Home > News

Returnal Update 3.000.003 Balances Difficulty in Tower This May 2 (Update)

Housemarque has released the Returnal update 3.000.003 or what the studio calls update 3.03! This is to balance the difficulty in the Tower of Sisyphus, which was brought into the game in the big 3.0 patch. Read on for the Returnal May 2 patch notes.

Returnal Update 3.000.003 Patch Notes | Returnal May 2 Patch Notes:

Update: Housemarque has released the official list of changes in this patch, which include bug fixes too:

Returnal update 3.03 will balance the difficulty in the Tower of Sisyphus. As a result of the update, the leaderboards will be reset.

Bug fixes:

  • Tower of Sisyphus: Added Audio Log 94 to additional location in the tower

  • Tower of Sisyphus: Fixed a rare issue where Algos might refuse to die, or die too early in the tower

  • Tower of Sisyphus: Increased leaderboard scrolling speed

  • Co-Op: Fixed several issues where a client or host might encounter a black screen or hang when moving between biomes during co-op play

  • Co-Op: Fixed multiple minor gameplay bugs

  • Co-Op: Fixed two rare crashes in co-op mode

Here’s the announcement from Housemarque:

Returnal update 3.03 will be deployed today at 12:00PM BST, to balance difficulty in the Tower of Sisyphus. As a result of the update, the leaderboards will be reset.

As you can see, the leaderboards will be reset, so no need to panic if you see your name wiped from it. The studio has not announced any other gameplay-related or technical fixes tied to this patch, but if we spot any, we’ll be sure to let our readers know. Likewise, if you spot anything that got changed, leave a comment below to let us know what it is.

Update: Housemarque has released the official patch notes for May 2.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Embracer Group Acquiring Crystal Dynamics, Eidos Montreal, Square Enix Montreal Along With IPs for $300 Million

Just a few weeks ago, Embracer Group announced that they were not done acquiring companies just yet, and it seems that comment was spot-on, as Embracer announced that it was acquiring Crystal Dynamics, Eidos Montreal, Square Enix Montreal and a catalog of IPs for $300 million!

According to the press release, Embracer will now also own the licenses for Tomb Raider, Legacy of Kain, Thief, Sleeping Dogs, and more! In total, there are more than 50 back catalog of games and licenses that will transfer ownership. As for the personnel, this acquisition will involve over 1,100 employees across three studios and eight global locations.

Check out the prepared statements released by both Embracer and Square Enix:

”We are thrilled to welcome these studios into the Embracer Group. We recognize the fantastic IP, world class creative talent, and track record of excellence that have been demonstrated time and again over the past decades. It has been a great pleasure meeting the leadership teams and discussing future plans for how they can realize their ambitions and become a great part of Embracer,” says Lars Wingefors, Co-founder and Group CEO, Embracer Group.

”Embracer is the best kept secret in gaming: a massive, decentralized collection of entrepreneurs whom we are thrilled to become a part of today. It is the perfect fit for our ambitions: make high-quality games, with great people, sustainably, and grow our existing franchises to their best versions ever. Embracer allows us to forge new partnerships across all media to maximize our franchises’ potential and live our dreams of making extraordinary entertainment,” says Phil Rogers, Square Enix America and Europe CEO.

This is a massive steal by Embracer, which now holds the licenses for some of gaming’s biggest properties. Given the disappointing sales Square Enix has seen with Marvel’s Avengers,Marvel’s Guardians of the Galaxy, and the Tomb Raider franchise, this is probably the Japan-based studio’s white flag for churning out games from western studios.

My take: At $300 million, this is a massive steal by Embracer! Imagine owning the studios and the licenses too?! I certainly hope we see a new Legacy of Kain game from this. Sleeping Dogs is another brand that can get another shot, too. You can bet to the bank that we’ll be seeing another Tomb Raider game from this, so that’s a given.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Despite On-Going Issues, Fans Band Together for “Titanfall 2 Day” – Here’s How to Join

While Respawn Entertainment and EA might have put the Titanfall franchise in their back pocket for now, the franchise’s fans haven’t forgotten about Titanfall 2 just yet, as the game’s community is celebrating Titanfall 2 Day today, and that’s with a play-in session.

The announcement was made on the Apex Legends subreddit, where members of the community are showing appreciation to the game that launched Apex Legends (given the two games are connected). While Titanfall 2 is still suffering from hackers and cheaters (on PC, at least), fans have banded together for custom servers. Check out message by Reddit user  SDCored:

Hey Legends!

As you may (or may not!) know, Apex Legends is part of a bigger universe: The Titanfall universe. Without it, we wouldn’t have the games that we have today. We owe it to Titanfall and Titanfall 2 for giving us such an expansive universe to play our favourite legends in.

What better way to pay homage than to get the community together to play Titanfall 2. Last year, the r/titanfall subreddit got together and played Titanfall 2 as much as they could on May 1st (and after!). Respawn had even made TF2 free for the weekend! While the latter might not happen again this year, it’s important to show your love for Titanfall by banding together as a community, showing your love and support for the game, and playing with all the people that have loved the game for so long. Show Respawn that we still love this game!

If you want to take part in it or just want to check out the status of the Titanfall servers on PC (as most of the issues occur on PC), check out this super informative post.

While May 1st being Titanfall 2 Day wasn’t officially proclaimed by Respawn, it’s still a treat to see a game’s community come together to celebrate one of the greatest first-person shooters of all-time (yeah, I said it).

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Report: Battlefield 2042 Hitting Game Pass and EA Play Vault According to Store Listing

If you ever wanted to play Battlefield 2042. but didn’t want to pony up the cash to buy it, you might be able to for ‘free” soon — that is, if you own an Xbox and is an active member of Xbox Game Pass and EA Play’s vault.

