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Battlefield 1 Update for April Is Full of Bug Fixes and Tweaks

DICE has rolled out a new Battlefield 1 update, and while there’s nothing new in terms of content (nope, the new guns datamined aren’t a part of it), there’s a lot of welcome bug fixes and tweaks.

Check out the full list of fixes below.

GAMEPLAY

  • Changed the color of the Infiltrator Elite Class’ flare to respect custom colorblind UI colors.

MAPS AND GAME MODES

  • Rotated the Telegraph Post to face away from the machinery in the final sector of Rush on River Somme.
  • Fixed an issue in Amiens where players could reach unintended areas on top of buildings.
  • Rebalanced Tsaritsyn in the Red Tide Operation, to reduce the likelihood of attackers spawning with direct line of sight of defending team at Point B.

MATCH EXPERIENCE

  • Fixed an issue where the Mid-Round Team Balancer would occasionally assign players to a team beyond the team limit for that game mode.

USER INTERFACE/USER EXPERIENCE

  • Improved loading times into the soldier customization screen.
  • Reduced occurrence of disconnects when trying to join a server.
  • Fixed an issue where the scoring UI would be offset incorrectly when using a 21:9 monitor while spectating.
  • Updated the briefings of Operations to avoid overlapping elements in various resolutions, including 4K.
  • Fixed an issue where the introductory globe animations at the start of the Gallipoli Operation had overlapping UI elements.
  • Fixed an UI issue where capturing neutral flags in Frontlines would be incorrectly portrayed as though the team was reclaiming the capture point from their enemy.
  • Fixed an issue where the Tanker Class icon would not display properly at the end of round.
  • Relocated the Caesar’s Wreath medal to the Combat category.
  • Fixed an issue where several skins for the Model 8 Autoloading did not include the weapon magazine in the thumbnail that displays when players first obtain the skin.

WEAPONS AND VEHICLES

  • Fixed an issue where the first-person sprint animations would break with the Auto and Bull Dog Revolvers.
  • Fixed an issue where the Howell Automatic Sniper played incorrect sound effects when fired.
  • Fixed naming inconsistencies with the Model 1900 Slug.
  • Fixed an issue where K Bullets were playing incorrect sound effects when firing some weapons.
  • Fixed an issue where the user’s camera would stick after deploying into the third seat of the Hansa Brandenburg bomber.
  • Fixed an issue where cavalry could heal other nearby vehicles (even behemoths!) for a short time after applying bandages while on horseback. This healing will now be properly applied only to the rider’s horse.

Source: Battlefield

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PSN Store Sale for the Week Now Live, “Golden Week” Discounted Games Listed

It’s Tuesday, so that means another set of PlayStation games are on the discount block as part of Sony’s weekly PSN Store sale! For this week, it’s called the “Golden Week” sale, and has a few notable titles available at a good price.

Notable RPG Persona 5 and Yakuza Kiwami, Gravity Rush Remastered and more are all at a discounted price. Check out the full list below thanks to Reddit user weebae.

