As the game edges its crossing of its first anniversary, Velan Studio has announced that Knockout City is going free-to-play with the beginning of Year 2, Season 6 this March! This is great news for players looking to check the game out for themselves, and you can read on below for more details on this monumental move for Knockout City.
First up is a trailer for Season 5, which features the Greatest Hits coming for Knockout City:
Here’s the official statement on Knockout City going free-to-play next month:
That’s right, after Season 5 is over, we’re going to be kicking off Year 2 of Knockout City, and it comes with one huge headline to mix things up: Knockout City is going free-to-play, beginning this spring with Season 6! We’re really excited to bring our game to millions of new players around the world, by removing the price tag entirely.
With a game going free-to-play, it begs the question of what happens to the players who bought the game in the first place. Here’s what the studio had to say in terms of compensation and rewards for those who originally bought Knockout City:
With that being said, we do want to take a moment to thank our day one fans for purchasing Knockout City and supporting us from the very beginning. Your dedication and loyalty motivates us everyday to continue to build our world, and we couldn’t have gotten this far without you. Our first priority will always be our community, and we’ve built a special Season 6 Loyalty Bundle specifically for those who have already purchased the game before Season 6 launches that’ll include exclusive legendary cosmetics, XP boosts, and 2,000 Holobux.*
Velan Studios also announced within the post that with the start of Season 6, the game will now be self-published. It’s too early to see how this will affect the game in a larger scale as it departs the EA Originals brand, so we’ll just have to wait and see what the game has in store for its players in Year 2 of Knockout City.
In case you missed it, check out the latest patch notes for Knockout City here, which detailed a whole host of changes and fixes to the game.
Hopoo Games has revealed that there are not only new Survivors coming in the next expansion, with Survivors of the Void also introducing the Risk of Rain 2 endless mode called Simulacrum! This new mode is guaranteed to excite players who only want to see the numbers go ever higher in a do-or-die scenario against an endless horde. Check out the trailer for Simulacrum in action below.
In the endless mode for Risk of Rain 2, you can see the new Survivor, Void Fiend, playing in action.
Simulacrum is an endless, wave-based arena mode that can be played in both single or multiplayer. Taking place in a Void simulation, there is only one outcome: your simulated demise.
Here are some more details on Simulacrum:
The Void has recreated some of the iconic locations from Risk of Rain 2 to assess the threat of these dangerous places – the simulation is familiar yet somehow… different.
Test your survival skills against waves of enemies that get progressively stronger. Every fifth wave spawns a challenging Boss. Some waves also have random mutators applied – maybe a random artifact is activated for one round…
After each wave a Void Potential is created for every player, allowing you to select between 3 items giving you a great deal of control over your power within the Simulacrum.
You’ll need to stay inside a designated safe zone or you will take damage from the outside environment. This safe zone will move after each Boss battle, giving you a quick opportunity to find items and interactables scattered across the stage. As long as one member of your party is alive at the end of a wave, all other players will revive to face the next wave.
Item Crates and other interactables spawn on the stage as normal – but venturing outside of the safe zone to reach these can be a great risk. After every boss wave the safe zone moves to a new area, giving you a brief opportunity to open more crates and increase your power.
Risk of Rain 2 Survivors of the Void is coming to PC via Steam this March 1. The console release for the expansion is set to release sometime in Q2 2022. Also, be sure to check out the trailer for the Void Fiend, which you can view right here.
Double Eleven has released the Rust update 1.30 patch for the Offshore Blowout title update that brings new content, features and more to the shooter! Check out the complete Rust February 24 patch notes below.
Hello Survivors, Patch 1.30 – OFFSHORE BLOWOUT is here! Some of these changes will only take effect after the Monthly wipe, later today at 6PM UTC (1 p.m. ET/10 a.m. PT/2 a.m. HKT). Here’s a quick recap of all the features included in this content update.
Small Oil Rig
This offshore monument brings new opportunities for puzzles, loot, and combat. Bring a team to conquer this one.
Large Oil Rig
Very similar to the Small Oil Rig, but much bigger with more puzzles, more loot, and protected by a greater number of scientists.
CH47 Event
This event can be triggered by hacking the locked crate found on the top level of Oil Rigs, and it will introduce you to a new enemy, the Heavy Scientist.
Heavy Scientists
A new and much more challenging NPC.
Multiple Grenade Launcher
This powerful weapon can be looted from the Heavy Scientists, and uses 40mm Smoke Grenades, 40mm HE Grenades, or 40mm Shotgun Rounds.
Buoyant Backpacks
Loot from players and NPCs killed in water will float on the water’s surface instead of sinking to the bottom of the sea.
New items added to Skin Store
We will have some new skin packs to celebrate the release of OFFSHORE BLOWOUT.
Outside of the new content there’s also some changes and fixes being added to the game. These ones should take effect after the patch goes live at 11AM UTC (6 a.m. ET/3 a.m. PT/7 p.m/ HKT).
Changes:
Increased building blocked zone around the Harbour monument
Updated localization files
Fixes:
Fixed texture issues on Roadsign Gloves
Fixed a bug that could cause players to be kicked when dropping Roadsign Gloves
Fixed some skinned items losing their skin when dropped from inventory
Fixed missing shadows on road signs
Fixed missing collision on a fridge door at the Lighthouse monument
Fixed an area where players could get stuck between ice sheets
Fixed some skin icons and previews not appearing correctly
Fixed barrels clipping through sewer walls in the Airfield monument
Fixed binoculars making your eyes go square for a moment
As we grow closer to the free demo releasing for the PS5 this Friday, Platinum Games has revealed Babylon’s Fall Season 1 for the game, in addition to a new combat trailer plus the announcement of a NieR Automata collaboration! Check out a rundown of all the details below.
