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PlayStation Store Sale This Week “Remasters & Retro Sale” Now Live, Here Are the Games

There’s a new PlayStation Store sale this week and it’s called the “Remasters and Retro” sale! As one might expect, there are a lot of classic and would-be classic titles available at discounted prices. Head on below for the full games list.

PlayStation Store Sale “Remasters & Retro Sale:” – Ends Feb. 11, 2021

Title % Off Price (USD)
ACA NEOGEO FOOTBALL FRENZY 50% $3.99
ACA NEOGEO SAMURAI SHODOWN III 50% $3.99
ACA NEOGEO THE KING OF FIGHTERS ’99 50% $3.99
ACA NEOGEO TOP HUNTER RODDY and CATHY 50% $3.99
ACA NEOGEO ZED BLADE 50% $3.99
ADK DAMASHII 75% $3.74
Ape Escape 2 50% $4.99
Arc The Lad: Twilight of the Spirits 50% $7.49
Arcade Archives Armed F 50% $3.99
Arcade Archives DOUBLE DRAGON 50% $3.99
Arcade Archives Kid’s Horehore Daisakusen 50% $3.99
Arcade Archives OMEGA FIGHTER 50% $3.99
Arcade Archives Renegade 50% $3.99
Arcade Classics Anniversary Collection 75% $4.99
ARCADE GAME SERIES: DIG DUG 50% $1.99
ARCADE GAME SERIES: GALAGA 50% $1.99
ARCADE GAME SERIES: Ms. PAC-MAN 50% $1.99
ARCADE GAME SERIES: PAC-MAN 50% $1.99
ART OF FIGHTING ANTHOLOGY 75% $3.74
Assassin’s Creed III: Remastered 60% $15.99
Assassin’s Creed Rogue Remastered 67% $9.89
Batman: Return to Arkham 50% $9.99
BATTLESHIP 60% $5.99
BEYOND: Two Souls 67% $9.89
Boggle 60% $3.99
Borderlands Legendary Collection 60% $19.99
Bully 40% $8.99
Burnout™ Paradise Remastered 60% $7.99
Call of Duty: Infinite Warfare – Digital Deluxe 60% $39.99
Call of Duty: Infinite Warfare – Legacy Edition 60% $31.99
Call of Duty: Modern Warfare® Remastered 50% $19.99
Castlevania Anniversary Collection 75% $4.99
Chaos on Deponia 90% $1.29
Commandos 2 – HD Remaster 40% $11.99
Contra Anniversary Collection 75% $4.99
Crash Team Racing Nitro-Fueled 60% $15.99
Dark Cloud 60% $5.99
Dark Cloud 2 60% $5.99
Day of the Tentacle Remastered 80% $2.99
Dead Cells 50% $12.49
Dead Rising 70% $5.99
Dead Rising 2 70% $5.99
Deponia 90% $1.29
Deponia Doomsday 90% $1.29
Destroy All Humans! 75% $4.99
Destroy All Humans! 2 75% $4.99
Devil May Cry HD Collection 50% $14.99
DOOM (1993) 50% $2.49
DOOM 3 50% $4.99
DOOM 64 50% $2.49
DOOM II (Classic) 50% $2.49
Dragon Lapis 25% $11.24
Dragon Sinker 60% $5.99
Dragon’s Crown Pro 65% $6.99
Dungeons 3 – Complete Collection 50% $19.99
Edna and Harvey: Harvey’s New Eyes 90% $1.99
FantaVision 50% $4.99
Far Cry 3 Classic Edition 67% $9.89
FATAL FURY BATTLE ARCHIVES VOL.2 75% $3.74
FU’UN SUPER COMBO 75% $3.74
GAROU: MARK OF THE WOLVES 75% $3.74
Gauntlet: Slayer Edition 75% $4.99
Ghostbusters: The Video Game Remastered 40% $17.99
God of War III Remastered 50% $9.99
GODS Remastered 60% $3.99
Grand Theft Auto: San Andreas® 33% $10.04
Grand Theft Auto: The Trilogy 50% $17.49
Grand Theft Auto: Vice City® 40% $8.99
Grand Theft Auto®III 40% $8.99
Gravity Rush Remastered 67% $9.89
Grim Fandango Remastered 75% $3.74
Title % Off Price (USD)
Harvest Moon: A Wonderful Life Special Edition 70% $4.49
Harvest Moon: Save the Homeland 70% $4.49
Hasbro Family Fun Pack – Conquest Edition 70% $11.99
Hasbro Family Fun Pack Super Edition 75% $14.99
Heavy Rain 67% $9.89
Hot Shots Tennis 50% $4.99
Hungry Shark World 50% $4.99
Jak 3 50% $7.49
Jak and Daxter Bundle 63% $14.79
Jak and Daxter: The Precursor Legacy 50% $7.49
Jak II 50% $7.49
Jak X: Combat Racing 50% $7.49
Journey Collector’s Edition 70% $7.49
Katamari Damacy REROLL 30% $20.99
Kerbal Space Program Enhanced Edition 75% $9.99
Kinetica 50% $4.99
Legend of Kay Anniversary 80% $5.99
LocoRoco 2 Remastered 50% $7.49
LocoRoco Remastered 50% $7.49
Manhunt 40% $8.99
Mark of the Ninja: Remastered 55% $8.99
Max Payne 40% $8.99
MediEvil 50% $14.99
MediEvil – Digital Deluxe 50% $19.99
Mega Man 11 50% $14.99
Mega Man 30th Anniversary Bundle 33% $40.19
METAL SLUG 3 75% $3.74
METAL SLUG ANTHOLOGY 70% $5.99
METAL SLUG XX 70% $5.99
Metro 2033 Redux 80% $3.99
Metro Redux 80% $5.99
Metro: Last Light Redux 80% $3.99
MX Nitro: Unleashed 50% $4.99
NAMCO MUSEUM ARCHIVES Vol 1 50% $9.99
NAMCO MUSEUM ARCHIVES Vol 2 50% $9.99
OKAGE: Shadow King 50% $4.99
OKAMI HD 50% $9.99
Pang Adventures 60% $3.99
PaRappa The Rapper 2 50% $4.99
PaRappa The Rapper Remastered 53% $7.04
Patapon 2 Remastered 40% $8.99
Patapon Remastered 50% $7.49
pixelBOT EXTREME! 30% $6.99
Praetorians – HD Remaster 40% $11.99
Primal™ 50% $4.99
RACCOON CITY EDITION 60% $31.99
Ratchet and Clank 50% $9.99
Red Dead Revolver 40% $8.99
Red Faction 75% $3.74
Red Faction II 75% $3.74
Resident Evil Triple Pack 67% $19.63
Rise of the Kasai 50% $7.49
Risen 3 – Enhanced Edition 80% $3.99
Rocksmith 2014 Edition – Remastered 70% $5.99
Rogue Galaxy 50% $7.49
Rogue Trooper Redux 75% $6.24
SAMURAI SHODOWN V SPECIAL 75% $3.74
SAMURAI SHODOWN VI 75% $3.74
SEGA Genesis Classics 65% $10.49
Shadow of the Beast 65% $6.99
SHADOW OF THE COLOSSUS 35% $12.99
Shaq-Fu: A Legend Reborn 50% $9.99
Shining Resonance Refrain 70% $8.99
SIREN 50% $4.99
Space Invaders Forever 20% $23.99
Spyro Reignited Trilogy 60% $15.99
Streets Of Rage 4 30% $17.49
Sudden Strike 4: Complete Collection 50% $24.99
Super Monkey Ball: Banana Blitz HD 35% $19.49
Title % Off Price (USD)
Tearaway™ Unfolded 70% $5.99
The Alliance Alive HD Remastered 50% $24.99
THE KING OF FIGHTERS ’97 GLOBAL MATCH 75% $3.74
THE KING OF FIGHTERS 2000 75% $2.49
THE KING OF FIGHTERS ’98 ULTIMATE MATCH 75% $3.74
THE KING OF FIGHTERS COLLECTION: THE OROCHI SAGA 75% $3.74
THE LAST BLADE 2 75% $3.74
The Mark of Kri 50% $7.49
The Raven Remastered 80% $5.99
The Warriors 40% $8.99
Tomb Raider: Definitive Edition 85% $2.99
Trine 2: Complete Story 75% $4.99
Trine Enchanted Edition 75% $3.74
Trine Trilogy 75% $7.49
Tropico 5 – Complete Collection 50% $17.49
Twisted Metal: Black 50% $4.99
UNCHARTED The Nathan Drake Collection 50% $9.99
Valkyria Chronicles Remastered + Valkyria Chronicles 4 Bundle 60% $15.99
Vertical Drop Heroes HD 75% $2.49
War of the Monsters 50% $4.99
Wild Arms 3 50% $7.49
Windjammers 60% $5.99
WipEout Omega Collection 35% $12.99
Wonder Boy: The Dragon’s Trap 60% $7.99
Ys Origin 60% $7.99
ZONE OF THE ENDERS: The 2nd Runner – M∀RS 75% $7.49

In other PlayStation news, don’t forget to check out the free games coming to PS Plus members this February!

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Death Stranding: Extended Edition Rumored for PS5 and PS4

Fans of Hideo Kojima’s first post-Konami video game Death Stranding may be in for some good news if they want to revisit the game, as a Reddit thread has posted a rumor that a Death Stranding: Extended Edition may be in the works by Kojima Productions for the PS5 and PS4.

Here’s the Reddit thread where the rumor was posted.

