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Crysis 3 PC Patch 1.2 Now Live, Data Patch C Incoming To All Platforms

The PC version of Crysis 3 gets patched as all platforms await an update that will tweak a few balancing issues with Crysis 3’s multiplayer.

Crytek writes on the official forums,

Thanks for all your helpful feedback on Crysis 3 so far, and for your contribution to making the gameplay experience the best it can be. As you can imagine, the post-launch period has been exciting and busy in equal measure as we gather feedback from players around the globe and make tweaks based on our own observations.

Patch 1.1 was released two weeks ago for the PC, Xbox 360 and PlayStation 3. Check out patch 1.2 below, only for the PC.

PC Patch 1.2

  • Fixed after-match award dog tags from not loading from the profile correctly
  • Fixed root cause of some graphics driver crashes
  • Fixed particle shader causing black squares/broken shading on some graphics cards
  • Fixed shadering issue with underwater fog
  • Fixed issues with non-default controls for weapon customization
  • Fixed some issues with binding non-default vehicle controls

Crytek notes, “we’re currently experiencing some issues with dedicated servers not showing up correctly. We’re working on resolving this with our server providing partners ASAP.”

Later on, all platforms will be receiving Data Patch C which will tweak a number of multiplayer balance issues, including some matchmaking updates.

Data Patch C (All Platforms)

  • Developers Choice playlist updated to new game mode variation
  • Jackal fire rate decreased slightly
  • Jackal per pellet damage fall off increased
  • Fixed an issue where the Takedowns spread escalated too quickly in certain zoom modes
  • Grendel fall damage fall off reduced for better long range impact
  • FY71/SCAR damage fall off increased to reduce their effective range
  • Further matchmaking tweaks for X360 and PS3 to increase chance of local sessions being found
  • Foregrip and Muzzle Brake effectiveness reduced slightly
  • Laser sight effectiveness reduced slightly

Data Patch C’s release time is still to be confirmed.

That does it for this week’s updates. How are you enjoying Crysis 3’s multiplayer so far? Make sure to read up on our review if you haven’t yet.

David Veselka

Musician, Gamer, Geek. Subscriber

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Check Out The Gears of War: Judgment Launch Trailer

Gears of War: Judgment, brought to you by Epic Games and People Can Fly, launches on the Xbox 360 March19.

To get your chainsaw revving, the Gears team present to you this bloody, head-popping launch trailer showing off of some of the new single player content as well as the aggressive multiplayer.

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As an added bonus, all Gears players will receive a free Window Web weapon skin should the video reach 100,000 views by Mach 15. So, make sure to share if that tickles your fancy.

Gears of War: Judgment will come shipped with a number of new multiplayer modes including Free-for-All, Domination, and Overrun. Check out this quick video overview of the multiplayer by Lieutenant Baird himself.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3: End Game Dinosaur Easter Egg Discovered – Flying Pterodactyl

What would Battlefield 3: End Game be without its very own dinosaur easter egg?

Earlier, a floating spaceship easter egg was discovered on Operation Riverside, one of the End Game DLC’s four new maps, referencing the classic Battlefield 2142. You can check that out right here. Naturally, it rose suspicion as to whether or not DICE would ever follow up with another futuristic sequel.

Of course, End Game wouldn’t be a ‘true’ Battlefield 3 expansion without its very own dinosaur easter egg. Arguably, DICE has saved the best one for last with this recently discovered Pterodactyl sighting on Nebandan Flats.

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As “Rumpo” says in the video, I think we can all agree that the trolling needs to stop, and that dinosaurs must play a significant role in Battlefield 4 in order to avoid poor sales and a shaky launch. Agreed?

Battlefield 3: End Game is on its way to Xbox 360 and PC Premium members March 12, Regular PlayStation 3 users March 19, and regular Xbox 360 and PC users March 26.

Thanks, FireteamHooligan.

Update 1

From the guys who brought you the Pterodactyl easer egg above, it seems that FireteamHooligan have also discovered a nice little “teddy bear picnic” on Kiasar Railroad.

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Looks to me more like teddy bears being put to work in less-than-acceptable conditions. Somebody call the department of labor!

Update 2

MP1st reader Mechcell pointed out two additional easter eggs, one of which is once again dino-related, and the other which is related to a family of snowmen.

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Update 3

MP1st reader Dennis found another easter egg, also on Nebandan Flats. He sent in this image below:

IMAG0265
Swedish Pride!

David Veselka

Musician, Gamer, Geek. Subscriber

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Far Cry 3 Patch Adds Fan Requested Features, Now Live

Far Cry 3 has recently received a brand new patch that focuses on a number of community requested features for both the single player and multiplayer.