First up is the new combat trailer for Babylon’s Fall:
https://youtu.be/586IA3nhXpw
The announcement of Season 1 for Babylon’s Fall came with a roadmap, revealing the free content players can get starting from February 25 to May 31. Check out an infographic on the roadmap:
Season 1 includes new game modes, a new faction, new weapon type, new story content, new bosses, armor, quests and more. The Premium Battle Pass will be free for all players during Season 1.
Next up is the collaboration between NieR Automata and Babylon’s Fall, which is set to come during March 29. It will feature costumes, enemies, and a dungeon inspired by NieR:Automata, so NieR fans won’t want to miss out on this limited time event.
All in all, here’s a breakdown of everything coming in Season 1:
Game modes
Skirmish: Side quests where you will encounter mighty “Infamous enemies”.
Siege: Quests that change weekly and offer special rewards.
Duel: Quests focused on battles against powerful bosses.
Gauntlet: Quests where players compete to achieve the highest score on special stages.
Additional faction: Molzamite
Additional weapon type: Labrys
New story content, new bosses, armor, quests and more!
Babylon’s Fall is launching worldwide on the PlayStation 5 (PS5) console, PlayStation 4 and PC (Steam) on March 3, 2022.
The Xbox Games With Gold free games for March 2022 have been revealed, and it’s not the strongest in terms of popular titles. Head down below to see what you’re getting as freebies for the the second month of 022 for Xbox Live Gold members.
A girl and her dog journey on foot and by raft through the backwaters of a forgotten post-societal America. Scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife and, most importantly, stay healthy in a dangerous wilderness.
Show off your sick style in this quick action-packed version of the beautiful game. Try tricks, over-the-top game modes and playgrounds, and unleash your soccer superpowers. Face off against street legends or your friends in a game to determine who will claim the crown of the Street King!
Choose to embark upon Light or Shadow campaigns to help heal the land of Ancaria or intensify the chaos. This game world seamlessly blends solo and multiplayer gameplay, and is packed full of quests, characters, adventure, and deadly combat.
SpongeBob has lost the Krabby Patty secret formula. With your help and the help of some Bikini Bottom buddies, SpongeBob must use Plankton’s memory machine to retrace the happiest moments of his life and find the formula.
While not exactly the highest profile month for members, there may be worth in checking some of these titles out.
Today marks the beginning of a rather dark time in Ukrainian history, as Russia has announced its invasion of the country, and the STALKER 2 devs are urging its community to stand with them in this period of strife. In a message sent over on Twitter, GSC Game World calls for aid on those affected by the ongoing war, and you can read it in its entirety below.
As of today, the Russian Federation has officially declared war on Ukraine. Our country woke up with the sounds of explosions and weapons fire, but is ready to defend its freedom and independence, for it remains strong and ready for anything. The future is unknown, but we hope for the best, are ever sure of our armed forces, and our belief in Ukraine.
We thus address all of our colleagues in the gaming industry, players, bloggers, or anyone who sees this post in their newsfeed: share this, do not stand aside, and help those in need.
Special aid account to support the Armed Forces of Ukraine: UA843000010000000047330992708
Transfers are possible from all over the globe.
Through pain, death, war, fear, and inhuman cruelty, Ukraine will persevere. As it always does.
GSC Game World
There you have it. If you want to support the Ukrainian people in whatever way you can in their time of need, just check out that special aid account. We here at MP1st offer our thoughts and prayers on all of those affected by the ongoing war, and hope for a peaceful resolution in the end.
Rockstar Games has rolled out the GTA Online weekly update February 24 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.
GTA Online Weekly Update February 24 Reset:
Running an Agency alongside Franklin is extra lucrative this week in GTA Online, as Security Contracts are paying double GTA$. And players who have yet to start their Agency career are also in luck; Agencies can be purchased at a 25% discount all week long.
Highlights from today’s update include:
Triple GTA$ and RP on Smuggler Sell Missions and Rockstar Created Air Races
Double GTA$ and RP on Flight School Activities and Trap Door
Double GTA$ on Security Contracts
A free Bravado Tee for completing a Security Contract
Real Estate Discounts: 25% off Agencies, 30% off Agency Art Styles, plus 40% off Hangars, their renovations, upgrades, and modifications
Vehicle Discounts: 40% off the Buckingham Alpha-Z1, Sea Sparrow, and Nagasaki Ultralight, 30% off the Grotti Visione, BF Weevil, Mammoth Tula, JoBuilt Velum 5-Seater, Grotti Cheetah Classic, Lampadati Cinquemila, and Western Company Seabreeze, and 15% off the Mammoth Hydra
The Vapid Retinue is this week’s top prize at the Lucky Wheel
Prize Ride and Challenge: Placing Top 3 in the Street Race Series 5 times over the next week will land players the Dewbauchee Rapid GT Classic
Test Rides: The BF Weevil, Grotti Visione, and Lampadati Cinquemila
Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will get a GTA$100K bonus for playing any time this week
Discounts:
Those looking to become Smugglers and cargo traffickers can purchase any Hangar, plus their renovations, upgrades, and modifications, for 40% off this week.
Meanwhile, there are a range of on-sale vehicles to peruse this week.
