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Rainbow Six Siege Update 1.89 August 3 Brings Y5S2.3 Changes

While PC players got it earlier, Ubisoft has now released the Rainbow Six Siege update 1.89 August 3 patch! This brings the Y5S2.3 (Year 5 Season 2.3) changes, which includes Operator tweaks and bug fixes and more.

Rainbow Six Siege Update 1.89 August 3 patch notes:

UPDATES

IN-GAME NOTIFICATIONS

Some updates to the notifications system to help make future popups less spammy.

APAC 2SV

After August 11, 2020, 2-Step Verification will be mandatory for ranked on PC in APAC. If you have not activated 2SV prior to this date you will be locked out of the Ranked queue until 2SV is activated on your account.

Go activate 2SV under the account management section at https://account.ubisoft.com!

GAMEPLAY UPDATES

For more information on balancing changes, see our Designer’s Notes.

BALANCING

GRIDLOCK

If you’ve ever stepped on a Lego…this hurts worse.

By making her gadget a bit more enjoyable to use, we’re looking to make Gridlock players’ lives a bit easier.

  • Lowered Gridlock’s Caltrop deployment time to 9s (down from 13s).
  • Lowered the individual Caltrops deployment time to 0.45s (down from 0.7s).
  • Lowered the range of random deploy variation to 0.05s (down from 0.1s).
  • Added a delay of 0.45s before the deployment sequence starts (previously no delay).

ORYX

The Rainbow 🐐 has goat to dash.

We want to let Oryx make more use of his dash, and added mobility and durability will hopefully make him a bit more fun to play.

  • Using his dash through a soft wall will not deplete all the dash charges.
  • Increased Dash refresh time to 12s (up from 8s).
  • Dash recovery time for all dashes is now 0.5s. (Previous recovery times: soft wall = 1s, enemy = 0.7s).

FUZE

Hide the hostages!

Giving Fuze a bit more presence and utility with an additional charge.

  • Increased the number of cluster charges to 4 (up from 3)

GAMEPLAY

PUSHBACK MECHANICS

To maintain consistency with softwall interactions, we’re giving enemies that are pushed through walls the same feedback as when Oryx dashes through them.

  • When pushed through a wall by Nomad’s airjabs or Oryx’s dash, players will receive the same feedback and rtake the same damage (5 hp) as when Oryx dashes through a soft wall.

BUG FIXES

  • FIXED – Missing anchoring decals from Ace’s SELMA.
  • FIXED – Ace’s SELMA can get stuck when thrown in a certain way at some beams, becoming unrecoverable.
  • FIXED – While grappling through a window or hatch, Amaru can aim faster with her LMG if she times her sprint and ADS buttons just prior to landing.
  • FIXED – IQ’s gadget will not display the outline and distance of Melusi’s Banshees.
  • FIXED – Zofia’s concussion grenades are impacted by external explosions and can bounce away from the target location.
  • FIXED – Flattening the doorframes and windows on all maps.
  • FIXED – Floating and indestructible wooden squares after destroying some walls on Yacht.
  • FIXED – Gunshot sounds are muffled when shooting from inside 1F Technical Seating of Plane.
  • FIXED – Various menu/UI fixes.
  • FIXED – Various cosmetics fixes.
  • FIXED – Various Lighting issues on maps.
  • FIXED – Various shop visual and cosmetic fixes.
  • FIXED – (PvE) Interaction between Ace’s gadget and AI.

Don’t forget, you can check out the Designer Notes here which explains the changes in-depth.

Source: Ubisoft

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Alex Co

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Next State of Play Announced by Sony for This Thursday

Excited to hear more about the PS5? Well, we don’t have to wait long as the next State of Play is happening this Thursday, August 6! Unfortunately though, Sony has confirmed that there will be “no big PS5 announcements,” which means we can rule out knowing the price and release date of the next-gen console.

Here’s what Sony tweeted just now:

Sony says the episode will be around 40+ minutes, and there’s plenty of gameplay footage and other game updates. Regarding the show, Sony says the focus is “squarely on showcasing some cool upcoming games coming to the broader PlayStation ecosystem.” So no pre-order dates, hardware reveals or other stuff are coming.

