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Need for Speed Payback File Size Revealed

Those looking forward to getting Need for Speed Payback digitally, we now know how big the NFS Payback file size is! According to a Microsoft Store listing, Need for Speed Payback will be a reasonable 17GB! Bear in mind that this doesn’t include day-one updates and other stuff the developers throw in at launch.

Check out the official product description straight from the store listing.

Need for Speed™, one of the world’s bestselling video game franchises, returns with a vengeance in the new action-driving blockbuster, Need for Speed Payback.

Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins. Play a varied and challenging world of events as Tyler; the Racer, Mac; the Showman and Jess; the Wheelman. Each driver must take on races, missions and challenges to earn the respect of the Valley’s underground and compete in the ultimate race to finally take down The House.

Your car is at the centre of everything you do. Craft unique rides with deeper performance and visual customization than ever before. Push them to the limit when you narrowly escape the heat in epic cop battles. Go head-to-head with other racers on or off-road through canyons, deserts, mountains, and the city. Raise the stakes by putting down additional in-game currency on all events, challenges and missions that can multiply your winnings. But you could lose it all. Finally, for ultimate bragging rights, connect and compete via Autolog recommendations with your friends and, for the first time, with potential rivals. Your leaderboard will populate with other players of similar skill level so you can see how you rank around the world.

From insane heist missions to devastating car battles to jaw dropping set piece moments, Need for Speed™ Payback delivers an edge of your seat, adrenaline-fueled action-driving fantasy.

KEY FEATURES
• Scrap to Stock to Supercar: Your car is at the centre of everything you do in Need for Speed Payback. Endlessly fine-tune your performance through each of the five distinct car classes: Race, Drift, Off-Road, Drag, and Runner, to turn the tables on the competition in any race, mission, or challenge. Find abandoned derelict cars scattered throughout the world to build your perfect car from the ground up. Collect, win, or buy the hottest after-market parts and craft multiple cars into the perfect driving machines.

• Live out an action-driving fantasy: Play through an explosive, action-packed adventure as three distinct playable characters united by one common goal: revenge. Tyler, Mac and Jess team up to even the score against all odds, and enter the ultimate race to take down The House. Battle cops with ever-increasing intensity, race against rivals across the city, and drive on and off-road through mountains, canyons, and desert.

•High stakes competition: Get on a roll and win big with all-new Risk vs Reward gameplay. The return of intense cop chases means the stakes have never been higher. Put your reputation on the line and challenge your friends or potential rivals via Autolog recommendations throughout the campaign events or go head-to-head in classic online leaderboards.

Conditions and restrictions apply. See www.ea.com/games/need-for-speed/need-for-speed-payback/disclaimers for details.
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There’s a story trailer that’s out that might remind you of a certain movie franchise, and you can check out the new features of the racing game here.

Need for Speed Payback races out on the PS4, Xbox One and PC this November 10.

Source: Microsoft Store via PlayStation LifeStyle

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Star Wars Battlefront II Nintendo Switch Version Might Happen If EA “See Opportunities”

While Star Wars Battlefront II is set to launch this November on the PlayStation 4, Xbox One and PC, Nintendo’s console the Nintendo Switch won’t be part of the launch lineup. However, there is a super small chance the game can hit the portable-home console hybrid.

In an interview with GameSpot, Motive Studios (one of the three studios working on the game alongside DICE and Criterion) Producer David Robillard said EA might consider doing a Battlefront II Nintendo Switch version if they see “opportunities.”

This is something we’ll explore if we see opportunities there, but it is not something that’s on the books right now.

Further adding to the complication is that Nintendo Switch hasn’t had a game run on Frostbite yet. For those not familiar, Frostbite is the game enging developed by first-party studio DICE, and is used for almost all of EA’s titles. FIFA 18 on the Switch does not use Frostbite, even though the game’s PS4 and Xbox One versions do.

Would you want Star Wars Battlefront II on the Nintendo Switch? Given the console’s online platform isn’t as fleshed out as Sony’s or Microsoft’s, and Battlefront II’s main draw is multiplayer, I honestly don’t see it happening anytime soon.

In other Battefront II news, go check out our latest video where we list down the top five reasons why the single-player campaign is a must-play based on our recent hands-on.

Source: GameSpot

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gran Turismo Sport Offline Content Are Super Bare Bones

Those who’ve been thinking about purchasing the recently released Gran Turismo Sport and have issues with their ISP, or simply don’t have internet access, may want to rethink your purchase before throwing your wallet at the newest installment of the highly popular racer.

It was discovered that those who wish to play Gran Turismo Sport offline are going to experience a very bare bones product, as the only game mode that will be available for you will be Arcade mode, and your progress can’t be saved. This was mentioned in our post earlier today when GT Sport servers went down.

This means no access to campaign, buying new cars, access to your garage and many other features if you’re not connected to the game servers.

While, this may indeed be bad news for those without stable internet. It seems the reasoning behind this is due to Gran Turismo partnering up with FIA, an international organization that runs world motorsport. Who sees e-sports being an important part of the game and want to ensure the game is played on an even playing field by keeping saves ‘honest’.