Death Stranding: Extended Edition coming to PS4 & PS5, has new story content
byu/poklane inGamingLeaksAndRumours

If this report holds any water, then we may be looking at a new updated version of Death Stranding with additional story content that wasn’t featured in the original release. It wouldn’t be out of the ordinary for Hideo Kojima either, as his past Metal Gear Solid games all got rereleases that featured tweaks and some additional content — such as Metal Gear Solid 2: Substance and Metal Gear Solid 3: Subsistence. However in this world of paid DLC, those who already own a copy of the game on PS4 may choose to buy the additional content if and when it comes out. As for the PS5 however, this would be a perfect opportunity to expand the game and add new features such as 4K HD and Ray Tracing to take advantage of the new console hardware. Either way, this is all purely speculation at this point and we won’t know a thing until Sony and Kojima Productions make an announcement.

If you have yet to play Death Stranding, here’s our review of the game.

Death Stranding is now available for PS4 and PC.

Tim Villasor

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New Skate Game in Development Confirmed, Being Developed by New Studio

Remember EA’s Skate franchise? If you’re a fan of the franchise, you’ll be glad to know that EA has confirmed that a new Skate game is in development! This was confirmed today by EA, where the publisher also announced a new studio has been formed just for the game!

https://twitter.com/SkateEA

The new studio is called Full Circle and is based out of Vancouver. Here’s the info shared from the studio’s new landing page on EA’s website:

Full Circle is a studio based in Vancouver, with team members around the globe, embracing a geo-diverse team and culture.

We’re all about having fun and making great games that people want to play with their friends.

We’re working on the next evolution of Skate, and set to deliver an experience that will embrace and build upon everything our community found special about the previous games.

This is definitely good news! Given how successful the latest Tony Hawk game has been, it seems the resurgence of the skate genre is well underway.

The last mainline entry in the franchise was Skate 3, released back in 2009 for the PS3 and Xbox 360.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Plus February 2021 Free Games Announced

PlayStation gamers looking for free games to play, Sony has announced the PlayStation Plus February 2021 free games, and they’re a good bunch!

Entering the fray are Control, Destruction AllStars, and Concrete Genie! All three games will be available on February 2 next week.

PlayStation Plus February 2021 Free Games Overview:

Destruction AllStars (PS5)

Entertain the crowds by bringing controlled chaos to the vehicular combat arena of this metal-crunching multiplayer game*. Pick one of 16 superstar competitors, then leap into four game modes, using timing, tactics and skills to cause carnage behind the wheel or create havoc with your parkour skills. Perfect your character’s abilities – including a hero vehicle unique to them –  to give you the edge in free-for-all battles or team challenges and become Global Destruction Federation Champion. The game also supports PS5’s Game Help feature**, giving you hints and tips to become the ultimate destructive machine without the need to leave the game.

Control: Ultimate Edition (PS5 and PS4)

Master supernatural abilities and wield a shape-shifting sidearm in this third-person action-adventure from Remedy Entertainment (Max Payne, Alan Wake). Take on the role of Jesse Faden, Director of the Federal Bureau of Control, whose New York headquarters are breached by an ominous enemy. Despite outward appearances, the skyscraper’s interior is vast and ever-shifting. You’ll need to explore – and weaponize – this unpredictable environment to clean house and repel the invaders.

The Ultimate Edition includes the base game as well as The Foundation and AWE expansions.

And on PS5 console, use the console’s Game Help feature** for hints and walkthroughs to help you solve puzzles and overcome challenges as you explore the Oldest House.

Concrete Genie (PS4)

Pick up a magic paintbrush and return the polluted town of Denska to its former bright and bustling seaside self in this touching and multi-award winning action-adventure. Cleanse streets and alleyways, then use your Living Paint to create mischievous Genies whose magical powers will aid you in overcoming puzzles and seeing off bullies who pursue you. The game also includes two additional modes built especially for PS VR to let you further unleash your creativity***.

Destruction AllStars will be available until April 5, 2021, while both Control and Concrete Genie will be available on March 1.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Resident Evil Village Spoilers and Tall Lady Boss Fight Details Leak Online

Resident Evil fans looking forward to the next and latest installment in the franchise may want to tread carefully around the internet, as a Reddit thread has discovered testing videos from Resident Evil Village that feature the Tall Lady boss fight and other spoilers that may ruin the entire experience for those waiting on the game.

If you don’t mind reading about the spoilers, here’s the thread below – however the video links have been taken down.

 

RE VIIlage leaked developer testing videos
by inGamingLeaksAndRumours

Coming just after a week when a new trailer and release date for the game were revealed during the Resident Evil Showcase event, these RE Village leaks have been consistently popping up online since the Capcom data breach that happened a few months ago. Plot details such as how and why Ethan Winters travels to a remote village in Europe were revealed, as was the mysterious role long time series protagonist Chris Redfield plays in the game. The Tall Lady’s role in the game has also been revealed in the Reddit thread above, so do proceed with caution and enter only if you’re ok to be spoiled on the details of the game’s story.

If you’re itching to pre-order RE Village, check out the Collector’s Edition and Deluxe Edition details here.

Resident Evil Village will be released for PS5, Xbox Series X|S, PS4, Xbox One, and PC on May 7.

Tim Villasor

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Apex Legends Season 8 Map Updates Detailed

On February 2, Respawn Entertainment is not only bringing a new legend and weapon in Apex Legends’ Season 8, but there will be Season 8 map updates to King’s Canyon, too!

Check out the changes made per section made by Respawn:

IDENTIFYING OUR GOALS FOR KING’S CANYON

When revisiting Kings Canyon, we wanted to tell a story that would extend over the course of the season while expanding the size of the map overall and introducing new rotations throughout. The catalyst of all this was the epic ship crash in the North that opened up new gameplay, new real estate, and a story thread we could pay off over time.

To achieve this, we discussed what we wanted to resolve for Season 8: Mayhem.

  • More attractive drop points in the Northwestern part of the map.
  • Improved rotations of our northern locations to Runoff, Artillery, Containment and the Pit.
  • The easing of 3rd partying by:
    • Adding an entirely new section of map that never existed before, thus giving more options for the initial drop
    • Thinning out densely-packed smaller POIs to give more breathing room and reduce combat choke points
  • A new map mechanic that can create on-the-fly high ground to gain a power position
  • New armories scattered across the map to help you gear up quickly, requiring a bit of forethought when looting

CRASH SITE

Fuse’s debut ended with an act of sabotage that has blown up parts of King’s Canyon and brought down a massive gunship. As it fell from the sky, it took an entire mountainside with it, so the ship’s final resting spot has opened up a large, previously unplayable portion of the map. The lingering smoke can be seen clear across Kings Canyon and the resulting fuel leak has contaminated and visually altered most of the area’s water supply. Now ECHO (Ecological Cleanup and Hazard Outreach) has moved in to help clean up the mess.

SPOTTED LAKES

The devastation to the North has caused flooding to wipe Slum Lakes off the map. In its place is the new Spotted Lakes, which attributes its name to the unusual spots found in the flooded, contaminated waters. ECHO camps have been set up and a huge Filtration Dam has been built in an attempt to clean up and reverse the damage caused by the leaking fuel of the crashed ship. Even Kings Canyon’s resident Leviathans have ventured over for a closer look.

This PoI is set up with the Dam as the central landing spot to fight over and acts as a divider between the camps on the east and west sides.

UNCOVERED BONES

One of the drawbacks to Slum Lakes was the difficulty in rotating to and from the PoI. In changing up the area, we also looked at making it easier to access Runoff and Airbase. When part of the mountainside was brought down during Maggie’s act of sabotage, a new pathway was revealed and ancient Leviathan bones were uncovered.

THE CROSSINGS

Situated down the length of the river are three ECHO outposts that are set up to survey and test the water supply. The bridges create clear focal points over the river and can lead to combat chokes in strategic spots.

OBSERVATION TOWERS

There are four towers that can be found in Echo Camps. The observation towers are perches that can be raised to gain an overview of the surrounding area. They can only be raised once by interacting with its wall panel, but comes at the risk of revealing your position. The sound of the towers rising can be heard at a fair distance, but provide a talented sniper an enviable position of power.

EXPLOSIVE HOLDS

When the ship came crashing down, several mobile armories that were being stored in its cargo bay were lost and scattered across Kings Canyon. Although they require security clearance to open them, crafty Legends have discovered that a well placed ordnance can blow those doors open, granting access to weapons, ammo and valuable attachments. Everything you need at your fingertips, as long as you’re willing to part with a frag, thermite or arc star.

You can check out the changes side-by-side right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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No Man’s Sky Update 3.15 January 27 Flies Out (Update)

Hello Games has released the first title update for No Man’s Sky for 2021! Gamers will see the No Man’s Sky update 3.15 January 27 patch live now for consoles  and PC!

Clocking in at 11GB on PS4, this is an unannounced update, though given the size, we are expecting some meaty stuff in it.

No Man’s Sky Update 3.15 January 27 Patch Notes:

Update: Hello Games has released the official patch notes!

Hello everyone,

Thank you to everyone playing the Next Generation Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 3.15, which will be live on all platforms today.

Patch Notes

  • Stability improvements on PC.
  • Resolution and performance for PSVR have been significantly improved when running on a PS5.
  • Fixed a rendering-related crash on PS5.
  • Xbox Series S in high quality mode now has the improved ultra settings introduced in the Next Generation Update.
  • Loading times on PS5 have been improved.
  • PS5 install size has been optimised.

Hello Games has currently not released the official patch notes yet, though we’re expecting them to share it later in the day. That said, here are the notes from the Experimental branch per Hello Games (via Steam):

Experimental Branch Update 26/01
  • Fixed a visual issue when using the terrain manipulator.
Experimental Branch 19/01
  • Stability improvements on PC.
  • Resolution and performance for PSVR have been significantly improved when running on a PS5.
  • Fixed a rendering-related crash on PS5.
  • Xbox Series S in high quality mode now has the improved Ultra settings introduced in the Next Generation Update.
  • Loading times on PS5 have been improved.
  • PS5 install size has been optimised.