The next State of Play airs Thursday, August 6 at 1 p.m. PT/4 p.m. ET/9 p.m/ BST/4 a.m. HKT. Same as always, people can watch it on YouTube or Twitch, or here on MP1st as we’ll be sure to post a livestream link up once it’s live.

What are you hoping to see in the upcoming State of Play episode? Personally, I want to see or hear more about how PSVR will work or whether we can expect a new upgrade for it that’s less cumbersome in terms of connections (wires).

More PS5 Reading:

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Alex Co

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Elite Dangerous Update 1.48 August 3 Flies Out

Frontier Developments has released a new patch for Elite Dangerous and it addresses quite a number of known issues. The Elite Dangerous update 1.48 August 3 patch is now live and you can read the complete patch notes below.

Elite Dangerous Update 1.48 August 3 patch notes:

Mining

  • Fixed an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted
  • Fixed issues related to diminishing returns for commodities in overlapping hotspots

Crashes and Stability

  • Fixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times (potentially long enough to cause a disconnect)

Fleet Carriers

  • Fixed an issue which stopped Fighters being restocked from a Fleet Carrier
  • Fixed a number of issues related to Fleet Carrier positioning:
    • Better enforcement of the 16 carrier limit per body
    • Preventing departing Fleet Carriers from taking up one of the 16 slots from the body they’ve just left
    • Further work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers

Known Issues

Fleet Carriers

  • When opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name. These characters will need to be manually deleted to prevent them being included.

Please note that the above notes are liable to change as adjustments are made and changes are added or removed. Tweaks may be made up until the time of launch.

Note that these are the issues described in the Known Issues post from earlier.

Source: Frontier forums

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Alex Co

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Infinity Ward Says It’s a “Priority” to Reduce Size of Modern Warfare, Says Season 5 Will Shrink Overall Size

If you’re a Call of Duty: Modern Warfare player, you’ve no doubt noticed that the game eats up a ton of disk space regardless of the platform you play on. And with Season 5 set to roll out in the next few days, some might be worried that it’ll take a ton more space.

Well, there’s some good news, and bad news. Production Directot at Infinity Ward Paul Haile confirmed that the Modern Warfare Season 5 download file would be big, but that it will shrink the overall file size.

In addition to that, Haile states that reducing the file size for Modern Warfare and Call of Duty: Warzone is a “priority” for the studio. Check out the full statement  from Haile below, in an easier to read format (compiled tweets).

hey all – season 5 is coming soon, and its big. with the update we’re including all the new content for the season as well as optimizing our asset packs.

this means the download will be big, but the overall size of the game will actually shrink on your consoles after you download the patch, even though we’re adding a bunch of new content for the season.

its a priority for us to keep working on reducing the overall size of MW & WZ on your hard drives, but at the same time also delivering new seasons for everyone to enjoy. we’ll continue to work on this and keep pushing space reductions out with future updates.

This is definitely good news, as a single game shouldn’t eat up 200GB of a harddisk.

Speaking of Season 5, check out the leaked weapons for the upcoming season right here.

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Alex Co

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Digital Extremes Explains Why They Choose to Focus on the Infested for Warframe Heart of Deimos

The next Warframe expansion, the Heart of Deimos has finally been revealed and with it comes many questions that fans may have, one of them being why focus on the third faction known as the Infested?

In a closed-door stream session, Digital Extreme’s Live Operation and Community Director Rebecca Ford, explained the reasoning as to why Heart of Deimos will focus on the Infested faction.

“We’ve never taken the plunge on giving the Infested a proper, contextualizing, deep, expansive world, so it was only logical for us to take what we know about the infested and make it as interesting and as beautiful, but also gross as possible. They’re our third faction, and they haven’t received the attention the other two had, and it was very much time for the infested to get a deep dive.”

She continued later explaining a bit more on this along with how Heart of Deimos will fit in the grander picture of Warframe.