Real Estate:
Agencies – 25% off
Agency Art Styles – 30% off
Hangars – 40% off
Hangar Upgrades & Modifications – 40% off
Vehicles:
Buckingham Alpha-Z1 – 40% off
Sea Sparrow – 40% off
Nagasaki Ultralight – 40% off
Grotti Visione – 30% off
BF Weevil – 30% off
Mammoth Tula – 30% off
JoBuilt Velum 5-Seater – 30% off
Grotti Cheetah Classic – 30% off
Lampadati Cinquemila – 30% off
Western Company Seabreeze – 30% off
Mammoth Hydra – 15% off
Tune in next week for the next GTA Online weekly update.
Dovetail Games has released the Train Sim World 2 update 1.70 patch this February 24, and this one is the addition of new changes to the game! Check out the full patch notes below.
Train Sim World 2 Update 1.70 Patch Notes | Train Sim World 2 February 24 Update Patch Notes:
Creator’s Club
Creator’s club launches on the 24th of Feburary and this will be a staggered release starting from 10am GMT. Similarly to how a new add-ons launch.
Dovetail Live
You will need the latest version of Train Sim World 2 with the latest update that adds the Creators Club Beta. A Dovetail Live account is also required to access and use the Creators Club, if you don’t already have one you can create it here: https://live.dovetailgames.com/auth/register
When logging out of Dovetail Live you will see a message explaining the risks. This includes information such as losing dovetail live data. We do not expect this to impact your Railfan shots which were taken for Creator’s Club.
You will be asked/required to logout and back in again after receiving the update.
Within Scenario Planner, the weather will default to what you last used within service mode. So you will need to provide instructions for players in the description with setting dates and weather. When downloading a scenario yourself you will need to set that up manually.
Restrictions
You are not permitted to upload any mods that infringe any copyright under the Terms and Conditions and Acceptable Use Policy for the Creators Club Beta. Some rail operators have consented to allow their brands to be used in the Creators Club Beta.
Stream
In case you missed it – watch Matt and JD showing how the Creator’s Club tool will work on stream.
We’ll update this post accordingly if there are any additional notes released.
Those playing Battlefield 2042 (still), you might be having a hard time or unable to connect to the servers. If so, it’s not just you. Battlefield 2042 down reports are surfacing, with players running into issues when connecting to the multiplayer servers.
We’ll be updating the post as more status updates are delivered by DICE. If you’re looking for something to read while you’re waiting, go check out this week’s challenge and reward (challenge #12).
If you can connect, let us know what platform you’re on and where you are in the world down in the comments.
Morning Battlefield 2042 players, it’s that time of week again! Yup, there’s a new set of challenges and weekly rewards now live in Battlefield 2042. Here’s all the requirements to unlock the Battlefield 2042 Weekly Reset Challenge #12 (Feb 24 – Mar 3) rewards.
How to Complete and Earn Battlefield 2042 Weekly Reset Challenge #12 (Feb. 24 – Mar 3) Reward:
1 enemy killed using a melee attack.
50 enemies spotted or spot assists.
30 enemies killed with SMGs or LMGs.
This week’s challenge is a pretty easy one. For enemy spotting you can either use the sensor grenade which will rack up spots and spot assists, or you can just spot as you go. If you use the sensor grenade you should be able to complete this in one match. The 1 melee kill could be a bit tough. Just keep an eye out for lone enemies and sneak up behind them. If you try to rush in, you aren’t going to make it very long. The last mission is pretty self explanatory and should be achievable in two to three matches. Use any SMG or LMG that you are comfortable with and shoot away!
Congrats, you should now have earned 15,000XP along with the Battlefield 2042 weekly mission #12 reward, the Grin Reaper epic skin for the Mi-240
Every week on Thursday at 4:00am PT/6:00am CT/7:00am ET the Battlefield 2042 weekly challenges refresh, revealing a new weekly reward. If you are interested in staying up-to-date on when these rewards and weekly challenges drop, be sure to follow MP1st on Twitter, or keep a watchful eye on our guide page for Battlefield 2042.
Developer Torus Games has now released a new Matchpoint Tennis Championships video out this week, and this new footage takes a look at the development of the game! Producer Kevin McIntosh and Game Designer Dave Mack talk more about motion capture, ball physics, and lots of other things. You can check out the developer diary below, as well as check out more of the details for Matchpoint Tennis Championships.
Torus Games also posted a small summary of what you can expect to see in Matchpoint Tennis Championships. Details are posted down below.
“Matchpoint: Tennis Championships is a modern take on tennis, featuring a true-to-life on-court experience supported by a deep career mode and unique rivalry system. The game places a strong focus on tactical realism, positioning, and aiming, allowing the player to move their superstar in exactly the right way to get the most out of their shots. Matchpoint: Tennis Championships combines slick character animations, authentic ball physics and enhanced player control to replicate the realistic rhythm of the game – every swing and hit feeling unique and satisfying.”
Matchpoint Tennis Championships releases in Spring 2022 for the PC, PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch platforms.
GIANTS Software has released Farming Simulator 22 update 1.06 (PS5 version 1.060) that’s tagged as Patch 1.3, and includes Free Content Update #2 items! There’s also quite a number of gameplay improvements included too. Check out what’s new in the Farming Simulator 22 February 24 patch notes.
Update: The complete patch notes are available now.
We got more content for you, and it’s free: The second free content update is available for Farming Simulator 22. It’s part of patch version 1.3 and adds eight vehicles and tools to the game. That includes a new brand!
A lot of other additions and quality-of-(farming)-life improvements are included, too. If you’re connected to the internet, the patch should be downloaded and installed automatically before the game is launched.
New Brand and Machines
What to expect from the new patch?
Dutch manufacturer Ploeger is introduced with the second content update, adding its latest four-wheeled manure spreader – that is yet to be introduced to the market. Yes, you can operate it in the game before it’s fertilizing real soil! Find all new additions below.