Note that while the changes and fixes in Experiemental are usually rolled out in release versions, there are differences in each. That said, we’ll update the post once we know more.

Same as before, if you spot any gameplay-related changes or technical tweaks, let us know down in the comments below.

Update: We’ve updated the post to reflect the official patch notes released by Hello Games.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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IO Interactive’s James Bond Game “Project 007” Will be an Original Story, Possible Trilogy of Games in the Works

Fans of the James Bond franchise will be pleased to know that IO Interactive is serious on taking on 007, as The Gamer has reported that the studio behind the Hitman series is creating a completely original story for the franchise — where they are doubling their staff and exploring the possibility of making a trilogy of games based on the popular British secret agent.

According to the report, IO is creating a second studio just to house their staff — which has grown from 200 to 400 developers working on Project 007. The game will not feature and past or present iterations of Bond from the big screen — so don’t expect any Daniel Craig, Pierce Brosnan or the late Roger Moore or Sean Connery. Instead, it will be a completely new digital actor taking on the role of the famous MI6 British secret service agent, and it will be an adventure that won’t adapt any existing material by Ian Fleming or otherwise.

“Today we [have] 200 employees and I expect that we will [have] over 400 employees over the next few years. So, there is no doubt that the Bond agreement means an insane amount to us.”

With the license to develop James Bond games in their hands, Danish website DR also notes that IO is looking to create a James Bond universe of games just like their Hitman games — with their sights set on a trilogy of 007 games. IO Interactive director Hakan Abrak even noted how special this honor was being given the rights to one of most popular spy franchises in the world.

“It’s very, very special – a boy’s dream. Sometimes it’s still a little hard to understand that it’s us [making] James Bond.”

Check out our previous post on “Project 007” being announced as well as the teaser trailer released for it.

Tim Villasor

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The Elder Scrolls Online Blackwood DLC Out in June, New Dungeon Out in March

While The Elder Scrolls Online (ESO) players got a trailer for the Gates of Oblivion features last year, Bethesda has dropped a ton of new info regarding the MMORPG’s future in the latest Twitch devstream, and it’s all about The Elder Scrolls Online “Blackwood” and a new dungeon!

First up, The Elder Scrolls Online Blackwood is the first major expansion hitting ESO this year and it’s out this June 1 on PC, and June 8 on consoles! Check out the trailer and details below.

The Elder Scrolls Online: Blackwood is this year’s massive story Chapter, tasking players with uncovering the schemes of the Daedric Prince Mehrunes Dagon 800 years before the events of The Elder Scrolls IV: Oblivion. Blackwood packs more than 30 hours of new main storyline, tons of side quests, countless quality of life features, and, for the first time ever, introduces Companions who will adventure through Tamriel alongside the player. The new Chapter will take players from the walls of the Imperial City of Leyawiin, first featured in The Elder Scrolls IV: Oblivion, to the murky bogs of Shadowfen, and of course to the mysterious region of Blackwood where players will uncover the Daedric plot at its heart.

The new Rockgrove Trial, Oblivion Portal World Events, unique Chapter-specific rewards and more will provide ESO players and newcomers alike with an amazing year of deadric destruction.

Here’s more details via the game’s website:

Gates of Oblivion Releases:

  • Flames of Ambition (March 8 for PC/Mac and Stadia* and March 16 for Xbox One and PlayStation®4)
  • Blackwood (June 1 for PC/Mac and Stadia* and June 8 for Xbox One and PlayStation 4)
  • Unannounced Q3 DLC dungeon pack (date TBD)
  • Unannounced Q4 DLC story zone (date TBD)

THE ELDER SCROLLS ONLINE: BLACKWOOD

The Elder Scrolls Online’s major Chapter update for 2021, Blackwood, will continue the Gates of Oblivion adventure and feature over 30 hours of new story content, allowing you to explore a colorful part of Tamriel where the diverse culture of the Argonians meets with Imperial ambitions.

This Chapter brings all-new adventures and features for you to enjoy, including:

  • A new zone: Blackwood
  • A fiendish main storyline that ties into the Gates of Oblivion adventure
  • The new Companions system
  • A new 12-player Trial: Rockgrove
  • New world events: Oblivion Portals
  • New delves, public dungeons, world bosses, and stand-alone quests
  • Updates and quality-of-life improvements

You can pre-purchase The Elder Scrolls Online: Blackwood right now to receive unique pre-purchase rewards at launch AND get immediate access to the game and both the Nagahide Welwa Ravager mount and Nightmare Bear Cub pet**.

Note that the Nightmare Bear Cub pet is available as a pre-purchase reward only until March 17, 2021, so don’t miss out on this fiery friend!

In addition to these items, you’ll receive the following pre-purchase rewards at launch:

  • Dremora Kynreeve Outfit
  • Deadlands Wamasu Pet
  • 1× Iron Atronach Crate
  • 3× Blackwood Treasure Maps
  • 2× Experience Scrolls

Right now, Blackwood is available in the following editions:

  • The Elder Scrolls Online Collection: Blackwood
  • The Elder Scrolls Online Collection: Blackwood CE
  • The Elder Scrolls Online: Blackwood Upgrade
  • The Elder Scrolls Online: Blackwood Upgrade Collector’s Edition

While this is set to roll out in June, players will see a new dungeon come March with Flames of Ambition! This will be out on March 8 for PC, and March 16 on consoles.

March Dungeon DLC – Flames of Ambition
Kicking off ESO’s 2021 is the Flames of Ambition Dungeon DLC pack coming March 8 for PC, Mac, and Stadia and March 16 for Xbox and PlayStation consoles. Flames of Ambition opens the year-long Gates of Oblivion story with new dungeons that reveal the threat of Mehrunes Dagon and leads players directly to the Blackwood Chapter story in June.

Bethesda states that they will share more details on the Q3 dungeons and end-of-year story DLC in the future!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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ESO Update 2.13 January 27 Released (The Elder Scrolls Online) – (Update)

Bethesda has released a new The Elder Scrolls Online (ESO) patch today, January 27! The ESO update 2.13 January 27 patch should bring a bunch of bug fixes and other changes, though don’t expect any new content, as that’s coming down the pike later in the year with the Blackwood expansion.

ESO Update 2.13 January 27 Patch Notes (The Elder Scrolls Online):

Update: Post has been updated with the patch notes released by Bethesda today.

Note that Bethesda has not released the console patch notes just yet, though one was released on PC that introduced a bunch of fixes. We’ve listed that down below, since it’s usually the same set of changes. Nonetheless, we’ll update the post once specific notes are released today.

vlzhj4tstz19.jpg

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Battlegrounds

  • Fixed an issue where pre-made groups with a very high MMR would occasionally not get into a Battleground.

a2d78yw0dypq.png
General

  • Fixed an issue where the alert for changing a voice chat channel would play excessively when loading in or changing channels.

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General

  • Fixed an issue where male High Elf characters were not able to use a deployed Campfire Kit memento or the Boozy Boot emote.

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General

  • Fixed an issue that would cause the “Leave Now” button to not work when a group is disbanded, you’re kicked, or everyone leaves.

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General

  • Fixed an issue that could prevent your character from sitting on validly placed chairs at certain locations.

Furnishings

  • Fixed an issue that could occur with the beams when rotating the “Dwarven Beam Emitter, Medium” furnishing.

quj2qkcjrgeb.png
General

  • Fixed a crash that was prevalent in Trials or within Dragonhold content.
  • Fixed a rare crash that could happen during UI updates including health changes or Antiquities excavation.
  • Fixed a rare crash related to particle effects.

We’ll update the post later today once platform-specific changes are revealed.

Update: Post has been upated with today’s patch notes.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Wasteland 3 Update 1.13 “Robots & Rangers” Patch 1.3.0 Now Out

Studio InXile has released the first update for Wasteland 3 of 2021! The studio calls this the Wasteland 3 “Robots & Rangers” patch 1.3.0, though console gamers will see this as Wasteland 3 update 1.13. This brings new features, new gameplay changes and more! Head on below for the full patch notes.

Wasteland 3 Update 1.13 “Robots & Rangers” Patch 1.3.0 Patch Notes:

Highlights

  • New difficulty mode: Tourist

  • Tourist mode is easier than Rookie, letting you enjoy Wasteland 3’s story, with combat difficulty taking a back seat.

  • New cosmetics!

  • New Hair, Beards, and Pants have been added to character creation.

  • The Handmade Wizard and Knight costumes will let you roleplay all your Robots & Rangers fantasies. Anyone already past the Cornered Rats mission (Garden of the Gods) will receive them automatically, while anyone progressing through the quests will want to head back to Ranger HQ to claim the care package outside the front doors. Equip the costumes at the wardrobe in Ranger HQ or the clothing shop in Downtown Colorado Springs … and attack the darkness!

  • Intelligence now gives +1 skill point for every point of Intelligence spent, up from +1 every other point.

  • This change applies retroactively to existing save games.

  • The Book Learnin’ and Answering Machine achievements are now achievable.

  • Note: The missing Book Learnin’ note becomes available after passing a Leadership skill check when first meeting the Patriarch and then speaking to Magistrate Silas Watkins in Downtown Colorado Springs.

  • Resolved an animation stutter that appeared as a framerate drop while moving, and was particularly noticeable on the PlayStation 4.

  • More actions are now able to be bound to keyboard and mouse, most notably camera panning. The game will also unmap double-bound keys to prevent input conflicts, and warn you about missing keybinds before you leave the menu.

