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League of Legends Animated Series Arcane to Premiere November 6

As part of Netflix’s TUDUM event today, Riot Games and Netflix released the official trailer for Arcane, an upcoming animated series based on the League of Legends universe that will be hitting the streaming giant’s platform on November 6.

Check out the full trailer here:

Set in the utopian region of Piltover, and the oppressed underground of Zaun, the story follows the origins of two iconic League champions and the power that will tear them apart. Arcane will be split into three “Acts” to be released over three weeks, with the first act premiering after the League of Legends World Championship which will take place in Reykjavík, Iceland.

The first-ever League of Legends TV show was unveiled by Riot Games in 2019 as part of the game’s 10th anniversary celebration. Arcane is developed and produced by Riot Games in partnership with Fortiche Productions. It’s the newest video game series on Netflix, joining The Witcher and Pokémon.

If you want to know more about Arcane you can visit the official website.

MP1st Staff

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Fall Guys Enters Guinness Book of World Records as Most Downloaded PlayStation Plus Game of All-Time.

Developer Mediatonic announced on their website that the platforming battle royale
has officially entered the record books and gives thanks to community in a short message:

Those record-breaking Fall Guys (not going to lie, that does feel pretty good to say…) can be found in the latest edition of Guinness’ iconic annual, sitting betwixt sporting legends, unimaginable feats of human endeavour and of course…”Fastest 5m on a scooter by a dog and cat (pair)”. Our accolade of being the most downloaded PlayStation Plus game of all-time is included, alongside other nifty gaming stats. We just want to say a huge thank you to the wonderful fall guys community– moments like this would be literally impossible without your enthusiasm, feedback and support.

Released in August 2020 for free to subscribers of PlayStation plus, it quickly gained popularity for its colorful visuals and zany characters. You can read our review of the game right here.

Source: Fall Guys

MP1st Staff

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Battlefield 2042: DICE Producer Talks About Community Management Amid Slow News Roll Out

Frustrated by the dearth of Battlefield 2042 news? You’re not the only one. While DICE has said before that they are going to announce something about the Battlefield 2042 beta “later this month,” some gamers assumed that given we’re in the end of September, that it was any day last week. Unfortunately, nothing about it was announced from Monday to Friday, except for something regarding Battlefield Mobile, which triggered some franchise fans.

Over on Twitter, a new thread (among numerous ones) have singled out DICE Community Manager Adam Freeman’s tweet as the studio “lying.” Here is the said Reddit thread along with the tweet that was mentioned in the thread for relevancy:

Aaand they lied AGAIN… WTF DICE…
byu/hennesch inbattlefield2042

In the same thread, DICE Producer Ben Walke (posting as F8RGE) explained some of the misconceptions regarding a Community Manager’s job, and touched on other things, too. Here’s his message in full:

Hello there,

I’ve seen a lot of threads like this recently and as time goes on, they get more and more aggressive, and that anger gets directed towards Freeman and the rest of the Community team on a personal level. I don’t think that’s fair, but instead of saying “don’t do this”, I wanted to explain a little of my thought process.

Working in Community is probably one of the most misunderstood roles within the industry. While on the surface it’s easy to think that it’s one of the easiest jobs around, from experience I can say it’s not.

You see, the problem with working in Community is that you’re always stuck in the middle. You have everyone looking to you for the answers, and that includes both internal teams and of course your player base. When things go well you end up in a great situation (which is sadly all too rare) where everyone’s wants and needs align.

In times like this, working in Community is at its most enjoyable. After all, you’re around happy people, and it becomes infectious. You ever play a round of your favourite game and everything just clicks? It’s kind of like that.

From experience though, those times are fleeting and my advice to anyone working in Community is always to enjoy them while you can because there’s always something around the corner.

I should note that working in Community is very much an iceberg job, in that the vast majority of your work goes unseen. Back when I was doing Community stuff (hello there /r/starwarsbattlefront, miss you) I would say that the public speaking element of the role was likely less than 10-15% of my work overall.

I used to joke that being a Community Manager is a bit like being a weatherman. You do your best with the information provided but if you say “It’ll be 22C tomorrow”, and then it turns out to be 21C, people start calling you a liar and various other things. It’s a poor analogy, but at a base level, it does kind of fit.

That’s likely the most frustrating part of the whole job, you’re reliant on receiving that information and if you aren’t given it then you are left in limbo. It might also be that you need to wait for other teams as well. I don’t want to go into the whole Marketing machine, but I will say that it’s far more than “send out a tweet”.

Even the simplest thing can be a monstrous effort, needing multiple teams across the world to come together to get it done. Is it a website update? Do you need to source artwork, is the artwork in the right ratios? Can someone write the copy? Then you need a team to localise it. Then the pages need to be built, social teams need to be informed, and customer support is brought up to speed. Do you have any partners? Do you need to let your platform holders know so they can support, do any store pages need an update? One tweet can often turn into a pandatableflip.gif of a process that needs to be followed. Nothing is ever as simple as “just a tweet”.

Let’s take an example I can speak about with some confidence. If you are familiar with my work on Star Wars Battlefront II you will know that we used to release Community Transmissions. In the simplest form, these are just posts on Reddit containing info that we thought players wanted to hear. On average I think it used to take around a month from the first words being written to the CT going live. I’d have it all written in a day, but the rest is of the time is all that process that you need to follow.

There is so much work that goes unseen, it’s that iceberg from a few lines above again.

Of course, Community is just one cog in the machine, and as a cog it’s very hard to turn on your own, you need all the other cogs to be turning to allow you to make your rotations. If those cogs aren’t moving, you’re stuck in limbo. Sometimes you just need to wait it out, no matter how much WD40 you apply, time is the only thing that gets things moving.

I’ve never met a Community team that isn’t passionate about their players and want nothing but what is right for them. I’ve seen your Battlefield team go to bat for you with my own eyes, they care and rest assured they likely always will.

I suspect I’m starting to waffle on now. I’m not sure if this helps give some clarity into the realm of Community, and while I no longer work in that field, I hope you appreciate that I couldn’t sit back and not step in and have their backs, because they really do not deserve all the hate that is being thrown their way.