“We knew we wanted to give the infested an open world, we’ve treated the Grineer with the benefit of having their own open-world and then we did the Corpus, and then when it came time to take a look at the infested we wanted to provide them with essentially a living, breathing open world. And to learn from the first two, it came down to density, space, activity, and fast travel basically. So in this round, we have a much more vertical open world, it’s more canyon base and there are going to be procedural tunnels underneath of it, which utilizes Warframe’s classic procedural dungeon system that also have a fast travel mechanic.” Rebecca continues, ” Unlike the two other open-world we are actually starting off this one off with the open world itself being the debut and then you learn more of the town and it’s people after. So we sort of flipped the recipe over to introduce players to the gameplay space first and then leave the character and mystery so that the story progression is a bit more earned in terms of who you meet and what they meet to not only the open world but more importantly Warframe at large. There’s going to be a connectivity to the story to the stakes of the world in this open-world that we’re doing versus the other ones. “

As mentioned by Rebecca, the usually Warframe content releases involved releasing lore-based missions leading up to the open-world releases of the past two. This is, however, changing with the release of Heart of Deimos as the open-world will be the first set of content dropping with additional lore pieces coming in later. It certainly is an exciting change-up from Digital Extremes, and will no doubt determine how future expansions get released. Warframe Heart of Deimos is releasing on August 25 for all platforms the title is available on.

If you’re interested in other Tennocon 2020 related news, be sure to visit our official hub page for the event: Tennocon 2020

Check out gameplay footage of Heart of Deimos to see what’s coming later this month, and we’ve posted the abiltities of the upcoming Warframe as well.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Rumor: PS5 Controller Battery Life to Be 3-4 Hours Longer Than DualShock 4

Are you tired of constantly recharging your DualShock 4 and hoped that the PS5 controller called the DualSense haa a better battery life? If so, you’ll love what this latest leak claims regarding the PS5 controller battery life.

Over on the PS5 subreddit, a user claims that a person they know has tried out some hands-on time with the DualSense, and they talk about the d-pad and the main buttons feelimg similar to the DualShock 4 with no differences overall, though the Touchpad feels more responsive. This report also mentions how the PS5 controller battery life is said to be 3-4 hours longer tha the DualShock 4!

Its from u/viper_on_fire, the person who had the dualsense in hands and posted it in this subreddit, but then deleted it. they tried the controller and he told me what he felt with it The Buttons: The D-pad and the main buttons feel similar to the dualshock 4 with no differences overall However, the Touchpad does feel more responsive and clicky as he tried it. The triggers are interesting, the L1 and R1 dont click, they push down as they’re triggers, the L2 and R2 however, felt harder to push down than normal, even without the tension points activated. Battery Life: They noted that it averaged around 3 to 4 hours more than the dualshock 4 The Comfort of it: They noted that it is much more comfortable than the dualshock 4 and less bulky overall, they even noted that it was more comfortable than the Xbox one controller in thier eyes. Haptic Feedback and the Microphone: They told me that they didnt get a chance to play with those features around, however they did tell me that they would try it in a later point and that they would notify me. Other Stuff: The Lightstrip is much dimmer than the dualshock 4’s lightbar They also noted that PSVR wont support this controller due to not having a lightbar. Note: i had to delete the previous one due to the fact he didnt like to reveal himself, now that he got to, i decided to repost it

The person who posted this also backed it up by posting a video of a DualSense controller showing the front and back. Same as with any unverified info, treat this one with a bag of salt. That said, I wouldn’t be surprised if the battery thing is true, given one of the major complaints everyone had regarding the DualShock 4 was the battery life; it’s only natural for Sony to address it for the PS5.

Would you be happy with the DualSense if it offered 3-4 more hours of game time compared to the DualShock 4 or is that not enough? Let us know your thoughts on this “hands-on impressions” down below.

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Alex Co

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UFC 4 Ratings Update After Each Fight to Be Handled by Daniel Cormier

Just last week, EA gave us an early look at the fighter ratings for UFC 4. Not only that, but it’s also been revealed that players can expect a fighter update after every match to reflect the latest event! While we don’t know how much of an impact each event will have to the fighters, we do know that the UFC 4 ratings update will be handled by none other than Daniel “DC” Cormier!

If you’re a UFC or MMA fan, then Daniel Cormier needs no introduction. He’s the former UFC Heavyweight Champ, and former UFC Lightweight Champ. Cormier is only the second fighter in UFC history to hold titles in two weight classes simultaenously. He can add UFC 4 ratings adjustor and “game voice” to his resume as well!