Gameplay

  • Rangers who have been downed should now be visible after transitioning to a new scene, as though you dragged their bloody corpse along with you. 😀

  • An issue preventing some players from being able to proceed through the slides during the song at the end credits has been resolved.

  • Loading a save game where a Ranger was incapacitated will now keep them incapacitated, where before they would be in a selectable-but-unusable zombie-like state.

  • Fixed the issue that could cause a game over screen immediately upon loading a save game.

  • Fixed bugs that could prevent companions from joining the squad under certain conditions.

  • Ironclad Cordite now comes with the Cyborg Mods perk unlocked, because, duh.

  • Resolved a blocker in the Hard Knox Life quest where the Head Rancher would restart the quest rather than allow completion. We’re aware of some oddness that can still occur during this quest and are looking to clean it up in a future update.

  • Creepy Dolls have an extra info field in the Archive Screen now with creepy, creepy lore.

  • Fixed an issue with Poindexter quirk that could cause CON to go below 0.

  • You can now reselect the “No Quirk” option in the character creation screen. But… come on. They’re cool. Pick one.

  • Fixed a bug where creating more than 6 custom characters would prevent the player from scrolling down to the companions in the Manage Squad Screen.

  • Fixed softlock occuring after the last character with AP kills themselves.

  • Fixed a bug that could cause an infinite enemy turn after declining La Perla’s mission and attacking her while she leaves.

  • Fixed an issue where re-adding Lucia Wesson could sometimes cause a black screen.

  • Resolved a softlock occurring when loading into Ranger HQ after sending Lucia to the Garden of the Gods.

  • Ditso Gogo now drops a Clown Wig Ornament.

  • Grenade boxes in Yuma are reachable now.

  • Fixed a bug that was preventing the Minesweeper perk from working with gas mines.

  • Fixed a bug that was causing Heavy Machine Guns to ignore the Friendly Fire setting. Fire through your friends with gusto.

  • Note: Deliberately targeting a friendly when you attack will always cause damage, regardless of Friendly Fire setting. Shoot responsibly.

  • The Call to Action mission can no longer be completed multiple times.

  • Revive AP cost shown in the prompt is now consistent with its actual value.

  • Mechanics skill shows the correct Repair Kit effectiveness value at level 5.

  • Fixed an issue where the first Ranger in the squad would always attempt to use Charm Animal, even if you had a higher-skilled character.

  • Fixed a frw typos.

  • Fixed a bug in which the Pyromaniac quirk was triggering when any elemental damage was used, not just explosive and fire damage.

  • Fixed an issue where attacking Marshalls would appear to add reputation points in the pop up. This was a display issue only; they were properly subtracted from the reputation.

  • Prasad’s health bar will appear ‘injured’ during the damn fight, as she’s mere moments from her guts oozing nice like a melted malted.

  • The Prasad Memorial Hologram can no longer be targeted and killed for XP and loot. You monsters…

  • Players can no longer bypass the initial Cordite/Mechanic confrontation by retrieving him from Ranger HQ after entering Yuma County Speedway the first time, which would cause unintended issues later in the quest.

  • [Localization] In Polish, the Sadomasochist quirk now has correct extra text in its description.

  • Payasos in the Clown Museum scene now have visible bodies after reloading a save. Something, something, scary invisible clown joke. Whatever.

  • Fixed a bug in which the player could leave a conversation too early with Liberty Buchanan in Yuma County Speedway.

  • The Stormer Perk no longer consumes AP for an attack even if its trigger conditions have been met.

Balance

  • Intelligence now gives +1 skill point for every point of Intelligence spent, up from +1 every other point.

  • “We want smart characters to FEEL smarter. We weren’t satisfied with how intelligence related to your character’s build. Also, given our recent nerf to the crit chance that intelligence granted, we wanted to give it a little boost.”

  • We’ve updated how the Suncatcher works in Garden of the Gods. Rather than doing tons of impact damage directly to targets, we’ve updated it to instead focus on spreading fire-patches around the battlefield.

  • “We weren’t happy with how much the sun-catcher trivialized that otherwise difficult fight in Garden of the Gods. We wanted taking the back route to feel like a distinct advantage, but still wanted the player to feel challenged.”

  • We’ve adjusted the Scar Collector fight in Ranger HQ to be more challenging. We’ve updated the enemy composition, as well as the number of NPC Rangers likely to be around during that fight.

  • “We found that players didn’t really need to participate in that fight to win it. The NPC Rangers would ultimately clean up that fight for you without any significant losses. We’ve shifted the power in the fight so that if the player does not actively stop the Scar Collectors then the Rangers will suffer significant losses. The fight should be more challenging overall.”

  • We’ve updated the duel vs. Steeltrap to be more interesting. We’ve updated the enemy’s starting position and composition to provide a more interesting set of choices, and Steeltrap no longer starts combat directly in front of the player’s squad.

  • We’ve increased the number of enemies in the final boss battles of the game.

  • If the only remaining enemies in a combat are either hacked robots or tamed animals, the robots will automatically self-destruct and the animals will flee from combat. No more being forced to murder your temporary allies!

  • We fixed that Meat Maker weapon damage exploit. You knew it was going to happen eventually.

  • Doctors no longer cure mutations gained from World Map radiation. They can now only be cleared using No-Glo. This is so players are better able to choose whether or not to remove their mutations.

  • The game launched with a bug that allowed you to change your Quick Slot items in the middle of combat. This update fixes that. It’s a decision that’s intended to be made before a fight breaks out.

  • We’ve updated several interior spaces to deal more appropriately with grenades. Grenades can no longer be thrown over walls (through the ceiling) in interior spaces like the Survivalist Bunker or the Sans Lux Apartments.

  • Shotguns no longer take Scope mods. If your save game had a Scope mod installed onto a Shotgun, it’ll be put back into your inventory.

  • Non-hostile World Map encounters that give free loot, such as camp sites, are now less common.

UI & Controls

  • UI elements across the game have been polished, refined, and adjusted.

  • Main menu options will no longer be grayed out incorrectly. Note: this issue may still occur while in the Options sub-menu, which will be resolved in a future patch.

  • Ability tooltips now more accurately reflect the damage or healing that you will do, including benefits from skills such as First Aid and Explosives.

  • The game will now accurately display the percentage of CON damaged or healed by certain abilities inside of ability tooltips.

  • Holding down right click with your mouse to direct your squad will now have the camera follow them around. As god intended.

  • The edge scrolling speed (moving your mouse to the edge of the screen) is now the same value as the speed at which the camera moves using the keyboard. They can be adjusted in the options menu.

  • Junk and mission items, by default, are now hidden in the default All Items view of the Inventory. They’re still viewable in the Junk and Mission Items tabs. This was done to reduce the clutter on the main Inventory view. If you prefer the old behavior, you can change it back in the Options Menu.

  • When shopping for stackable items (such as ammo) at a merchant, the UI will now display how many of that item you already own.

  • Recruiting and replacing a squad member will now correctly update portrait and tooltip in Inventory and Attributes tabs.

  • Alt-tabbing out of the opening cutscene with subtitles enabled no longer causes them to desynchronize.

  • Friendly Fire damage text will no longer appear when crouching, defending, prepping, or ambushing.

  • You can now appropriately drag and drop companions in the Hire Companion Screen.

  • A sound effect has been added that plays when you try to buy something that you cannot afford to help underscore that your life choices have all led to this single disappointing moment.

  • In the Vehicle Customization Screen, the scroll wheel will now properly scroll the info in the tooltip if it’s too long, rather than cycling to the next option in the list.

  • We fixed several bugs relating to dragging, dropping, and equipping gear on characters while in the Merchant Screen.

  • We’ve unified the tinting of our ability icons so they’re more visually consistent.

  • An audio stinger was added to the combat turn start banner in co-op.

  • Players can now drag and drop items between their Quick Slots.

  • Added improved UI messaging for when the player tries to equip/unequip items during combat.

  • The save game name field is now selected by default so you can immediately start typing your game name without having to click on the text field.

  • Fixed an issue where players were unable to use Select Character keys in the Merchant Screen by using keybinds.

  • Animal Companions and Followers such as the Provost now show their CON bars when hovering over them during exploration gameplay.

  • Fixed an issue with the secondary weapon preview not displaying in the Manage Squad Screen.

  • [Controller] Resolved a few objects and characters that couldn’t be easily interacted with when using a controller. E.g. the Slicer Dicer in Ranger HQ.

  • [Controller] Inspecting pits in Garden of the Gods will no longer result in ‘infinite’ interactions occurring.

  • [Controller] [Microsoft Store] The controller setting will now persist when closing and restarting the game.

  • [Controller] Rotating your camera while aiming an AoE weapon will no longer cause the AoE indicator to move.

  • [Controller] The crouch / stand button now grays out when not usable.

  • [Controller] Fixed some d-pad wonkiness when navigating between status effects and inventory.

  • [Controller] Fixed a bug in which gamepad users were able to attempt to buy the non-existent 11th point of a skill or attribute. Nice try, bucko.

  • [Controller] Status Effect descriptions will now appropriately disappear when players close the inspect window.

Co-op

  • GOG players can once again invite each other to a co-op game using the Galaxy overlay.

  • Fixed an issue where a Merchant Screen would continue showing when disconnected from a multiplayer session.

  • Multiple people trying to join the same co-op lobby at the same time will no longer result in one of them being stuck on a black screen.

  • The Minimap will now be present for the guest when initially loading into a MP session

  • Fixed an odd bug where the host could in a rare instance be able to run the Kodiak around a zone like it was a squad member.