In short, this isn’t to say you shouldn’t or must not talk about things that you aren’t happy with. But do consider that there are people on the other side of the screen who your anger and frustration is directed at, and those people 100% don’t deserve it. None of your Community team are out there lying, everything they say is correct at the time they post it, sometimes the wind changes and you get caught in a sudden rain shower. All of them are doing everything they possibly can to make you happy.

If you made it this far, thanks for reading and I guess this is where I do my best Lars impression and say, See you on the Battlefield.

Ben

While it is frustrating that we haven’t heard anything from DICE yet, the community (and everyone) needs to know that it’s not just DICE’s call; the studio needs to clear things up with publisher EA before they can relay any info, and this goes with developers too.

Hopefully, we’ll hear something ahout the Battlefield 2042 beta this coming week.

More Battlefield 2042 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Klaw Raid Will Be “Unique;” Spider-Man Will Have Story & Cutscenes Confirmed

For those looking forward to Marvel’s Avenger’s first-ever Raid, but concerned that it’ll be too similar to War for Wakanda given players will be tussling with Klaw again, Crystal Dynamics has commented on the Marvel’s Avengers Klaw Raid, and it sounds promising.

In the official Marvel’s Avengers Discord, Senior Producer Dan Matlack (posting as CD_Dan_Matlack) answered a few questions from fans, and confirmed that the Marvel’s Avengers Klaw Raid will feature familiar environments, but be “unique” as well.

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In the same Discord chat, Matlack confirmed that the upcoming Spider-Man content for PlayStation gamers will feature story and cutscenes, as it is what the devs call an “event.”

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Well, that’s a relief. At least PlayStation gamers will be glad to know that it’s not just a new superhero they’re getting sometime this year, but an actual event that’s complete with its own story.

More Marvel’s Avengers Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Ride 4 PS5 Gameplay in First-Person Looks Photorealistically Insane

We’re all used to seeing amazing-looking games, but what if you saw a game that looked so real, it’s hard to imagine it’s a game? That’s exactly what we have with this Ride 4 PS5 gameplay in first-person! It looks so damn photorealistic, you’d think someone attached a Go Pro on their heads and rode a bike!

Watch over eight minutes of insanely good looking Ride 4 PS5 gameplay below!

Developed by Milestone, Ride 4 is now availableon both PS4 and PS5. On the game’s official site, here is what the developers have to say about the game’s next-gen features:

You will SEE the difference, with the dynamic resolution up to 4K and a smoother gameplay at 60FPS.

You will FACE the difference, racing against 20 riders online and offline.

And you will FEEL the difference, thanks to the power of the DualSense™ advanced haptic feedback for PS5™.

You’ve always wondered: “What’s NEXT?”. It’s time to find the answer. Get now your copy!

RIDE 4 is now available on PlayStation®5 and Xbox Series X, featuring free upgrade on PS5™ until April 30th, 2021, and Smart delivery feature on Xbox System.

I honestly cannot wait for more games to be at this level of graphical fidelity when it comes to realism. Gran Turimso 7 should offer the same level of visuals, as the franchise has always been known to be a technical showpiece for any PlayStation console it’s released for.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers MCU Iron Man Flies Out, Captain America Infinity War Outfit Incoming

Crystal Dynamics is continuing the Marvel Cinematic Universe’s (MCU) crossover with Marvel’s Avengers, as the studio has introduced the Marvel’s Avengers MCU Iron Man outfit (first one in the movie), and we’re also getting a Captain America outfit based on Infinity War!

https://twitter.com/PlayAvengers/status/1441100048125804546

The Captain America Infinity War outfit was revealed via a Marvel’s Avengers Marketplace email being sent to players:

https://twitter.com/PlayAvenger/status/1441754305263022081

There’s also a new outfit for Black Panther, and this one is from Captain America: Civil War. This is also available now alongside the Iron Man MCU skin, and both are priced at 1400 Credits.

It seems the game has gotten a resurgence with the recently released War for Wakanda expansion. Crystal Dynamics has released stats for the free DLC, which you can check out here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Kena Bridge of Spirits Update 1.006 Runs Out for Lost Karma & Bug Fixes This Sept. 25

Ember Lab has released the Kena Bridge of Spirits update 1.006 (PS4 version 1.06) September 25 patch, which includes the feature to remap movement keys (for PC), lost Karma, and other bug fixes. Check out the complete patch notes below.

Kena Bridge of Spirits Update 1.006 Patch Notes | Kena Bridge of Spirits Update 1.06 Patch Notes:

  • Added ability to remap movement keys (PC only).
  • Implemented fix for lost Karma. Save files missing Karma will be corrected after downloading the patch.
  • Fixed progression blocker in Storehouse. This update also fixes previous saves.
  • Fixed progression blocker when entering the Ancient Well. This update also fixes previous saves.
  • Fixed previous saves with Forge progression blocker
  • Fixed issue with Cursed Chest being locked when dying at the same time as enemies are defeated. This update also fixes previous saves.
  • Fixed EOS SDK error preventing some players from launching the game (PC only).
  • The Parry Counter attack is now easier to perform.
  • Fixed soft-lock in the Ancient Well.
  • Crash fixes.
  • Minor audio, visual, and collision bugs.

The 1.05 patch was released just a day ago, and also includes a lot of fixes. Check that out here.

Source: Ember Lab

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Don’t Starve Together Update 2.26 Adds Wanda Emote Sounds & Fixes This Sept. 24

Keli has released the Don’t Starve Together update 2.26 patch this September 24, and this is primarily for bug fixes. It does add sound to Wanda’s emotes, but the rest are bug fixes and other tweaks.