Game Price % Off PS+ % Off
.hack//G.U. Last Recode $34.99 30% $29.99 40%
A Hat in Time $23.99 20% $20.99 30%
Absolute Drift: Zen Edition $5.99 50% $4.79 60%
Accel World VS Sword Art Online $35.99 40% $29.99 50%
Additional Gesture Bundle 2 $3.49 30% $2.99 40%
Aegis of Earth: Protonovus Assault $15.99 60% $11.99 70%
Akiba’s Beat $19.99 50% $15.99 60%
AKIBA’S TRIP: Undead & Undressed $17.99 40% $14.99 50%
ARSLAN: THE WARRIORS OF LEGEND $35.99 40% $29.99 50%
Assault Suit Leynos $11.99 40% $7.99 60%
Atelier Sophie ~The Alchemist of the Mysterious Book~ $41.99 30% $35.99 40%
Axiom Verge $11.99 40% $9.99 50%
BlazBlue: Central Fiction $29.99 50% $23.99 60%
BLUE REFLECTION $47.99 20% $41.99 30%
Chronicles of Teddy: Harmony of Exidus $5.99 60% $4.49 70%
Danganronpa 1•2 Reload $23.99 40% $19.99 50%
Danganronpa Another Episode: Ultra Despair Girls $14.99 50% $11.99 60%
Danganronpa V3: Killing Harmony $47.99 20% $41.99 30%
Dark Rose Valkyrie $19.99 60% $14.99 70%
Deluxe Kit $11.99 20% $11.24 25%
DISSIDIA FINAL FANTASY NT $47.99 20% $41.99 30%
DISSIDIA FINAL FANTASY NT Digital Deluxe Edition $67.99 20% $59.49 30%
DmC Devil May Cry: Definitive Edition $19.99 50% $13.99 65%
DRAGON BALL XENOVERSE 2 Deluxe Edition $39.59 56% $30.59 66%
DRAGON QUEST HEROES II Explorer’s Edition $41.99 30% $35.99 40%
DRAGON QUEST HEROES: The World Tree’s Woe and the Blight Below $27.99 30% $23.99 40%
DYNASTY WARRIORS 8: Xtreme Legends Complete Edition $35.99 40% $23.99 60%
Earth Defense Force 4.1: The Shadow of New Despair $20.99 30% $17.99 40%
EARTH’S DAWN $17.99 40% $11.99 60%
Exist Archive: The Other Side of the Sky $23.99 60% $17.99 70%
Fallen Legion Bundle $17.99 40% $14.99 50%
Fallen Legion: Flames of Rebellion $11.99 40% $9.99 50%
Fallen Legion: Sins of an Empire $11.99 40% $9.99 50%
FINAL FANTASY XV ROYAL EDITION $39.99 20% $33.49 33%
Furi $9.99 50% $7.99 60%
GOD EATER 2: Rage Burst $17.99 70% $14.99 75%
GOD WARS Future Past $29.99 40% $24.99 50%
Gravity Rush Remastered $11.99 60% $8.99 70%
GUNDAM VERSUS $35.99 40% $29.99 50%
Harvest Moon: A Wonderful Life Special Edition $8.99 40% $5.99 60%
Harvest Moon: Save the Homeland $8.99 40% $5.99 60%
Hatoful Boyfriend $5.99 40% $2.99 70%
Hatoful Boyfriend: Holiday Star $5.99 40% $2.99 70%
ICEY $8.99 40% $7.49 50%
INDIE BUNDLE: Shiness and Seasons after Fall $19.99 50% $15.99 60%
Kyurinaga’s Revenge $3.99 60% $1.99 80%
Malicious Fallen $11.99 60% $8.99 70%
Malicious Fallen Deluxe Edition $15.99 60% $11.99 70%
MONSTER HUNTER: WORLD $47.99 20% $44.99 25%
MONSTER HUNTER: WORLD Digital Deluxe Edition $55.99 20% $52.49 25%
Moon Hunters $9.74 35% $4.49 70%
NARUTO SHIPPUDEN: Ultimate Ninja STORM Legacy $41.99 40% $34.99 50%
NARUTO SHIPPUDEN: Ultimate Ninja STORM Trilogy $23.99 40% $19.99 50%
NieR: Automata $35.99 40% $29.99 50%
NieR: Automata 3C3C1D119440927 $8.39 40% $6.99 50%
Nights of Azure 2: Bride of the New Moon $47.99 20% $41.99 30%
NOBUNAGA’S AMBITION: Sphere of Influence $35.99 40% $23.99 60%
Omega Quintet $11.99 60% $8.99 70%
ONE PIECE BURNING BLOOD – Gold Edition $25.34 70% $21.11 75%
One Piece: Burning Blood $17.99 70% $14.99 75%
ONE PIECE: Unlimited World Red Deluxe Edition $23.99 40% $19.99 50%
Persona 5 $32.99 45% $26.99 55%
Persona 5: Ultimate Edition $99.99 20% $87.49 30%
PSYCHO-PASS: Mandatory Happiness $19.99 50% $15.99 60%
Rainbow Moon $5.99 60% $4.49 70%
Revenant Saga $7.49 50% $5.99 60%
Rez Infinite $17.99 40% $14.99 50%
Romance of The Three Kingdoms 13 $35.99 40% $23.99 60%
Romancing SaGa 2 $21.24 15% $19.99 20%
Game Price % Off PS+ % Off
Salt and Sanctuary $10.79 40% $8.99 50%
SAMURAI WARRIORS 4-II $29.99 40% $19.99 60%
Shadow Blade: Reload $5.99 60% $4.49 70%
Shiness: The Lightning Kingdom $11.99 60% $8.99 70%
Star Ocean Till The End Of Time $16.79 20% $14.69 30%
Star Ocean: The Last Hope – 4K and Full HD Remaster $16.79 20% $14.69 30%
Stardust Galaxy Warriors: Stellar Climax $4.99 50% $3.99 60%
STRIDER $4.49 70% $2.99 80%
SWORD ART ONLINE: Hollow Realization $17.99 70% $14.99 75%
SWORD ART ONLINE: Hollow Realization Deluxe Edition $25.49 70% $21.24 75%
TALES OF BERSERIA $26.39 56% $20.39 66%
Tales of Zestiria $20.99 65% $14.99 75%
The Metronomicon: Slay the Dance Floor $13.99 30% $11.99 40%
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs $19.99 60% $14.99 70%
Touhou Genso Rondo: Bullet Ballet $8.99 70% $5.99 80%
Touhou Genso Wanderer $29.99 40% $24.99 50%
Utawarerumono: Mask of Deception $29.99 40% $24.99 50%
Utawarerumono: Mask of Truth $29.99 40% $24.99 50%
Yakuza Kiwami $20.99 30% $17.99 40%
Yasai Ninja $1.19 60% $0.59 80%

The sale will last until May 8, 2018, so there’s a good chance that this sale will be the same for next week. If there’s a Golden Week #2, we’ll be sure to let our readers know. Don’t forget to check out our Deals page to see the latest video game sales available on each platform.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Military Uniform Crate, Map Selection & New Menu UI Leaked in Video

A PUBG Military Uniform crate, map selection options, and new menu UI have been leaked in a new video. The footage shows off the revamped UI, the different storefront, map selection, and more in a short 90-second teaser.

Take a look at what’s coming in a future PUBG update in the video embedded below:

What do you make of these changes? Think it will help navigation and customization? Let us know in the comments below.

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: Skin-Tracker

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Fortnite “Refund This Item” Option Lets Skin Buyers Get Their Money Back

A new Fortnite Refund This Item option has been added to the game. Those who regret buying a particular skin can now return that skin. Each player gets three returns in total, per account. There are some limitations on what can be returned, which are detailed below.

Here’s the relevant section from the Fortnite 3.6 update patch notes:

Self-Service Cosmetic Returns featured has been added.

  • Will allow you to return up to 3 cosmetic purchases for V-Bucks (lifetime).
  • What can be returned?
    • Emotes
    • Gliders
    • Harvesting Tools
    • Back Bling
    • Outfits
  • What cannot be returned?
    • Battle Pass
    • Battle Pass Tiers
    • Starter Pack
    • Founder’s Pack
    • Founder’s Pack Upgrades
    • Loot Llamas (Save the World)
    • Event and Weekly Items (Save the World)

Are there any Fortnite skins that you’ll be returning? Let us know in the comments below!

 

In other Fortnite news, the game’s April Fool’s Day event was subtle yet fun, there’s a Boogie Down contest that rewards players with their own custom in-game emote, and Epic Games is considering adding a Gun Game mode.

