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Initial Battlefield V Upcoming Weapon Changes Include the KE7, SMG and Throwing Knives

Enjoying Battlefield V so far? While the game is barely a week out on PC, and Xbox One, DICE has a few ideas already in terms of weapon tuning. Over on Twitter, Core Gameplay Designer Florian Le Bihan outlined some of the initial weapon changes coming, and to possibly no one’s surprise, the KE7 is getting tweaked!

If you’re one of the people who hate being killed by the KE7 due to the gun not having any recoil, rejoice. While DICE didn’t say it, you can bet that a nerf is incoming. It’s not known whether this coming week’s game update that coincides with the Deluxe Edition’s release will house the weapon tuning pass. Once we know more details, we’ll let our readers know.

In other Battlefield V news, DICE has teased a Battlefield V app, as well as confirmed some quality of life changes coming soon. Don’t forget to read our review of DICE’s latest shooter as well to see what we think of it.

Which guns should get the nerf hammer in Battlefield V? Sound off in the comments.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fallout 76 Trophies & Achievements Revealed, 51 Total and None Are Hidden

With Fallout 76 set for release in just a day (or even a few hours depending on where you’re located), the full list of Fallout 76 Trophies and Achievements have made its way online!

There are a total of 51 Trophies/Achievements, and none of them are hidden in case you’re curious.

Name Description
Platinum Trophy Collect all other 50 Trophies for this Trophy
Reclamation Day! Leave Vault 76
First Contact Complete “First Contact”
Final Departure Complete “Final Departure”
Second Helpings Complete “Second Helpings”
Into the Fire Complete “Into the Fire”
Recruitment Blues Complete “Recruitment Blues”
Heart of the Enemy Complete “Heart of the Enemy”
Key to the Past Complete “Key to the Past”
Coming to Fruition Complete “Coming to Fruition”
Bunker Buster Complete “Bunker Buster”
One of Us Complete “One of Us”
Officer on Deck Complete “Officer on Deck”
Happy C.A.M.P.er Build a C.A.M.P.
We Must Rebuild Build 20 C.A.M.P. Items
Appalachian HOA Build 100 C.A.M.P. Items
Mistress of Mystery Complete “Mistress of Mystery”
Personal Matters Complete “Personal Matters”
Queen of the Hunt Complete “Queen of the Hunt”
Monster Mash Win the “Monster Mash” Event
Scorched Earth Win the “Scorched Earth” Event
Breach and Clear Win the “Breach and Clear” Event
Never Go it Alone! Join 20 Teams
Second Skin Craft 5 Pieces of Armor
A Fighting Chance Craft a Weapon
Fallout Forever Reach Level 100
LITerally Read 20 Magazines
Ground Zero Be at Ground Zero of a Nuclear Blast
Perked Up Fully Rank Up one Perk
Gimme Gimme! Pick 50 Locks
Code Cruncher Hack 50 Terminals
Monet of Murder Mod 50 Weapons
Tested Mettle Complete 5 Challenges
A Real Challenger Complete 20 Challenges
Field Medic Revive 20 Fallen Players
Moneybags Possess 10,000 Caps
Retro Now Play a Holotape Game
Giant Slayer Kill 5 Giant Creatures
Pioneer Scout Discover 100 Locations
Bounty Hunter Kill a Wanted Player
Kill or Be Killed Kill Another Player
Good Grief! Kill 20 Players
Pest Control Kill 300 Creatures
Junker Funk Gather 200 Pieces of Junk
Photo Bomber Take 20 Photos
Ain’t He the Cutest? Collect a Bobblehead
Shwag Collect 10 Bobbleheads
Wild West Virginian Reach Level 10
Appalachian Trailblazer Reach Level 25
American Hero Reach Level 50
I Am Become Death Complete “I Am Become Death”

In other Fallout 76 news, don’t forget to get this free Fallout 76 PS4 theme and avatar set. To mark the launch of the game, Bethesda released a letter thanking the devs and fans, and said that an “incredible list” of updates is coming to the game post-launch.

Source: TrueTrophies

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Bethesda Has an “Incredible List of Updates” for Fallout 76 Post-Launch, Issues Letter Thanking the Devs & Fans

We’re almost there, Fallout fans! In just a few days, Fallout 76 will finally make its way out of the development wasteland and into our living rooms, gaming rooms, etc. While Bethesda has been known to make vast, open world games, this is the first time the company is embarking on a live services-type title with Fallout 76.

As a way to thank those who tested the game in its beta phase, Bethesda has issued a letter thanking fans, and the dev teams who worked on Fallout 76. Oh, and the studio also mentions that it has “an incredible list of updates” coming to Fallout 76 post-launch!

It’s been our privilege and passion to build games that transport you into new worlds and new experiences. With Fallout 76, we’ve woven together parts of our past Fallouts, the survival genre, and massive online games, to create something unique. A game where you share in the story and the struggle to survive, with your friends, with strangers and with us.

