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Overwatch Bug Causes Seasonal Bans and Devastating Skill Rating Loss

Following the game’s free weekend, a rare Overwatch bug has been discovered. This bug causes players to lose their skill rating progress and receive a season ban from Competitive Play. 

Over on the Battle.net forums, game director Jeff Kaplan explained what the bug does and how his team is working to fix it:

“We recently identified a bug that, in extremely rare cases, can cause players to lose their skill rating progress and receive a seasonal ban from Competitive Play without any prior penalties for leaving early or being kicked for inactivity. This bug is a high priority for our team, and we’re working on a fix to prevent further instances of it occurring as we speak. 

“In the meantime, we’ll be removing the seasonal ban for all players affected by this bug as well as restoring their skill rating. To date, this bug has impacted fewer than 200 accounts, but we’ll continue to monitor for additional occurrences and provide assistance until we can implement a permanent fix. We don’t have an ETA to share right now for when the fix will go live, but we’ll update this thread as soon more information becomes available. 

“We sincerely apologize for any inconvenience or frustration this bug has caused and are grateful for your patience and ongoing reports.”

With fewer than 200 accounts being affected, you’d have to be very unlucky to be hit by this. Happily, it seems Blizzard is working hard to squash it.

Have you or a friend been hit by this rare bug?

Source: Battle.net

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Star Wars Battlefront II Classes Detailed: Star Cards, Abilities, Specialties & More

[tps_header]Star Wars Battlefront II Classes

With EA’s deluge of Star Wars Battlefront II info yesterday, we finally have a firm grasp on the game’s classes, what they can do and more. While the first Battlefront was a cut-and-dry affair pitting the Rebels against the Imperial army, Battlefront II has classes that gives the shooter some much-needed depth.

Check out the Battlefront II classes in the slideshow to see their abilities, unique Star Cards and more.

[/tps_header]

[tps_title]Officer Class[/tps_title]

Officers make their teammates better. They wield special skills to buff classes, lock down enemy positions with automated blasters, and strengthen their allies

HEART OF THE TEAM

Officers use their Abilities to help everyone around them fight more effectively and directly affect the tactical situation by employing powerful automated weapons. Each class can equip Star Cards to modify and enhance their combat abilities. A few examples of the ability Star Cards for the Officer class are:

  • Blaster Turret: A deployable turret that fires at enemy soldiers and vehicles. Can be picked up and replaced by owner. Can be repaired by Officers by staying close to it. Can be detonated by owner.
  • Battle Command Fortitude: Issue a Battle Command that inspires friendly soldiers in your vicinity to push themselves harder, effectively making them able to withstand more damage. You get the same effect yourself if you command at least one friendly player with your Battle Command.
Specialty: Support
Mobility: Moderate
Team Roles: Strengthening teammates, battlefield control
Durability :Moderate
Weapon (Light): DC-17
Weapon (Dark): GR-4D
Weapon (Both): Blurrg-1120
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PSA: Injustice 2 Update 1.10 Released, But Causes Shaders and Gears Issue

Following Injustice 2’s big October update, NetherRealms has pushed out yet another Injustice 2 update (1.10), though expect another one to roll out again very soon. Why? Well, it seems Injustice 2 update 1.10 is causing issues with the game’s items; particularly, the shaders and gears.

Over on Reddit, a user has posted a message to other Injustice 2 gamers to “DO NOT UPDATE YOUR GAME,” which explains that his items have gone missing after the 1.10 update.

I just updated my game on ps4. My only character I had not learned to level 20 was scarecrow. I had lots o gear and mother boxes and the update that was just put out DELETED ALL ITEMS… I have no gear no mother boxes or anything now

If anyone could please upvote it would be greatly appreciated. NRS needs to see it on the front page

Edit: Did anyone else get this? I’m so upset and I haven’t seen any issues from others. Also, can somebody link something like customer support

Edit 2: I relaunched and restarted and stuff is slowly appearing. Now every hero has about 7 items back. No shaders or abilities yet but it is working

Edit 3: you don’t lose abilities from leveling up or character levels it seems but I don’t yet know about rng abilities

The official Injustice 2 Twitter account has acknowledged the situation and is currently investigating the situation.

Once NetherRealm issues another game update or a statement on the situation, we’ll update the post.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Street Fighter V Update 1.13 Kicks Out, Adds New Stage, Halloween Costumes & More

There’s a Street Fighter V update out now (1.13), and it adds a slew of new content to the fighting game. Clocking in at just 6.6GB on the PlayStation 4, the title update will add new costumes for fighters, and a remake of Cammy’s SF2 stage.

The paid costumes are 13 in total and range from Halloween outfits, to school-themed costumes for Cammy, Bison, Chun-Li, Menat and more. Each of the outfits retail for $4 each (ouch!), and there’s also last year’s Halloween costumes for sale, too. The remade stage called “English Manor” is also for sale for $4. These items can also be bought by Fight Money, so if you have some lying around, then you can splurge on new outifts.

If there’s game balances or tweaks, we’ll update the post to list them down once Capcom announces them.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Sony Not Interested in PS Vita 2, Cites Smartphones as the “Determining Factor”

If you’re looking forward to another Sony handheld gaming device after the PlayStation Vita, then you’ll be in for a long wait. Andrew House, Global CEO of Sony Interactive Entertainment, just shot down any chance of that happening.

In an interview with Bloomberg, House mentioned that Sony is focusing on more content and services for the PS4 instead of pouring resources into a PS Vita 2, or whatever you want to call the company’s next handheld device. House adds that there wasn’t a huge demand for the Vita outside Japan and Asia.

The Vita experience was that outside of Japan and Asia, there was not a huge demand. The lifestyle shift toward the dominance of smartphones as the single key device that is always with you, was the determining factor.

Does that mean the Nintendo Switch won’t have any competition from Sony? It sure seems that way, as House even says that he doesn’t see it as  a”huge market opportunity.”

The Nintendo device is a hybrid device and that’s a different approach and strategy. We have not seen that as being a huge market opportunity. That draws me to the conclusion that they’ve really been additive to the business in the last year or so. We remain focused around a highly connected gaming experience and also coupled with having a great range of other entertainment experiences so you can reach multiple people on the big screen in the household.

Given the Vita’s drop-off in sales and mindshare in the US, House statements aren’t really surprising. Still, it would have been nice to have some sort of PS4 portable hybrid that’d let people play console games on the go.