The patch is now live on the PC, Xbox 360, and PlayStation 3 and adds a new difficulty setting in the single player as well as the new “outpost reset” feature. In multiplayer, map makers can now beta test their maps with others.

Check out the full update notes below:

Single-Player

  • Outposts reset: after the end of the game, players can choose to reset the liberated outposts to face the challenge to take them over again.
  • A new difficulty setting: Players who have completed the campaign can restart the adventure on master difficulty, with more challenging enemies and dangerous wildlife.

Multiplayer

  • Map Beta Test: Map makers can now start a beta test to monitor how their map is being played using the new spectate feature and regular players are enabled to provide better feedback to help map makers improve their projects.
  • Maps by author: Players will be able to show all the maps created by an author.
  • Idle kick: The feature that kicks out idle players during a MP match is removed from custom and private matches.
  • The Skip map voting system has been improved with more visibility and time to cast the vote.
  • A new mini-game called The Grid has been added to the Outpost website and smartphone apps.

Thanks, VG247.

David Veselka

Musician, Gamer, Geek. Subscriber

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Army of TWO The Devil’s Cartel Demo Explodes on Consoles Next Week

Army of TWO The Devil’s Cartel is getting it’s own explosive demo next week. Don’t be surprised if your Xbox 360 or PlayStation 3 explodes.

EA and Visceral Games have announced that an Army of TWO The Devil’s Cartel demo will be making its way to the Xbox LIVE Market place and the PlayStation Network on March 12.

“Players will step into the boots of private military contractors Alpha and Bravo as they embark on a mission to rescue a kidnapped politician while diffusing an additional hostage situation.”

The demo will have you fighting through the bottom floor of a dangerous drug lab up to the the rooftop of a sky rise. Eventually, the co-op action will split as one player mans a mini gun in a helicopter, covering the other who must fend of enemies on the ground. Expect there to be tons of explosions, as demonstrated in this trailer.

Army of TWO The Devil’s Cartel releases on the Xbox 360 and PlayStation 3 this March 26.

The Overkill edition is still available at participating retailers which includes exclusive masks, outfits, a highly destructive co-op contract mission and deadly weapons, including the TAH-9. Those pre-ordering through GameStop will receive the Army of TWO The Devil’s Cartel Hit-Maker’s Kit, giving gamers the chance to play as characters portrayed by music megastars Big Boi and B.o.B, along with an additional contract mission and custom designed gear.

David Veselka

Musician, Gamer, Geek. Subscriber

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DICE Is ‘Done With Battlefield 3,’ New Community Manager Wanted for Battlefield 4

With Battlefield 3’s fifth and final expansion, End Game, out the door and in the wild, is development on Battlefield 3 officially over? Is Battlefield 4 right around the corner?We do know that we can expect EA and Digital Illusions CE to give us our first look at Battlefield 4, recently confirmed for next-generation consoles, in late April or early May.

As for Battlefield 3, Xbox 360 and PC premium members as well as regular PS3, Xbox 360 and PC users are still awaiting to get their hands on End Game, expected to release later this month. Other than these next few weeks, it would seem that development on Battlefield 3 has come to a close.

Senior Video Director at DICE Roland Smedberg recently said on Twitter, “It’s over. We’re done with BF3. Both happy and sad at the same time, but the future holds exciting things.”

In preparation for these “exciting things,” DICE is also now looking for a brand new Community Manager, originally a position held by Daniel “zh1nt0” Matros, now a Producer on the Battlefield series.

He said on twitter, “DICE is looking for a new CM – I urge everyone to apply.”

A part of the job description reads, “This role shares responsibility for the consumer journey across multiple online touch points and bridging the gap between the DICE studio and the Battlefield community.”

With Battlefield 3 beginning to wrap up and pack its bags, we want to ask you, has Battlefield 3 – released over a year and a half ago in October 2011 – held your attention for the entirety of its life span? Are you going to be playing it all the way up until the release of Battlefield 4?

David Veselka

Musician, Gamer, Geek. Subscriber

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Arma 3 Alpha Test Gameplay Overview and Tutorial – Weapon Customization, Movement and Shooting

Arma 3 has recently entered its Alpha testing phase and is expected to move into public Beta testing this summer. Bohemia Interactive released this video to demonstrate what the Alpha is all about and what you can expect to get your hands on.

