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Square Enix Black Friday and Cyber Monday Sale Revealed, Includes Games & Merchandise

Joining in on the Black Friday consumerism is publisher Square Enix. In a press release, Square Enix announced the company’s mega sale that’s both for Black Friday and Cyber Monday! This Square Enix Black Friday sale will start November 21 (today), and will last until November 26 midnight PDT.

First things first, if you’re buying from the official Square Enix online store, and you’re picking up some physical goodies, every order above $75 should use this coupon code (“SHIP10OFF“) to immediately get a $10 off on shipping fees. Got that? Good.

Check out the list of games discounted for the PS4, Xbox One, Nintendo Switch, and PC below. Note that we didn’t include every platform (PS3, Xbox 360, Vita, etc.), though we also included what Square Enix has on sale when it comes to merchandise and apparel.

Featured deals include:

  • PS4 and Xbox One versions of Shadow of the Tomb Raider™ – Croft Steelbook Edition are being discounted from $89.99 to $49.99
  • The PS4 version of NieR: Automata™ (Standard Edition) will see a price drop from $39.99 to $19.99
  • Both the Xbox One Limited Edition and Xbox One Standard Edition of Life is Strange: Before the Storm are being lowered from $19.99 to $9.99, while Life is Strange: Before the StormStandard Edition will enjoy the same price drop on PS4
  • PS4 and Xbox One versions of Final Fantasy® XV Royal Edition are being discounted from $39.99 to $19.99
  • Digital versions of Final Fantasy® XIV will be 50 percent off
  • Select merchandise items will be discounted up to 40 percent off

Games:

DLC:

Merchandise & Apparel:

You can buy the items above, as well as check the other sales and deals right here. Be sure to keep an eye out for MP1st’s Deals hub page for the latest in video game sales and discounts!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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This Red Dead Redemption 2 Map Will Help You 100% the Game, Has Markers for Everything

If you have enough time, and a lot of patience, there’s a big chance that you can complete Red Dead Redemption 2 100 percent. However, if you’re one of those normal folks who have work, family, relationships, and the like in your lives, then you’ll need help! Make that a lot of help.

One of the main things that might prevent you from completing every mission, collecting every collectible, is not knowing where they are. Well, that’s until now! It seems someone just set up the most useful Red Dead 2 map! This website allows you to toggle to see ALL the collectibles, events, amenities, even pick ups and more! You can also register and login to the website so that it can mark locations found, track your collectibles nabbed, and add custom locations. There’s also a “pro” feature that will be ad-free, have unlimited progress tracking, and allow the use to share custom locations with their friends.

Want to see it in action? Here’s the map showcasing where the gang hideouts, random events and ? stranger scenarios can be trigger:

Here’s one where it shows the Easter eggs in the game can be checked out (note that the bottom left hand corner in New Austin also has an Easter egg, but the screenshot couldn’t fit everything in one go):

Just to see which areas can net you money fast, here’s the map icon look with the loot and treasure icons marked:

Currently, the map can be toggled to show the following:

  • Collectibles (dinosaur bones, cigarette cards, etc.)
  • Pickups (weapons, loot, etc.)
  • Amenities (Barber, general store, etc.)
  • Events (gang hideout, random events, etc.)
  • Mini-games (blackjack, poker, etc.)
  • Other (Easter egg, landmark, etc.)

Impressive, right? You can check out the full Red Dead 2 collectibles map right here. There’s also an app available for it too.

Let us know if the map somehow missed anything, or if you’re using it and how useful it is for you, in the comments.

More Red Dead Redemption 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Game Settings Update Touches Spawn Issues, Auto Mantling and More

While Treyarch just pumped out a major 9GB patch yesterday for Call of Duty: Black Ops 4, it seems today’s Black Ops 4 game settings update (server-side hotfix) also includes a few fixes alongside the activation of the quad feed event.

Spawn logic, auto mantling and more have been tweaked (tweaked not fixed for spawns) and you can read about them below (via Reddit).

Spawns

We’ve identified and resolved an issue with the spawn logic in round-based respawn game modes. This specific issue particularly affected Domination and Control after the first round, in which the spawn system would improperly assess enemy proximity when selecting a respawn location. While this doesn’t resolve all issues that we’re currently tracking to improve with the spawn system, it should reduce the overall percentage of bad spawns experienced in these modes, specifically in rounds two and higher.