Are you shocked at all by this? Do you think Sony should attempt another gaming handheld one more time or should they focus on smartphones for portable gaming?

Source: Bloomberg via Kotaku UK

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Store Sale for the Week Now Listed

It’s Tuesday, and that means the PlayStation Store digital storefront is updated with a list of sales for PlayStation platforms. 

This week’s sale is called the “PlayStation Plus Specials,” and has a few big games for discount. Full list is below.

Game PS+ % Off
BioShock: The Collection $29.99 50%
BlazBlue: Central Fiction – Playable Character Es $3.99 50%
BlazBlue: Central Fiction – Playable Character Mai Natsume $3.99 50%
BlazBlue: Central Fiction – Playable Character Susano’o $1.24 50%
Children of Zodiarcs $13.49 25%
Constructor $27.99 30%
Danganronpa Another Episode: Ultra Despair Girls $20.99 30%
Final Fantasy XII The Zodiac Age $34.99 30%
Full Throttle Remastered $10.49 30%
Lili: Child of Geos $8.99 40%
Micro Machines World Series $20.99 30%
MotoGP17 $39.99 20%
NeuroVoider $9.79 30%
Persona 5 $41.99 30%
Revenant Saga $10.49 30%
Serial Cleaner $7.49 50%
Shadow Tactics: Blades of the Shogun $37.49 25%
Sine Mora EX $15.99 20%
SpeedRunners Deluxe Bundle $11.89 30%
Sublevel Zero – Redux $9.99 50%
Subterrain $8.49 50%
Super Cloudbuilt $11.99 40%
Syberia 3 $24.99 50%
The King of Fighters XIV $19.99 50%
The King of Fighters XIV: 4 Character Bundle Pack $9.99 50%
The Surge $35.99 40%
Titanfall 2: Ultimate Edition $27.99 30%
Torment: Tides of Numenera $24.99 50%

For multiplayer fans, Titanfall 2 is on sale, though you might be able to get it at a lower price if you buy a secondhand disc. It’s definitely worth a buy at full price, too.

Source: Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Star Wars Battlefront II Complete Map List for Multiplayer and Single-Player Revealed

In case you didn’t see it, EA just released a new trailer for Star Wars Battlefront II, and it not only showed gameplay, but a ton of details as well. One of these details revealed is none other than the maps that’ll be available at launch!

While the screen does flash very quickly showing the Star Wars Battlefront II map list, we’ve listed it down and broken it into single-player and multiplayer maps.

Multiplayer Maps:

  • Death Star
  • Kashyyk
  • Ryloth
  • Jakku
  • Endor
  • Hoth
  • Kamino
  • Starkiller Base
  • Yavin 4
  • Mos Eisley
  • Unknown Regions
  • Naboo
  • Takodana
  • Fondor

Single-Player:

  • Sullust
  • Pillio
  • Vardos
  • Bespin

Bear in mind, there will most likely be more maps post-launch, but even if there’s aren’t, there’s already 15 maps available, and that’s way more than the first one had. 

Are you happy with the Star Wars Battlefront II map list or you wanted more? Let us know what you think of it so far in the comments.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > Features

Top 5 PUBG Console Alternatives

With Fornite Battle Royale having now launched on consoles, offering a legitimate alternative to those waiting for PlayerUnknown’s Battlegrounds to release on Xbox One and (possibly) PS4, I was inspired to find other PUBG-esque titles that console gamers can play. And so, without any further chit chat, here are the top five PUBG console alternatives!

Click “play” on the video above to listen to my rankings, and be sure to leave any thoughts of your own in the comments below. Are there any other games out there that could be on my list?

Don’t forget to check back regularly here on MP1st for the latest gaming news! 

For more original video, podcasts, and the latest in game trailers, don’t forget to subscribe to Pixel Enemy!

Essential Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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LawBreakers Free Weekend Gets a Trailer, These Are “The Weapons Available to You”

LawBreakers will be free to play this weekend on Steam. You’ll be able to download and start playing from 10 a.m. PT on September 28. The free-to-play trial will last until October 2.

Interested to know the weapons available to you this weekend? Find the video below:

https://www.youtube.com/watch?v=1CO5ibwrOxs

In life, fortune favors the prepared mind. In LawBreakers, victory favors the prepared player. The first step of being prepared is knowing the weapons available to you. To help, we enlisted a seasoned member of the Law to walk you through weaponry and approach.

Watch, understand your strategies, and then this weekend, jump on Steam to take place in the Free Weekend, where any player can download and compete in Fast Moving, High Mobility, Zero G action.

LawBreakers has recently gained a new patch aiming to “increase the average lifespans across the board,” and some of those all important bug fixes.

Will you be trying out LawBreakers this weekend? Let us know how you get on below!

Source: LawBreakers (Official YouTube)

Jasmine Powell

Subscriber

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Star Wars Battlefront II Beta Details Confirmed & Trailer, PC System Requirements Revealed

With Star Wars Battlefront II due to launch November 17, EA has provided an update on how to get access to the Beta, which goes live October 6-9 across all platforms. These official details follow the leaked information found on Reddit a few weeks ago.

Those pre-ordering Star Wars Battlefront II before September 30 will gain two days early access to the beta starting October 4. Pre-ordering through Origin, PlayStation Store, or the Xbox Store, will grant you automatic access to the beta, while physical retailers will provide a code.

Starting October 6, the beta will open up to everyone, and it will be downloadable through the platform specific stores.

Eager to find out more information and the PC system requirements? Here’s the full FAQ:

What is a Beta? What parts of the game can I play?

A Beta is a large-scale test where we invite players to play specific parts of a pre-release version of a game. For you, a Beta is often your first chance to get hands-on with an upcoming title; for us it’s a way to learn how the game behaves across a wide range of hardware and to test the stability of our servers.
Of course, we also want you to have fun, and we always want and appreciate your feedback.
To reach as many players as possible, the Star Wars Battlefront II Beta is open to players on PC, PlayStation 4 and Xbox One.
We’ll have more details on what parts of the game you can play, and which languages will be available closer to the start date.

When is the Star Wars Battlefront II Beta?

The open Beta for Star Wars Battlefront II runs from October 6-9, 2017.
If you’ve pre-ordered you get 2 days early access to the Beta and can play from October 4.

How do I get access to it?

To get early access to the Beta (from October 4), pre-order Star Wars Battlefront II before September 30, 2017.

