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Gotham Knights Release Delayed to 2022

If you were looking forward to WB Games Montreal’s multiplayer-focused action game Gotham Knights, you’ll have to wait a wee bit longer. Warner Bros. has today announced that the Gotham Knights release window has been pushed back to sometime in 2022!

This was shared over on Twitter where the following messages was shared:

Gotham Knights will now launch worldwide in 2022

We are giving the game more time to deliver the best possible experience for players. Thank you to our amazing fans for your tremendous support of Gotham Knights. We look forward to showcasing more of the game in the coming months.

While I can’t say I’m surprised, I’m still a little bummed about this, especially since the game was part of our most anticipated of 2021 list.

Related Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Tony Hawk Pro Skater 1 + 2 Update 1.10 Skates Out Today

Vicarious Visions has rolled out the Tony Hawk Pro Skater 1 + 2 update 1.10 patch March 19 patch today, and this is mostly in prepapartion for the game’s next-gen version and some bug fixes,

Tony Hawk Pro Skater 1 + 2 Update 1.10 March 19 Patch Notes Today:

  • save data migration support
  •  bug fixes

Yep, this is to add cross-gen save transfer support, which should be handy since the next-gen version is being released next week. You should see this image when you boot the game:

Speaking of which, check out the trailer for that and the quick FAQ by Activision below:

1. How do I upgrade my game from PlayStation 4 to PlayStation 5?

Digital Deluxe Edition

Purchasers of the Digital Deluxe edition of Tony Hawk’s Pro Skater 1 + 2 for PlayStation 4 will have the option to upgrade to a PlayStation 5 version of the game at no cost** through the PlayStation Store. An internet connection is required to upgrade the game.

** Upgrade offer will cost 100 Yen in Japan.

Standard Digital Edition

Purchasers of a standard digital edition of Tony Hawk’s Pro Skater 1 + 2 for PlayStation 4 will have the option to upgrade to PlayStation 5 through the PlayStation Store. An internet connection is required to upgrade the game.

Standard and Collector’s Editions

Purchasers of Tony Hawk’s Pro Skater 1 + 2 for PlayStation 4 on disc will have the option to upgrade to PlayStation 5 through the PlayStation Store. Players will then use the game disc to download or play the game on PlayStation 5. An internet connection is required to upgrade the game.

To download or play on PlayStation 5, insert your Tony Hawk’s Pro Skater 1 + 2 game disc into your PlayStation 5 and launch the game. You will need to keep your disc in your PlayStation 5 every time you wish to play.

Please note: The standard disc version upgrade offer is not compatible with the PlayStation 5 Digital Edition disc-free console.

Transferring saved game data

Follow these steps to transfer your saved game data from PlayStation 4 to PlayStation 5.

Please note: Create a Park save files will not be transferred.

Before you begin, be sure your consoles are connected to the internet and that you’re logged in to your PlayStation account.

  1. Launch Tony Hawk’s Pro Skater 1 + 2 on your PlayStation 4.

  2. On the Hub submenu, navigate to the Options and select Accept.

  3. Navigate to Upload Save and select Accept.

  4. When the prompt appears, navigate to Accept and select Confirm.

  5. Once the upload is complete, select Confirm to close the prompt.

  6. Launch Tony Hawk’s Pro Skater 1 + 2 on your PlayStation 5.

  7. On the Hub submenu, navigate to the Options and select Accept.

  8. Navigate to Download Save and select Accept.

  9. When the prompt appears, navigate to Accept and select Confirm.

  10. Once the download is complete, you will be taken back to the Hub submenu.

2. How do I upgrade my game from Xbox One to Xbox Series X|S?

Digital Deluxe Edition

Purchasers of the Digital Deluxe edition of Tony Hawk’s Pro Skater 1 + 2 for Xbox One will have the option to upgrade to an Xbox Series X|S version of the game at no cost through the Xbox Store. An internet connection is required to upgrade the game.

Standard Digital Edition

Purchasers of a standard digital edition of Tony Hawk’s Pro Skater 1 + 2 for Xbox One will have the option to upgrade to an Xbox Series X|S version through the Xbox Store. An internet connection is required to upgrade the game.

Please note: The upgrade offer is not available with physical versions of the game on Xbox One.

Transferring saved game data

Follow these steps to transfer your saved game data from Xbox One to Xbox Series X|S.

Before you begin, be sure your Xbox Series X|S is connected to the internet and that you’re are logged in to your Xbox account.

  1. Launch Tony Hawk’s Pro Skater 1 + 2 on your Xbox Series X|S.
  2. Press A to start.
  3. The game will automatically sync your saved game data.

If we spot other gameplay-related changes, or if Vicarious releases a changelog, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

How Streamers Influence Gaming Trends and Popularity

For the better part of a decade, the role of a “video game streamer” has gone through many evolutions. Most fans of streamers immediately think of platforms like Twitch, YouTube, and Facebook. What some may not realize is Twitch started as “justin.tv” in 2005. Not only have games and technology advanced quite along in the 16 years since, but also the general public’s perspective of the gaming community. Back then, streamers might’ve been viewed in a negative light. I bet many of them might’ve heard things like “lazy”, “waste of time”, or “games will rot your brain.” Fast forward to 2021, streamers now hold tremendous influence over the popularity of games and that influence impacts the landscape of games greatly.

Copycat Gaming

As the gaming community has grown over the years, so have its streamers. We’ve seen individuals rise and fall in popularity, viewing records being broken, and worlds colliding. Everyone remembers when Tyler “Ninja” Blevins teamed up with Pittsburgh Steelers wide receiver JuJu Smith-Schuster and rappers Drake and Travis Scott. Fortnite was already relatively popular at that time, but its popularity went nuclear after that. Fortnite went from being this goofy, cartoony shooter to a massive entity that’s cemented itself in pop culture history. If there was a poll for the most influential games in the past decade, it wouldn’t be a complete list without Epic’s battle royale. I’m not saying that Ninja is the sole reason why Fortnite blew up, but his role as a streamer advertising the game daily certainly helped the cause.

Fortnite Update 3.05 February 18The influence a streamer can have on viewers can be absolute. Obviously, you have viewers who watch certain people based on the games they play, but also for their personalities. Whether you’re drawn to someone who looks like you, acts like you, or keeps you entertained for hours on end, you become a fan of them. That fandom leads to wanting to play the same games as them, and that’s where their impact is truly felt.

Let’s take a look at 2020: Right when the COVID-19 pandemic was beginning to affect our daily lives in March, Activision released its battle royale Call of Duty: Warzone. Call of Duty is already one of the biggest multiplayer games ever in existence. So naturally, adding a battle royale mode to the polarizing franchise drew enormous viewers. Watching the high-intensity gameplay of Nick Mercs and “TimtheTatman” only stoked the competitive fires behind the people watching them, which only increased the player base. We have an innate desire to either imitate or exceed someone we hold in high esteem. If Nick Mercs drops a full squad with load-outs trying to escape before the zone closes in, we think “I can do that”, and of course we can’t, but seeing him do it drives us to play the game.