In big real world UFC moments, we’re going to be handing the reins of our ratings over to Daniel Cormier who will decide whose ratings go up, and whose go down. If you want your favorite fighter to be a 5 star fighter, you’re gonna have to take that up with DC. Safe to say he’s pretty excited about this…

In EA SPORTS™ UFC 4, we teamed up with DC to make sure the game is as authentic as possible by mirroring UFC fighter’s up to date stats depending on how they perform in real life fights. There’s no one better to be the expert on UFC 4 fighter ratings than two-time UFC champion, Daniel Cormier.

Don’t forget to check out our first look at Career Mode in UFC 4 right here.

UFC 4 will strike its way out this August 14 on the PS4 and Xbox One.

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Alex Co

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Modern Warfare Season 4 Anthem Trailer Recaps Some of the Action

Call of Duty: Modern Warfare fans, in just a few days, Season 5 of Infinity Ward’s shooter will  be upon us! Before we leave Season 4, check out this newly releaed Modern Warfare Season 4 anthem video that gives us a quick recap of sorts of the action in Modern Warfare and Call of Duty: Warzone!

Expect lots of vehicles exploding, tweets, crazy reactions and more. Of course, this highlights Warzone more than Modern Warfare, but that’s understandable given how successful Warzone has been so far. Speaking of Season 5, the upcoming weapons for the season has been leaked and it’s an SMG and assault rifle!

Season 5 of Modern Warfare and Warzone starts August 5 on all platforms. Aside from the new season, we’re also expecting a reveal of this year’s Call of Duty to happen every soon, given official cross-marketing promos for it are being prepped for release as we speak.

Once Season 5 is out, we’ll be sure to let our readers know ASAP!

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Alex Co

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Meet the 44th Warframe – Warfame Xaku Abilities and Ultimate Revealed

The newest Warframe has been announced! Meet Xaku, the community created broken Warframe all about that good ole void energy. Making its debut during this year’s Tennocon, here’s a breakdown of Xaku abilities and ultimate.

Inspired by the fallen Warframes of the Void, Xaku is a void focus frame, designed from the culmination of ideas of the community as part of the create your own Warframe event. Xaku has quite a bit of abilties, which you can read up down below.

Xaku Abilities

  • Xato’s Whisper – Imbues all of Xaku’s weapon with additional void damage. melee
  • Grapes of Lock – Creates tendrils form the void that disarm a limited number of enemies target and steals their weapons for Xaku to add to it’s arsenal and auto fires with void energy.
  • The Lost – Made up of three distinct Warframe abilities from the three fallen Warframe.
    • The first ability is called deny, a void shockwave that shoots out a void beam that deals direct damage or creates a CC if the target survives.
    • The second  ability is called “Accuse”, and creates a radio fisher.
    • Third ability is Gaze and it creates a horrifying scream that any enemy within it’s radius will take a defense debuff.

Xaku Warframe Ultimate

Vast Untime – As described by Digital Extreme’s Community Director Rebecca Ford, Vast Untime is a radio self-destruct ultimate that puts Xaku in a skeleton state. Players can freely run around and play as they normally would, and upon self-destructing any stratanel of your body will take damage, be weak to void damage, and be slowed. While in the form you have a 75% damage reduction, and you move faster.

For those interested in seeing the new frame in action you can watch nearly 9-minutes of gameplay down below.

Xaku will be launching on August 25 with the Heart of Deimos expansion. So what do you guys think of Xaku abilities and ultimate? Let us know in the comments below! Oh, and don’t forget to visit our Tennocon 2020 hub page!

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Fall Guys Devs Explain PS+ Debut, Has Insanely Hard Trophy They Don’t Expect Anyone to Get

In case you didn’t know, Fall Guys: Ultimate Knockout is set for release this August 4 on PS4 as part of the August free games lineup. In a Reddit AMA (Ask Me Anything), the devs at Mediatonic fielded a ton of questions about the game, and one of these is why the game is debuting on PlayStation Plus as opposed to a regular release.