In an Xbox Store listing spotted by Polish gaming site XGP, it shows an image of Battlefield 2042 being included in Game Pass and EA Play, with the latter service included in the Game Pass Ultimate memberships.

For those thinking that EA can’t possibly vault or include one of their most recenlty released big games into Game Pass/EA Play, don’t forget, FIFA 2022, which was just released in September 2021, will be part of the May PlayStation Plus freebies.

If this is true, then this is a quick way to hike up Battlefield 2042’s player count — assuming people do download it and play it, of course.

Same as with anything unconfirmed, treat this one with a grain of salt until confirmed officially (or debunked) by EA.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Sifu Difficulty Settings Preview Showcases Student, Master Levels and What Each Brings

In case you didn’t know, martial arts action game Sifu is getting its first content drop this coming week, and one of the big things included is a new difficulty setting! Developer Slocalp has released a Sifu difficulty settings preview video, and this one features what players can expect from a new “Student” level, as well as a much harder “Master” level.

As you can see in the video, the Student level will feature weaker enemies, a more forgiving aging mechanic, and less agressive AI. The Master difficulty level will boast of a more agressive AI, and even new boss patterns!

In addition to the new difficulty mode, players can expect a new advanced training mode, as well as an outfit selection from the spring update once it’s released. Same as always, stay tuned here on MP1st, as we’ll let our readers know once the patch is live on May 3.

Don’t forget to check out the Sifu roadmap for 2022 right here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

MLB The Show 22 Update 1.005 Out for Small Fixes This May 1

San Diego Studio has now released MLB The Show 22 update 1.005. Bear in mind today’s update is only released for PS5 and Xbox Series X/S. There is no update released for PS4, Xbox One, or Nintendo Switch. Today’s update is only a small fix for the PS5 as well as the Stadium Creator mode. There is no new content that has been released. You can read the full patch notes posted down below.

MLB The Show 22 Update 1.005 Patch Notes | MLB The Show 22 May 1 Patch Notes:

MLB The Show 22 Game Update 5
PS5: 1.005
Xbox Series X|S: 1.0.0.59

STADIUM CREATOR

  • Fixed a bug that would cause custom stadiums to revert to a generic template after saving.

PLAYSTATION 5

  • Fixed a bug that would prevent users from matchmaking online with 120hz Output enabled.

That’s all the patch notes that have been released for this update so far. If you want to read the patch notes for update 1.04,  click here. MLB The Show 22 is out now for the PS5, PS4, Xbox Series X/S, Xbox One, and Nintendo Switch consoles.

Source: The Show

Damien Seeto

Home > News

The Division 2 PTS Phase 3 Patch Notes Lists New Changes and Known Issues

Ubisoft’s Massive Entertainment studio has shared The Division 2 PTS Phase 3 patch notes, as it continues to develop the game’s next major title update! Aside from the gameplay tweaks, the studio has also listed the known issues associated with the patch from PTS Phase 2.

Also of note, the studio announced that all the changes described in the Phase 2 Check-In, and the patch notes listed below will become available in Title Update 15 (TU15) when it’s released. While that might be disappointing for some, the studio says this is the only way they can ensure the stability of the build, and let the players test all the other changes made following Phase 2.

The Division 2 PTS Phase 3 Patch Notes:

We found the reason behind a prominent Delta error. It was caused by talents with stacking ability of gear and weapons. Therefore, we have removed the “Heartbreaker” set and the “Catharsis” mask from the PTS saves and from most places we could in time. If you come across it in anyway, we ask you not to use it. Fixing this issue is the number one priority for the TU15 release.

Changelog

Expertise

  • The cost of Field Recon Data, SHD Calibration and Exotics Materials is now reduced by half from level 11 up to level 20.
    • Levels 1-10 and 21+ remain unchanged.
  • Reduced the materials requirements for all ranks of Gear pieces by half.
  • Upgrading armor now gives 1% Armor on the individual piece rather than 1% Total Armor.
  • Fixed the issues with the Exotic SMG “Lady Death” not receiving a damage increase after being upgraded.
  • Fixed the issue with the Bonus Armor from upgraded gear being received only after unequipping and then re-equipping the said gear.
  • It is no longer possible to upgrade items that are not in the inventory
  • UI changes:
    • Added the “Donate All Junk” button in the main Expertise menu.
    • Using the “Donate All Junk” button from the Expertise menu does not result in donating all the items anymore.
    • “Donate All Materials” button does now changes to greyed out when the player has no materials.
      • Now you can preview how much materials it is going to take when you donate them.
    • “Donate Resource” no longer has the same function as the “Donate All Materials” button when interacted with in the Expertise menu.
    • Fixed the issue with the Expertise menu disappearing when pressing the “Mark As” button.

Countdown

  • Fixed fog intensity to prevent it from affecting the gameplay.
  • Social menu UI is no longer missing from Countdown.
  • Fixed the invisible bullet collision hinders the agent combat at one location.

Gear and Weapons

  • “Heartbreaker” Gear Set
    • The “Heartbreaker” mask should now give blue (defense) stats.
    • Two stacks are now lost per second.
  • “Kingbreaker” rate of fire is upgraded to from 500 to 650 TKB-408.
  • Assault Rifle rate of fire is upgraded to from 500 to 650.
  • The “Dare” LMG can no longer be equipped with AR attachments.
  • “Bluescreen” Exotic Weapon
    • Fixed the issues with the Exotic Weapon “Bluescreen” not having the exclusive skin.
    • Fixed the issue with the “Disruptor Rounds” Talent of the Exotic Weapon “Bluescreen” that could not be triggered.
    • Fixed the issues with the Focus Talent not working with the new exotic “Dread Edict.