The thing will Call of Duty is that it’s as if it possesses its own gravitational field. Regardless of what’s near it, the presence of COD will overpower it. Kind of what happened to Valorant. In April, Riot’s team-based multiplayer shooter entered Early Access. The game gained serious momentum with its comparisons to the tactical Counter Strike: Global Offensive and ability-centric Overwatch. With how fast the hype around Valorant died, you’d thought something horrible was wrong with the game. No, Valorant’s time to shine was put off, mainly due to the heavy attention streamers gave to Warzone, which is understandable, not only because of how popular Call of Duty is, but Warzone was still in that “honeymoon” phase of its release. According to Activision, Warzone grew to over 75 million players by the end of its first five months. Around the tail end of those five months, prominent streamers began migrating to another game: Among Us.

Modern Warfare & Warzone Playlist Update Today October 30

Back From the Dead

As we entered the heated summer months, the allure of Warzone slowly began to fade away. Not that people weren’t enjoying themselves, but the itch to play something new was becoming too irresistible. With the pandemic still affecting our daily lives, streamers discovered Among Us, a “new” party game that would bring people together. Developed and published by InnerSloth, you might be surprised to learn that Among Us was originally released back in 2018. So why are we just hearing about it now? The streamer impact.

There were moments through 2019 where the player base gradually increased, but near the end of 2019 Among Us experienced an exodus of players. When the calendar flipped to 2020, players slowly went back to the murder mystery, and then the player base exploded in July. That was around the time Twitch streamer Hafu created her now-famous “Hafu lobbies”, which subsequently pushed Among Us to unprecedented levels of popularity. Among Us is the perfect game to analyze when discussing the influence streamers have on games. This was, for lack of a better term, essentially a dead game. I don’t believe there were any plans on adding content to Among Us, until the massive boom in the player base. Due to the lack of additional content, streamers began adding their own mods to the game to create new gaming experiences. And it’s not like these mods were half-assed either, we’re talking about fully functional game modes that completely altered the experience. While Hafu stuck to the traditional way of playing Among Us, other streamers welcomed the added mods with open arms.

among us new map

Voted Content Creator of the Year at the 2020 Game Awards, YouTube streamer Valkyrae almost exclusively played Among Us non-traditionally. First, it was proximity chat, being able to talk throughout the game, but only to players within proximity to you. Then, we started seeing other roles being added like Jester, Sheriff, and Detective. This content was all player-made, not from the developer. These mods further increased the game’s popularity, but at the same time, it was clear that Among Us had an expiration date. InnerSloth announced a new map was imminent, but the general public’s interest in the game was fading; again, due to the lack of interest by streamers. The amount of Among Us streams started decreasing until finally, another game from the past rose to claim its place in the sun: Valorant.

Streamers Unite

Remember when I said there wasn’t really anything wrong with Valorant and how people were just preoccupied by Warzone’s recent launch? Well, streamers began migrating back to Riot’s multiplayer shooter as the Among Us craze started dying down. Even Hafu, probably the most dedicated Among Us player, was shortening her Among Us streams to play Valorant. And sure enough, the masses followed. The current number for Valorant’s player base is unknown, but simply based on observation it’s clearly a top streamed (at the time of writing) game at the moment. Ever since streamers like QuarterJade, Sykkuno, Ninja, Myth, Shroud, and Sydeon made Valorant their main game, it’s been near the top of Twitch’s most viewed games (currently flirting near 100K viewers). Similar to Among Us, that’s sure to have a ripple effect on players wanting to either get back into Valorant or download it for the first time.

It remains to be seen how long Valorant will hold its place atop the food chain, but what we can say for sure is streamers possess tremendous influence in the gaming community. They have the power to push waves of people to certain games, and that might be scary to think about. I’m not saying developers should 100 percent cater to the needs and wants of streamers, but it wouldn’t be a bad idea for studios to analyze what appeals to them. People relate to streamers because at the end of the day they’re just people who love playing games like the viewers who watch them. Sure, they might be connected with fame and fortune, but when it comes to “what game to play” it’s easier to pick up whatever your favorite streamer is playing than finding something yourself. And that’s where their influence lies: convenience. It’s convenient for people to turn on a stream, watch someone for a couple of hours, and decide to play that game. Studios know all about the importance of marketing their games, now it’s time to incorporate streamers in that marketing to maximize success.

The gaming community is forever evolving and this is its latest iteration. Regardless of whether or not you enjoy watching streams, we have to accept how important they are to gaming as a whole. They have the ability to push the medium to new heights and the influence to bring in more players. The emergence of streamers has only allowed the industry to grow and their presence is now important.

At the end of the day, it’s a streamer’s world and we’re just living in it.


Views expressed here are sole of the author’s and doesn’t represent MP1st and its staff in its entirety.

Avery Feyrer

Author

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Outriders Demo Update 1.06 March 19 (PS5 1.006) Released. Here Are the Patch Notes

People Can Fly has once again released a new patch for the Outriders demo that should be live on all platforms it’s on. The Outriders demo update 1.06 March 19 (PS5 version 1.006) fixes something farming players will very much appreciate, and that’s the inventory wipe bug.

Update (4/15/2021): If you’re looking for the April 15 patch that fixes the inventory glitch, head on over here. The notes below are for the demo version, which is old. The new retail patch is live.

Outriders Demo Update 1.06 March 19 Patch Notes:

Here’s the announcement over on Twitter by the devs:

All Platforms 

  • Fixed That Damn Inventory Wipe Bug

In addition to that, the studio released a statement on Reddit about it as well:

Steam and PlayStation have also received an additional minor patch, the content of which has already been rolled into today’s Xbox patch so that all platforms are now aligned.

We have further good news to share with you today.

We believe we have identified and now prevented the Inventory Wipe/Items Disappearing issue from occurring in the Outriders Demo.

We actually published the fix for this issue on Monday, but have been using the days since then to verify whether our resolution has been successful in order to not make any false promises. Today’s patch has added an extra safeguard against this issue occurring in future based on our findings.

As for Xbox plaforms, it has gotten the update previously released on PlayStation and PC and the changes are:

Xbox:

  • Added Motion Blur Toggle
  • Multiplayer Improvements
  • Bug Fixes & Crash Resolutions
  • Other Improvements

We’re two weeks away from launch, so most likely this is the last patch we’re getting for the demo ’til then.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Payday 3 Release Window Set for 2023, Confirmed to Be Games as a Service

If you’re looking forward to more heists and shooting the Payday franchise, you’re going to have to wait a bit for the new entry, as Starbreeze and Koch Media have confirmed that Payday 3 is set for launch in 2023, This was announced during the two companies’ publishing agreement which was made public today.

In the announcement, it touches on the franchise going over the 28-million mark when it comes to “installed base games,” and confirms the upcoming entry will be under the Games as a Service (GaaS) model.