Source: Epic Games

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New Xbox One Update Adds 120fps Support, “Groups” Feature & More

A new Xbox One update is scheduled to release in May, bringing 120fps / 120Hz support to the consoles, adding a new “Groups” feature to help users organize their library of games and apps, and more.

Read up on the highlighted list of new Xbox One update features below:

New Xbox One Update May 2018

120Hz Comes to Consoles

In April, we added variable refresh rate, 1440p resolution support, and auto low latency mode. But we aren’t done just yet. In May, we’re adding support for additional panel refresh rates. Gamers with gaming monitors and televisions that support a 120Hz refresh rate can now turn on 120Hz support for 1080p and 1440p output resolutions. This high refresh rate option means you can now take full advantage of displays with 120Hz capabilities.

Group Your Games and Apps

Our fans asked for new ways to organize their library of games and apps. In response, we’re introducing a powerful new enhancement to Pins which we call “Groups.” With Groups, you can create multiple collections of content made up of anything from within My games & apps. You can also assign custom names to each Group, organize and order them, and add individual Groups to Home. Groups will appear across My games & apps, Home, and Guide, so you’ll be able to access your Groups at a moment’s notice. Best of all, Groups are tied to your account, so they will automatically sync across multiple Xbox One consoles. We’ve started you off with a Group that should look very familiar — your Pins!

We’re doing something a little different with the rollout of this feature: Groups will not initially be enabled for everyone in the Alpha ring. In order to gauge interest and collect feedback, we will instead gradually roll out Groups over time within Alpha.

Trim Clips Directly in the Guide

Last month, we added a new sharing feature that helps gamers upload their captured screenshots and videos directly to Twitter. This month, we’re improving on the sharing experience even further; you can now trim your recent game captures directly from the Guide, so you won’t need to switch to Upload Studio to make a quick cut to your saved clips.

Improved Family Settings

Xbox One is also helping parents keep their family safe with updates to family settings. We’re adding a “Details” page where parents can easily find and manage all family settings on Xbox One. Parents will easily be able to tell which family and content settings are set up and configured. Important setting that are turned off or require attention will be flagged as well. Some settings, such as activity reports and screen time limits, can only be accessed through the web: We’ll identify those settings and provide links where parents can easily set them up.

Improvements to the Xbox Accessories App

We’re also modernizing the Xbox Accessories app to make it easier to navigate, and to look and feel more consistent with the rest of the Xbox One dashboard.

Intuitive Button Commands

We’re also making changes to some of the button commands throughout the dashboard. For example, you can now use the View button on Home to edit the order of blocks or reorder items within Groups.  Pressing the “View” button on the main tab of the Guide will also now display additional capture options. If you group your collections in My games and apps by letter, you will now need to select a letter to view all groups.

In other Xbox news, May’s Games With Gold titles have been revealed. Check them out here.

Source: Xbox

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James Fleming

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Mysterious PS4 Update 5.53-01 Rolls Out

Turn on your PlayStation 4 consoles, people! There’s a new PS4 system software update, and it’s a weird one. Weirdly named as PS4 update 5.53-01 (yes, not a typo), it’s just 69MB in size, and what’s more, my PS4 Pro didn’t even reboot when it was installed.

Usually, a PS4 firmware update meant that after downloading, the console would power down, reboot, and then apply the patch. Not so for this one. It just showed a black screen, showed it was being installed, and I was back in the menus of the PS4 again. Heck, it didn’t even “kill off” my suspended God of War play session!

Checking on Reddit, one user has mentioned that the PlayStation Plus sector in their Library is now working after this update, since before it, it didn’t show all his PS+ games. Of course, the standard “This system software update improves system performance” line is being bandied about by Sony once again.

What’s weird here is the naming used; since as far as I know, this is the first time (ever) that Sony used a “01” in a system software update. Is this a naming error? Premature release? Once we know more about this, we’ll be sure to let people know. But then again, chances are this is just a super minor patch to fix a small technical issue that’s as uneventful as the other system software roll outs.

If you notice anything out of the ordinary, please leave a comment below.

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Alex Co

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Fortnite 3.6 Update Patch Notes Detail Clinger Item, Port-a-Fort Improvements & More

The Fortnite 3.6.0 update patch notes are now available, giving players something to read during the latest period of Fortnite downtime. The Fortnite 3.6.0 patch adds the new Clinger item, makes improvements to the Port-a-Fort, and more.

Read on for the full list of Fortnite 3.6.0 update patch notes:

Fortnite 3.6 Update Patch Notes (Battle Royale)

WEAPONS + ITEMS

  • Clinger added.
    • Stats:
      • Rarity: Uncommon
      • Location: Floor Loot, Supply Drops, Supply Llamas, Treasure Chests
      • Explosion Delay (once attached to target): 2.5 seconds
      • Player Damage: 100
      • Structure Damage: 200
      • Radius: 1 Tile
      • Max Stack Size: 10
      • Pickup Stack Size: 3
    • Stick this grenade to an enemy and wait for it to explode after a short duration!
      • Cannot explode in the air.
    • Will cling to any surface or player hit.
    • Will detonate early if a structure it is attached to is destroyed.
  • Reduced chances of finding Remote Explosives in Treasure Chests by ~40%.
  • Minigun adjustments:
    • Increased accuracy by 10%.
    • Decreased recoil by 10%.
    • Increased damage from 16/17 (Epic/Legendary) to 18/19.
  • Greatly improved hit registration of long range Sniper Rifle and Crossbow projectiles.
  • Port-a-Fort improvements:
    • Port-a-Fort tires no longer grant falling damage immunity after players bounce off them.
    • Port-a-Fort trajectory preview now indicates if it will build with stilts and a ramp.
    • Port-a-Fort trajectory now turns red if aimed too high.

