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Final Fantasy XVI in Final Stages of Development, Story Is ‘Very Fleshed Out’

Final Fantasy XVI producer Yoshida Naoki confirms that the game is in the final stages of development, while also stating that the game’s story will be very well fleshed out! His comments come from a special UNIQLO magazine celebrating the 35th birtday of the series.

Posted by user  ☆オードリーAudrey☆ over on Twitter, here is the message from Yoshida Naoki regarding Final Fantasy XVI development.

Yoshida Naoki Comment for FF16 from the UNIQLO 35th Anniversary pamphlet:

“We’re in the final stages of development for the new numbered game in the series, Final Fantasy XVI. We aim to deliver a comprehensive game full of story and gameplay. Unlike an online game that involves many players at the same time, FF16 offers a different experience where it focuses on the individual player and immerses you in the story. I think it is a very fleshed out story. For those who have grown up and realized that reality isn’t kind to you and have drifted away from Final Fantasy, we hope that FF16 will be a game that can bring back anew the passion that you once had with the series.”

This message lines up with Naoki’s last message to fans, revealing that more details on the game will come this spring. As we are currently in the midst of it, it maks sense that the game is now nearing completion, and we should get some news regarding Final Fantasy XVI soon.

Final Fantasy XVI is coming to PlayStation 5 at a yet-to-be announced date.

Source: Twitter

MP1st Staff

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Hot Wheels Unleashed Update 1.14 Races Out for DLC Support This April 29

Milestone has released the Hot Wheels Unleashed update 1.14 (PS5 version 1.015), and this is to add DLC support for the arcade racer. Check out the details for this title update in the Hot Wheels Unleashed April 29 patch notes below.

Hot Wheels Unleashed Update 1.14 Patch Notes | Hot Wheels Unleashed Update 1.015 | Hot Wheels Unleashed April 29 Patch Notes:

PS4 EU/USA Version 01.014 – PS5 EU/USA Version 01.015 – Xone/XSX Version 1.0.0.18 – PC Steam – PC Epic.

  • Added support for upcoming DLCs

Given the last title update that was rolled out was for DLC support for the Monster Truck DLC, this sort of confirms that more DLC packs are on the way. For those curious, here’s what was in the Monster Truck DLC released this month:

This brand-new environment has four monster dioramas to play in and unleashes the power of these 4-wheeled monsters: the Jungle, the Quarry, the Desert and the Ice Mountain.

The Monster Trucks Expansion is included in the HOT WHEELS Pass Vol. 2 and can be purchased separately from April 21, 2022.

The HOT WHEELS Pass Vol. 2 will also include nine vehicles, three Themed Customization Packs and three Track Builder Modules and can be purchased beginning February 17, 2022. The HOT WHEELS Pass Vol. 2 is also included in Hot Wheels Unleashed Ultimate Stunt Edition, available on digital stores only, together with the HOT WHEELS™ Pass Vol. 1.

Chances are, we’ll be hearing more details about this DLC soon. Once we know more, we’ll let our readers know.

Source: Hot Wheels Unleashed

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Guilty Gear Strive Update 1.17 Slices Out for “Another Story” DLC

Arc System Works has released Guilty Gear Strive update 1.17 (PS5 version 1.017), which adds the “Another Story” DLC for season pass holders. Read on for the full Guilty Gear Strive April 28 patch notes.

Guilty Gear Strive Update 1.17 Patch Notes | Guilty Gear Strive Update 1.017 Patch Notes | Guilty Gear Strive March 28 Patch Notes:

At the time of writing, Arc System has yet to release the full patch notes though we do know from previously announced news that this update is centered around the new story DLC, “Another Story,” which you can read up on below.

Featuring Appearances from Many Characters Not in the Main Story!

Another Story features appearances from many characters who do not show up during the main story, including Ramlethal, May, and Baiken. The story shows what was going on behind the curtain from another perspective.

Another Story Summary

While the incident in America triggered by Asuka R. Kreutz’s surrender unfolds…

Special Brigade Commander Ramlethal Valentine heads to the outskirts of Illyria after receiving report of an emergency.

There she finds a girl who closely resembles Bedman, who once worked with the Universal Will against mankind.

Delilah

A young girl who has awoken from a long slumber. She’s lived within a dream since her birth due to a unique condition caused by her brain’s inability to withstand her exceptional intellect and abilities. As she’s only just woken up, she doesn’t have a solid grasp on common sense and social skills. Her one and only motive is to get revenge for her brother’s life.

Should Arc System Works release any additional changes and features that were added in this patch we will be sure to update this post. For now, go and enjoy the new story DLC!
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield 2042 Upside Down, Invisible Soldiers & Weekly Missions Bug to Be Fixed in Future Update

If you’ve encountered invisible or upside down soldiers in Battlefield 2042, you’re not alone. This Battlefield 2042 invisible soldiers bug has been around for quite some time, and thankfully, it seems a fix is incoming soon-ish.

Over on Twitter, Lead Gameplay Designer Florian Le Bihan confirmed that “some fixes” are on the way in the next BF2042 update to fix these issues.

Another thing that’s bugged is the weekly missions appearing in-game. Earlier today, we published the weekly missions and reward for the week, which should entice players to boot the game up and go after a specific new cosmetic. Unfortunately, some players cannot see the new missions in-game. DICE has confirmed that this, too, will be fixed in an upcoming update.

Both issues are being targeted for the next update, which is set for sometime in May. No further details regarding the May patch has been shared so far outside of these little tidbits, but we do know that the HDR option is being fixed in a future update as well.

For those suffering through invisible enemies in Battlefield 2042, rejoice! The wait won’t be that long now. If you know anyone encountering this, share this article and let them know that a fix is incoming.

More Battlefield Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Balan Wonderworld Director Yuji Naka Reveals He was Removed From Project, Talks About Development Issues With Square Enix

In a surprising turn of events, Balan Wonderworld director Yuji Naka turned to Twitter for a lengthy message suggesting his plans to sue Square Enix over the game’s release. Balan Wonderworld was panned critically, and it currently holds a 44 Metascore for PS4, with the rating low across all platforms. In his message, Yuji Naka states that he was removed from his directorial role six months before the game’s release, and that he believes that the game was released in an unfinished state.

Check out director Yuji Naka’s whole message on the Balan Wonderworld situation below (transcribed via VGC):

About six months before Balan Wonderworld launched, a business direct was made to remove me as Director of Balan Wonderworld, so I filed a lawsuit against Square Enix. I would like to share additional information now that the trial has concluded.

I believe that if they don’t care about games nor their fans, Square Enix is a bad company. According to official documents, the cause of my removal as Director of Balan Wonderworld is due to two main points. This decision was ultimately carried out by the Producer, Promotional Partner, Sound Director, Project Director, and Human Resources.