Per the press release:

‘We are excited to announce this exclusive long-term PAYDAY 3 co-publishing deal with Koch Media who shares our passion for the PAYDAY franchise and the “Games as a service” model. In addition to securing the continued development, this deal secures global publishing of PAYDAY 3 as well as the marketing efforts through the entire game life cycle. We now have a strong foundation for a successful launch of PAYDAY 3”, said Tobias Sjögren, Acting CEO of Starbreeze.

With over 20 years of experience, Koch Media has positioned itself as a premier publisher of digital entertainment. Using its extensive global marketing and communications experience and networks, Koch Media will be responsible for publishing and marketing activities for PAYDAY 3 around the world.

“We are delighted to welcome Starbreeze as a new partner for our global publishing business. PAYDAY 3 is shaping up to be an incredible game. Based on what we’ve seen already, PAYDAY 3 is going to take the franchise to new heights and will delight PAYDAY fans as well as new audiences alike with innovative multiplayer gameplay”, said Klemens Kundratitz, CEO, Koch Media Group.

PAYDAY 3 will be launched in a coordinated release on PC and consoles in 2023, with additional content and functionalities planned for long beyond the original release date.

While that’s a long wait, Starbreeze has something in store for Payday 2 players, as the studio has announced the City of Gold expansion for the game, Check out the teaser for it here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Update 3.10 March 19 Shoots Out – Patch Notes Listed

While the big Chapter 2 Season 6 patch for Fortnite was released just a few days ago, Epic Games has rolled out the Fortnite update 3.10 March 19 patch for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC! Android users will be getting it at a later time. As one might expect, this patch is purely for fixes, though there are player-facing changes included in it.

Fortnite Update 3.10 March 19 Patch Notes:

Here’s what got fixed per Epic Games:

We are deploying a maintenance patch on PC, Nintendo Switch, Xbox consoles and PS4|5.

You will be prompted to download the update after your match or before launching your game.

The patch will be available later on Android.

More info about the patch

This patch addresses:

Missing textures in some galleries in Creative mode.
Unable to drop specific stacks of materials or ammo in Creative mode.

Please note that you will need to replace props with missing textures already placed in Creative islands.

That’s about it for this title update. If there are any other changes not mentioned above, feel free to let us know what you find down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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DBZ Kakarot Update 1.51 for March 18 Kicks Out

Bandai Namco Entertainment has released a new patch for Dragon Ball Z Kakarot (DBZ Kakarot) today! Here’s what we know about DBZ Kakarot update 1.51 for March 18! 

For those expecting to see some major content drop or changes included in this update, prepared to be disappointed as the 270mb (Xbox reportedly 8GB) update is simply for adjustments, which are unknown at this time.

DBZ Kakarot Update 1.51 for March 18 Patch Notes:

Taken from the PS4 history log:

  • Made other adjustments

On the possible side of things, the PC client also received this update, and although no reports have verified this yet, this update may potentially fix the Card Warriors Error Code 0x45 that surfaced with the last update. Though considering console players also got this update, we aren’t to sure that’s the case, unless the fix is being applied across all platforms. What’s more, the Xbox version apparently got a 8GB update instead, which is rather large for just some minor adjustments. 

We’ll be sure to update this post once any specific fixes are either confirmed by Bandai, or the community itself. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Scarlet Nexus Release Date Announced With New Trailer

Bringing a new kind of action-role playing title to the table for current and next-gen players, Bandai Namco Entertainment has announced the Scarlet Nexus release date — revealed along with a brand new trailer that shows off what to expect from the game.

With the game developed by Bandai Namco Studios themselves, here’s the new Kasane trailer courtesy of the developers.

For a better idea of the story and game, here’s an overview straight from the official Bandai Namco website.

In the far distant future, a psionic hormone was discovered in the human brain, granting people extra-sensory powers and changed the world as we knew it. As humanity entered this new era, deranged mutants known as Others began to descend from the sky with a hunger for human brains. Highly resistant to conventional attack methods, extreme measures needed to be taken to battle the overwhelming threat and preserve humanity. Those with acute extra-sensory abilities, known as psionics, were our only chance to fight the onslaught from above. Since then, psionics have been scouted for their talents and recruited to the Other Suppression Force (OSF), humanity’s last line of defense.

Featuring a dual story, begin your adventure with either Yuito Sumeragi, an energetic recruit from a prestigious political family or Kasane Randall, the mysterious scout whose power and skill has gained great notoriety among the OSF. As their different experiences interweave with each other, it is only then that you will reveal the full story and unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities in Scarlet Nexus.

Speaking of Bandai Namco games, Dragon Ball Xenoverse 2 got its latest update in patch 1.26 last March 17 — which you can read about here.

Scarlet Nexus will be released for PS5, PS4, Xbox Series X|S, Xbox One,  and PC on June 24.

Tim Villasor

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Hood: Outlaws & Legends Brawler Gameplay Showcases the Brute Force of a Hammer

Continuing with the trend of class showcase, Sumo Digital and Focus Interactive have released a new gameplay video for Hood: Outlaws & Legends. Here’s our first look at the Hood: Outlaws & Legends Brawler class!

You can watch the newest trrailer down below, and don’t forget, if you haven’t already be sure to check out the other two class videos, The Hunter and The Ranger!

About Hood Outlaws & Legends Brawler Class:

Dominate your foes with brute force The Brawler is a man who exchanged his blacksmith’s hammer for a sledgehammer, vowing to battle against the corruption that plagues his country. A master of melee combat, the Brawler excels at holding defensive lines, creating new paths for allies, and of course, team fights. His powerful weapon is capable of wide sweeps to clear groups of enemies, overhead attacks to instant-kill unarmored targets, and a sprint attack which knocks nearby targets off their feet. The Brawler can also lift open portcullises for allies when areas have gone under lockdown – perfect for making an escape from alerted guards, or to further punish the enemy team for getting caught. Explosive grenades bring even more destruction, capable of taking out a group of elite knights, eliminating a sniper hiding in a crow’s nest, or putting the Sheriff down. His Ultimate Ability, Wrath, calls on the Brawler’s bestial fury to push his physical strengths to their limits, gaining increased durability and infinite stamina to relentlessly chase and defeat targets.

Hood: Outlaws & Legends will be available on PS4, PS5, Xbox One, Xbox Series X|S and PC on May 10. Pre-orders will receive an exclusive three days early access. 

 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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EVO Championship Series Acquired by Sony and RTS, EVO Online 2021 Scheduled for August

It appears the biggest tournament name in the fighting game community just got acquired by some of the biggest names in the video game industry, as the EVO Championship Series has been acquired by Sony and RTS — with an EVO Online 2021 event being planned and scheduled for this August!

With the last update on their Facebook and Twitter pages being almost one year ago following the cancellation of their online event last year, EVO is making a fierce comeback under

Here’s the press release from Sony and RTS on their acquisition of EVO, aka the Evolution Championship Series.

