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Apex Legends Down Reports and Matchmaking Issues Are Coming in Today June 30

It looks like Respawn’s mega-hit battle royale Apex Legends is running into some server and matchmaking issues, as multiple Apex Legends down reports are coming in from players (regardless of platform), and there are even matchmaking issues too.

Apex Legends Down Reports and Matchmaking Issues – June 30:

Over on Reddit, threads regarding the servers are surfacing:

Is anyone else getting the stupid error, I can’t even play a game.
by inapexlegends

People are getting the “leaf” error code as well, so if you’ve gotten that while connecting, it’s not just you. Here’s the full set of tweets regarding it:

In addition to that, if you find yourself being kicked from Trios, Duos, or just have a hard time matchmaking, it’s not you, but it’s the game! Respawn confirmed this just now.

Two updates:

1) The issue with Masters+ Ranked matchmaking may take 72 hours or more to fix due to QA requirements.

2) An issue with the “Frag Out” banner frames for Bloodhound and Rampart is causing game crashes. Unequipping these frames may help—please spread the word!

The @playapex team is investigating an issue that’s preventing matchmaking for highly ranked (Masters+) players.

We’ve identified the problem and are working on the solution now. Will update in this thread when we’ve resolved the issue!

The @PlayApex team is aware of some players being kicked from Trios, Duos, and Arenas matches. We’re actively investigating.

If you’re having a hard time connecting to Apex Legends, or manage to connect succesfully, let us know where you are in the world and what platform, so other players are aware too.

This is bad timing, as the Genesis Collection Event just started yesterday.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Plus July Free Games Announced

PlayStation gamers looking for the next batch of free games, Sony has announced the PlayStation Plus July free games! Coming in this month is Call of Duty: Black Ops 4, WWE 2K Battlegrounds, and A Plague Tale: Innocence! All titles will be available starting July 6, which is next Tuesday.

PlayStation Plus July Free Games:

Call of Duty: Black Ops 4 | PS4

Call of Duty: Black Ops 4 delivers a trio of action-packed multiplayer-modes* for first-person shooter fans. First there’s the series’ iconic multiplayer experience pitting players against each other worldwide. Second, is the fan-favourite Zombies experience, letting you and friends battle the undead. Last but not least is Blackout, an intense large-map mode inspired by battle royale. Blackout brings together characters, locations, weapons and gear from across the series in all-out survival combat – all with a unique Black Ops twist.

WWE 2K Battlegrounds | PS4

The world of WWE is your battleground with over-the-top, arcade action as your favorite WWE Superstars and Legends battle in interactive environments around the world. Play through a new story mode while unlocking unique characters and Battlegrounds. Compete using special abilities and power-ups in match types like Steel Cage, Royal Rumble, and more! Compete in Online Tournaments or stake your claim as King of the Battleground against players from around the world!* Plus, battle it out in local multiplayer and dominate your friends.

A Plague Tale: Innocence | PS5 version only**

The critically acclaimed adventure releases on PS5 with 4K native resolution***, targeted 60 FPS, highly improved visuals, and fast loading – and makes its debut onto PlayStation Plus. Follow the tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world.

These three new games are joined by Virtua Fighter 5 Ultimate Showdown, which we really liked a lot.

Virtua Fighter 5 Ultimate Showdown | PS4

Sega’s iconic one-on-one battler gets remade for a new generation by Yakuza and Judgment developer Ryu Ga Gotoku Studio. This console exclusive allows both VF veterans and newcomers to experience the intense martial arts combat, deep strategy, and intricately balanced gameplay of the groundbreaking 3D fighter in stunning HD. New online features* – like custom tournaments supporting up to 16 players and live spectating – join classic modes like Rank Match, Arcade, and VF5’s famously robust Training to deliver the definitive Virtua Fighter experience.

Not a bad list for the month. Make sure to download June’s games while you still can!

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Madden 21 Update 1.015 June 30 Runs Out

Heads up! EA Vancouver has released the EA Madden 21 update 1.015 June 30 patch for current-gen (PS5, Xbox Series)! This patch doesn’t seem to be out on PS4 and Xbox One, as far as we’re aware.

EA Madden 21 Update 1.015 June 30 Patch Notes:

No official announcement has been made by EA, but here are the changes made last week for the PS4, Xbox One versions, which we’re assuming are the same changes for today’s title update:

Hey Madden Ultimate Team Community,

Since the Series program has ended, the following LTD player items previously released will be getting a Training upgrade option to their existing Power Ups instead of a Series Redux player item. This update will be available in-game tomorrow, Friday, June 25th. Make sure to follow @EASPORTS_MUT on Twitter to know when these updates are live in-game.
Ultimate Legends

  • Bobby Bell
  • Antonio Gates
  • Richard Seymour
  • Donovan McNabb
  • Dwight Freeney
  • Jerome Bettis
  • Vince Wilfork
  • Tony Romo
  • Ronde Barber
  • Lance Alworth
  • Ray Lewis


Limited Edition

  • Alvin Kamara
  • Benardrick McKinney
  • Chris Godwin
  • Ryan Kerrigan
  • Travis Kelce
  • Joe Haden
  • Robert Woods
  • Kevin Byard
  • Raheem Mostert
  • Za’Darius Smith

NFL Draft Past

  • Shannon Sharpe
  • Tyrann Mathieu
  • Keyshawn Johnson

If we get the proper changelog for today’s update, we’ll update the post.

Source: EA forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Konami and Bloober Team Partnership Announced, Adding to Rumored Silent Hill Project

Earlier this year, Bloober Team, developers of The Medium, Layers of Fear, and Observer, announced that they were working on a new horror game with a “very famous publisher.” Well it seems that “very famous publisher” is none other than Konami, as it has been revealed today that two have entered a strategic partnership to work on content and exchange of know-how.

In a press statement issued by Bloober Team, the studio confirmed that it was pairing up with Konami.

It is a historic day for me and the culmination of several years of our work. The fact that such a renowned company as KONAMI has decided to strategically cooperate with the Bloober Team means that we also joined the world leaders in gaming and became an equal partner for the leading players in this market.  – comments Piotr Babieno, president of the Bloober Team. 

Konami chimed in, stating that they were looking forward to working with Bloober Team and creating high quality content.

We have been providing unique entertainment content and ways to enjoy it through the use of information technology. In the digital entertainment industry, significant changes in the business environment are expected in the future. We look forward to combining Bloober Team’s and our respective characteristics and strengths to create high-quality contents. KONAMI – comments Hideki Hayakawa Representative Director, President Konami Digital Entertainment

This news comes just after many months on ongoing rumors that Konami is currently in production of not one, but two Silent Hill titles. One allegedly developed by Sony and Kojima Production, while the other being either done in-house, or at least with the help of another developer.