  • Fixed an issue where passing a Ranger to another user in the Manage Squad Screen would not allow that Ranger to be moved/removed from their squad until the screen was opened and closed again.

  • Fixed a UI issue where attempting to modify the same weapon/armor at the same time caused the UI to be partially unresponsive.

  • Fixed an issue where co-op players were sometimes not able to add companions to their squad even though they had room.

 

Art & Audio

  • Jarett Dorsey’s brain will now explode even more spectacularly than before. Huzzah!

  • Strike attack effects have been changed to use a blue color palette, making them more visually consistent and distinctive.

  • The Golden Toaster companion has had its sound effects improved.

  • Added sound effects for when the player repairs the Kodiak using a Repair Kit.

  • Drools are now a bit noisier.

  • Torches in the Bizarre Warrens are a bit noiser.

  • Added additional sound effects to the Mission Notification Banner.

  • Improved the visual effect of the Flamesaw Cannon.

  • Ash is now easier to hear when he speaks to you over the intercom in Little Hell. Say it for the people in the back!

  • Ranger HQ now has sliding doors instead of swinging doors. Sliding doors are cooler.

  • Rocket launchers that deal cold damage now use a cold explosion visual effect.

  • Approaching a Scorpitron should no longer produce an ear melting effect that sounds like giant robots making sweet love to each other.

Misc.

  • The Time Capsule Challenge contest has ended, and the note and badge have been removed and replaced with the winner-designed item.

  • GOG users can now unlock achievements while offline.

Source: InXile 
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Rocket League Update 1.91 January 26 Rolled Out, Next Update Out Feb. 1

Heads up, Rocket League fans! Psyonix Studios has released the Rocket League update 1.91 January 26 patch today and it’s live on PS4, Xbox and PC! Note that this is a small update and doesn’t include any new content or any major changes (it seems).

Rocket League Update 1.91 January 26 Patch Notes:

Here’s what Psyonix has to say regarding today’s patch:

If that’s a little underwhelming, the studio also announced that the next Rocket League update with actual tangible stuff is out next week on February 1! It’ll include Fennec decals and more!

ESPORTS SHOP FENNEC DECALS INCOMING!

Once the update goes live, players will be able to get Fennec Decals for all teams featured in the Esports Shop! Each Fennec Decal will be available for 300 Esports Tokens. Check them out in all their glory in the slideshow below. Don’t forget, the Esports Shop no longer rotates, so you can browse and buy all items for all available teams.

NEW EFFECTS SETTING FOR NEON FIELDS

Based on recent player feedback, we’ve become aware that the effects and lighting in Neon Fields can negatively impact the game experience for some players. To ensure that Rocket League remains enjoyable for all players, we’re adding a new settings option called “Effect Intensity” that adjusts the intensity and motion of visuals for this Arena. Following the update, players will be able to change this setting to “Default” or “Low.” The “Low” setting makes the following changes:

  • Disables all pulsing effects

  • Disables all flashing lights

  • Reduces or disables moving FX/lights/background visuals

  • Reduces brightness or intensity of background lights

Once that patch is out, we’ll let our readers know.

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Battlefield Battlelog Twitter Comes to Life After More Than Half a Decade of Inactivity

If you’re a Battlefield franchise veteran, chances are, you’ve used or at least know Battlefield’s Battlelog app/website. Battlelog was rolled out on 2011 with the launch of the Battlefield 3 beta, and aside from showing players their kill/death (K/D) ratio, win-loss (W/L), score-per-minute (SPM), and other data, it also allowed gamers to tweak their loadouts outside of the game.

Unfortunately, while the app itself has been useful for Battlefield gamers, it doesn’t seem to be valuable enough for DICE or EA, as Battlelog has silently been left off the table for future Battlefield titles. Now, with EA confirming that a new Battlefield game is set to launch later this year, could the Battlelog be integrated into it somehow? While we can’t answer that one with any amount of certainty, the official Battlelog Twitter account has seemingly come ot life out of nowhere today — and this is with the account being inactive since 2014!

Firsr off, whomever’s handling the Battlelog account reacted to a tweet from EA Lead Community Manager PartWelsh’s regarding Apex Legends’ Season 8 gameplay trailer:

In addition to that, the account has replied to people tagging it and wondering what the heck is happening as well. YouTuber DANNYonPC also noticed that the profile has changed its banner photo to Battlefield 5!

What on earth does this all mean? Is Battlelog being used by this year’s Battlefield game? Is someone at DICE/EA just bored and wants to generate buzz by activating a years-old Twitter account? Your guess is as good as mine, but color us intrigued!

In other Battlefield news, we posted a feature wherein we talked and questioned whether Levolution should return in this year’s Battlefield game.

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MK11 Update 1.28 January 26 Includes Move List Corrections & More

Mortal Kombat 11 (MK11) gamers, NetherRealm Studios has released the first title update for the hit fighting game of 2021! The MK11 update 1.28 January 26 patch includes move list corrections, fixes and more! Head on below for the full patch notes.

MK11 Update 1.28 January 26 Patch Notes:

General Gameplay Adjustments

  • Move list corrections
  • Fixed minor issues with several augments
  • Fixed minor visual & audio issues with several Brutalities

Character Specific Adjustments

  • D’Vorah – Number of Wasps currently affecting an opponent will no longer sometimes be reset if Strepsiptera connects while opponent is in the hit reaction to Swarm
  • Kano – The first hit of Snake Bite now has 1 more active frame and the second hit has 1 less startup frame
  • Kano – The hit reaction to Figjam Amplified (Back Punch, Back Punch, Front Kick, Amplify) will no longer sometimes use the incorrect blood color against some opponents
  • Kotal Kahn – Now has 1050 health (down from 1100)
  • Kotal Kahn – Fixed issue with Eztli Totem providing higher then intended healing when stacked with other Totem types
  • Kotal Kahn – Chicahtoc & Eztli Totems no longer have Kustom Variation restrictions in Kompetitive modes
  • Kotal Kahn – The first hit of Yeyecame Disk Amplify now has slightly farther reach and the projectile now has 10 less frames of hit advantage
  • Kung Lao – Sweeping Razor (Away + Back kick) while having no Hat now properly triggers Krushing Blow reset conditions
  • Shao Kahn – Now has 1100 health (up from 1050)
  • RoboCop – Now has 1050 health (up from 1000)
  • RoboCop – Adjusted the hit region of Getup/Flawless Block Attack (Up + Back Punch)
  • Sheeva – Dragon Drop is now off-screen for 2 more frames before her drop attack begins
  • Sheeva – Dragon Stance now has 2 more startup frames
  • Mileena – Poisonous Butterfly (Towards + Back Kick) now has airborne frames when Mileena is off the ground
  • Mileena – The hit reactions to Kahnum Dash Amplify, Kahnum Dash Further Amplify, & Ridin’ Dirty (Front Punch, Front Punch, Front Punch + Front Kick) now have airborne frames when Mileena is off the ground
  • Mileena – Fixed a rare issue where Play Time (Towards + Front Punch, Back Punch, Back Kick) could leave a lingering visual effect on certain costumes
  • Rambo – Slightly adjusted the hit regions & repel regions of Basic Training (Away + Front Punch)
  • Rambo – Lieutenant Drop (Towards + Back Kick) now has airborne frames when Rambo is off the ground
  • Rambo – Hidden M60 & Hidden M60 Amplify will no longer sometimes use an incorrect animation when Rambo is hit by Kronika’s Reverse Time

If you notice any other gameplay-related changes not mentioned above, feel free to leave a comment below to let us know.

Source: Mortal Kombat support page

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WWE 2K Battlegrounds Update 14.00 January 26 Adds New Content

Saber Interactive has released a major patch for WWE 2K Battlegrounds today, and console gamers will see this as WWE 2K Battlegrounds update 14.00 January 26 patch! This adds a slew of new characters, and loads more.

WWE 2K Battlegrounds Update 14.00 January 26 Patch Notes:

Here’s what 2K Games announced via the press release:

The following WWE Superstars, Legends and Hall of Famers, as well as a new arena, are currently scheduled to appear in WWE 2K Battlegrounds via automatic updates, with some content requiring unlocking**:

Wednesday, January 27*:

  • Chyna;
  • Mark Henry;
  • Tyler Breeze (unlocked);
  • Hell in a Cell Arena.

Wednesday, February 3*:

  • Christian;
  • Otis;
  • Dana Brooke (unlocked).

https://twitter.com/2KBattlegrounds/status/1354112251699974145

In addition to the roster update, WWE 2K Battlegrounds will feature a Royal Rumble celebration. Fans who tune-in to the Royal Rumble broadcast on January 31 will see a bonus locker code redeemable for 500 Golden Bucks***, which can be used to purchase in-game content, including the new Royal Rumble Pack featuring The Rock, Becky Lynch, and Stone Cold Steve Austin. The locker code is redeemable until February 14, 2021.

If you haven’t picked the game up yet, make sure to read our review where we state, “fans of the WWE universe will probably find this to be a good time killer. Sure, I enjoyed this a whole lot more than last year’s release, there just isn’t enough here to really say this is a good replacement.”

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New Destiny 2 Weekly Reset January 26, 2021

Guardians, it’s Tuesday, and that means Bungie has rolled out a new fresh of activities! The MP1st new Destiny 2 weekly reset January 26, 2021 is here, and same as always, it’s a one-stop shop of everything new in the world of Destiny 2 for the week.