    • If you pre-ordered through Origin, the PlayStation®Store, or the Xbox Store you’re all set.
    • If you pre-ordered from a retailer, contact them if you haven’t got your code before early access starts. You need to redeem this code to download the beta client.

From October 6, you don’t need a code to join the Beta, you can download the Beta client through Origin, the PlayStation®Store, and Xbox Store.

    • Just download the client, log in, and start playing.

Does my progress in the Beta carry over to the main game?

No, it doesn’t. We want everyone to start on a level playing field at launch, whether they have been able to take part in the Beta or not, so we’re resetting all progress after the Beta.

Is there an Alpha test? Can I take part in that too?

We did have a very limited Alpha test, but that has now ended. We’re excited to open testing up to more players, and looking forward to your feedback.

Here’s a trailer accompanying the news:

Those playing on PC will want to make sure that the minimum PC system requirements are met, with recommended being preferred.

Minimum PC System requirements:
OS: 64-bit Windows 7 SP1, Windows 8.1 and Windows 10
Processor (AMD): AMD FX-6350
Processor (Intel): Intel Core i5 6600K
Memory: 8GB RAM
Graphics card (AMD): AMD Radeon™ HD 7850 2GB
Graphics card (NVIDIA): NVIDIA GeForce® GTX 660 2GB
DirectX: 11.0 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 15GB

Recommended PC System requirements:
OS: 64-bit Windows 10 or later
Processor (AMD): AMD FX 8350 Wraith
Processor (Intel): Intel Core i7 6700 or equivalent
Memory: 16GB RAM
Graphics card (AMD): AMD Radeon™ RX 480 4GB
Graphics card (NVIDIA): NVIDIA GeForce® GTX 1060 3GB
DirectX: 11.1 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 15GB

Are you looking forward to blasting your way through the Star Wars Battlefront II beta?

Source: Battlefront Forums, EA Help

Jasmine Powell

Subscriber

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Forza Motorsport 7 Preload Now Available, Download Size Revealed

Forza Motorsport 7 is now available to preload for both Xbox One and PC, meaning you can play as soon as release day is here.

The ability to preload has been confirmed by Forza‘s Twitter account:

The Forza Motorsport 7 download size has also been revealed. The Xbox One version weighs in at 67GB. The PC version, which includes 4k assets, comes in at 100GB. 

Here’s the game description from the store page:

Experience the thrill of motorsport at the limit with the most comprehensive beautiful and authentic racing game ever made. Enjoy gorgeous graphics at 60fps and native 4K resolution in HDR. Collect and race more than 700 cars including the largest collection of Ferraris Porsches and Lamborghinis ever. Challenge yourself across 30 famous destinations and 200 ribbons where race conditions change every time you return to the track.

For those of your who have pre-ordered, remember to delete the small placeholder file, before installing the actual game.

Forza Motorsport 7 will launch October 3 for players on PC and Xbox One. Players who own the Ultimate Edition will have four days early access allowing you to play from September 29.

Source: VG247

Jasmine Powell

Subscriber

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Destiny 2 Faction Token Farm Location, Rank up as Quickly as Possible

This Destiny 2 Faction Token farm location can be used to earn six tokens every minute or so. This should help Guardians rank up the faction leaders, as well as contribute to their team’s overall success in the Faction Rally. Faction-specific rewards await those who nab these tokens, and you can end up getting some pretty awesome kit!

Here’s what you need to do via Reddit user “T1gigz”:

  • Load “Lost Oasis” on the planet Io
  • Go to the Lost Sector directly on your left
  • Run through and shoot the 6 crates
  • Rinse and repeat

Note: We’d personally recommend only shooting the boxes in the first room, before exiting out and running back in. Repeat the first room’s boxes over and over again!

And here’s a video demonstration showing you the crate locations and how to farm optimally:

Pretty useful, huh? Which faction will you be ranking up?

In other Destiny 2 news, the weekly reset has just happened, bringing new milestones, a refreshed Nightfall Strike, Eververse items, and more! Also, following yesterday’s scheduled maintenance, a new update hit the game. Here are the patch notes.

Source: Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Fortnite PS4 Update 1.19 Now Live With Patch Notes, Go Experience Fortnite Battle Royale For Free

A new Fortnite PS4 update is now live. This 1.6GB patch introduces the new free “Battle Royale” mode, as well as a plethora of other fixes.

Here’s the full list of patch notes:

BATTLE ROYALE (PVP)

SQUADS

New Duos and Squad match types have been added, alongside Solos.  Play in groups of 2 or up to 4 and fight to eliminate all the other teams!

  • Invite friends to play on your team using the in-game Friends List.
  • Use the “Fill” option to automatically fill your team with other players.
  • When your health falls to zero you’ll be “down but not out” (DBNO).  Your squadmates only have a short amount of time to revive you before your health bar drains.
  • You can see your team members’ status on the HUD, including Health and Shields.
  • Use the map to place location markers which are visible to your team and will display on the compass at the top of the HUD.  Keep an eye out for markers from your squad!
  • Cooperate with team members to build awesome defensive structures!
  • Friendly-fire is enabled, so be careful where you aim!  Intentionally attacking squadmates violates the code of conduct.

The Squad match type (up to four-player teams) is available to play immediately.  Duos (two-player teams) will be activated when there are enough players to support matchmaking in both modes.

SUPPLY DROPS

There is now a chance for Supply Drops to descend from the sky.  These crates contain valuable weapons and items! (Pro-tip: destroying the balloon will make it drop rapidly to the ground.)

NEW WEAPON: SCOPED ASSAULT RIFLE

The Scoped Assault Rifle improves accuracy over the base version, and is best used to engage medium-long range targets.

NEW WEAPON: ZAPOTRON

The Zapotron can be used to fire electric blasts in short bursts, or charged up to release an enormous amount of damage! Fire sparingly, as Cell Ammo is extremely limited. This weapon is only available in Supply Drops.

NEW WEAPON: TACTICAL SUBMACHINE GUN

The Tactical SMG is an effective medium range weapon with high rate of fire.

EXCLUSIVE “CAMO” GLIDER AND UMBRELLA SKIN

Anyone who has purchased a Founder’s Pack before Sept. 21 will receive exclusive Camo skins for their glider and umbrella while descending from the Battle Bus!