Of course that is still a rumor as nothing has officially been announced concerning the IP, although this announcement certainly fuels the flame even more.

We most likely won’t hear specifics on their project(s), but if anything does get announced we will be sure to keep you all posted.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Hood Outlaws & Legends Update 1.06 Patch Notes for June 30 (Update 1.6)

Sumo Digital has released the Hood Outlaws & Legends update 1.06 June 30 patch, or what the studio calls update 1.6! (This shows up on PS5 as 1.000.600). This brings character balance changes, and bug fixes.

Hood Outlaws & Legends Update 1.06 Patch Notes for June 30 (Update 1.6):

General fixes

  • Melee targeting improvements, melee attacks without Lock-On are now easier to hit, target prioritization is improved (especially for sprinting attacks and Tooke’s heavy attack)
  • Melee attacks on crouched enemies should now hit more consistently.
  • Tree branches and leaves collisions on Outpost fixed so they don’t block arrows/bolts
  • A new option called “Assassination Camera” allows players to disable the takedown mini-cutscenes
  • Temporary community events and rewards are now displayed in the game

Character balance changes

Marianne

  • Aiming now requires stamina and halts stamina regeneration.
  • Roving Rogue reworked: Previously with the perk Marianne would pick up 2 bolts from a single bolt in the environment, with her bolts having a 25% chance to break on impact. Now with the perk Marianne picks up 1 bolt from a single bolt in the environment, but her bolts no longer break on impact
  • Increased the delay between the moment Marianne aims and is able to fire, effectively removing Quick Shots.
  • Smoke Bomb now affects AI in a smaller radius.

John

  • Surging Smash no longer kills Tooke in a single hit.
  • Surging Smash no longer removes Stamina for performing Light Attacks while sprinting.
  • John is now able to use Wrath to cancel assassination attempts on his life.
  • John is now unable to be assassinated when under the effects of Wrath. He still remains vulnerable to the Sheriff.
  • John’s sprint attack is now less generous in terms of hit detection

Tooke

  • Heavy Attack no longer collides with friendly characters
  • Healing Gas no longer affects AI negatively.
  • Poison Gas now affects AI in a smaller radius.
  • Poison Gas no longer hides the player from the Sheriff; other guards are still affected.

Robin

  • Aiming now requires stamina and halts stamina regeneration.
  • The flashbang’s inflicted stamina penalty increased
  • The flashbang is now more effective, removing UI elements such as the minimap for characters that are affected
  • The flashbang removes lock on, and prevents affected character from locking on for the effect’s duration

Smoke Bomb Changes

A person inside a Smoke Bomb’s effect :

  • Is unable to see UI overheads for clients outside the smoke (Health / Tag Icons)
  • Is no longer tagged by clients outside the smoke
  • Is no longer displayed on the enemy’s minimap/map A person outside a Smoke Bomb’s effect : – Is unable to see overheads for clients that are inside the smoke (Health / Tag Icons)
  • Is unable to tag and see tags for clients inside the smoke – Is unable to see enemies inside the smoke on the minimap/map
  • Locking on targets that are inside a Smoke Bomb’s effect now requires the client to be much closer to be able to do so.

When two (or more) clients are inside the smoke and sufficiently close from each other, they will be able to see each other’s UI overheads (health bar / tag icons)

BUG FIXES

  • Fixed a rare PC crash after Alt-Tab while in Full Screen mode
  • Fixed a rare PS4 crash when launching a heist on the Coastal map
  • Fixed a rare PS4 crash when trying to find a match in Training mode
  • Fixed a rare PS4 crash when joining a squad 20+ times
  • Fixed other rare crashes
  • Various localization fixes
  • Various UI fixes
  • Fixed network error [EN-800] on PS4/PS5
  • Fixed a bug when muting another player from the map could cause one player to stop their movement while the map is open
  • Fixed a bug with players get stuck on the map UI after muting another player
  • Fixed an invitation bug when players remained in their HUB after being invited
  • Fixed Flash bombs resetting Robin/Marianne arrow/bolt charge

In addition to that, Sumo Digital has also talked about the game’s first-ever double XP weekend, and what’s coming later this month (PvE)!

Looking further afield, we have of course the PvE mode to look forward to in July (you can learn more in our Dev Vlog #3), and an exciting rework of the winch mechanic, which we will talk about later. We will continue paying close attention to to the following topics:

  • Character balance (their attacks, evading, abilities, perks…)
  • AI combat improvements (targeting, prioritization…)
  • Quality of life improvements (accessibility, UI)

If you haven’t picked the game up yet, go read our review of it right here.

Source: Focus-Home forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Wreckfest Update 2.11 Patch Notes for June 30; Adds Crossplay, Save Data & More

Bugbear Entertainment has released the Wreckfest update 2.11 June 30 patch (PS5 1.011), and it’s to add crossplay and save data transfer from last-gen to current-gen (PS4 to PS5)! This also adds better graphics to the PC version, and also includes gameplay tweaks and bug fixes.

Wreckfest Update 2.11 Patch Notes for June 30 (PS5 1.011):

HIGHLIGHTS

  • PC: Enhanced Lighting and Visual Effects
  • PS4/PS5: Crossplay and Save Data Transfer
  • XSX: 60 fps on both Series X and S
  • Numerous improvements and fixes

PS4/PS5 CROSSPLAY AND SAVE DATA TRANSFER ON PLAYSTATION®5

We have very welcome news for the owners of PS5 consoles who would like to play with their old crew still on PS4: Wreckfest now supports crossplay multiplayer between PS4 and PS5! We have strived to make finding lobbies as streamlined as possible, so if you’re on PS5 you can create either 16 player or 24 player lobbies and the only difference apart from the player count is that also the PS4 players can join the 16 player lobbies too. Of course as a PS5 owner you can also join the official or user hosted PS4 lobbies, should you so wish.

In other good news, it is now possible for you to migrate PS4 save data to PS5. The workflow to perform the operation is as follows:

1. Connect a USB storage device to your PS4 and go to Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage Device. Select the save file you’d like to copy, and transfer it to the USB drive.
2. Unplug the USB from the PS4 and plug it into the PS5. Go to Settings > Saved Data and Game/App Settings, then select Saved Data (PS4) > USB Drive. You’ll then be presented with the option to Copy to Console Storage.
3. Launch Wreckfest on PS5, and you will be presented with a dialog to migrate your PS4 save data. You can also do it at any time later in the Settings menu.

60 FPS ON XBOX SERIES X|S

If you’re a lucky owner of Xbox Series X|S, we have thrilling news for you: Wreckfest now runs at sweet 60 fps on both Series X (@ 4K) and Series S (@ 1080p). In addition to that, we’ve now improved the way the Upgrade DLC and Bonus Car are handled so both should be now downloaded and installed automatically once the Upgrade DLC is purchased. Furthermore, we’ve also improved the stability of the title so if you’ve been waiting on the sidelines for improvements now it’s a better time than ever to get back on the track and start wrecking!