One point was when a YouTuber was to perform and publish the score of in-game music for promotional purposes, we got in trouble because we believed it was odd that a ghostwriter would write an arranged song for a brand new game, so we asserted that the original song should be used rather than an arrangement.

Furthermore, the business relationship with Arzest fell apart due to my comments about Arzest submitting the final build without fixing bugs even though there were problems during development, and I was pushing for further polish. After this, Oshima spoke to the Producer, Fujimoto, about this.

The second point is that Oshima wrote in an email to Fujimoto saying, “I gathered the development staff and informed them about pushing back the trial phase of development. [Oshima said] ‘This decision was made by Producer Fujimoto. Let’s do our best for Mr. Fujimoto.’ The staff applauded and cheered. This was wholly unexpected, and we were very touched. The staff, who had recently been rather dejected, were at an instant revitalized. Thank you very much. The entire staff will do our best.’

I don’t have anything to do with the development timeline because that is created by the Producer, not me (the Director). Such tight deadlines are decided by the Producer. Something didn’t seem quite right.

I don’t believe it’s a good idea to release an entirely original game, only to utilize arrangements. I believe that original music is what people are drawn to, and makes them crave more. I believe that a good game is made by working hard until the very end, and only then hoping fans will enjoy it. I think it’s strange to remove the Director who comments on the development without having been consulted to his opinions, and then not allowing him to be involved in any capacity due to time constraints.

I was banned from sharing and liking posts on social media sites, and so I do not believe that Square Enix is taking good care of their fans. There were so many kind comments and wonderful fanart for Balan Wonderworld, and I am sincerely sorry that I could not support you. I am also truly sorry to the fans who bought and supported Balan Wonderworld. Moving forward, I can finally respond to you if you mention or tag me on social media.

I think it is completely fair to ask for game improvements, since we were the team making the game, and if we couldn’t do that, we should have at least been able to discuss it, but it seems that we couldn’t even do that. I genuinely don’t believe they [Square Enix] care to support the game.

For example, in Sonic the Hedgehog, two weeks before going gold, we changed the mechanics where if you had even a single ring, you would not die. Even up to the very end, we were still trying to improve the game, and I hope that everyone is still enjoying those games today.

Game creators are supposed to improve their games until the very end, and I believe that it is wrong to prevent them from carrying out this goal. I asked my lawyer to negotiate with our business partners to at least allow me to address issues on Balan Wonderworld’s development until the very end, but they ignored my requests, so I ultimately decided to file a lawsuit in court.

It is because of this that Balan Wonderworld received all the criticisms and comments you all know well. It is quite unfortunate that a project I had spearheaded from the beginning would turn out this way.

Personally, I believe that it is a true disgrace that Balan Wonderworld was released in the state that it was in. I wanted to show the world an action game in its proper light. Therefore, I believe that Square Enix and Arzest are companies that care about neither games nor their fans.

It’s unclear yet as to what the status of the lawsuit is, or if it will even hold up. However, it’s interesting to hear Yuji Naka’s perspective on what many are considering to be one of the worse Square Enix releases in recent years.

Stay tuned for further developments on Balan Wonderworld and Yuji Naka’s lawsuit here at MP1st!

Source: Twitter

MP1st Staff

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Dying Light 2 Booster Events Announced, Available for 4 Weeks Until May 23

Techland has annouunced Dying Light 2 Booster Events for four weeks, with players able earn twice the XP needed for combat and parkour throughout the weekend. Check out the minute-long video for these events, and the accompanying details as well.

Booster events are here! Spend four separate, wild weekends playing Dying Light 2 Stay Human with limited-time events that will BOOST your performance and change up your style.

– Double XP (28/04 – 03/05)

– Trove of Crystals (05/05 – 09/05)

– Blue Moon (12/05 – 16/05)

– Hyper Mode (19/05 – 23/05)

Starting today, play Double XP and earn x2 the combat and parkour XPs to max out the skill tree quicker! Don’t miss all the other booster events that are coming shortly after.

If you’re having trouble grinding those XPs for your combat and parkour skills, then these booster events are a good chance to catch up on those in Dying Light 2. The events will only be available during certain days on the weekend (Thursdays to Sundays) so watch out and save the dates!

In case you missed it, here are the complete patch notes on the latest update for Dying Light 2 which added New Game+!

MP1st Staff

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NHL 22 Roster Update for April 28 Hits the Ice, Here’s the List

EA has released the NHL 22 roster update for the month of April, showing the players and goalies that moved up and down across the board. Check out the roster update below to see if your favorite players are still in a good place, or if they’ve been nerfed in terms of stats.

NHL 22 Roster Update for April:

Players

Moving Up:

NAME TEAM OLD OVR NEW OVR +/-
Matthews, Auston TOR 92 93 1
Huberdeau, Jonathan FLA 91 92 1
Josi, Roman NSH 91 92 1
Makar, Cale COL 91 92 1
Barkov, Aleksander FLA 90 91 1
Gaudreau, Johnny CGY 89 90 1
Tkachuk, Matthew CGY 88 89 1
Forsberg, Filip NSH 87 88 1
Hughes, Quinn VAN 87 88 1
Meier, Timo SJS 87 88 1
Pavelski, Joe DAL 87 88 1
Tarasenko, Vladimir STL 87 88 1
Buchnevich, Pavel STL 86 87 1
Dahlin, Rasmus BUF 86 87 1
Duchene, Matt NSH 86 87 1
Kreider, Chris NYR 86 87 1
Pelech, Adam NYI 86 87 1
Toews, Devon COL 86 87 1
Thomas, Robert STL 85 87 2
Robertson, Jason DAL 86 87 1
Pettersson, Elias VAN 85 86 1
Hughes, Jack NJD 85 86 1
Laine, Patrik CBJ 85 86 1
Seider, Moritz DET 85 86 1
DeAngelo, Anthony CAR 84 86 2
Zuccarello, Mats MIN 85 86 1
Fiala, Kevin MIN 84 86 2
Bratt, Jesper NJD 84 85 1
Johansen, Ryan NSH 84 85 1
Keller, Clayton ARI 84 85 1
Schmaltz, Nick ARI 84 85 1
Severson, Damon NJD 84 85 1
Zegras, Trevor ANA 84 85 1
Nichushkin, Valeri COL 83 85 2
Andersson, Rasmus CGY 83 84 1
Barbashev, Ivan STL 83 84 1
Dobson, Noah NYI 83 84 1
Hanifin, Noah CGY 83 84 1
Stützle, Tim OTT 83 84 1
Thompson, Tage BUF 82 84 2
Gostisbehere, Shayne ARI 83 84 1
Bennett, Sam FLA 82 83 1
Bunting, Michael TOR 82 83 1
Dunn, Vince SEA 82 83 1
Gavrikov, Vladislav CBJ 82 83 1
Graves, Ryan NJD 82 83 1
Hartman, Ryan MIN 82 83 1
Lundell, Anton FLA 82 83 1
Matheson, Mike PIT 82 83 1
Skinner, Jeff BUF 82 83 1
Boldy, Matt MIN 81 83 2
Ceci, Cody EDM 81 82 1
Coyle, Charlie BOS 81 82 1
Drysdale, Jamie ANA 81 82 1
Marchment, Mason FLA 81 82 1
Mikheyev, Ilya TOR 81 82 1
Milano, Sonny ANA 81 82 1
Moore, Trevor LAK 80 82 2
Strome, Dylan CHI 81 82 1
Sharangovich, Yegor NJD 81 82 1
Crouse, Lawson ARI 80 81 1
DeBrusk, Jake BOS 80 81 1
Hagel, Brandon TBL 80 81 1
Soucy, Carson SEA 80 81 1
Yamamoto, Kailer EDM 80 81 1
Caufield, Cole MTL 79 81 2
Jarvis, Seth CAR 79 81 2
Jokiharju, Henri BUF 79 81 2
Okposo, Kyle BUF 80 81 1
Colton, Ross TBL 79 80 1
Kuraly, Sean CBJ 79 80 1
Lundestrom, Isac ANA 79 80 1
Miller, K’Andre NYR 79 80 1
Newhook, Alex COL 79 80 1
Sillinger, Cole CBJ 79 80 1
Joseph, Mathieu OTT 79 80 1
Whitecloud, Zach VEG 79 80 1
Podkolzin, Vasily VAN 78 79 1
Engvall, Pierre TOR 78 79 1
Grant, Derek ANA 78 79 1
Kaliyev, Arthur LAK 78 79 1
Liljegren, Timothy TOR 78 79 1
Lizotte, Blake LAK 78 79 1
Pitlick, Rem MTL 78 79 1
Tomasino, Philip NSH 78 79 1
Trenin, Yakov NSH 78 79 1
Durzi, Sean LAK 77 79 2
Gaudreau, Frederick MIN 77 79 2
McLeod, Ryan EDM 77 79 2
Aube-Kubel, Nicolas COL 77 78 1
Chiasson, Alex VAN 77 78 1
Lomberg, Ryan FLA 77 78 1
Mittelstadt, Casey BUF 77 78 1
Stanley, Logan WPG 77 78 1
York, Cameron PHI 77 78 1
Beniers, Matty SEA 77 78 1
Stillman, Riley CHI 77 78 1
Schneider, Braden NYR 76 78 2
Spence, Jordan LAK 76 78 2
Middleton, Jacob MIN 76 77 1
Raddysh, Taylor CHI 76 77 1
Gregor, Noah SJS 75 77 2
Krebs, Peyton BUF 75 77 2
Mikkola, Niko STL 75 77 2
Samuelsson, Mattias BUF 75 77 2

Moving Down

NAME TEAM OLD OVR NEW OVR +/-
Jack Eichel VEG 91 89 -2
Nicklas Backstrom WSH 88 87 -1
Mathew Barzal NYI 88 87 -1
Tyler Bertuzzi DET 87 86 -1
Oliver Bjorkstrand CBJ 86 85 -1
Ryan McDonagh TBL 86 85 -1
Vincent Trocheck CAR 86 85 -1
Martin Necas CAR 85 84 -1
T.J. Oshie WSH 85 84 -1
Ondrej Palat TBL 85 84 -1
Tyler Seguin DAL 85 84 -1
Brendan Gallagher MTL 84 83 -1
William Karlsson VEG 84 83 -1
Jonathan Toews CHI 84 83 -1
James van Riemsdyk PHI 84 83 -1
Josh Anderson MTL 83 82 -1
Mario Ferraro SJS 83 82 -1
Ryan Murray COL 83 82 -1
Mike Hoffman MTL 83 82 -1
Patric Hornqvist FLA 83 82 -1
Kasperi Kapanen PIT 83 82 -1
Tyler Myers VAN 83 82 -1
Alexander Radulov DAL 83 82 -1
Rasmus Ristolainen PHI 83 82 -1
Keith Yandle PHI 83 82 -1
Dustin Brown LAK 82 81 -1
Erik Gustafsson CHI 82 81 -1
Anthony Beauvillier NYI 82 81 -1
Kirby Dach CHI 82 81 -1
Dominik Kubalík CHI 82 81 -1
Adam Lowry WPG 82 81 -1
Jakob Silfverberg ANA 82 81 -1
Tomas Tatar NJD 82 81 -1
Jordan Greenway MIN 81 80 -1
Sean Monahan CGY 83 80 -3
Joonas Donskoi SEA 81 80 -1
Warren Foegele EDM 81 80 -1
Nils Hoglander VAN 81 80 -1
Mattias Janmark VEG 81 80 -1
Luke Kunin NSH 81 80 -1
Oliver Wahlstrom NYI 81 80 -1
Filip Zadina DET 81 80 -1
Vinnie Hinostroza BUF 80 79 -1
Milan Lucic CGY 80 79 -1
Will Butcher BUF 81 79 -2
Mason Appleton WPG 80 79 -1
Tyler Bozak STL 80 79 -1
Filip Chytil NYR 80 79 -1
Max Comtois ANA 80 79 -1
Nick Foligno BOS 80 79 -1
Janne Kuokkanen NJD 80 79 -1
Zach Sanford WPG 80 79 -1
Eeli Tolvanen NSH 80 79 -1
Gabriel Vilardi LAK 80 79 -1
Mark Jankowski BUF 79 78 -1
Colton Sceviour EDM 79 78 -1
Brett Ritchie CGY 78 77 -1
Justin Bailey VAN 78 77 -1
Jay Beagle ARI 78 77 -1
Tyler Benson EDM 78 77 -1
Olli Juolevi DET 78 77 -1
Slater Koekkoek EDM 78 77 -1
Sam Lafferty CHI 78 77 -1
Tyler Pitlick MTL 78 77 -1
John Hayden BUF 76 75 -1
Kristian Vesalainen WPG 76 75 -1

Goalies

Moving Up:

NAME NEW OVR +/-
Igor Shesterkin 91 1
Juuse Saros 89 1
Darcy Kuemper 87 1
Ilya Sorokin 87 1
Jeremy Swayman 84 1
Ville Husso 84 2
Jake Oettinger 83 1
Cam Talbot 83 1
Anton Forsberg 82 2
Scott Wedgewood 80 1
Logan Thompson 78 4

Moving Down:

NAME NEW OVR +/-
John Gibson 90 -1
Robin Lehner 86 -1
Elvis Merzlikins 83 -1
Jordan Binnington 83 -1
Carter Hart 83 -1
Alex Nedeljkovic 83 -1
Philipp Grubauer 82 -1
Ilya Samsonov 82 -1
Chris Driedger 81 -1
Petr Mrazek 81 -2
Laurent Brossoit 81 -1
Jaroslav Halak 81 -1
Alexandar Georgiev 80 -1
Thomas Greiss 80 -1
Joonas Korpisalo 80 -1
Mikko Koskinen 79 -1

In case you missed it, EA also released a patch recently that fixed crashes that were occurring within the franchise mode. You can check ot the patch notes here.

