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Battlefield V Medic Class and Combat Roles Detailed

Just yesterday, DICE announced the info roadmap for Battlefield V before it launches later this November. As it turns out, the game’s classes and combat roles are being detailed today!

If you like being in the frontlines and being able to revive your teammates, then check out the official details of the Battlefield V Medic class and what combat roles players can familiarize themselves with (via EA).

Related Reading:

Weapons and Gadgets

You need to be up close to heal and revive, so the easy-to-control, close-quarter SMG is the best choice when you can’t afford the distance of a sniper rifle or lots of time behind a machine gun. Create cover and obscure the enemy’s vision with the Smoke Grenade Launcher and use the opportunity to revive multiple downed friendlies.

Primary Weapon Category

  •  Sub-Machine Guns

Starter Gadgets

  •  Medical Pouch
  • Smoke Grenade Launcher

Combat Roles

Combat Roles are tied to classes and provide two traits. Each class gets two Combat Roles at launch, with one equipped as a default, with the other unlocked by playing the game. More will release as part of Tides of War.

Field Medic (Base)

The Field Medic Combat Role is the squad’s best friend when a fight takes a turn for the worse. You see the bigger picture and know that supplying Medical Pouches to those in need yields additional Requisition Points, which in turn means that your squad will be able to call in more Reinforcements at a quicker pace. Still, you have intense focus and will sprint faster toward downed friendlies that you spot.

Field Medic Traits

  •  Healer: You gain additional Requisition Points when you supply Medical Pouches to teammates.
  • Swift Effort: You sprint faster when calling out to a downed friendly soldier.

Combat Medic (Unlockable)

The Combat Medic Combat Role walks the fine line of altruistic and reckless, sprinting faster to and from gunfire when in low health, ready to dispense health and revive while still knocking down foes with a melee weapon.

Combat Medic Traits

  • Melee Expert: All of your melee attacks automatically take down enemies.
  • Emergency Retreat: You sprint faster when at critical Health.

Finally, DICE has even laid out a few gameplay tips for those who are thinking of playing as a medic in Battlefield V!

Tips for the Medic Class:

Whether you play the Field Medic or Combat Medic, making sure to supply your teammates with Medical Pouches when possible will always help your overall effort. Equipping the Medical Crate as an optional gadget, which you can earn through progression, lets you place healing supplies in set tactical locations instead of requiring you to stay within throwing distance of friends.

Experiment with each Combat Role when you unlock the Medical Crate and see what fits your playstyle and the current situation best.

Field Medics, be sure you try this: use the Spot button to ping your downed friends, which will trigger a temporary burst of sprint speed. This can help reach your friends in time and make you a harder target for pesky enemies. Calling out to downed friends like this will also ping them in the UI to make them aware of your intentions to revive.

Combat Medics, remember to deploy smoke near fallen friends, then engage any enemies nearby with your SMG and your lethal melee attacks. Once the area is clear, use your Medic skills to revive your friends.

For more details regarding Battlefield V, check out the BFV Dev Talks info summary we posted the other day where it talks about Attrition, enemy visibility and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Last of Us Outbreak Day Sale Now Live! Here’s What’s Being Offered

Just last week, we posted that a The Last of Day yearly event, called “Outbreak Day,” is happening this September 27 to mark when apocalypse hit the earth. While we already posted a sneak peek at some of the stuff happening, there’s still a lot of events yet to happen.

Today, Sony rolled out an Outbreak Day sale, which as you can guess, has tons of deals for Naughty Dog’s The Last of Us! There’s the latest expansion, The Last of Us: Left Behind, at a discounted price, and a bunch of bundles for the multiplayer mode! Check out the full list of deals below (via Reddit):

Related Reading: 

Game Price % Off PS+ % Off
The Last of Us: Left Behind Stand Alone $4.99 50% $3.99 60%
The Last Of Us – Professional Sports Bundle $3.99 50% $3.19 60%
The Last Of Us – Ultimate Head Item Pack $14.99 50% $11.99 60%
The Last Of Us Remastered $9.99 50% $7.99 60%
The Last Of Us Remastered – Gesture Bundle $1.24 50% $0.99 60%
The Last Of Us Remastered – Grit and Gear Bundle $3.49 50% $2.79 60%
The Last Of Us Remastered – Risk Management Survival Skills $1.99 50% $1.59 60%
The Last Of Us Remastered – Tactical Weapons Bundle $1.49 50% $1.19 60%
The Last Of Us Remastered – Bygones Bundle $4.49 50% $3.59 60%
The Last Of Us Remastered – Gesture 2 Bundle $1.24 50% $0.99 60%
The Last Of Us Remastered – Gesture 3 Bundle $1.24 50% $0.99 60%
The Last Of Us Remastered – Prof. Survival Skills Bundle $1.99 50% $1.59 60%
The Last Of Us Remastered – Professional Sports Bundle $3.99 50% $3.19 60%
The Last Of Us Remastered – Scoped Weapons Bundle $1.49 50% $1.19 60%
The Last Of Us Remastered – Situational Survival Skills Bundl $1.99 50% $1.59 60%
The Last Of Us Remastered – Survivalist Weapon Bundle $2.99 50% $2.39 60%
The Last Of Us Remastered – Ultimate Head Item Pack $14.99 50% $11.99 60%

Don’t forget to check out the latest trailer for The Last of Us Part II to see how awesome the game’s shaping out to be so far.