Other

  • The issue with the character appearing as a floating head after booting the PTS for the first time is now fixed.

Known Issues

  • Heartbreaker Gear set and Catharsis Mask are removed from the PTS3 build as it causes Delta 03 errors and can result in game crashes.
  • Multiple incomplete groups created instead of a full group while matchmaking for Countdown.
  • The “Bluescreen” Exotic’s talent continues to stack without the player shooting when using the Vile Mask.
  • Countdown groups are pulled in dark hours when group leader presses the “Start the Matchmake” for the Countdown while having invite pop up on pending.
  • The player may get stuck in an unresponsive menu if opening the seasons Menu in Megamap/Manhunt as the Season is missing from the game.
    • The only workaround is to force close the game

No word yet on when Title Update 15 will be released, but once we know more, we’ll let our readers know.

Source: Ubisoft forums

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

Top 10 Things We Want to See in Modern Warfare 2 Multiplayer

In case you didn’t know, Infinity Ward officially announced Call of Duty: Modern Warfare 2 yesterday. While Modern Warfare 2019 gave us a new game engine alongside other new stuff for the franchise’s multiplayer mode, it wasn’t exactly perfect. Old school Call of Duty fans lamented the game’s slower (campier) focus, as well as some new additions that didn’t exactly help make the multiplayer component better.

We know it’s early days, but we’ve compiled the top 10 things we want to see (and don’t want to see) in Modern Warfare 2’s multiplayer (in no particular order).

Top 10 Things We Want to See (and Not See) in Modern Warfare Multiplayer:

Lose the Damn Doors!

While most Call of Duty vets found Modern Warfare to be a slower multiplayer affair, one thing that added to that slowness was the doors. Not only did these doors promote camping by hiding behind ’em, but they were indestructible, too!

Infinity Ward, please don’t put doors in every part of the map in Modern Warfare 2! Or at least make them breakable?

Bring Back the Classic Prestige System

You know the saying about not fixing things that aren’t broken? That applies exactly with how Infinity Ward changed Modern Warfare’s Prestige system, but not for the better.

Just bring back the classic Prestige system. Let us unlock one item permanently from prestiging, give us a new emblem, calling card and whatnot, and call it a day. No one will complain about it if you do, Infinity Ward.

Feature a Proper Firing Range

While Modern Warfare 2019 featured the Gunsmith and a ton of ways to customize your weapons, players couldn’t test them out unless they jump into a match. Given how attachments affected from aim down sight speed, hip fire spread and the like, it’s important for gamers to be able to test these out in practice before using them in the wild.

Hopefully, we’ll get a proper firing range in Modern Warfare 2, as this feature has been around in past Call of Duty games.

Fix the Spawns!

If there’s one thing Modern Warfare 2019 was notoriously bad at, it was spawns. There were instances where we’d spawn right in front of someone, and for the most part, spawns were super easy to predict, that spawn camping was pretty easy to do in certain maps.

modern warfare roadmap

Good and Proper Maps (Three-Lane or Otherwise)

While some Call of Duty fans might not like Treyarch’s tried-and-true formula of three-lane maps, that’s way better than getting another Azhur Caves, or Picadilly.

Infinity Ward should make sure that players are easily visible in maps, and give us balance experience regardless where you spawn.

Let’s hope we get a few proper three-lane maps, as well as ones that might not offer it, but give a balanced experience.

Stop Doing Stealth Changes and Hiding Tweaks 

While we almost always get patch notes for every title update released by Infinity Ward, Modern Warfare 2019 is probably the first Call of Duty game I remember where devs did stealth changes (read: unannounced changes) in every patch. I mean, why? Why hide the weapon, perk changes from players? We’ll know about it anyway, and it’s just a baffling move that should not happen again.

modern warfare patch file size

Lower the Space Needed for the Game’s Files

This is an odd thing to include here, but it must part of it just for the sake of our HDD’s! Modern Warfare 2019 was one of the worst when it came to downloading updates, as each one made the game files more bloated than it already is! For some odd reason, Modern Warfare patches consisted of 20GB or even 30GB monsters that made the game eat up more than half of a console’s storage space. It got so bad that some people even had to choose between keeping Modern Warfare installed, or have 3-5 games in its place.

We’ve seen Infinity Ward lower the disk space needed for Warzone, and how the devs now let players choose which part of the game they want to keep installed (single-player, Spec Ops, multiplayer). Let’s hope that for Modern Warfare 2, we won’t need to download gargantuan file sizes for patches, and that it won’t eat up a ton of storage space on our gaming platforms.

Have Streaks Loop

You remember those old Call of Duty games where you did so well that your ‘streaks looped? You can earn your fourth streak, and then earn enough points or kill enough enemies that you’ll earn your first one again and so on? Yeah, that wasn’t allowed in Modern Warafre. While I have a hunch that Infinity Ward did that to make sure noobs don’t get stomped in multiplayer, it kind of made trying to stay alive after getting the third streak pointless. Heck, one can argue that after getting your third streak and not respawning is kind of handicapping your team. Outside of emblems and player cards, there was no point in staying alive after getting your third streak. That needs to change, please.

Let good gamers get their streaks again. If they can pull it off, why not let them? It doesn’t make any sense not to, outside of protecting the “newbies” of course.

Bring Back the Old Radar/Mini Map

Possibly one of the biggest design decisions that up to this day I am not a fan of is how Infinity Ward changed the mini map/radar to NOT show players firing weapons without suppressors. This has been a multiplayer shooter staple for almost every game. Firing unsilenced weapons made you appear as a red dot, while configuring your weapon with a suppressor meant you downed enemies slower (there is always a drawback for using it), but you went by undetected.