Source: EA Answers

MP1st Staff

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Neverwinter Update 10.12 Out for Combat & Powers Changes This April 28

Cryptic Studios has released the Neverwinter update 10.12 patch today, and this one is for a bunch of combat and powers changes and more! Check ouut the full Neverwinter April 28 update patch notes below.

Neverwinter Update 10.12 Patch Notes | Neverwinter April 28 Update Patch Notes:

Content and Environment

Day of the Dungeon Master

  • Some characters are no longer incorrectly prevented from entering the Burrow Dawn Inn.
  • The quest, Welcome to the Day of the Dungeon Master, is now properly offered to players who purchased the buyout before completing the quest.

General

  • Various mentions of outdated enchantments have been addressed.

Combat and Powers

Classes and Balance: Bard

  • Further fixes have been made to issues where certain Bard powers cause other visual effects to disappear.

Companion Powers

  • Watler’s Presence, provided by the Watler companion, has been changed back to pure Deflect (max of 7.5% when fully upgraded).
    • This companion now also adds +10% bonus damage when on Day of the Dungeon Master maps.

Item Powers

  • The following powers available on the Sharandar Masterwork sets have been modified:
    • Daily Edge now grants the following: “When you use a Daily power, your Damage is increased by 6% for 10 seconds. (30 second cooldown)”
    • Survivor’s Finesse now grants the following: “When your health is 50% or more, your Critical Severity is increased by 7500. When your health is below 50%, Deflect is increased by 7500.”
    • Warden’s Balance now grants the following: “When your health is 50% or more, your Power is increased by 7500 When your health is below 50%, Defense is increased by 7500.”
    • Survivor’s Strike has been replaced with Survivor’s Instinct: “When your health is 50% or more, Power is increased by 7500. When your health is below 50%, your Incoming Healing is increased by 7.5%.”
    • Survivor’s Savagery now grants the following: “When your health is 50% or more, your Critical Strike is increased by 7500. When your health is below 50%, Critical Avoidance is increased by 7500.”
    • Alacrity now grants the following: “When you use an encounter power, you gain a stack of Alacrity, granting 2.5% Accuracy and 5% Movement for 5 seconds. Stacks up to 3 times.”
    • Butcher’s Precision now grants the following: “When you damage or heal your target for more than 15% of your Maximum HP in a single blow, you gain 1.5% Critical Severity for 10 seconds. (Max stack 5)”

Items and Economy

General

  • The root issue preventing Blessed Artifact Weapons from upgrading has been addressed, but existing Blessed Artifact Weapons may still need a change before they can be upgraded.

Rewards

  • Drop rates on the following items have been improved:
    • Displacer Beast’s Whiskers
    • Shattered Snowflakes
    • Shard of Dawn’s Light

Zen Market

  • Key and Mote Bundle is now properly called Key and Mote Bundle, and its item preview has been updated.
  • Refinement category coupons once again properly discount Coalescent Motes.

Masterwork Professions

Many items have been changed in preparation for the release of Sharandar Masterwork Professions on May 5.

Vendors

  • Stryker Bronzepin now correctly grants the player a Shining Barkshield Illusion instead of an Ancient Shining Barkshield Enchantment, Rank 9 upon completing the quest “Small Craft Advisory”.
  • Stryker Bronzepin now sells a Shining Barkshield Illusion as well for 25000 Sharandar Favors.
  • Players who have an Ancient Shining Barkshield Enchantment, Rank 9 or above can trade in the item in exchange for a Shining Barkshield Illusion at the Antiquities Scholar.

User Interface

Publisher Update

  • Publisher iconography has been updated to Gearbox Publishing.

License Agreement

  • The end-user license agreement now provides a link to a website instead of showing in-client.

That’s it for this latest update for Neverwinter. Stay tuned here at MP1st for more once another update is out!

Source: Arc Games

MP1st Staff

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PS5 VRR Compatible and Supported TVs and Monitor List – August 2022 Edition

In case you missed the news, the PS5 VRR update (Variable Refresh Rate) is now officially live (and here’s how to enable it), allowing gamers to finally make full use of their VRR TVs and/or monitors for Sony’s latest gaming console. While that’s all good, it seems that the community has already been testing out their sets and reporting back in, with some working, while others not. Well, much like our PS5 120fps monitor article, we here at MP1st have prepared yet another list, this time focusing on those with VRR support. Here is a list of supported PS5 VRR TVs and monitors.

First off, full credit to Reddit user RTCananda for starting a Reddit thread to keep track of all these monitors, as well as all those who have already contributed on reporting in the thread. Down below you’ll find a current list of confirmed VRR TVs and monitors that the PS5 supports.

Note that the implementation of VRR that Sony has does appear to be limited with a number of sets having limited functionality, or don’t work at all. There are also some sets here that support VRR on the PS5, but are encountering issues such as flickering, shimmering, or black screen. Be sure that the HDMI you are connected to is the TV’s 2.1 port as not all ports are 2.1. If you are encountering issues still, please let us know for documentation purposes. If a set you own doesn’t appear to be working but works on other devices such as a PC and and Xbox Series, then it is most likely due to the limited support Sony has released for the PS5. Hopefully that changes down the road with system updated to expand the VRR support.

Confirmed PS5 VRR Supported and Compatible Monitors and TV Sets (as August 2022)

Confirmed Televisions With VRR Support on PS5 (August 2022)