Auto Mantle Toggle

We’ve added an option to toggle Auto Mantle in the Controls options menu, now set to “Off” by default. Toggling Auto Mantle on will allow you to mantle without pressing the jump button again when jumping toward a surface that you intend to mantle onto. Toggling Auto Mantle off will require you to hold the jump button to mantle onto your intended surface, or press the jump button once you’ve reached the surface you intend to mantle onto.

Speaking of movement options, we’ve also heard the requests for an Auto-Sprint option for console players, and are currently working on getting that into the game after it’s been put through proper testing. When enabled, this will allow you to double-click your left analog stick to allow your character to automatically sprint without further input. Keep an eye out for future announcements regarding this feature.

Our latest PC title update also went live earlier today, which includes yesterday’s global changes as well as PC-exclusive updates. Get the full details at our dedicated PC community update. Now, onto what’s new today…

General

  • Event
    • Quad Feed (now live through 10AM PT Monday, Nov. 26)
      • 2XP in Multiplayer and Zombies
      • 2X Tier Boost in Multiplayer and Blackout
      • 2X Merits in Blackout
      • 2X Nebulium Plasma in Zombies
  • Gameplay
    • Added an option in the Controls menu to toggle Auto Mantle on or off (now live on PS4 and Xbox, coming soon on PC). Applies to Multiplayer and Blackout.
    • Resolved an issue where enabling Sprint Cancels Reload would disable Auto Mantle (now live on PS4 and Xbox, coming soon on PC).
  • Black Market
    • Clarified the description for Signature Weapons to inform players that the Reactive Camo & Masterwork are now available as soon as a Signature Weapon is unlocked.
  • Miscellaneous
    • Fixed an issue where the Cheers! Gesture could not be equipped on Firebreak and Seraph.
    • Fixed an issue where some Stickers were missing their set name.

Multiplayer

  • Gameplay
    • Resolved a spawn issue in Domination and Control (both Core and Hardcore).

Don’t forget to check out this awesome clip of a gamer with no arms winning a match of Black Ops 4’s Blackout mode.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Quad Feed Now Live!

In case you missed it, yesterday’s big patch for Call of Duty: Black Ops 4 mentioned that the Black Ops 4 quad feed is going live today, and that time is now! If you got a Black Ops 4 game settings update prompt, it’s for this!

Just what is this Black Ops 4 quad feed? It’s Treyarch’s term for offering 2XP in Multiplayer and Zombies, 2X Tier boost in Multiplayer and Blackout, 2x Merits in Blackout, and 2x Nebulium Plasma in Zombies!

This Black Ops 4 double everything extravaganza will be up until Monday, 10 a.m. PT! So go log in, get your frag on, and earn some sweet double XP for all your trouble.

In other Black Ops 4 news, the community is quite unhappy with the game’s latest round of DLC, which consists of two gun skins priced at $20, with one of the skins even being tucked away until you grind for it. For something more positive, we ran a story wherein a man with no arms managed to win a match of Blackout and even got 14 kills in the process.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

Breakthrough Is Battlefield V’s New Best PTFO Game Mode

After a triple-staggered and confusing release rollout, Battlefield V has officially released on every platform with its standard editions. Rush, one of Battlefield’s most popular game modes, is noticeably absent from a main-line DICE developed title for the first time since its introduction. When I first heard this news, I was extremely disappointed. Rush had dwindled in popularity with Battlefield 4’s less linear maps and especially after Battlefield 1 came out with its massively popular Operations mode, which had a similarly linear layout, but, unlike Rush, it had a storyline, different ways of capturing objectives, and even end of round cut scenes with narrations. Operations had supplanted Rush as the go-to PTFO game mode. However, Operations matches tended to carry on, sometimes, for full hours at a time, which, if teams were not balanced, resulted in a miserable experience for members of the less skilled team. Rush was the mode that grabbed me in Battlefield. It was borderline perfection in Battlefield: Bad Company 2 and Battlefield 3. It holds a special place in my memories of Battlefield, and I am admittedly nostalgic for it. So what is the Battlefield V Rush replacement?