Truth be told, I don’t expect this to change given how Infinity Ward seems to cater to the lowest common denominator (read: less skilled) when designing multiplayer, which will lead us to the last and possibly most glaring thing we want changed…

modern warfare patch 1.08 review

Less Campy Focus

Regardless if you liked Modern Warfare 2019 or not, it’s hard to argue how the game’s multiplayer is a camper’s paradise. It gave players unlimited claymores, doors to hide behind, maps that offered good vantage points for campers, weapons that you don’t need to silence that are great for camping, and so on.

If you’re wondering why this was the case, Infinity Ward themselves admitted that Modern Warfare was made to be slower for newbies. Heck, it even used “endless placs to hide” as a selling point, which meant the studio knew that it was slowing the game down considerably so. While I learned to play through it (and even use it to my advantage), I got to admit, it wasn’t as fun. Going 45-3 in a match didn’t really mean I was skillful, but rather, I knew the best places to hide, and how to exploit players who wanted to run and gun.

Perhaps we can find a good compromise in Modern Warfare 2? One can hope. What do you want (and don’t want) to see in Modern Warfare 2’s multiplayer? Share your thoughts down in the comments.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Battlefield 2042 Animations, Input Getting Updates, “Exposure” Map References Spotted in Patch 4.0

With DICE’s latest patch for Battlefield 2042, the studio unloaded a ton of fixes and improvements to the beleaguered shooter. Fortunately for those still playing (and enjoying) the game, DICE isn’t done with improvements just yet, as the studio confirmed that Battlefield 2042 animations and even its input for consoles are getting updates!

This was revealed by Lead Gameplay Designer Florian Le Bihan over on Twitter when he answered player concerns.

Le Bihan also confirmed that input will also be worked on especially for last-gen consoles.

Speaking of patch 4.0, reliable Battlefield dataminer temporyal has spotted references to the unreleased “Exposure” map in the game’s files due to the update! In case you didn’t know, we reported on Exposure being in the game’s files way back in February, and it looks like DICE is still working on it, as more references for it — which include new player cards — have been spotted!

Same as with any datamined info, there is no guarantee that Exposure/Ridge will make its way into the game. That said, the fact that more references for it are in teh game’s patches are a good sign that this map is part of the content rollout planned by DICE.

Aside from this map reference, a lot more has been unearthed via patch 4.0. There are new cosmetics spotted, Specialist reworks, and even weekly missions which suggest a June start date for the game’s first season. Hopefully, the patch planned for May is meaty enough that it once again contains a ton of improvements, but also more game files that give us a glimpse of the plans for the shooter.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Bloodhunt Battle Pass Now Live, Here’s What’s in It

Sharkmob has finally released the Bloodhunt battle pass, allowing interested players to start earning levels for 100 tiers of different rewards! The battle pass will be available until mid-July, and the studio unveiled a launch trailer for the pass, which you can check out below.

As for what’s in the Bloodhunt battle pass, here is a rundown of some of the rewards included:

With the new Ventrue Enforcer Archetype entering Bloodhunt, you will find plenty of outfits and items to customize your Enforcer and dominate the streets of Prague in style! However, the Season 1 Battle Pass is not just about Ventrue. In fact, the main rewards that you can obtain are useable on any Archetype.

The Battle Pass will begin on the 29th of April and will be active until the middle of July. The premium battle pass costs 950 Tokens, which is the equivalent of around 10 USD.

As you progress through the levels, you will earn over 85 vanity items in different styles that vary from classy Ventrue suits to athletic streetwear outfits. On top of that, you will unlock a total of 1,300 Tokens for finishing the Battle Pass, which means that you will have more than enough to buy the next season’s Battle Pass should you choose to do so.

Premium Rewards

Over 100 items available to earn throughout this season from outfits to accessories, emotes, currency packs, XP boosts and more! Everything you gain before the season is over is for you to keep and use forever.

Get 1300 Tokens back!

Get the Battle Pass for 950 Tokens and play through its Tiers to unlock up to 1300 Tokens. Spend them on your next Battle Pass or any items you desire from the Bloodhunt store.

Free Rewards

Everyone playing Bloodhunt has the opportunity to earn: character outfits, emotes, currency packs, player icons, player card backgrounds, vanity items to customize your character from makeups to tattoos, hair and eye colors and more!

Jump right into the battle

To get the Battle Pass, start your Bloodhunt game and check the Battle Pass tab in the store. Pick one of the available offers and you’ll be ready to fight and keep unlocking new rewards as you play!

In case you have any more questions, you can consult this battle pass FAQ for Bloodhunt:

Q: What is a Battle Pass? 

Players looking for the ultimate customization can purchase the Battle Pass for 950 Tokens and get access to unlock over 100 items including Legendary, Epic, Rare and Uncommon outfits, accessories, emotes, currency packs, XP boosts and more!

Q: How does a Battle Pass Bundle differ from a Battle Pass? 

Battle Pass Bundle unlocks your ability to gain all the rewards of the Battle Pass and be the first to stake out your own style with instant access to the first 20 Tiers of rewards.

Q: How do I buy the Battle Pass? 

The Battle Pass can only be purchased from the in-game store using Tokens. Launch Bloodhunt, navigate to the Battle Pass tab in the menu and purchase it from there. If you need to purchase Tokens, you can find them in the in-game store too.

Q: What happens if I buy my Battle Pass late in the season? 

You will receive all the rewards up to your Battle Pass level (which is your current level for the season), retroactively! For example, if you are on level 20 for the season when you buy the Battle Pass, you will unlock all rewards for every level up to 20.