As always, we’re also actively working on improving the gameplay experience based on the feedback so this this release contains numerous other improvements and additions as well. For example, the frustrating launch delay on PS5 is now gone and loaner vehicles work properly on PC whenever a host restriction is in place (please note that you do need an actual host in the lobby), but we invite you to check out the complete summary of items fixed or improved below.

ENHANCED LIGHTING AND VISUAL EFFECTS ON PC

The PC players now get to enjoy the definite Wreckfest experience with visual enhancements such as next generation bloom and screen-space sun shafts, parallax occlusion mapped skidmark decals, improved ambient lighting with spherical harmonic probes and more detailed shadows, not to mention dynamic dirt on vehicles and higher density foliage. We’re confident to say that wrecking has never looked so great but in case you’re sporting a more low-end rig, no need to sweat since you can tweak the quality of the more taxing enhancements or disable them completely in the game’s Settings menu. While at it, we’ve also updated the networking code and squashed related bugs. Hurray!

Please note that since this update marks a major upgrade on PC introducing some file system related changes, it’s possible that updating the game might not work without hitches. In case you receive the dreaded “data mismatch” error after updating, please verify the integrity of the game’s files by navigating to the game’s library page, selecting first Manage > Properties, then the Local files tab and finally clicking the Verify integrity of game files… button.

RELEASE NOTES

Game version

PC: 1.278436
XB1/XSX: 2.0.1.1
PS4: 2.11
PS5: 1.011

TOURNAMENT

  • The second Wrecking Madness seasonal event starting on 6th of July features multiplier coins that will multiply your score for a while once collected.
  • The Dirtshot bundle is now correctly received the first time purchasing it.

SYSTEM

  • (PS4/PS5) Implemented crossplay functionality between PS4 and PS5 on 16 player lobbies.
  • (PS5) It is now possible to migrate existing PS4 save data to PS5. Please read below for more details.
  • (XSX) The download of the Upgrade DLC now starts automatically.
  • (XSX) The free Bonus Car now appears correctly in the garage.
  • (XSX) Improved performance on both Series X and S.
  • (PC) Implemented enhanced lighting and effects.
  • (PC) Launcher now offers a choice of graphical presets that matches those in-game.
  • (PC) More robust save data handling.
  • Improved memory handling.

MULTIPLAYER

  • (PC) Updated Steam Networking API to the latest version and improved networking error resiliency.
  • Corresponding loaner vehicles are now eligible whenever there’s a non-loaner vehicle restriction in place.

USER INTERFACE

  • In Paint Shop, pressing (A) now confirms the selection and changes to the next tab.

GAMEPLAY

  • (PS4/XSX) First gear is now correctly engaged while on the start grid, eliminating launch delay.
  • The front wheels no longer detach as easily when using the Extreme damage mode.
  • Exhaust now deforms along with the rest of the vehicle body when using Extreme damage mode.
  • Sweeper can be now tuned in the tournament mode even when not owning the DLC.
  • Step Van gearing tuning options are now in correct order for real.
  • Bumper Car (TL) no longer appears in the garage.
  • Improved Speedbird GT competitiveness.
  • Fixed Speedbird GT license plate normal map.
  • Removed plate from the Speedbird GT right side door.
  • Only base Speedbird GT roll cage now has a window net.
  • (PC/PS4) All Speedbird GT paint styles and liveries are now displayed correctly.
  • (PC/PS4) On Wrecking Playground, the free camera is now allowed to go higher.

AUDIO

  • General: Updated Wwise SDK to version 2019.2.9.
  • (PC) Modding Package: Update project to Wwise SDK version 2019.2.9.
  • (PC) Modding Package: Update audio mix bus layout to match the in-game Wwise configuration.
  • (PC) Modding Package: Add new example objects and assets for basic engine loops. Enable in-game ‘Example Car’ (under mods) to edit and mod your own!
  • (PC) Modding Package: Add new example objects for simple vehicle RPM-based synthesized sounds.
  • (PC) Modding Package: Update documentation for a new tutorial flow, improved readability and additional content.
  • (PC, PS4, XB1) Mixdown: Adjusted audio mixing chain to use Wwise Mastering plugin introduced with SDK version 2019.2.
  • (PC) Mixdown: Re-calibrated output levels so that in-game audio settings of “all 80%” results in average loudness of about -16 LKFS.
  • (PS4, XB1) Mixdown: Re-calibrated output levels so that in-game audio settings of “all 80%” results in average loudness of about -23 LKFS.
  • In-game: Increased AI vehicle volume in free & trackside camera views.
  • In-game: Added more dynamic variety to vehicle contact sounds.
  • In-game: Fixed a bug where AI vehicle wheel hub collisions would trigger player collision sounds.
  • In-game: Fixed an issue where vehicle wheel landing sfx would play on chassis contact.
  • In-game: Fixed an issue where car window crack and break sounds would play even if windows were not damaged in a collision.
  • In-game: Fixed virtual voice leaks with some exhaust backfire sound effects.
  • In-game: Fixed incorrect 3D positioning of some player damage sounds.
  • In-game: Fixed issue where time penalty notification sound would sometimes play in post-race screens.
  • In-game: Implemented a generic acoustics simulation (non-vehicle model specific) of stripped-down vehicle interior in cockpit camera view.
  • In-game: Fixed Ambisonics channel order configuration issue with source sound assets for wind ambience.
  • Vehicle Damage: Implemented camera angle based automation of loudness and tone for damage sfx of each subsystem (brakes, engine etc.). F.ex. damage sound of engine pistons will appear more sharp and pronounced on hood/bumper cam etc. etc.
  • Wrecker: Fixed audio sync issue with single and grouped Bumper machines.
  • Wrecker: Machine mixdown balancing tweaks.
  • Race: Added faint wind and distant traffic noise ambiences. Configure in-game music volume to 0% to play these sounds.

Now that’s one meaty update! Head on to our Wreckfest game hub to see the other news for the game.

Source: Bugbear forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA FIFA 21 Update 1.24 Patch Notes for June 30 #17

EA has released the EA FIFA 21 update 1.24 June 30 patch, or what’s also known as update #17! This brings a host of fixes to Ultimate Team, audio and video and more. Head on for the official patch notes below.

EA FIFA 21 Update 1.24 Patch Notes for June 30 #17:

The latest Title Update is now available for the PC (Origin/Steam) and Stadia versions of FIFA 21, and include the changes below. This Title Update will soon be available for the PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S versions of FIFA 21.

FIFA Ultimate Team

Made the following change:

  • Added new UI elements that display on Preview Packs in order to improve their visibility in the Store.