  • Hisense UG7
  • Hisense U8G
  • LG B1
  • LG B9
  • LG BX
  • LG C9
  • LG CX – Needs more testing, some users report it working while others have black screen.
  • LG C1
  • LG C2
  • LG G1
  • LG G2
  • LG GX
  • LG NanoCell 55NANO866
  • LG NanoCell 65NANO866PA
  • LG NANO867NA** (Turn on INSTANT GAME RESPONSE – Turns off Local Dimming)
  • LG NANO85 (2020, May Need to Turn on INSTANT GAMING RESPONSE)
  • LG NANO85 (2021)* (Turn on INSTANT GAME RESPONSE)
  • LG NANO90 (2021)* (Turn on INSTANT GAME RESPONSE)
  • LG SM9000 (2019)
  • Philips OLED 707
  • Philips OLED 706
  • Philips OLED 806
  • Philips OLED 807
  • Samsung NU8500 BAD IMPLEMENTATION, NOT ADVISED
  • Samsung QN65QN85BA
  • Samsung RU8002 (2019)* (HDMI 1 only)
  • Samsung RU8009 (2019)
  • Samsung Q60 (2018)* (with Ultimate FreeSync Mode turned on)
  • Samsung Q6FN (2018) BAD IMPLEMENTATION, NOT ADVISED
  • Samsung Q8FN (2018) BAD IMPLEMENTATION, NOT ADVISED
  • Samsung Q60R (2019)* (with Ultimate FreeSync Mode turned on) – Report of quality not being good and issues with titles like Destiny 2.
  • Samsung Q70R (2019)* (with Ultimate FreeSync Mode turned on & use HDMI Port 1)
  • Samsung Q80R (2019)* (with Ultimate FreeSync Mode turned on) – Reports of flickering, might not recommend
  • Samsung Q90R (2019)* (with Ultimate FreeSync Mode turned on)
  • Samsung Q900RB (2019)* (with Ultimate FreeSync Mode turned on)
  • Samsung 55 Q6DR (2020)* (with Ultimate FreeSync Mode turned on)
  • Samsung RU8000 – Has to be plugged into HDMI 1
  • Samsung RU9000 (2020)
  • Samsung Q70T (2020)
  • Samsung Q80T (2020)
  • Samsung Q90T (2020)
  • Samsung Q95T (2020)
  • Samsung Q70A (2021)* (TV doesn’t show its on, but it’s on)
  • Samsung Q80A (2021)* (TV doesn’t show its on, but it’s on)
  • Samsung Q90A (2021)
  • Samsung QN90A (2021) – Reported to have issues.
  • Samsung QN95A* (TV doesn’t show its on, but it’s on)
  • Samsung Frame (2020)
  • Samsung Frame (2021)* (TV doesn’t show its on, but it’s on)
  • Samsung S95B QD-OLED (2022)
  • Sony A80J
  • Sony A90J – Needs HDMI configuration via TV settings
  • Sony X900H** (turns off Local Dimming if VRR is turned on) – May need to unplug and re-plug the HDMI as well as a PS5 restart.
  • Sony X85J
  • Sony X89J** (turns off Local Dimming if VRR is turned on)
  • Sony X90J** (turns off Local Dimming if VRR is turned on) – Also check HDMI settings and select the setting with VRR support. Should be “enhanced VRR.”
  • Sony X91J** (turns off Local Dimming if VRR is turned on)
  • Sony X95J** (turns off Local Dimming if VRR is turned on)
  • TCL 50S546
  • TCL 55C728
  • TCL 65R648
  • TCL C825
  • TCL R635 (2020)** (Cuts 4K support if enabling VRR – My opinion not worth it)
  • TCL R646* (Power Cycle both console and TV to ensure capability)
  • Vizio OLED 55-H1** (VRR is limited to 48-60Hz) NOT ADVISED
  • Vizio OLED65-H1
  • Vizio P65Q9-H1
  • Vizio M50Q7-H1** (Reports of 48-60HZ VRR only) NOT ADVISED
  • Vizio P65QX-H1** (Reports of 48-60HZ VRR only) NOT ADVISED
  • Vizio P65Q9-H1
  • Vizio P65QX-H1
  • Vizio P75QX* (Must turn off 120HZ Mode)
  • Vizio P85QX-H1
  • Vizio P85QX-J1
  • Vizio P75Q9-J01
  • Vizio P75Q9-H1

Confirmed Monitors With VRR Support on PS5 (August 2022)

  • Acer XV282K
  • Alienware AW2721D
  • ASUS ROG Swift PG35VQ** (Turns off HDR)
  • ASUS ROG Swift PG279QM
  • ASUS VG28UQL1A* (with FreeSync Premium Pro turned on)
  • BenQ EX2710U
  • BenQ EX3210U
  • Gigabyte FV43U
  • Gigabyte FO48U
  • Gigabyte FI32U -MP1st tested. Works out of the box though running the dash or any game at 60HZ caused freesync flickering. Be sure to update the monitor via a PC with the latest firmware as that resolved our issue.
  • Gigabyte M28U
  • Gigabyte M32U
  • LG 27GP950* (Game Adjust > FreeSync Premium Pro > Extended)
  • LG 27GP950-B
  • MSI MPG321UR-QD
  • Samsung G7 LC32G75T** (Turns off 4K, 1080p Only)
  • Samsung G7 S28AG70* (FreeSync Premium Turned on and assigned PC input)

Confirmed Monitors and TV Sets That DON’T Work With VRR Support on PS5

  • Acer PE270K
  • Acer VG240Y
  • Acer VG280K
  • Acer VG271US
  • Acer XF243Y
  • Acer XV272U
  • Alienware AW2518HF
  • Alienware AW2720HF
  • AOC 24G2U
  • AOC 24G2
  • AOC 27G2
  • ASUS ROG Swift PG329Q
  • ASUS ROG Swift PG43UQ
  • ASUS VG27AQL1A
  • ASUS VG27AQ
  • ASUS VG249Q1R
  • ASUS VG27BQ
  • ASUS VP249QGR
  • ASUS VP28UQG
  • ASUS VG32VQ1B
  • ASUS VG27WQ1B
  • ASUS VG279Q
  • ASUS VG259QM
  • ASUS VG258QR
  • ASUS VG289Q
  • ASUS VG249Q
  • ASUS VG245H
  • Entire BENQ Product Line – (Not a joke)
  • Dell G2722HS
  • Dell S3220DGF
  • Dell S2721DGF
  • Dell S2721QS
  • Dell S2722DGM
  • Dell S2422HG
  • Dell S2419HGF
  • Element EM3FGAB27BS
  • EVE Spectrum (4K and non-4K)
  • Hisense U6GR TV (Roku Version)
  • Gigabyte CV27Q
  • Gigabyte G27Q
  • Gigabyte G27QC
  • Gigabyte G27QC-A
  • Gigabyte M27Q
  • Hisense U7G (Reported to have issues)
  • HP 25X
  • HP 27xq
  • HP X24IH
  • Lenovo G25-10
  • LG 82UP8770PUA TV
  • LG 65UN85006LA TV
  • LG NANO956NA TV
  • LG SM9000 (2019 models are reportedly not working)
  • LG B6P TV
  • LG 27650F
  • LG 27UD69P
  • LG 27UK650
  • LG 27GN950
  • LG 27UK650-W
  • LG 27UL600-W
  • LG 27UD69P-W
  • LG 27GP850-B
  • LG 32GP850-B
  • LG 27GL850
  • LG 27GN850-B
  • LG 24GN600-B
  • LG 27GL850-B
  • LG 27UL550
  • LG 27UP600
  • LG 27GL83A
  • LG 32GN50T-B
  • LG 32GK650F
  • LG 32UL500
  • LG 34GL750
  • LG 34WP65C
  • LG 49NANO85UNA TV
  • MSI MAG251RX
  • MSI Optix G27CQ4
  • MSI Optix MAG274QRF-QD
  • RAZER Raptor 27
  • Samsung C27HG70
  • Samsung C27RG50
  • Samsung Frame (2019)
  • Samsung Frame (2020) – Only 55 or 65 inch models support VRR
  • Samsung KS8000
  • Samsung LC27G7
  • Samsung LU28R550
  • Samsung NU8000 TV
  • Samsung NU8009 TV
  • Samsung RU7100 TV
  • Samsung Q9FN (2018)* (with Ultimate FreeSync Mode turned on – 120+VRR Cannot work together) – Reported to have issues with signal loss.
  • Samsung S24F350FHU
  • Samsung TU7000 TV
  • Samsung UE50 TV
  • Samsung UR550
  • Sceptre E248W-19203R
  • Sceptre E325B-QPN168
  • Sony KD-55A8H
  • TCL S546 TV
  • Viewsonic VX2882-4KP
  • Viewsonic XG320u – Reports that it “works” but isn’t worth it due to flickering issues.
  • Vivotek GFV27DAB
  • Vizio P65F1 TV
  • Vizio V405-H19