Q: Can I keep leveling my Battle Pass after the season ends? 

No, you can’t continue to level up the current season Battle Pass after the season ends.

Q: Do I keep my stuff after the season ends? 

Yes! You keep every Battle Pass reward you have unlocked after the season is over.

Q: What if I don’t buy the Battle Pass? Can I still earn rewards for free? 

Yes. Even if you don’t purchase the Battle Pass, you can still earn the available free rewards as you continue to level up.

Q: If I buy the Battle Pass, can I also get the free rewards? 

Yes! Everyone can earn free rewards during the season.

Q: I bought the Battle Pass by mistake; can I get a refund?

Once a Battle Pass has been purchased, it is non-refundable.

Bloodhunt is now available on PC and PS5.

Source: Bloodhunt

MP1st Staff

Home > News

Ark Survival Evolved April 29 Update Sees Astrodelphis Balance Pass & More

Studio Wildcard has released the Ark Survival Evolved April 29 update, and this is a server-side fix, meaning no download is required. This patch sees a balance pass for the Astrodelphis, alongside other fixes. Read on for the full Ark April 29 patch notes.

Ark Survival Evolved April 29 Update Patch Notes | New Ark Update Patch Notes:

v702.5 – 04/29/2022 – Minor version for servers

Astrodelphis Balance Pass

  • Roll damage to players and tames reduced by 20%
  • Laser damage to players reduced by 20%
  • Increased EMP/Chaff radius by 33%
  • Reduced EMP/Chaff cooldown from 5 to 4 seconds
  • Prevented laser damage scaling versus structures
  • Lasers no longer damage turrets
  • Turning on saddle/Starfighter mode now requires saddle engram

Miscellaneous

  • Fixed various exploits

That seems to be it. If you want to keep updated with the latest Ark Survival Evolved patch notes and news, make sure to bookmark our game hub for it.

Source: Survive the Ark

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Genshin Impact Upcoming Update 2.7 Delayed, Compensation to Be Provided

miHoYo has delayed the Genshin Impact upcoming update 2.7, with further notices on its rescheduling and ample compensation to be provided in the future. In an announcement over on Twitter, the Genshin Impact team delivered the sad news, although it’s understandable given the current state of affairs for its developers.

Here’s the delay announcement of Genshin Impact update 2.7 via Twitter:

Dear Travelers,

Due to project progress, the Version 2.7 update will be postponed.

For detailed information on the date of the new update, content adjustment plan, and compensation, please stay tuned for upcoming announcements.

#GenshinImpact

We will provide the corresponding information to Travelers as soon as possible.

We sincerely apologize for the inconvenience caused. Thank you for your support and understanding along this journey.

While miHoYo has not explicitly stated the reasons for the delay, a commenter pointed out that the current lockdown in Shanghai has significantly impacted almost all businesses and enterprises, and it will not be surprising to hear if the studio’s work is part of those affected by it.

During these tough times, it’s understandable that the developers are prioritizing their survival and basic needs over their work, and here’s hoping that the playerbase understands this as well. In any case, stay tuned here at MP1st for further updates on the delay for this patch for Genshin Impact.

Source: Twitter

MP1st Staff

Home > News

Ratchet & Clank Rift Apart Update 1.003.001 Released This April 29 (Update)

Insomniac Games has released the Ratchet & Clank Rift Apart update 1.003.001 patch for the PS5 today. This is an unannounced title update, and was released just days after we got the Variable Refresh Rate (VRR) support patch for the game. Check out the Ratchet & Clank Rift Apart April 29 patch notes below.

Ratchet & Clank Rift Apart Update 1.003.001 Patch Notes | Ratchet & Clank Rift Apart April 29 Patch Notes:

Update: Insomniac Games has released the official patch notes!

Insomniac Games has not mentioned anything about today’s patch. However, we wouldn’t be surprised if this was tied to the title update released a few days ago. For those unaware, Ratchet & Clank Rift Apart got a patch this April 25 that housed the following:

New Features

Support for VRR via system settings
When 120 Hz Display Mode is off, slightly increases dynamic resolution targets
When 120 Hz Display Mode is on, unlocks frame rate to vary based on gameplay
Add 120 Hz Display Mode setting to New Game options, so you can turn it on before starting
Improvements to ray-traced reflection quality at glancing angles in low-dynamic-resolution scenarios
Improvements to TAA upsample quality
Save files use frame captures for their icons

We’re checking the game’s community and the official Ratchet & Clank support page to see if anything surfaces. If you spot anything, leave a comment below to let us know what you find.

We’ve also reached out to an Insomniac Games representative and will update the post if we hear back from them.

Update: Post has been updated to reflect the proper patch notes from Insomniac.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Marvel’s Spider-Man Miles Morales Update 1.013.001 Crawls Out This April 29 (Update)

Insomniac Games has rolled out the Marvel’s Spider-Man Miles Morales update 1.013.001 file for the PS5 version of the game. This is a new update, and has been released mere days after we got the patch that added VRR (Variable Refresh Rate) support for the PS5 version. Head on below for the Marvel’s Spider-Man Miles Morales April 29 patch notes to see what’s new.

Marvel’s Spider-Man Miles Morales Update 1.013.001 Patch Notes | Marvel’s Spider-Man Miles Morales April 29 Patch Notes:

Update: Insomniac Games has released the official patch notes!

So far, Insomniac Games has not mentioned anything about today’s patch. However, we wouldn’t be surprised if this was tied to the title update released a few days ago.