General, Audio, and Visual

Made the following change:

  • Updated some balls, boots, kits, badges, tifos, stadium flags, and 2D portraits.

Addressed the following issue:

  • Some crowd characters did not always display correctly.

Pro Clubs:

Addressed the following issue:

  • Some placeholder text was unintentionally displayed on a pop up message.

Don’t forget to bookmark our FIFA 21 page to know when a new update is live.

Source: EA forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ratchet & Clank Rift Apart Update 1.002 June 30 Released (Update)

Insomniac Games has released the Ratchet & Clank Rift Apart update 1.002 patch today, which is an unannounced title update, so don’t expect any new content. Head on below for more details.

Ratchet & Clank Rift Apart Update 1.002 June 30 Patch Notes:

Update: Insomniac has released the official patch notes, and there are new features!

Insomniac Games has not released any official changelog for the game just yet, and we suspect that’ll happen later on in the day. However, just as a reminder, here are the two patch notes for the game:

Version 1.001.004 Release Notes

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Alex Co

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Guilty Gear Strive Update 1.005 June 29 Released

Arc System Works has released the Guilty Gear Strive update 1.005 June 29 patch! For last-gen (PS4), this should show up as Strive update 1.05. Head on below for the known list of changes.

Guilty Gear Strive Update 1.005 Patch Notes | Guilty Gear Strive Update 1.05 Patch Notes

An update to Version 1.05 has been released for the PlayStation®4/PlayStation®5/Steam versions of Guilty Gear -Strive- with additional content and fixes for issues confirmed in Version 1.03. It weighs roughly 1GB.

Contents
Title Screen
・The opening movie will now play after remaining idle on the title screen for a set amount of time.

Voice
・Added Korean voice-over. The voices can be changed by selecting “Settings” from the main menu.

Story Mode
・Fixed graphical issues.
Please note that due to this fix, in-progress save data from before the update will no longer be able to be played back.
We apologize for the inconvenience.

Network Mode
・Fixed several errors that occured during general online matches.
-Fixed an error in which the * symbol would sometimes be included in the Search ID for Player Matches.
-Fixed an error in which the player’s position at the Duel Station would be changed when matchmaking is canceled directly before matching.
-Fixed an error in which the Wanted Poster displayed would differ from the actual match occurring when a match is initiated simultaneously at the same seat in Player Match mode.
-Fixed a display error that would occur when a match is found while at the character select screen when the player is searching for a match while in Training Mode.
-Fixed an error that made the game unresponsive for a prolonged time occasionally after switching the player’s status from waiting for a match to spectating right as the previous match ended.
-Fixed an error in which the game occasionally failed to enter Training Mode while searching for a match after the player cancels their status of waiting for a match after one ends in Player Match mode.
-Fixed an error in which the rotation rules would not be properly followed if there was a long difference in time between the players returning to the room after a match finished in Player Match mode.
-Fixed an error in which it was impossible to follow your opponent from the result screen after a match.
-Fixed an error in which the icon for Best Bout would be displayed even when it should not function at the result screen after a match.
-Fixed other small issues.

Gallery Mode
・Added additional movies to Gallery Mode.
The additional contents can be added to the Gallery by obtaining them while fishing.

Others
・Fixed an issue in which the game would crash after scrolling down the Replay Theater and Follow List for a long time.
・Fixed several errors related to key config for the keyboard. (Steam version only)
・Fixed an error in which more device icons would be displayed than the actual number of devices connected at the character select screen only on the initial startup of the game. (Steam version only)

If you haven’t picked the game up yet, check out our review where we state, “The heart of the Guilty Gear franchise beats strongly in Strive, showing in it’s insanely fun gameplay, and lavishing visuals that puts this as one of the most well crafted fighters to date.”

Source: Guilty Gear

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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AC Valhalla Update 3.21 June 29 Sneaks Out

Ubisoft has sneakily released the AC Valhalla update 3.21 June 29 patch today, and it’s out on all platforms! This is also tagged as the Assassin’s Creed Valhlla update 1.2.2.1, which has been released without much fanfare. It is a small download, so don’t expect much.

AC Valhalla Update 3.21 June 29 Patch Notes:

Ubisoft has not commented on what got added or changed in this patch, but thanks to the community we know some of the new stuff, and what didn’t get fixed.

First off, the known added stuff is the Cougar Mount which is tucked behind the Ullr’s Hunter Pack which is a paid cosmetic! This costs 1500 Helix credits and includes the Gear Set, Weapon, Shield, Mount skin, and Raven skin! Check out what it looks like below.

For a preview of the rest of the items included in the cosmetic bundle, watch it below.

One thing we can confirm that wasn’t fixed is the St. Faith Mystery, which has been confirmed by one reddit member:

Patch 1.2.2.1
by inACValhalla

Sadly, that seems to be it for thsi title update. There are no known bug fixes or new items outside of the new cosmetic bundle.

Don’t fret, though, as Ubisoft has confirmed that more content is coming in Year 2!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Names Xbox Series as Official Console for Battlefield 2042, NVIDIA DLSS and Reflex Support Announced

EA and DICE today announced that Xbox would be their official console partner for the release of Battlefield 2042, which isn’t surprising given the gameplay reveal (and past partnership) happened during the Xbox Games Showcase earlier this month.

In a press release (via WCCFTECH) the company sent out, EA and DICE outlined a list of all their partners that they will be teaming up with for Battlefield 2042. Some of the notable ones include Microsoft, which EA has named the Xbox Series X|S as the official console for Battlefield 2042. While the game is slated to hit other platforms, what this deal means is that marketing will solely be geared towards that platform.

Further, they have also named NVIDIA as their official PC graphic partner, confirming that Battlefield 2042 will indeed support DLSS and NVIDIA Reflex. No mention of ray-tracing from the press release, though we do expect to hear more on that later. Down below you’ll find a full list of their partners.

  • The Official Battlefield 2042 Console Partner – Xbox: EA and Xbox have partnered to make Xbox Series X|S the official consoles of Battlefield 2042.
  • The Official Battlefield 2042 PC Graphics Platform Partner – NVIDIA: EA and DICE’s partnership with NVIDIA ensures the ultimate PC experience powered by next-gen GeForce RTX gaming technologies, the AI-powered performance boost of NVIDIA DLSS and NVIDIA Reflex’s low latency mode.”
  • The Official Battlefield 2042 PC Peripherals Partner – Logitech: EA and Logitech will work together to ensure players have Logitech integration for their gear, including Logitech’s LIGHTSYNC technology for peripherals and in-game audio presets with optimized EQ for Logitech headsets.
  • The Official Battlefield 2042 Off-Road Vehicle Partner – Polaris: EA and Polaris have partnered to bring players the opportunity to operate authentic Polaris vehicles in Battlefield 2042, starting with the Polaris Sportsman ATV.
  • The Official Battlefield 2042 Gaming Storage Partner – WD_BLACK: EA and Western Digital’s WD_BLACK brand are committed to ensuring Battlefield 2042 gamers have the best possible gaming experience for its vast new world of immersive and realistic maps, and dynamic game play.