As noted, the list of monitors and TVs that don’t work are subjected to change as Sony continues to rollout more VRR support in the future. That does not guarantee those sets will work, but there is some hope if you happen to own an unsupported set. We will continue to update this post as more and more monitors and TVs are confirmed working or not. If you happen to have a set that is either working or nor working and it isn’t in this list, please don’t hesitate to respond either here in the comments, email us (tips@mp1st.com) or send us a tweet.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Dauntless Update 1.81 Out for Return to Light Patch 1.10.1 This April 28

Phoenix Labs has released Dauntless update 1.81 patch today, and this one is for a new Return to Light patch numbered 1.10.1 and more changes! Check out the full Dauntless April 28 update patch notes below.

Dauntless Update 1.81 Patch Notes | Dauntless Update 1.10.0 Patch Notes | Dauntless April 28 Update Patch Notes:

Return to Light: The Story Continues

Help Dr. Priyani and Kat summon their allies to help shut down an aether surge that’s causing trouble for the Orrery. The Slayers of Ramsgate have made many friends, but will their friends answer their call in this time of need?

Balance

Molten Edict

Molten Edict

Some time ago, we buffed Molten Edict to try and make it more appealing. In hindsight, we went a bit too far. Even after a few subsequent reductions, the damage output was too high, especially in certain Trials. Molten Edict should still remain a viable option, but not the only option in some cases.

  • Decreased Molten Edict bombs damage from 200 to 180.
  • Decreased Molten Edict ground fire damage from 90 to 60.
  • Decreased Molten Edict shots damage from 135 to 90.
Quality of Life

Chronovore

Chronovore

This is the first of a set of improvements to Chronovore.

  • Improved VFX to better indicate damage windows of Chronovore’s ring and projectile attacks.
Bug Fixes

Challenges

Challenges

  • Fixed an issue where a challenge from a later week was appearing in week 1 of Return to Light.
  • Fixed issues with the objective text of some challenges.

Quests

Quests

  • Fixed an issue where the first quest of the Return to Light season was auto-completed for all players.

Frostwülf

Frostwülf

  • Fixed an issue where Frostwülfs would sometimes play Embermane vocalisations.

Thrax

Thrax

  • Removed an incorrect line in the Thrax’s journal entry that indicated they could be interrupted during their portal train attack. This was previously possible, but has since been disabled.

UI

UI

  • Fixed an issue where Hunt Passes could appear in an unlabelled tab in the Reward Cache.
  • Fixed the tooltip for the Marksman Chamber to correctly indicate the damage bonus as +25%/+60% when empowered.
  • Fixed the tooltip for the Acidic perk to correctly indicate that it converts part damage, not core damage, to wound damage.

Environment

Environment

  • Fixed broken texture issues on some trees.

That’s it for the latest patch for Dauntless. Stay tuned here at MP1st for future updates!

Source: Dauntless

MP1st Staff

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Don’t Starve Together Update 2.44 Out for WX-78 Changes This April 28

Klei has released the Don’t Starve Together update 2.44 patch today, and this one is for a bunch of changes to WX-78! Check out the full Don’t Starve Together April 28 update patch notes below.

Don’t Starve Together Update 2.44 Patch Notes | Don’t Starve Together April 28 Update Patch Notes:

Don’t Starve Together Patch 2.44 – 04/28/2022 (PlayStation 4)

Disconnected
After the wiring to their long-unused empathy module is repaired, WX-78 finds themselves suddenly reconnecting with memories they’d hoped to keep buried.

WX-78 Changes

  • WX-78 has been refreshed. Key changes:
    • WX-78 can create circuits that can be installed to unlock special abilities.
    • WX-78 can unplug their circuits by utilizing a Circuit Extractor. Unfortunately, this means losing any charge that the circuits were taking up!
    • WX-78 learns how to construct circuits by scanning organics with their Bio Scanalyzer.
    • The Bio Scanalyzer also produces Bio Data, which is used to create circuits, alongside material from the scanned organic.
    • WX-78’s circuits are powered by their electrical charge meter. The meter restores itself over time, and can also be restored by other means.
    • WX-78 loses electrical charge and health when they get too wet.
    • WX-78 also loses electricity when they are starving, and when they become frozen.
    • WX-78 can eat gears to regain health, sanity, and hunger. If WX-78 dies, they will drop some of the gears that they have eaten.
    • Clockworks are less aggressive towards WX-78.
  • Wurt improvements:
    • Improved the Merm King’s rewards and survivability.
    • Improved Merm behavior while loyal to Wurt.
    • Wurt now gains sanity while wearing the Seawreath and loses sanity while wearing the Garland.
    • Frogs are now neutral to Merms.
    • Improved hat location on Wurt.
  • Fireflies will now escape from the Pumpkin Lantern when it rots.
  • Improved Wormwood’s Bramble Husk.
  • Fixed a bug where objects would not spawn in the ruins. This also fixes a small save/load window where the Atrium would fail to respawn the items in the ruins.
  • Reverted the recent changes around mounting and waking up Beefalo.
  • Fixed the loot dropped from the Ice Bream.
  • Adjusted the fish selection weights in the Waterlogged biome and the Fallounder during Autumn.
  • Wood Gates and Hollow Stumps can now be extinguished while smoldering but can no longer be used while smoldering or burning.

New Skins!

wx.png

WX-78 Deluxe Wardrobe ($10.99 usd)
This Deluxe Wardrobe contains WX-78’s complete set of Guest of Honor, Roseate, Survivor, Triumphant, and Experimental skin items.

Experimental Chest ($3.99 usd)
This Experimental Chest contains the following belongings skin items: Electrified Lantern, Experimental Energy Siphon, and Experimentation Apparatus.

New Twitch Drops!

twitchitem_fishbox_nautical.png

We’re offering a new set of streaming drops over on Twitch.tv. Check out this post for details.

Note to Nintendo Switch Players

We have an update coming out for you soon that will address some performance issues. We’re also working on additional updates that will catch Nintendo Switch up a bit closer with the other platforms.
We will have more information for you as soon as it’s available.

Have some points!

Hey look, points. We like points. Here, have some. On me.