In case you didn’t know, Spider-Man Miles Morales got an update on April 25, and here’s what got added:

New Features

  • 120 Hz Display Mode (together with system settings)
    • Reduces input latency
    • Increases frame rate target of Fidelity graphics mode to 40 fps
  • Support for VRR via system settings
    • When 120 Hz Display Mode is off, slightly increases dynamic resolution targets
    • When 120 Hz Display Mode is on, unlocks frame rate to vary based on gameplay
  • Improvements to ray-traced reflection quality at glancing angles in low-dynamic-resolution scenarios
  • Improvements to TAA upsample quality

We’re keeping an eye out on the community and the Marvel’s Spider-Man Miles Morales support page, and will update the post if we spot anything. We’ve also reached out to an Insomniac Games rep and will update the post if we hear anything back.

Update: Post has been updated to reflect the proper patch notes from Insomniac.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Marvel’s Spider-Man Remastered Update 1.007.001 Swings Out This April 29 (Update)

Insomniac Games has released the Marvel’s Spider-Man Remastered update 1.007.001 patch for the PS5 version of the game (we checked the PS4 version to be sure), and this is an unannounced title update unlike the patch released a few days ago that added Variable Refresh Rate (VRR) support for the PS5 version of the game. Check out what’s new for the Marvel’s Spider-Man Remastered April 29 patch notes below.

Marvel’s Spider-Man Remastered Update 1.007.001 | Marvel’s Spider-Man April 29 Patch Notes:

Update: Insomniac Games has released the official patch notes!

For now, Insomniac Games has not mentioned anything about today’s title update. However, we wouldn’t be surprised if this was tied to the patch released a few days ago.

Just as a refresher, here’s what was added in the 1.007 patch:

New Features

  • 120 Hz Display Mode (together with system settings)
    • Reduces input latency
    • Increases frame rate target of Fidelity graphics mode to 40 fps
  • Support for VRR via system settings
    • When 120 Hz Display Mode is off, slightly increases dynamic resolution targets
    • When 120 Hz Display Mode is on, the frame rate is unlocked and varies based on gameplay
  • Improvements to ray-traced reflection quality at glancing angles in low-dynamic-resolution scenarios

We’ve reached out to an Insomniac Games representative, and will update the post if we hear anything back. We’re expecting the Insomniac Games Marvel’s Spider-Man Remastered page to be updated soon-ish, and once we find something new, we’ll be sure to let our readers know.

If you spot anything that got changed regarding gameplay or any technical fixes, leave a comment below and let us know.

Update: Post has been updated to reflect the proper patch notes from Insomniac.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Destiny 2 Trials of Osiris Rewards This Week April 29, 2022

Those seeking for the latest reward in Destiny 2’s weekly PvP mode, MP1st is here to bring the new Destiny 2 Trials of Osiris rewards this week April 29, 2022 edition! Check out what you can win, and this weekend’s map pick.

New Destiny 2 Trials of Osiris Rewards This Week April 22, 2022:

Trials of Osiris Map

Dead Cliffs

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward: The Messenger – Legendary Pulse Rifle (Adept)

Reputation System, Trials Engrams, and Adept Farming

Win individual rounds within each match to gain trials reputation. The amount of reputation you gain increases with each round you’ve won on your card. Earn enough reputation, and you’ll be able to claim a Trials Engram from Saint-14! This engram can be focused into any currently available trials loot you have previously obtained, or it can be taken to Master Rahool for a random Trials drop. Your reputation increases after every match completion, based on the number of round-wins on your card, regardless of the result of that match itself (win or lose, 0-5 or 5-4).

Once you have gone flawless, keep playing! Every win on your still-flawless card will give you a chance at bonus, additional post-match drops of the Adept weapon for that week. Once you lose a game, you will no longer get these adept drops. However, still winning games at 7 wins even on a non-flawless can drop bonus trials engrams, prisms, and even ascendant shards.

When you’re done, you can cash in your 7-win passage for one additional adept drop, granted you have gone flawless that week. This resets your card so you can start anew.


Passages

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 10000 Glimmer & 15 Legendary Shards
Passage of Mercy Forgives one loss per run. 10000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. 15000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 20000 Glimmer & 50 Legendary Shards

Thanks, Reddit!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Xur Location Today April 29, 2022 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today April 29, 2022 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today April 29, 2022 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location

Watcher’s Grave, Nessus


Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Hard Light Energy Auto Rifle
Hawkmoon Kinetic Hand Cannon Hammer-Forged Rifling Rangefinder Combat Grip
Dead Man’s Tale Kinetic Scout Rifle Full Bore High-Caliber Rounds Vorpal Weapon Short-Action Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Gemini Jester Hunter Leg Armor 12 18 2 22 6 2 62 23 Legendary Shards
Mk. 44 Stand Asides Titan Leg Armor 27 3 6 7 16 9 68 23 Legendary Shards
Nezarec’s Sin Warlock Helmet 7 13 15 26 2 6 69 23 Legendary Shards

Exotic Ciphers

Name Description
A Question Complete activities in Vanguard, Crucible, or Gambit playlists. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Seventh Seraph Carbine Kinetic Auto Rifle Corkscrew Rifling // Full Bore Alloy Magazine // Appended Mag Hip-Fire Grip Elemental Capacitor
Timelines’ Vertex Energy Fusion Rifle Signal MS5 // Transmission MS7 Accelerated Coils // Particle Repeater Lead from Gold Snapshot Sights
Jian 7 Rifle Energy Pulse Rifle SRO-37 Ocular // SLO-21 Post Appended Mag // High-Caliber Rounds Zen Moment Outlaw
False Promises Kinetic Auto Rifle Fluted Barrel // Polygonal Rifling Alloy Magazine // Armor-Piercing Rounds Killing Wind Sympathetic Arsenal
Widow’s Bite Energy Sniper Rifle Fluted Barrel // Hammer-Forged Rifling Extended Mag // Alloy Magazine Firmly Planted Opening Shot
Negative Space Heavy Sword Enduring Blade // Honed Edge Burst Guard // Heavy Guard Tireless Blade Surrounded
Frozen Orbit Energy Sniper Rifle Full Bore // Polygonal Rifling Appended Mag // Steady Rounds Moving Target High-Impact Reserves