However, this unfortunate news shouldn’t come to much surprise to people if you’ve been closely following the game closely. Due to Sony stating last month that they’ll be taking some precautions to ensure everyone is on a level playing field. By requiring GT Sport to have an active internet connection to access the majority of it’s functions. Though, no one would’ve guessed having an active connection will play such a huge part to the game period.

For those who will be purchasing Gran Turismo Sport, will this decision affect your purchase? Let us know in the comment section below.

Source: ArsTechnica

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Respawn VR Game to Be a “First-Person Combat Game’ According to Hidden Message

Remember when we posted last week that Titanfall 2 developer Respawn Entertainment is working on a VR game for the Oculus Rift? It seems there’s a little bit more detail revealed than originally though. 

Over on Respawn’s site where the announcement was made, the second paragraph has a hidden hyperlink (the word “feel”) that when clicked, will lead you to this page.  It’s morse code, and while I don’t know how to decipher it, fortunately the internet can. checking with this site, the translated code to text reads:

YOUAREAWESBTFORTRANSLATINGTHISMORSECODE.WELL,OK,ITISAFIRSTPERSONCOMBATGAME.BUTDON‘TTELLITYONE. 

Compensating for errors, I think it reads: “You are awesome for translating this morse code. Well, OK, it is a first person combat but don’t tell it to anyone.” 

Well, there you go. It’s a first-person combat game, though that might mean a lot of things. Hand-to-hand combat? Gunfights? Sword fights? Your guess is as good as mine at this point. 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Latest Path Of Exile Update Takes Aim at Fixing Desecrate Issue

After finally providing some quality of life fixes to the Specter builds in Path Of Exile, Grinding Gear Games is yet again listening to the voices of the community.

The latest patch is set to simultaneously go live for the both the PC and Xbox One platforms for Path Of Exile, changes the way on how the Desecrate skill gem works. That sees this skill gem add the corpses of your currently summoned Specters to the Desecrate corpse pool. Thus, allowing you to summon more powerful versions of certain monsters.

Aside from this big quality of life improvement for Desecrate, below you can find the remaining fixes to the recently released patch:

PC Patch Notes

  • Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
  • Fixed an issue where The ‘All Ears’ and ‘No Stone Unturned’ achievements could not be completed.
  • Fixed some incorrect NPC dialogue options in non-English clients.
  • Fixed an issue where crafting bench options were not translated in Russian clients.
  • Fixed a bug where increased flask recovery rate affected utility flasks, making them have shorter durations for no benefit.
  • Fixed a bug where the Shock applied by Vessel of Vinktar was not prevented correctly in some cases.

Xbox One Patch Notes

  • Your Spectres and Auras are now saved when you log out or are disconnected.
  • Spectres no longer have their level reduced to the level of the area they are in. Instead, the level of a Spectre is now based on the lowest of either the level of the monster they were raised from, or the maximum level allowed by the skill gem used. This is now indicated on the skill gem.
  • Desecrate now creates corpses based on which monsters are in the current area as well as any Spectres that have ever existed in the instance.
  • Added two new unique items: Malachai’s Mark and Dialla’s Malefaction.
  • The Plaguemaw V Prophecy can now be completed in the Crystal Veins or a Crystal Ore Map.
  • Improved performance in The Shaper’s Realm.
  • Disabled the ‘Socialising’ help panel category.
  • Changed some of the interactions between certain on-flask-use effects and the unique belt Umbilicus Immortalis for consistency. For example, effects that care about when you use a flask (and not the effect of the flask itself) will apply to you but not your minions.
  • Fixed a bug where flasks that remove bleeding did not remove stacking bleeding from the Crimson Dance keystone.
  • Fixed a bug where the Brutal Fervour ascendancy passive would not remove Crimson Dance bleeding.
  • Fixed a bug where increases and reductions to the effect of flasks were also being added to the percentage of recovery granted instantly by flasks with the “Bubbling” mod. This caused several issues if this percentage exceeded 100%.
  • Fixed a bug where instant “of Animation” flasks were healing minions for more life than intended.
  • Fixed a bug where some flask recovery rate modifiers were not correctly accelerating flask recovery, only shortening the duration of the flask effect.
  • Fixed a bug where losing the stat for leeching Energy Shield instead of Life while you had active instances of Energy Shield leech could stop the maximum leech rate cap applying to them. This commonly happened with the Soul Tether unique item.
  • Fixed a bug where the increased Energy Shield Recharge Rate granted by Discipline was not working.
  • Fixed a bug where ailments reflected by the Yugul pantheon power could bypass immunities.
  • Fixed a bug where the damage penalty on Static Strike’s explosion wasn’t being correctly applied to the ailments created by the explosion.
  • Fixed a bug where the Chill applied by The Pandemonius lasted for 2 seconds, rather than 1.
  • Fixed a bug where some lava traps were not disabled after Izaro was killed.
  • Fixed a bug that caused duplicate Darkshrines to appear in the Labyrinth. For example, you should no longer be able to get ‘Twice Blessed’ multiple times in a single Labyrinth.
  • Fixed a bug where traps would not be disabled in the Aspirant’s Trial if a player entered it prior to getting the ‘Labyrinth Traps are disabled in the Aspirant’s Trial” darkshrine effect.
  • Fixed a bug where the Curse Pylons in the final stage of the Izaro encounter were not applying their curses to the player.
  • Fixed a bug where the Unbearable Whispers III Prophecy was not correctly triggering from the Act 6 or Act 9 Shavronne encounters.
  • Fixed a rare bug where Cemetery maps could generate inside-out, rendering the majority of their terrain unwalkable.
  • Fixed a rare bug that could cause a player to have incorrect dialogue options available when speaking to Navali.
  • Fixed a bug where the Ultimate Chaos Portal and the Pure Light Portal did not have audio.
  • Fixed a bug that could cause players to lose some progress towards the “Gain Splinters from Unique Breach monsters” challenge.
  • Fixed a bug where Doryani’s Touch was able to damage enemies through walls.
  • Fixed a bug where Atziri’s Empowered Flameblast was not dealing damage to everything within its area of effect.
  • Fixed a bug where some bosses were using an incorrect Arc effect.
  • Fixed a bug where players could be disconnected to the login screen after a mandatory character rename.
  • Fixed a rare issue where the quest tracker would not display Prophecies correctly.
  • Fixed an exploit with the unique jewel Intuitive Leap which would grant a full passive tree reset.
  • Fixed a bug which could cause Forsaken Masters to block the entrance to their Mission areas.
  • Using a Portal in the Blood Aqueduct now takes you back to the Sarn Encampment, instead of to Highgate.
  • Efficacy Support now correctly supports Damage over Time effects.
  • Kitava’s minions are now properly killed off when Kitava dies.
  • Improved the audio effects of Volatile Core.
  • Fixed various client crashes.