Plöger AT 5104 LNMS
HARDI NAVIGATOR 4000
Kotte PQ32000
Krampe Big Body 750 S
FENDT PowerFlow 30Ft
Massey Ferguson PowerFlow 30Ft
Fendt IDEAL PL
Massey Ferguson IDEAL PL
Especially harvesting enthusiasts have something else to look forward to: With the Fendt IDEAL PL and Massey Ferguson IDEAL PL also comes an exciting feature: Electric slope compensation allows the header of various harvesters to dynamically adjust itself to sloped terrain.
If you get the new machines at the dealership, you’ll also notice Motorex being present: The “Oil of Switzerland” is now an official partner of Farming Simulator. More improvements and bug fixes included in the patch enhance the virtual farming experience.
New Clothes For Your Characters – And You!
There are some new clothing options, too: Get a new hoodie, T-shirt and cap for your character. Or, even better, for yourself! We opened our new merchandise store, today. Some clothing items might seem familiar. Check it out!
Changelog: What Else is New in Patch 1.3?
As always, Patch 1.3 includes a variety of other additions and improvements to enhance the farming experience. Find the complete list below!
Changes & Improvements
Fixed AI issues with articulated steering vehicles
Fixed animal screen scrolling input on number of animals
Fixed Animated Map Objects for mod maps
Fixed beehive honey pallet spawning
Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
Fixed bales that randomly appeared within the vehicles shop
Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
Fixed damage and owner display in vehicle info HUD
Fixed errors due to localization issues in Swedish, Czech, Danish, Canadian French and Norwegian
Fixed grassland rollers on Erlengrat
Fixed input for opening map directly
Fixed issues with beacon lights not matching the light reflections
Fixed issues with pallet forks falling into ground
Fixed issues with vehicles strapped on a train
Fixed license plates after resetting a vehicle
Fixed lost wood when factory storage is full
Fixed map hotspot graphics for various vehicles
Fixed train hotspot display for clients on Elmcreek
Fixed ModHub download progress display not being updated properly
Fixed players being able to open wrapped bales of other farms
Fixed preplaced buildings being deleted when sold
Fixed rare crash and visual issues when cutting trees
Fixed rare problem with silage silo not opening correctly when uncovered
Fixed situations where the game would not save anymore due to not enough memory
Fixed steering axles while trailers attached to the front of the tractor
Fixed unloading of cotton bales from bale loader
Fixed usage of custom mod pallets in productions
Fixed usage of vehicle tool cameras
Fixed various issues with using custom translations in mod maps
Fixed workshop update when vehicles are changed or sold
Improved accessibility of some stations by the AI worker
Improved AI loading and unloading for various storage silos and hay barn
Improved collision of trees
Increased maximum height for unloading Heizomat HM 8-400 KLC
Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy save games
Stone picker AI worker will now stop when it’s full. It will automatically unload while a trailer is nearby
Various improvements of driving or working behavior
New additions
Added color configurations for Nardi header trailers
Added contract progress notifications
Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
Added license plates for traffic cars on Haut-Beyleron & Erlengrat
Added minimum and maximum prices over a year in the fluctuations display
Added PowerDrive transmission to Case IH Magnum 400
Added proper ground alignment for Kuhn GF 8712
Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
Added Three-Point-Linkage option for Versatile 4 WD
Added wheeled US configuration for CLAAS Lexion 8900
We’re working hard on a series of optimizations, including a fix for crashes that appeared most recently on last-generation hardware. We got some reports, that loading heavy save games or joining a multiplayer session with these save games, might result in the game crashing. This issue will be resolved with Patch 1.3.
Of course, there’s a lot more: The price fluctuations display will now display minimum and maximum prices over the year, contract progress notifications got added, the CLAAS Lexion 8900 receives a wheeled US configuration while fans of the Case IH Magnum 400 can enjoy PowerDrive transmission.
Expect even more bug fixes and improvements. We’re currently compiling the change log and will share it with you when the patch is available to download.
More content is included, too!
With Patch 1.3 comes the second free content update for Farming Simulator 22. We already published new fact sheets for the new additions. Find them all below! We share more details on the Free Content Update #2 and Patch 1.3 soon.
We’ll update the post once the official changelog of fixes and improvements have been released.
Update: Post has been updated with the official patch notes.
Gaijin Entertainment has now released War Thunder update 4.13 on February 24. This patch is available for the PC, PlayStation, and Xbox platforms. On PS4 this is update version 4.13. Officially though it’s recognized as update 2.13.0.136. The update itself is mostly for gameplay balances as well as minor bug fixes. You can read the full patch notes posted down below.
War Thunder Update 4.13 Patch Notes | War Thunder February 24 Patch Notes:
Ground vehicles
Bkan 1C, DF105, Leopard 2K — sight range reset has been corrected after the rangefinder is applied.
XM-8 — suspension damping has been increased.
OF-40 Mk.2A, OF-40 (MTCA) — AA machine gun is now controlled by the loader (report).
Range enter ability has been added when measuring range from the commander’s sight with fire control disabled.
A bug has been fixed where dust and mud from the tracks of the player’s vehicle from the front were displayed incorrectly while observed in sniper mode.
Aircraft
MiG-27K – a bug has been fixed that prevented IRST to lock on a ground area from the cockpit view.
SBU2 (all versions), V-156 (all versions) – targeting angles of the turret have been adjusted.
F-8E(FN) – launch G-limit has been removed for the Matra R550 Magic missile (репорт)
Fw-190A-4 – guns have been divided into groups: low-calibre, high-calibre, and auxiliary (report).