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Praefectus Gauntlets Titan Gauntlets 6 12 16 6 13 6 59 50 Legendary Shards & 1000 Glimmer
Praefectus Plate Titan Chest Armor 8 16 8 16 6 6 60 50 Legendary Shards & 1000 Glimmer
Praefectus Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Helm Titan Helmet 10 20 2 10 11 6 59 50 Legendary Shards & 1000 Glimmer
Praefectus Greaves Titan Leg Armor 2 6 19 2 11 13 53 50 Legendary Shards & 1000 Glimmer
Praefectus Gloves Warlock Gauntlets 8 9 15 16 6 6 60 50 Legendary Shards & 1000 Glimmer
Praefectus Robes Warlock Chest Armor 21 2 6 7 13 6 55 50 Legendary Shards & 1000 Glimmer
Praefectus Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Cover Warlock Helmet 18 6 6 2 13 11 56 50 Legendary Shards & 1000 Glimmer
Praefectus Boots Warlock Leg Armor 9 16 6 2 19 6 58 50 Legendary Shards & 1000 Glimmer
Praefectus Grips Hunter Gauntlets 16 6 6 6 16 6 56 50 Legendary Shards & 1000 Glimmer
Praefectus Cuirass Hunter Chest Armor 12 9 6 2 14 11 54 50 Legendary Shards & 1000 Glimmer
Praefectus Cloak Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Mask Hunter Helmet 6 13 9 2 17 6 53 50 Legendary Shards & 1000 Glimmer
Praefectus Strides Hunter Leg Armor 10 13 7 10 6 11 57 50 Legendary Shards & 1000 Glimmer

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Thanks, Reddit!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Gotham Knights Ratings Spotted in Taiwan; PS4, Xbox One Versions Not Mentioned

Gotham Knights ratings have been spotted in Taiwan, pointing to the game’s impending release. However, there’s also potentially some bad news ahead, as the ratings do not included the ones for PS4 and Xbox One, meaning that the game may not see a last-gen release.

At the time of writing, the pertinent ratings have been seemingly removed from the site; that said, Twisted Voxel has preserved a screenshot of the ratings for Gotham Knights on PS5 and Xbox Series consoles:

WB Games has not yet released an official announcement on if the last-gen versions are cancelled, but if there are no ratings to be seen for PS4 and Xbox One, this does not bode well for those expecting the game on the platforms. As always, we’ll just have to wait for the official announcements, so stay tuned here at MP1st! Don’t forget, nothing official has been announced, so this doesn’t mean that the game won’t appear on PS4 and Xbox One consoles. Once we know more, we’ll let our readers know about it ASAP.

Gotham Knights is arriving on consoles and PC this October 25, as announced by WB Games a month ago.

Source: Gamerating Taiwan

MP1st Staff

Home > News

Sony Confirms Blocking of PS Plus & Now Renewal Cards; New PlayStation Plus Premium Conversion Table Revealed

Yesterday, we reported that Sony has seemingly blocked the renewal of PS Plus and Now via prepaid cards to prevent users from stacking their subscriptions before the roll out of the new PlayStation Plus Premium service. Sony today has confirmed that they are indeed blocking subscription renewals for the meantime while also providing a new PlayStation Plus Premium conversion table for your PS Plus and PS Now cards.

Here’s the official confirmation from Sony regarding the blocking via the updated PS Plus FAQ:

As we prepare to launch the new PlayStation Plus membership service, we are doing some work behind the scenes to make the transition as smooth as possible for all of our existing members. As part of this work, we’ve temporarily disabled stacking memberships for existing customers until after the launch. Rest assured that your voucher code is still valid, and you will be able to redeem your code either when your existing membership expires and deactivates, or after the new PlayStation Plus service launches in your area, whichever happens first.

This means that if you’re planning to stack subsciptions via these renewal cards, you’re out of luck. However, if you don’t have an existing subscription, it seems that you can safely subscribe to the service as per this line from the FAQ:

If you are not a current member of the service the voucher is for, you can redeem your voucher using PS4, PS5, Web and Mobile App. Click here for instructions. If you join PlayStation Plus and still have an active membership when the new PlayStation Plus service launches, you will transition into PlayStation Plus Essential. If you join PlayStation Now and still have an active membership when the new PlayStation Plus service launches, you will automatically migrate to the PlayStation Plus Premium.

As for those who have now stacked either PS Plus or PS Now cards and have existing subscriptions, you will be able to use your cards only after:

If you currently have a PlayStation Plus or PlayStation Now membership, due to changes we are making to the service prior to launch, you won’t be able to redeem a voucher code for that service until your existing membership expires and deactivates, or after the new PlayStation Plus service launches in your area, whichever happens first. Rest assured that your voucher code is still valid.