Once we know more details regarding the rest of the Outbreak Day events, we’ll be sure to let our readers know.

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Alex Co

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THQ Nordic PSN Sale Now Up, Check Out the Complete List of Diverse Titles

Coinciding with Sony’s PlayStation “PS Plus Specials” sale that just went live today, there’s a THQ Nordic PSN sale going on right now, too! As one can expect, THQ-published games both new and old can be had at discounted prices.

Thanks to Reddit’s weebae, you can check the complete list below.

Game Price % Off PS+ % Off
2015 Honda Vehicle Bundle $4.19 30% $2.99 50%
2015 Kawasaki Vehicle Bundle $4.19 30% $2.99 50%
2015 Suzuki Vehicle Bundle $4.19 30% $2.99 50%
2015 Yamaha Vehicle Bundle $5.59 30% $3.99 50%
ArcaniA – The Complete Tale $7.99 60% $3.99 80%
Baja: Edge of Control HD $11.99 60% $5.99 80%
Battle Chasers: Nightwar $14.99 50% $8.99 70%
Battle Worlds: Kronos $7.99 60% $3.99 80%
Black Mirror $15.99 60% $7.99 80%
Copper Canyon Open World $5.59 30% $3.99 50%
Darksiders II Deathinitive Edition $17.99 40% $14.99 50%
Darksiders Warmastered Edition $11.99 40% $9.99 50%
Darksiders: Fury’s Collection – War and Death $23.99 40% $19.99 50%
de Blob $7.99 60% $3.99 80%
de Blob 2 $20.99 30% $14.99 50%
Destroy All Humans! $6.99 65% $2.99 85%
Destroy All Humans! 2 $6.99 65% $2.99 85%
ELEX $29.99 50% $17.99 70%
Giana Sisters: Twisted Dreams – Director’s Cut $4.49 70% $1.49 90%
Legend of Kay Anniversary $8.99 70% $2.99 90%
Lock’s Quest $5.99 70% $1.99 90%
MX vs ATV All Out $29.99 40% $19.99 60%
MX vs ATV All Out: 2017 Honda Vehicle Bundle $3.99 20% $2.99 40%
MX vs ATV All Out: 2017 Husqvarna Vehicle Bundle $6.39 20% $4.79 40%
MX vs ATV All Out: 2017 Kawasaki Vehicle Bundle $3.99 20% $2.99 40%
MX vs ATV All Out: 2017 KTM Vehicle Bundle $7.99 20% $5.99 40%
MX vs ATV All Out: 2017 Suzuki Vehicle Bundle $3.99 20% $3.49 30%
MX vs ATV All Out: 2017 Yamaha Vehicle Bundle $6.39 20% $4.79 40%
MX vs. ATV Supercross Encore $8.99 70% $2.99 90%
Rad Rodgers $15.99 20% $13.99 30%
Red Faction Guerrilla Re-Mars-tered $20.99 30% $14.99 50%
Red Faction II $4.49 70% $1.49 90%
Rogue Stormers $5.99 70% $1.99 90%
Rogue Stormers & Giana Sisters Bundle $7.49 70% $2.49 90%
Sine Mora EX $5.99 70% $1.99 90%
Squall Valley Open World $5.59 30% $3.99 50%
Supercross Track Pack 1 $6.99 30% $4.99 50%
Supercross Track Pack 2 $6.99 30% $4.99 50%
Supercross Track Pack 3 $6.99 30% $4.99 50%
Supercross Track Pack 4 $6.99 30% $4.99 50%
Supercross Track Pack Bundle $5.99 70% $1.99 90%
The Dwarves $11.99 70% $3.99 90%
The Raven Remastered $16.49 45% $10.49 65%
This is the Police $6.99 65% $2.99 85%
Titan Quest $14.99 50% $8.99 70%
We Sing $11.99 60% $5.99 80%
We Sing Pop $11.99 60% $5.99 80%

That’s one diverse lineup of games, right? Shooter fans, don’t sleep on the Red Faction series!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PSN Store Sale for the Week Called “PS Plus Specials” and It’s Live, Here Are the Discounted Games

This week’s PSN Store sale is now live, and it’s called the “PS Plus Specials” sale! There’s a diverse set of games that can be had at a discount, which includes racing games like The Crew, action games like Far Cry 4, and lots more.

Here’s the entire list (via weebae) of discounted games that can be bought at this week’s PSN Store sale! Same as before, each list points to the PlayStation Store browser version link, so you can buy the games you fancy ASAP.

Related Reading: THQ Nordic PSN Sale Now Up, Check Out the Complete List of Diverse Titles