Giving us a better look at some of Arma 3’s brand new gameplay mechanic’s, YouTuber dslecxi has got some really nifty overviews and tutorials showing off some of the gear and weapons customization, as well as what moving and shooting is like. You’ll be able to spot a few noticeably differences from older Arma titles as well as a few refinements made to older mechanics that have been brought over. Not only that, but the gameplay just looks gorgeous, so definitely check these videos out.

Movement and Shooting Tutorial

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Gear and Weapons Customization Overview

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Are you an Arma 3 Alpha tester? How are you liking the gameplay so far?

Arma 3 is expected to release in Q3 of this year, 2013.

Thanks, KNG.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3 Server Update Adds Extra Set of Objectives in Davamand Peak Rush, Hidden Patch Notes

It seems there is more to the recent Battlefield 3 server update that hit the PlayStation 3 and PC earlier today than meets the eye.

The latest server update launched along with the Battlefield 3: End Game DLC for PlayStation Premium members fixing a number of issues and tweaking a few items which you can read all about right here. While the update launched for the PC as well, Xbox 360 users can expect it no later than March 21.

A Battlelog forum user who has downloaded the server update on the PlayStation 3 reports that there is now an additional set of MCOM stations that appear on the Davamand Peak map in the Rush game mode. These appear after destroying what was previously the last set of MCOM stations inside the tunnels.

The same was confirmed for PC users on Reddit as well.

These shots from Reddit user Dendari confirm the additional MCOMs.

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Looks like Davamand Peak Rush just got even more epic!

No additional “hidden” update notes have been confirmed as of yet, but we’ll make sure to update this piece should we come across any.

Have you noticed any extra, unlisted goodies since the update?

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 2142 Easter Egg Spotted In Battlefield 3: End Game DLC

Battlefield 3: End Game, Battlefield 3’s fifth and final piece of downloadable content, launched today for PlayStation 3 Premium members who’ve already discovered a pretty nifty easter egg referencing the classic Battlefield 2142.

Exploring the new map “Kiasar Railroad,” users have discovered a miniature UD-6 Talon, a futuristic gunship originally featured in Battlefield 2142.

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Footage courtesy of Pixel Enemy.

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Images courtesy of Examiner.

What’s interesting is that Battlefield 3: End Game already is, in many ways, a homage to classis Battlefield titles like 1942 and even 1943. DICE Producer Crag Mcleod even said so himself. Not only did DICE bring back Capture the flag from 1942, but Air Superiority from 1943 returns as well. It makes sense that some homage was paid to Battlefield 2142 and this is certainly one way to do it.

What does it mean? It’s not certain, as DICE has stated no plans for development of a sequel to Battlefield 2142. It has also already been confirmed that Battlefield 4 would take place in a more contemporary era. Needles to say, Battlefield 2143 would be pretty sweet.

What do you guys think?

Thanks, Examiner.

David Veselka

Musician, Gamer, Geek. Subscriber

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Crysis 3 Is 30% off on Origin For a Limited Time

Crysis 3, available for the PC, Xbox 360, and Play Station 3, is now available for 30% off if you purchase the titles from EA’s Origin store.

The deal is on only for a “limited time,” so get on it quick if you feel like snagging Crysis 3 for a good price. Sitting on the fence? Check out our multiplayer review right here.

The sale also includes the Digital Deluxe edition of Crysis 3 for the PC which packs in the following:

  • Crysis 3 Base Game
  • Crysis 2: Maximum Edition
  • Hunter Edition Bonus Content
  • Overkill Pack – Origin Exclusive Incentive
  • Day One Gauss Rifle Unlock and Skin
  • Day One Explosive Arrow Unlock
  • Exclusive Scar Skin Crysis 3
  • Soundtrack

Visis the official Crysis 3 website to check out the deals or visit the Origin store.

David Veselka

Musician, Gamer, Geek. Subscriber

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Get A Sneak Peek at Arma 3, Alpha Now Live, Public Beta Arrives This Summer

Bohemia Interactive gives Arma fans a sneak peek at Arma 3 through this brand new Alpha Showcase trailer.

In the Alpha, you’ll be able to get your feet wet testing out the unforgivingly realistic infantry, scuba, vehicle and helicopter gameplay, giving you a taste of what Arma 3 is all about.

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You can join the Alpha this very moment by downloading it from Steam or Store.bistudio.com. More details can be found here.

Bohemia also mentioned talk of a “Beta program later this year,” wich will be open to the public this summer, according to the video. As for the Alpha, expect “simple content updates and fixes” as the game pushes through its testing phase.

Arma 3 is set to release in Q3 of this year as a PC/Steam exclusive.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3: End Game Now Live On PS3, New Server Update and Trailer

Battlefield 3 Premium members on the PlayStation 3 now have the chance to download and play End Game, the fifth and final expansion coming from Battlefield 3 Developers DICE.