Though, it should be noted that despite Grinding Gear Games improving the frame stability for the Shaper’s Realm. It seems to have the opposite affect. Since from my personal experience with the latest Xbox One patch, it seems as it’s almost impossible to load up any Shaper’s Realm maps. Or, the game simply crashes and sends you back to the home screen if  you attempt to load it.

Aside from the  new patch, the Xbox One playerbase can also look forward to purchasing three new microtranscations for the game. You can catch the preview of them below:

If these cosmetic items caught your eye, you should act quick. As after November 3rd they won’t be available for purchase again.

Source: Path Of Exile Official Site (1) (2)

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Call of Duty: WWII Scene Modified for Australia Due to Sexual Violence

If you’re like me that steers clear of any plot points or details in single-player campaigns, then you might want to turn back now. Just know that there’s a scene in Call of Dut: WWII single-player that was changed for the Australian version of the game.

Now, for those still here, it seems Activision has asked the Classification Board of Australia to re-rate the game’s +R18 rating, which was still tagged as a +R18 game. So why the re-rate? Checking the Classification Board’s website, the difference between the two versions mention a “thread of sexual violence.”

According to the Classification Board, Activision submitted a modified version of COD: WWII, with the original containing , “a reference to sexual violence that is justified by context.” The scene that describes this can be read below.

In one section of the game, the player controls Rosseau, a female spy, as she infiltrates a German building. While inside, she witnesses a woman as she is dragged by a Nazi soldier into a closet, against her will, screaming, “You’re all pigs!”

Rosseau opes the closet door, as the soldier says, “Leave. This is none of your business.” The player is then given the option to kill the soldier or leave.

If the player chooses to leave, the player closes the door, as the soldier is heard unziping his fly and viewed advancing towards the woman. She screams, “Ah! Get away from me!” as Rosseau leaves.

It is implied that the soldier is going to sexually assault the woman, but at no time is the assault depicted.

Hot damn! It’s currently unknown whether other versions are also modified or not Hopefully, the scene above is tied into the campaign in a way that makes sense and not just for shock value. 

Earlier today, we reported on a something less spoiler-ish but more dumbfounding. A man was arrested for stealing early copies of COD: WWII and trying to resell it. For multiplayer fans, check out this leaked list of game modes coming to the  game at launch.

Source: Kotaku AU

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Player Count Drops More Than 2 Million Since Launch

There’s no denying that Destiny 2 is a commercial success for both Activision and Bungie. However, it seems the game might not be quite living up to the expectations of Destiny 1. Since launch, the Destiny 2 player count has dropped by over two million according to Destiny Tracker.

At launch, Destiny 2 peaked at around 3.5 million players, with over 1.2 million playing at the same time at one point. However, checking Destiny Tracker, you can see the massive dive the game has gotten the past few days. Check the graph below.

Important to note that we don’t know how accurate the Destiny Tracker site is given it’s not an official tool of Activision or Bungie. The graph shows that at launch, Destiny 2 reached 3.5 million players on September 16 (average of PvP and PvE), and has steadily been dropping ever since. Over the past few days, it has since dropped to as low as 1.5 million on October 19 — a full two million drop in less than a month. 

Does this mean Destiny 2 is fading? We can’t say for sure, but there is a glimmer of hope though, Destiny 2 will be launching on PC for the first time next week, which should see a significant uptick in terms of both sales, and people playing Bungie’s multi-million dollar shared-world shooter.