Bug Fixes

  • Fixed a collision issue with the Port-a-Fort tires that allowed downed players to hide in them.
  • Fixed an issue where Submachine Guns intermittently failed to reload.
  • Fixed an issue where Cozy Campfire healed for one more second than intended.
  • Fixed an issue where red hitmarkers wouldn’t show when the Rocket Launcher dealt damage.
  • The red light on Remote Explosives can no longer be seen through doors.
  • Fixed an issue causing consumables from Loot Llamas and Supply Drops to exceed the maximum stack size in a player’s inventory.

GAMEPLAY

  • Short fences will no longer block you from building structures.
  • First shot accuracy is now reset when you crouch, uncrouch, or switch weapons.
  • Players now spawn closer to their squadmates on the starting island.
  • Moved the groups of spawn points on the starting island to be closer to one another.
  • Supply Drop balloon health has been adjusted based on playlist:
    • Solo: 500
    • Duo: 750
    • Squad: 1250
  • Supply Drops now spawn twice as high and fall twice as fast.

Bug Fixes

  • Builder Pro
    • Fixed an issue where primary fire could be interrupted when releasing aim down sights.
    • Fixed an issue where sprinting could stop if you switched to build mode and attempted to quickly build a ramp.
    • Fixed an issue causing player’s weapons to automatically fire after placing a structure and switching to the weapon.
  • Fixed multiple issues with Supply Drops:
    • Balloon collision no longer remains after the crate is opened.
    • Supply Drops no longer get stuck on structures, trees, or in the air.
    • Fixed Port-a-Fort tires floating in the air when Port-a-Fort is thrown at a Supply Drop.
  • Players no longer take falling damage when landing on top of tires.
  • Fixed an issue that caused doors to recoil after quickly spamming the interact input when approaching the door.
  • Fixed an issue that switched the wrong building piece to edit mode when attempting to edit a different piece.

UI

  • Self-Service Cosmetic Returns featured has been added.
    • Will allow you to return up to 3 cosmetic purchases for V-Bucks (lifetime).
    • What can be returned?
      • Emotes
      • Gliders
      • Harvesting Tools
      • Back Bling
      • Outfits
    • What cannot be returned?
      • Battle Pass
      • Battle Pass Tiers
      • Starter Pack
      • Founder’s Pack
      • Founder’s Pack Upgrades
      • Loot Llamas (Save the World)
      • Event and Weekly Items (Save the World)

Bug Fixes

  • The Shadowplay Highlights button is visible on the victory screen again.
  • Fixed an issue that prevented the Shadowplay Highlights button to function on the Lobby tab after switching to another tab.
  • Fixed an issue that removed the “Remove Marker” icon from the map.
  • Fixed an issue causing teammates map icons to render under the Battle Bus on the map.
  • Fixed an issue preventing certain inputs from closing the Squad Comms wheel.

AUDIO

  • Improved the sound for multiple Supply Drops spawning together, indicating how many spawned and where they spawned from.

Bug Fixes

  • Fixed the Supply Drop opening sound not being audible from a distance.
  • Fixed an issue causing chest audio to not play in some cases.
  • Sound effects for metal doors now play when closing the doors.

ART + ANIMATION

Bug Fixes

  • Fixed an issue causing parts of Raven’s clothing to stretch across the screen in the Locker.
  • Fixed an issue with the Bitemark pickaxe that prevented the biting physics from working properly.

PERFORMANCE

  • Improved hitching that occurs on player elimination (more improvements coming in v4.0).
  • Resolved hitching that occurred when rendering foliage.
  • Reduced hitches on Mac by including precompiled shaders so they no longer need to compile in-game.

MOBILE

  • Added an option to enable a Fire button (right side of screen), which can be enabled via the setting ‘Use Tap to Fire’.

Bug Fixes

  • Fixed interactions where players failed to revive teammates and open chests.
  • Fixed an issue where resources being gathered were displayed in the wrong location.
  • Fixed an issue in which characters would occasionally move when the map was opened.
  • Fixed an issue that prevented friendly structures from being edited.

For the remaining Fortnite 3.6.0 update patch notes, which include changes to Save the World click here.

In other Fortnite news, the game’s April Fool’s Day event was subtle yet fun, there’s a Boogie Down contest that rewards players with their own custom in-game emote, and Epic Games is considering adding a Gun Game mode.

Source: Epic Games

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James Fleming

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Capcom Bringing Back Dead Rising Franchise

While Dead Rising 4 didn’t exactly set the sales charts on fire, it seems Capcom is still bent on bringing a new entry to the franchise with a new Dead Rising game. This little nugget was buried under the Puzzle Fighter announcement that the mobile game was set to close.

Over on Capcom’s blog, Capcom Game Studio Vancouver made the announcement that due to the studio focusing on the Dead Rising franchise, Puzzle Fighter, which was also developed by the studio, will be shutting down.

As the studio is dedicating its focus to our flagship Dead Rising franchise, we have decided to sunset Puzzle Fighter. The game will be removed from app stores on July 1 and servers will be shut down on July 31. The game will still be playable until July 31 and today we are gifting all players 10,000 in-game gem currency. We are also making upcoming characters (Regina, Dr. Wily and Ada Wong) and stages (Darminor and Uroboros Laboratory) available for free for fans to enjoy up until this time. Regina and Dr. Wily will be available in-game later today, while Ada Wong and the new stages will be released on Monday April 23. Later today the game’s soundtrack will also be available to stream online for free via SoundCloud. In addition, the previous Classic Mode special limited event will be available at all times up until the server closure.   

Is this a new Dead Rising game? Given how Dead Rising 4 hardly made waves, I doubt it’s DLC. Cue in zombie/dead and coming back to life jokes here, folks! Don’t forget, there was a report just this February that Capcom cut down the scope and staff for the Dead Rising franchise, so don’t be surprised if this one being worked on by Capcom Vancouver is a mobile game.