Sony Interactive Entertainment LLC (“SIE”) and RTS, a new venture born out of Endeavor’s esports business, announced today that they have acquired the assets and properties of the Evolution Championship Series (“Evo”), the world’s largest fighting game event, from Triple Perfect, Inc., through a joint venture esports partnership.

Through this new partnership, Tony and Tom Cannon, co-founders of Evo, will continue to be closely involved as key advisors to ensure that Evo remains a one-of-a-kind, grassroots competitive platform for fighting game players and fans around the globe. This collaboration will propel Evo even further as the premier fighting game tournament and foster the continued growth of the competitive gaming community on all platforms.

With the support of world-class publishers, Evo is returning this year as Evo Online, a fully online competition taking place August 6 – 8 and 13 -15. Entry will be free, and players in North America, Europe, Asia and Latin America* will be able to compete in BANDAI NAMCO Entertainment’s Tekken 7, Capcom’s Street Fighter V: Champion Edition, Warner Bros. Games’ Mortal Kombat 11 Ultimate**, and Arc System Works’ Guilty Gear™ -Strive- in an open format. The online qualifiers will be livestreamed for fans, and more details will be shared in the coming weeks on evo.gg.

“Fighting games have been a vital part of PlayStation’s legacy and our community since the very beginning, and we’ve been thrilled to partner with Evo over the years,” said Steven Roberts, VP, Global Competitive Gaming, SIE. “This joint acquisition with RTS marks a new chapter of collaboration with Evo’s co-founders, Tom and Tony Cannon, and their passionate community of fighting game fans.”

“Evo is a unique and iconic community unlike any other in the fighting game space, and we’re proud to be partnering with the SIE team and the legends that are Tom and Tony—as well as Mark Julio as Head of Business Development—to help grow Evo,” said Stuart Saw, CEO, RTS. “We’ve got so many exciting plans in store for this year and beyond.”

“Tom and I are incredibly excited by the partnership with SIE and RTS,” said Tony Cannon, co-founder of Evo. “Both companies bring a wealth of experience and share our passion for what makes the fighting game community so great. We are looking forward to working with them to launch Evo to the next level while remaining true to our roots.”

As a result of the acquisition, Evo will be operated by the recently formed joint venture between SIE and RTS. Terms of this transaction including the acquisition cost and ownership split of the joint venture are not disclosed due to contractual commitments.

The EVO Team, represented by founders Tony and Tom Cannon, have also released a statement on the acquisition.

“Evo would not be possible without the collective passion and collaboration of the fighting game community, and we’re deeply grateful for your dedication over the past 25 years. We know last year was challenging due to the pandemic, and the circumstances surrounding the cancellation of Evo Online involving a former team member who has been completely separated from our company.

We want to reaffirm that harassment or abuse of any kind has no place within Evo or any of our future events, and we’re taking every precaution to make sure members of our community will always be treated with the respect, dignity and decency you deserve.

In order to deliver on the trust you have all put in Evo, we realize that we need an experienced strategic partner who truly respects the spirit of the FGC. This is why we’re excited to announce that Evo has become part of the joint partnership of Sony Interactive Entertainment and RTS. The new partnership is committed to bringing amazing tournaments and competitive gaming experiences back to you this year and beyond.

We’re thrilled to work with the teams at PlayStation and RTS to bring you Evo 2021 Online this August. More information on the event will follow.

From the bottom of our hearts, thank you for your continued support. -Tony and Tom Cannon

The last time we reported on EVO, the 2020 public event was cancelled due to the ongoing global pandemic.

The new EVO Online 2021 event is now scheduled to take place on two weekends, on August 6-8 and August 13-15, and will feature games such as Street Fighter 5: Champion Edition, Tekken 7, and Mortal Kombat 11 Ultimate.

Tim Villasor

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Necromunda: Hired Gun Announced, Release Locked in for June 1

Get ready to load up and embark on a new shooter game adventure, as Focus Home Interactive and Streum On Studio have revealed Necromunda: Hired Gun — a new title fps title that’s set in the Warhammer 40,000 universe!

Here’s the reveal trailer for the upcoming new game from Focus Home.

Read up on the details for the game via the press release below.

Developed by the passionate indie team of Warhammer 40,000 diehards at Streum On Studio (makers of Space Hulk: Deathwing), Necromunda: Hired Gun is fast-paced and brutal, giving you endless options for engaging your enemies. Wall-run, double-jump, and use your wrist-mounted grappling hook to rush, disarm, and evade enemies. And then there’s the upgrades — everything from your brain to legs and even your pet dog can be enhanced as you earn money from contracts.

Your cyber-mastiff is your only true companion — half-dog, half-robot, and fully ready to strike in exchange for treats. Your canine friend can warn you of enemies and insta-kill them with a bite to the neck, so keep him healthy in return with the best augments money can buy!

If you’re a fan of the Warhammer universe, read up on our past stories on the franchise here.

Necromunda: Hired Gun will be released on PS5, PS4, Xbox Series X|S, Xbox One, and PC on June 1.

Tim Villasor

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Apex Legends Turns Crafting Off for Server-Crashing Exploit

With Apex Legends’ Chaos Theory title update, Respawn Entertainment seems to have borked something as well, as there’s an Apex Legends server-crashing exploit making the rounds. Unfortunately, there’s no real fix today, so Respawn is rolling out a bandaid in the meantime.

Over on Twitter, Respawn announced that crafting will temporarily be turned off to mitigate the issues the exploit has caused.

To address a server-crashing @playapex exploit, we’re temporarily turning off crafting (including replicators, materials, replicator drops, etc.) across all playlists, starting now.

We will turn crafting back on after we’re able to finish testing our planned fix. Stay tuned!

From the sound of it, Apex Legends players can expect a hotfix to be rolled out soon-ish, Once we know more about that, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sea of Solitude The Director’s Cut Review: Conquering Inner Demons

Sea of Solitude The Director’s Cut takes you on an emotionally driven narrative with confronting your inner demons. On this journey, you control Kay, a young girl who’s on the verge of drowning from depression, self-doubt, anger, and loneliness. Kay’s exploration within herself reveals hidden truths about herself and her family, as she tries to free herself from her mental burdens. Sea of Solitude aims to shed light on the importance of a healthy mental state, and how easily you can fall into darkness.

Consumed by Darkness

Kay’s story begins on a boat, floating aimlessly in the middle of a dark sea. After her boat gets attacked by an underwater sea monster, she finds herself in the middle of a broken city. As Kay navigates her way through the city, she encounters various monsters that represents her inner demons. Surprisingly, Kay is depicted in the same darkness as the monsters. Throughout the game, you learn Kay’s dark appearance is due to her being corrupted by all sorts of painful emotions. Kay encounters many obstacles as she tries to confront her past, mainly the underwater monster. The monster tries to swallow up Kay when she’s in the water, and this represents her own self-sabotage. Even if people want to better themselves, like Kay, there’s always going to be that lingering feeling that it’s not worth the trouble. It’s a slippery slope on the path to redemption; one bad step and the darkness will swallow you up.