GAMEPLAY BALANCE

  • Skydiving and paragliding lateral speeds have been reduced when moving backwards or strafing.
  • Falling damage when landing on slopes is reduced depending on the angle of the slope.  Full damage is applied for horizontal surfaces, and reduced at steeper angles.
  • Foot dust no longer kicks up when crouched, aiming down sights or making small movements.
  • While using Health and Shield items, you can now move your character a short distance without cancelling the action.
  • Increased distance that you can see other players to 275m (was 250m).
  • Greatly increased distance that you can see player-created structures to 275m (was 180m). This fixes issues where players could appear to be floating in the sky, or projectiles would impact an “invisible” distant wall.
  • Additional changes from the Live Update on 9/20:
    • Adjusted Storm safe zones to reduce likelihood of the next zone appearing against the far edge of the previous zone.
    • Reduced falling damage.  Falling damage now begins just above 3 stories, dealing 10 damage. Damage will continue to increase until becoming lethal at 6 stories.
    • Fixed an issue with the Storm safe zone locations.
    • This will on average reduce the amount of long-distance running per match.

WEAPONS

  • Added new weapons:
    • Scoped Assault Rifle
    • Zapotron
    • Tactical Submachine Gun
  • Added new Cell Ammo type for use with the Zapotron.
  • Added stars to each weapon’s icon to indicate the level of rarity.
  • Grenades now drop in stacks of 3 (was 1).
  • Increased Grenade maximum stack size to 10 (was 5).
  • Reduced Shield Potion maximum stack size to 2 (was 5).
  • Increased ammo stack sizes found in loot.
    • Shells increased to 5 (was 4).
    • Medium Ammo increased to 10 (was 6).
    • Heavy Ammo increased to 6 (was 4).
    • Rocket Ammo increased to 2 (was 1).
  • Submachine Gun now fires 50% faster, but accuracy is reduced (compared to Tactical SMG).
  • Increased Grenade Launcher projectile velocity to 2750 (was 2000).
  • Minor movements will now have reduced impact on weapon spread.
  • Hit feedback at long distances appears immediately instead of being delayed.
  • Added new tracers that better reflect the behavior of instant hit weapons.
  • Added the ability to immediately interrupt shotgun reloading.
  • Sniper Rifle
    • Improved the sniper projectile visuals.
    • Added new sniper scope visuals with distance marks.
    • Fixed sniper rifle projectiles not playing impact effects at hit location.
    • Fixed sniper projectiles being destroyed too early under some network and collision conditions.
  • Muzzle-blocked reticle is now colored red instead of white.
  • Fixed muzzle-blocked reticle becoming blocked by players.
  • Fixed handgun not firing consistently when tapping very quickly.
  • Fixed weapon fire interrupting reload on weapons that individually reload bullets.
  • Fixed tracers going to unexpected locations when not hitting any collision.
  • Fixed reticle size not displayed accurately in certain display resolutions.
  • Additional changes from the Live Update on 9/20:
    • Increased sniper rifle projectile speed by 25%.
    • Increased weapon accuracy.
      • This is roughly a 50% increase in accuracy in the ‘worst-case’ scenario.  Accuracy in best-case scenario (while crouched, aimed, and immobile) is unchanged.
      • Increased accuracy while running.
      • Increased accuracy while shooting full-auto.
      • Increased accuracy while hip firing.

MINIMAP

  • If you’re caught inside the storm, a second line will appear on the map showing the shortest path to safety.  Better run!
  • The storm now shows as purple on the minimap, with hazard lines indicating that it’s not generally a good idea to stay in the storm.
  • You can now place map markers on the fullscreen map which are visible to team members.  Choose a location using the mouse or controller movement stick, then place the marker using the Fire button. To remove the marker, use the Target/Aim button.
  • The size of player indicators were increased to make them easier to see.
  • Player indicators are now shown when on the Battle Bus or while Spectating.
  • The fullscreen map now becomes slightly transparent while your player is moving.

UI

  • Many aspects of the UI were updated to accommodate squad gameplay.
  • The HUD now displays your team member names along with their Health, Shields and whether they’re “down but not out” (DBNO) or have been eliminated. This is also visible for the team you are spectating.
  • The kill feed text has been updated with better use of colors and fonts.
  • Many icons for weapons and items have been improved.
  • Added a Code of Conduct button to the menus.
  • Placeholder buttons have been added to the Matchmaking for Leaderboards and Stats.  These will be implemented in a future update.
  • Fixed not being able to access the in-game menus while waiting to deploy from the Battle Bus.
  • Fixed elimination screen not indicating when you are eliminated by yourself.
  • Fixed various formatting issues with existing text in the game.
  • Fixed reticle being displayed while skydiving.
  • Fixed visual alignment issues with certain HUD elements.
  • Fixed some issues with fullscreen map when ALT+TAB-ing in Windows.

INVENTORY

  • Ammo now appears in your inventory and can be dropped.
  • Building Materials can be now dropped by double clicking on them in your Inventory.  
    • Controller support will be added in a future update.
  • Weapons, Items and Building Materials can be now be dropped by dragging them to the Recycling Box on the Inventory screen.
  • Traps have been moved to the Resources section of the Inventory screen.
  • Fixed bug where inventory could display more slots than were actually available.

GENERAL

  • Fixed various issues that could cause the game to crash.
  • Added an indication of time left in the warmup lobby to the taskbar icon on Windows.
  • Spawned loot will now spread out a bit farther from their container.
  • Updated the tips displayed on the Battle Royale loading screens.
  • Fixed the Storm safe zone continuing to shrink after the game had ended.
  • Fixed camera moving away from Battle Bus during network lag.
  • Eliminated camera pops when your player initially spawns into the world.
  • Fixed “You cannot do that now” appearing while holding down the Reload button.
  • Fixed “Unable to Improve Building” appearing when clicking right stick on a controller.
  • Fixed Shield Potion use being cancelled by pressing the button multiple times.

AUDIO

  • Fixed landing footstep sounds playing unexpectedly while walking or sprinting around.
  • Added new ambient audio for rivers and lakes.
  • Improved volume balance and spatialization for medium and distant gunfire.
  • Added a whoosh when you start skydiving, and reduced wind whistling sounds.
  • Fixed audio being received from camera location instead of player location.
  • Footstep audio volume now falls off more smoothly with distance.
  • Increased distance the player can hear structures being demolished.