Source: Capcom via Bloody Disgusting

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Alex Co

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Battlefield 1 New Weapons Found in Datamined Files

Following DICE’s announcement that Battlefield 1 will be supported with monthly patches until June 2018, it seems the studio will be introducing new weapons to the game. The Battlefield 1 new weapons are part of a datamine of the game’s files, which means they are in the game’s code.

Check out the six new Battlefield 1 weapons below.

  • Fedorov Degtyarev prototype automatic rifle
  • Mosin Nagant M38 Carbine
  • Single Action Service Revolver
  • Thompson Annihilator prototype SMG
  • Thompson M1919 prototype SMG
  • Winchester Burton LMR (Light Machine Rifle)

Note that there’s no guarantee that these weapons will make their way into the game at all. These might be leftover code or something, but chances are, this should make its way into onto players’ hands. We’ve already gotten free maps, so why not more free weapons, no?

Source: VG247

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Alex Co

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Detroit: Become Human Preview – Android Life

Two weeks ago, Sony Computer Asia held a press-only preview event for Quantic Dream’s Detroit: Become Human, which MP1st was fortunate enough to be a part of. During our time with the meaty demo, we got to experience the three protagonists’ story line Detroit had, and of course, managed to try out the gameplay.

If you’re curious how Detroit: Become Human plays, or just want to understand what makes it different from the developer’s past games like Heavy Rain, and Beyond: Two Souls, then you’ve come to the right place. Note that we won’t talk about the story elements or variations we’ve experience, as Detroit is a narrative-driven game, and we want players to experience it first-hand.

Lifelike

First thing you’ll notice out of the gate? It’s how gorgeous Detroit: Become Human looks. Sure, there’s still some semblance of the “uncanny valley,” but for the most part, each main character (protagonist, antagonist, etc.) has fantastic animation, textures, and look very photorealistic.

While the actual movement (done by the left analog stick) has that animated, video game-y look, the animations that play out when inspecting items, interacting with objects and such, are very fluid, and is undoubtedly Quantic Dream’s best work on motion-capture so far. Given we were told that motion-capture work for the game took more than an entire year (this is just for mo-cap alone), then it’s not that surprising.

Adding to the overall immersion is the audio work. Thankfully, the voice acting is leagues above Heavy Rain. Based on what I played so far, each character’s actor managed to nail what’s happening on screen. Humans and androids have their own vocal cadence that are distinct, but not to the point that it’s distracting. The dialogue has been more than adequate so far as well, and I haven’t heard any cheesy one-liners or any of the sort — at least so far.

Narrative-Driven Gameplay

If you’ve played Quantic Dream’s past games then you know what to expect, and this title is no different. Detroit: Become Human is a narrative-driven, story-heavy game that eschews traditional gameplay mechanics to ensure the player is immersed in the world they’re in. By this point, you’re either a fan of the studio’s games or you’re not.

Fortunately for me, I’m a sucker for these types of games. Having said that, Quantic did make a few big changes so players aren’t just walking to an object and pressing a button. For starters, there’s a a unique “re-create” mechanic present for androids that gives us a re-enactment of a previous event based on the situation available to us. You can choose to not do this, or you might miss a few, but doing so will mean that you won’t know the entire story, and worse, miss out on dialogue options.

Speaking of options, there’s a lot more to interact with in Detroit compared to past games by the studio. Don’t get me wrong, it’s still a slow, methodical game that rewards exploration and inquisitive minds, but now we have a lot of branching paths when it comes to the story’s outcome. Each chapter you play has numerous variations which you can revisit once you’re done. Once you finish a chapter, you’ll be given a summary of what you did, splintering paths that you either didn’t do or didn’t have access to and so on. It should bump up the replayability factor a lot. And when you add in the countless numbers of endings (we were told there are hundreds of variations), that means you’ll be experimenting with different scenarios for quite some time.

AI

If you’ve made it this far and noticed that I haven’t touched on anything pertaining the story, well, it’s by choice. I’ll refrain from sharing anything that might ruin the game, and given it’s so story-driven, players will want to experience it fresh (so watch out for spoilers!).

Detroit: Become Human has three protagonists: Kara, an android who very eerily resembles actress Jennifer Lawrence and is slowly becoming sentient; Connor, who’s an android himself but is tasked to rope in malfunctioning androids; and Markus, a human who wants to release androids from being slaves. Each of the three main characters have their own separate stories that can (or not, depending on you) intertwine at some point. According to Quantic, these characters can even die during the course of the game depending on the choices you make.

Believe me when I say this: the less you know of Detroit’s story and plot outcomes, the better.

Man and Machine

There’s no denying it: either you’re a fan of Quantic Dream’s type of gameplay or you’re not. If you aren’t, Detroit might not change your mind. However, if you’re someone who appreciates fantastic audio video work, a (so far) gripping story, and value unique experiences over twitch gameplay, then you’re in for a treat.

Will Detroit: Become Human bridge the gap between man and machine when it comes to sentience? I can’t say for sure. But what I do know is I can’t wait to see it unfold for myself when Detroit becomes available this May 25, 2018 exclusively for the PlayStation 4.

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Alex Co

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God of War Sales Take Top Spot on UK Charts

God of War sales have placed the game at the top spot of the UK game charts. Far Cry 5 has been knocked down to second place, and Fifa 18 has fallen to fourth, with new entry Yakuza 6: The Song of Life taking third.

See below for the top 10 games for the week ending April 21, 2018:

01 (NE) GOD OF WAR (SONY COMPUTER ENT.)
02 (01) FAR CRY 5 (UBISOFT)
03 (NE) YAKUZA 6: THE SONG OF LIFE (SEGA)
04 (02) FIFA 18 (ELECTRONIC ARTS)
05 (03) MARIO KART 8 DELUXE (NINTENDO)
06 (08) SUPER MARIO ODYSSEY (NINTENDO)
07 (07) FALLOUT 4 (BETHESDA SOFTWORKS)
08 (05) PLAYERUNKNOWN’S BATTLEGROUNDS (MICROSOFT)
09 (12) THE LEGEND OF ZELDA: BREATH OF THE WILD (NINTENDO)
10 (04) GRAND THEFT AUTO V (TAKE 2)

That’s a pretty impressive result for the game that came out on April 20! Have you played God of War yet? Let us know!