Battlefield 2042 will be launching on Xbox One, Xbox Series X|S, PS4, PS5, and PC this October. A public Battlefield 2042 beta is planned sometimes before release, with closed testing starting in July.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Xbox Games With Gold Free Games July 2021 Selection Revealed

July is just around the corner and you know what that means? A whole new slate of “free” games for Xbox Live Gold account holders! Here is your list of Xbox Games With Gold free games July 2021 selections!

Xbox Games With Gold Free Games July 2021 Titles

Planet Alpha ($19.99 ERP): Available July 1 to 31

Survive a strange planet filled with danger and mystery. Marooned and alone, venture across the beautiful foreign land and unlock its many hidden secrets. With relentless enemies pursuing you, harness the power of night and day in your fight to stay alive in this alien world.

Rock of Ages 3: Make & Break ($29.99 ERP): Available July 16 to August 15

Jump into a sprawling, gut-busting story featuring bizarre and absurd takes on legendary characters. Design, build, and share your custom levels with friends in this Monty Python-esque tower defense and arcade game.

Conker: Live & Reloaded ($9.99 ERP): Available July 1 to 15Back with a hangover and a heavy dose of attitude, play gaming’s notorious squirrel, Conker, through a raunchy world full of twisted characters, innuendos, and outrageous movie parodies.

Midway Arcade Origins ($19.99 ERP): Available July 16 to 31With more than 30 timeless entries from the golden age of arcade gaming, relive your childhood or discover classic games for the first time, such as DefenderGauntletRampart, and more. No quarters needed to play!

For those who have Game pass subscription these games will also be coming to you in July.

  • Banjo-Kazooie: Nuts & Bolts (Cloud) – 1st
  • Bug Fables: The Everlasting Sapling (Cloud, Console, PC) – 1st
  • Gang Beasts (Cloud, Console, and PC) – 1st
  • Immortal Realms: Vampire Wars (Cloud, Console, PC) – 1st
  • Limbo (Cloud, Console, PC) – 1st
  • Space Jam: A New Legacy (Cloud, Console, PC – Ultimate Perk) – 1st
  • A Plague Tale Innocence (Xbox Series X/S) – 6th
  • Cris Tales (Console) – 19th
  • Microsoft Flight Simulator (Xbox Series X/S) – 27th
  • The Ascent (Console, PC) – 29th

Source: Xbox Wire

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Control Is Getting a Multiplayer Spin-Off Codenamed Project Condor

Remedy Entertainment today announced that are extending their partnership with 505 Games, to help co-publish and develop Condor, a multiplayer spin-off to Control.

The news comes from an official press release, with both Remedy Entertainment, and 505 Games confirming that they will once again be working together on a new title. Surprisingly, the new game is being dubbed as “Condor,” and is said to be a four-player cooperative PvE spin-off to Remedy’s 2019 Control.

“We are excited to continue and further expand our collaboration with Remedy. With over 2 million copies sold and revenue exceeding EUR 70 million, Control is an extremely successful game,” say Rami and Raffi Galante, co-CEOs of Digital Bros Group. “As a multiplayer game, Condor has the potential to engage the gaming community in the long run, contributing to 505 Games’ product revenue stream longer than traditional games.”

Condor will be developed using Remedy’s proprietary Northlight engine and tools, and will release on PC as well as the PS5, and Xbox Series consoles. No details on whether or not a last-gen port is being planned, though from the press release that does seem unlikely.

The game is being developed with an initial budget of 25 million EUR, which both Remedy and 505 Games will split, including future revenue.

All exciting, and while fans of Control may be disappointed, there is some good news here as there are plans to expand this out to a more bigger-budget Control-game.

“We have successfully collaborated with 505 Games for over four years and have both become stronger in our respective fields. We are happy to extend and deepen our partnership. This new agreement supports Remedy’s aims to expand our games into long-term franchises, create benchmark-setting games, strengthen our commercial capabilities and collaborate with great partners with whom we can succeed together,” says Tero Virtala, CEO of Remedy Entertainment.

No further details were provided, nor a screenshot or trailer to showcase Condor. It’s likely in it’s early stages of development.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Spider-Man Miles Morales Update 1.010 Swings Out (Update)

Insomniac Games has released the Marvel’s Spider-Man Miles Morales update 1.010 (PS5 version will show this as 1.010.000) June 29 patch! This is a small download clocking in at just 250MB, and seems to be only live on the PS5 version of the game.

Marvel’s Spider-Man Miles Morales Update 1.010 Patch Notes:

Update: Late to the party, but Insomniac Games has released the official changelog:

Insomniac Games has not released any details regarding today’s patch, but given the size, chances are this is for minor bug fixes and stability fixes. Once the studio releases an official changelog, we’ll update the post.

In case you didn’t know, the latest update which was also released on PS4 (1.09) brought in new costumes and fixes, which we’ve listed below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Steam Summer Sale 2021 Featured Deals Day 6

Today, we’re continuing with the Steam Summer Sale 2021, and this is day 6! If you’re looking for the Steam Summer Sale 2021 Featured Deals Day 6 list of titles, look no further! Note that the discounts will remain the same throughout the sale, so you don’t need to wait for a featured deal before you buy a certain game.

Steam Summer Sale 2021 Featured Deals Day 6:

Title Disc. $USD $CAD $AUD €EUR £GBP BRL$ Metascore Platform Cards PCGW
Assetto Corsa Competizione 60% 15.99 19.99 27.98 15.99 13.99 63.60 77 W
ASTRONEER 35% 19.49 22.74 25.99 18.19 15.46 36.39 W
Becastled 20% 11.99 13.99 17.20 9.99 9.11 23.19 W
Biped 41% 8.84 10.31 12.68 7.36 6.72 23.59 74 W
BPM: BULLETS PER MINUTE 40% 11.99 13.67 17.37 10.07 9.29 22.79 W
Breathedge 30% 17.49 20.29 25.16 17.49 13.99 33.24 W
Celeste 75% 4.99 5.49 7.23 4.99 3.74 9.24 88 W/M/L
Deep Rock Galactic 50% 14.99 17.49 22.47 14.99 12.49 28.99 85 W
Disco Elysium – The Final Cut 35% 25.99 29.56 37.01 25.99 22.74 49.06 97 W/M
DOOM Eternal 25% 14.99 20.24 22.46 14.99 11.99 65.67 88 W
Fights in Tight Spaces 10% 22.49 26.09 32.35 18.89 17.54 42.74 W
Graveyard Keeper 67% 6.59 7.52 9.55 5.54 5.11 12.53 69 W/M/L
House Flipper 35% 12.99 14.81 18.81 10.91 10.06 24.69 68 W/M
Left 4 Dead 2 80% 1.99 2.29 2.90 1.63 1.43 4.13 89 W/M/L
Northgard 60% 11.99 13.59 15.99 11.19 9.51 23.19 80 W/M/L
Ori and the Will of the Wisps 50% 14.99 19.99 19.97 14.99 12.49 64.50 88 W
Outer Wilds 40% 14.99 17.39 21.57 12.59 11.69 28.49 85 W
Overcooked! 2 55% 11.24 13.04 16.17 10.34 8.99 26.95 81 W/M/L
Oxygen Not Included 60% 9.99 11.19 14.38 9.19 7.59 18.39 86 W/M/L
Phasmophobia 15% 11.89 13.16 16.95 9.85 9.34 23.70 W
Red Dead Redemption 2 33% 40.19 53.59 60.26 40.19 36.84 160.13 93 W
Resident Evil 3 67% 19.79 26.39 30.67 19.79 16.49 42.89 77 W )
Shadow Tactics: Blades of the Shogun 90% 3.99 4.39 5.79 3.99 3.49 7.99 85 W/M/L
Sniper Elite 4 85% 8.99 9.97 12.74 8.99 5.99 15.89 78 W
SnowRunner 20% 23.99 31.99 32.76 23.99 20.79 87.92 W
Spelunky 2 30% 13.99 15.95 20.26 11.75 10.84 26.59 91 W
STAR WARS™: Squadrons 63% 14.79 20.34 18.48 14.79 12.94 73.63 79 W
Stick Fight: The Game 50% 2.49 2.74 3.75 2.49 1.99 5.24 W/M
The Medium 20% 39.99 53.59 59.96 39.99 31.99 127.92 W
Tropico 6 50% 19.99 22.74 28.47 19.99 17.49 39.50 78 W/M/L
UBOAT 53% 14.09 15.97 20.18 11.74 11.18 27.25 W
Undertale 70% 2.99 3.29 4.35 2.99 2.09 5.99 92 W/M/L

For the first four days’ featured games, head on over here.

Thanks, Reddit!

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Alex Co

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Wasteland 3 Update 1.18 June 29 Released for 1.4.1 “Scotchmo’s Breath Mint”

Developer inXile Entertainment has rolled out the Wasteland 3 update 1.18 June 29 patch, or what the studio calls patch 1.4.1 “Scotchmo’s Breath Mint.” This patch includes balance updates to The Battle of Steeltown DLC, as well as a host of gameplay improvements.

The Battle of Steeltown

Balance

  • The special Steeltown armor is now more affordable, and it drops more often. We want players to get into the new armor more easily, as it’s designed to withstand Steeltown’s elemental-heavy weapons. Also, it looks cool.

  • Non-lethal playthroughs were more challenging than intended. We’ve made a number of changes to improve the reliability of Disruption weapons and slightly boost their effectiveness in response to player feedback.

  • Disruption Baton hit chance increased to 85%.

  • Disruption Pulser’s mag size increased to 10 and its hit chance to 80%.

  • Disruption Web Launchers hit chance increased to 95%.

  • Disruption Trap’s AP cost reduced to 4.

  • Heavy Disruption Blaster had its AP cost reduced to 5 but its reload cost increased to 4.

  • Disruption Sniper AP cost reduced to 6.

  • Rioter punch damage reduced by 50% and powerfist impact damage increased by 10%.

  • Mechanic sniper damage bonus reduced by 10%.

  • Foundry Worker and Exo-Tech basic attack damage reduced by 50%. Their ability damage was unchanged.

  • Maintenance Worker melee damage reduced by 10%.

  • Construction Worker hit chance reduced by 10%.

Gameplay

  • The Patriarch now properly acknowledges all possible Steeltown outcomes, which is good because dealing with the Patriarch is not an insignificant part of the game.

  • Addressed an issue where loading a save during a cutscene could cause the game to display the cutscene bars for the remainder of that session. Imagine just waiting for that loooong cutscene to end. Something’s going to happen at any moment… Nope.

  • Skipping the conversation with the Computation Engine could cause some weird bugs. Were they bugs though or did the Computation Engine just not appreciate being skipped?

  • Resolved a softlock that could occur if a player (somehow) initiated combat with Guard-Bots after opening the Steeltown gate but before the Ghost Gang arrival.

  • Resolved an issue where the Gift of the Magi mission was not being failed when a player sided with Crow to eliminate Markham.

  • Blue now takes the correct amount of money during the Degausser negotiation.

  • Resolved an issue where squad members would pop in and out of cover like deranged jack-in-the-boxes.

  • Players will now no longer lose access to the Steeltown merchants after the raid, which is nice.

  • All NPCs on the Admin Level will now properly react to Crow and Blue being in charge, *cough* …if that’s at all how things play out for you. Not saying they need to, you do you.

  • Hacked Guard-Bots in the Steeltown Spire will no longer block the path to the witches. I mean switches! lol I can’t believe I did that. I’m so random! xoxo

  • Assistance by Steeltown’s Computation Engine was extremely infrequent. We made it less infrequent by a specific percentage which you can never know.

  • Resolved an issue in the Steeltown Spire where the player was moved to a different spot than indicated when trying to interact with the Bot-Lift switch.

  • Bot-Lifts won’t draw quite as much aggro from followers and animal companions as they did before. Promise.

  • Dr. Breeler should no longer go missing after the raid. Strong emphasis on ‘should.’ He’s a free spirit.

  • Luis at Steeltown’s gates will no longer repeat the same conversation after the Factory’s situation has been resolved.

  • Bro, the Helping Hand bonus will like totally no longer activate before Handcraft offers help. It was pretty sketch but we fixed it up so you can get back to shredding the gnar.

  • Resolved a softlock that could occur in the Steeltown Spire during cutscenes there.

  • Resolved an issue that was preventing combat from ending when more than one robot was hacked on the player’s side before the last enemy was killed.

  • Destroying the generator at the Scrapyard bridge will no longer break the Ghost Gang behavior during combat.

  • [PS4] Resolved some visual issues with the Power Loader attacks.

  • [Xbox] Resolved an issue that could cause framerate to drop while players engaged in the first combat with the Ghost Gang.

Multiplayer

  • Resolved an issue where a co-op player would not get pulled into the conversation with Markham and Crow if they were too far from the scene. Yoink!

  • Addressed an issue that was resulting in the Kodiak’s parked location being desynchronized between the players. Alas, the philosophical debate about where Schrödinger’s Kodiak is has finally been resolved.