Here’s what the Lead Game Designer had to say about debuting with PlayStation Plus and why it’s a good idea:

Comment
byu/OliverAge24Artist from discussion
inPS4

Really early on we’d talked about launching on PS+ being the dream because it would give us a ton of players at launch and really fill the servers up. Plus it just gets the game out there into the ether in a way that was really important to us as a premium game. Obviously we’d seen what it had done for Rocket League too- we felt like we were bringing something similarly unique to the multiplayer space, and that hopefully it could have the same effect on us.

When we started talking to Sony they almost instantly brought it up as a possibility which was awesome for us. We can’t want to get everyone playing on launch day!

The studio’s Senior Community Manager aslo chimed in:

Comment
byu/OliverAge24Artist from discussion
inPS4

Sony were really enthusiastic about the game when we showed them an early version of it, and we felt that taking this route would help expose the game to a far larger audience than we could have reached on our own. Also, it’s something that worked super well for Rocket League which has been one of our inspirations.

Keeping line with the PlayStation dicussion, the devs also revealed that there’s a Trophy in the game that’s “very hard” to get, which the studio doesn’t even think anyone will actually earn.

Comment
byu/OliverAge24Artist from discussion
inPS4

We have trophies and one of them is so insanely hard I don’t think anyone will ever unlock it.

We’ll have a full review up once Fall Guys: Ultimate Knockout is out this coming Tuesday, August 4.

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Alex Co

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Warframe Updates Simultaneous Release Is Something the Devs Are Hoping Will Continue to Happen

While console gamers do get the Warfare updates the PC version of the hit free-to-play shooter, it’s usually a few weeks late. Well, that’s about to change with the upcoming expansion, Heart of Deimos, which is the first major Warframe update seeing a simultaneous release on all platforms.

This is a pretty big deal, as we mentioned already that console players typically have to wait two to three weeks before the release of an update due to the certification process. This means that console players are always lagging behind, though with Warframe it’s a bit more manageable as releases typically aren’t far off. While Heart of Deimos may suggest that future updates will follow the same release, that may not be entirely so as Digital Extremes made a brief comment about this.

In a closed pre-Tennocon 2020 stream that we took part in, we asked Digital Extreme’s Live Operation and Community Director Rebecca Ford concerning the matter of future game updates and their releases, here’s what she had to say.

MP1st: With Heart of Deimos releasing on all platforms at the same time, is this something we can expect to see more of, at the very least with bigger content updates?

Rebecca Ford: To be completely honest, I hope so and this will be an experiment that if it goes well would likely directly address that question moving forward. It’s difficult to make those decisions without a really strong test of the experiment, so ultimately however this goes will determine the answer to your question.

Speaking of Heart of Deimos, it’s set to come out later this year, and we have all the details straight from Tennocon right here.

Let’s hope that Digital Extremes gets good feedback from the community that the studio will consider releasing every update simultaneously on every platform moving forward.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warframe Heart of Deimos Gameplay, Details & Screenshots Gives a Peek at What’s Coming

Today, during Tennocon 2020, Digital Extremes announced that the next big Warframe expansion, Heart of Deimos will be out this August 25! If you want a peek at what’s coming, we’ve posted over 30 minutes of Warframe Heart of Deimos gameplay, details and even screenshots!

Heart of Deimos follows Digital Extremes’ two previous open worlds, Plains of Eidolon and Fortuna, with a new design twist, connecting an open world on its surface to a procedurally generated tileset underground.

On the moon surface, players will find themselves thrust into the sticky, pulsing, and terrifying hivemind landscape of the Infested faction, where nearly everything feels alive and connected. Giant towering wyrms, silhouetted against the darkened red sky, battle for control overnight and day, while on the ground bulbous pods burst open with Entrati NPCs consumed and transformed by the Infested hive mind or a cadre of belligerent Infested creatures, ready to attack.

Underground, a series of procedurally generated networked tunnels and vertical spaces lead players to further explore the secret origins of the Infested and the twisted Entrati experiments. One remnant from the Entrati’s past works are giant, powerful ‘combat mechs’. These giant war machines might have served multiple purposes in the past but will play a key to players’ survival against a relentless enemy on their home planet. Players will fight against and in them!