For more on Destiny 2, check out the latest game update rolled out by Bungie earlier today.  There’s also a change on this week’s Nightfall Strike based on player feedback,  and finally, the Leviathan Prestige Raid has been finished by a team using an exploit. 

Do you think Destiny 2 is in trouble or is it just a case of players taking a break before diving back in once the first expansion drops?

Source: Destiny Tracker via GameWatcher

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Asia and Brazil Servers Now Up, Medium Ammo Hotfix Rolled Out

While Fortnite has millions of players worldwide, it’s logical to assume that not everyone of them lives in the US, which means, for some people, they experience ping spikes, lag and more. Thankfully, Epic Games knows about this as the company has now deployed Fortnite Asia servers and Fortnite Brazil servers!

This was announced over on the official Epic Games website where it was also mentioned that these new servers are available for both the PlayStation 4 and PC. There is one slight niggle for now though, the duos playlist will be disabled at first, bit will be re enabled once Epic irons out the kinks. 

Check out the instructions below how to choose which servers you connect to as well.

In our effort to provide a better player experience new servers have just launched for Brazil and Asia. We are excited to take one more step forward in strengthening our global community and providing a better experience for all players around the globe, one region at a time!

Get ready to drop into the arena solo or with a squad. The duos playlist will be disabled at first, but will be re-enabled once we are confident we can provide a great experience for all players.

Both Brazil and Asia servers will support PS4 and PC at launch. 

Players will automatically connect to the regions with the lowest ping, but you can still manually select a server region. Please follow the steps below if you would like to change your matchmaking region.

  • Navigate to the Main Menu in the top right corner of the screen.
  • Select Settings.
  • Select the Game tab.
  • Change your matchmaking region using the left and right arrow indicators and select your desired region.

Additionally, “medium ammo” has been reduced from 20 to 10 in Battle Royale as well. This was decided by the dev team after the 1.7.2 update that rolled out yesterday. It seems it’ll be a hotfix, so no download is needed. The ammo reduction was made due to players tearing down structures and “apply a seemingly endless amount of pressure with their assault rifles.”

Epic has certainly been busy with Fortnite, which is fantastic for a free-to-play game. Once more tweaks and additions to the game are made, we’ll be sure to let fans know ASAP.

Source: Epic Games (1, 2)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Terminus Enters the Realm of Paladins With OB 61 Patch

2017 has been quite an eventful year for the free-to-play hero shooter, Paladins; from introducing numerous new features such as the VIP Program, new ways to earn skins  and of course numerous new champions being added to the realm.

With the release of OB 61 patch that’s now live on the PC, we can yet add another champion to the long list of characters released this year for Paladins. Introducing Terminus, “The Fallen” is the latest champion to become available for the free-to-play title.

Check out his reveal trailer above.

This hulking brute, who most will consider the game’s first true melee character has some very interesting abilities. Ranging from soaking up projectiles to give himself a buff to being able to revive himself followed by a rather large explosion that’s able to kill any non front liner champion.

If any of that peaked your interest to the latest front line champion, you can catch the rest of his abilities and description of his legendary card below:

 Abilities

  • Massacre Axe:
    • Swing your axe in a large arc every 1.1s. Enemies hit will take 700 damage.
  • Calamity Blast:
    • Fire a projectile that deals 250 damage. Fire an additional projectile for every Calamity Charge you have stored.
  • Power Siphon:
    • Create a powerful funnel that absorbs enemy projectiles. For every 1200 damage absorbed you generate and store a Calamity Charge. You may store up to 4 Calamity Charges.
  • Shatterfall:
    • Leap into the air and bring down your axe in a vicious smash dealing 500 damage and slowing enemies in front of you by 60% for 2s.
  • Reanimation:
    • Return to life after 2.5s in a large explosion of necromantic energy that deals 4000 damage to affected enemies. (Ultimate ability)

Legendary Cards

  • Undying
    • [Armor] Below 50% HP gain 35% Damage Reduction.
  • Decimation
    • [Calamity Blast] Charge blasts deal an additional 100 damage each
  • Crush
    • [Shatterfall] Stuns affected enemies for 1s. No longer Slows.

Aside from a new champion coming to Paladins, here’s the latest round of customization items that will be able with the game in this patch:

VIP Content

Non VIP Content

*Is available to those who link their Paladins account to their Facebook account.

Aside from new skins and a new front line champion being added to the game. Here’s the latest rounds of gameplay changes and fixes which also includes huge buffs to Buck.

Balance

General

  • Diminishing returns: “With this release we are overhauling an existing behind the scenes system in Paladins. Up until now there were many different ways that these attributes were treated. Now there will be a single unified system of Diminishing Returns that functions uniformly for all attributes. Our goal is to make this system slightly more accessible while also improving build diversity and clarity.”
    • The functionality of Diminishing Returns has been normalized across the following attributes:
      • Movement Speed, Slow, Damage Reduction, Damage Amp, Damage increase, Healing Reduction, Healing increase, Crowd Control Reduction, Knockback Reduction, Cooldown Reduction, and Lifesteal.