A huge thanks to everyone at Bethesda and ZeniMax who supported us in making this game. Creating a new style of game has taken the best from not just our own producers, programmers, artists and designers – but great efforts from across the company. Special thanks to our friends at ZeniMax Online, id and Arkane who helped us. And thanks to everyone in publishing, IT, Bethesda.Net, Customer Service, Admin and our incredible partners in QA.
And a special thank you to all our fans who participated in the B.E.T.A. With your help we’ve made the game better each week. And this is just the beginning. We have an incredible list of updates we’ve begun work on – from C.A.M.P. building improvements, new quests and events, new Vaults opening, character respecing, a faction-based PvP system, and much more.
We hope your journey in Fallout 76 is as fun and rewarding as it was for us to build it. We can’t wait to see where the country roads take you.
All our best,
Bethesda Game Studios

What are you expecting from Fallout 76 post launch? Do you think Bethesda can deliver the same sort of consistent content feed that Bungie has with Destiny, and Ubisoft has with The Division?

In other Fallout 76 news, go get this free PS4 dynamic theme and avatar set right now.Also of note, it seems the day one patch is even bigger than the entire game, so prepare to clear some HDD space.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Announces PlayStation Black Friday Deals – Controllers, PSVR & More

With Black Friday set to assault everyone’s wallets and common sense very soon, Sony has announced their own PlayStation Black Friday deals, and if you’re in need of some new controllers, or even want to take the PSVR plunge, you’re in luck!

More PlayStation Reading on MP1st:

Check out the trailer and see the list below. The PlayStation Black Friday deals will start this November 16 in the US, and November 22 in Canada.

  • A new Marvel’s Spider-Man Standard Edition PS4 Bundle for $199.99 USD (MSRP) / $259.99 CAN (MSRP).This jet-black 1TB standard PS4 system includes a matching DualShock 4 wireless controller, and a physical copy of the critically acclaimed Marvel’s Spider-Man game from Insomniac Games. A great addition for you or friends who are aching for a chance to play and experience a brand-new and authentic Spider-Man adventure.
  • Select DualShock 4 wireless controllers available for $39.99 USD (MSRP) / $49.99 CAN (MSRP) at participating retailers. Now you can customize the look of your gaming set-up with a wide variety of colors, ranging from the new Blue Camouflage color to Magma Red, Midnight Blue, Gold and Crystal for a great price.
  • PlayStation VR systems available for $199.99 USD (MSRP) / $249.99 CAN (MSRP) at participating retailers. If you haven’t already tried it, now is a great time, with newly released titles such as Astro Bot Rescue Mission, Firewall, and Creed: Rise to Glory alongside upcoming games like Borderlands 2 VR coming soon.
  • PlayStation Plus is offering discounts on their 12-month subscription, while special deals on popular game titles, will be offered at PlayStation Store this November 16-27, 2018. PlayStation Plus subscribers can also purchase the most recent addition to the Call of Duty franchise, Call of Duty: Black Ops 4, for a great price starting today.

Check participating retailers to avail of the deals mentioned above, and they’re only there until supplies last. More details are “coming soon” according to Sony.

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Bungie Says They Are Not Disappointed With Destiny 2: Forsaken Sales

Just last week during Activision’s earnings call, the publisher admitted that it Destiny 2: Forsaken sales did not meet the publisher’s expectations, and was already thinking of ways to further monetize other aspects of the game.

Now, Bungie themselves have spoken up about the issue as well. Over on Twitter, Destiny Director Luke Smith mentioned that they are not disappointed with Destiny 2: Forsaken, and that they will continue to build Destiny for players who love it.

https://twitter.com/thislukesmith/status/1061317979881656320?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1061317979881656320&ref_url=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2018-11-11-destiny-2-director-confirms-bungie-is-not-disappointed-with-the-performance-of-destiny-2s-forsaken-expansion

Of course, both statements can be correct at the same time: Activision wasn’t satisified with the sales or their projections weren’t met, while Bungie is happy with the expansion and how it’s being received. The question here is: are players satisfied with it? And will it equate to more Destiny sales in the future?

If you have a capable gaming PC, you can try Destiny 2 for free right now for a limited time.

Source: Twitter via Eurogamer

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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15 Games Including Warframe, Fortnite and More Getting Xbox One Mouse & Keyboard Support

Announced as part of Microsoft’s X018 event over the weekend, more games are being added to the Xbox One mouse & keyboard support list, which will be enabled in the coming days.

Starting on Wednesday, November 14, the games listed below will allow mouse and keyboard controls without the need for adapters:

  • Fortnite
  • Bomber Crew
  •  Warface
  • Children of Morta
  • Minion Master
  • DayZ
  • Strange Brigade
  • Deep Rock Galactic
  • Warhammer: Vermintide II
  • Moonlighter
  • Wargroove
  • Warframe
  • Vigor
  • War Thunder
  • X-Morph: Defense

Is this the start of the floodgates opening for other shooters and games to join the fray? Maybe, but let’s hope that those who want to use a controller will be able to match up against people who use the same input method, or at the very least, go the Fortnite route of banning those who try and circumvent it to gain an unfair advantage.

Source: InformedPixel

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Alex Co

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Battlefield V Review – Band of Brothers and Sisters

Like the war the game is based on, Battlefield V was met with incredible backlash and skepticism when it was announced earlier this year. Unlike its predecessor that took the FPS genre and the series to a new and virtually unexplored era, Battlefield V was heading back home to its World War 2 roots, and the expectations on DICE were massive.