WORLD

  • Improved some chest and loot spawn locations.
  • Fixed distant chests appearing as orange boxes.
  • Fixed various collision issues with the landscape and buildings.
  • Fixed some underground basements being inaccessible.
  • Fixed issues with some trees floating above the terrain.
  • General bug fixes and improvements to the world.

VISUALS

  • Fixed player damage effects not showing at the actual hit location.
  • Fixed spark effects appearing at the wrong location when destroying placed walls.
  • Improved Glider and Umbrella animation.
  • Improved the Pump Shotgun animation.

CONTROLLER

  • Improved aim assist on controller.
  • Greatly reduced speed of lowest stick sensitivity setting, and increased speed of highest stick sensitivity setting.
  • Fixed issues with grenade toss when using a controller.
  • The “Reset Building Choice” gameplay option now works while using a controller.

SPECTATING

  • Minimap is now visible while spectating.
  • Added Total Kills, Players Remaining, and Storm Timer to the HUD while spectating.
  • Team members are now spectated first, if you are eliminated.
  • If the player you’re spectating is eliminated, their assailant will now be spectated (rather than a random other player.)
  • Spectator camera now correctly matches the viewed player’s gameplay camera.
  • Smoothed out spectator camera movement.

SAVE THE WORLD (PVE)

GENERAL

  • Fixed multiple client crashes.
  • Fixed multiple server crashes.
  • Fixed a rare issue that caused some players to be unable to play the Save the World mode when connected to Twitch.

GAMEPLAY

  • Fixed an issue where the Teleporter and Banner gadgets would hover over empty space and are instead destroyed.
    • This prevents these two gadgets from being used to keep players in a “death loop”.

MISSIONS

  • Lok’s Book of Monsters
    • The Floating Freaks quest will remain after the Mutant Storm Event ends and will unlock after Stonewood Storm Shield Defense 3 quest has been completed.

UI

  • Playing a Survive the Storm mission in a grey zone results in no XP gained.
    • Players will now be given a notice before playing a Survive the Storm mission in a grey zone
  • Fixed an issue that caused players to see zero XP earned after a mission, even though all XP was actually earned. Players should see the proper amount of XP earned at the end of a round.

AUDIO

  • Fixed an issue causing the Hydraulic Rocket Launcher to be heard from long distances.

PS4 ONLY

  • Fixed a crash caused by sending a friend invite on PS4.

Will you be trying out Fortnite Battle Royale?

In other Fortnite the PUBG exec who took issuenews, with Fortnitehis problem is with Epic Games, not the genre or game mode‘s similar gameplay has explained that . 

Source: Epic Games (Official)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Destiny 2 Weekly Reset September 26 – New Milestones, Nightfall Strike, Eververse Items & More

It’s Tuesday, which means that it’s time for a Destiny 2 weekly reset. We’ve listed everything that’s new — including Milestones, the Nightfall Strike, Eververse items, and more — down below. 

Milestones

Call to Arms

Win glory by participating in Crucible matches – Powerful Gear

Clan XP

Earn Clan XP in strikes, raids, the Crucible, or world activities – Powerful Gear

Flashpoint: Io

Complete public events on Io – Powerful Gear

Nightfall

Complete the weekly Nightfall Strike – Powerful Gear

Nightfall Strike

Strike

The Pyramidion

Modifiers

Torrent – Boundless power erupts from within. Your abilities recharge much faster. Use them to shatter your foes.

Timewarp: Zero Hour – The mission timer cannot be extended. Choose your battles carefully. 

Challenges

Speed of Dark – Complete the Nightfall with at least 5 minutes remaining. 

Unbroken – Complete the Nightfall with fewer than 3 Deaths.

Siege Engine – Do not allow Brakion to remain shielded for more than 40 seconds before defeating it.

Eververse 

Sneaky (Emote) – 400 Bright Dust

Flowing Dance (Emote) – 700 Bright Dust

Hightail (Vehicle) – 600 Bright Dust

Amplitude/PT (Ship) – 500 Bright Dust

The Bandwagon (Ship) – 2000 Bright Dust

Comstock Lode – The Prospector (Weapon Ornament) – 800 Bright Dust

Under Construction – Tractor Cannon (Weapon Ornament) – 800 Bright Dust

Arms of Optimacy (Gauntlets) – 800 Bright Dust

Kingfisher Shell (Ghost Shell) – 250 Bright Dust

Crescent Shell (Ghost Shell) – 250 Bright Dust

Omolon Meteor Gloss (Shader) – 40 Bright Dust

Arctic Pearl (Shader) – 40 Bright Dust

Indigo Matrix – 40 Bright Dust

Fireteam Medallion (Consumable) – 50 Bright Dust

Relevant Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Fornite Down for V1.6.3 Battle Royale Update

As part of Fortnite’s upcoming battle royale mode titled Fortnite Battle Royale, the Fortnite servers will be down for an unspecified time early today (September 26). According to Epic Games, the Fortnite down time is expected to start at 4 a.m. EDT (10 a.m. CEST).

Heya folks,

We will be taking extended downtime tomorrow, Sept. 26 beginning at 4:00 a.m. EDT (10:00 a.m. CEST) for our v1.6.3 update, watch our social channels (Twitter/Facebook) for more info during this time!

Thank you

Once the servers are back up, we’ll be sure to update this post. 

In other Fortnite news, the game’s battle royale mode is being put to task by none other than the game it’s cribbing, PlayerUnknown’s Battlegrounds. Bluehole, which is the studio that owns PUBG, has also spoken out on why it’s considering taking “further action” against Fortnite Battle Royale.

Source: Fortnite Forums

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Fortnite Battle Royale Download Now Up on PS4, Will Be Free for Everyone With Update 1.6.3

As previously announced by Epic Games, Fortnite Battle Royale will be free for everyone, and is now up on the PlayStation Store! Clocking in at over 13GB, players will be able to start playing once they’ve downloaded 8.9GB of the data.

Additionally, Epic Games has also announced the Fortnite update 1.6.3 that will make Fortnite Battle Royale free for everyone, as well as a “balance pass,” assorted bug fixes and more. There’s also fixes for the PvE portion of Fortnite as well. Check out the full Fortnite update 1.6.3 patch notes below.

EA1.6.4 Release Notes:

Battle Royale

SQUADS

New Duos and Squad match types have been added, alongside Solos.  Play in groups of 2 or up to 4 and fight to eliminate all the other teams!