Game PS+ % Off
Alchemic Jousts $2.69 70%
Archangel $14.99 50%
Battlefield 1 Revolution $11.99 80%
Blood Bowl 2 $4.99 75%
Blood Bowl 2: Legendary Edition $11.24 75%
Blood Bowl 2: Official Expansion $17.49 30%
Blood Bowl 2: Official Expansion + Team Pack $27.99 30%
Blood Bowl 2 – Team Pack $17.49 30%
Disc Jam $8.99 40%
Drive Drive Drive $3.99 80%
DUCATI – 90th Anniversary $3.99 80%
Earth Defense Force 4.1: The Shadow of New Despair $17.99 40%
Far Cry 4 $11.99 70%
Far Cry 4 Gold Edition $17.99 70%
Far Cry 4 Hurk Deluxe Pack $2.24 70%
Far Cry 4 Season Pass $8.99 70%
Farming Simulator 15: Complete Edition $9.99 75%
Farming Simulator 17 $9.99 75%
Farming Simulator 17 – Platinum Edition $14.99 70%
FORCED: Slightly Better Edition $4.49 70%
GALAK-Z $4.99 75%
Grand Kingdom $14.99 50%
INVERSUS Deluxe $4.49 70%
Just Dance 2018 $29.99 50%
Magicka 2 $4.49 70%
Magicka 2: Special Edition $3.99 80%
Marooners $2.49 75%
Mervils: A VR Adventure $9.99 50%
METAL SLUG 3 $7.49 50%
METAL SLUG ANTHOLOGY™ $9.99 50%
METAL SLUG XX $9.99 50%
MotoGP 17 $11.99 70%
MXGP PRO $34.99 30%
MXGP2 – The Official Motocross Videogame $7.49 75%
Neighborhorde $2.99 40%
NieR: Automata $29.99 50%
NieR: Automata 3C3C1D119440927 $6.99 50%
Nine Parchments $5.99 70%
Nitroplus Blasterz: Heroines Infinite Duel $14.99 50%
Oh…Sir! The Hollywood Roast $2.99 40%
Oh…Sir! The Insult Simulator $1.49 50%
Ride 2 $14.99 75%
Ride 2 Special Edition $19.99 75%
Rock Band 4 Rivals Bundle $35.99 40%
Runbow $11.99 20%
SENRAN KAGURA ESTIVAL VERSUS $23.99 40%
Skulls of the Shogun $2.99 70%
Spintires: MudRunner $17.49 50%
Strikers Edge $11.24 25%
The Crew 2 $35.99 40%
The Crew 2 Deluxe Edition $41.99 40%
The Crew 2 Gold Edition $59.99 40%
The Elder Scrolls Online $9.99 50%
The Elder Scrolls Online: Collection $39.99 50%
The Elder Scrolls Online: Summerset $23.99 40%
The Elder Scrolls Online: Summerset Collector’s Edition $35.99 40%
The Golf Club 2019 featuring PGA TOUR $37.49 25%
The King of Fighters XIV $11.99 70%
THE KING OF FIGHTERS XIV Special Anniversary Edition $29.99 50%
The King of Fighters XIV: 4 Character Bundle Pack $13.99 30%
The King of Fighters XIV: 4 Character Bundle Pack 2 $13.99 30%
The Metronomicon: Slay the Dance Floor $11.99 40%
Touhou Genso Rondo: Bullet Ballet $9.99 50%
Touhou Kobuto V: Burst Battle $9.99 50%
Tricky Towers $7.49 50%
Trine Bundle $7.49 75%
Tumblestone $4.99 80%
Typoman $3.89 70%
Typoman Deluxe Edition $4.79 70%
Tyr: Chains of Valhalla $3.29 70%
Valentino Rossi The Game $7.49 75%
Warhammer Bundle: Mordheim and Blood Bowl 2 $14.99 70%
We Are The Dwarves $4.49 70%

 

For next month’s PlayStation Plus free games, go check out the rumors cropping up, which lists quite a few games. 

You can also check out last Friday’s PSN flash sale right here.

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Alex Co

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Xbox Deals With Gold for the Week Is the Spotlight Sale Plus Publisher Sale

This week’s Xbox Deals With Gold has been posted, and there’s a spotlight sale plus publisher sale for Xbox gamers!

Check out the full list for this week’s offerings below (via Major Nelson).

Xbox One Deals

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Alex Co

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New Hitman 2 Trailer Brings You to Colombia

IO Interactive has released a new Hitman 2 trailer, and ths one brings us to the drug-infested levels of Colombia! Watch as Agent 47 take out enemies both in the jungle, and in suburban areas. He even uses a bag of what seems to be cocaine to knock someone out!

Three high-profile targets inhabit a luxurious and dangerous environment deep inside the Colombian jungle. Welcome to Santa Fortuna.

Agent 47 looks to be in fine form as he takes down enemies left and right silently. You’ll need all your assassin skills sharpened when Hitman 2 shoots out this November 13 on the PS4, Xbox One, and PC.

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Alex Co

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Star Wars Battlefront 2 Update 1.19 Now Out, Here’s the Complete Patch Notes

Star Wars Battlefront II fans, DICE has finally rolled out a meaty Battlefront II update for the game, and it’s out now on all platforms!

This Star Wars Battlefront 2 update 1.19 has general fixes, map changes, and lots more! Here’s the complete change log per DICE:

Release Notes

NEW CONTENT

FEATURES

  • Added ability to get into squads and spawn on squad members on Galactic Assault and Strike
  • Improved screen flow for quicker spawning in all modes where Squad Spawn is not present

QUALITY OF LIFE

  • More dynamic change of characters shown on the Home and Career screens, due to implementation of backend ability to change those in a live environment
  • Implemented various stability fixes for the End of Round (EOR) Matchmaking
  • Improved the way the game client looks for an online game, by adding an automated Default option for the best Ping site, as well as simplifying the choice of sites in the menu.