“Historical accuracy,” and “Historical authenticity,” became the battle cry of a community that expected something DICE hadn’t even promised. Thread after thread, comment after comment, everywhere Battlefield V was, so were the people angriest about its direction. They said the game would fail. They rallied around its supposed low pre-order numbers. They relished in the outrage that many of them would probably denounce if it were some other subject. It seemed to plenty of people that the ones criticizing the game forgot that it is just that — a game. But is Battlefield V a good one?

War. War Never Changes

Since Battlefield 1, DICE has opted out of its cliché, and disastrous single-player campaigns of past Battlefield titles (They sucked, and that’s a fact) and have decided its far more entertaining and relevant to tell the stories you don’t hear about in documentaries, TV shows, and movies. These War Stories, as DICE calls them, tell the tales of incredible feats by the underdogs, and in Battlefield V, it’s no different.

DICE does a beautiful job of executing high action and emotion in an anthology-esque single-player campaign. With excellent voice acting and mo-cap, I felt like I was watching an HBO series produced by Tom Hanks and Steven Spielberg. That’s not to say it’s the best single-player portion of a shooter of all time, but it is the best single-player portion of any Battlefield game to date. Quick side tip for those who hate playing the single-player of a game mainly focused on multiplayer: You can unlock unique weapons by completing those chapters.

Soldiers Never Die, They’re Just Missing in Action

Let’s get to the bread and butter of this review – The Multiplayer. After spending 10 hours of gunning down Nazis, hearing the agony of being shot, the cries for a medic, and being wowed by the locations this game goes to, I have to say upfront that this is the best Battlefield multiplayer since Battlefield 3. DICE took what Battlefield 1 did right, but gave it that addicting “I want to play this game until the sun comes back up,” feeling that only Battlefield 3 had. You might ask yourself how this can be, and I’m surprised by my feelings myself.

This is coming from someone who has had a love-hate relationship franchise ever since Battlefield 3 launched. I spent a lot of time praising the game, and it’s what pushed me to join Battlefieldo as a staff writer because I loved it so much way back in 2013. But then Battlefield 4 came out. It was a disaster. I despised my colleagues in the press for rating the game so good because they played it as a press event instead of a live setting, so their review didn’t reflect at all the broken state the game was in and stayed in for six months.

So as someone who has been branded as an “extremely negative hater” by some in the community, I think it’s incredible that DICE has finally created a Battlefield title that has restocked the adrenaline I get when playing the multiplayer.

This Is My Rifle

Gunplay in Battlefield V is so incredibly satisfying, and I’m shocked at how balanced it feels given that the alpha and beta builds of the game seemed so lopsided. It’s clear that the rock, paper scissors balancing philosophy that DICE uses is finally executed in a meaningful way. What’s great about being a newcomer in the game is that the initial weapons that you get for each class feel powerful and balanced. In previous Battlefield titles, it felt like the default weapons that you got before you unlocked anything else were awful and underpowered.

What compliments the gunplay are the specializations and customizations. Each weapon comes with benefits that you can unlock and equip in the Armory section of the main menu. Want your machine gun to have better hip fire because you suck at aiming down your sights? There’s a specialization for that. Love aiming down your sights, running and gunning with ease, but you want to run faster? There’s a specialization for that. You can even have the best of both worlds with specializations because DICE continues its philosophy of letting players run wild with how they choose to utilize the tools they’re given.

Which Type of War Would You Like to Order Today, Sir

Battlefield V’s game modes are nothing but intense and fun, and it’s clear DICE have found the sweet spot with them too. Team Deathmatch, Conquest, Operations, and Domination all make their return while bringing along two new game modes, Breakthrough, and Frontlines, to the mix. Out of all of these modes, Operations, now re-branded as Grand Operations, is still the best new game mode to enter the series since Rush in Battlefield: Bad Company 2. Intense firefights, jumping out of freaking airplanes into battle, and a mix of conquest and rush make this game mode the staple of this game by far.

Help Me Get One More

Battlefield V keeps the same formula as previous titles with four classes that players can choose from; Assault, Medic, Support, and Recon. Some might say it’s a tired formula, that you can’t teach an old class new tricks, but DICE makes the game so they don’t care what some might say, because they’ve revamped these classes to not only better suit the game’s setting, but to also improve the quality of life of players when they choose those classes.

I won’t get into how all of the classes are improved, but so I’ll focus on the one that makes all the difference when holding the line: The Medic Class.

battlefield 5 helmets

DICE has finally hit the sweet spot with this class by giving players the ability to revive people without sacrificing a gadget slot. No longer are you playing in games with people who are medics and refuse to run defibs. But don’t fret, players who want to play the medic class a knock-off assault class, DICE still lets you choose how to utilize the tools they provide you. How? With Combat Roles.