Tenno will discover their K-Drives (introduced in Fortuna) upgraded to living ‘Infested hoverboards’, while re-experiencing open-world gameplay elements such as conservation, fishing, and Archwing flying and combat. Harbored on the second moon of Mars, Heart of Deimos is located early in the Star Chart progression, making it accessible for new players.

Stay tuned for more Warframe coverage from Tennocon 2020 here on MP1st!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warframe Heart of Deimos Release Date Is August 25, Simultaneous Launch on All Platforms

Ready up Tennos, Digital Extremes has announced the Warframe Heart of Deimos release date! Prepare to venture off in Warframe’s next big open world, the Heart of Deimos, Mars’ second moon launching on August 25 for all platforms.

Showcased during Tennocon 2020 Live, Warframe Heart of Deimos will be heavily centered on the infested, the biomechanical pathogen engineered by the ancient civilization known as Orokin. Heart of Deimos is crafted to give players a deeper dive into the lore of the Infested faction. Down below you’ll find some new details about Heart of Deimos, along with a new trailer and gameplay debut that premiered during the annual Tennocon event.

From the press release:

Weaving the grotesque and the beautiful, old and the new, the Heart of Deimos will propel Warframe into a completely new era — one that now starts with a Cinematic New Player Introduction and has three open worlds to explore. A living moon, the new open world Heart of Deimos unwraps the Infested factions’ murky, complex origins, unveiling the lost Entrati family and the marvels of technology and horror it left behind. With the Cinematic New Player Introduction, new and veteran players alike will feel like they are playing a significant part in a larger universe with greater consequences. And with the newly revealed Helminth Chrysalis System, Tenno can transform their space ninja by transferring Abilities between Warframes, kicking off one of the game’s deepest customization systems yet.

Devastating pilotable mechs (“necramechs”) will thrill players aching for heavy power combat. Exploration into the densely packed, vertical “fleshscape” of Deimos will aim to surprise with Infested “K-Drives”, combining hoverboard mobility with shooting firepower, for a whole new combat dynamic.
Heart of Deimos features a wealth of even more eye-opening features and surprises starting with 2020’s second Warframe, the imaginative community-designed, gender-neutral Xaku. Unveiled in Heart of Deimos, Xaku wields the power of the Void, assembled into a trio of different Warframe visuals and functions. Following in the footsteps of Protea, Xaku is the 44th Warframe.

The Heart of Deimos release date will be August 25, and for the first time ever in Warframe’s history, it will be launching simultaneously on all platforms. Yep, you read right, for the first time in 7 years, all players will be able to enjoy the newest content on the very same day. Typically, the PC would see earlier releases with the console’s updates arriving two to three weeks later. No details on whether this would become a new norm for the team, though we certainly hope so.

The Heart of Deimos will be releasing for Warframe on August 25 for the Nintendo Switch, PS4, Xbox One, and PC. We’ll be sure to have the latest Warframe patch notes once they go live later this month. For now, be sure to keep a tab on our Tennocon 2020 coverage throughout the day! You can do so by visiting our official hub page: Tennocon 2020

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Guilty Gear Strive PS5 and Steam Versions Announced, New Characters Revealed

Guilty Gear Strive PS5 and PC versions have been announced by Arc System Works along with the return of a beloved character and a new one.

Leo Whitefang, a longtime fan favorite, will be making a return to the series in addition to the newly announced character, Nagoriyuki. You can get a glimpse of his in action in the trailer down below.

Leo Whitefang description:

Leo is one of the three “Allied Kings” of the Allied Kingdom of Illyria, and is responsible for the governing of Europe, the Middle East, and Oceania. He is also an accomplished warrior in his own right, with a relentless fighting style.

Nagoriyuki description

Nagoriyuki  is the newest addition to the Guilty Gear universe. A vampire with a number of unique and powerful abilities, he wields a huge sword with impressive skill in battle and slashes at his enemies with punishing blows.

About Guilty Gears Strive:

Guilty Gear –STRIVE– is an upcoming game in the Guilty Gear series that was announced at Evo 2019. It will be the seventh mainline installment, and overall its twenty-fourth release. Not much is known about the game, aside from Daisuke Ishiwatari stating that it will be “a completely new Guilty Gear“.