HERO CHANGES

LEIA ORGANA

  • Fixed an issue where Leia’s Alternate Fire ability could damage a player piloting the AT-ST

VEHICLE CHANGES

U-WING

  • Fixed an issue where the “Repair” ability would not properly activate

LANDO’S MILLENNIUM FALCON

  • Fixed an issue where the Tactical Jammer ability would have no effect on Lando’s Millennium Falcon

CLASSES & SPECIAL UNITS CHANGES

OFFICER

  • Fixed an issue that would prevent the Disruption ability to trigger in sync with the animation

HEAVY

  • Removed the ability of Ion Turrets to lock and fire on troopers, as requested by the community
  • Reduced the damage done by the Ion Torpedo for better balancing

GENERAL IMPROVEMENTS

  • Fixed an issue where the Resourceful Star Card wouldn’t correctly lower the ability cooldown when used.

GAME MODE CHANGES

GALACTIC ASSAULT

  • Implemented backend timers that allow tweaking of the objective duration on Galactic Assault in a live environment

HERO STARFIGHTERS

  • Added animations to further enhance the look and feel of the game mode’s widget

STRIKE

  • Fixed a spelling issue in one of the objective texts

MAP CHANGES

JAKKU

  • Fixed an issue where heroes could hide or get stuck behind metal barriers on Jakku

ENDOR

  • Fixed an issue that would leave players stuck between tree and mountain assets

TAKODANA

  • Fixed an issue where the chicken near the East Turbolaser would not be fleeing from the player

GENERAL CHANGES

  • Added Ewok Hunt and Extraction-based challenges to the list of Daily Challenges
  • Removed Hero Showdown-based challenges “Perfect Together” and “Vader and Kylo”, based on player feedback that they are too hard to achieve in an online environment
  • Fixed an issue where Iden’s character and description text would be missing from the Campaign’s spawn and customization screen
  • Fixed an issue where players would not be able to change their Clone Trooper appearances during the pre-round screens on games taking place on Kashyyyk and Kamino
  • Added additional UI effects when unlocking an Emote, Victory Pose or Appearance from the menu
  • Increased the maximum numbers of players in a group to 20, and the maximum number of players who can play together to 8
  • Fixed an issue where the button to get more Crystals would not show up in the Emotes and Victory Poses screens
  • Adjusted the “Saviour Kill” stat, so that it tracks relevant kills from the whole team and not just the squad members
  • This update will automatically disable CrossFire functionality for players with AMD Graphics Cards running on Windows 8 / 8.1, due to lack of support for multi-GPU with the specified operating system and GPU vendor.

KNOWN ISSUES

  • Squad members that are inside certain land vehicles (Armor, Artillery, Speeder, Tauntaun, Mountable Turrets) are not correctly shown as being inside vehicles on the Squad Spawn screen. The fix has been identified and will be implemented in the next update.
  • Selecting to spawn on squad members who are inside land vehicles will temporarily disable access to the “Choose Character” screen. The issue gets resolved once players choose to spawn in the Default location. The fix has been identified and will be implemented in the next update.
  • The spawn screen UI will, in rare cases, remain on during gameplay on Strike, or Galactic Assault. The issue gets resolved once players choose to respawn. The fix has been identified and will be implemented in the next update.
  • The cooldown timer of the Shock Grenade ability would not be affected by the Resourceful Star Card. The fix has been identified and will be implemented in the next update.

Don’t forget, you can check the official Battlefront II roadmap right here to get a glimpse of what’s coming down the road.

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Alex Co

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Call of Duty: Black Ops 4 Blackout Tech Analysis Breakdown

While there’s a ton of news available for Call of Duty: Black Ops 4’s battle royale mode Blackout, we don’t know the specifics when it comes to how the game actually ran on consoles.

Thanks to the folks over at Digital Foundry, we don’t have to guess! In this 13-minute video, the tech guys over at DF dives deep into the game’s target resolution, frame rates, and more.

Now, if you want to see hard numbers, you can thank Reddit user Kalimine, as he did a quick breakdown of what was discussed!

Based on the data, it seems the Xbox One X version looks the sharpest, though the PS4 Pro has it beat in terms of frame rate performance (which is due to the higher resolution it outputs compared to the PS4 Pro). Bear in mind that these are all based on the Black Ops 4 Blackout beta, which means things could change come launch.

In other Black Ops 4 news, go watch the launch trailer to whet your appetite for the game’s October 12 launch. We also posted the Q&A summary with Design Director David Vonderhaar right here.

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Alex Co

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Report: Diablo Animated Series Coming From Netflix

In case you didn’t know, Netflix produced a Castlevania animated series that garnered generally positive response from fans and critics alike. Well, it seems the entertainment giant isn’t stopping there, as a Diablo Netflix series is being produced as well!

This confirmation came from Boom! Studios founder Andrew “Andy” Cosby who tweeted, “I guess I can confirm I am indeed in final talks to write and show-run the new DIABLO animated series for Activision and Netflix.” Cosby also adds, “It’s very exciting and I hope to the High Heavens it all works out.” Since then, the tweet has been deleted, which means Blizzard and/or Netflix most likely didn’t want the information public yet. Either that, or Cosby lost his chance to write and run the show.

Given how fantastic the Castlevania animated series is, I’m all for Diablo getting the Netflix treatment as well. And who knows? It might tie up into the inevitable Diablo IV announcement when it’s announced or released, right?

Source: AUSGamers

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Alex Co

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Bethesda Lets Cancer-Stricken Boy Play Fallout 76 Ahead of Release

Here’s something good to brighten your day/night. Bethesda, publisher of such games like Fallout, The Elder Scrolls, DOOM, and many more, made cancer-stricken boy’s wish come true, as the company gave him a chance to play Fallout 76 before release.