These unique class modifiers aren’t exclusive to the Medic class, but they are unique in what buffs they provide. From faster sprint while low on health to spawning on beacons outside of your squad, Combat Roles offer players a play style they can take advantage of that isn’t reliant by how well the squad does overall. The only issue? There’s not enough. Only two Combat Roles exist for each class (unless I missed something) and while that might be enough for some players, I’ve found that it isn’t enough for me. DICE missed the opportunity to allow Support players to build fortifications with extra strength, Assault players to carry extra ammo for their rocket launches, for Medics to quick revive squad mates, etc. These are all things that would have made Combat Roles a staple in the franchise and allowed for more diverse play style. DICE has said that more Combat Roles will be added post-launch but we’re basing our impressions on what was available.

Tank Girl

When I said the multiplayer for Battlefield V had been the best since Battlefield 3, I meant it. But there’s a caveat not mentioned, and that’s the vehicle portion of the multiplayer. It’s not good at all. Plane handling is historically accurate. They’re clunky, un-intuitive, and I wonder why they’re even included in the game given that they feel worthless and underpowered. Fighters and bombers need to be extensively reworked so that they feel like a problem the team needs to focus on because at the moment they feel like fruit flies that you swat away with occasionally rather than mosquitoes you must kill at all costs.

battlefield 5 vehicle specialization

Tanks are no different. DICE took the approach of the video game World of Tanks with some mechanics, like turret rotation on a set speed that you can’t change, and finite ammo. These changes are welcomed ones, but again, they don’t feel powerful enough, and I almost never see them traverse the battlefield anymore because of this. DICE attempted to fix the problem of infinite shelling objectives by having limited ammo, which you need to resupply at ammo depots. However the plan did’t work since tanks just don’t wander too far from ammo depots, and just continue lobbying cannon fire as usual.

The one good thing about vehicles? You can still choose which class of vehicle to take.

What About Muh Historical Accuracy?

Probably the most controversial bit of Battlefield V is the customization in the game because you can customize just about anything (except vehicles which will come post-launch), including gender and race; a surprise, to be sure, but a one that’s welcomed by some (including me). Many in the community loathe this change because they expected the game to be historically accurate in looks, but I’m incredibly happy that DICE have stepped away from believing that only their majority male audience needs to be catered to. Women, people of color, and more have made it apparent that they are players too, and that representation in a historically fictional piece of entertainment is important. That last part is essential for some readers to understand because it gives context and reasoning to why DICE has gone this direction. This isn’t a period piece, it’s a video game and needs to be treated like one.

DICE thinks the same way because the character customization I mentioned before is beyond what I imagined. Overcoats, masks, helmets, and… Characters? Yes, characters. You can choose from a wide range of characters to play as in the multiplayer, all from different races and genders.

Tickets for the Theaters of War Now on Sale

Even though DICE didn’t include iconic locations and battles that one would expect for a World War 2-based game, the ones that they did include are mesmerizing. Each map has its own personality and beauty that only the Swedish developer could have created, and that beauty comes with a side of good map design too. Each game mode has flow and consistency with almost no stoppage whatsoever, which makes playing modes like Grand Operations immersive and fun.

That’s where the sound design comes into play as well. Sure the map might be beautiful and plays great, but you can’t be immersed unless the sound can transport you, and holy shit, does it do that. Head to your audio settings right now and choose “War Tapes” for the classic Battlefield sounding experience, or if you want to hear every footstep, every crack of a shot, turn on 3D Headphones, which gives players a Dolby Atmos-esque positional audio experience that is the best new feature added to this game. It’s offensive knowing that this isn’t in any other Battlefield installment.

For those of you on PC, you’ll be happy to know that the game runs like a champion and comes with a ton of settings for you to customize both in the controls and in the graphics section of the menus. You can even select presets for minimal latency and maximum fidelity if you want to either take the game seriously or eat up that eye candy that the maps give you for free.

The Side Effects of War

One of, if not the biggest, issues I have with this game is the fact that DICE has once again failed to launch Battlefield with features it has announced before launch and features expected to be included with the game by default. What are these features? Vehicle customization, a rental server program for community managed servers, body dragging soldiers, iconic locations and battles like D-Day and Operation Market Garden, the rest of the main factions that fought in World War 2 like the Americans, French, Japanese, and Russians. These things coming post-launch is not only annoying but pure madness for a game literally about a war that the entire world was fighting in.

EA and DICE’s decision to run with a games-as-a-service model has been questionable. Vague information floats around to what it even is, if it’ll also include any of those factions, and if the game will last more than three years. Communication from the company has improved incredibly over the past few years, but it is still falling short.

Welcome Back, Soldier

DICE’s Battlefield V sets a new bar for World War 2 shooters by having an incredible arsenal of maps, player customization, weapons, and gameplay features new to the series, despite its shortcomings in many areas players would expect to see on launch day.

Score: 8.5/10

Pros:

  • Fantastic gunplay
  • Map and sound design are incredible
  • Grand Operations is the best new game mode DICE have introduced to the series
  • Class changes give players more freedom to play how they want
  • A vast amount of great customization

Cons:

  • Fortifications aren’t good
  • Vehicles seem like an afterthought, aren’t powerful enough
  • Lack of iconic locations, battles, and factions

Battlefield 5 review copy provided by publisher. You can read MP1st’s review and scoring policy right here. All credit for the headline goes to iRAWRasaurus of ResetEra and their excellent OT which can be found here.