Don’t Starve Together Update 2.26 Patch Notes | Don’t Starve Together Sept. 24 Update Patch Notes:

  • Added Wanda’s emote sounds.
  • Reduced the volume of the pulse sound when Wanda naturally ages one year while young and middle-aged.
  • Life Giving Amulet no longer consumes durability while equipped by Wanda.
  • Wanda’s Backstep and Backtrek markers will now show on top of the oasis lake and the flooring around the Ancient Gateway.
  • Fixed a crash in the Character select screen when trying to view starting Curios for characters that don’t have any.
  • Tweaked the Ancient Fuelweaver so it will not get stunlocked by whips.
  • The Ice Fishing Rod now applies it’s skin to bobbers and floats while fishing.
  • Fixed a physics bug when picking oversized vegetables.
  • Hallowed Nights trinkets will no longer spawn in the ocean.
  • The Celestial Altar pieces won’t be blocked by Antlion Sinkholes now.
  • Fixed a player movement bug when teleporting off of boats.
  • Fixed a bug in the Ancient Guardian’s AI where it would not attack anything
  • Spiders will now have the correct wetness applied to them when spawned from a Spider Den.
  • The following creatures can now be stunlocked for a couple of hits: MacTusk, Wee MacTusk, No-Eye-Deer, Pigmen (all types), Merms, Bunneymen, BeeQueen, and Celestial Champion (phase 3).
  • Fixed the Tail o’ Three Cats not showing while equipped.
  • Fixed Woodie’s movement speed when transforming into a were-form while in storms.
  • Fixed a rare crash when using the Slingshot.
  • Woby, while in big form, should no longer occasionally run away when Walter approaches.
  • Updated various skins to match the skintones of the character wearing it.

Source: Klei

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Crash Bandicoot 25th Anniversary Games Giveaway

It’s time for another game giveaway here on MP1st! Thanks to Activision, we have two (2) PlayStation (NA) codes for Crash Bandicoot’s 25th anniversary bundle, which includes the Crash Bandicoot trilogy, Crash Team Racing: Nitro Fueled, and Crash Bandicoot 4: It’s About Time! Yes, one code will net you all three games!

Your probably wondering how you can potentially win of these codes, well it’s pretty easy. All you have to do is leave a comment below about your favorite gaming moment in the last 25 years, along with your Twitter handle. Why Twitter? So you won’t have to leave your email address exposed for all to see, and spam you with. Plus, we can just DM the code if you win, which is easier, right? We’ll select a winner at random as long as the criteria is met. Pretty easy, right? Well, what are you waiting for!

Note that anyone in the world regardless of region can join, but our codes are region 1 (R1), and are for US PSN accounts. You can create a US PSN account, redeem the code, and once you’ve initiated the download, just revert to your original account and play away.

Winners will be announced on Monday.

We’ll have another giveaway coming up next week, so stay tuned!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Hardware

Audeze Penrose Review – Blossoming Beats

Audeze is back again with yet another headset, and this one is a tad cheaper, and is geared more for console gaming than its higher priced big brother, the Audeze Mobius (read our review of that here). While the Penrose is $100 cheaper,  it is stil an uncompromised premium headset that console users might want to take a look at. How does it perform? Read on for our in-depth Audeze Penrose review.

Design and Features

From a design perspective, the Audeze Penrose features a near identical design as its older and more expensive brother, the Audeze Mobius. The banding is as flexible, the plastic material is as durable, and the ear cup cushioning is as comfortable as its premium version. No cuts there, despite being $100 cheaper, and it certainly feels better suited for console gaming whereas the Mobius was geared towards PC.

Because of the price difference, the Penrose does have differences than its more premium sibling in a few areas, them being surround sound, 3D audio, and the head-tracking capability (a PC-only feature anyway) from the Mobius set.  I am a bit bummed out at the fact that there is no built-in 3D audio, although on both the Xbox and PS5, users can make use of the consoles’ onboard audio engine, such as Tempest or Dolby Atmos for 3D audio. These are great alternatives, and the PS5’s Tempest engine shines exquisitely with the Penrose’s 100mm planar magnetic drivers.

Penrose review 1

The dials on the Penrose feature volume controls for chat (so you can hear yourself) and the incoming sounds. As for connectivity, you can either use Bluetooth, the 3.5mm analog cable, or the most likely option, the USB wireless dongle.

Both the PlayStation and Xbox variants of the Penrose come with this USB dongle, and perhaps where the Penrose does have an upper hand over the Mobius is the ease of wireless connectivity. In order to use the Mobius as a wireless headset, you need to use Bluetooth, otherwise you’re stuck with using one of the cable connectivity options. The Penrose fixes that by providing you with an easy to plug USB dongle that not only works on consoles, but on PC as well.

Another improvement that the Penrose has over the Mobius is that it features a longer battery life, although it’s not by much. Whereas the Mobius could hold a charge up to 10 hours, the Penrose ups that to 15 hours on a single charge. Like I said, not much but it is a step in the right direction, and all considering the drivers used in both the Penrose and Mobius, that actually isn’t all that bad.

The Microphone is really the big change here. It still maintains the same flexible boom arm seen in the Mobius so users can adjust the mic close or away, but the difference is the shape of the mic itself. The Mobius offered more of a rounded rectangle shape, whereas the Penrose had a circle end. I’m not sure if this actually improves anything if I am honest, but it is something I thought should be pointed out. It is still detachable though, which is always a major plus.

So while the Penrose does lack a few features from its older brother, and is cheaper, Audeze has made an effort a bit to try and improve in some areas. They aren’t big improvements, but they’re welcome ones, and in a market filled with many headsets, it’s actually nice seeing one for a change that feels largely comparable to its premium predecessor.

Comfortability is the same great feeling from the Mobius in the Penrose, and the fit is snug and airtight, keeping all sounds inside the ear cup in, and sounds outside out. It’s a fantastic design that holds no quality sacrifices when stacked against its older brother. While yes, it is a familiar feeling, it’s one that’s being brought to a more affordable price entry. Although, I suppose the big question is whether or not that holds true for the sound quality.

High Premium Sounds at a Better Price

Being a $100 cheaper, you would expect to see some sort of cutbacks when it came to the Penrose overall audio. Yes, there is no 3D and surround sound built into it, we did make perfect usage of the 3D profiles offered from our PS5 and Xbox Series, and we have to say the Penrose is well suited for these machines.

Plugging the dongle directly into the USB port, pairing only took a matter of turning the set on. Of course, we had to change our audio settings on the consoles, but once we did we were off to experience yet another incredible immersive audio experience that Audeze provided with the Mobius.