Retaining the franchise’s 2D/3D cell shaded graphics, Guilty Gear Strive is bound to give players some of the best scenarios and ingame effects compared to its previous titles. Originally set to launch this year, guilty Gears Strive currently has no release date other than a target early 2021 launch.  It will be release on PS4, PS5, and PC (steam). No news if a Xbox One or Xbox Series X version is in development.

MP1st Staff

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Rumor: Marvel’s Avengers Will Feature Spider-Man as a Playable Character, But Only on PS4

With Crystal Dynamics already announcing that Hawkeye will be the first hero we’ll see post-launch for Marvel’s Avengers, some might be wondering whether we’ll see everyone’s favorite wallcrawler in the game. If this recent advert from a UK retailer is to be believed, Spider-Man will indeed be part of the roster, but only on PS4.

The ad came from UK retailer Base, which featured text that mentioned “Play as Spider-Man exclusively on PS4.” Check out the captured image below (via PSU):

What’s weird here is, the mention of Spider-Man appearing in Marvel’s Avengers has been pulled entirely. Could this be a premature announcement? Perhaps an error by the retailer? We’ve contacted Square Enix to ask for clarification about this. Note that this is a rumor until confirmed or denied by Square Enix, and as such, should be taken with a grain of salt.

While withholding a very popular character for one platform might be a bit too much, note that Square Enix does have a marketing deal with Sony regarding Marvel’s Avengers. One advantage of this deal is that PS4 gamers will see the Marvel’s Avengers beta a bit earlier than Xbox One and PC gamers. Also, Sony owns the film rights to Spider-Man, and Sony’s first-party studio Insomniac Games also released Marvel’s Spider-Man exclusively on PS4 in 2018, so if this turns out to be true, don’t be that surprised.

If this is indeed legit, PS5 gamers should expect webhead appear on that platform as well, as the game has been confirmed for next-gen platforms as a free upgrade.

In other Marvel’s Avengers news, don’t forget to check out the beta gameplay walkthrough overview to see what we should expect soon.

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Alex Co

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Tennocon 2020: New Warframe Concept Art Released

The first major Tennocon 2020 panel has just concluded and with it comes the release of some brand-new Warframe concept art. Here’s a small taste of what fans can expect to see later this year.

Down below you’ll find several Warframe concept art images that were showcased during the Tennocon 2020 event. Do note that some of these are still a work in progress, however, we now have the final designs for the new Warframes that are launching later this year. These include some for the Xaku, Alchemist Warframe, Protea (now available,) and Wraithe.

The art panel will be one of many panels today during Tennocon 2020 stream. We expect to see plenty of more, including our first look into the next expansion, Heart of Deimos. So be sure to check back as we continue to cover the event, or catch up on our official Tennocon 2020 hub page: Tennocon 2020

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Tekken 7 Season 4 Announced, New Character Teaser Revealed

Bandai Namco revealed in its teaser video for the next season for Tekken 7, that the fighting tournament is not over yet. All of the characters of Tekken 7 will have new fighting moves, and some of those moves were teased in the Tekken 7 Season 4 video.

Tekken players will have something to aim for,  as a new ranking system will come with the new season, and the rankings will be “reset to a certain degree” with this new update.

Bandai Namco also revealed that players will have an improved online experience although nothing much was explained on the trailer on how it was going to be improved. That said, whatever changes the studio makes, it would be a welcome fix to any online Tekken player. One of those fixes was to be able to see if your opponent is on Wi-Fi with their connection status before accepting the match.

There will also be some new DLC characters for this coming Season 4, however only one of those characters was teased at the end of the trailer. People speculated that it’s Kunimitsu, the most ideal character for the silhouette as the character stands on top of a Japanese Architecture with the rising sun. Is she the one? What do you guys think?

Once the official release date for Season 4 is announced other than “Fall 2020,” we’ll be sure to let our readers know.