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DICE Outlines Battlefield V News This Week, Highlighted by the Deluxe Edition Release With New Patch

While a lot of PC and Xbox One owners are already enjoying Battlefield V, the rest of the gaming populace has to wait either on November 20, which is the game’s official release date, or on November 15, which is when the Battlefield V Deluxe Edition will be playable for PS4, Xbox One, and PC owners.

As part of this week’s Battlefield V info roadmap, DICE has laid out what to  expect this week, and a big patch is incoming on Wednesday! This will be a to address some “major” issues and will drop prior to the Deluxe Edition going live.

  • Monday, November 12th
    • Article – This Week in Battlefield V – Setting the course for this week’s news and major communications beats. This is it!
    • Article – Battlefield V’s Known Issues List Update (Reddit & Forums) – As we track known issues internally and acknowledge major issues brought to our attention we’ll keep our Known Issues list updated on the daily.
    • Takeover – @EA_DICE Twitter Takeover with Jaqub Ajmal, Producer – Jaqub will be taking to Twitter again this week and showing us an insider look at live services production.
  • Tuesday, November 13th
    • Takeover – @EA_DICE Twitter Takeover with Jaqub Ajmal, Producer – Jaqub will be taking to Twitter again this week and showing us an insider look at live services production.
  • Wednesday, November 14th
    • Update – Battlefield V 11/14/2018 Update – An incoming update released prior to Deluxe Edition going live that addresses some major issues.
    • Article – Battlefield V 11/14/2018 Update Notes – You can’t release an update without update notes. We’ll detail everything implemented with the newly released update.
    • AMAA – Reddit AMAA (Ask Me Almost Anything) with DICE Developers – As we celebrate the upcoming launch of Deluxe Edition, join us as we answer almost any of your outstanding BFV questions.
    • Blog – The Stunning Effects of Ray Tracing – Shining a light on how Nvidia Geforce RTX Ray Tracing improves reflections in Battlefield V on PC.
    • Takeover – @EA_DICE Twitter Takeover with Jaqub Ajmal, Producer – Jaqub will be taking to Twitter again this week and showing us an insider look at live services production.
  • Thursday, November 15th
    • Launch – Battlefield V Deluxe Edition for PC, Xbox One, and PlayStation 4 – Ah yeah! BFV DE releases for all platforms.
    • Livestream – Battlefield V Deluxe Edition Launch Celebration with DICE – Join DICE as we celebration the release of BFV Deluxe Edition, live from DICE Stockholm.
    • Takeover – @EA_DICE Twitter Takeover with Jaqub Ajmal, Producer – Jaqub will be taking to Twitter again this week and showing us an insider look at live services production.
  • Friday, November 16th
    • Web – Battlefield V Tips & Tricks Update – Check out Battlefield V tips, guides, and tutorials to improve your game and win more games in Battlefield V.
    • Article – Battlefield V Weekly Debrief – Your one-stop destination for all the blogs, videos, and major news that happened in the week, with a comprehensive Q&A with our DICE developers using feedback collected from the Battlefield Twitter, Reddit, Discord, and Forums. ICYMI, here’s last week’s Battlefield V Weekly Debrief.
    • Takeover – @EA_DICE Twitter Takeover with Jaqub Ajmal, Producer – Jaqub will be taking to Twitter again this week and showing us an insider look at live services production.

In other Battlefield V news, DICE has teased a BFV app, and confirmed that max rank will be increased in time for the game’s latest chapter in Tides of War. You might also want to check out the best weapons in each class which is explained in-depth in this analysis.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Nuketown Available on PS4 Tomorrow, Trailer Shows Us How Chaotic It’ll Be

Treyarch’s trademark map, Nuketown, will finally be making its way to Call of Duty: Black Ops 4 multiplayer starting tomorrow for PS4 gamers! To mark this occasion, Activision has released the Black Ops 4 Nuketown trailer and as one might expect, it’s pure chaos!

With Black Ops 4’s Specialists having access to more ways to kill enemies with their abilities, it seems this will make Nuketown a new kind of personal hell for twitch shooter fans. This time around, Nuketown is decked in snow, and there even seems to be an underground passage of sorts??!

The Black Ops 4 Nuketown map will be available tomorrow free for everyone on PS4, and will make its way to other platforms soon.

Excited for Nuketown? I’m feeling both excited and worried that I won’t last longer than three seconds until I have to respawn again given how crazy everything is and the trailer above kinda proves that.

More Call of Duty: Black Ops 4 Reading on MP1st:

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Alex Co

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Call of Duty: Black Ops 4 Gun Camos – All 114 Released and Unreleased Gun Skins Shown

Regardless what you think of ’em, gun camos (or gun skins) are a big deal in every Call of Duty game, and it’s the same for Black Ops 4. If you’re curious what kind of gun camos are in Black Ops 4, wonder no more! Shown below are all 114 released and unreleased Black Ops 4 gun camos that are in the game!

Thanks to Reddit user Omnipotentem, you can see all of the Black Ops 4 gun camos in all their glory below! Note that a lot of these are not available in the game presently, and will most likely make their way as part of the Black Market. Also, some of the camos shown are from the Zombies Pack a Punch, which should make their way to multiplayer at some point too.