Wes, a 12-year old boy from Virginia, USA,  who was diagnosed with neuroblastoma at the age of five. was told earlier this month that doctors recommended that treatment be stopped due to the progression of the disease. Once this news was delivered, Wes realized that without treatment, he was almost certainly not going to be able to play Fallout 76, a game he pre-ordered back when it was announced in June.

When Bethesda heard the Wes’ dire situation, they sprung into action. On a Facebook page devoted to Wes’ battle with cancer, his parents posted a message mentioning how Bethesda’s Martino Cartier drove four hours from Maryland to hand deliver a surprise package of Fallout 76 goodies.

Days after Wes had been told that Sloan wanted to stop treatment, he cried to us that he just realized that he probably would never get to play the Power Armor Edition of the new Fallout 76 game he had preordered as soon as it was announced back in June which isn’t set to be released until this November. He brought it up multiple times in the following days. 
Thanks to Martino Cartier, Wes didn’t have to wait. Bethesda’s (the company that makes the game) very own Matt Grandstaff drove 4 hours from Maryland to our home to hand deliver this surprise. He spent the day at our house watching Wes play, making him the first person in the world outside of the video game industry employees to play. He also received the first prototype of the power armor helmet that will be included in the new release, only his was signed by Todd Howard of Bethesda himself. While he doesn’t get to keep the game because it’s too early, just those hours of playtime made him happier than you know HUGE thank you to Martino and the team at Bethesda for jumping through hoops to make this happen for him ❤️❤️❤️It means the world to us and him.

There’s also a bunch of screenshots of the event, showcasing Wes wearing a power helmet, and enjoying the day with his family.

 

This one touching story, and goes to show how video games can impact someone’s life for the better. If you want to donate to Wes’ medical expenses and other stuff, you can do so via his GoFundMe page.

Fallout 76 is set for release this November 14 on the PS, Xbox One, and PC.

Source: The Sun

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Alex Co

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Nintendo Switch Free Games Giveaway! – Enter the Gungeon, Not a Hero, Crossing Souls

Who doesn’t want free stuff, right? If you own a Nintendo Switch, here’s your chance to get a set of ’em all in one go! Thanks to Devolver Digital, MP1st is giving away a bunch of games for the Nintendo Switch!

We’re giving away North America eShop Nintendo Switch codes for Enter the Gungeon, Not a Hero, and Crossing Souls! How to enter? Super simple. All you have to do is leave a comment telling us why you deserve to win, and how MP1st can improve as a website. That’s it! Super easy, right? Winners will be notified via their email registered with their Disqus accounts, so make sure to check your spam folders, everyone! The contest will run until this weekend and we’ll notify the winning entries ASAP.

Grand Prize winner will receive:

One (1) Nintendo Switch digital code for Enter the Gungeon

One (1) Nintendo Switch digital code for Not a Hero

One (1) Nintendo Switch digital code for Crossing Souls

Runner-up Prize winner will receive:

Two (2) Nintendo Switch digital codes for Enter the Gungeon, Crossing Souls or Not a Hero. Winner can choose the two games they want

Remaining Winners to receive:

One (1) Nintendo Switch digital code for either Enter the Gungeon, Not a Hero, or Crossing Souls.

Info regarding each game along with gameplay trailers can be seen below.

Enter the Gungeon:

(Via Wikipedia): Enter the Gungeon is a bullet hell roguelike video game developed by Dodge Roll and published by Devolver Digital. It follows four adventurers as they descend into the Gungeon to find a gun to kill their past.

Not a Hero:

(Via Wikipedia): Not a Hero is a cover system 2D shooter video game developed by the British indie development studio Roll7 and published by Devolver Digital. 

Crossing Souls:

(Via Wikipedia): Crossing Souls is an action-adventure video game developed by Spain-based indie development studio Fourattic and published by Devolver Digital.

Stay tuned to more giveaways here on MP1st! Follow us on Twitter, and Like us on Facebook to make sure you don’t miss the next one!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Redemption 2 Will Have 200 Kinds of Animals

While there’s a ton of info already out regarding Rockstar’s upcoming Red Dead Redemption 2, Rockstar revealed a new bit of info today, and it’s about the Red Dead Redemption 2 animals! Nope, you read that right!

Over on Twitter, the official Rockstar Games account revealed that there are over 200 kinds of animals in the game! These range from birds, fish, horses and more.

That’s an amazing amount for a game, no?

In other Red Dead Redemption 2 news, don’t forget that the game can be played entirely in first-person. Rockstar has also revealed the first details regarding the game’s multiplayer mode called Red Dead Online, and it will have an open beta this November.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Classes and Combat Roles to Be Detailed This Week, DICE Outlines Info Roadmap

DICE has certainly stepped up their game when it comes to plying Battlefield V info to their player base, and it seems the studio won’t be stopping anytime soon.

Over on the official Battlefield website, DICE has announced what’s in store for fans this week, and the weeks to come in terms of info drops, and there’s a lot! For this week, the studio will detail the Battlefield V classes and combat roles! And in October, prepare for a deluge of Battlefield V info as the studio kicks everything into overdrive as we approach the November 20 release date.

SEPTEMBER

Open Beta Aftermath: Last week we talked about what we learned from the millions of you who took part in the Open Beta, and how we’re making updates before launch, along with the release of the second episode of our Battlefield V Dev Talks with UX Designer Nathalie Ek, Franchise Design Director Daniel Berlin, and Multiplayer Producer David Sirland covering it in full.