  • Resolved an issue where only the guest could participate in the radio call from the Steeltown Refugee after the area was completed and the party was leaving Steeltown.

  • Resolved an issue where a softlock could occur when a guest spoke with Dr. Breeler as the session host spoke to Luis during the Flushed mission.

  • Resolved an issue where Beals would appear hostile for the guest after the party defeated the Ghost Gang using non-lethal weapons.

  • Resolved an issue that was preventing the guest player from being pulled into the final conversation with the Computation Engine. Double-yoink.

UI & Display

  • Resolved a strange visual issue that was going on with Blue’s hair.

  • Assembling the warbot now has all the sparks and flashing lights warranted by the creation of a mobile death-machine.

  • The Power Loader melee smash now gibs and ragdolls bodies so you can feel the full effect of really screwing up that fight.

  • While hovering on the switch to shut down the Bot-Lift in the Steeltown Spire, the movement preview will no longer show a random nearby space.

Audio

  • Added the Disruption Turbine’s sound effects which were missing for its ambient, idle, and overloading states. What good is a turbine if it doesn’t go vrmmmvrmm, chunkachunk, and BRRZZZRRRZZ?

  • The all-important THUD! sound has been added for when a player falls off the treadmill within the Administration level.

  • Pressing the big, red, candy-like button to end the simulation in the Steeltown Spire now has proper sound effects.

Misc

  • You can stop holding it, the outhouse is now usable.

  • We’ve tweaked some things under the hood during the Steeltown final battle so that framerate doesn’t tank.

  • [Linux] Resolved an issue that could cause the game to crash if the camera was rotated while the screen was focused on the Steeltown gates.

Base Game

Balance

  • We’ve employed a general fix for crit damage calculations, which should help with one-shot crits from enemies. Don’t worry, you won’t have to do the calculations, the game will do that for you. I mean, you could on paper, but you don’t have to.

  • We found that enemies were calculating a higher crit damage value than intended. We’ve corrected the calculation. Player crit damage is unchanged.

Gameplay

  • Resolved an issue where hit chance previews would not display for enemies who weren’t in your line of sight. Sneaky bastards thought they were just gonna go under the radar.

  • We addressed the freak of nature situation that was happening in Ironclad’s makeshift jail area where combat could become bugged-out to the extreme, preventing players from proceeding with the combat there.

  • The reward from the “Buzzkill” quest can no longer be acquired infinitely if Marshall Kwon is present in the squad.

  • Resolved an issue that was preventing Benjie Braddock from giving the ventilation system password to the player after he’s been “assisted.”

  • Resolved an issue that would sometimes prevent players from being able to click on the Kodiak to repair it during combat.

  • Resolved a softlock that could occur after interacting with computers in Aspen when their connected turrets had been destroyed.

  • [Xbox] We’ve employed stability fixes for a cutscene with Angela Deth at Hoon Homestead.

  • [Steam] Resolved an issue where enemies would not attack the party when concurrent movement had been disabled.

UI & Display

  • Resolved an issue where quickslot items could disappear after map transitions or save loads.

  • Resolved an issue that could prevent a player from accessing their character’s abilities while that character was aiming.

  • Resolved an issue where dialog barks would linger after combat ended. Do you have to, do you have to let it linger? Good luck not singing that for the rest of the day now.

  • The “highlight all” button will now no longer make non-interactive corpses show an outline because who needs that nonsense?

  • [Microsoft Store] We’ve attempted to fix an issue introduced with 1.4.0 that was causing the game to launch with the brightness defaulted to the lowest setting. If you continue to encounter this please report it through the inXile support site.

  • [Controller] Resolved an issue that could prevent a player from selecting status effects in the inventory with a controller.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Sims 4 Update 1.43 Patch Notes; Out This June 29 for Fixes

Maxis has released The Sims 4 update 1.43 June 29 patch, and it’s continuing the Summer of Sims introduced last month! Head on for the new stuff and the bug fixes introduced in this new patch.

The Sims 4 Update 1.43 Patch Notes for June 29:

PC: 1.76.81.1020 / Mac: 1.76.81.1220

Console: Version 1.43

What’s New?

Continuing our Summer of Sims, nothing says Summer like a music festival doesn’t it? Now you can experience them in The Sims! We welcome you to Sims Sessions with this update, a music festival where some of your favorite artists come together to entertain and to delight us with some of their most iconic songs. And we sure have a fantastic lineup for all of you!

Drumroll please…

 

Headlining the event, we have the award winning and critically acclaimed, two-time Grammy nominee, Bebe Rexha! She will be performing a magical, acoustic rendition of her song Sabotage.

Also performing we have Glass Animals, with their alternative, experimental sound that has captivated audiences across the globe. They will perform their top of the charts single Heat Waves.

Last but by no means least, is the soulful sound of Joy Oladokun! Recently deemed “2021 Artist to watch” by Amazon Music and NPR, Joy Oladokun’s words will stir all emotions and take you on a musical journey with the song breathe again.

 

Now that we have told you about our lineup, you must definitely NOT miss this event, I mean… Why would you? So let me tell you how to get there…

Sims Sessions will be hosted in Magnolia Blossom Park in Willow Creek on every Sunday (that is In Game Sunday), starting June 29 (TODAY) 10 a.m. PT to July 7 at 10 p.m. PT. Once Simmers load their game today (after updating the game of course) your Sims will get a message telling them about Sims Sessions (this will happen on in game Sunday in a new Save, but if you are not in a new save you will need to wait for it to be Sunday in your game after the Game Update), they will also receive a ticket in their inventory that they can view for more information and they will be able to travel to the location of the festival.

However, if your Sim is curious and absolutely cannot wait for the message, Sims can see the Sims Sessions pop up in the game in Willow Creek’s neighborhood map.

The festival venue will have vendors from which your Sims can buy merch and spots to relax and unwind while listening to amazing music.

We hope you enjoy this event! If you want to know more about Sims Sessions, you can visit the Sims Sessions website.

 

And with that we move on to the bug fixes…

Bug Fixes

Sims 4

  • Our master gardeners treated a few of our plants so they no longer reset to a previous growth stage randomly. If only life worked that way…
  • We fixed an issue where selected Create a Sim outfit parts on Sims were not showing up appropriately highlighted on the right side menu.
  • Teens generated with the Play with Genetics options in Create a Sim will no longer have Crow’s feet.
  • We have fixed an issue where Sims could not use stairs when Simmers deleted the floor of a fence block that was built around the stairs in the upper landing. It sounds like a mouthful, doesn’t it?
  • Some of our new hair colors (Neutral Black, Warm Brown, Neutral Blonde, and Light Blonde specially) were creating some issues in some Create a Sim hairstyles when applied, making Sims’ teeth disappear (?????) or turn grey in some cases.
  • Your Sims just LOVED their new hair colors, but noticed it also changed their eyelids and eyebrows instantly? I mean instant eyeliner is something I truly desire but we know that we needed to fix this one everyone, so indeed your Sims can no longer get automatic eyeliner and eyebrow colors from choosing a hair color.
  • Fixed an issue where when Sims learned about the Likes and Dislikes of other Sims their Sim Profile became blank. I mean, unless they like or dislike nothing, that is… troubling.