Upon downloading and installing Battlefield V, I began my search for a game mode that would scratch that same PTFO itch. I tried out Battlefield V’s new Grand Operations mode, which is now an even more eclectic mish-mash of maps and game modes. Indeed, Grand Operations offers a fantastically epic experience for gamers who want to play for hours on end with a full squad and compete in a variety of different ways. However, Grand Operations lacks the consistency and quickness that some gamers, such as I, might desire. Some players might find it odd for Conquest to be included in Grand Operations, as it generally plays more like a sandbox, slow-paced experience. Conquest, by its nature, unless played with organized platoons, will never be able to compete with more focused PTFO-friendly game modes. Additionally, some might find 64 players too chaotic when Grand Operations switches to such linearly focused modes. Switching between modes each round, Grand Operations constantly imbalances itself and, in attempting to do everything at once, does everything decently but far from great.

battlefield 5 roadmap

Back we go to my search for an alternative. I tried out the other new mode called Frontlines, which I enjoyed for its focused objective-based play. However, DICE did not properly test the mode before launch, and I frequently encountered game-breaking bugs in this mode that resulted in rounds carrying on for two hours, as it did not properly register when one team had won.

My search then came to Breakthrough, and I enjoyed my first match with it; although, I had joined late and, as I was playing during the deluxe edition early access, DICE had no dedicated Breakthrough-only servers. Presumably, attempting to allow all modes to be played by a smaller early-access player base, DICE chose to condense its less popular modes onto the same servers. When joining a server playing breakthrough, I had actually joined a server of Grand Operations that happened to be on the Breakthrough mode at that time. And it frustrated me that I could not truly try out this new mode.

Then, this Tuesday, the standard edition of the game finally released, and, with that, DICE at last created dedicated Breakthrough servers. I got to experience the mode as it was meant to be played with 16 VS 16 matches and on every map the game has to offer, and I am pleased to report that this mode is the Rush replacement that gamers like me have been waiting for.

The mode has a similarly linear structure as Rush had, in that teams begin at one end of the map and, if the attackers do well, progress through sectors to get to the other end of the map. It features all vehicle types that are available in Conquest, and, like Conquest, it has flag capturing as its objective. It varies by map and by sector, but in sectors, teams will compete to attack or defend control of 1 to 3 flags. The one-and-done M-COMS of Rush are gone, and this changes the dynamic of the mode more than one might think. Instead of single players carrying teams on their backs and playing the M-COMS by themselves, in Breakthrough, entire teams must work together to capture points. Furthermore, defending teams may retake objectives from attackers, so attackers must simultaneously control all objectives in a given sector to move on. It is tactical, focused, and dynamic.

While I may always hold a special place for Rush, Breakthrough might be even better. It is the Rush replacement that we needed, and Battlefield V’s maps are, with the exception of Devastation, well-suited and balanced for the mode. Players have many different play styles, but for the PTFO-driven player, I have to enthusiastically recommend that you give Breakthrough a shot.

If you haven’t done so already, be sure to check out our Battlefield V review.

MP1st Staff

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Star Wars Battlefront II Adds Obi-Wan This November 28, Here’s His Abilities

In a press release, EA has announced that Obi-Wan Kenobi will be making his way to Star Wars Battlefront II! Set to be released this November 28, Obi-Wan will be included in the “Battle of Genosis” free game update, and he’ll even be based on actor Ewan McGregor’s look!

Want to know Obi-Wan’s abilities in Star Wars Battlefront II? Here you go:

Wielding his trademark lightsaber beaming with blue, and reflecting his mastery of defensive combat, Obi-Wan’s blocking skills are superior to any other Jedi in the game. His stamina and near perfect defense are joined by powerful, chained melee attacks.

Defensive Rush Ability – Where Obi-Wan rushes forward while swinging his lightsaber, deflecting blaster shots with flawless accuracy and damaging enemies in front of him. When this Ability is active, the player can choose to deliver a final strike at anytime.

Restrictive Mind Trick Ability – The mind trick disrupts the target’s Abilities for a short time – including dodges! Use it wisely to outsmart your enemy.

All-Out Push – It’s similar to Luke Skywalker’s push, but Obi-Wan’s version is more focused than that of his future pupil. We’re giving additional control to the player, as holding down the button increases the range of this Ability.