  • Invite friends to play on your team using the in-game Friends List.
  • Use the “Fill” option to automatically fill your team with other players.
  • When your health falls to zero you’ll be “down but not out” (DBNO).  Your squadmates only have a short amount of time to revive you before your health bar drains.
  • You can see your team members’ status on the HUD, including Health and Shields.
  • Use the map to place location markers which are visible to your team and will display on the compass at the top of the HUD.  Keep an eye out for markers from your squad!
  • Cooperate with team members to build awesome defensive structures!
  • Friendly-fire is enabled, so be careful where you aim!  Intentionally attacking squadmates violates the code of conduct.

The Squad match type (up to four-player teams) is available to play immediately.  Duos (two-player teams) will be activated when there are enough players to support matchmaking in both modes.

SUPPLY DROPS

There is now a chance for Supply Drops to descend from the sky.  These crates contain valuable weapons and items! (Pro-tip: destroying the balloon will make it drop rapidly to the ground.)

NEW WEAPON: SCOPED ASSAULT RIFLE

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The Scoped Assault Rifle improves accuracy over the base version, and is best used to engage medium-long range targets.

NEW WEAPON: ZAPOTRON

Fortnite%2Fblog%2Fea-1-6-3-release-notes%2FZAP-1920x800-04b9c362aebb30b33a65e14cbc51062c00ed8b13

The Zapotron can be used to fire electric blasts in short bursts, or charged up to release an enormous amount of damage! Fire sparingly, as Cell Ammo is extremely limited. This weapon is only available in Supply Drops.

NEW WEAPON: TACTICAL SUBMACHINE GUN

Fortnite%2Fblog%2Fea-1-6-3-release-notes%2FTSMG-1920x800-bdd6525f18ede7a8c9a9d0c39378e20606f855f3

The Tactical SMG is an effective medium range weapon with high rate of fire.

EXCLUSIVE “CAMO” GLIDER AND UMBRELLA SKIN

Fortnite%2Fblog%2Fea-1-6-3-release-notes%2FCamoGliderSkin-1078x462-c53a55911d35af91ebed8c0d04a1c5545923bd00

Anyone who has purchased a Founder’s Pack before Sept. 21 will receive exclusive Camo skins for their glider and umbrella while descending from the Battle Bus!

GAMEPLAY BALANCE

  • Skydiving and paragliding lateral speeds have been reduced when moving backwards or strafing.
  • Falling damage when landing on slopes is reduced depending on the angle of the slope.  Full damage is applied for horizontal surfaces, and reduced at steeper angles.
  • Foot dust no longer kicks up when crouched, aiming down sights or making small movements.
  • While using Health and Shield items, you can now move your character a short distance without cancelling the action.
  • Increased distance that you can see other players to 275m (was 250m).
  • Greatly increased distance that you can see player-created structures to 275m (was 180m). This fixes issues where players could appear to be floating in the sky, or projectiles would impact an “invisible” distant wall.
  • Additional changes from the Live Update on 9/20:
    • Adjusted Storm safe zones to reduce likelihood of the next zone appearing against the far edge of the previous zone.
    • Reduced falling damage.  Falling damage now begins just above 3 stories, dealing 10 damage. Damage will continue to increase until becoming lethal at 6 stories.
    • Fixed an issue with the Storm safe zone locations.
    • This will on average reduce the amount of long-distance running per match.

WEAPONS

  • Added new weapons:
    • Scoped Assault Rifle
    • Zapotron
    • Tactical Submachine Gun
  • Added new Cell Ammo type for use with the Zapotron.
  • Added stars to each weapon’s icon to indicate the level of rarity.
  • Grenades now drop in stacks of 3 (was 1).
  • Increased Grenade maximum stack size to 10 (was 5).
  • Reduced Shield Potion maximum stack size to 2 (was 5).
  • Increased ammo stack sizes found in loot.
    • Shells increased to 5 (was 4).
    • Medium Ammo increased to 10 (was 6).
    • Heavy Ammo increased to 6 (was 4).
    • Rocket Ammo increased to 2 (was 1).
  • Submachine Gun now fires 50% faster, but accuracy is reduced (compared to Tactical SMG).
  • Increased Grenade Launcher projectile velocity to 2750 (was 2000).
  • Minor movements will now have reduced impact on weapon spread.
  • Hit feedback at long distances appears immediately instead of being delayed.
  • Added new tracers that better reflect the behavior of instant hit weapons.
  • Added the ability to immediately interrupt shotgun reloading.
  • Sniper Rifle
    • Improved the sniper projectile visuals.
    • Added new sniper scope visuals with distance marks.
    • Fixed sniper rifle projectiles not playing impact effects at hit location.
    • Fixed sniper projectiles being destroyed too early under some network and collision conditions.
  • Muzzle-blocked reticle is now colored red instead of white.
  • Fixed muzzle-blocked reticle becoming blocked by players.
  • Fixed handgun not firing consistently when tapping very quickly.
  • Fixed weapon fire interrupting reload on weapons that individually reload bullets.
  • Fixed tracers going to unexpected locations when not hitting any collision.
  • Fixed reticle size not displayed accurately in certain display resolutions.
  • Additional changes from the Live Update on 9/20:
    • Increased sniper rifle projectile speed by 25%.
    • Increased weapon accuracy.
      • This is roughly a 50% increase in accuracy in the ‘worst-case’ scenario.  Accuracy in best-case scenario (while crouched, aimed, and immobile) is unchanged.
      • Increased accuracy while running.
      • Increased accuracy while shooting full-auto.
      • Increased accuracy while hip firing.

MINIMAP

  • If you’re caught inside the storm, a second line will appear on the map showing the shortest path to safety.  Better run!
  • The storm now shows as purple on the minimap, with hazard lines indicating that it’s not generally a good idea to stay in the storm.
  • You can now place map markers on the fullscreen map which are visible to team members.  Choose a location using the mouse or controller movement stick, then place the marker using the Fire button. To remove the marker, use the Target/Aim button.
  • The size of player indicators were increased to make them easier to see.
  • Player indicators are now shown when on the Battle Bus or while Spectating.
  • The fullscreen map now becomes slightly transparent while your player is moving.