Get Together

  • Invited NPC will now leave… eventually. You know that saying that some visitors start smelling like rotten fish after a certain amount of time? We had to tell the NPCs that well, they were a problem so now they should be leaving appropriately.

Snowy Escape

  • I see a little silhouetto of a Sim, Skiing next to me – Omg, Omg, this is not a ghost tho? All the snow activities were really frightening me! All fixed now? Fixed now? MAGNIFICO OOOO.
    • If you had noticed invisible Sims doing snow activities in your game because they switched boots on the slopes… worry not, it should be fixed.

Bust the Dust

  • Sims with the Slob Trait can now complete the Fabulously Filthy Aspiration goal of Letting at least one floor level of your home become dirty! #goals?
Source: EA
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New Destiny 2 Iron Bounties and Rewards for June 29, 2021

Heads up. guardians! Lord Saladin is back! The new Destiny 2 Iron Banner bounties for today are out, and we have the full list below. Head on for full list below, and remember, we’re going to get one more Iron Banner before this season ends!

Destiny 2 Iron Bounties and Rewards June 29, 2021 List

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Alex Co

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Neverwinter Update 9.22 Patch Notes for June 29

Cryptic Studios has released the Neverwinter update 9.22 June 29 patch for consoles today! This is for a minor set of fixes, which are listed in the patch notes below. Note that this patch is only for consoles, and there is no update for PC.

Neverwinter Update 9.22 Patch Notes for June 29:

PS4 & XB1:

Content and Environment

Sharandar

  • The map landmark for the Grung Village should now correctly display as Junta-Vor Thomil.

Event Calendar

  • The event calendar is now populated through the end of August 2021.

Character Art

Appearances

  • Gith characters can now properly use Wulfgar’s hairstyle if it’s unlocked.

Don’t forget, there’s a new Bard class incoming later this year.

Source: ArcGames

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Alex Co

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New Destiny 2 Weekly Reset June 29, 2021 and Eververse Rotation

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 is now live! The new Destiny 2 weekly reset June 29, 2021 refresh of activities is now live, with details listed below, along with the Eververse rotation of items for sale.

New Destiny 2 Weekly Reset June 29, 2021 and Eververse Rotation:

Nightfall – The Ordeal: The Insight Terminus

Modifiers:

  • Nightfall: Adept
    • Pestilence: When defeated, Psions spawn Void grenades at their feet.
  • Nightfall: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Cabal: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Kargen’s Stratagem: Incoming Void and environmental damage increased.
  • Nightfall: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: Master
    • All previous modifiers
    • Chaff: Radar is disabled.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.

Rewards:

  • Nightfall Exclusive DropThe Long Goodbye (Sniper Rifle)
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Mayhem

Fight for Valor by defeating opponents. Abilities and Supers regenerate faster. Heavy ammo spawns more frequently.


Vanguard Burn: Void Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Cadmus Ridge
  • Empire HuntThe Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
  • Exo ChallengeSimulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Fallen Council (Archer’s Line)
    • Trove Guardian is in Hellmouth
    • Nightmare HuntInsanity: Defeat the Nightmare of the Fanatic.
    • Nightmare HuntDespair: Defeat the Nightmare of Crota, Son of Oryx.
    • Nightmare HuntFear: Defeat the Nightmare of Phogoth.
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly MissionDark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Keep of Honed Edges, Harbinger’s Seclude
    • Blind Well: Taken, Plague: Inomina

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Firebreak Shell Ghost Shell 2850 Bright Dust
Bound by Oath Equip this weapon ornament to change the appearance of Eriana’s Vow. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Pegasus Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Boreal Char Equip this shader to change the color of your gear. Shader 300 Bright Dust
Dubious Correlation Emote 3250 Bright Dust
M3-D1 Angelos Vehicle 2500 Bright Dust
Aoki/Faas SL-65 Ship 2000 Bright Dust
Couturier Grips Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it’s unlocked for all characters of the relevant class on your account. Hunter Universal Ornament 1200 Bright Dust
Fancy Footwork Multiplayer Emote 1250 Bright Dust
Drowned in Strife Equip this weapon ornament to change the appearance of Witherhoard. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Depository Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Cargulo Bristle Apply this shader to change the color of your gear. Shader 300 Bright Dust
Reefmade Equip this shader to change the color of your gear. Shader 300 Bright Dust
Welded Brass Equip this shader to change the color of your gear. Shader 300 Bright Dust
Reflection Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Guiding Light Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Cabal Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Records

Name Description Objectives Rewards
Before the Dawn Speak to the Splicer Servitor and complete Path of the Splicer VIII, and open Corrupted Chests in Expunge. 1 Path of the Splicer VIII completed & 20 Corrupted Chests opened x2 Extra Large XP & 250 Decrypted Data
Speedhack Complete the Override mission in 15 minutes or less. 1 Rapid Override completed x2 Extra Large XP & 150 Decrypted Data
Crack and Decrypt III Unlock Conflux Chests by completing Override missions. Decrypt Season of the Splicer Engrams at the Prismatic Recaster. 45 Conflux Chests & 45 Engrams x2 Extra Large XP
Vexterminator Defeat Powerful Vex anywhere in the system. Earn bonus progress for defeating them in Override or Expunge. 800 Powerful Vex x2 Extra Large XP
Primeval Patina Acquire the Primeval Patina ornament for Null Composure. 1 Weapon Ornament x4 Extra Large XP & Bright Dust
Trial by Firing Squad Win multiple rounds in the Trials of Osiris. 7 Wins x8 Extra Large XP & Bright Dust & Trials of Osiris Weapon
Vanguard Vestments Acquire the Vanguard Vestments ornament for Null Composure. 1 Weapon Ornament x4 Extra Large XP & Bright Dust & Unified Front

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Cinder Pinion Helm Crucible Helmet 6 6 12 2 27 2 55 25 Legendary Shards & 1000 Glimmer
Titan Exodus Down Plate Nessus Chest Armor 26 2 2 18 2 9 59 20 Legendary Shards & 10 Microphasic Datalattice
Titan Mimetic Savior Helm Ada-1 Helmet 2 26 2 13 2 14 59 25 Legendary Shards & 1000 Glimmer
Hunter Cinder Pinion Cowl Crucible Helmet 2 28 2 12 7 6 57 25 Legendary Shards & 1000 Glimmer

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.