Characters

Barik:

  • Tinkerin
    • Damage reduced from 650 to 550.
  • Architectronics
    • No longer makes your turrets instant fire

Buck:

  • Health decreased from 2800 to 2300
  • Base speed increased from 380 to 385
  • Shotgun
    • Damage increased from 570 to 800
    • Ammo decreased from 6 to 4
    • Faster reload speeds
    • Less erratic spread
  • Net Shot
    • New visual tell on gun to indicate Net Shot is ready
    • Cooldown decreased from 12s to 10s
    • Projectile collision increased
    • Projectile speed increased from 260 to 350
    • Range increased from 150 to 250
    • Base duration increased from 1.5s to 2s
    • Damage increased from 150 to 200
  • Recovery
    • Now is a 1s Channel that heals for 1000 Health
  • Heroic Leap
    • Cooldown increased from 6s to 10s
  • Buck Wild
    • Grants 60% increased attack speed and infinite ammo
    • No Longer Increases Weapon Damage
    • No longer resets cooldowns
  • Legendary Cards
    • Bulk Up
      • Changed to: Using Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s
    • Ensnare
      • Bonus damage decreased from 60% to 30%
    • Bounce House
      • Bonus damage increased from 450 to 600
      • Knockback increased by 50%
  • Cards
    • Deep Breath
      • Changed to: Gain 8/16/24/32% damage reduction for 2s after activating Recovery
    • Vigor
      • Changed to: Activating Recovery generates 1/2/3/4 ammo
    • Giga Siphon
      • Changed to: After Recovery ends gain 8/16/24/32% Lifesteal for 4s
    • Bully
      • Lifesteal values increased from 8/16/24/32% to 10/20/30/40%

Bomb King:

  • Poppy Bomb
    • Fixed a bug where Poppy Bomb could hit enemies through walls if it detonated in the air.
  • King Bomb
    • Fixed a bug where Bomb King couldn’t move after colliding with Zhin’s Spite.

Kinessa:

Cards

  • Bob and Weave
    • Movement Speed reduced from 40/80/120/160% to 35/70/105/140%.

Maeve:

  • Daggers
    • Damage reduced from 450 to 420 per hit.
  • Midnight
    • Duration now affected by resilience.
    • Cannot be reduced below 2s.
  • Legendary Cards
    • Artful Dodger
      • No longer cleanses debuffs, but still removes crowd control.
    • Cat Burglar
      • Damage increased from 20% to 30%.
      • Now affects the first 2 shots within 5s after prowl.

Makoa:

Ancient Rage

  • Fixed a bug where if Makoa’s health was below 4800 when Ancient Rage ended he would lose additional health.
  • Fixed Makoa able to use Ult while silenced from Torvald.

Talus:

  • Blitz Upper
    • Pre-fire time increased from 0.2s to 0.3s
  • Legendary Cards
    • Faustian Bargain
      • Now also reduces the base cooldown of Rune of Travel.

Torvald:

Gauntlet

  • Now has damage falloff over range.

Tyra:

  • Auto Rifle
    • Damage falloff adjusted to deal more damage over range.
  • Firebomb
    • Maximum Health Damage per tick increased from 3% to 4%.

Viktor:

Assault Rifle

  • Damage falloff to begin falloff 10ft further and at maximum falloff deal 10% more damage.

Zhin:

Counter

  • Improved the visual feedback of when this ability is used

As always you can expect this patch to arrive on the PlayStation 4 and Xbox One platforms next week.

Source: Official Paladins Forum

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Man Arrested After Stealing Call of Duty: WWII Copies From Sony Factory

Dshaye Towles really wanted to get his hands on Call of Duty: WWII, going as far as to steal copies from a Sony factory where stock was being held. 

According to WTHITV, Dshaye Towles is from Terre Haute, Indiana. He has been charged with theft and “offense against intellectual property.” He was caught during a traffic stop, where it was discovered that he had been selling early copies of the game for just $45 on eBay. 

The man is also guilty of selling stolen copies of Madden 18. That’s quite the score streak he was on!

Despite his arrest and the evidence gathered, neither Sony nor the local police have been able to work out how Towles managed to get his hands on the stolen discs. 

Call of Duty: WWII is having a rough time keeping content hidden before the November 3 release, and now we have an idea of where some of the leaks may have come from. 

In other Call of Duty: WWII news, check out the new Prestige system being used by Sledgehammer Games in our video feature, and there’s also a new gun customization coming to COD: WWII and that’s “sweetheart grips.”

Source: WTHITV via Kotaku

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Report: Call of Duty: WWII Modes Revealed, “Gridiron” Brings Uplink to World War II

Would you believe it, there’s been more Call of Duty: WWII leaks?! Pretty much nothing is a secret when it comes to this title, and now we know each and every game mode that will be available at launch. 

The leak comes from Twitter user “@Touridion”, who posted a screenshot of the full list of game types:

Most of the modes are pretty standard, with the exception of “Gridiron.” Here’s what you’ll be playing:

  • Team Deathmatch
  • War
  • Domination
  • Search and Destroy
  • Kill Confirmed
  • Hardpoint
  • Free-for-all
  • Capture the Flag
  • Gridiron
  • Hardcore and Ground War variations

If you’re curious as to what the Gridiron mode is, well it’s similar to the “Uplink” mode we saw in the futuristic titles, and tasks teams with “throw[ing] or carry[ing] the ball into the enemy goal.”