Sounds flooded in rich tones playing titles like Deathloop, and Psychonaut 2. Deathloop takes full advantage of the PS5’s Tempest engine, and hearing the high adrenaline rushing ’60s music play as bullets zoomed, and shot past us was just all too exciting. The same could be said about Psychonaut 2 on Xbox, and with the Penrose I never felt like I missed a beat of the moment as my ears were filled with joyful, acid-trip inducing sounds.

With the 100mm drivers in the Penrose, I felt like I was unlocking the full audio capability of these consoles, despite each of them having their own dedicated sets. The difference is vast in these drivers, everything is more clear, more distinct, and more impactful than any 60mm or below non-planar magnetic driver headsets I’ve used in the past.

I would even argue that it may sound better than the Mobius, at least when it comes to the “out of the box” experience. Sounds have better tuning, and felt like they came in with higher range. Not louder, just more detailed. It’s clear (pun intended) to us that the Penrose was better designed for console use than the Mobius, though that doesn’t deter the latter in any way. Because the Mobius is more for PC usage, there are more customizations offered with it. But in a head to head for console connectivity, usage, and performance, I do think the Penrose is the better set. No surprise all considering the console market is the one it’s aimed towards. Regardless, if it’s immersion you seek, then you’ve found the right headset.

As for the microphone quality, I can’t say I heard too many complaints from any of my friends during testing. Feedback provided was that my voice was clear, with background noise kept at a pretty modest low. This was based on the wireless dongle connection, with the wired 3.5mm connection producing better clarity. Of course if you aren’t too big on multiplayer games or joining chat lobbies, the microphone won’t matter much to you and the nice thing is, it’s completely detachable. A great option that I firmly believe every headset out there should have, as not only does it give you the assurance that someone isn’t listening in during a match, but it adds a bit to the overall style of the set by removing an unwanted feature.

Verdict

So with the Penrose, we essentially have a stripped down version of the Audeze Mobius, built specifically for console players. What it lacks won’t be missed due to the systems offering those features, and coming in at $100 cheaper, this is easily one of the best, most affordable planar magnetic driver headsets out there. $300 places it right in that range of being a high-end gaming headset, and comparatively, that does put it in a position against some very tough competitors. However, none of them will produce the immersive quality you get with the Penrose, not as long as they continue using old standardized drivers.

Audeze may produce headsets that are well within the luxury pricing, but they do so knowing that they are producing some of the best on the market. And for console players out there, the Penrose is one of the bests that you won’t regret buying.

Pros:

  • Unmatched sound from the 100mm drivers.
  • comfortable for long use.
  • Improved battery life over the Mobius
  • Truly built for consoles.
  • Easy plug and connect 2.4Ghz wireless

Cons:

  • Lacks built-in 3D and surround sounds. Next-gen consoles resolve this issue, but outside of any other use you are missing out.

A review unit was provided by the manufacturer. You can purchase the product here for $299, You can read SP1st and MP1st’s review and scoring policy right here

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Life Is Strange Remastered Collection Launches February 1, 2022

Life Is Strange fans who want to experience the first two games again will be excited to know Square Enix has announced a new release date for the collection. Life ss Strange Remastered Collection now launches for PC and consoles on February 1, 2022!

Those new to the series and are walking in blind are in for a treat, as the collection contains the first Life is Strange and its follow up in Life is Strange: Before the Storm. Along with the announcement comes the features that will be included in the new remastered collection — which you can see courtesy of the press release.

Once again harness the power of Max’s rewind ability or Chloe’s quick-witted attitude in the Life is Strange Remastered Collection. Features include:

  • Remastered character and environment visuals

  • New engine and lighting upgrades

  • Brand new, fully motion captured facial animation in Life is Strange

  • Before the Storm includes Deluxe content (outfits, ‘Farewell’ episode, Zombie Crypt outfit)

While it’s still a couple of months off until we see Life is Strange Remastered Collection out in stores, the latest game in Life Is Strange: True Colors is now available for PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and Google Stadia, and you can read our review of the game here!

Tim Villasor

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Silent Hill 2 at 20: A Sequel That Improved Greatly Over the Original

One of the greatest things a video game can do is stand the test of time, and in this particular case, it happens to be the follow up to the original Silent Hill that’s arguably more popular than its predecessor. We look back at the legendary Silent Hill 2 at 20 — a sequel that improved greatly over the original and is still considered a classic two decades later.

To get a better understanding of what makes Silent Hill 2 a legendary masterpiece, we have to go back to the beginning and briefly talk about the first game that started it all. In 1999, Konami released Silent Hill for the original Sony PlayStation — a survival horror title that relied on more than just cheap scares and served as a real competitor to Capcom’s highly successful Resident Evil franchise. Unlike the game that served up zombies and other bioweapon made monstrosities, Silent Hill was more rooted in psychological horror, and drew inspiration from Hollywood horror films such as Jacob’s Ladder. The first game saw main protagonist Harry Mason searching for his missing daughter while fighting all kinds of evil, and nightmarish-looking creatures that manifested out of the demonic presence that was unleashed in the town. Much like a horror film it was an experience of terror and discomfort, as the game made you aware of your surroundings thanks to the creepy atmosphere and static that comes from your radio — signaling that enemies are coming. This is provoked even further with the numerous puzzles and mysteries you have to solve in order to progress forward the game, which makes you tense as well as fearing what lies in the unknown at the same time.

Silent Hill became a critical and financial success, and as one of the final games to come out before the release of the PlayStation 2, eyes were turned towards a sequel. Team Silent, the group responsible for the original four Silent Hill games, actually began working on the sequel prior to the release of the first game, but the future looked bright in bringing a much better experience to gamers, and what could be made using the new hardware Sony’s newest console would bring. The PS2 allowed for more powerful visuals, textures, and graphics to be incorporated that it, improving things and bringing Silent Hill to life in a much more detailed manner that the town itself is a character that plays out as both a beautiful, yet creepy suburban neighborhood that is stuck in a moment of time, and yields unpredictable consequences for whoemver goes in there.