Initially, it can be argued that Sea of Solitude’s setting is the afterlife. Memories of Kay’s past begin to surface that show while Kay is a victim through all of this, she’s also contributed in some way to the darkness consuming her. For example her brother, Sunny, was bullied relentlessly at school. It’s even inferred that Sunny might’ve been murdered by his so-called “friends.” Sunny tried to reach out to Kay for help, but his sister brushed him off that they were just playing. Kay experiences tremendous guilt for not truly listening to Sunny and not being there to protect him.

Kay’s troubled past does not end with her brother. When pleading with a monster that she has to help her boyfriend, the monster asks, “What if you can’t help? What if you only make things worse?” As someone who also struggles with self-doubt, this hits home. Of course Kay is determined to help, but sometimes you just can’t. Kay’s reflection on what happened with her boyfriend conveys the feeling of wanting to help, but failing and how that affects a person. Sea of Solitude tackles each of these negative experiences aggressively, but with care and precision. The dialogue between Kay and her monsters cuts deep, but in an almost meditative way. It’s clear by the end of the game the events almost certainly take place inside Kay’s mind, so her conversations and actions are all against herself.

Exploring the Broken City

The broken city that Kay travels through could be portrayed as a representation of her broken mind. Kay was blissfully ignorant with many situations in her life, such as her brother being bullied and her parents overflowing resentment toward each other. Sea of Solitude does not have a mini map, so it’s easy to lose your way. Instead, Kay has the ability to fire a flare which will lead her to the next destination. Not only is this a unique feature for map awareness, but also because Kay’s father was a sailor and taught her the importance of using flares if lost. It’s little details like this that help complement the overall experience.

Aside from using flares, Kay’s main source of transportation are the boat and her own two legs. Admittedly, I’m not too fond of boat mechanics, but Sea of Solitude makes it fairly simple to operate. Some points of the game Kay would continue to walk forward, even after I stopped moving her myself. I’m not sure if my Nintendo Switch was suffering from Joy-Con drift or if it was a bug in the game. Although the ghost walking resulted in Kay being eaten a few times, it didn’t hamper my playthrough too bad.

Road Toward Healing

Sea of Solitude tackles a delicate subject in mental health, but does so with grace and understanding. While it doesn’t sugarcoat trauma, Sea of Solitude also takes possible trigger moments into consideration. Developer Jo-Mei accurately shows the struggle in wanting to confront your past, no matter how destructive and painful it may be. Kay’s journey is as much of an introspective look inside herself as it is to everyone else. Regardless of the life you live, there’s a good chance these emotions affected you or someone you know. No matter how hard it may be, it’s important to not only discuss problems with others, but also with yourself. As we go through life, there will be moments of weakness. Moments where we feel we’re not good enough, don’t deserve to be happy, or that ultimately nothing is worth it. Left unchecked, those bleak and dreary thoughts will seed themselves in your mind and begin to grow uncontrollably. The message behind Sea of Solitude is so profound and should be experienced, not only to conquer your own inner demons, but to also shine light on their existence.

Score: 7.5/10

Pros:

  • Highlights the importance of mental health
  • Properly conveys the struggles of depression, loneliness, hate
  • Beautiful art style
  • Dialogue felt real and raw

Cons:

  • Bit confusing at the beginning
  • Camera sometimes gets stuck in weird angles
  • Still unsure what ultimately became of Kay and her family

A review code was provided by the publisher. Played on Nintendo Switch. You can read SP1st and MP1st’s review and scoring policy right here.

Avery Feyrer

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Life Is Strange: True Colors Announced, Coming to Consoles and PC This September

Get ready to dive back into a world of emotion and exploration, as Square Enix officially announces the next entry of the Life is Strange series with Life is Strange: True Colors — a new entry that will be one full release and will arrive for consoles and PC this September.

Here’s the trailer for the new Life is Strange chapter from Square Enix.

Here’s the information on the game via press release from Square Enix.

For the first time in the franchise, there will be no more waiting for the next episode – players will be able to experience Life is Strange: True Colors in one single release.

Brought to life through full performance capture tech by rising talent Erika Mori, players will navigate Haven Springs as Alex Chen who has long suppressed her ‘curse’: the psychic power of Empathy, a supernatural ability which allows her to experience, absorb and manipulate the strong emotions of others – which she sees as blazing, colored auras. When her brother dies in a so-called accident, Alex must at last embrace her volatile power to find the truth – and uncover the dark secrets buried by a small town. Alex Chen’s journey and power is yours to control, and her future is in your hands.

Players’ time exploring Haven Springs will be underpinned by the exclusive soundtrack, with new tracks by mxmtoon and Novo Amor, and licensed songs including Radiohead, Phoebe Bridgers, Gabrielle Aplin, and much more.

Next to Final Fantasy 7 Remake getting a PS5 rerelease in FF7R Intergrade, we also reported a new Life is Strange game was coming a few months ago. Now here it is revealed.

Life is Strange: True Colors will be released for PS5, PS4, Xbox Series X|S, Xbox One, Google Stadia, and PC this September.

Tim Villasor

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Project Athia Retitled as “Forspoken,” New Gameplay Revealed

During Square Enix’s digital showcase event, the publisher has announced the official name of Project Athia, and it’s “Forspoken” We also got a new gameplay video as well.

Introducing Forspoken, the new narrative-driven adventure set in a beautiful yet cruel world.

Play as Frey Holland, an ordinary young woman who must harness her magical abilities to survive in the fantastical yet dangerous land of Athia.

Developed by Luminous Productions for the PlayStation®5 system and PC, Forspoken will take players on a magical and perilous journey.

Here’s more info via the press release:

Frey takes center stage in Forspoken, exploring an unknown world and facing treacherous trials to unravel the mystery behind Athia. SQUARE ENIX also teased new Forspoken gameplay to give players a glimpse at the magical and perilous journey ahead.

Designed for the PlayStation®5 console (PS5™), Forspoken will harness the full power of the console and demonstrate Luminous Productions’ philosophy to provide a gaming experience like never before, fusing together the latest technology with creativity. The game is being developed simultaneously for the PS5™ and PC and is set for release in 2022.

According to Square Enix, Forspoken is due out this 2022 on PS5 and PC and is being developed by Luminous Productions

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Roadmap 2021 Revealed, Black Panther Teased in New Footage (Update)

During today’s Square Enix Presents digital showcase, Square Enix gave Marvel’s Avengers fans something they’ve been asking for some time, and that’s a Marvel’s Avengers roadmap 2021 content outline!

Marvel’s Avengers Roadmap 2021:

Update (3/19/21): We’ve update the roadmap to feature more info.

You’ll see the Future Imperfect title update included in the roadmap (it’s out and here are the patc notes for it), as well as planned title updates to “summer and beyond.”

Here’s the info straight from Crystal Dynamics:

Tachyon Anomaly

During this event, Tachyon Rift Missions will appear more often, and will be scaled for Power Levels 1-100 so more players can experience them and have event-specific rewards.