UI

  • Many aspects of the UI were updated to accommodate squad gameplay.
  • The HUD now displays your team member names along with their Health, Shields and whether they’re “down but not out” (DBNO) or have been eliminated. This is also visible for the team you are spectating.
  • The kill feed text has been updated with better use of colors and fonts.
  • Many icons for weapons and items have been improved.
  • Added a Code of Conduct button to the menus.
  • Placeholder buttons have been added to the Matchmaking for Leaderboards and Stats.  These will be implemented in a future update.
  • Fixed not being able to access the in-game menus while waiting to deploy from the Battle Bus.
  • Fixed elimination screen not indicating when you are eliminated by yourself.
  • Fixed various formatting issues with existing text in the game.
  • Fixed reticle being displayed while skydiving.
  • Fixed visual alignment issues with certain HUD elements.
  • Fixed some issues with fullscreen map when ALT+TAB-ing in Windows.

INVENTORY

  • Ammo now appears in your inventory and can be dropped.
  • Building Materials can be now dropped by double clicking on them in your Inventory.  
    • Controller support will be added in a future update.
  • Weapons, Items and Building Materials can be now be dropped by dragging them to the Recycling Box on the Inventory screen.
  • Traps have been moved to the Resources section of the Inventory screen.
  • Fixed bug where inventory could display more slots than were actually available.

GENERAL

  • Fixed various issues that could cause the game to crash.
  • Added an indication of time left in the warmup lobby to the taskbar icon on Windows.
  • Spawned loot will now spread out a bit farther from their container.
  • Updated the tips displayed on the Battle Royale loading screens.
  • Fixed the Storm safe zone continuing to shrink after the game had ended.
  • Fixed camera moving away from Battle Bus during network lag.
  • Eliminated camera pops when your player initially spawns into the world.
  • Fixed “You cannot do that now” appearing while holding down the Reload button.
  • Fixed “Unable to Improve Building” appearing when clicking right stick on a controller.
  • Fixed Shield Potion use being cancelled by pressing the button multiple times.

AUDIO

  • Fixed landing footstep sounds playing unexpectedly while walking or sprinting around.
  • Added new ambient audio for rivers and lakes.
  • Improved volume balance and spatialization for medium and distant gunfire.
  • Added a whoosh when you start skydiving, and reduced wind whistling sounds.
  • Fixed audio being received from camera location instead of player location.
  • Footstep audio volume now falls off more smoothly with distance.
  • Increased distance the player can hear structures being demolished.

WORLD

  • Improved some chest and loot spawn locations.
  • Fixed distant chests appearing as orange boxes.
  • Fixed various collision issues with the landscape and buildings.
  • Fixed some underground basements being inaccessible.
  • Fixed issues with some trees floating above the terrain.
  • General bug fixes and improvements to the world.

VISUALS

  • Fixed player damage effects not showing at the actual hit location.
  • Fixed spark effects appearing at the wrong location when destroying placed walls.
  • Improved Glider and Umbrella animation.
  • Improved the Pump Shotgun animation.

CONTROLLER

  • Improved aim assist on controller.
  • Greatly reduced speed of lowest stick sensitivity setting, and increased speed of highest stick sensitivity setting.
  • Fixed issues with grenade toss when using a controller.
  • The “Reset Building Choice” gameplay option now works while using a controller.

SPECTATING

  • Minimap is now visible while spectating.
  • Added Total Kills, Players Remaining, and Storm Timer to the HUD while spectating.
  • Team members are now spectated first, if you are eliminated.
  • If the player you’re spectating is eliminated, their assailant will now be spectated (rather than a random other player.)
  • Spectator camera now correctly matches the viewed player’s gameplay camera.
  • Smoothed out spectator camera movement.

 Share your thoughts on the Battle Royale changes here.

SAVE THE WORLD (PVE)

GENERAL

  • Fixed multiple client crashes.
  • Fixed multiple server crashes.
  • Fixed a rare issue that caused some players to be unable to play the Save the World mode when connected to Twitch.

GAMEPLAY

  • Fixed an issue where the Teleporter and Banner gadgets would hover over empty space and are instead destroyed.
    • This prevents these two gadgets from being used to keep players in a “death loop”.

MISSIONS

  • Lok’s Book of Monsters
    • The Floating Freaks quest will remain after the Mutant Storm Event ends and will unlock after Stonewood Storm Shield Defense 3 quest has been completed.

UI

  • Playing a Survive the Storm mission in a grey zone results in no XP gained.
    • Players will now be given a notice before playing a Survive the Storm mission in a grey zone
  • Fixed an issue that caused players to see zero XP earned after a mission, even though all XP was actually earned. Players should see the proper amount of XP earned at the end of a round.

AUDIO

  • Fixed an issue causing the Hydraulic Rocket Launcher to be heard from long distances.

PS4 ONLY

  • Fixed a crash caused by sending a friend invite on PS4.

If you’re part of the people who paid Early Access for Fortnite, you’ll be glad to know that a ton of more players will be making its way to the battle royale part of the game very soon. 

In case you haven’t heard of it yet, Fortnite Battle Royale is very, very similar to PlayerUnknown’s Battlegrounds — at least according to PUBG studio, Bluehole. For those who haven’t played PUBG yet, now’s your chance to try something similar for free.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Call of Duty: WWII PC Beta Recommended & Minimum Specs Listed, Along With Beta Info

While we already reported that you can pre-load the Call of Duty: WWII PC beta right this moment, we’re here now to tell you what PC specs you need in order to actually run the beta client. We’ve listed down the recommended and minimum PC requirements your rig has to have in order to run the COD: WWII beta.

Here are the recommended specs for the PC Open Beta:

OS: Windows 10
CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X
RAM: 12 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Here are the min specs for the PC Open Beta:

OS: Windows 7 64-Bit or later
CPU: Intel® Core™ i3 3225 or equivalent
RAM: 8 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB 
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Bear in mind, this is just the recommended and minimum PC requirements for the beta, and not the final game. Having said that, I doubt it’ll differ much from the final release, but it’s a disclosure worth mentioning.

Additionally, Activision has also announced the PC-specific features that’s include in the COD: WWII beta.

  • Native 4K Support
  • Framerate Cap Slider (up to 250FPS)
  • FOV Resizing
  • Keyboard/Mouse Fully Re-mappable
  • Controller Support
  • G-Sync Monitor Support
  • Ultra-Wide Monitor Support
  • High-resolution Mouse Support
  • Advanced Video Settings

According to Activision the PC open beta will mirror the final weekend of the previous console multiplayer beta. In case you haven’t been keeping tabs, here’s what you should expect in the PC beta.