Released in North America for the PlayStation 2 on September 24, 2001, Silent Hill 2 shattered expectations and presented a vastly superior looking sequel, with players taking control of a new protagonist named James Sunderland as he searches for clues surrounding a letter delivered to him from his wife Mary Shepherd Sunderland, who died three years prior to the events of the game. Completely unrelated to the plot of the first game save for the setting, the game was a fresh new tale that was set in another part of the town, expanding on its history, and the effect it has to anyone who is drawn to it and dares to go inside. Venturing into the town, he meets other people who just so happen to be there, including a young girl named Laura, a teenager looking for her mother named Angela, and a confused man named Eddie. However the person James interacts with the most and establishes an impactful relationship with in the game is Maria — a woman who looks exactly like his late wife Mary but is much more aggressive and has never met him in her life.

Because of its supernatural aspect, whoever visits is treated to a manifestation of their deepest fears and demons, thereby drawing on the psychological horror aspect the game thrives in. This explains why there are different monsters and creatures protagonists of the game faces — they are representations of their guilty conscience and whatever skeletons they have hidden inside their closet, and brought to life as enemies through the dark power that still resides in Silent Hill itself. For example — and this is leaning on spoiler territory, James’ manifestations come in the form of nightmarish nurses, deformed creatures, and a towering powerhouse called Pyramid Head who represent his guilt and sexual frustration over what happened to his wife, something that he has to confront by the game’s end and, depending on your choices, will determine the ending he receives.

Unlike the first game or even the sequels that came afterwards, Silent Hill 2 holds the distinction of being the only Silent Hill game with several multiple endings that go beyond good or bad. Konami and Team Silent have kept their canonicity ambiguous, and range from James leaving Silent Hill and accepting his wife’s fate to a more grim outcome where he takes his own life. There are even two joke endings, which involve a dog, and the other UFOs abducting James and meeting the hero of the first game, Harry Mason.

For the better part of two decades, Silent Hill fandom has come to embrace and hold Silent Hill 2 in high esteem as one of the most influential survival horror titles, and one of the best video games ever made. It is a work of art, and shows just how much Team Silent was instrumental in making the series a masterpiece thanks to the contributions of its staff, including artist and designer Masahiro Ito, and renowned musician and composer Akira Yamaoka. In fact Yamaoka’s music would serve as one of the core ingredients that made the franchise so beloved, with a resonating and haunting soundtrack and style that continued well into the new couple of sequels and even the 2006 Silent Hill film, which combined elements and used music from the first two games in the series.

Silent Hill 2 would see many ports following its original release in the PS2. It would get an extended edition in the original Xbox that would make its way to the PS2 again as Silent Hill 2: Restless Dreams, and would include an extra scenario featuring Maria called Born From a Wish that served as a prequel to the events of the main campaign. There would also be a PC port for the game, and then eventually a high definition rerelease that packed the director’s cut alongside Silent Hill 3 called Silent Hill HD Collection for the PS3 and Xbox 360 in 2012. The latter release is highly criticized by fans however, due to the numerous bugs and glitches it had as the source code for the original games were lost and had to be recreated.

While there have been no new Silent Hill games made since Shattered Memories and Downpour, many fans consider the Team Silent games as the only true representation of the Silent Hill franchise done right. An attempt was made to resurrect the series back in 2014 in Silent Hills — with Metal Gear series creator Hideo Kojima collaborating with Guillermo del Toro and The Walking Dead star Norman Reedus on the project. Unfortunately that project was ultimately cancelled following the well documented split between Kojima and Konami, and the future of the Silent Hill series has been all but forgotten. Much like the town itself the series remains in isolation and dormancy, until we see signs of light like the rumors that have stirred on a new game being made.

Happy 20th anniversary Silent Hill 2. You will always be in our restless dreams.


Views expressed here are that solely of the author’s and does not represent that of MP1st’s staff.

Tim Villasor

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Knockout City Season 3: H@acked Trailer Teases What’s Coming on October 5

Velan Studios has released the Knockout City Season 3: H@acked trailer, and it features what’s coming this October 5, when the season starts! Prepare for new outfits and gear, a new season of League Play, and more.

Season 3 is coming, but not without a glitch or two. Nobody’s sure where it came from, but Z3R0 and its all-seeing eye starting popping up around the city a few weeks ago. In Season 3 it finally makes itself known when it takes control, right in front of everyone. It’s time for brawlers to Crew up and fight for their city. Together.

Bring your friends to the brawl when Knockout City™ Season 3 begins on October 5th! Z3R0 didn’t just hack the billboards around the city, it brought a decommissioned jailyard off the coast back online, as the all-new Lockdown Throwdown map. With Surveillance Drones and Security Turrets to worry about, you’ll have more than just the other team to worry about if you’re bringing home a win here.

Hacked outfits and gear arrive with Season 3, along with a bigger and better way for your Crew to show up to matches in style. With shiny new motorcycle Crew Rides and all-new Crew Horns customizations, it’s easy to make sure you’re seen AND heard when you show up to a brawl.

Season 3 brings a new season of League Play, an all-new Brawl Pass with exclusive rewards, new Deep Space Dispatch audio transmissions to reveal the truth behind Z3R0, and multiple new seasonal events, each one with their own new game mode. Don’t miss out: join the action when Season 3 drops on October 5th!

Once the patch is out for Season 3, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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God of War Ragnarok to Feature Different Shields, Devs Want to “Open Up” How Gamers Handle Kratos’ Loadouts

In God of War 2018, Sony Santa Monica added a new weapon in Kratos’ arsenal in the Guardian Shield. Now, if you watched the gameplay reveal trailer for God of War Ragnarok, you might have noticed that Kratos seems to have a different shields in different areas of the video. Sony Santa Monica has confirmed that players will be able to use different shields in God of War Ragnarok.

Speaking to a video interview with YouTuber Jon Ford, God of War Ragnarok Eric Williams confirmed that the game will feature different shields, and the devs are doing this so that players can be more expressive in how they set up Kratos’ loadouts.