And that’s all for now.
I don’t have information about the next update quite yet, but we do have something exciting to announce. We are currently in the process of making skins and unlocks available to players while playing offline on Nintendo Switch . We’re investigating this for additional platforms as well. More details on how that will work will come at a later time.

Thanks again everybody and have fun out there!

That’s it for this latest patch. Stay tuned here at MP1st for more!

Source: Klei

MP1st Staff

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Call of Duty: Modern Warfare 2 Logo and Teaser Officially Revealed

While Activision has not officially named this year’s Call of Duty as “Modern Warfare 2” outside of call it a direct sequel to 2019’s Modern Warfare, Infinity Ward just confirmed it today, as it revealed the official Modern Warfare 2 logo!

Call of Duty France has also revealed a super short teaser featuring the logo as well:

As you can see from the logo, the number 2 is styled as “II” though Infinity Ward themselves are using the #ModernWarfare2 hashtag. Given the logo reveal, it looks like Activision is in the process of hyping the game up, and officially revealing it.

While a lot of old school Call of Duty players chided Modern Warfare 2019 for its slower paced multiplayer gameplay, it did introduce quite a number of innovations to the franchise. Our review gave it a solid 8.5/10 (mostly based from the single-player campaign), which you can read about here.

More Modern Warfare 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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343 Interrups Halo Infinite Stream With ‘Lux Voluspa’ Teaser

A recent Halo Infinite stream was interrupted by a mysterious, cryptic teaser revolving around something called ‘Lux Voluspa.’ While it seemed like an accident at the time, it now appears that this is a teaser for sommething new that will be introduced to the game, with several players noting that it could be a new AI.

Check out the Twitch clip showing the teaser below.

As is the case with these teasers, several players on Reddit have already started to offer conclusions, with the most concrete-sounding being the mysterious reward for level 50 of the battle pass. This makes sense, as the stream was cut off by the teaser as the presentation moves to introducing level 50 of the battle pass.

As for what this reward exactly is, some are saying that it could possibly be a new AI tied to the game. However, there are also those saying that it could be a teaser to the battle royale that’s been said to be coming to Halo Infinite at some point in the future.

Whatever it is, remember to take everything with a grain of salt until officially confirmed. Stay tuned here at MP1st for more details on Lux Voluspa for Halo Infinite once it gets announced!

In case you missed it, check out the 2022 roadmap for Halo Infinite here.

Source: Twitch

MP1st Staff

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Among Us Update 1.03 Sneaks Out This April 28

Innersloth has released the Among Us update 1.03 (PS5 version 1.004) patch, and this is an unannounced title update, and doesn’t seem to bring anything new in terms of features or gameplay. Read on for the Among Us April 28 patch notes.

Among Us Update 1.03 Patch Notes | Among Us Update 1.004 Patch Notes | Among Us April 28 Patch Notes:

Innersloth has not acknowledged today’s patch just yet, but here’s what’s new per the studio:

Unfortunately, that seems to be it. We’re keeping an eye out and will report if there are any gameplay-related changes made. If you spot anything, leave a comment below to let us know what got changed.

Go check out the latest significant patch which added new items, friends list and more right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Bugsnax Update 2.01 Released for Isle of Bigsnax Expansion This April 28

Developer Young Horses Games has released the Bugsnax update 2.01 patch today, and this one is for the major and highly anticipated Isle of Bigsnax expansion! Check out the full Bugsnax April 28 update patch notes below.

Bugsnax Update 2.01 Patch Notes | Bugsnax April 28 Update Patch Notes:

We’re extremely excited to announce that we’re working on more content for Bugsnax! The Isle of BIGsnax update will be available for FREE next year when the game launches on Steam.

Journey to a mysterious new island where the Bugsnax are truly enormous! You’ll need to master new mechanics like the Shrink Spice, which can cut the giant Bugsnax down to a catchable size. Joining you are Chandlo, Floofty, Triffany, and Shelda, who will explore both the island’s long-forgotten history, and more of their own personal stories.

Back in Snaxburg, you’ll finally have your very own hut! You can take on challenges from your mailbox to earn furniture and accessories to customize your living space. These challenges put a few twists in the gameplay, and will shake up how you explore and catch!

And last but not least; capture rare Bughats in order to dress up your favorite Bugsnax!

As you can see, we’ve stuffed this update with a smorgasbord of content for new and returning players alike!

  • A new biome to explore.
  • A dozen fresh Bugsnax to capture and feed to your friends.
  • Over 100 challenges and 30 quests. Nearly 200 decorations to collect and display.
  • More delightful dialogue from our returning voice cast.

If there are any more notes released, we’ll be sure to update this post. Stay tuned here at MP1st for more! You can also check out more information on the Isle of Bigsnax expansion here.

Source: Steam

MP1st Staff

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Apex Legends Newcastle Introduced in New Stories from the Outland Episode

Following his official reveal in the Saviors trailer, Apex Legends’ Newcastle gets more backstory around him in a new Stories from the Outland episode! Check out the new episode below, which shows what his circumstances are for joining the fray.

Today, EA and Respawn released the latest “Stories from the Outlands” trailer, giving fans a closer look at the newest Legend, Newcastle. In true heroic fashion, Newcastle has defended his small town for years and now will need to prove himself in the Apex Games in order to continue to keep his community safe. Newcastle is left with one shot—if he wins, he can finally pay off Harris Valley’s debts, but if he fails, his town will burn. 

It’s good to finally get some lore behind the Legend, as Newcastle himself was a big part of the recent Apex Legends leak which shed details on tons of new Legends coming to the game in the future. Here are some of the details as per the leak:

Newcastle (defense) “Mobile defender”, Fortified, abilities: Retrieve the wounded (passive) – you can carry your team mates, literally drag downed teammates as they being revived and protects them with revive shield (Call the police, we found who stole LL’s revive shield), Mobile shield (tactical) – throw controllable drone which creates a moving energy shield, Castle wall (ult) – “Leap and slam to a target ally or area and create a fortified stronghold” (basically jumps to location, slams the ground and go full Fortnite in one direction, creating a barricade). Note: Seems like Newcastle may be next Legends – he most finished out of all leaked roaster (model vise)

Newcastle arrives in Apex Legends via the Saviors update, coming to all platforms this May 10. Stay tuned here at MP1st for the complete patch notes once the update rolls out!

MP1st Staff

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PlayStation Plus Premium Conversion: Sony Blocks PS Plus and PS Now Renewal and Card Redemption Stacking

When Sony first announced the long-rumored new PlayStation Plus tiers last month, it was revealed that subscribers of PS Now would automatically be converted into PlayStation Plus Premium — the highest tier in the new Plus offering. Many saw this as an opportunity to save by stacking up on PS Now subscriptions, which were still on sale from third-party retailers. Well, the wording has since changed, with Sony now saying that the length of the premium sub will now match whatever subscription had the longest subscription, causing users to now buy up PS Plus subscriptions. Unfortunately, at this time, Sony has ceased the redemption of both PS Plus and PS Now cards, and even disabled the ability to extend either subs on the PlayStation Network.