MP1st Staff

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Tennocon 2020 Livestream – Watch It Unfold Live

At long last, the annual Tennocon event has finally begun! If you want to join in on the fun, check out our Tennocon 2020 livestream below! Join Digital Extremes as they host a live show in celebration to all things Warframe related, giving us a look at the past, present, and future of Warframe, including a sneak peek at the upcoming expansion, Heart of Deimos. Don’t forget, you’ll get a special reward just for watching too!

Down below you’ll find the official stream for Tennocon 2020 along with a full schedule. The event is currently set to run for a little over six hours, with the main event being the digital edition of Tennoconlive. It is here where Digital Extremes plans on making all their major announcements, though we definitely suggest paying attention to some of the earlier showings as they’ll have some surprises.

Warframe – Twitch

Ninjas Play Free! www.warframe.com Available on PC, PS4, Xbox One, and Nintendo Switch.

Tennocon 2020 Livestream Schedule

  • 12:30 PM ET Welcome to TennoCon 2020
  • 1:00 PM ET The Art of Warframe (pre-recorded)
  • 2:00 PM ET Sounds of the System (pre-recorded)
  • 3:00 PM ET TennoCon Community Art Show
  • 4:00 PM ET TennoTrivia
  • 5:00 PM ET TennoLive Digital Edition
  • Directly following TennoLive Summer Game Fest interview with Rebecca and Steve

If you can’t watch the stream, be sure to check back here on MP1st as we will be covering the even and publishing all major announcements. You can keep tabs on all the news coming out of Tennocon on our official hub page: Tennocon 2020

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Modder Pushes Halo 1 to Its Limits to Create the Longest Warthog Ever

Have you ever used a Warthog in Halo and wanted it to be able to hold an entire army of soldiers? If the answer to that is yes, then this might be up your alley. YouTuber InfernoPlus has modded Halo 1’s Warthog to be as long as a limo or longer! If there’s an award for the longest Warthog, this is hands down, the winner.

Check it out in action below, and we’ve included a picture of it as the longest version a player can make using the mods (shown as the featured image above).

Yeah, I know it looks crazy. You can check out a more “realistic” version of it in the video below.

According to the Patreon, this mod can be used on the PC versions of Halo: The Master Chief Collection, and the vanilla Halo — both for PC, of course.

Not bad, right? This is more funny than being actually functional but at least you and all your pals can ride in one car.

In other Halo news, details regarding Halo Infinite’s multiplayer has surfaced today, as 343 Industries has confirmed that the multiplayer will be free-to-play, and will run at 120 frames-per-second!

If you got a cool mod for a game, hit us up via email and we’ll feature it on the site.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Explains Why Star Wars Squadrons Is Priced Lower Than Usual

While games are usually priced at $60 per copy, that doesn’t seem to be the case for the upcoming flight sim, Star Wars Squadrons. In EA’s latest quarterly earnings call, the publisher explained why Star Wars Squadrons is priced lower than usual.

Here’s what Blake Jorgensen, EA COO had to say when asked about it:

Mario Lou: That’s great. I haven’t asked the second one yet. That’s very helpful, Blake. So the second one is on Star Wars. Can you provide some color behind the decision process regarding pricing squadrons at $40 with no additional MTX? So I do think all games are not created equal, so overall I’m surprised how the standard has been for $60 video games in the last years 15. So why go $40 all in and not free to play or just in general what are your thoughts on potentially pricing next gen titles at a higher price point of $70 instead of $60.

Blake Jorgensen:Yes and I’ll have Andrew just sort of help out on this as well because it’s important here for both of us. I mean we always look at the top — the games and we want to make sure we are providing the greatest value for our players. And games all have different scales and most of our games right now have huge scale. We designed this game to really focus on what we heard from consumers, which is one of their greatest fantasies and that’s to be able to fly ex wing fighter, fly fighter and be in a dog fight and so it doesn’t have the breath of some of our games but it is still an incredible game and so that’s why we chose to price it at a slightly lower level to also allow access to as many people as possible who had that Star Wars fantasy.

Well, there you go. At the very least, don’t think of it as a budget title, but maybe as a good thing that it costs less to play the latest Star Wars game?

Star Wars Squadrons will launch with six maps and won’t offer microtransactions, and will fly out this October 2 on the PS4, Xbox One, and PC.

Source: SeekingAlpha (login required)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.