Obi-Wan will be available with the default Jedi Master appearance, but if you want to stand out, the “Robed Appearance” can be bought with Credits or Crystals, and a “General Kenobi Appearance” will also be available for purchase at a later date.

Once the update is out, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Panzerfaust Tweak Coming in Next Patch

If you’re playing Battlefield V, chances are you’re not driving the vehicles much even the tanks. Why? Well, mostly due to how one lone Assault player can destroy your supposedly heavily armored vehicle with the Panzerfaust launcher.

If you’re sick of that happening, rejoice! DICE has confirmed that a Panzerfaust tweak (nerf) is happening in the next patch! This was revealed by DICE Multiplayer Producer David Sirland.

In case the tweet isn’t showing up for you, BFV player Colezy states, “Are you looking to address the panzerfaust? it does ridiculous damage compared to every other explosives in the game (even stronger than tank shells themselves) and it frankly renders tanks useless as I’m getting two shot by 1 assault player, it doesn’t seem very balanced.” to which Sirland replied that “yes, it’s coming next patch.”

For more on Battlefield V, make sure to read up on our review! We also posted a guide on how to upgrade your Company, as well as another guide on which class might suit you best.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Latest Red Dead Redemption 2 Myths Include Pissing People Off With the Lasso & More, Check the List Out

Just a few weeks ago we ran an article wherein we listed the Red Dead Redemption 2 myths tested by YouTube channel DefendTheHouse. In it, questions like whether a camp fire can set people on fire, or if you can drown someone just by dunking their head in water were answered.

Well, there’s a new batch of Red Dead 2 myths, and we have them sorted out in case you want to get the condensed version! Check out the videos below, as well as the questions in list form.

Myth: You can carry a horse in a wagon

Answer: Nope, ain’t happening.

Myth: You can kill people with warning shots

Answer: Yes you can.

Myth: You can be killed by electricity

Answer: It might take some time, but yes.

Myth: You can set a normal arrow on fire

Answer: Unfortunately, no.

Myth: You can mount your horse by jumping on it

Answer: Hell yeah, you can! But only from a certain height

Myth: A geyser can kill you

Answer: Yep, it can.

Related Reading: Red Dead Redemption 2 Myths Confirmed & Busted – Check Out the List

Myth: You can fish using weapons

Answer: Yes you can, and it’s easier too!

Myth: Water can protect you form a large fall

Answer: Nope!

Myth: You can explode someone’s head with a pistol

Answer: Yes, but it might take a few hits before it does

Myth: You can destroy a tomahawk in the air

Answer: Nope

Myth: You can destroy a Molotov in the air

Answer: Yes you can

Myth: Water will put out a fire arrow

Answer: Nope

Myth: Swinging a lasso will agitate people

Answer: Hilariously, yes!

Myth: You can drag dead animals with the lasso

Answer: Yes, but only small ones

Interesting set of Red Dead 2 myths, no? Which one’s your favorite? Do you have one in mind you want answered? If so, share them in the comments below!

Related Red Dead Redemption 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Latest Call of Duty: Black Ops 4 Patch Features DLC Containing 2 Gun Skins for $20, Players Required to Grind to Unlock Both Skins

In case you didn’t know, Treyarch rolled out a new Call of Duty: Black Ops 4 title update earlier today. While the patch included a lot of game balance tweaks, bug fixes and the like, it also includes new items for the Black Market, which is where the Black Ops 4 microtransactions scheme of the game can be seen.

One of the new items in the Black Market is the “Fall Firearms” pack, which has two gun skins and a bunch of stickers and calling cards that can be used in-game, and is priced at 2,000 COD Points or $20 in real-world money. While $20 for two virtual cosmetic gun skins are kinda absurd enough in their own right, that’s not even the whole story. Purchasing the Fall Firearms gun pack will only grant you one of the two gun skins from the get go, with the other gun skin tucked away via the game’s dreaded “tier” system. Players will need to grind through 15 more tiers in order to get the second gun skin, which equates to roughly 50 minutes for each tier given that the Contraband stream given after each match isn’t connected to how well you perform, but based on time played. Doing the math, that means players will need to grin for close to 15 hours in order to complete the 15 tiers required to obtain the second gun skin they paid for. Or if you don’t want to do that, you can spend 100 COD Points ($1) in order to bypass a tier, and with 15 tiers to go through, that means another $15 out of pocket.