In other God of War news, the full list of Trophies can be seen here, we included the game in our list of must-play potential Game of the Year 2018 titles, and relive that PGW 2017 gameplay showcase here.

Source: Chart-Track via Resetera

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Fortnite Week 10 Challenges Leaked Early, Here’s What You Need to Do

The Fortnite Week 10 challenges have leaked early, giving players more time to prepare for the seven new objectives. Completing these will grant Battle Stars and XP, and so are well worth doing for Battle Pass owners.

Here’s a rundown of all of the Fortnite Week 10 challenges:

Fortnite Week 10 Challenges

  • Search Chests in Fatal Fields (7)
  • Deal headshot damage to opponents (250)
  • Search a Chest in different named locations (12)
  • Skydive through floating rings (10)
  • Search between a Stone Circle, Wooden Bridge, and a Red RV (1) (HARD)
  • Eliminate Opponents (10) (HARD)
  • Eliminate opponents in Pleasant Park (3) (HARD)

What do you make of the Fortnite Week 10 challenges? Easy enough? Or a little bit challenging? Let us know in the comments below.

In other Fortnite news, the game’s April Fool’s Day event was subtle yet fun, there’s a Boogie Down contest that rewards players with their own custom in-game emote, and Epic Games is considering adding a Gun Game mode.

Source: Fortnite Tracker via FortniteINTEL

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Xbox Games With Gold May 2018: Metal Gear Solid, Vanquish & More

The upcoming Xbox Games With Gold May 2018 titles have been announced. Four games are coming to Xbox Live Gold subscribers: two for Xbox One and two for Xbox 360. As you might expect, both Xbox 360 titles are playable on Xbox One via backwards compatibility.

Play together with Xbox Live Gold. May’s 2018 Games with Gold lineup for Xbox One includes: Super Mega Baseball 2 and Metal Gear Solid V: The Phantom Pain. For Xbox 360 owners (and through Xbox One backward compatibility), May kicks off with Sega Vintage Collection: Streets of Rage, followed by Vanquish. May’s lineup provides over $79 dollars in value and up to 3400 in gamerscore.

Are you happy with May’s selection of games? Or are they disappointing? Let us know!

Source: Xbox (YouTube)

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PUBG Mobile Update 0.4.0 Adds Arcade Mode, Training Grounds & More

PUBG Mobile Update 0.4.0 is now live for both iOS and Android devices, implementing big changes to the game, including a new Arcade mode, Training Grounds, and more. The new modes are unique to the mobile version of the game, offering features that the PC and console editions do not.

You can read the full list of PUBG Mobile Update 0.4.0 patch notes below:

PUBG Mobile Update 0.4.0 Patch Notes

Major updates:

– Arcade Mode: a new mode with 28 players and one of the six following variations: Shotguns, Sniper Rifles, All Weapons, Melee, Pistols and Item Heaven.

– Training Grounds: try out all the weapons and practice your shooting skills.

– Added a new setting: Dusk.

Over 20 game optimizations, including:

– Enhanced combat experience.

– Added Follow function (both before parachuting and after landing).

– Added automatic door opening, can be enabled in Settings.

– Pause between picking up multiple items automatically has been adjusted.

– 4x and 8x scope performance issue resolved.

– Added a performance chart to the Results screen.

– Adjusted sound effects and some voice chat issues.

– Leaning: Movement speed increased, added “Lean & Open Scope” and “Lean & Fire”.

– Added flipping tricks for motorcycles.

– Added Nitrous Oxide engines to cars.

– Previously used vehicles are now marked on the mini-map.

– Added 3D Touch firing options to iOS.

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: PUBG Facebook

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PUBG Level 3 Helmet Nerf, Weapon Balance Patch & More Coming “Very Soon”

A PUBG level 3 helmet nerf, weapon balance changes, and more are “coming soon” to the game. Announced in a development blog update, PUBG Corp. shared their goal to “make it so no one gun will feel objectively better than the others.”

Here’s the full list of upcoming changes:

According to our research, only a few specific types of weapons (ARs) are used in most situations. We believe the choice about which gun to use should be based on personal preference and its effectiveness in any given situation, rather than simply “which gun is strongest.” Our goal is to make it so no one gun will feel objectively better than the others.

Alongside the weapon balance changes, we plan to make some changes to weapon attachments. Again, the goal here is to provide you with a wider array of attachment options so you can choose one that best fits your combat situation (rather than any one “best” attachment).

Finally, expect some changes to the level three helmet. It’s a game-changing item that can impact the outcome of a match—basically, it gives you an extra life in situations where a headshot would otherwise kill you. We don’t want luck alone to determine who gets items like this, so we’re removing it from the normal loot spawn tables and limiting it to care packages only.

These changes will first roll out to the Test Server and then, once deemed stable, they will be pushed through to live servers. PUBG Corp. will detail the specific changes in upcoming patch notes.

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: Steam

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Darwin Project Goes Free-to-Play, Battle Royale With No Entry Fee

Darwin Project free to play is now a thing, with this battle royale title now dropping its paid-for entry price. Head on over to Steam and you’ll see the game listed as “Free to Play.” A short download later and you’ll be playing, without dropping a single penny.

Those who previously paid for the game will receive “the Founder’s Pack containing 2 Legendary sets, 3 Legendary Axes, 3 Legendary Bows, a full jumpsuit collection, and 5 Fan Gifts.”

Here’s the lowdown on what the game is all about:

Darwin Project takes the battle royale genre up north, where an impending ice age has given rise to a twisted new reality show in which ten participants must fight to the death under the Show Director’s gaze.