Naval
A bug has been fixed where after crash landing, the catapults did not start reloading for the next launch .
On ships with several hydroplanes, the launch marker no longer lights up when the hydroplane is launched.
A bug with hull damage displayed in the hit camera has been fixed.
Other changes
A bug has been fixed where an artillery strike request prevented the correct execution of the nuclear blast scenario.
“Show vehicles” button has been added to the terms of the regular event in order to display required vehicles in a separate window.
PUBG Corp. has released PUBG update 1.97, which is for the big Update 16.1 patch! This brings in new features, weapon balance changes and loads more. Read on for the PUBG February 23 patch notes below (February 24 for ertain people in the world).
Fixed the black screen issue when the introduction video for the Basic Training mode fails to play.
Fixed the issue of a destroyed Drone’s icon being shown as white on both the Minimap and World Map.
Fixed the issue of a buried tree near the Yong Cheon area in Taego.
Fixed the issue of the kill count and airdrop menu being shown in Training Mode.
(PC) Fixed the issue of players being able to move on to the next step without agreeing to the KRAFTON ID terms and conditions for KAKAO.
(PC) Fixed the issue of the “Confirm” and “Cancel” texts not being shown in the KRAFTON ID terms and conditions for KAKAO.
CONSOLE LIVE SERVER EDIT:
Squad-FPP for Ranked mode on Console will now be available alongside the default Squad-TPP queue in NA and EU regions.
This update has been made based on our Console players’ voices, and we’ll continue to monitor the matchmaking of both queues throughout Season 16 to determine their sustainability and possibly make changes if necessary.
※ PLEASE KEEP IN MIND THAT THE FEATURES AND UPDATES WE PROVIDE BELOW MAY BE MODIFIED OR EVEN POSSIBLY REMOVED DUE TO REASONS SUCH AS BUGS, IN-GAME ISSUES, AND/OR COMMUNITY FEEDBACK. WE WILL UPDATE OUR PLAYERS IF SUCH CHANGES OCCUR.
WEAPON BALANCE
We’re back with another weapon balance in this update to provide each weapon type a chance to shine in tactical battles and to prevent scenarios where players are all holstering the identical, overperforming weapon.
After we toned down M416’s reload time, base damage, initial bullet speed, and damage drop-off range in Update 7.2 due to the M416 being the most powerful AR and one of the top performing guns in the whole game, we noticed our players were gradually dropping the M416 for stronger ARs such as the Beryl M762. However, despite Beryl M762’s several nerfs in past updates, the weapon continues to show strong in-game performance. Additionally, out of all the DMRs, we’ve noticed the SLR was being favored due to its powerful damage – therefore, players’ options in battles seemed to be narrowed down to the Beryl M762 and the SLR.
Yet, we didn’t want to stress our players out more by nerfing well-used weapons, so instead we’ve decided to not only bring M416’s stats back up, but we also buffed the hard-hitting, high-velocity Mk12 while having it spawn in other maps to prompt more frequent 5.56mm ammo usage among DMRs.
※ Damage drop-off range: The distance at which the weapon’s damage starts to decrease from its maximum damage percentage.
M416
Damage increase: 40 → 41
Initial bullet speed increase: 780m/s → 880m/s
Damage drop-off range increased: 50m → 60m
MK12
Damage increase: 50 → 51
Damage drop-off range increased: 75m → 90m
The Mk12 will now spawn in every available map (Normal and Ranked).
The spawn settings in Custom Matches have been applied accordingly.
SMGS AND SHOTGUNS
We heard and are aware of our players’ thoughts on our past weapon balancing on SMGs, Shotguns, etc., but the reason as to why it is difficult to actively readjust in-game balancing is due to the requirement of using several months of cumulative data as a foundation to potential changes. Therefore, we will continue tracking our players’ feedback and data to bring healthier balances to the game.
VEHICLE SPAWN – RANKED
Fixed spawn spots for the Porter have been added to Taego in Ranked Matches.
MAP SERVICE
As the winter season melts away, we’ll be saying goodbye to Vikendi for a while and welcoming Karakin back to normal matches this season.
Normal Match
Erangel / Miramar / Sanhok / Karakin / Taego
Ranked Match
Erangel / Miramar / Taego
RANKED – SEASON 16
A new Ranked season starts with this update. But before you dive right into Season 16, check the Season 15 reward list below to see what rewards you’ll be receiving based on the final Tier you held in the previous season.
TIER
SEASON 15 REWARD LIST
Bronze
Bronze PUBG ID Emblem
Silver
Silver PUBG ID Emblem
Gold
Gold PUBG ID EmblemRanked Parachute Skin
Platinum
Animated Platinum PUBG ID EmblemRanked Parachute Skin
Diamond
Animated Diamond PUBG ID EmblemRanked Parachute Skin
Master
Animated Master PUBG ID EmblemAnimated Master NameplateRanked Parachute Skin
Top 500
Bonus rewards for Top 500 players: Animated Top 500 PUBG ID EmblemAnimated Top 500 Nameplate
The Parachute Skin is a permanent reward.
The rest of the earnable rewards is available for use for the duration of a single Ranked Season.
Rewards can be found in the Inventory as soon as Season 16 starts.
Once Season 16 is over and the server undergoes maintenance, every reward but the Parachute Skin will be withdrawn from the Inventory.
MINIMAP
The colors of Miramar’s minimap have been slightly adjusted to represent a clearer and more realistic appearance.
UI/UX
FRIENDS LIST
The Previous List from the Friends List has been moved to a separate tab.
PUBG Friends / Platform Friends / Previous List
(Consoles) The default selection is placed on the page’s very first player.