Since launch, we have heard players ask if more than one of the same Hero can be present in a Strike Team. We’re happy to announce that during the Temporal Assault event, you’ll be able to play multiple of the same hero in the Avengers Initiative. If you’ve always wanted to see what a team of four Hulks is like, this event is for you!

Red Room Takeover

Enter the Red Room Takeover with new unique HARM Room content and outfits.

Cosmic Cube

It’s Monica’s time to shine in her very own Villain Sector as the Scientist Supreme, featuring a brand new battle where players must confront the unchecked power of the Cosmic Cube.

Wasteland Patrol

A new Patrol Mode mission type that allows you to explore the largest War Zone area to date, complete quests, and earn rewards without the constraints of a mission. You can explore these areas as long as you want and complete Assignments at your leisure!

War for Wakanda

Black Panther is coming in 2021 along with more Villains like Klaw, a new enemy Faction, the Wakandan Jungle Biome, a new Outpost, a Power Level cap increase, and much more. This will be the biggest content drop since launch. We can’t wait to show you everything that is coming with Wakanda.

Ongoing Improvements

We’re always working on tuning combat, gear, and matchmaking as you’ll continue to see in our upcoming patches, including the ability to use the directional pad in menus.

Additional Content and Features

Omega-Level Threat missions have been the most significant development challenge since we launched the game. The feature works, we have our devs and QA teams playing every day, but we’re still tracking down bugs that we need to resolve. We want to make sure we’re confident that the quality is rock solid.

We’re also working on post-level-50 progression, outfits inspired by the Marvel Cinematic Universe, and multiplayer Megahives. We can’t wait to show you more!

In addition to the roadmap, we got a sneak peek at T’Challa! Now, don’t get too excited, the Marvel’s Avengers Black Panther teaser is super short, but it is something.

“Black Panther and the War for Wakanda are coming to Marvel’s Avengers along with Klaw, the Wakandan Jungle Biome, new enemies, and much more.”

Hopefully, Crystal Dynamics was being truthful when they said Marvel’s Avengers will be supported for “years to come.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvels Avengers Next-Gen Versions Now Live, 74Gb on PS5, 107GB on Xbox Series X

To coincide with the release of the Hawkeye DLC (read the full patch notes here), Marvel’s Avengers next-gen versions are now officially available! 

Both Xbox and PlayStation gamers can now visit their respective storefront to redeem to the free  Marvel’s Avengers next-gen upgrades. On PlayStation it should be available directly from the PS4 version’s dash. As for how large these games are? Well on Xbox Series X you are looking at roughly a whopping 107GB! The PS5 is a bit less, although more than last gen version with it clocking in at 74GB.

To compare, the Xbox One version is about 58GB, while the PS4 version is 64GB (with all current updates). Seems that the PlayStation 5 version of a next-gen game is once again flexing it’s compression technique (Kraken) as the file size is nearly 30GB less than the Xbox Series X. PlayStation gamers should at least be happy with that, especially considering that the console currently doesn’t support expansion drives yet. Still, it’s a pretty sizable game.

For those unaware of what the Marvel’s Avengers next-gen features are, you can have a look of them below:

  • 4K Native with 60FPS support
  • Faster loading
  • Higher-resolution textures
  • Improved heroics and armor destruction
  • Stochastic screen-space reflections
  • Contact-aware sharpening
  • Higher-resolution translucency 
  • Improved ambient occlusion
  • Improved anisotropic texturing
  • Spatial audio
  • Haptic Feedback (PS5)

Well be sure to have plenty of more coverage today of Marvel’s Avengers, including any news that may come from the Square Enix Presents Digital event.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Avengers Update 1.27 March 18 Live for Future Imperfect 1.5.0 Patch

Crystal Dynamics’ biggest title update is live now! The Marvel’s Avengers update 1.27 March 18 patch is now live, and this is for the Future Imperfect title update that brings Hawkeye, campaign replay and more! Heado on below for the details.

This is also called the 1.5.0 patch, and is includes a ton of gameplay-related changes, bug fixes and more.

Marvel’s Avengers Update 1.27 March 18 Patch Notes:

NEW FEATURES

  • Next-Gen Upgrade: Players who own the PlayStation 4 or Xbox One version of Marvel’s Avengers will be able to upgrade to the full next-gen version at no additional cost. Featuring updated visuals, improved destruction and Heroic detail, significantly faster load times, and more, Marvel’s Avengers on next-gen consoles is a redefined experience. Check out our Next Gen Capabilities trailer for a full breakdown of what you can expect. If you have any questions on your next-gen upgrade, check out our FAQ here.
  • New Hero: Hawkeye: Play the iconic Clint Barton, a master archer and swordsman, who has an arrow for any challenge he faces.  He joins the Avengers with his own Heroics, Intrinsic, Takedowns, and cosmetics that set him apart from the rest of the team. For a full breakdown of Clint’s combat check out our Marvel’s Avengers WAR TABLE Deep Dive on Hawkeye – or go play him yourself now!
  • Marvel’s Avengers Operation: Hawkeye Future Imperfect: Hawkeye’s story takes us to a possible future where all hope is lost. With the help of the rest of the Avengers – and his pal, Lucky – Clint must discover the whereabouts of Nick Fury and prevent the incoming invasion.  Traverse the new Wastelands biome, fight against Maestro, and (most importantly?!) let Lucky know what a good boy he is in Operation Future Imperfect.
  • Campaign Replay: This long-awaited feature is finally here! Marvel’s Avengers’ Campaign Replay allows you to replay the entire Reassemble Campaign from the beginning. While your data tracking campaign progress will be reverted, you will not lose any player progression like XP, character progress, and collectibles obtained up until this point. Currently Campaign Replay does not apply to operations such as Taking Aim or Future Imperfect. We plan to add Campaign Replay to operations in a future update.
  • HARM Room (Custom): Many members of the Community have expressed the desire to tailor the HARM room for a personal Super Hero training experience, so we have now introduced customizable HARM Rooms with this patch! The customizable HARM Room is accessible via the War Table. After a tutorial that will guide you through the process on your first entry into the HARM Room, you can use the console to customize your combat experience with modifiers like enemy types, enemy numbers, different environmental hazards like fire and electricity, difficulty, and buffs! You can use custom HARM rooms to take things slow and learn strategies for new Heroes or turn the dial up and challenge yourself with the Avengers you have already mastered.
  • New Enemy: Cargo Runner Synthoid: Appearing in various places, the Cargo Runner Synthoid is a new enemy who carries items and will try to run away from you. If you manage to chase it down and destroy it, it’ll drop its cargo, which contains resources (and perhaps more).
  • Free Outfit: New with this patch is a free item you can grab from the Marketplace for a limited time! Stretch those arms and get Ms. Marvel’s Night Galaxy Outfit before it disappears into the stars. Tell your friends!
  • Placeholder textures are no longer visible in Enter: The Avengers.
  • Ability counters no longer reset in Kamala’s section of Achilles Archive after interacting with the first terminal.
  • Resolved several issues that allowed some players to go out-of-world and resulted in players becoming stuck.
  • Addressed a rare issue that caused combat banter to trigger outside of combat.
  • Resolved hitching issues that occurred for a small number of players during helicarrier cinematics.
  • Tony is no longer absent at the War Table during the third visit to the helicarrier, which was preventing a small number of players from progress.
  • Players no longer face the wrong direction following a checkpoint reload during Tachyon Breakout.
  • A SHIELD employee at Substation Zero is now 100% more efficient as they are no longer typing on a powered-down tablet.
  • The “Server Hacking” event during Our Town no longer triggers prematurely.
  • Resolved a looping checkpoint reload encountered by a small number of players after falling into the river on Enter the Avengers.
  • Enemy NPCs are no longer visible during the final cutscene of Agents of Midgard.
  • Visual effects for electrical hazards now have a more accurate hitbox indicator.
  • Equipping the Starboost Armor upon returning to the helicarrier for the 4thtime no longer halts progression.
  • Fixed a rare issue where completing the objective of defeating all enemies on the first floor of the Desert Hive mission would not result in progression.
  • Resolved a bug in the Help Dr. Banner campaign mission, where the camera would get stuck in front of the War Table, resulting in the player being unable to move away from the console.
  • Resolved an issue where hero-specific HARM missions were inaccessible for fans who entered the Avenger’s Initiative before starting the Reassemble Campaign.
  • Fixed an issue that prevented some players from playing flashback missions.
  • Fixed various crash, black screen and loading screen issues.
  • Fixed an issue where the More Than Inhuman mission could disappear from the War Table for players with broken save states, blocking progress.
  • Fixed an issue where AI Companions would walk and stop short of a console when instructed to hack them using the ping system.
  • Fixed an issue where the Heroic Gauntlet Mega Hive mission chain would remain on the War Table after being completed, potentially blocking progress.
  • Fixed an issue where the mission The Evil Reborn in the Hive Mind mission chain could remain on the War Table after completion.
    • Vault coordinates are now removed after completion.
    • Elite Villain Sectors are now hidden after they are completed from the mission chain
    • Duplicate Villain Sectors will no longer appear between Factions
    • Flashback Missions can now be completed once daily
    • Improved visibility of rewards at the end of missionsMission QoL Updates:
  • Strike Team members in the Avengers Initiative now see the same animation when NPCs are hit by Thor’s charged range attack.
  • Addressed an issue that allowed players to infinitely respawn during the Heroic Gauntlet if their last eligible hero was in use by another play on the Strike Team.
  • Players no longer become stuck at the Hero Roster after selecting an invite while a “dismiss” prompt is active.
  • Fixed an issue where player stats were significantly dropped a upon picking up or destroying gear in multiplayer Hive missions, rather than stats only changing when intentionally equipping/unequipping gear.
  • AIM defectors no longer take damage before a player reaches them, which could result in a failure state before the mission began.
  • Fixed an issue where a Strike Team of at least three players could be blocked when a player readies up just as the Host leaves the game, triggering a host migration. This results in the mission loading infinitely, only resolving when the other users leave the Strike Team.
  • A temporary change has been made to Quick Match where we now exclude War Zones with a power level requirement from the Quick Match pool. This is to address scenarios where a player who is below the power level requirement of the War Zone Quick Matches with a group and prevents the War Zone from being launched. Players can still matchmake for War Zones with power level requirements by directly selecting the War Zone from the War Table and entering matchmaking for the specific War Zone. We are working on a more robust solution which will be implemented in a future release.
  • Various matchmaking and stability improvements.
  • Hulk’s hair is correctly displayed in the Hulk King outfit.
  • Jarvis VO consistently plays after exiting the Quinjet.
  • SHIELD Cave doors no longer play door opening audio if they are already open.
  • Kamala’s smile is intact after addressing an issue that caused her teeth to disappear in cutscenes when wearing specific outfits including Obsidian, Teenage Hero, Greater Good, and Jersey Girl.
  • Also resolved a rare bug that would cause Kamala’s eyelashes or other small details to disappear when wearing an outfit with a mask.
  • Kamala no longer leans against an invisible surface in the Science Lab of the helicarrier after returning post-campaign.
  • Fixed a loading issue during Evil Reborn where ceiling assets would not load until a flying player was in close proximity to them.
  • Your hero no longer disappears when running up against a wall at the start of the Endless Abyss mission.
  • Resolved an issue where lighting can appear on the ground without a source during the Masks mission.
  • Iron Man’s cape now correctly displays in his Iron Knight Outfit during a cutscene in the Masks mission.
  • Dr. Lyle Getz’s VO is now properly synchronized to his facial animations during his Dreadbot boss fight.
  • Captain America is no longer intermittently wearing a helmet when he should not be during the A-Day prologue.
  • Ensured audio correctly plays with Kate Bishiop’s Campfire and Drummer Girl emotes.
  • Removed a handful of unintended placeholder assets in the game and addressed various collision/floating issues on environmental assets.
  • Various visual effects fixes