There have been a number of battle royale games going down the free-to-play route. Will you be giving Darwin Project a try? Let us know in the comments below.

Head here to check the game out on PC.

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James Fleming

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Call of Duty: WWII “Dom 75” to Be the New Standard, Community Challenge Now Live

In an update on the studio’s site, Sledgehammer Games talked about the weekly Call of Duty: WWII multiplayer update where the Blitzkrieg community event was discussed, along with a few other things. Tying in to the Blitzkrieg event, there’s a COD WW2 double XP buff happening now for Ground War Moshpit! This will be activated until 10 a.m. PDT, April 23.

First off, Sledgehammer has confirmed that for Domination, the Dom 100 won the Twitter poll. However, based on the back end data, the final Dom score per kill will be 75 as the “new standard.”

Domination. At last, we have reached a decision! We know that on our Twitter poll, Dom 100 won the vote. However, we also analyzed data on the back end and discussed as a team to help us make our decision: We’ll be going with Dom 75 as the new standard.

Here’s why: Domination is intended to be an objective-focused mode. Playing the mode optimally requires finding a balance between map control and slaying enemies. The XP awards associated with these actions also need to strike this balance. Dom 50 puts too much emphasis on trying to attain complete map control (3-Caps). 3-Caps typically cause spawns to flip and often result in a loss of map control, because it is difficult to locate the enemy team. On the other end of the spectrum, Dom 100 puts too much emphasis on killing enemies (typically in the quest for streaks). Slaying enemies to keep them away from the Dom flags is certainly an important aspect of the mode, but having control of the Dom flags needs to come first for a team to succeed. Dom 75 properly rewards both of these motivations and finds the intended balance regarding how frequently Scorestreaks are earned. Dom 75 encourages players to take control of 2 objectives and then maintain map control by killing attackers (which we consider to be the winning strategy of Domination). 

We’ll let you know when this change goes into effect.

Also of note, there’s a new community challenge wherein the entire playerbase will earn rewards based on certain criteria met. Both Contracts and Orders will count to add to the overall total. The rewards, duration and such can be seen below.

Here are the sweet rewards for each Tier, as well as details about the event:

Tier 1: Emblem “Clip”

Tier 2: Calling Card “Eagle Gunner”

Tier 3: Weapon Charm “Bang!”

Tier 4: Special Helmet “M1 Ammo Reserves”

Tier 5: Grease Gun “Rosie II” (75 million Contracts and Orders)

Event Start Date: Friday, April 20, 2018

Event End Date: Tuesday, May 8, 2018

Here’s how to participate:

Log in on April 20 and start completing Contracts and/or Orders. Complete as many as you can! After each Tier is completed by the community, all eligible players will receive that Tier’s reward. Note: If you log in on April 20, you’ll be eligible to collect the rewards from all Tiers. However, if you don’t log in during Tier 1 and log in after any given Tier has been completed, you will only be eligible to collect the rewards for each subsequent Tier. For example, if you don’t log in between April 20 and the time Tier 1 has been completed, but log in during Tier 2, you will only be eligible to receive the rewards from Tiers 2-5.

If you want to complete Contracts:

  • Launch Call of Duty: WWII Multiplayer
  • Tab over to HQ menu
  • Head to the Quartermaster (Captain Butcher)
  • Select Contracts you want to complete
  • Complete Contracts
  • Completed Contracts will be automatically tallied towards the community total

If you want to complete Orders:

  • Launch Call of Duty: WWII Multiplayer
  • Tab over to HQ menu
  • Head to the Operations Officer (Major Howard)
  • Select Orders you want to complete
  • Complete Orders
  • Completed Orders will be automatically tallied towards the community total

You can check out the complete blog post here.

Source: Sledgehammer Games

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Metal Rain Event Mode Is Here, Features 8-Man Squads and Armored Vehicles

The PUBG Metal Rain event mode is now live, giving players a new spin on the battle royale experience. This time around, players are grouped into squads of eight, and an armored UAZ is available from flare gun supply drops.

Here’s everything you need to know about the PUBG Metal Rain event mode:

PUBG Metal Rain Event Mode

EVENT SCHEDULE
  • STARTS: April 19, 7pm PDT / April 20, 4am CEST / April 20, 11AM KST
  • ENDS: April 22, 7pm PDT / April 23, 4am CEST / April 23, 11AM KST
AVAILABLE QUEUES
  • 8-Man Squads on Erangel (All Regions)
  • NA/EU/AS/SEA/OC : TPP & FPP
  • KR/JP/SA : TPP
FLARE GUN RULES
  • Flare guns spawn randomly alongside normal loot locations (flare gun spawn spots are no longer fixed)
  • When shot inside the safe zone (white circle), special care packages will be dropped
  • When shot outside the safe zone, a special vehicle—the armored UAZ—will be dropped
OTHER EVENT RULES
  • This mode is limited to eight-man squads on Erangel, and you can invite up to seven friends.
  • Auto-matching can be turned on or off (you don’t have to play as a full squad of eight if you don’t want to)
  • The mode is limited to 96 maximum players (12 teams of eight players)
  • Redzone is enabled
  • Regular care package drops are enabled
  • Killer spectating is enabled
  • Bluezone rules are the same as standard public match settings
  • Weather changes dynamically throughout each match

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: Steam

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Fortnite China Image Could Tease New Map or Chinese Support

Epic Games has shared a Fortnite China image across its social media channels, alongside the message: “The Battle Bus is taking off! Destination, China.” There’s no clear explanation as to what this all means, and the image itself is pretty cryptic. What’s clear, is that something is happening on April 23 that concerns China or a Chinese theme.

Check out the Fortnite China image in the match below, and see if you can work out what it all means.

There appears to be two lines of thinking when it comes to this tease. Some believe it’s the launch of a new Fortnite map, while others think it’s the launch of the game in China. For me, the latter seems more believable, and opening up the game to more players will be huge.