Will we see gun camo packs for sale soon? Given how lopsided the Black Market is, I sure hope so. Which Black Ops 4 gun camos are your favorite? Are you happy with the selection available now and how Dark Matter camo is represented?

Related Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Patents “Detecting Lag Switch Cheating” in Games

While it’s harder to cheat in online games in a close platform like the PS4 and Xbox One compared to PCs, it’s not impossible. One such way that some people try to cheat is via lag switching. It seems Sony knows about this and has filed a patent for “detecting lag switch cheating in games” at the United States Patent Office.

Detecting lag switch cheating in a gaming network is disclosed. Data packets are received from a client. The data packets have tracking data including at least one of a sequence number and a time stamp. The tracking data is monitored to determine that a cheat-detection event has occurred.

1. A method for detecting lag switch cheating in a gaming network, the method comprising: receiving data packets from a plurality of client devices at a network server in the gaming network, wherein the received data packets include a time stamp and correspond to respective client device activity in the gaming network; identifying latency for each received data packet, wherein the latency for each received data packet is a time between a respective time stamp and a time the received data packet is received at the network server; evaluating latency of a set of data packets from a first client device to detect changes in the latency among the set of data packets; identifying that a cheat detection event has occurred when additional latency identified from evaluating the set of data packets meets a predefined threshold; and moving a character of the first client device associated with the cheat detection event from a current location to a location of the character prior to the cheat detection event.

Related Reading:

If you’re unfamiliar with how lag switches work and how someone can cheat using it, here’s a good explanation by Lifewire:

A lag switch is a piece of equipment installed on a home network that temporarily delays the flow of traffic to the internet. In an online gaming context, the physical toggle can be switched on to delay gameplay to give the lag switcher the upper hand.

One example that indicates a lag switch is being used is if the opponent jumps around on the screen when you shoot at the character. Or maybe the character will appear invisible and completely unscathed from point-blank shots.

Lag switches are not part of normal gameplay; online gamers who care about sportsmanship do not use them. Some gaming communities even ban players that they suspect are lagging on purpose.

How a Hardware Lag Switch Works

When a lag switch is activated, it runs on a short timer that typically lasts just a few seconds. During this time, it effectively blocks all network traffic between the gaming console and the internet.

Because the game recognizes that the user’s internet is down, the player appears to be paused and unresponsive. However, the game won’t kick out the user because it assumes the connection will resume shortly. However, during this time, the user can still play locally.

When the lag switch timer expires, the local device will re-synchronize with the online game, which appears to opponents in a sudden burst.

This is definitely a step in the right direction. Let’s hope Sony implements this the moment they can. Have you experienced lag switching in games? How did you find out about it? Let us know your thoughts in the comments below.

Source: USPTO via AlphaFoxWarfare (Twitter)

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Alex Co

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Battlefield V App Teased, New Progression Ranks and Customization UI Improvements Coming

While Battlefield V might only have been out for just a few days for the PC and Xbox One, that hasn’t stopped DICE from talking about some of the things fans can look forward to soon.

Over on Twitter, Erik Ortman, Lead Engagement Designer on Battlefield V, made a string of tweets talking about the “things we’re looking at going forward” bit where not only is a Battlefield V app teased, but Ortman even mentioned that the customization UI will be tweaked to have less clicks/button presses, and how the max rank (currently at 50) will be stretched once a new chapter in Tides of War is introduced.

You can check out the string of tweets here, but for the sake of cohesion, we’ve made the tweets into easier-to-read texts below.

1) Reached Career rank 50 already? You absolute beast! Fret not, we got more things in store for you. Starting with Overture you will have the new Chapter Rank to pursue, which works a bit different. We also got some fun plans to make the Career grind interesting for a long time!

2) Loving the rich customization but the amount of clicks wearing your mouse out faster than playing Cookie Clicker? We got some improvements brewing to make your customization experience much more pleasant.

3) Specializations are cool, you know what is even cooler? Letting you manage them whenever/wherever you want. Coming soon

4) Speaking of letting you do things when you want. Special Assignment management in-game No ETA on that one, but it’s something we really want to add.

5) Do you, like myself, forget to manage both sides of the conflict when it comes to loadouts? We’re aware of this frustration, and are looking into different ways of improving it.

6) This is a small one but one of my personal pet peeves 😉 You know how the objective capture status gets hidden when you get a critical message? It’s pretty damn annoying, so we fixed that.

7) And of course the team is keeping a very close eye on any nasty little bugs you might experience, those are always the top priority to fix!

That’s a good sign of things to come, right? With the game barely even a week old, and not even out for PS4 gamers, it’s reassuring to know that DICE has a lot of plans brewing for post-launch content.

In other Battlefield V news, go check out this in-depth analysis of the weapons available, and see which weapon is considered the best for each class currently.

Stay tuned for MP1st’s review of Battlefield V hitting the site very soon.

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Alex Co

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Here’s a Look at the Anthem Customization of the Javelins, New Livestream Taking Place This Week

One of the best things in playing a third-person multiplayer action game is that character customization and personalization is at the forefront given that players (and even you) can see what your character looks like at all times. This is the same with BioWare’s Anthem, and thanks to BioWare we get to see what the Anthem customization for the Colossus class looks like.