Applied to Friends List, Friend Requests, and Recent Players.
(Consoles) The selection remains in its current spot when lists are refreshed.
Applied to Friends List, Friend Requests, Recent Players, and Team Finder.
MATCH REPORT
The Summary tab in the Match Report page now shows players’ combat records of kills and DBNOs.
QOL (PC ONLY)
To make it more convenient for players to use shortcut keys for sprays, the Emote Shortcut setting will now have the option to activate spray items as well.
The name for this option will be updated in the next 16.2 Update.
The spray items’ spraying distance has increased.
PERFORMANCE
Unnecessary in-game assets, widgets, sounds, and animations have been removed from each game mode and platform to enhance in-game stability and loading speed.
ANTI-CHEAT (TEST SERVER ONLY)
A solution to the commonly reported cheat software ESP (that shows other players’ locations) we’ve been working on will be initially tested on this update’s Test Server.
To prevent possible issues such as enemy movements appearing awkward from afar to severely shaking character animations to spectating from underwater from occurring, the Death Cam and Replay features in this update’s Test Server will be disabled.
Once this solution is concluded to be stable and safe to use, we will discuss implementing them to the Live Server.
BUG FIXES
GAMEPLAY
(PC) Fixed the issue of bots unable to move to land from water.
(PC) Fixed the issue of a Blue Zone being spotted in Bootcamp, Sanhok (Team Deathmatch).
(PC) Fixed the issue in Custom Matches where the Observer is unable to click the Confirm/Cancel buttons after using the Kick feature.
(PC) Fixed the issue of the screen ping marker being marked to the player’s current vehicle instead of the player’s intended location when player is in a vehicle in ADS mode.
(Consoles) Fixed the issue in Basic Training where players are only able to complete the shooting mission in ADS mode.
(Consoles) Fixed the issue of the selection in the Inventory being automatically set to the bottom.
Fixed the issue of being able to carry more than one knocked out player.
Fixed the awkward animation when reviving a knocked out teammate after carrying more than one knocked out player.
Fixed the issue of a player being seen in an abnormal position after getting knocked out while putting down a knocked down teammate.
Fixed the issue of the knocked out feed and message not appearing after knocking down an enemy outside a certain range.
Fixed the issue of receiving unknown damage in the farm field near Go Dok, Taego when driving a three-wheeled motorcycle.
Fixed the issue of having the same amount of throwables as another player’s after rejoining a game session.
Fixed the issue of the Comeback Arena message popping up when a player, with its whole team wiped out, is spectating an enemy.
Fixed the issue of DBNO messages popping up to players located outside the specific range.
Fixed the issue of players being in an invincible state when using the Drone while Auto Running.
Fixed the issue of players dying when trying to loot items through the Inventory while using a Self-AED.
Fixed the issue of the Drone icon’s pointer pointing the other way in both the Minimap and the World Map.
WORLD
(PC) Fixed the issue of flickering foliage and its slow loading speed in Erangel.
Fixed collision, texture, performance, and more general issues in Taego.
Fixed the issue of a flickering poster in Taego.
UX/UI
(Consoles) Fixed the screen dimming issue when players preview the PCS2 OUTFIT SET.
(Consoles) Fixed the Team Invite option moving to the right when enabling Team Finder in the Social page.
(Consoles) Fixed the broken text issue for the game perspective option in Ranked when the game language is set to Spanish.
(Consoles) Fixed the awkward text alignment of the Radio Message button preset description in Settings.
(PC) Fixed the disappearing Sandbox logo issue when turning the UI off and on in Sandbox Mode.
(PC) Fixed the missing teammate UI issue when entering the map from the Inventory screen.
(PC) Fixed the issue of the menu popping up on the left when clicking the Profile button in the main lobby.
(PC) Fixed the issue of the menu popping up on the left when clicking a player’s nickname from the chat.
(PC) Fixed the issue of being unable to zoom in/out in the item previews after opening the chat in the Store.
(PC) Fixed the overlapping UI issue after reading a Reputation Level description in the Social page.
(PC) Fixed the issue of the missing game rating on the bottom left of the System Menu.
Fixed the issue of players momentarily seeing two obtained Ranked Season 13 parachute rewards in the Inventory.
Fixed the dark main lobby issue when the plane’s door closes.
ITEMS & SKINS
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
(PC) Fixed the clipping issue when a character equips certain helmet items with eye accessory items.
Reduced the brightness of Jeremy Lin – AKM skin’s Dot Sight/Magazine as they appeared relatively brighter indoors.
Fixed the issue of the character’s armpit turning transparent when using emotes with certain jacket items equipped.
Fixed the issue of a female character’s legs turning transparent after equipping the Manhunter Pants with any top.
Fixed the issue of the El Solitario Wolf Bodysuit’s color appearing abnormal in-game.
Fixed the issue of the missing logo on the Ready to Rumble Gloves.
Fixed the texture issue of the PCS5 Squad Wipe Vest (Level 1).
PUBG Corp. has switched the servers off for PlayerUnknown’s Battlegrounds (PUBG), so if you’re seeing PUBG down reports online, don’t fret! It’s for planned maintenance that will take a while.
We’ll be monitoring the situation and will provide updates on the maintenance right here, so refresh the post regularly if it still isn’t up after the announced time period.
Stay tuned for more PUBG news here on MP1st! Bookmark our PUBG game hub to know the latest post we have for it.
Following the announcement of its soft launch, Respawn Entertainment has revealed the Apex Legends limited regional launch set to come next week, and this one will now include iOS devices as well! Read on below for everything there is to know on the upcoming limited regional launch.