End Game introduces four new maps based on each of the four seasons, along with two exciting new game modes: Capture the Flag and Air Superiority. Take a spin on the new dirt-bike and in the new AA vehicles and go for a ride in the new Dropship. Don’t forget a bout a ton of new dog tags and assignments you can achieve as well.

While you get on top of that, take a moment to catch this beautiful End Game launch trailer below:

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Xbox 360 and PC Premium members can get their hands on End Game this March 12, Regular PS3 players on March 19, and regular Xbox 360 and PC players on March 26. You can read up on our full Battlefield 3: End Game preview here.

PS3 and PC players can also look forward to a brand new server update which fixes and tweaks a number of items that deploys today along with the DLC. (DLC for PS3 Premium members only.) The exact same update is expected to go live for Xbox 360 users no later than March 21.

Check out the full update list below:

Game update change list: Tweaks and fixes

  • TV-missile should no longer be able to blow up the helicopter shooting the missile.
  • Fixed an issue where the proximity defense ability of the Mobile Artillery in Armored Kill does not kill enemies that are standing at a corner of the vehicle. Blast radius extended to 3 meters.
  • Scavenger mode ticket count in Aftermath increased from 150 to 300 to create matches that last a bit longer.
  • Fixed incorrect spelling on Aftermath dog tags.
  • Enabled player movement in Gun Master mode in pre-round.
  • Fixed an issue where an AT mine kill could count as a vehicle kill.
  • Improved the position of the repair icon so that it won’t disappear outside the screen while repairing.
  • Solved a teleportation glitch where the user could teleport if using a knife and a mortar in combination.
  • Fixed an issue where the Air Radar would display a minimap when running on a hardcore server with minimap disabled.
  • Fixed an issue where the player camera would flip 180 degrees if the player was revived in water.
  • Solved an issue where having spawn immunity while being in a vehicle that gets destroyed would grant the player invulnerability.
  • Improved the behavior of destroyed Rhib boats so that they have proper interaction with other vehicles.
  • Fixed an issue where landing a helicopter on a mobile artillery vehicle would make the helicopter invisible.
  • Solved an issue where a counter on Operation Metro lacked collision so that players were unable to put their bipod on it.
  • Fixed an issue where team swapping could be used by server admins to team kill.
  • Fixed an issue where the floor collision of a particular building would disappear if destroyed by a vehicle.
  • Added ticket status in the end of round screen for Scavenger Mode.
  • Fixed an issue where door textures appeared on the floor of certain buildings in Grand Bazaar.
  • Fixed an issue where the player health was displayed improperly on kill cards in Hardcore Mode.
  • Enabled the Co-op dog tags to be used freely within the game since they were unobtainable in their previous design.
  • Fixed several collision issues causing players to get stuck unintentionally. Levels affected: Operation Metro, Noshahr Canals, Wake Island, Damavand Peak, Operation Firestorm, Earthquake, And Caspian Border.
  • Fixed several collision issues where the player was able to get out of the playable area on several maps. Levels affected: Talah Market, Epicenter, Markaz Monolith, Noshahr Canals, Grand Bazaar, Azadi Palace, Operation Metro, and Seine Crossing.
  • Fixed a bug to make sure that unranked servers always have scoring enabled.

Additional rcon commands

“We added some additional rcon commands for players renting a server on PC. For documentation on these, please reach out to your server provider.”

  • Added player.idleDuration rcon command.
  • Added player.isAlive rcon command.
  • Added player.ping rcon command.
  • Added squad.listActive rcon command.
  • Added squad.listPlayers rcon command.
  • Added squad.private rcon command.
  • Added squad.leader rcon command.
  • Added player rank to listPlayers rcon command.

How to download the March update on your platform

“PC: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option ‘Automatically keep my games up to date’, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.”

PlayStation 3: When you start the game, you will be prompted that there is an update available. To continue, you must accept the update, which will install automatically.”

PS3 Premium members, how are you enjoying Battlefield 3: End Game so far?

Thanks, Brandon_2535.

David Veselka

Musician, Gamer, Geek. Subscriber

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Co-Founder Jason West Leaves Respawn Entertainment

Respawn Entertainment co-founder Vince Zampella announced today Jason West’s departure from the company.

In an update on their official website, Zampella wrote:

Jason has left Respawn to take care of some family issues. We have worked together on some amazing accomplishments over the years, starting with an early Segasoft project that never shipped. It is sad to see things come to an end, but there are times when change is best for growth, both personally and professionally. I wish Jason the best and send my best wishes to his family. Respawn continues to amaze me, the team here is resilient and talented. E3 will be therapeutic for us, as we finally get to start showing our work again. I know the team was excited about the response we got from just admitting we were going to attend.