Classes and Combat Roles: This week, we’ll focus on the Classes and Combat Roles of Battlefield V and how these will give players unmatched choice, control, and the ability to turn the battlefield to their advantage like never before.

OCTOBER

Maps of Battlefield V: We teased all eight multiplayer maps available at launch during our recent This is Battlefield V trailer, but now it’s time to show you more about these maps, their World War 2 historical inspirations, and the gameplay experiences you’ll get across them.

Weapons and Vehicles: You’ll experience an immense arsenal of weapons and vehicles at the launch of Battlefield V, and we can’t wait to start revealing them to you, as well giving you many more details about how you’ll upgrade, customize, and progress them from launch as part of your Company.

War Stories: In our single-player War Stories, you’ll witness WW2 through the eyes of the men and women who were entangled in a conflict that would change the world forever. We’ll tell you (and show you) more from our Prologue, Nordlys, Under No Flag, Tirailleur, and The Last Tiger War Stories.

Tides of War: We’ve told you that there will be no more Premium Pass, but what will the post-launch Tides of War journey be for Battlefield V players? We’ll bring to life our first Chapter, Fall of Europe, detailing themed, timed events within it and a tease of what’s to come in the future as the game evolves and continuously grows.

Combined Arms: We know we’ve barely scratched the surface with Combined Arms, so it’s time to tell you more about what the co-op experience will be and when you’ll get to play it. This mode is the perfect warm up before a multiplayer match, or the place to enjoy the thrills, screams, and laughs that come when playing with friends.

Firestorm: Are you ready for battle royale, reimagined for Battlefield V? Prepare to discover more about the all-out war of survival, where players fight to become the last squad standing. It’s a new and different way to fight, with the massive scale of weapons, vehicles, team play, and destruction Battlefield is renowned for.

NOVEMBER

Grand Operations: As we reach the final stretch before launch, we will tell you more about the ultimate multiplayer experience for Battlefield V – Grand Operations. We’ll tell you about Grand Operations at launch and then how it will evolve during Tides of War, as you’ll fight across other unseen and unplayed battlefields of WW2.

In addition to that, DICE is continuing their free expansions giveaway for Battlefield 1 and Battlefield 4! As long as you own the base game, the Battlefield Premium passes of both games will be free!

Don’t forget to read the big Battlefield V info recap we posted yesterday to learn everything DICE talked about in the studio’s Dev Talks web episode #2.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Launch Trailer Showcases All 3 Modes

You know we’re near the release of Call of Duty: Black Ops 4 as Activision has just released the official Black Ops 4 launch trailer!

In a press release, Activision notes that gameplay footage for all three modes of Black Ops 4 — multiplayer, Zombies, and Blackout — are given the spotlight, which you can watch below.

On October 12, the world goes black. It’s time to solider up. For Black Ops at its best.

✅ All-new Blackout Battle Royale mode
✅ The next evolution of Multiplayer
✅ 3 Zombies Experiences

It’s been an info-filled month for Black Ops 4. Just this past week, we reported that the game will have 11 maps available at launch for multiplayer, with four of them being remakes. Treyarch has also said that there’s a lot of TLC being put into the game’s microtransactions to make sure to makes sense for Black Ops fans. Finally, you can read a summary of the Q&A Treyarch Design Director David Vonderhaar did with Game Informer that revealed a ton of info.

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Alex Co

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Call of Duty: Black Ops 4 Info From Q&A Recap in Full

Remember when we posted last week that Treyarch Design Director David Vonderhaar was doing a Q&A with Game Informer, and was fielding questions from fans? While we already ran a few stories from the podcast/video chat, here’s the entire recapped Black Ops 4 info in full!

Thanks to our friends at CharlieIntel, a quick summary of the info can be seen below.