Maps – Four Multiplayer maps: Pointe du Hoc, Ardennes Forest, Gibraltar and Aachen
War – Operation Breakout
Modes – Four Multiplayer modes: Team Deathmatch, Domination, Hardpoint and Kill Confirmed
Divisions – Five Divisions: Infantry, Expeditionary, Airborne, Armored, and Mountain Division. Players aren’t limited to any single Division, so try them all!
Progression – Players will begin at Soldier Rank 1. Over the weekend, the level cap will increase to 35, including progression to unlock weapons, scorestreaks, and equipment.

Similarly, there are features that we continue to work on internally that will not be present in the PC Open Beta.  Here’s what you should not expect next week:

HDR Support – We are working to support HDR for launch.
Multi-Monitor Support – Not included in the Beta, but will be ready for launch.
Headquarters –This is an all-new social experience coming to PC players at launch.
Supply Drops, and Loot – These customization features will not be included in the Beta.

Additional content not in the PC Open Beta includes: full progression, remaining mapsand modes, additional War Mode maps, and the full armory of weapons, scorestreaks, Basic Training, and equipment.

In other COD: WWII news, Sledgehammer has confirmed that the game’s War mode will have DLC. You can also check out what we thought of the beta in our impressions piece.

Source: Activision Forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Hardware

Razer Smartphone With Gaming Focus Set for Release by the End of the Year

Video game peripheral maker Razer is not content to supply the tools you use for gaming on any platform; as it’s set to enter the super competitive smartphone market as well.

In a chat with CNBC’s Managing Asia, Razer CEO and co-founder Min-Liang Tan pointed out the burgeoning mobile gaming market, and how the company is indeed working on a Razer smartphone that’s centered on gaming, and what’s more, it’s scheduled to come out at the end of the year!

Mobile gaming is getting massive everywhere – US, Europe, China – and we hope to have products to serve the mobile gamer everywhere in the world. One of the most hotly rumored things about Razer is that we’re coming up with a mobile device. And I can say that we are coming up with a mobile device specifically geared toward gamers and entertainment.

We’re hoping to have it come… by the end of the year, so that’s something we’re working on.

Thoughts on this, people? Is the mobile smartphone market big enough for Razer to throw its hat into the ring? What can Razer do in terms of smartphone gaming that hasn’t been done before by Apple, Samsung, and the rest of the mobile phone makers?

Source: CNBC via GamesIndustry

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

PUBG Player Count Hits 1.5 Million Concurrent Users, Over 12 Million Copies Sold

PlayerUnknown’s Battlegrounds has reached new heights, hitting 1.5 million concurrent users. What’s more, according to Steamspy, over 12 million copies of the game have sold!

With each new concurrent player count milestone this game hits, the more excited I become about seeing PUBG on other platforms. Imagine the success that will be seen once the Xbox One version launches!

Here’s the newly-updated all-time peak player count, as record by Steam Charts:

Those 1.5 million users were all experiencing the new changes that came with the latest update. Here’s a reminder of what was changed and fixed:

UI/UX

Added the following feature to the Map Help section on the World Map: Marking your character’s current position (Default key set to Insert)

Other

You may no longer modify ini files to set a key bind for multiple actions on the same key

Bug Fixes

Fixed a bug that enabled angled foregrip to attach to Tommy Gun
Fixed a graphic bug regarding building locations
Fixed an animation bug that appeared when a character used healing or boosting items in the driver’s seat
Fixed a bug that did not cancel a player’s reload if the character was knocked out during the reload
Fixed a bug where an uncooked grenade could explode if a character was knocked out while holding it
Fixed a graphic bug that would cause a black box texture to appear while scoped when Anti-Aliasing was set to Low or Very Low in the Settings

Were you one of the 1.5 million players? I know I was!

Source: SteamCharts, Steamspy

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

NBA 2K18 Update #3 Shoots Out, Frame Rate Fixes and More Listed in Patch Notes (Update)

Update:

The NBA 2K18 update 1.03 is out now on PS4 and it’s at a hefty 4.3GB download. Go check it out and if we spot any new stuff, we’ll be sure to let you know.

Original Story:

With Visual Concepts already rolling out a backend roster update for NBA 2K18 that puts Carmelo Anthony in OKC, it’s time for an actual NBA 2K18 update, which fixes a lot of technical issues, and even some that affect MyCareer.

According to the official NBA 2K Facebook page, the PlayStation 4 and Xbox One NBA 2K18 update #3 should be out later today, with the PC and Nintendo Switch versions getting their patches “soon.”

Check out the complete NBA 2K18 update for patch #3 below.

Here are the fixes coming to Patch #3 dropping on PlayStation 4 & Xbox One later today, and coming to PC and Nintendo Switch soon.
 
– Fixed a case where game framerate would drop for the remainder of the game following a called timeout.
 
– Gray indicators have been added underneath the feet of your teammates in the Playground; it is now much quicker and easier to discern your teammates from your opponents.
 
– Global settings/options will no longer reset to default after entering a MyTEAM game.
 
– Users will no longer lose their facial hair when re-scanning their face.
 
– Addressed a case where Draft-and-Stash players in MyLEAGUE/MyGM would be signed to a $0 contract, while simultaneously being duplicated in the upcoming rookie draft (new save required).
 
– Generated prospects in future seasons of MyLEAGUE/MyGM will now always have heights appropriate for their position (new save required).
 
– Free agents 32 years or older will no longer pass up big money offers to sign for the MLE in MyGM/MyLEAGUE.
 
– Users will no longer display negative badge progress following an exceptional performance in MyCAREER. For those currently experiencing this, continue playing and your tally will be incremented towards your next bonus.
 
– Fixed a hang that could occur when the user was scrolling down the list of available shirts in the T-Shirt Kiosk.
 
– Improved framerate in the court area of the Playground when games are being played on most/all of the courts.
 
– Addressed a hang that could occur when bringing up the squad menu in a completely full Neighborhood.
 
– Fixed a soft hang in Live Practice where the ball would not get picked up when using the ball machine.
 
– Fixed an issue where the camera would always point to the middle of the court if the user had the Auto Flip option enabled while in the broadcast camera(s).
 
– (Switch) Improved framerate/audio syncing during tunnel/locker room scenes in MyCAREER.
 
– (Switch) Fixed an issue that sometimes prevented Local Play from commencing when there were four participants.
 
NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.
In other NBA 2K18 news, it looks like the game’s microtransactions have now gone too far compared to past iterations of the franchise. Check out the report from people right here.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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