New Destiny 2 Weekly Reset January 26, 2021:

Nightfall – The Ordeal: The Scarlet Keep

Modifiers:

  • Nightfall: The Ordeal: Adept
    • Empath: Enhanced radar. Take increased damage from melee.
  • Nightfall: The Ordeal: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Hashladûn’s Serenade: Arc damage increased. Knockback damage and distance increased.
  • Nightfall: The Ordeal: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: The Ordeal: Master
    • All previous modifiers
    • Togetherness: Base health regen is reduced. If near another player, health regen is increased.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Showdown

“This combat drill will test you from start to finish. Stay on your game, lest you find yourself on the wrong end of the final showdown.” —Lord Shaxx

Fight for Valor by defeating opponents and preventing revives. Win the most rounds or face off in an elimination showdown.


Vanguard Burn: Solar Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Asterion Abyss
  • Empire HuntThe Warrior: Defeat Eramis’s military commander, Phylaks, the Warrior.
  • Exo ChallengeSimulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Horkis, Fear of Mithrax (Anchor of Light)
    • Trove Guardian is in Anchor of Light
    • Nightmare HuntInsanity: Defeat the Nightmare of the Fanatic.
    • Nightmare HuntAnguish: Defeat the Nightmare of Omnigul.
    • Nightmare HuntPride: Defeat the Nightmare of Skolas, Kell of Kells.
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly MissionThe Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
    • Blind Well: Hive, Plague: Cragur

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Victory Dance Never let go of the game. Emote 3250 Bright Dust
Atlas Runner Here to help you carry the load. Vehicle 2500 Bright Dust
Spider Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Amethyst Bloom Equip this shader to change the color of your gear. Shader 40 Bright Dust
Kitbash Shell For Ghosts who are barely keeping it together. Ghost Shell 2850 Bright Dust
Atlas Hauler We all carry heavy burdens. Don’t carry yours alone. Ship 2000 Bright Dust
Linear Fusion Dance Bring things together and dance! Emote 700 Bright Dust
Mad Son of Seychelles Disciple of the land of palms. Vehicle 600 Bright Dust
Refashioned Shapes “Recovery is a spiral, not a circle. You may return to the same patterns, but you will break free.” —Eris Morn Ship 2000 Bright Dust
The Old Ways Equip this weapon ornament to change the appearance of Cloudstrike. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Too Hot Spicy! So spicy! Emote 400 Bright Dust
Desert of Gold Apply this shader to change the color of your gear. Shader 40 Bright Dust
Reefmade Equip this shader to change the color of your gear. Shader 40 Bright Dust
Atlantic Rush Equip this shader to change the color of your gear. Shader 40 Bright Dust
Biolume Equip this shader to change the color of your gear. Shader 40 Bright Dust
Reflection Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Guiding Light Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Ketch Flight Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP & Glimmer

The Crow, Spider’s Enforcer

Name Description Cost Requirement Reward
Fallen Boss Culling: Stasis Defeat a Fallen boss with Stasis damage. 1000 Glimmer 4 Fallen boss defeated XP
Hive Boss Culling: Kinetic Defeat a Hive boss with Kinetic damage. 1000 Glimmer 4 Hive boss defeated XP

Notable Armor Rolls

Only notable rolls (stat total >= 58 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Phobos Warden Gauntlets Vanguard Gauntlets 2 26 2 6 6 16 58 25 Legendary Shards & 1000 Glimmer
Titan Cinder Pinion Helm Crucible Helmet 14 2 14 2 21 6 59 25 Legendary Shards & 1000 Glimmer
Hunter Phobos Warden Grasps Vanguard Gauntlets 16 14 2 18 2 6 58 25 Legendary Shards & 1000 Glimmer
Hunter Cinder Pinion Strides Crucible Leg Armor 30 2 2 16 7 2 59 25 Legendary Shards & 1000 Glimmer
Warlock Calamity Rig Gloves Gambit Gauntlets 14 15 2 2 6 22 61 25 Legendary Shards & 1000 Glimmer

Thanks, Reddit!

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Apex Legends Season 8 Gameplay Lights the Fuse and Brings the Mayhem

Respawn Entertainment has today released the Apex Legends Season 8 gameplay trailer! As one might expect, we see the new incoming legend, Fuse, make an appearance, as well as some of the new content set to drop with Seaosn 8 “Mayhem.”

Head on below to see thew weapon in action, and more! Don’t forget, Season 8 drops this coming Tuesday, February 2!

Fuse arrives in Season 8, and he’s packing plenty of attitude — and things that go boom. Pick apart the opposition with the Salvo’s most popular weapon, the lever-action 30-30 Repeater. Explore an obliterated Kings Canyon reshaped by Fuse’s arrival. Look out for Gold Magazines, capable of automatically reloading holstered weapons. Plus grab the latest Battle Pass and blast through the competition in Ranked. Ready to master the mayhem?

Apex Legends™ is a free-to-play battle royale game where legendary characters battle for glory, fame, and fortune on the fringes of the Frontier. Play for free now on PlayStation® 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Origin and Steam.

In case you didn’t know, Season 8 will also introduce a new Gold Magazine attachment that will automatically reload your weapon once it’s holstered!

Once the patch is out for Season 8, we’ll be sure to let you know.

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Hyper Scape Update 1.25 January 26 Released for Combat Changes (Patch 2.6)

Heads up! Ubisoft has released the first title update for its free-top-play battle royale game, Hyper Scape! The Hyper Scape update 1.25 January 26 patch includes an aim assist reduction and other combat changes. Head on below for the patch notes.

Note that Ubisoft has named this as Hyper Scape patch 2.6, which is its internal version number.

Hyper Scape Update 1.25 January 26 Patch Notes (Patch 2.6):

Patch 2.6 introduces nerfs to aim assist, improvements to Crown Rush modes, Team Deathmatch and Arcadium, as well as new cosmetic items in the Marketplace and more.

COMBAT

AIM ASSIST REDUCTION

With this update we are bringing several modifications to our bullet magnet system, to reduce its impact in game, on all platforms.

First, the bullet magnet’s intensity has been reduced and flattened out across the board. This will reduce some of its negative side effects and ensure a global aim-assist behavior more similar for all players whatever gaming platform they use.

The effective range at which bullet magnet is active has also been reduced for most weapons. With this change we want to remove the “aimbot” feeling players can have when using weapons with a high rate of fire at long distance – especially the Harpy or the Ripper. The effective bullet magnet ranges were almost halved for most weapons, and will make the aim-assist feel less aggressive at longer ranges.

Finally, we reduced the size of the “head” volume used by our bullet magnet system. This will lower the number of headshots that will be registered once the bullet magnet system kicks in. This will be noticeable especially at medium and long range and should fix the unusually high ratio of critical headshots some of the weapons made. In parallel we modified a few non-aim assist parameters to balance weapon behavior at longer range.

HEXFIRE – Bullet magnet range decreased – Damage fall-off starts at closer range

RIOT ONE – Bullet magnet range decreased – Damage fall-off starts at closer range

DRAGONFLY – Bullet magnet range decreased – Damage fall-off starts at closer range

HARPY – Bullet magnet range decreased – Bullet Spread increased – Damage fall-off starts at closer range

RIPPER – Bullet magnet range decreased – Damage fall-off starts at closer range

PROTOCOL V – Bullet magnet range decreased

ATRAX – Bullet magnet range decreased

GAME MODES

CROWN RUSH SOLO AND CROWN RUSH SQUAD @ 60 PLAYERS

The maximum number of players for our Crown Rush Solo and Crown Rush Squad modes is now set to 60 players. The zone closing and sector decay flow has been adapted to take into account this lower maximum player count so players don’t play only in very small map chunks.

TEAM DEATHMATCH (BETA) – STARTING LOADOUT AND DEDICATED CHALLENGES

All players will now start TDM matches with the same loadout of one gun and one Hack. The starting Weapon and Hack are randomly chosen from a set list: Weapons list: – Hexfire – Riot One – D-Tap – Dragonfly – Harpy – Mammoth MK I – Ripper – Skybreaker – Salvo EPL – Komodo – ATRAX Hacks list: – Ball – Invulnerable – Slam – Invisibility – Wall – Teleport – Shockwave

Note: We implemented this change to alleviate the issue of players getting eliminated in the first moments of the game before having time to collect gear, but also to make sure that all players have the same fighting chance at the beginning of a TDM match.

On top of this big change, we are also bringing several other improvements to TDM, including dedicated in-game Challenges. Players will have 3 Recurring Challenges for Crown Rush modes and 3 additional Recurring Challenges for Team Deathmatch. This will allow players to be rewarded regardless of the mode they choose to play.

ARCADIUM FREE ROAM WITH YOUR SQUAD

The Arcadium Free Roam mode that we introduced back in November is the perfect destination for players who want to improve their aiming and navigation skills. With this update, players will now be able to enjoy all the content of Arcadium – shooting on bots and drones, navigation activities – with their Squad. You will also able to engage with your squad in a friendly shooting competition: When a Squad joins Arcadium, its players will be split into three teams so they can fight each other. When players get eliminated, they will respawn quickly.

As a reminder, to access Arcadium you can go to the Play portal’s Train tab: – Form a Squad then load into the Arcadium training mode – Hunt each other or practice your shooting and movement across a free-roam Neo Arcadia – Use Party Chat to continue communicating with each other

Note: for this release, we’re only supporting party voice and text chat.

SYSTEMS

GAME MODE ACTIVITY AND LOBBY WAITING TIME

Activity levels will now appear on each of the Game Mode panels within the Play Menu referencing how long it will take to find a match of that game mode. If the wait time is short, the activity level will be referenced as High. The following levels can be displayed: – Very High Activity – High Activity – Moderate Activity – Low Activity

Players will now have some frame of reference of how long to expect to wait based on the Activity level within a mode. For example, if the player chooses to play a mode with Low Activity, they may be more prepared to wait longer to find a match of that specific mode. Players will now also be advised how long to expect to wait before finding a match of the game mode of their choosing.