  • Vahn thoughts on the Blackout Beta: “Blown away by the reception. I felt confident, I felt good. The reception was better than I expected.”
  • Vahn’s reaction to Dr. Disrespect: “He’s an interesting dude, for sure. He has a lot of fans in the building here.”
  • They have not yet decided the final player count for Blackout at launch. 100 players held up pretty well, but they are doing work to optimize. Player count can change post launch until they feel safe with it. Vahn wants it at 115 “for the fun of the lore” during special events.
  • Blackout will be more optimized for the regular PS4.
  • Blackout Post Launch: “There has always been a pretty aggressive plan.” They are still working on the plans for it. Events, planning, and all still ongoing. Beta’s response re-enforces that they are on right track.
  • Yes, more character skins will be added to the game.
  • There are more weapons in the game at launch than beta. Any new weapons that they make for MP will “end up in Blackout for sure”
  • Studio’s Reaction on Armor: “Hotly debated” about what to with Armor. There are looking at additional damage mitigations…”hold the armor all the way through..you don’t have to break the armor all the way to eliminate somebody.” They want to figure out the end game scenario to see how Armor effects that. They are NOT prepared to get rid of Level 3 Armor from Blackout. “It’s the wrong call.”
  • There’s a lot of work on audio going on. In final game, the player can actually speak…players have to initiate it. It’s a feature in MP and Blackout. There has been a lot of work on footsteps, audio priority, and more. Lots of audio bugs fixed.
  • Treyarch debated auto-picking up of ammo. But auto made it that ammo was not taking it seriously. People would not take ammo seriously if auto-pick up was enabled. So they want ammo to matter.
  • There are no changes to muzzle flashes in Blackout planned. What was in beta is almost final.
  • Vahn says he has a whole agenda of how he wants custom games and custom game settings to work in Blackout, but no new info yet.
  • Friendly Fire will be enabled still.
  • Vahn has a “host of team configurations” he wants to try out.
  • No split-screen yet in Blackout as of now. They are testing it, and they are not sure yet if it will work.
  • There is no inventory management being worked on right now, but they have great ideas on how to improve. They are focusing on ship right now.
  • They do not how to let inventory be up while you run on consoles. It’s “technically” possible, but they are sorting it all out and trying to learn how to improve it.
  • They have plans to expand Kill Cams to add more details to it, but no set date for that yet. They are trying to get basic of kill cams to operate correctly first.
  • There are a lot of spectating features coming to Blackout. One feature that’s coming at launch that was not in beta. Vahn says players who are spectating could have more information than the players to make ‘spectating fun.’
  • There will be no ‘ranked’ Blackout matches.
  • There could be ‘crazy tournament’ stuff for Blackout, but they don’t want Ranked matches in Blackout like MP.
  • They want to see if grapple to a vehicle could happen, but nothing finalized yet.
  • Vahn says he will ask about being able to ‘hover’ in a helicopter above and shot when playing in solos.
  • Vahn: “I cannot announce the plans for the future of the map. I can tell you that there are plans for the future of the map. I went through them in detail 2 days ago and they’re sick, and I can’t wait.” GameInformer says Vahn mentioned during their visit “there’s a lot of open ocean out there” and Vahn quickly shushes him….
  • Vahn has seen over 175 concepts for events/event internally based things for Blackout to keep the mode new and unique. “There is no shortage of ideas here.”
  • Blackout Circle closing on Zombies location is “an idea for one of the special events”
  • Collapse of Circle has many features to come: they want to adjust the tick rate and more ideas they are working on. Circle speed should adaptive to player counts too.
  • Blackout leveling up system is different. There are 80 levels total in Blackout. You have to get kills and get top 5 and top 10 in order to level up. You cannot prestige. End of 80, there is a “grand daddy of the prizes” and prizes “along the way.”
  • There are changes coming to Merit system at launch. They needed more data from the beta in order to tune it.
  • Vahn says he ‘hopes’ to implement custom games to Blackout. He cannot confirm or deny it, but there is a vision for implementing it into the game.
  • There is colorblind settings in MP, but they are working on to implement into Blackout.
  • Text Chat should be disable-able in Blackout.
  • No details on microtransaction yet for the mode.
  • There are “many things” related to Easter Eggs that have not been found in Blackout
  • Vahn says he won’t be a playable character in Blackout
  • Vahn says “maaybbbeeee” to bonus game modes
  • No mod tool announcement
  • “There are fans of the TranZit Bus in the buildings”

In case you want to watch the entire thing, here’s the YouTube version of it which clocks at 42 minutes long.

In other Black Ops 4 news, the same Q&A revealed that Black Ops 4 will launch with only 11 maps, with four of them being remakes.

Call of Duty: Black Ops 4 will launch this October 12 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rumor: PS Plus Free Games October 2018 List Includes Sniper Elite 3

While we reported on a rumor floating around that the PS Plus free games October 2018 list will include Diablo III, and Nioh, it seems there’s another game making the rounds as next month’s free game.

Spotted by Reddit user Truemat, the Russian PlayStation Store has Sniper Elite 3 as one of the free games! It says “Bjesplatno,” which means free in Russian. Check out the screenshot below.

ps plus free games october 2018

Developed by Rebellion, Sniper Elite 3 was released back in 2014, and is the third chapter in the Sniper Elite franchise. It featured a gruesome x-ray kill cam mechanic that showcased every lethal bullet hit in slow motion, and even which organ it struck. As for multiplayer, Sniper Elite 3 had five modes: Team Deathmatch (TDM, Deathmatch, Distance King, No Cross, and Capture the Flag.

We’ll know later this week whether this image is legit or not once Sony announces next month’s PS Plus free games lineup, so until then, treat this one as a rumor for now.

Are you OK if Sniper Elite 3 is part of the free games list for October? Or do you want something more recent?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch Upcoming Update Reworks Torbjorn, Halloween Event Coming

Blizzard has released a new developer update for Overwatch, and it talks about some of the changes fans can expect in the Overwatch upcoming update to the game. Chief among these changes is that turret maker Torbjorn is getting a major rework!

Instead of armor packs and the scrap system the dwarf has, he’s getting a new ability called Overload! Molten Core now fires 10 molten globules that create damage pools where they land. Regarding his turrets, it now attacks your marked target, can be thrown and it’ll automatically deploy! Go watch the nine-minute below to hear some of the other changes headed to Overwatch’s PTR.

In addition to Tor getting reworked, more colorblind options are being introduced, and of course, with Halloween around the corner, Overwatch overlord Jeff Kaplan confirms that Halloween Terror is returning!

Lastly, Blizzard mentions that players can expect hero updates to Orisa, Soldier 76, McCree, and Pharah in game update 1.29!

In other Overwatch news, Blizzard has said that Overwatch appearing on the Nintendo Switch is “feasible.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Info Summary From Dev Talks Episode 2: Attrition, Vehicles & More

Just a few days ago, DICE held episode #2 of the studio’s Battlefield V Dev Talks web series that dives deep into the game. While we already reported on some key details from the episode, like how enemy visibility is being fixed, you can now read the entire summary of what was discussed!

Thanks to Reddit user JealousDevice, you can watch the TLDW version of the Dev Talks episode below.