Over on Twitter, Technical UX Designer of Anthem Justin Masse, shared an image of his Colossus javelin with his own kind of customization in place.

Looks snazzy, no? If that wasn’t enough, we see another customized javelin image, this time posted by Reddit user iGameYT.

While we don’t know the exact breadth of Anthem customization elements that’ll be in the final game, even at this stage, it looks like we’ll be able to make our javelins look the way we want them to.

If you want to see the javelin customization in action, Anthem Lead Producer Ben Irving mentioned that a new Anthem livestream will take place later this week on Thursday, November 15, where BioWare will give us a tour of the Forge.

Once the livestream’s, uh, live, we’ll be sure to let our readers know.

In other Anthem news, BioWare has revealed that there will be more than three difficulty modes available at launch. The studio is also looking into letting players choose between frame rate optimization or graphical performance for the PS4 Pro and Xbox One X.

Anthem is set for release this February 22, 2019 for the PS4, Xbox One, and PC.

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Alex Co

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Get This Free Fallout 76 PS4 Theme and Avatars Set Right Now

Who doesn’t want free stuff, right? If you’re looking forward to Fallout 76, and planning to pay on the PS4, here’s just the thing to make the wait a little bit easier. Sony is giving out a free Fallout 76 PS4 theme (dynamic), and avatars!

You can download both the free Fallout 76 PS4 theme and avatars here. In case you’re curious, a preview of the dynamic theme can be seen below along with a screenshot of the avatars.

Not bad, right? There are also wallpapers for desktop and mobiles too in case you want ’em.

In other Fallout 76 news, we just found out that the day one update is actually even bigger than the entire game file size! Don’t forget to check out a ton of gameplay footage that’s already out there to know if this romp in the Wasteland is something you’d want to be a part of or not.

Fallout 76 is due for release this November 14 on the PS4, Xbox One, and PC.

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Alex Co

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Diablo Immortal Trailer Has Third Highest YouTube Dislike Percentage of All Time, Is the Most Disliked Game Vid of 2018

If you’ve been keeping tabs on gaming news, by now, you most likely have seen the backlash Blizzard Entertainment has gotten when it announced a new Diablo game, Diablo Immortal, at BlizzCon. Why the hate? Simple. Instead of a full-fledged Diablo game, Diablo Immortal is a mobile game, which isn’t really the exact sort of thing that you cap your press conference with.

Well, at the very least, Blizzard can have history  on its back for Diablo Immortal’s reveal trailer. As of press time, the trailer is now the third highest YouTube dislike percentage of all time at 96.3 percent (23,000 likes to 606,000 dislikes computed via Scratch), which puts it in “lofty” company. The only other videos to beat it out in terms of dislikes are Dilma Resistente with “Daniela Mercury convoca mulheres contra Bolsonaro,” and YouTube Help with the “Getting Started With YouTube Heroes” video.

It goes without question that Diablo Immortal is now the most disliked video game trailer of 2018, and given that we’re in November, chances are, this won’t be beat anytime soon. Surprised? Not really, but this is on another level, I admit.

Related Reading: Hot Take – Diablo Fans Are Children And Continue to Prove That Theory

Will this happen again? Given that Blizzard has said that it’s developing more mobile games on their existing IPs, well, that chance might be higher than we thought.

Do you think the hate is warranted or are people overreacting? Let us know what you think in the comments below.

Source: Reddit

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Alex Co

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Fallout 76 Day One Patch Is Bigger Than the Actual Game

With almost every big AAA game now needing a day one update, it’s understandable that whatever install size a game is when announced, isn’t the hard disk space allocation we actually need to be able to run it. But have you ever heard of a day one update that was bigger than the actual game? It seems that’s the case with Fallout 76.

At launch day, the Fallout 76 day one update is at a whopping 54GB, which is is even bigger than the game size of “only” 45GB. This Fallout 76 day one update will supposedly fix a lot of bugs discovered during the beta phase. Aside from that, the actual patch notes for the update aren’t known yet, but once the game is out, that info should be made available.

In other Fallout 76 news, go check out this fan-made Fallout 76 map app for Android. You can also read up on the game’s microtransactions called “Atoms” right here. If you’re more interested in gameplay, watch hours of gameplay to see if the game will be your cup of tea.

Source: USGamer

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Patents “Remastering by Emulation,” Adding 4K, HDR, Better Textures & More Without Touching Game Code

Could Sony be readying backwards compatibility with the PS5? It seems Sony Interactive Entertainment America, which is the parent company of the PlayStation brand, has patented “remastering by emulation” over at the United States Patent Office.

Spotted byReddit user AlphaFoxWarfare, this patent sounds similar to what Microsoft has done with the Xbox One X enhanced backwards compatibility, by adding 4K resolution, HDR (high dynamic range), better textures and more but without touching the actual game code.

Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation.

You can read the full patent filing right here.

Is this for the PS5? One can hope, right?  Just today, we also posted another Sony patent, and this one is about adding a touchscreen to a gaming controller, which could very well be for the PS5’s input method.