As for the new conversion table for PlayStation Plus Premium, check out the handy table below to see how many days you can get from the cards you have:

PS Plus Non-subscriber Esential Extra Premium
1 month 31 days Essential 31 days Essential 20 days Extra 17 days Premium
3 months 92 days Essential 92 days Essential 58 days Extra 46 days Premium
12 months 365 days Essential 365 days Essential 219 days Extra 183 days Premium
PS Now Non-subscriber Esential Extra Premium
1 month 21 days Premium 40 days Essential 25 days Extra 21 days Premium
3 months 53 days Premium 105 days Essential 66 days Extra 53 days Premium
12 months 183 days Premium 365 days Essential 219 days Extra 183 days Premium

With this, it seems that Sony has curbed the possible exploit of users stacking their subscriptions before the service even releases. Given that there appears to be a lot of users who were affected by the sudden stoppage of renewal through cards, it’s good that Sony addressed the issue before the renewed service launches in June.

Source: PlayStation

MP1st Staff

Home > News

Destiny 2 Guardian Games Coming Next Week; Season 17 Weapon Pool & Ornaments Revealed

Bungie’s new update post brings about a yearly tradition, with the studio confirming the return of Destiny 2 Guardian Games next week! In addition, the weapons and ornaments coming to the loot pool for Season 17 has been unveiled, and you can check out a rundown of the latest update post below.

Here’s a brief rundown on the Guardian Games for Destiny 2, but with a new twist as it returns this year:

Guardian Games and Beyond 

Eyes up, Guardian, it’s that time of year again. Next week, Guardian Games 2022 will kick off on May 3 and is free for all players of Destiny 2. This event is a tradition and it’s the perfect excuse to get into that friendly competitive spirit.
While the spirit of the annual class battle remains the same, Guardian Games 2022 does have a few changes that players can look forward to. First things first, what determines the winner? Much like previous Guardian Games, participants will be tasked with depositing those hard-earned medallions at the Podium in the Tower. You know the drill: medallions can be earned by completing certain activities and mini quests called Contender Cards and Platinum Cards. These activities are designed to be flexible, so if you’ve got the time, we’ve got those shiny medallions.
Higher-tier medallions, which grant more points, can be earned in activities like raids, dungeons, competitive PvP (Trials of Osiris and Survival), the Seasonal activity (PsiOps Battlegrounds) on a higher difficulty, and more. Lower-tier medallions, which are important too, drop in content like Gambit, Vanguard Strikes, Quickplay Crucible, and other Throne World activities at the standard difficulty level. Gold medals can be earned by completing Contender Cards in easier activities, whereas Platinum medals drop when Platinum Cards are completed on tougher content. Basically: Play what you want, snatch those Pinnacles, and scoop up some shiny medallions to bank at the Tower.
But wait, there’s more.
Something new coming to Guardian Games this year is Strike Scoring, which factors in play time only for Guardian Games playlists. Additionally, we’ve got Strike Medals, which are designed to reward players for pulling off some pretty impressive feats, like taking out a ton of enemies with a fancy little combat jig like Shatter. This should also help with players that feel like they are being matched with others that just zip right through strikes. Why rush through when you can score some additional points by going ham and showing the bad guys what’s up?
There are two Guardian Games playlists: Training and Competitive. And when you play matters. Let’s break it down:
  • On Tuesday, Wednesday, and Thursday, the place to be is the Training playlist. Here you can earn practice scores (the combined score of your entire fireteam).
  • On Friday, Saturday, Sunday, and Monday, it’s time to get sweaty in the Competitive playlist. This is where you’ll earn exciting rewards.
  • Players can earn buffs in the Recreational, Training, and Competitive playlists by ranking bronze, silver, gold, or platinum. These last until the next weekly reset.
  • You can use these buffs in the regular Vanguard Ops playlist.

As for the rewards that you’ll receive for participating in the Guardian Games, here’s what Jason Briggs, Test Lead at Bungie, describes it:

“A Hakke Void SMG for the Energy slot that is an aggressive frame with a unique origin perk, Classy Contender, which grants class ability energy with final blows from this weapon. It has a wide range of perks that it can roll with, and players will have many opportunities to earn fully Masterworked drops with double perks in both the third and fourth columns.”

Of course, as is tradition, players will once again be able to try out for the Heir Apparent Exotic and its catalyst, with both only available during the period of the Guardian Games.

Another focus for the TWAB is the new weapons and ornaments coming to the rotation pool for Season 17:

A Little More In-Game Weapon Love

With a new Season comes new rewards. The next Season is going to be a doozy, but we want you to experience the story and its surprises on your own, no spoilers here! That being said, we did want to share some of the rewards that are coming down the pipeline.
With Season 17, the ritual weapons available when ranking up will be the Heavy Machine Gun, Chain of Command. Like previous Seasons, this reputationally-driven reward will come with a unique ornament that depends on the vendor:
  • Crucible
    • Mandated Artillery Ornament
  • Gambit
    • Insubordination Ornament
  • Vanguard
    • Standard Regulation Ornament
For those itching for new Playlist weapons:
  • Crucible
    • Riptide Fusion Rifle
  • Gambit
    • Dead Weight Shotgun
  • Vanguard
    • Strident Whistle Bow
For Nightfall drops (includes both standard and adept versions)
  • Horror’s Least Pulse Rifle
  • D.F.A. Hand Cannon
And finally, Trials of Osiris:
  • Forgiveness Sidearm
  • Burden of Guilt Fusion Rifle
    • The Messenger Pulse Rifle and Shayura’s Wrath will be leaving the Season 17 pool.
Season 16’s weapons will be shifting over into the standard loot pools with the Crisis Inverted Hand Cannon in Crucible, the Herod-C Auto Rifle in Gambit, and the Vanguard Shotgun Fortissimo-11.

Destiny 2 Guardian Games 2022 is coming this May 3, and will run until May 24. Stay tuned here at MP1st for the complete patch notes once the new update rolls around next Tuesday!

Source: Bungie

MP1st Staff

╳