As spotted by PushSqaure, multiple reports have been coming in from PlayStation gamers, reporting that they can no longer redeem their PS Plus codes that they have purchased from a shop. 

In a follow-up email from PlayStation support, it was confirmed that the company disabled the function to prevent users from stacking their subscription.

“I have checked the voucher and your account and can conclude that as of now there is a temporarily deactivated function for PS Plus/PS Now subscriptions which does not allow for stacking of either membership on already active memberships.

We have verified this ourselves, attempting to redeem a one-month’s worth of PS Plus voucher code we bought online, as well as attempting to extend our subscription directly from the console.

And to be sure this was indeed only related to PlayStation-based subscription, we even tried to extend EA Play, which prompted us to select which extension we wanted. 

While understandable why Sony would decide to do this, it certainly isn’t a decision that is sitting well with users, especially those hoping to save quite a bit on the PlayStation Plus Premium subscription. No details on how long this suspension will be for, but for now, be warned with buying new sub cards and extending existing subscription as the card cannot be redeemed at this time. Hopefully Sony issues an official statement concerning this. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Bugsnax Update 2.002 Out for Isle of Bigsnax This April 28

Young Horses Games has released the Bugsnax update 2.002 patch today, and this one is for the major Isle of Bigsnax expansion! Check out the full Bugsnax April 28 update patch notes below.

Bugsnax Update 2.002 Patch Notes | Bugsnax April 28 Update Patch Notes:

We’re extremely excited to announce that we’re working on more content for Bugsnax! The Isle of BIGsnax update will be available for FREE next year when the game launches on Steam.

Journey to a mysterious new island where the Bugsnax are truly enormous! You’ll need to master new mechanics like the Shrink Spice, which can cut the giant Bugsnax down to a catchable size. Joining you are Chandlo, Floofty, Triffany, and Shelda, who will explore both the island’s long-forgotten history, and more of their own personal stories.

Back in Snaxburg, you’ll finally have your very own hut! You can take on challenges from your mailbox to earn furniture and accessories to customize your living space. These challenges put a few twists in the gameplay, and will shake up how you explore and catch!

And last but not least; capture rare Bughats in order to dress up your favorite Bugsnax!

As you can see, we’ve stuffed this update with a smorgasbord of content for new and returning players alike!

  • A new biome to explore.
  • A dozen fresh Bugsnax to capture and feed to your friends.
  • Over 100 challenges and 30 quests. Nearly 200 decorations to collect and display.
  • More delightful dialogue from our returning voice cast.

If there are any more notes released, we’ll be sure to update this post. Stay tuned here at MP1st for more!

Source: Steam

MP1st Staff

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DayZ Update 1.38 Out for Patch 1.17 Hotfix This April 28

Bohemia Interactive has released the DayZ update 1.38 patch today, and this one is for a hotfix for patch 1.17! Check out the full DayZ April 28 update patch notes below.

DayZ Update 1.38 Patch Notes | DayZ April 28 Update Patch Notes:

Console Update 1.17 Hotfix 1 – Version 1.17.154754 (Released on 28.04.2022)

GAME

FIXED

  • When kindling or fuel items in a fireplace became ruined, it was not possible to add the same item again
  • Fixed a game lag when killing infected (https://feedback.bistudio.com/T164167)
  • It was not possible to lower the flag from the flag pole
  • It was possible to skip the engine starting animation for vehicles
  • The camera would zoom briefly when using eye focus during certain actions
  • Cooking on the gas stove would take exceptionally long
  • Vertical camera settings were not saved after restarting the game
  • Player bodies would not leave their equipment after being skinned and quartered
  • Buried items would still show option to bury (https://feedback.bistudio.com/T163850)

CHANGED

That’s it for this patch for DayZ. Stay tuned here at MP1st for more!

Source: DayZ forums

MP1st Staff

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For Honor Update 2.35 Strikes Out for Fighter Bug Fixes & More This April 28

Ubisoft has released For Honor update 2.35, and this is for bug fixes regarding fighters, as well as other bug fixes. Check out the file size for each platform as well as the complete For Honor April 28 patch notes below.

For Honor Update 2.35 Patch Notes | For Honor April 28 Patch Notes:

Size: PS4: 1.6 Gb, Xbox One: 2.0 Gb, PC: 2.0 Gb

IMPROVEMENTS:

UI

  • Breaking now block less screen space

BUG FIXES:

FIGHTERS

Nobushi

  • [Bug Fix] Fixed an issue that caused the Nobushi heavy sprint attack animation shuttering when switch stance to chain other moves. (FH-3526)
  • [Bug Fix] Fixed an issue that caused the Nobushi Hidden Stance into Zone Attack to perform a Light or Heavy attack instead of the Zone Attack (FH-2911)

Shaman

  • [Bug Fix] Fixed an issue that caused the Shaman perform a Guard Break instead of the Bite Pounce when used on the last Bleed tick (FH-3203)

Zhanhu

  • [Bug Fix] Fixed an issue that caused the Zhanhu bash to incorrectly apply a damage reduction on the hit reaction (FH-3361)

Kyoshin

  • [Bug Fix] Fixed an issue that caused the Kyoshin’s Fujin Force to have an inconsistent forward movement when inputting Fujin Force and a directional movement at the same time (FH-3139)

Pirate

  • [Bug Fix] Fixed an issue that caused the Pirate left hand to flicker and twist when going in left guard from side to side while locked onto an opponent (FH-3395)

MAP

  • [Bug Fix] Fixed an issue that caused the Players to be able to see the back of the map structure through windows on Qing Pass (FH-3198)

USER INTERFACE

  • [Bug Fix] Fixed an issue where the Renown Widget inaccurately displayed renown values when contesting a zone.

AUDIO

  • [Bug Fix] Fixed an issue that caused the Year 6 Season 1 Music to be incorrect
  • [Bug Fix] Fixed an issue that caused the Bleed or Fire Sound Effect to continue playing during the respawn and after (FH-2964)
  • [Bug Fix] Fixed an issue that caused the Kyoshin “Through the Head” Execution sound Effect to sometimes play multiple times

CUSTOMIZATION

  • [Bug Fix] Fixed an issue that caused Extra controller rumble during the execution “Flying Sword” when hero throws the sword on the victim’s body in barracks and in game
  • [Bug Fix] Fixed an issue that caused the Hitokiri Helms to have a frowny face (FH-3484)
  • [Bug Fix] Fixed an issue that caused the have Berserker to miss the Large Revive tattoo from Year 1 Heroes bundle (FH-3129)
  • [Bug Fix] Fixed an issue that caused the Black Prior’s “Erzebet’s Valor” Helm to not have air holes while using Body Type 2 (FH-3382)
Source: Ubisoft
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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