Happy to hear about the return of Uplink? I’ve had great fun playing the mode in the past, and I’m excited to see how it plays with the boots-on-ground gameplay.

Call of Duty: WWII is launching on November 3 across PC, PS4 and Xbox One. 

In other Call of Duty: WWII news, check out the new Prestige system being used by Sledgehammer Games in our video feature, and there’s also a new gun customization coming to COD: WWII and that’s “sweetheart grips.”

Source: @Touridion (Twitter)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Gran Turismo Sport Servers Are Down, and It’s Not Just You (Update #2)

Update #2:

Everything seems to be back up and running. Race away, people!

Update: 

The official Gran Tuirismo website has acknowledged the downtime and has issued a “service interruption” notice.

Service Interruption Notice

10/19/2017

The Gran Turismo Sport is currently experiencing an interruption in the following online features:

Content:
 - Daily Races
 - Open Lobby
 - Discover
 - Social Features
 - Social Features (Notices)
 - Social Features (News Feed)
 - Social Features (Profile)
 - Social Features (Friends)
 - Social Features (Photo)
 - Social Features (Livery)
 - Social Features (Daily Races)
 - Social Features (Campaign Mode)
 - Online Saves

We are currently working to fix this issue. We thank you for your patience and apologize for any inconvenience.

Once things are back to normal, we’ll update the post again.

Original Story:

If you bought Gran Turismo Sport and you’re trying to play it right this moment, you might be greeted with the screenshot you see above. At first, I thought it was just my internet connection,but after numerous attempts, I gave up and checked online.

Over on the NeoGAF Gran Turismo Sport thread, multiple players are saying the same thing: they cannot connect online with the Gran Turismo Sport servers. Given how only Arcade mode is playable offline, this makes the game extremely limited when it comes to features and variety on what you can do. Unfortunately, there’s no word on the official Gran Turismo Twitter on what’s happening.

So if you can’t connect online, don’t worry, it’s not your game, it’s not your ‘net connection, but it’s the GT Sport servers acting up. Maybe it’s due to the deluge of players all trying to play it at the same time? Given how over one million people played the limited time demo, I wouldn’t be shocked if this was the case.

While we’re waiting for the servers to go back up, check out the full GT Sport Trophy list, or read up on why there’s no “GT Mode” in GT Sport.

Once servers are back up, we’ll post an update.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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This Week’s Destiny 2 Nightfall Strike Has Changed To “Mitigate Issues Encountered by Players”

This week’s Destiny 2 Nightfall Strike has been changed in order to “mitigate issues encountered by players.” It seems that the Exodus Crash bug that appeared in the last Nightfall, still hasn’t been fixed. 

The change was announced on the Bungie Help Twitter page:

Here’s what the strike and modifiers were before the change:

Strike

Exodus Crash

Modifiers

Prism – Your attacks matching the focused element deal increased damage. All other elemental damage is reduced. Kinetic and incoming damage is unaffected. The focused element rotates periodically.

Timewarp: Rings – Vex time gates have appeared in the area. Pass through them to discharge temporal energy and extend the mission timer.

And here’s what the new challenge is comprised of:

Strike

Pyramidion

Modifiers

Torrent

Timewarp: Zeo Hour

Are you happy to see the change? Or is this Nightfall Strike even tougher? Let us know. 

In other Destiny 2 news, here’s what changed with the weekly reset, give the PC launch trailer a watch in glorious 4K 60fps, and the game’s director has discussed weapon perk rolls and the “high percentage of players” who have completed the game.

Source: Bungie Twitter

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2 Update 1.0.5 Rolling Out Now (Update)

Update:

The Destiny 2 update notes are now out! Check out the complete list below thanks to Bungie.

1.0.5 The one about raid keys.

General
  • To avoid erroneous removal of raid keys, they will no longer be removed upon hitting the weekly reset
    • Raid keys are also no longer removed upon creating a new character
    • Raid keys are also no longer removed upon logging into alts for the first time in a new week
  • Fixed an issue where a kinetic weapon would always be equipped after certain supers expired
  • Fixed an issue where Nessus scout reports would not add waypoints to certain chests
Companion
Android
  • Fix for some Milestones not showing in the Progress section
  • Fix for English text showing in the Gear section for non-English languages
iOS
  • Added the ability to look up clans by name (exact matches only)
  • Fix for some Milestones not showing their name and icon
Web
  • Added the ability to look up clans by name

If you notice anything else that’s not discussed in the patch notes, let us know in the comments.

Original Story:

Following the scheduled maintenance, a new Destiny 2 update is available for players to download and install. This will be done automatically, and you won’t be able to connect to the game’s online world without it.

On PlayStation 4 (referred to as update 1.08), the patch is 431MB, and is already out even if maintenance isn’t over just yet. 

We’ll update this post with the patch notes, once they become available.

What would you like to see changed with this Destiny 2 update? Don’t forget to check out the Prestige Raid that just went live yesterday (and yes,people have already beaten it).