In short, players will be greeted with two new additional pieces of info while matchmaking: – Total time looking for a match (a counter counting upwards) – The expected time to find a match (different for each game mode)

Please note that the time is estimated, and it is possible to wait longer than what is displayed.

Note: We have seen lots of players cancelling Matchmaking after waiting for 60 seconds even if the time to find a match is around 120 seconds. If players had known they needed to wait only one more minute, they may not have cancelled. Additionally, by players cancelling matchmaking, they are extending the total wait times for other players, so we hope to also see the wait times drop.

NEW MARKETPLACE ITEMS

With this update we are bringing brand new items in the Hyper Scape Marketplace. You will be able to discover and purchase new cosmetics, including new Champions and new weekly bundles.

QUALITY-OF-LIFE

IMPROVED MARKETPLACE EXPERIENCE

We’ve regrouped all purchasable currency items available in Hyper Scape on the same page in the Marketplace.

DISABLE CROSSPLAY OPTION ON XBOX

  • The option to disable crossplay has been added for Xbox.

BUG FIXES

GAMEPLAY – Fixed an issue where Team Deathmatch matches could end right after the warmup phase if the lobby existed for more than 5 minutes.

*SOUND * – Fixed an issue where the auto regen sound would still play when a Contender got eliminated in Team Deathmatch.

UI – Fixed an issue where the critical health state feedback was not shown properly on Drones’ health bars when their health was low in Arcadium. – Fixed an issue where the background of an item preview could become abnormal in the information page and item inspect mode in the Marketplace. – Fixed an issue where when players were in the Marketplace portal and the daily offers timer hit 0:00, the tiles would lose all functionality and became unclickable

CROWNCAST – Fixed multiple issues related to stats not showing properly when watching a Team Deathmatch match.

GENERAL – Fixed multiple crashes and improved the general stability of the game.

Stay  tuned for the latest Hyper Scape patch and updates here on MP1st!

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fallout 76 Update 1.49 January 26 Brings Inventory Updates & More

Bethesda has released the first update for Fallout 76 in 2021! Console gamers will see this as Fallout 76 update 1.49 January 26, and this brings a host of bug fixes, and more importantly, inventory changes and UI improvements!

Head on below for the full patch notes and estimated file sizes for each platform.

Fallout 76 Update 1.49 January 26 Patch Notes:

Update Version

Check today’s update version and download size for your platform of choice below:

  • PC (Bethesda.net): 1.5.1.26 (1.6 GB)
  • PC (Microsoft Store): 1.5.1.26 (5.0 GB)
  • PC (Steam): 1.5.1.26 (2.0 GB)
  • PlayStation 4: 1.5.1.25 (4.2 GB)
  • Xbox One: 1.5.1.25 (4.8 GB)

Update Highlights

  • Store More Stuff!: We’ve increased the Stash limit to 1,200 pounds so you have even more room for loot.
  • Sort Your Inventory with Ease: Stay on top of all the gear you’ve been collecting by using three new tabs in your inventory: “New,” “Armor,” and “Food/Drink.”
  • What’s Weighing You Down?: From now on, when you select a stack of items in your inventory, the menu will show you the total weight of that stack.
  • Know Before You Go: Player Vending Machine tooltips on the map now displays how many 1-, 2-, and 3-star legendary items they’re selling.
  • Build Mode Color Update: Outlines in build mode now appear blue instead of green so that players with colorblindness can more easily differentiate between valid and invalid placement.

Inventory and User Interface Improvements

  • Stash Increase: Hold onto extra gear with a Stash increase! We’ve increased the amount of weight your Stash can hold by 50%, giving you 1,200 pounds to work with.
  • New Inventory Tabs: We’ve added a few new tabs to your inventory menus so that you can better organize your gear, from your snacks and Stimpaks, to your outfits and armor.
    • New – This tab will keep track of all the items you gather during a play session, sorted by newest to oldest.
    • If you already have a stackable item in your inventory, like Steel Scrap, then new Steel Scrap you pick up will not appear in the “New” tab. Instead, it will be added to your existing stack.
    • Additionally, the “New” tab will reset if you leave your current world.
    • Armor – We’ve split Armor into its own menu tab so that you can keep your defensive gear separate from your other Apparel.
    • Food/Drinks – Your food and drinks are now split out from “Aid” into their own “Food/Drinks” inventory tab.
    • Please note that your Chems and Serums will remain in “Aid.”
  • Stack Weight: What’s weighing you down? From now on, when you select a stacked item in your inventory, the Pip-Boy will show you the individual weight and the stack weight.
  • Vending Machine Map Previews: The tooltip that appears when you’re previewing another player’s Vending Machines on the Map will now show the number of 1-, 2-, and 3-star legendary weapons and armor they’re selling. This way, you’ll have more information about the legendary goodies players are selling before you choose to Fast Travel to their C.A.M.P.s.
    • Additionally, Vending Machine categories that are empty will no longer appear in the tooltip to help you more easily see what types of items players do have for sale.
Additional User Interface Updates
  • Atomic Shop: We’ve added a button to each category page in the Atomic Shop that will let you show or hide the items you already own, so that you can browse what’s still available with less clutter.
  • Build Mode Visual Improvement: We’ve changed the color of the outline that appears when you build objects in your C.A.M.P. from green to light blue, which should be more friendly for our builders who have colorblindness.
    • This change is only visible when the object you’re trying to place is in a valid location, and invalid placement outlines are still red.

Daily Ops

  • Elder Tier Rewards: In response to community feedback, we’ve adjusted Daily Ops rewards so that you will always receive an item from the rare rewards pool whenever you complete an Op fast enough to reach Elder Tier.

Spread the Love: New Challenges and Rewards

  • Starting today, and lasting until February 16, you can claim a free “Heart Wrencher” Skin for the Pipe Wrench in the Atomic Shop, and then use it to complete Challenges that will unlock new cosmetic and consumable rewards!
    • Earn Lunchboxes, Perk Card Packs, and Repair Kits by defeating enemies with your Heart Wrencher every day during the Spread the Love event.
    • You can also claim outfits, and even a new variation of the Backwoods Bungalow, by completing Weekly Challenges with your Heart Wrencher equipped.