The limited launch, according to the official post, is set to run until Spring, so players that are able to sign up successfully within the 10 participating countries will have quite the playtime on their hands. Check out the FAQ below to find out more on the limited regional launch for Apex Legends Mobile.
FAQ
When and where will the limited regional launch become available?
Apex Legends Mobile will be available on Android and iOS in Australia, New Zealand, Singapore, Malaysia, Philippines, Indonesia, Mexico, Peru, Argentina, and Colombia.
What Legends/content will be included in the Apex Legends Mobile limited regional launch?
During limited regional launch, we will have a select number of exciting systems and features available for testing. Players will be able to play as Bloodhound, Gibraltar, Lifeline, Wraith, Bangalore, Octane, Mirage, Pathfinder, and Caustic. We’ll offer more systems and content for the game’s global launch. More to come!
When will this game be available more broadly?
We’ll be sharing updates on global launch once we’ve made informed decisions coming out of the limited regional launch. If you’re in one of the participating test countries, pre-registration is now open. We’re still actively testing the app around the world and we can’t wait for more players to join the fun at launch!
Will Apex Legends mobile feature cross-play with console?
No; Apex Legends Mobile is being built specifically for mobile, so it won’t feature cross-play with the console or PC versions of Apex Legends.
Which digital storefronts will feature the game?
In our upcoming test, the game will be available on both Google Play Store and Apple App Store. Please note that the game should not be sideloaded through a third party site or direct APK download.
Which phones is Apex Legends Mobile optimized for?
The Apex Legends Mobile is currently still in development and being optimized to run on a variety of devices. Notably, devices not supported during the limited region test are Android devices with less than 3GB RAM and iOS devices with less than 2GB RAM.
Vivo
Oppo
Huawei
Motorola
Samsung
Lenovo
Xiaomi
Minimum Requirements
For Android:
Android 8.1
Open GL 3.0 or higher
3 GB free space
At least 3 GB RAM
Screens size: N/L/XL
For iOS:
iPhone 6S or later
OS version: 10.0 or later
CPU: A9
3 GB free space
At least 2GB RAM
In case you missed it, check out the patch notes for the latest Apex Legends update here.
The EA – FIFA relations are somehow continuing to worsen. During an internal company meeting back in November, it appears that Electronic Arts CEO Andrew Wilson was quoted in calling the multi-billion franchise an ‘impediment’ to the publisher’s game series, and that he believes that it may ultimately be better to end EA’s association with FIFA after nearly three decades together.
Revealed via an in-depth report over on VGC, Wilson spoke at length on the EA – FIFA relationship, maintaining that it was the latter that held back the publisher for the game series.
“I’m going to be more open… more open than I’ve been with the outside world. We’ve had a great relationship with FIFA over the past 30-odd years. We’ve created billions in value… it’s just huge. We’ve created one of the biggest entertainment properties on the planet.”
“I would argue – and this may be a little biased – that the FIFA brand has more meaning as a video game than it does a governing body of soccer. We don’t take that for granted and we try not to be arrogant. We’ve worked really hard to try and make FIFA understand what we need for the future.”
“Basically, what we get from FIFA in a non-World Cup year is the four letters on the front of the box, in a world where most people don’t even see the box anymore because they buy the game digitally.”
“In a World Cup year of course, we get access to the World Cup, but in the broader context of global football on an annualised basis, the World Cup is important but it’s not the most important. We have 300 other licences that give us the content that our players engage with the most and the most deeply.”
“As we’ve looked to the future we want to grow the franchise, and ironically the FIFA licence has actually been an impediment to that.”
“Our players tell us they want more cultural and commercial brands relevant to them in their markets, more deeply embedded in the game… brands like Nike. But because FIFA has a relationship with Adidas, we are not able to do that.”
“Our players tell us they want more modes of play, different things beyond 11v11 and different types of gameplay. I would tell you, it’s been a fight to get FIFA to acknowledge the types of things that we want to create, because they say our licence only covers certain categories.
“Our players want us to expand into the digital ecosystem more broadly… our fans are telling us they want us to go and participate in that space.
“Our FIFA licence has actually precluded us from doing a lot of this stuff. Again, FIFA is just the name on the box, but they’ve precluded our ability to be able to branch into the areas that players want.”
While it still remains to be seen if EA will renew its partnership with the governing body, it’s highly likely that the publisher will begin pushing forward for a new flagship title for football, one without the FIFA branding. The relationship between the two soured last year after failed negotiations: FIFA is asking the publisher for $2.5 billion for its continued use of the branding, while EA is looking for more leeway on the series as a whole.
Note that this is a leak of sorts regarding what Wilson said, and is not an official announcement.
Whatever happens to the sports franchise in the future, remember to stay tuned here with us on MP1st for the latest on news, patch notes, and more on FIFA 22! In case you missed it, a new title update was released for the game last week, and you can read all about it here.
Looking to share your PS5 game captures in the most convenient way possible? Pretty soon you’ll be able to, as Sony has now released details on game captures on the console being accessible via the PlayStation App on mobile, allowing players to easily and conveniently access their best gaming screeshots and clips on the platform. Read on below to check out more details on this new update to the PS App in North America.
We’re gradually rolling out the ability to share your PS5 game captures through PS App in more regions! Americas are first up, with more countries next month. Details: https://t.co/yskER3hn8tpic.twitter.com/8sfrm6PZZj
Detailed further in a post from Sony, the PS5 game captures sharing on the PS App is currently live in only two regions: Canada and Japan. However, pretty soon it will be joined by a number of countries, namely:
Argentina
Bolivia
Mexico
Brazil
Nicaragua
Panama
Chile
Paraguay
Colombia
Peru
Ecuador
United States
El Salvador
Uruguay
Guatemala
The feature is gradually being rolled out in the Americas, so be sure to check in every once in a while to see if the game capture sharing for the PS5 is finally available on the PS App in your region.