Both West and Zampella, former co-founders of Infinity Ward and creators of the Call of Duty series, formed Respawn entertainment in 2010 shortly after their departure from Activision.

Respawn Entertainment is currently in parntership with publisher Electronic Arts and is set to showcase their upcoming game during this year’s E3.

Thanks, Polygon.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3: End Game – A Homage To Classic Battlefield Games, Interview With DICE Producer Craig Mcleod

Bringing back two very classic game modes, Battlefield 3’s fifth and final expansion, End Game, is, in more ways than one, a homage to older Battlefield titles.

From the original Battlefield 1942, DICE is bringing back a staple game mode featured in almost all first-person shooters: Capture the Flag.

Producer Craig Mcloed explains the significance of brining back such a classic game mode, especially at this particular time.

“That’s one of the really cool things when I think about bringing capture the flag in,” he told MP1st during a recent EA preview event. “Apart from it just being a core first-person shooter mode, we just celebrated our 10 year anniversary. And, actually, the last time and only time that we had Capture the Flag in was in the original 1942. So that was really cool. But the main reason we picked it, it just rounds it off. As a franchise, not just a BF3 franchise, but a whole Battlefield franchise, these two modes, bringing them back into the family, so to speak, really really helps.”

Only, this time, DICE is introducing their own take on the mode with the inclusion of the new motor-bike, a real game changer. In End Game, it’s one of the few ways you can get yourself to the enemy flag quickly and return it to home base with speed and agility. Of course, you’re not as heavily armored, leaving the driver vulnerable to small arms fire, or… RPG’s.

I recalled to Mcleod a particularly epic moment I was fortunate enough to witness during my short time with End Game. A soldier playing dare devil who decided to take his bike up a ramp and over the river that runs through Operation Riverside was struck mid-air by an enemy RPG, creating a spectacular display of fireworks celebrating a rather lucky shot.

Mcleod recalled his own unfortunate moment with the motor-bike: “I got ran over in the top floor of a building because someone jumped a bike through the window. So, I’m sitting up here. It’s close to a flag point and I just capture the flag and I’m kind of protecting it, waiting for back up. I know that, short of someone blowing through the wall, there’s only one way into this room, and I’m feeling pretty comfortable. Then, yeah. A dirt-bike flies off a ledge, in through the window, and runs me over. I’m like, ‘there you go. What can you do?'”

In the same breath, DICE is also re-introducing Battlefield 1943’s Air Superiority, a game mode that pits two teams of jet fighters against each other in total aerial combat for control over the skies.

Similarly, Tank Superiority introduced in Battlefield 3: Armored Kill was based almost entirely on tank-vs-tank combat, though infantry was allowed to get into the mix, using Javelin or RPG rockets and other equipment to aid in the fight.

I asked Mcleod if DICE ever planned on allowing infantry to play a role in End Game’s Air Superiority.

“It was always strictly going to be the jets,” he answered. “We wanted to focus on the jets. Obviously, this is the flip side to Tank Superiority where we wanted to give it to our pilots, but by having people on the ground, it just would have taken too much away from that. We didnt wan’t people hiding and trying to take people down with Stinger rockets.”

Hopefully, that should allow players to focus on the task at hand: fighting for control of three different points, represented by gigantic floating blimps. More humorously, I asked Mcleod how DICE landed on the idea of using blimps to represent the different capture points.

“We actually had a number of ideas as to what we could use. Initially, we didn’t have a focal point, but then we felt that it was too loose. We needed to pull people together. Then, it was a case of, ‘well, we can’t put flags in there. We can’t put anything on the ground because it won’t be noticed enough.’ Blimps – it kind of works when you think that It’s big enough for people to see, it makes sense for something that would sit in the air as well, so you wouldn’t expect it to travel. So, yeah. It was an inspired decision by somebody.”

Check out our full preview of Battlefield 3: End Game, releasing for PlayStation 3 Premium members tomorrow, March 5, for Xbox 360 and PC premium members on March 12, regular PS3 users on March 19, and regular Xbox 360 and PC users on March 26.

Also, let us know in the comment what mode has you more excited. Capture the Flag or Air Superiority?

David Veselka

Musician, Gamer, Geek. Subscriber

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Xbox Live Gold Is Free This Weekend

“A world of multiplayer, unlocked,” reads the heading on Microsoft’s Xbox LIVE page. That’s what we like to hear here at MP1st.