Needless to say, the Black Ops 4 community is livid given that people are asked to pay $20 in order to be able to obtain weapon skins.

Given how inevitable how some gamers will still buy the gun pack even at its ridiculous price and criteria, it’s no wonder Activision earns over $4 billion dollars a year on microtransactions alone.

More Black Ops 4 Reading:

Will Treyarch cave in like the studio has before where they adjusted the Black Market Contraband earn rate per match? We can’t say for now. Of course, some people will see this as unimportant given how it’s only gun customization and won’t affect gameplay,though not everyone feels that way. Which camp do you fall under? Share your thoughts in the comments below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Update 1.07 for November 20 Rolled Out, Here Are the Patch Notes

Treyarch has rolled out a new Call of Duty: Black Ops 4 update just now, and it’s a big one! Clocking in at 9.5GB on the PS4 version, the Black Ops 4 update 1.07 introduces a new playlist (100 score limit TDM!), and a host of changes.

Without further ado, here are the new fixes and changes coming to Black Ops 4 today:

ALL PLATFORMS

We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow shortly:

Multiplayer

  • General
    • Nuketown added to rotation in MP playlists.
    • Updated Clan Tag and Kill Counter Weapon Prestige rewards to use an LED display for higher visibility on weapons.
    • Players can now equip Mastercraft camos on their Signature Weapon as soon as they acquire the Signature Weapon.
  • Playlist Updates
    • TDM 100 added to Featured Category (Team Deathmatch with a score limit of 100).
    • Mercenary Moshpit added to Featured Category (Team Deathmatch, Kill Confirmed, Hardpoint, and Domination, no parties allowed).
    • Hardcore Mercenary Moshpit added to Featured Category (Hardcore Team Deathmatch, Kill Confirmed, and Domination, no parties allowed).
    • Gun Game remains in Featured Category.
    • Endurance Chaos Moshpit remains in Featured Category (PS4).
  • Stability
    • Fixed crashes that could occur:
    • When using the Reactor Core.
    • When a Firebreak player left the game after using their Reactor Core.
    • When a Nomad player left the game after using their Mesh Mines.
    • While freezing in the water in Icebreaker.
    • When piloting the Hellstorm.
    • When selecting a Specialist in the Specialist Draft.
    • When the player picked up a weapon in Multiplayer.
    • If the Transport Helicopter was destroyed while delivering a Care Package or Mantis.
    • Related to the Drone Squad’s wing-drone turrets animating incorrectly.
    • When failing to play a sound when picking up dog tags in Kill Confirmed.
    • When a player left a match while being shocked by the Tempest.
  • Scorestreaks
    • Care Package
      • Adjusted delivery chopper entry and exit points across all maps to reduce delivery times.
      • Increased the entry and exit speeds for the delivery chopper.
      • Reduced how often high-end Scorestreaks can be received in Care Packages.
      • Reduced the amount of roll on the smoke marker to ensure that the end position is a more accurate representation of where the Care Package will drop.
    • Score Adjustments
      • Dart reduced from 500 default to 450 / 350 with COMSEC Device.
      • RC-XD increased from 450 to 500 default / 400 with COMSEC Device.
      • Lightning Strike reduced from 900 to 850 default / 600 with COMSEC Device.
      • Sentry reduced from 950 to 900 default / 700 with COMSEC Device.
      • Hellstorm increased from 850 to 950 default / 750 with COMSEC Device.
      • Sniper’s Nest reduced from 1100 to 1050 default / 850 with COMSEC Device.
      • Mantis increased to 1100 default / 900 with COMSEC Device.
      • Thresher reduced from 1250 to 1200 default / 950 with COMSEC Device.
      • Attack Chopper increased from 1200 to 1300 default / 1000 with COMSEC Device.
      • Reduced score given for all Scorestreak kills from +25 to +10.
  • Game Modes
    • Hardcore
      • Resolved an issue where teammate names were not displaying properly in Hardcore Search & Destroy.
      • Teammates that die to a friendly bombsite explosion will no longer count toward the teamkill kick limit.
      • Care Package team kills will no longer count towards the teamkill kick limit.
    • Hardpoint
      • Reduced the score given for Hardpoint Secured to +50.
      • Resolved an issue that would prevent players from owning the Hardpoint while using the Lightning Strike tablet.
    • Search & Destroy
      • Silent Plant setting in Custom Games should now make planting and defusing the bomb completely silent.
    • CWL Custom Games
      • Addressed an issue where Specialist Weapons and Equipment would not update when players switched Specialists.
  • Specialists
    • Seraph’s Tac Deploy will now only allow 1 respawn per use in Free For All.
  • Challenges
    • Atomic Drop
      • The player’s death by their own Reactor Core will no longer track toward this Challenge.
    • Spotter
      • Kills in Free For All will no longer track toward this Challenge.
    • Air Cover
      • Resolved an issue where progress was not awarded in Hardpoint or Control.
  • Miscellaneous
    • Manually destroying the Tac-Deploy now gives Score.