Bug Fixes

Allies
  • Settler Forager: Corrected missing player dialog options for Settler Forager.
Art & Graphics
  • Apparel: Fixed texture issues with the Samurai Helmet.
  • Apparel: Reduced the gap between the Deep Cave Hunter Backpack and the player’s back.
  • Apparel: The Pip-Boy light no longer shines behind the player in the Brotherhood Recon Helmet.
  • Apparel: Fixed a texture issue with the Fasnacht Beret.
  • Décor: Updated the explosion seen when destroying Wrapped Presents.
  • Décor: The flame on Skull Candles no longer appears offset from the wick.
  • Items: Updated the explosion effects when destroying Mr. Handy Fuel and Portable Fuel Tanks.
  • Lights: Yellow lighting effects no longer persist after the Color Wheel has been turned off.
  • Lights: Adjusted the lighting on the “Kill, Laugh, Love” Sign so that the word “Laugh” is no longer too bright.
  • Power Armor: Headlamps no longer shine in an incorrect direction when wearing a T-65 Power Armor Helmet that has a paint applied.
  • Power Armor: Addressed missing textures and reduced clipping issues with the Captain Cosmos Power Armor.
  • Power Armor: War Rider Power Armor now properly protects the player’s posterior.
  • Vending Machines: Adjusted the explosion when destroying the Slocum’s Joe Vending Machine.
  • Weapons: Mind over Matter’s visual effects no longer appear to come from the player’s shoulder in third-person view.
C.A.M.P. and Workshops
  • Exploit: Addressed an exploit affecting item storage in the Stash box.
  • Shelters: It is now easier to place structures, like the Seedy Shed, Backwoods Bungalow, and others inside a Shelter, as long as there is enough space to do so.
  • Stairs: Stairs can now snap to the front of the Brotherhood of Steel Scout Tower.
  • Super Mutant Tube: Players can no longer get stuck inside the Super Mutant Tube while building it.
Challenges
  • World: The “Discover Beckley” subchallenge for the “Discover Locales in the Ash Heap” Challenge can now be completed.
Daily Ops
  • Rewards: Fixed an issue that could result in no rare reward being granted if the item the player would have received was a non-tradeable item Plan that they had already learned. Now, players will always receive a reward when this occurs.
  • Operation Report: Addressed a visual issue that could incorrectly mark reward tiers as already earned in the Daily Ops Operation Report.
    • Please Note: Daily Ops rewards reset at 12:00 p.m. ET each day.
Diseases
  • Rad Worms: Rad Worms now only increases Radiation damage taken from consuming food and drinks.
Enemies
  • Spawning: Fixed an issue causing enemies to sometimes spawn grouped together at an incorrect location.
  • Giant Hermit Crabs: Players can no longer clip through Giant Hermit Crabs.
Items
  • Apparel: The Feral Ghoul Mask and Cuddles the Clown Mask no longer obscure the Pip-Boy light.
  • Apparel: The Plague Doctor Mask now correctly states that it prevents air borne diseases.
  • Apparel: The Swamp Camo Hazmat Suit can now be repaired.
  • Armor: Raider Armor now correctly works with the Funky Duds and Sizzling Style Legendary Perks.
  • Armor: Recon Armor now correctly adjusts to the players body style.
  • Flora: Thistle now correctly turns into Irradiated Thistle when nuked. Irradiated Thistle can now be harvested for Raw Fluorescent Flux.
  • Magazines: Fixed an issue causing “Live & Love 8” to cancel out the Very Well Rested bonus from a fourth Lunchbox.
  • Magazines: The “Astonishingly Awesome Tales 3” bonus has been changed to allows the player to breathe underwater and regain health while swimming.
  • Mods: Weapons with mods that add fire damage, like the War Glaive with the Flaming Blade mod, now work with the Friendly Fire Perk.
  • Mods: The Heating Coil mod now correctly states that it deals fire damage.
  • Mods: Applying Brawler Armor mods to Brotherhood Recon Armor arm pieces now boosts unarmed damage by 7.5% each.
  • Mods: The Reduced Ammo Weight Legendary effect now correctly reduces explosive ammo weight.
  • Mods: Adding Pocketed mods to a Boiled Leather Chest Piece no longer incorrectly increases the item’s durability.
  • Plans: Fixed an issue that caused players to unlearn Plans for Lawn Flamingos and Wooden Desks.
  • Power Armor: The Targeting HUD mod now only highlights hostile targets.
  • Power Armor: The Explosive Vents mod has been renamed “Cooling Vents.” Cooling Vents slow Fusion Core drain by 5%.
  • Weapons: Fixed an issue where certain weapons that shoot multiple projectiles were taking too much condition damage.
  • Weapons: The Crusader Pistol Reflex sights no longer appear distorted when the Pyro receiver is equipped.
  • Weapons: The Stabilized Bull Barrel now correctly counts towards mods learned on the .44.
  • Weapons: Baton that have a paint or skin applied can now be changed back to their default appearance.
  • Weapons: Changed the Plasma Cutter’s speed description to Medium.
  • Weapons: Crossbows can now be changed back to their standard frame.
  • Weapons: Players can now correctly reapply the Wounding mod to a Bone Club after switching it to No Upgrade.
Mutations
  • Plague Walker: The Plague Walker Mutation’s description no longer incorrectly states that it removes Disease durations. This was only a description change, the Mutation’s functionality has not been adjusted.
NPCs
  • Brotherhood: Brotherhood of Steel Hopefuls and Initiates will no longer take damage when nuked.
  • Brotherhood: NPCs will no longer say hello to the player while they are talking to Russell Dorsey.
  • Brotherhood: Addressed dialogue issues with NPCs during “Property Rights.”
  • Putnam Brothers: Now have appropriate dialog if neither were recruited to Fort Atlas when the player revisits them.
  • Settlers: Fixed the collision on Settlers at East Mountain Lookout Tower.
  • Scribe Valdez: No longer comments on documents players have already collected during Mother of Invention.
  • Scribe Valdez: Fixed an issue that prevented Valdez from playing certain voice lines during “Mother of Invention.”
  • Scribe Valdez: Valdez’s clipboard will no longer clip through her while in a downed animation.
  • Vendors: The Flatwoods Vendor will no longer sometimes appear invisible to players.
Performance and Stability
  • Client Stability: Fixed multiple crashes that could occur during combat.
  • Client Stability: Addressed a crash that could occur while scrolling the Notes tab in the Pip-Boy.
  • Connectivity: Fixed an issue that could cause PC players to receive a “Disconnected due to modified game files” error during normal gameplay and kick them from their current world.
  • Server Stability: Addressed an issue that could cause a server crash.
  • Performance: Addressed an issue that could cause the game client to hitch while viewing the Aid tab in the Pip-Boy.
  • Performance: Addressed an issue that could cause the game client to hitch when sorting the Pip-Boy by spoil.
  • Performance: Fixed an issue that could result in framerate drops inside Fort Atlas.
Perks
  • Dodgy: Now has a 2 second cooldown on AP drain. The damage reduction is still active during the AP cooldown. This prevents players’ AP from completely draining when hit by high rate of fire weapons.
  • Friendly Fire: The health regeneration effects from Friendly Fire no longer stack, but heal faster. This makes it so all weapons heal at the same rate.
  • Stabilized: Fixed an issue that prevented Stabilized from working correctly while wearing Power Armor.
  • Super Duper: Fanfare and sound effects no longer incorrectly play when crafting Legendary Items.
Quests and Events
  • Disarming Discovery: Dagger will no longer attempt to talk to the player if they are in the shed.
  • Disarming Discovery: Dagger’s Key will now longer reappear on her corpse after logging out and back in if the player has already looted it.
  • Dogwood Die Off: Fixed an issue where the quest target does not appear correctly on the trunk.
  • Fasnacht Day: Players will now correctly earn a three-star legendary item upon event completion.
  • Fasnacht Day: Super Mutant Suiciders will no longer continue to spawn after Fasnacht ends.
  • Fasnacht Day: Addressed an issue that could cause the Master of Ceremonies to spawn outside of the event area.
  • Fasnacht Day: The Robotics Expert Perk can no longer be used to Hack the Parade Marcher bots.
  • Fasnacht Day: Looting Porcelain Steins during the Fasnacht Day event no longer prevents players from picking up additional Porcelain Steins during the next Fasnacht on that same world.
  • Field Testing: The Putnam parents are now more visible during the intro scene.
  • Field Testing: Fixed a rare issue that could cause the player to see a blank dialogue box when speaking with Paladin Rahmani.
  • Forbidden Knowledge: Addressed several issues affecting Forbidden Knowledge and Technical Data, and this quest has been re-enabled.
    • Please Note: Technical Data can no longer be dropped, traded, or Sold.
  • Mother of Invention: The Mysterious Component now remains a quest item after relogging.
  • Mother of Invention: The bag of dirt in the Ultracite Battery housing will no longer disappear when the player returns to the instance.
  • Mother of Invention: Addressed an issue that could cause Scribe Valdez to not fight back when attacked by enemies.
  • Mother of Invention: The Mysterious Component in “Mother of Invention” will now display an inventory message when the player extracts it.
  • Mother of Invention: Addressed a lore continuity issue in Rahmani and Shin’s dialogue regarding Paladin Taggerdy.
  • Over and Out: The animation of the transmitter getting destroyed no longer plays prematurely.
  • Overseer, Overseen: Dialogue and quest will now progress appropriately when returning the security footage to Head Engineer Brass.
  • The Best Defense: A quest target now correctly points to Paladin Rahmani after being directed to speak with the Brotherhood upstairs.
  • The Best Defense: Fixed an issue that could cause more enemy waves to spawn than intended during the quest’s final encounter.
  • Trade Secrets: The quest marker to collect the Pip-Boy Construction kit now consistently points to Vault-Tec University.
Sound
  • Scoreboard: Entering the Scoreboard quickly no longer causes the sound to disappear.
User Interface
  • Atomic Shop: Once owned, the Brotherhood of Steel Icon now correctly appears in the Player Icons page in the Atomic Shop.
  • Fast Travel: Added an error message when trying to fast travel to a C.A.M.P. that the player is too close to.
  • Map: Fixed an issue where the map could be opened while viewing a terminal.
  • Map: Fixed a rare issue that could cause item counts in a player’s Vending Machine preview on the Map to mismatch the number of items in that Vending Machine.
  • Notifications: Fixed an issue where fanfare would sometimes not play after completing a timed challenge.
  • Perk Coins: Fixed a visual issue that could cause the player’s Perk Coin total to display an incorrect number of Perk Coins after scrapping Perk Cards.
  • Pip-Boy: Items with long names are no longer cut off in the Pip-Boy.
  • Quests: Fixed an issue causing the “Forging Trust” objective tracker to remain on the screen after the quest was completed.
  • Scoreboard: Fallout 1st exclusive rewards are now claimed separately from standard rewards on the Scoreboard.
  • Social Menu: Improved mouse controls on pop-ups in the social menu.
  • Teams: The Team UI will no longer flash while repairing items at a workbench.
World
  • World: Fixed several locations in the world where players could become stuck.
  • World: Fixed several locations where players could view out of world.

Once we get wind of another Fallout 76 patch, we’ll be sure to let our readers know.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Online Weekly Update January 26, 2021

Cowboys and cowgals, Rockstar Games has rolled out the Red Dead Online Weekly update January 26, 2021 activities refresh! Same as always, head on below to see a summary of what’s new in the online multiplayer game.

Red Dead Online Weekly Update January 26, 2021:

  • 3 free Collectibles for any player that crafts an item at a Campfire
  • A Reward for a Free Hat (below Rank 15), and an Offer good for 50% off any pair of Boots, for any player that crafts anything in Gus’ Store
  • A Free Treasure Map for any player that purchases any Pamphlet this week
  • Login Rewards: 5X Gun Oil and 50 Small Game Arrows for any player that logs in this week
  • Discounts: Half off all Fishing LuresPredator and Herbivore Baits, 40% off all Tonic Crafting Pamphlets, and the Bow and the Improved Bow, and 30% off Weapon Crafting Pamphlets and the Fishing Rod
  • Discounts at Gus’ Store: 40% off on all clothing items and 30% off all Trinkets and Improved Bow variants sold by Gus
  • Ongoing Prime Gaming Benefits: Players who connect to Prime Gaming will receive Rewards for a free Bounty Hunter License, an Award for the Trimmed Amethyst Bounty Wagon Livery, Offers for half off the LeMat Revolver, a Poncho of choice, and a free Off-Hand Holster, plus 100 rounds each of High Velocity and Explosive Revolver Cartridges

DISCOUNTS

The Wheeler, Rawson & Co. Catalogue has a range of discounts and sales this week, including half off all Fishing Lures, Predator and Herbivore Baits. Trackers will also be glad to hear that they can pick up the Bow and the Improved Bow for 40% off retail price, as well as Tonic Crafting Pamphlets. Weapon Crafting Pamphlets and the Fishing Rod are also 30% off.

Tune in next Tuesday for the latest Red Dead Online weekly update!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.