Yes, there are different shields, and they have different defensive options, and abilities, and the reason why we’re doing this is we really want to open up the expressive choice — the way that you build your Kratos — like the equipment, and loadout, and things like that. So all the way down to the defense, you can, you know, kind of play a little differently, and then enemies know how to respond to that, or force you into these different situations where you need to use different things. So I think it’ll be fun for players to explore that, but also, just kind of, like we want it to be more expressive where you know your choices matter when you set them up – Eric Williams, God of War Ragnarok Game Director

This is definitely good news, and this means that with the Leviathan Axe, Blades of Chaos, and maybe other new goodies we’ll be able to use, there will be more combat variety in the game, and possibly make it even more personalized compared to GoW 2018.

Speaking of combat, Sony Santa Monica also confirmed that we’ll be seeing more combat set-ups for Kratos and Atreus in the sequel!

God of War Ragnarok is scheduled to be unleashed sometime next year for the PS4 and PS5.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Back 4 Blood Trophies Revealed

It’s time to prepare for some carnage and earn some gory achievements in return. Back 4 Blood Trophies have been revealed online, and they show hint at some pretty interesting achievements players can get if they meet the right conditions!

There are 56 trophies that can be earned by PlayStation players, and you can check them out below.

Back 4 Blood Trophies:

Bronze Trophies

Welcome to the Apocalypse
Good luck out there, you’re gunna need it.

0.00% (0.0)

Paid the Toll
Complete The Devil’s Return

0.00% (0.0)

This Round’s On Me
Complete Search and Rescue

0.00% (0.0)

Breakfast Can Wait
Complete The Dark Before the Dawn

0.00% (0.0)

Enemy of Mine
Complete Blue Dog Hollow

0.00% (0.0)

Act 1 Recruit
Complete all Act 1 maps on Recruit difficulty or higher

0.00% (0.0)

Act 1 Veteran
Complete all Act 1 maps on Veteran difficulty or higher

0.00% (0.0)

Act 1 Cleaner
Complete all Act 1 maps on Nightmare difficulty

0.00% (0.0)

Bob’s Your Uncle
Complete The Armory

0.00% (0.0)

Down the Drain
Complete Plan B

0.00% (0.0)

Of Biblical Proportions
Complete Job 10:22

0.00% (0.0)

Act 2 Recruit
Complete all Act 2 maps on Recruit difficulty or higher

0.00% (0.0)

Act 2 Veteran
Complete all Act 2 maps on Veteran difficulty or higher

0.00% (0.0)

Act 2 Cleaner
Complete all Act 2 maps on Nightmare difficulty

0.00% (0.0)

Don’t You Eat My Neighbor
Complete Dr. Rogers’ Neighborhood

0.00% (0.0)

Paved With Good Intestines
Complete Remnants

0.00% (0.0)

Act 3 Recruit
Complete all Act 3 maps on Recruit difficulty or higher

0.00% (0.0)

Act 3 Veteran
Complete all Act 3 maps on Veteran difficulty or higher

0.00% (0.0)

Act 3 Cleaner
Complete all act 3 maps on Nightmare difficulty

0.00% (0.0)

Snitches Get Stitches
Kill a Snitch without it alerting the horde.

0.00% (0.0)

Good Riddence!
Kill 53,600 Ridden over your career.

0.00% (0.0)

Breakfest
Kill a Monstrous Breaker after removing all of its armor.

0.00% (0.0)

Jugger-not
Make a Breaker hurt itself.

0.00% (0.0)

Brute Force
Kill an Ogre with the howitzer.

0.00% (0.0)

No Time for a Nap
Revive a fallen teammate.

0.00% (0.0)

Hippocrates Would be Proud
Heal a teammate.

0.00% (0.0)

Share the Load
Drop some ammo for a teammate.

0.00% (0.0)

Don’t Ask…
Rescue a teammate from a cocoon.

0.00% (0.0)

Cleanup Crew
Complete a mission without any players being incapacitated or killed.

0.00% (0.0)

Expanding the Arsenal
Spend your first Supply Point.

0.00% (0.0)

Grateful Eight
Complete a mission with each Cleaner.

0.00% (0.0)

Squad Up
Form a party in Fort Hope.

0.00% (0.0)

Apocalypse Pacifist
Complete a map without any players on the team killing a single Ridden.

0.00% (0.0)

Dead Quiet
Complete a map without ever triggering a horde from Reekers, Birds, Snitches, or alarms.

0.00% (0.0)

Stacked Deck
Have at least 25 cards in play at once.

0.00% (0.0)

Jukebox Hero
Defend the jukebox in Bar Room Blitz without it breaking.

0.00% (0.0)

Nemesis
Safely descend the ladder in the construction zone in Resurgence.

0.00% (0.0)

Swarmed
Win a game in Swarm Mode.

0.00% (0.0)

Brought a Knife to a Gunfight
Complete a level while getting at least 50 kills with melee weapons.

0.00% (0.0)

Smörgåsbord
Kill at least one of each non-boss Mutation.

0.00% (0.0)

Down, But Not Out
Kill 15 enemies while downed.

0.00% (0.0)

A Humerus Weapon
Kill 10 Ridden with Bob’s Arm.

0.00% (0.0)

Port Man Toe?
Find the secret in The Devil’s Return.

0.00% (0.0)

Bell Hop
Find the secret in Search & Rescue.

0.00% (0.0)

Pallet Cleanser
Find the secret in The Dark Before the Dawn.

0.00% (0.0)

Easily Mist
Find the secret in Blue Dog Hollow.

0.00% (0.0)

Cooped Up
Find the secret in The Armory.

0.00% (0.0)

Dangerous To Go Alone
Find the secret in Plan B.

0.00% (0.0)

Cryptozoologist
Find the secret in Job 10:22.

0.00% (0.0)

Night of the Living Hedge
Find the secret in Dr. Rogers’ Neighborhood.

0.00% (0.0)

Extra Credit
Find the secret in Remnants.

0.00% (0.0)

Mind Your Step
Find the secret in The Abomination.