What do you make of this all? Let us know.

In other Fortnite news, the game’s April Fool’s Day event was subtle yet fun, there’s a Boogie Down contest that rewards players with their own custom in-game emote, and Epic Games is considering adding a Gun Game mode.

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Radical Heights Update 1 Is Live, Implements Huge Number of Improvements

Radical Heights Update 1 patch notes are now available for players to read. Patch 1 includes a helluva lot of content and fixes, which should make Early Access players very happy, and perhaps convince newcomers to try out the free-to-play battle royale title.

Here’s the full list of Radical Heights Update 1 patch notes:

Radical Heights Update 1 Patch Notes

Contestants,

Who’s ready for an update?!  It’s only been a little over a week since Radical Heights launched into X-TREME Early Access, and it has been a busy but very exciting time. The Boss Key team has been working hard on reviewing and implementing your feedback along with some improvements and fun additions of our own.  It’s been Dome tested and engineer approved to make its way into Radical Heights today, April 18 at 4PM/ET!

It includes things like…

BIKE TRICKS

You asked for bike improvements and the ability to pull off more tricks, well here you go!

MORE ACTION!

You can now make a shattering entrance by diving through windows. Not even a scratch.

CUSTOMIZATION ITEMS

We’ve added cosmetic items to help you make your contestant the way you want!  Be on the lookout for them during the match, grab ‘em to unlock them and add them to your Prize Room!  Our rad artists have also added more items to customize your kill card like 9 new profile icons and more!

NEW WEAPON

Say hello to a new weapon we’re adding to the Dome, the FAL.

That’s just a few things we have added to the first patch.  You can find more details and more additions below! BUT before we do that, we must break for a commercial brought to you by grateful…
We have been so thrilled by the amount of feedback and new players that have joined us since launch. So thank you!  Remember, your feedback will help shape the future of Radical Heights, so be sure to jump in on the forums or social after you get hands-on with the update and let us know your thoughts!
And now back to our regularly scheduled program…

GENERAL

  • *NEW* Kill card customization options added for borders, backgrounds and icons!
  • *NEW* Cosmetics added to the world and prize room, find them in game to unlock their in-game cash prices!
  • Performance improvements across the board!
  • Players should see a good increase in FPS.
  • South American Servers added!
  • End Of Match Screen updates
  • Now displays kills
  • Layout changed to be able to view the action while End Of Match screen is active
  • Additional anti-cheat measures implemented.
  • Invisible collision, missing collision, floating building/fences etc fixed around the world.
  • Improved loot drops throughout the world.
  • Various inventory fixes.
  • Improvements to game show event announcer VO.
  • Various audio fixes for death and end of match.
  • Audio tuning to increase important sounds (footsteps), and lower others (announcer).
  • You can now press escape to get out of the inventory and map!
  • Fixed Showcase Shootout locations where contestants couldn’t easily reach each other.
  • Fixed Game Show events spawning in inaccessible locations (Spin To Win in rocks or houses for examples).
  • You can now rebind “Cycle Next Weapon” and “Cycle Previous Weapon”
  • Equip button now works on the recently discovered and featured tab.
  • Chinese and Japanese localization is now working properly (although still missing some localized text).
  • Fixed for various locations where loot was spawning in the ground.

DUOS

  • Duo partners now win together!
  • Dead teammates will not receive the double cash bonus for winning.
  • Fixed bug where you would go to down state even when your duo partner is already down.
  • Fixed bug where only the final killer in a duo would see victory celebration.
  • Players who exit the game now drop their loot and cash.
  • Fixed bug where you could shoot from downed state.

BMX BIKES

There was a large amount of changes done to the BMX Bikes for Patch 1.  They will spin out of control less when riding normally, and we added in additional features to allow players to perform backflip as well as additional air controls.  This now means players will also get knocked off the bike if they land on their head! We’re still tuning and tweaking the BMX, and we will continue to do so until we are happy with it!

  • BMX bikes should spin out of control less frequently.
  • You now have air control on bikes and can do back flips and spins (or just go for that perfect landing).
  • If you mess up on the BMX and land on your face, you’ll get knocked off of the bike now.

GAMEPLAY

  • *NEW* You can now dive through large glass windows!
  • *NEW* Added a quick melee option, no more switching to fists to bash cash registers!
  • You may need to reset your key binding to default to get this to work properly!
  • Armor is now correctly colored to reflect its tier.
  • Fixed bug that caused certain weapons to never roll gold tier – impacts python, m16, ak74u, m14, and m12.
  • Fixed bug with damage falloff causing close range damage to be reduced, mostly impacts pistols.
  • Fixed bug where dancing would unload your weapon.
  • Fixed bug where ammo in your clip sometimes wouldn’t drop on death.
  • Fixed zipline and trampoline stuttering/lag.
  • Fixed bug where you could get stuck in OTS camera.
  • Fixed ragdolls playing footstep sounds.
  • Fixed issues with Spin to Win machines clipping into rocks and buildings.
  • Improved the interact detection for activating Spin to Win machines.
  • Added logic so Spin to Win machines won’t spawn right next to one another.
  • Fixed bug where some Token Arcade burgers could not be picked up.

WEAPONS/GEAR

  • *NEW WEAPON*: FAL Rifle
  • Noisemaker: improved randomization for maximal fakeouts.
  • All pistols increased range.
  • Lever 1 armor vending cost increased.
  • Level 2 armor protection increased.
  • Level 4 armor protection increased.
  • Armor models now visually lay on top of Puffy Vest cosmetic items.
  • Aug reduced damage.
  • REX reduced throw speed.
  • REX damage increased.
  • Frag reduced throw speed.
  • Smoke reduced throw speed.
  • Uzi vending cost increased.
  • Python vending cost increased.
  • Python damage increased.
  • Rockets damage increased.

Source: Radical Heights

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