In other Destiny 2 news, here’s what changed with the weekly reset, give the PC launch trailer a watch in glorious 4K 60fps, and the game’s director has discussed weapon perk rolls and the “high percentage of players” who have completed the game.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Star Wars Battlefront II Single-Player Preview – Top 5 Reasons Why It’s a Must-Play

After heading down to an event in London, where I got to play through the Star Wars Battlefront II single-player prologue and first two chapters, I feel I’ve got a good understanding of what the developers are aiming for with this experience, and overall, I’m pretty damn happy with what I saw.

To give you my impressions in an easy-to-digest way, let’s go with a Top 5 structure. These are the top five reasons why Star Wars Battlefront II’s single-player is a must-play.

5 – Comprehensive Menu Settings

I know this is a very boring one to kick things off with, but I’ve got to give credit where it’s due. So many games allow you to extensively customize the multiplayer experience, while leaving the single-player locked into a very specific state.

As soon as I loaded up Battlefront II’s campaign, I dived into the menus. I changed the default view to third-person, and cranked up the FOV. And this is on a PlayStation 4 Pro! Imagine, a console with these settings in both single-player and multiplayer!

I could gush about the other options, but let’s move on!

4 – How Iden Measures Up

As the main character of such an important story, Iden Versio needs to be liked and embraced by fans. Star Wars heroes are a key part of the experience, and Iden needs to match up to some serious competition. The Force Awakens’ cast succeeded in winning our hearts, and from what I’ve seen from Iden, who is a very capable Imperial Commander stuck in the middle of some shady business, I think she’ll do well.

3 – Combat & Customization 

Of course, it helps that Iden is a complete badass and very fun to play as. Star Cards that you earn in-game (and only in-game) help to shape her as a soldier. Combine these with the ability to swap out weapons and customize loadouts, and Iden becomes a very versatile character.

2 – Space Battles

Yep, I know it’s single-player space battles and you’re fighting bots, but my word, the presentation and gameplay just comes together to make for the definitive Star Wars space battle experience.

Even on PS4 Pro, it looked and sounded incredible. Of course, that’s nothing new, as 2015’s Battlefront reboot still holds up nicely, but now the gameplay has been revamped to match. Fighting in space was my highlight of the entire event.

1 – Filling in the Gap

Battlefront II has a huge responsibility: It must tell us what happened between Return of the Jedi and The Force Awakens. The fact that this game follows and contributes to the movie canon is going to be reason enough for many fans to pick it up. 

Thankfully, from what I’ve played, it’s holding up rather well. There’s even some subtle hints and references of past films and what else is happening in the universe. You can tell this was made by some hardcore Star Wars fans, backed up by the approval of LucasArts.

And so those are my five reasons why Battlefront II’s single-player campaign is a must-play. I’m actually more hyped for Iden’s story than I am for the multiplayer component.

Are you looking forward to Battlefront II? Will you be giving the campaign a go? Let me know in the comments below.

For more original video, podcasts, and the latest in game trailers, don’t forget to subscribe to Pixel Enemy!


Travel to and from the Star Wars Battlefront II preview event was paid for by EA.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Star Wars Battlefront II Single-Player Trailer Makes Iden Versio a Hero, Watch It Now!

It’s no secret that in Star Wars, the Imperial army are considered the bad guys, while the Resistance are the do-gooders, right? Well, you wouldn’t know that if you watched the latest Star Wars Battlefront II single-player trailer. DICE has released a new video where we see game’s central character Iden Versio, fighting for what she thinks is right.

I’m not sure what twists and turns the story will take, but based on the trailer, Iden does think she’s on the good side, which is what every faction thinks of itself, no? It’s definitely a welcome departure from playing the Rebels and should give the campaign a much-needed uniqueness to it.

Ignite the inferno and burn the Rebellion to the ground in Star Wars Battlefront 2’s single-player campaign. Take on the role of Commander Iden Versio in a story following the destruction of the Death Star II and the death of the Emperor.

For more on Battlefront II’s single-player, we have a video feature coming later today that details some of the features players will want to know about it. 

Speaking of video features, check out this top five feature where we list down the most important improvements we want to see at launch based on the beta.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Nintendo Switch System Update 4.0.0 Available Now, Adds Video Capture and More

Nintendo Switch owners, there’s a new firmware update out for the console and it brings in a host of new features, and quality of life improvements. Possibly the most important addition Nintendo Switch system update 4.0.0, is the inclusion of video capture, which lets players record their awesome gaming moments.

Check out the complete Nintendo Switch system update 4.0.0 patch notes:

Improvements Included in Version 4.0.0 (Distributed 10/18/2017)

Added the following system functionality

  • Capture video on select games
    • To capture video, hold down the Capture Button during gameplay
    • Up to a maximum of the previous 30 seconds will be saved in the Album. You can trim the beginning and end of each clip, and post to Facebook and Twitter.
    • As of October 18th, 2017, this feature is compatible with The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMS, and Splatoon 2
  • Select from 12 new Super Mario Odyssey and The Legend of Zelda: Breath of the Wild icons for your user
    • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
  • Transfer user and save data to another system
  • Pre-purchase option on Nintendo eShop
    • A pre-purchase option will be available for certain games. This option allows pre-load of the game to your system for quicker play when the game is released.
    • This feature will be supported by future game releases
  • News channel updates
    • The news feed has been updated with a new look.
    • Unfollowing a channel will remove that channel’s content from the news feed and following the channel again will make it reappear.
  • Match software version with a group of local users
    • To create a group, head to the software’s Options > Software Update > Match Version with Local Users
    • Everyone’s software will be updated to match the most recent version in the group
    • All users must be on system menu version 4.0.0 or later to view and join a group