0.00% (0.0)

Silver Trophies

Act 4 Recruit
Complete Act 4 on Recruit difficulty or higher

0.00% (0.0)

Act 4 Veteran
Complete Act 4 on Veteran difficulty or higher

0.00% (0.0)

Act 4 Cleaner
Complete Act 4 on Nightmare difficulty

0.00% (0.0)

Platinum Trophies

All Cleaned Up
Earn all other Trophies in Back 4 Blood

0.00% (0.0)

Giving fans an idea of what’s in store for the game, some of the trophies range from completing each of the 4 acts in the campaign in Nightmare, Veteran, or Recruit difficulty, to meeting certain conditions and laying waste to enemies in a creative manner that nets you a colorful achievement. For example, Snitches Get Snitches can only be obtained if you kill a Snitch without alerting the rest of the horde, while a trophy such as as the Cleanup Crew is challenging in itself — you can only get that by making sure none of your teammates are incapacitated or killed during a game! There’s some replay value right there, and should give shooters and their friends a lot of time to spend with the game!

Back 4 Blood will be released for PC and consoles on October 12. If you missed the Campaign Trailer showing off new characters, check it out here.

Thanks ExoPhase

Tim Villasor

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Alan Wake Remastered Comparison Trailer (X360 vs. XSX) Released, Devs Tease Connection to Other Remedy Games

While we already posted some Alan Wake Remastered comparison screenshots with the original, Microsoft has now released a new trailer featuring the graphical changes from the original’s Xbox 360 release, to the upcoming one for Xbox Series!

Mind, it’s not a super big jump given this is a remaster and not a remake, but you can still notice the textures, lighting and whatnot are definitely better.

Alan Wake Remastered Comparison Trailer:

In other Alan Wake news, Remedy Entertainment Communications Director Thomas Puha hinted that there will be teases suggesting that Alan Wake might be connected to other Remedy-developed games like Control, here’s what Puha had to say (via Axios):

  • When asked about whether the game might have been tweaked to connect to other Remedy games, Puha said, “Definitely pay attention by playing the remaster, is what we’re going to say.”

Alan Wake Remastered is shining its light on the Xbox One, Xbox Series X|S, PS4, PS5 and PC this October 5,

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Store “Weekend Offer” Sale Now Live, Over 90 Items Discounted

While Sony has the “Big in Japan” sale on-going right now, that hasn’t stopped the publisher from kicking off a new PlayStation Store “Weekend Offer” sale! This one has over 90 items discounted. Head on for the full list below.

PlayStation Store “Weekend Offer” Sale (Ends 9/27):

PlayStation Store Weekend Offer September 24 Link

Game Name Plu$ $ale Off Hours
8-Bit Armies – Deluxe Edition $3.49 90% ??
8-Bit Hordes $2.99 90% ??
8-Bit Hordes – Deluxe Edition $3.49 90% ??
8-Bit Invaders! $2.99 90% ??
8-Bit Invaders! – Deluxe Edition $3.49 90% ??
8-Bit Rts Series – Complete Collection $5.99 90% ??
A Knight’s Quest $4.99 80% 20 – 25
Action Henk $2.24 85% 20 – 30
Adam’s Venture: Origins – Deluxe Edition $1.99 90% 2.5 – 3
Almost There: The Platformer $1.49 85% ??
Astebreed $3.99 80% 7.5 – 10
Asterix and Obelix XXL 3: The Crystal Menhir
$5.99 80% ??
Away: Journey to the Unexpected $3.39 80% 4 – 5
Beholder – Complete Edition $2.99 80% 8 – 12
Blacksad : Under The Skin $9.99 80% 20 – 25
BlazBlue: Central Fiction $17.99 70% 20 – 25
Boiling Bolt $2.39 80% 4.5 – 6
Bomber Crew $2.99 80% 15 – 25
Bomber Crew – Deluxe Edition $4.99 80% 15 – 25
Bomber Crew: American Edition $3.99 80% 15 – 25
Defunct – Deluxe Edition $1.99 90% 3 – 4
Demetrios – The Big Cynical Adventure $0.99 90% 2.5 – 4
Disgaea 5: Alliance Of Vengeance $14.99 50% 70 – 150
Dog Duty $0.99 95% ??
Dollhouse $2.99 90% ??
Dollhouse – Deluxe Edition $3.49 90% ??
Dungeon Rushers $2.99 80% 4.5 – 6
Elea $1.29 90% 2 – 4
Elea – Deluxe Edition $1.49 90% 2 – 4
Flashback $2.49 90% 10
Garfield Kart – Furious Racing $5.99 80% 6 – 8
Gravel $2.99 90% 12 – 15
Gravel Special Edition $3.99 90% 12 – 15
Hotshot Racing $3.99 80% 15 – 20
Hover $4.99 80% ??
I Am The Hero $1.99 80% 2 – 3
InkSplosion $0.99 80% 0.8 – 1.2
Jurassic World Evolution $7.49 85% 24 – 38
Kill The Bad Guy $1.39 80% 6 – 10
Manual Samuel $1.99 80% 3 – 5
MLB The Show 21 Digital Deluxe Edition $74.99 25% 25 – 50
MLB The Show 21 Jackie Robinson Edition
$60.34 29% 25 – 50
MLB The Show 21 PS4 $34.79 42% ??
MLB The Show 21 PS5 $44.79 36% 25 – 50
Narcos: Rise of the Cartels $4.49 85% 12 – 18
Neptunia Virtual Stars – Special Edition $48.09 35% ??
Offroad Racing – Buggy X Atv X Moto $3.99 80% ??
One More Dungeon $1.59 80% 6 – 7
Pankapu $2.39 80% 8 – 12
Peaky Blinders: Mastermind $4.99 80% 8 – 15
Prismatic Solid $1.99 80% 37.5 – 50
Reus – Deluxe Edition $1.69 90% 11.3 – 15
Riddled Corpses Ex $1.99 80% 8 – 12
Rogue Aces $2.59 80% 7.5 – 10
Roman Rumble in Las Vegum – Asterix & Obelix XXL 2
$7.49 85% 10 – 15
Serial Cleaner $2.99 80% 6 – 10
Shape of the World $2.99 80% 8 – 12
Shiny – A Robotic Adventure $1.49 90% ??
Shiny – Deluxe Edition $0.99 95% ??
Smoke And Sacrifice $3.99 80% 8 – 12
Splasher $2.99 80% 45 – 55
Steredenn: Binary Stars $2.59 80% 3 – 10
Strikers Edge $2.99 80% 6 – 12
Subject 13 $0.69 90% 3 – 5
Suicide Guy $1.59 80% 2 – 4
Suicide Guy: Sleepin’ Deeply $1.19 80% 1 – 2
The Bridge $0.99 90% 5 – 10
The Flame in the Flood – Complete Edition
$2.99 80% 20 – 25
The Last Door – Complete Edition $2.99 80% 12 – 18
The Last of Us Remastered $9.99 50% 50 – 75
The Last of Us: Left Behind Stand Alone $4.99 50% 4 – 5
Toki $2.99 85% ??
Toki Tori 2+ $1.49 90% 3.8 – 5
Transcripted $1.59 80% 10 – 20
Tumblestone $2.49 90% 30 – 50
Twin Robots $0.99 80% 2 – 4
Two Tribes Pack: Rive & Toki Tori 2+ $2.69 90% 15 – 25
Type: Rider $1.59 80% 2 – 4
Ultratron $0.99 90% 2 – 3
Woodle Tree 2 – Deluxe+ $2.59 80% 50
Woodle Tree Adventures Deluxe $0.99 80% 2 – 2.5
Wuppo – Super – Deluxe Edition $2.99 90% 9 – 12
Xenon Racer $2.99 90% 10 – 12
Xenon Valkyrie+ $0.99 90% 10 – 15
Yesterday Origins $2.49 90% 5 – 10
DLC Name Plu$ $ale Off
Crystar Clothing Swap Collection $2.39 70%
Crystar Nanana’s Santa Costume $0.44 70%
Langrisser I & II – Legacy Bgm Pack $4.99 50%
World Wonder Ring Stardom Collaboration Part 2
$9.99 50%
Wuppo – Deluxe Edition $2.49 90%
Xenon Racer – Deluxe Edition
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Destiny 2 Trials of Osiris Rewards This Week September 24, 2021