This weekend Xbox 360 users will be able to take their non-Gold Xbox LIVE account online with any and all of your favorite multiplayer titles.

From 12:01 (GMT) March 8 to 23:59 (GMT) March 10, you’ll be able to take your Xbox LIVE account to Gold status free of charge. All that’s requires is an internet connection.

Check out the official page for events and promotions for games like Black Ops 2, Halo 4, Far Cry 3, Borderlands 2, and much more.

What will you be playing this weekend?

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3: End Game Is Like Armored Kill, But Better – Preview

It seems that Digital Illusions CE is saving the best for last when it comes to Battlefield 3 content add-ons.

Taking lessons learned from previous endeavours, Battlefield 3’s fifth and final expansion End Game improves upon a number of gameplay aspects that didn’t work out so well in DLC like Armored Kill and even improves on a few elements that DICE felt Aftermath might have missed out on.

[youtube id=”oPB7TAySdJ8″ width=”618″ height=”378″]

Though similar in many ways, End Game fixes a number of issues that came a long with Armored Kill’s over-sized maps, and over-effective vehicles like the AC130 Gunship.

As a PC player with access to 64-player battles, maps like Armored Kill’s Bandar Dessert, the Battlefield franchise’s biggest map yet, can yield some pretty epic and rewarding gameplay. Limited to only 24 players total, the same cannot be said for Battlefield 3’s console audience. Fault is not entirely placed on DICE, however. After all, big maps are what ‘we’ wanted, right?

Speaking to Producer Craig Mcleod, I had the chance to ask if DICE took this sort of feedback into consideration while crafting the similarly vehicle-focused expansion, End Game.

“Definitely,” said Mcleod. “We looked at Armored Kill and those people were saying, ‘we want big, huge maps. We want the biggest maps. Build them bigger, bigger, bigger, etc.’ And, we did that. A lot of console players, although that’s what they said they wanted, realized that with the limitation that we only have 24 players, it can get too big. This is something that we knew the motor-bikes would help to resolve because it allows you to zip around the map really really quick. Not only that, but you can carry someone on your back as well. Similar to the ATV, you can help move people around really, really, quickly. So, yes, that played a big part.”

BF3

When it comes to one of Battlefield 3’s most popular game modes, Conquest, one thing I noticed that Mcleod didn’t mention was that flag layouts on End Game’s maps seemed more centralized, rather than spread unnecessarily far apart. The layout seemed to focus the action to a smaller area than Armored Kill’s maps did, but there is still plenty of head room for vehicle-vs-vehicle action. The addition of the motor-bike also makes each map seem smaller, despite their actual size, as zooming back and forth between flags seems quick and speedy.

Mcleod did mention, however, “all of our maps are actually tailored to towards the motor-bike. So, you’ll see, as you go through the map, there are a lot of jumps. Some are hidden, some are not so hidden.”

Motor-bikes clearly hold a special place in DICE’s heart. It’s apparent that a noticeable amount of detail was put into not only their physics, but appearance as well. “That’s another thing that we’ve done.” Mcleod mentioned. “When speeding up, we’ve actually got rev counters working. Again, something that we we’ve only done for the dirt bike. It’s very special to us. We wanted to help give people that feeling of speed, so we decided to throw that in there too.”

BF3

Along with map sizes, the AC130 Gunship introduced in Armored Kill was not met entirely with open arms. Many found it to either be over-effective, or saw it as an annoyance that took away from Battlefield 3’s tried-and-true gameplay. Yet again, DICE is dropping another large aerial vehicle into the mix with End Game, but one that will provide a more passive supporting role, rather than the more direct assault support the Gunship provided.

As we learned earlier, the Dropship will become available to the team that captures the base housing it. Like the Gunship, it will allow troops to paradrop from it’s location, but unlike the Dropship, it will only provide support in the form of additional infantry fighting vehicles. I asked Mcleod if the IFV was the only goodie the Dropship would grant players.

“So, for consoles you have the IFV. For Conquest Large on PC, you actually get two and it will always be that vehicle. By putting anything heavier into it, we ran the risk of potentially putting too much focus and emphasis on it. We want it to be something that people fight over and that can help turn the tide a little, but we dont want it to be over dominant.”

“Can you blow it up?” I asked. “Yes. You can. But as long as you own that point, it will spawn back,” Mcleod answered.

I should also mention that the actual animation of paradropping out of the Dropship while in the IFV is pretty darn cool. You get to go for a bit of a ride as you drop out of the hangar and glide your way down to the battlefield.