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Sony Patents Gaming Controller With a Touchscreen Display, Check Out the Image Explaining the Tech

With Sony finally acknowledging the existence of the PS5, could we finally getting new bits and info regarding the new iteration of the DualShock 4 for the company’s upcoming console?

Related Reading: Sony Patents “Remastering by Emulation,” Adding 4K, HDR, Better Textures & More Without Touching Game Code

Sony Interactive Entertainment America, which is the PlayStation brand of the company, has filed a patent for a gaming controller that has a touchscreen at the United States Patent Office.

A controller for interfacing wirelessly with a computing device is provided, including the following: a housing defined by a main body, a first extension extending from a first end of the main body, and a second extension extending from a second end of the main body, the first extension and the second extension for holding by a first hand and a second hand of a user, respectively; a touchscreen defined along the top surface of the main body between the first extension and the second extension; a first set of buttons disposed on the top surface of the main body proximate to the first extension and on a first side of the touchscreen; and a second set of buttons disposed on the top surface of the main body proximate to the second extension and on a second side of the touchscreen.

It could very well be a new version of the DualShock 4, but given how the current controller has a not-so-good battery life, adding a touchscreen to it might very well make it last for only a few hours at most.

Could this be the new controller for the PS5? Maybe the DualShock 5 if ever Sony decides to stick with the name? Then again, it could very well be a patent that we won’t ever see the actual product come to fruition.

Source: USPTO via Reddit

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Alex Co

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PUBG Coming to Game Pass on Monday, Hellblade in December

During the X018 event earlier today, Microsoft announced that PlayerUnknown’s Battlegrounds and Hellblade: Senua’s Sacrifice are both entering the Xbox Game Pass!

The PUBG Game Pass inclusion will happen this Monday, November 12, which means a whole lot more players should be entering the battle royale game soon. As for Hellblade, the single-player game developed by Ninja Theory will be available sometime in December.

If you’re unfamiliar with the Xbox Game Pass, think of it as the Netflix equivalent for Xbox games. Xbox Game Pass is a subscription service from Microsoft for use on the Xbox One, and has a range of games available all for a monthly fee.

If you want to play PUBG on Xbox Now, it’s part of Microsoft’s “Free Play Days for All,” program along with PES 2019. Best hurry though, since this is a limited time offer.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4: Fired Treyarch QA Tester States Studio Only “Gave a Shit” When Big Streamers’ Game Crashed, Leaks More Details

While we’re no strangers to leaks when it comes to Call of Duty, it seems this is the first one wherein the source comes directly involved from a studio. A Reddit user by the name of “CallOfNobodyCares” claims to be a QA (quality assurance) analyst at Treyarch who worked on Call of Duty: Black Ops 4. What makes this leak legit is that he has divulged info regarding Zombies Easter eggs that are true

According to the leaker, there was originally supposed to be a Black Ops 4 campaign, and it was designed to be a 2v2/co-op “race” to finish each mission. This was scrapped due to Treyarch wanting to make too many multiplayer maps, and that there were five missions that were ready for launch before the Black Ops 4 campaign was scrapped mid-2017 to focus on Blackout and Zombies.

Related Black Ops 4 Reading:

Additionally, he said that Treyarch only gave “a shit” when big YouTuber and streamers had their game crash, and they didn’t care if the minority’s game crashed. Check out the list of the other stuff he leaked below.

  • Other Leaks: DLC 1 Is a prequel to the Choas storyline with four new characters.
  • Nuketown Zombies is 100% happening but no date for when.
  • Each DLC pack will have 1 Zombies Map.
  • It is planned to have more maps that follow the Aether Storyline.
  • There are plans to eventually complete and implement a 4v4 mode in zombies. However, there is a possibility that it may be cancelled.
  • The Sprknife quest was last reported as not functioning, or being changed without QA being told, which happens often.
  • The main Classified EE are the cutscene and the WW. There is no EE like the other maps with a boss fight.
  • In the next title update (tu6), Speed Cola will return. It will be automatically equipped as a bonus in-game Vapor when the player has all four main Vapors equipped. It can deactivate and reactivate.
  • Jug was removed because they couldn’t figure out how to fix the issues caused by combining it with armor and they didn’t want to spend more time working on it. It should work fine now and may return since the health and armor systems use separate bars.
  • Treyarch only give a shit when big streamers get their game crashed. They don’t care if the minority’s game crashes
  • The BO4 Campaign mode was worked on until mid 2017 but was scarpped due to wanting to make too many mp maps. It designed to be a 2v2/co-op race to finish each mission.
  • There is one, and only one tester right now assigned to start at round 90 and play with god mode to round 150. He does this for 12 hours every day.
  • There was one EE involved with interacting with something in Ra Basement, but it was removed. It just made the crowd do the Wave. The ciphers translate to quotes by the Priest. He pretty much sees it as his time to fulfill the prophecy of ridding mankind of its weaknesses and forcing what he believes is evolution.

For the list of Zombies leaks, check here.

Of course, given this was a fired employee, there’s a chance that the info divulged isn’t 100 percent accurate. Nonetheless, it’s a good thing to chew on.

Do you think Treyarch cares if the game crashes and its not highlighted by a big YouTuber or streamer?

Source: Reddit (1, 2)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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