General system stability improvements to enhance the user’s experience, including:

  • Changed the specification which hid wireless networks using TKIP security from the network search results. Wireless networks using TKIP security will now display in search results as a grayed-out selection instead of not being displayed
    • The Nintendo Switch console supports WEP, WPA-PSK(AES), and WPA2-PSK(AES). If your router is using a different security type (e.g. WPA-PSK(TKIP)), you will need to change this security type within your router’s settings.

Hopefully, this is just the start of new online features being implemented on the Switch. While I don’t see it competing with the online community and features of the Xbox One and PS4, Nintendo should at least make it serviceable enough that it’s considered for some multi-platform games.

What features should Nintendo add in the next system update?

Source: Nintendo

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

PSA: Destiny 2 Down for Update 1.0.3.5, Here’s the Schedule

Destiny 2 scheduled maintenance will begin at 8 a.m. PT. It’s expected to last for four hours.

Once systems are restored, players will have to download update 1.0.3.5, which should include a range of fixes. (We’ll detail those as the information comes in!)

Here’s what the maintenance schedule looks like:

Destiny 2 services will undergo maintenance on Thursday, October 19, 2017. During this maintenance, Destiny 2 players will be prompted to accept Update 1.0.3.5.

 
For updates on this maintenance as it occurs, players should follow @BungieHelp, or monitor our support feed on help.bungie.net.
 
For Destiny Patch Notes players should monitor our Updates page on Bungie.net.
8:00 AM Pacific 3:00 PM UTC
  • Destiny 2 server maintenance is schedule to begin
  • Players will no longer be able to log in to Destiny 2
9:00 AM Pacific 4:00 PM UTC
  • Players still in activities will be returned to the title screen
12:00 PM Pacific 7:00 PM UTC
  • Destiny server maintenance is scheduled to end

What will you be doing during the Destiny 2 downtime?

In other Destiny 2 news, here’s what changed with the weekly reset, give the PC launch trailer a watch in glorious 4K 60fps, and the game’s director has discussed weapon perk rolls and the “high percentage of players” who have completed the game.

Source: Bungie

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2 Prestige Raid Winners Congratulated by Bungie, Despite Use of Exploit

It was an intense race to first place for those trying to complete the new Destiny 2 Prestige Raid. First and second place winners were separated by a margin of just four minutes!

Clan Redeem was first to take down the souped-up Callus and his army of minions.

Bungie confirmed and congratulated the winners on Twitter:

Where things get a little messy, is when we hear one of the players mention that they are using a glitch. “Coil glitching” instantly replenishes a power weapon’s ammo, and so can be used to get an advantage. 

Prior to the Prestige Raid launch, Bungie stated that it would be monitoring those who complete it to make sure it’s done legitimately.

If the player hadn’t mentioned using it, it probably would have gone unnoticed. But he did, and now the community is in an uproar. 

In response to these complaints, Bungie will be releasing the Top 3 finishers, allowing players to “make [our] own decision as to who should be celebrated. 

“We have seen the reports that an ammo exploit was used today in the Prestige Raid. This was not the specific exploit we were checking for and we don’t currently have the ability to detect it. Tomorrow we will release the top 3 finishers in the TWAB. You can make your own decision as to who should be celebrated.”

In other Destiny 2 news, here’s what changed with the weekly reset, give the PC launch trailer a watch in glorious 4K 60fps, and the game’s director has discussed weapon perk rolls and the “high percentage of players” who have completed the game.

Source: Bungie (Twitter)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Will Have a Dead Silence or Similar Perk That Can Be Used for Competitive

While we already listed down the leaked Call of Duty: WWII Basic Training list gathered from the PC beta files (which might be inaccurate according to Sledgehammer Games), there doesn’t seem to be a mention of the perk “Dead Silence.”

Those not familiar with the perk, it allows players to run, jump and do other actions without making a sound. It’s the favorite perk for “sound whoring” (when used in conjunction with the “Awareness” perk) since using a good set of headphones to know if an enemy is near your vicinity is made easier with it. Good news, Dead Silence fans! Sledgehammer Games’ Michael Condrey has (kind of) confirmed that Dead Silence or a variation of it will indeed be available in the game!

This was confirmed by Condrey over on Twitter when asked by a fan if there will be a Dead Silence Basic Training that can be used for the competitive scene.

Scanning the list of leaked Basic Training list, Dead Silence’s new name in COD: WWII might every well be “Inconspicuous” or “Undercover.” 

Is this a good move by Sledgehammer or a bad one? I guess it depends on your play style. 

For more on COD: WWII, check out the new Prestige system being used by Sledgehammer Games in our video feature, and there’s also a new gun customization coming to COD: WWII and that’s “sweetheart grips.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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