End Game

Even feedback from Aftermath, Battlefield 3’s fourth expansion and one of the more highly praised add-ons, played a role in End Game’s map design. In fact, Mcleod reveals that it was one of the deciding factors when it came to choosing the four different seasons as an inspiration for End Game’s four new maps.

When I asked how DICE landed upon the idea, Mcloed stated, “Originally, we wanted to not just show off what we can do and what we can develop regarding a map for Battlefield, but we also wanted to pay a little homage towards Frostbite 2 and, obviously, the power that that it has given us to bring Battlefield 3 to the status that it is. What we can do with these four seasons, it helps to show it off. Everything is very distinct. Some people might argue that you could run the risk in packs like Aftermath, maybe it all looks a bit too similar. That’s something we want to move away from. We wanted to say, look, you can instantly and distinctively feel the difference in each of these maps.”

In terms of playability, Mcleod also mentioned, “We actually have scout heli’s on every single [map]. So we have air gameplay on each of these maps. Which is not something that we had in Aftermath.”

Of course, DICE also wants to build on what Battlefield 3 classic did well. As it turns out, Operation Riverside, one of End Game’s four new maps, is actually a bit of a homage to one of Battlefield 3’s most popular maps, Caspian Border.

“So, Operation Riverside was a kind of re-imagining of Caspian Border,” Mcleod elaborated. “We know how popular Caspian Border is. We really enjoy this map as much as other people enjoy it, and we wanted to give something that we thought had really similar gameplay values to it and that’s what this actually was. I mean, obviously it’s completely different, the layout’s different, but we took a lot of the same ideas.”

BF3

One of the more unique aspects of End Game is the resurgence of two classic game modes from two very classic Battlefield games: Capture the Flag, as seen in Battlefield 1942 and Air Superiority, as seen in Battlefield 1943.

“This is our Battlefield twist on Capture the Flag – by allowing vehicles to host the flag,” said Mcleod. “Now, you can’t actually pick it up or drop it off while in the vehicle. You need to get out so it has the chance of players to shoot you and to try and stop that. But then, once you have the array of vehicles, do you want to want to use a dirt bike? In which case, it’s fast and you’ll get there much quicker, but you have no armor. Or, do you want to take a tank where you’re a lot more protected, but it’s going to take more time? It’s that kind of risk gameplay that we like to bring in.”

Thinking I had the right idea, I tried picking up a flag carrier in my scout chopper during my play time with End Game, hoping to score him a free ride to our base. That didn’t seem to work out too well.

Mcleod later told me, “It’s only ground vehicles [that can host a flag]. We wanted that because we thought the balance wasnt right when people got into a helicopter. It was just too quick and too easy to actually take [the flag] back.” He added that he wouldn’t be surprised to see some players use jets to capture the flag if DICE gave them the chance. “People are really good at this game.” But, “we wanted to make sure that it stayed on the ground.”

Air Superiority, on the other hand, grants each player their very own jet to capture three different points in the sky while fending off enemy jet fighters. Honestly, it’s pretty crazy to see so many jets in the air at once – up to 24 at once – and also really fun. The best part? You no longer need need to get nervous about wasting one of only two jets that you’ll find on other maps and game modes.

“I hear a lot of people sort of say, ‘im a little worried about the jet gameplay ’cause I dont normally play in jets. Im not that good at it,'” sympathises Mcleod. “There’s a lot of people when they play Conquest, they get nervous cause they don’t want to take one of the two jets. So, it’s like, ‘if I’m not awesome at this, I dont want to ruin this.’ Here, everyone has a jet. There’s a jet for every single person, so you can just practice. And if you’re not good to start with, you can practice and you can get better. Then, you can take that confidence and skill back into the other modes.”

While all Jet unlockables available in other game modes will be available in Air Superiority as well, ejecting from your aircraft is disabled, so you’ll be going down with your ride should you be outgunned. Also, unlike tank superiority, this mode is made up of strictly jet-vs-jet gameplay, meaning, infantry will not play a role in the combat.

BF3

With these two classic game modes, along with maps that really show off the diversity of the Frostbite 2 engine, DICE is really rounding things off with Battlefield 3: End Game, making it an ideal conclusion to this season of Battlefield 3 content.

Be sure to check out End Game’s new assignments and dog tags while learning how to unlock the M1911 S-Tac right here.

Battlefield 3: End Game drops for PlayStation 3 Premium members tomorrow, March 5. Xbox 360 and PC Premium members can expect to download the expansion on March 12, regular PS3 players on March 19, and regular Xbox and PC players on March 26.

David Veselka

Musician, Gamer, Geek. Subscriber

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MP1st Reader Blog: Is the PlayStation 4 Worth It?