Here are a few more details on the PS5 game capture feature on the PS App:
Game captures on PlayStation App
By enabling this feature, your PS5 console will begin to auto-upload game captures to the cloud. Your captures of games will then be available in PlayStation App for 14 days after they are created on your PS5 console. The following captures will be uploaded:
Gameplay videos under 3 minutes long that are non-4K.
Screenshots taken from the Create Menu or Create button shortcuts.
You’ll be able to share captures with your PlayStation™Network friends or parties from the app, save them to your device, or post them on social media platforms.
How to enable PS5 game captures on PlayStation App
In order for screenshots and videos to be auto-uploaded, make sure you have set up the following:
Your PS5 console needs to be linked to PlayStation App.
Your PS5 console needs to be left in rest mode and have the Stay Connected to the Internet setting enabled.
How to view PS5 game captures on PlayStation App
Once you have enabled auto-upload, any supported screenshots and video clips captured on your PS5 console will be automatically uploaded. You can see them on PlayStation App by selecting Library > Captures. When viewing a capture on PlayStation App you can:
Select Download to save the capture to your device.
Select Share and then a party to share your capture via Game Base.
Select Share > Share via to send your capture using another supported app on your device.
View more information about your captures.
How to share game captures in a party on PlayStation App
Once you have enabled auto-uploads, you can send any new captures using party chat:
On PlayStation App select Parties and then choose a party or create a new party.
From the party message screen, select the + icon and select Media > Captures and select a capture to send.
As is with everything that’s bound to attract a ton of questions, Sony has also released an FAQ on the feature which you can read below:
FAQ
What captures are available on PlayStation App? Video clips and screenshots of games are available in this app for 14 days after you manually create them on your PS5 console. Trophy moments and Activity Challenge auto-captures aren’t uploaded.
What video clips can be accessed on PlayStation App? Your video clips up to 1920×1080 in resolution and up to 3 minutes in duration are uploaded. Video clips saved in a higher resolution will not be uploaded.
Can I use captures without Wi-Fi? Yes. Please note that downloading or sharing videos with other apps might require a lot of mobile data.
Do I need a PlayStation Plus subscription to use this feature? No. Your captures are stored for 14 days on SIE’s cloud servers in order to make them available to you via PlayStation App.
Can I manually upload screenshots/videos? No, you cannot manually upload content. Your captures of games will be available in PlayStation App for 14 days after they are created on your PS5 console
I’ve just enabled this feature. Why don’t I see any captures from the last 14 days? You will begin to see captures after this feature is enabled. Content captured on your PS5 console before activating this feature is not available for sharing.
Will the video clip recordings include audio? Yes, video clips include audio from microphone or from party voice chat, if enabled.
Will deleting a screenshot or video on my console also delete it from PlayStation App? No. Captures can still be accessed on PlayStation App for 14 days if the Capture setting has been enabled.
In case you missed it, the PlayStation Plus March 2022 list of games have been officially announced by Sony today, and you can find out which games are included here.
Insomniac Games has released the Marvel’s Spider-Man Miles Morales update 1.012 patch for the PS5 (sorry, PS4 owners!), and this addresses a specific bug for the game. Read on for the full Spider-Man Miles Morales February 23 patch notes.
Marvel’s Spider-Man Miles Morales Update 1.012 Patch Notes | Marvel’s Spider-Man Miles Morales February 23 Patch Notes:
General Fixes & Polish
Addressed an issue where the Ultimate Edition upgrade button would not appear on the main menu
Yep, that seems to be it for this fix. If there are other gameplay-related or technical changes in the patch, we’ll be sure to update the post.
If you still haven’t played the game, go read our review where we state, “Peter Park may be the original Spider-Man, someone that many will always think of when they hear the webslinger’s name. And while Peter strives to protect all of New York, he doesn’t truly represent everyone. He isn’t someone we can truly look up to and envision us behind the mask. Miles Morales is different. Miles is a Spider-Man who represents countless individuals who feel overlooked, unheard, and disrespected. A Spider-Man that understands the struggles that others might not. A Spider-Man I can look at and say, “we aren’t so different.”
BioWare has shared the latest development update on the new Dragon Age (currently untitled) game today! While no concrete gameplay-specific details or plot stuff was shared, the studio announced who’s handling what at the studio when it comes to the next entry in the RPG franchise. In addition to that, BioWare also confirmed that the new Dragon Age game “blueprint” was completed last year.
Here’s the announcement from BioWare General Manager Gary McKay:
The game’s Production Director is Mac Walters, who recently led the development for Mass Effect Legendary Edition and has an 18-year history with BioWare. Corrine Busche, who has been leading the design direction for Dragon Age, is our Game Director. She has a wealth of experience, including 15 years at EA, and a passion for the franchise. Benoit Houle is the Director of Product Development, and he brings an in-depth understanding of the franchise thanks to having worked on every single Dragon Age game – starting over 16 years ago on Dragon Age: Origins. I will also be working more closely with the Dragon Age team as they go through production while continuing to guide the studio.
In the same blog post, McKay confirmed that more news will be shared later this year in the form of “blogs and social content.” The studio states that they will be in “regular communication” with players, as they are taking the feedback from the community “seriously.”
Finally, the studio also confirmed that development on the next Mass Effect game is well underway, and they are now actively prototyping new ideas and experiences, which indicates the game is far off from release.