Tweaking attrition:

  • Devs want to nudge attrition in the right direction but still want it to be fully part of the game.
  • More ammo on spawn.
  • More max ammo capacity.
  • Ammo tweaking will be weapon specific (not all weapons may be affected, some more than others).
  • Medpack on spawn.

Improving visibility:

  • Adding a haze to the background to make enemies stand out. (Example by /u/CrafterOfSwords)
  • Fixing some lighting issues (notably in Rotterdam).
  • Fine tuning lighting in specific locations.

Death experience and pacing:

  • Devs agree with the community that current death timer made the game feel too slow.
  • Devs want highs and lows moments in the game, but find that the high moments are not high enough (this is partially caused by soldier downtime). They want moments of pure chaos.
  • Tweaking “bleeding out” timer, you are not punished anymore if you decide to hang on, respawn timer will be reduced accordingly.

Audio immersion:

  • Fixed the audio bugs which contributed to make the game too silent. Audio should feel like war once again.

Time to kill and time to death:

  • Trying to find that sweet spot to cater to both players who love it or hate it.
  • From the data, players have learned to move closer to cover to avoid getting killed too easily.
  • Certain weapons stand out (more effective at most engagement distances), “won’t name specifics *cough*STG*cough*”. Those are gonna be tweaked to “bring them into the fold”.
  • Confirmed Netcode issues in regards to Time to death, “you receive more damage than you should be in one update, which is due to packet loss, netcode, delays and high rate of fire weapons”. Currently looking into fixing this.

Vehicles (Tanks):

  • Beta testers felt that the tanks were too slow/heavy and not offensive enough against infantry, but dev says the more agile/anti-infantry tanks weren’t in the open beta, as well as anti-aircraft vehicles.
  • Devs were happy with the tuning on the new turret system on the heavy tanks, but plan to make the turret turn faster on the medium and lighter tanks. Light tanks will have a “very fast” turret turning speed.
  • Devs want the tanks to be the “dragons of our game”, once they show up on the field, “everyone should relate to that”. If you see a friendly tank, you should push alongside it, if you see an enemy tank, you should cower in fear.
  • Heavier tanks are robust, hard to take down, but slow, less effective against infantry, more effective against other vehicles, and the opposite is true for lighter tanks, more agile, used to kill infantry, harass and flank.
  • Tweaked systemic damage (such as canon disabled or track disabled), they want to reward players who chip away at tanks without necessarily destroying them, but don’t want to penalize tank drivers too much, leaving them with nothing to do. Added turret damage which slows down turret turning speed, as well as engine damage, which cripples its movement.

Vehicles (Airplanes):

  • Beta feedbacks tell that the difference between the two fighter planes was too great and people didn’t like it. Devs are taking step to make them much more similar and better than they were in open beta.
  • Overall players found fighter planes not agile enough.
  • Not being able to acquire ground targets as easily as in previous titles.
  • Players most happy with the BF 109 plane, but devs say even that one wasn’t were we needed it to be.
  • Tweaked visibility for pilot and gunner, extended spotting range. “We want planes to participate in the ground combat”.
  • Dev excited about the broader spectrum of vehicle classes in BFV, says it was a bit lacking in BF1.
  • Talking about anti-aircraft tanks, such as the Flakpanzer and Valentine MK 1 AA, they have “tons of canons and tons of bullets flying through the sky”.

The next episode is said to air within two weeks, and you can be sure we’ll report about it once we know more. Don’t forget to check out the Battlefield V beta stats released by DICE to know which class was the most used and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Microtransactions Have “Tremendous Amount of TLC” Being Put Into It to Make Sure It Makes Sense Says Treyarch

It’s a given that Call of Duty: Black Ops 4 will feature microtransactions of some kind given how the past few Call of Duty titles this generation featured them, and how much money it brings to Activision’s coffers. However, what we don’t know is what kind of Black Ops 4 microtransactions we’ll see and whether it’ll affect gameplay.

Speaking to Game Informer in a Q&A, Treyarch Design Director David Vonderhaar was asked about Black Ops 4 microtransactions and whether it’ll be fair. While Vonderhaar couldn’t divulge whether we’ll see loot boxes once again or something different, he did say that he knows that a “tremendous amount of TLC” is being put into the microtransactions to make sure it makes sense for Black Ops fans, be it multiplayer, Zombies or Blackout.

Odds are, it’ll once again be loot boxes that can be bought with real world money, which isn’t all that bad as long as no weapons are part of the reward. Hopefully, we won’t see another scenario like what happened in Black Ops 3 wherein a ton of weapons were gated behind loot boxes.

In other Black Ops 4 news, we now know the max rank players can hit in Blackout and that there’s no way to prestige just yet. Also, the game will ship with 11 multplayer maps, with four of them being remakes from past Treyarch Call of Duty titles.

Call of Duty: Black Ops 4 will ship out this October 12 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Halo Lead Multiplayer Designer Leaves 343 Industries

While 343 Industries is toiling away at Halo: Infinite, it seems the studio has lost a key cog in its development wheel. Over on Twitter, 343 Industries Multiplayer Design Lead Lawrence Mitten announced that he’s exiting the company after five years.

Mitten hasn’t revealed where he’s jumping to next, but given his development portfolio, don’t be surprised if it’s another studio that focus on first-person shooters.

In other Halo news, Halo: Infinite has been confirmed to include microtransactions, but 343 Industries has reaffirmed that it won’t contain any real money loot boxes.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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