The MP1st reader blog is an open discussion lead by MP1st readers about the multiplayer titles and topics we cover. To learn how to have your voice heard, check out the Blog section on the MP1st Forums in the Multiplayer’s Lounge.

Since the night of February 20th in New York City, when the PS4 was finally announced, specs specified, and the new Dualshock and PlayStaton Eye were revealed, I’ve been blown away by the improvement on Sony’s part to make the ultimate console for both gamers and developers. Here’s why.

I’ve always been an Xbox guy, I never did like any of the PlayStations except for the first one, (which i sometimes break out) I’d always hear about how laggy the network was, how the social aspect was terribly built and difficult to use, and how expensive it was. The only good things that the PlayStation had were it’s collection of exclusive games and free multiplayer, unlike Xbox’s subscription based system. Now with Sony’s big announcement, and everything that i have read, I’ve gained much more respect for them. They took suggestions from developers, added more of a social platform for gamers to share, connect and even showcase their own gameplay, redesigned their controller for better fit and easier navigation, and they even specified the specs of the PS4 which are fantastic compared to the current generations.

So the question is, is the PS4 worth it? I strongly believe it is. Sony has truly learned from it’s mistakes and has upped the ante in the gamble of consoles. Whenever Microsoft decides to showcase their next-gen console, they better be on par with Sony, otherwise I may switch from being Xbox only to PlayStation only.

Author: Denny Kovacs.

Check out the original blog post on the MP1st forums right here.

MP1st

MP1st Staff

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Battlefield Producer Daniel Matros Live Streams For Charity

Though not affiliated with Battlefield developers Digital Illusion CE (DICE), Producer Daniel Matros is hard at work (or play?) raising funds for charity and needs your help.

Matros will be hanging out and live streaming various video game titles and documentary movies from his Twitch TV channel in hopes to earn a meaningful contribution to the Lord of Christ’s Children Home in Johannesburg, South Africa.

All funds earned through either advertising or by donation will go directly to the home, a location Matros visits often where he can directly hand in the result of the charity. He is currently working towards assisting with school fees for children of the home.

We thought it’d be cool to let MP1st readers know, many of whom are also huge fans of the Battlefield series as well, so that those interested can help spread the word and contribute to a good cause by simply checking out the stream and/or donating.

You can visit his channel and help out right here. Don’t forget to follow Matros on Twitter as well.

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands 2 – Gearbox Looking Into Offline Mode Issues Caused By Add-On Disc

Gearbox software has recently outed a Borderlands 2 add-on pack which contains the title’s first two expansion DLC’s: Captain Scarlett And Her Pirate’s Booty and Mister Torgue’s Campaign of Carnage, as well as other goodies to add more fun to your Borderlands 2 experience.

If you tend to enjoy playing video games without a connection to the internet and have your eyes set on the recently released add-on disc, you may want to hold onto your wallet a little longer before you spend your cash. There have been reports of users who’ve bought the add-on disc that have run into serious issues pertaining the loot that is acquired in the locales you may visit in the two DLCs.

As an example, players have been unable to equip any of the new items that can only be obtained in the Captain Scarlett DLC, like the Sandhawk and Corrosive Stinkpot. Also users have also been reporting that they have not been able to access any areas of Mister Torgue’s Campaign Of Carnage completely, thus not allowing them to start their journey to be the number one bad-ass on Pandora.

At the moment, Gearbox is aware of the issue and is looking for ways to fix it. When more information surfaces, we will be sure to update you guys.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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PC-Exclusive FPS Blacklight: Retribution On Its Way To Consoles

Blacklight: Retribution creators Zombie Studios hope to introduce the title to the console audience.

Negotiating with Perfect World Entertainment, publishers of the PC version of BL:R, Zombie Studios recently earned worldwide rights for a console iteration of the title.

Studio Creative Head Jared Gerritzen said in a press release, “Reacquiring the console rights to Blacklight: Retribution allows us a great deal of flexibility in the growth of the Blacklight franchise. We have always had huge plans for the Blacklight franchise and with this move we will finally be able to bring the game to console.”

No specific details were given, other than what Gerritzen mentioned: “We are thrilled to see all of the major console manufacturers supporting the free to play business model.”

Blacklight: Retribution recently received a new expansion call Onslaught, featuring a brand new player-versus-environment mode along with Search and Destroy and a number of custom server options. Check out the trailer below.

[youtube id=”G_sBSSLtWNg” width=”618″ height=”378″]

Thanks, IGN.

David Veselka

Musician, Gamer, Geek. Subscriber