USER INTERFACE

  • Thor, Captain America, and Iron Man no longer T-pose for a few frames after being selected.
  • We made changes to improve loading time of character models in the menu.
  • Improved load times for players switching between Heroes in Outposts, via the Hero Terminal or War Table.
  • Addressed a bug causing a player’s health bar to disappear at the end of the Masks mission.
  • Challenge Card prompts can now be dismissed by mouse and keyboard users.
  • Vault Interact prompts no longer erroneously appear when using the Hulkbuster.
  • Fixed an issue that occurred after patch 1.4.0b, where S.H.E.I.L.D. Faction Daily Villain sector missions showed up as completed, halting the user from doing them.
  • Fixed a rare issue where players received an erroneous message about their inventory being full.
  • Added new notifications to Gear slots to let players know when they have a new item.
  • Wartable mission panels have been updated to prevent them from going off screen.
  • Cursor Improvements: The hit area has been reduced to the size of the cursor to provide better accuracy for what is being highlighted.
  • Fixed an issue where D-pad controls were being displayed incorrectly in the Controls Configuration menu after the player remapped them. Display controls now reflect the saved mapping.
  • The Marketplace is now also accessible from the Character Menu and will now highlight new content when accessed.
  • We removed player info and icons from the Nameplate art to let them shine!
  • We changed the layout of the Social Menu so Nameplates align with hero placement to more clearly associate them.
  • Fixed various localization, text, and subtitle issues.
  • Iron Man no longer becomes invincible when entering the Hulkbuster as it despawns.
  • AIM Aerokeepers no longer float after being defeated in the mission Private Eye.
  • Kate can now vault over the blue shielded Aegis Reapers when she faces them in the mission Out of Shadows.
  • Fixed an issue where sometimes, enemies can vanish in a “Defeat Enemy Squad” event, thus ending it without proper completion.
  • Drones no longer spawn in containers holding Inhuman NPCs.
  • “Iron Man does not get stuck in a falling animation when flying at a window ledge in the Menace at Large mission.
  • Aegis Dreadbots no longer spawn in undesired locations such as on top of pillars during the Menace at Large Villian Sector mission.
  • In the mission To Tame a Titan (Elite), Warbots no longer become immune to damage during the second phase where players attack the Warbot’s head”.
  • Players can no longer clip through the forcefield during the Super Adaptoid fight in the mission Resolution.
  • Removed an invincible turret during the Abomination fight in the mission Gathering of Evil.
  • Resolved an issue where AI companions could not revive players at certain locations in the Young Avenger mission such as near walls or railings.
  • Drones now properly take elemental damage.
  • Companions no longer go missing after elevator transitions.
  • Fixed an issue where the high value target during the Bad Blood mission can disappear, leaving only a target indicator.
  • The audio on Iron Man’s repulsor attacks no longer goes up in pitch when used in War Zones.
  • The Cryo Adaptoid’s slam attack has been balanced so that the dodge window matches the animation and prompt.
  • Resolved an issue that occasionally prevented Captain America’s parry from triggering when attempting to parry a Stiletto Riotbot’s melee attack.
  • Players no longer move involuntarily in the enemy’s direction when attempting to vault an enemy while locked on.
  • Completion of the “Sabotage Turbines” objective no longer stalls for several seconds after completion.
  • Status effect meters, which help indicate how much status is left to inflict on an enemy, now appear during Taskmaster and Abomination Villian Sectors.
  • Fixed an issue on Stadia where players are occasionally sent directly from “Down But Not Out” to Spectator mode.”
  • Implemented a fix to keep Elite Peacekeeper’s missiles from going invisible.
  • Addressed a rare issue where Taskmaster would stop attacking during a Villain Sector encounter.
  • The camera properly aligns while aiming Kate Bishop’s bow after being interrupted during the Equalizer animation.
  • Resolved an issue that caused heroes and enemies to become misaligned during takedown finishers.
  • Fixed various companion AI issues.
  • Iron Man & Kate Bishop’s HIVEMIND and Priority Mission gear sets have a chance to be equipped with Cryo ranged perks.
  • Priority Mission gear now has a small chance of coming with Cosmic perks.
  • Fixed an issue where an array of Priority Missions were being marked complete prior to players attempting them, resulting in lower completion rewards
  • Fixed an issue where Rare Yellow ISO-8 drops with a mix of different stat types rather than pure Valor.
  • Fixed an issue where the game would crash if a player interacted with a Vendor before their goods refreshed, then went offline. When the time came for the goods to refresh, an alert would populate, but not download the new content since the user was offline.
  • Fixed an issue where certain achievements – including Holding it Down” and “The Best Around,” – were impossible to complete at power levels exceeding 130.
  • Mission Rewards:
    • Awarded gear shows up consistently on the mission complete screen
    • A gear chest no longer spawns in an inaccessible location on Breakout.
    • Removed pattern rewards from the Mega Hive as part of a larger work-in-progress initiative to decrease randomness in obtaining cosmetics. In the future, the cosmetic vendor system will be updated to include many of these cosmetics, giving more agency to what the player earns. To compensate, the Unit amount awarded has been dramatically increased upon completing step 8 of the Mega Hive.

     

  • Perks:
      • The remaining areal perk adjustments include:
        • Aerial Impulse: Changed from 12-15% stun damage to always be 15%
        • Aerial Boon: Changed from 4-6% Increased critical chance to always be 6%
        • Aerial Quake: Changed from 12-15% stun damage to always be 20%
        • Aerial Blessing: Changed from 10-12% critical chance to always be 12%
        • Aerial Berserker Blitz: Changed from 12-15% increased damage to always be 15%

         

        Removed the spread on effectiveness for all in-air perks, such as increased stun damage, increased critical chance, and increased damage. Instead of randomness affecting the quality, the perk always drops at a set percentage now and potentially an increased percentage. As an example, the perk Aerial Berserker Breaker found on minor artifacts – which increases melee damage in the air – is no longer a spread between 5-10% bonus damage, but instead a flat 12%.

     

  • Iron Man and Black Widow now have a previously missing status effect on their light and heavy attacks:
    • Example: Black Widow can now see status effects on her light Signature Attacks for Shock, Cosmic, Gamma, Pym, and Plasma.
    • Example: Iron Man can roll perks that increase status damage from any unaimed heavy attack.

     

  • Hero Challenges:
    • Dreadbots now count on Challenges requiring players to stun enemies.
    • Black Widow and Kate challenges requiring hitting enemy weak points with ranged attacks now trigger properly.

     

  • Additional items added to non-featured content in the Marketplace – they can be accessed in each Hero’s cosmetic menu, with unpurchased items locked.

Don’t forget, a Square Enix showcases is happening now which should reveal more about the game’s future.

Source: Avengers Square Enix

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Square Enix Presents 2021 Livestream – Watch It Live

Square Enix is about to unleash game announcements, title reveals and more today with the publisher’s digital showcase event! If you want to watch it, head on below for the Square Enix Presents 2021 livestream!

The event starts at 1 pm ET/9 am PT and will last about 40 minutes long.

Here’s some of the confirmed stuff making an appearance:

  • Outriders™, the high-intensity RPG-shooter set in an original dark and desperate sci-fi universe, coming out on April 1
  • Balan Wonderworld™, which arrives on March 26
  • The ongoing celebration for the 25th anniversary of TOMB RAIDER®
  • Marvel’s Avengers, the story-driven, third-person action-adventure game from Crystal Dynamics
  • Upcoming action shooter Just Cause® Mobile
  • New mobile game announcements from the award-winning Square Enix Montréal studio
  • A look at a few of the whimsical games from Square Enix sister company TAITO

Same as before, tune in here on MP1st for the latest news and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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King of Fighters 15 Terry Bogard Trailer Brings the Fan Favorite SNK Fighter Back

Get ready to brawl it out once more with one of the most beloved fighting game characters ever made, as SNK has just revealed a new trailer for The King of Fighters 15 — and the game welcomes Terry Bogard back into the fold as the latest fighter to join the growing roster!

Here’s the trailer below courtesy of SNK!

As a long time mainstay of the series and the main character of the Fatal Fury franchise, Terry Bogard has been around for nearly 30 years beginning with the first Fatal Fury game released in November of 1991. Since then, he has appeared in almost every King of Fighters and crossover game SNK has worked on and produced, and his popularity has only grown thanks to his laid back and friendly personality and his penchant for screaming his special moves with a Japanese American accent.

For KOF 15, Terry returns to his fan favorite sleeveless truck driver attire — which is still a pretty recognizable look that has been used in the Capcom Vs SNK series and even more recently in Super Smash Bros. Ultimate! His reveal trailer here also coincides with the character’s fictional birthday — which is listed as March 15 by SNK!

If you missed out on the last trailers and news for King of Fighters 15, check them out here.

The King of Fighters 15 is scheduled to be released some time this 2021!

Tim Villasor

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