While Destiny 2’s Trial of Osiris has undergone some major changes this season, the new Destiny 2 Trials of Osiris rewards this week September 24, 2021 edition has even more changes! Bungie calls this Destiny 2 Trials Labs: Capture Zone, and you can read up about it right here.

New Destiny 2 Trials of Osiris Rewards This Week September 24, 2021:

Where Is and What Happened to Trials of Osiris This Week of Sept. 24?

Bungie has changed it, and according to the devs, more changes and shake ups will be happening soon! Read up on everything new right here.

Don’t forget that we’ll be updating the rewards list as they are known, so make sure to check back on this post from time to time. Once it’s finalized, we’ll post an “update” in the headline and let our readers know it’s final.

Trials of Osiris Map

Wormhaven

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes on every rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes on every rank reset)
  • Flawless Reward: Igneuous Hammer (Adept)

Bounties

Name Description Cost Requirement Reward

Passages

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 10000 Glimmer & 15 Legendary Shards
Passage of Mercy Forgives one loss per run. 10000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. 15000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 20000 Glimmer & 50 Legendary Shards

 

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Xur Location Today September 24, 2021 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today September 24, 2021 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today September 24, 2021 (And What Xur Is Selling):

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

EDZ, Widing Cove


Exotic Gear:

Name Type MOB RES REC DIS INT STR Total Cost
Exotic Engram Engram 97 Legendary Shards
Merciless Energy Fusion Rifle 29 Legendary Shards
Shinobu’s Vow Hunter Gauntlets 7 10 17 13 16 2 65 23 Legendary Shards
Wormgod Caress Titan Gauntlets 2 11 20 23 8 2 66 23 Legendary Shards
Apotheosis Veil Warlock Helmet 7 3 23 13 12 6 64 23 Legendary Shards

Legendary Weapons:

Name Type Cost
Seventh Seraph Carbine Primary Auto Rifle 50 Legendary Shards & 1000 Glimmer
Last Perdition Energy Pulse Rifle 50 Legendary Shards & 1000 Glimmer
Whispering Slab Primary Combat Bow 50 Legendary Shards & 1000 Glimmer
Timelines’ Vertex Energy Fusion Rifle 50 Legendary Shards & 1000 Glimmer
Main Ingredient Energy Fusion Rifle 50 Legendary Shards & 1000 Glimmer
Outrageous Fortune Heavy Grenade Launcher 50 Legendary Shards & 1000 Glimmer
Crowd Pleaser Heavy Grenade Launcher 50 Legendary Shards & 1000 Glimmer

Legendary Armor:

Name Type Cost
Simulator Grips Hunter Gauntlets 50 Legendary Shards & 1000 Glimmer
Simulator Vest Hunter Chest Armor 50 Legendary Shards & 1000 Glimmer
Entanglement Cloak Hunter Hunter Cloak 50 Legendary Shards & 1000 Glimmer
Simulator Mask Hunter Helmet 50 Legendary Shards & 1000 Glimmer
Simulator Boots Hunter Leg Armor 50 Legendary Shards & 1000 Glimmer

Exotic Ciphers:

Name Type Cost
A Question Quest Step

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Image

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Last of Us 2 “All-New Content” to Be Revealed on September 26 by Naughty Dog

In just a few days, The Last of Us day will be upon us, and while we’re used to seeing new stuff revealed during the day (usually new clothes, caps and the like), Naughty Dog has something more special planned it seems, as the studio revealed that they are revealing The Last of Us 2 new content on September 26 at 9AM PT/12NN ET/12MN HKT/6PM CET!

This was announced by Naughty Dog Designer of Communications Joshua Bradley,

In addition to the merch below, we will be revealing some all-new content on September 26 at 9:00am PT/ 6:00pm CET. Be sure to come back and check it out on TheLastofUs.com/TLOUDay.

We’ll be keeping a close eye on just what this “all-new content” is, and we’re hoping it’ll be more than just new cosmetic items for our protagonists.

Outside of that, there are also new The Last of Us 2-themed items available! There’s a beanie, new shirts, and more. You can check out all the new products announced today right here.

Could this announcement be tied to the battle royale assets found in the game’s files? We highly doubt it, but we’re willing to be surprised.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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