Weapon Balance (MP Only)

Burst Tactical Rifles have been adjusted slightly to better define their role as ranged power-position weapons. With these changes in place, weapon balance on consoles is where we want it to be after the first month of changes, and we’ll allow the meta to stabilize before making additional balance passes.

  • Tactical Rifles
    • Swordfish
      • Reduced upward recoil to achieve a more accurate burst.
    • ABR 223
      • Slightly reduced upward recoil.
      • Extended 4-hit kill range from 25m to 32m.

Zombies

  • Stability
    • Global – Fixed crashes that could occur:
      • While Zombies spawned into the map.
      • While the Mystery Box loaded into the map.
      • When interacting a second time with an object that should only be used or interacted with once.
      • When an enemy climbed or mantled over railing or terrain in order to spawn into the playable space.
      • When updating player stats in the After Action Report screen.
      • When disconnecting and reconnecting the controller during a match, leaving the player stuck on the “Please reconnect controller” message.
      • After disconnects while one player was reviving another.
      • When triggering the Winter’s Wail explosion FX.
      • When a player disconnected within a certain time after joining the game.
      • When Zombies were moving away from downed players.
      • When a player was downed while using the Ragnarok DG-5.
      • When a Bot decided to kill the last enemy in the round.
      • When the player disconnected after using Point Drops and before they were picked up.
      • When a player disconnected as the Hellfire’s Infernal Tempest disappeared.
      • When a player used the Burned Out Elixir.
      • When the inventory updated while picking up an item.
      • When a player’s grenades were restored as the next round started.
      • When a player disconnected while a power-up dropped.
      • When the player disconnected from their party while in the Custom Games screen.
      • When calculating the player’s final score at the Game Over screen.
      • When interacting with the crafting table to craft any item for the first time.
      • When Dying Wish and Winter’s Wail cooldown UI elements were on-screen.
      • When updating the player’s stats and score when tracking Rush multipliers.
      • When the player disconnected while opening a door.
      • When killing Zombies with the Ragnarok DG-5.
      • When triggering Kill-O-Watt’s FX.
      • When triggering Frostbite’s FX.
    • Blood of the Dead – Fixed crashes that could occur:
      • When a player disconnected as the next Hellhound round was being determined.
      • Related to the UI at high rounds.
      • While following the Warden from the cellblock during the Main Quest.
      • When a player disconnected while looking at the bird during the Main Quest.
      • When killing Zombies during the banjo ghost event in the Main Quest.
      • When the player disconnected while following the ghost dog during the Main Quest.
      • When the player disconnected while riding the gondola.
      • When player was downed as they grabbed the Magmagat from the fireplace.
      • While running the unfinished Magmagat across the map.
      • When the furthest player in the catwalk during the gauntlet event disconnected.
      • For the host during the final boss battle.
      • When a power-up was dropped.
      • When loading into Blood of the Dead.
    • Classified – Fixed crashes that could occur:
      • Related to the UI at high rounds.
      • When the metal detector sounds played as the player walked through them.
      • When the player exited a teleporter.
      • When a player disconnected after being the first one to teleport into the Panic Room.
      • When a player disconnected while in a metal detector.
      • During a match of Classified Rush.
      • While the Mystery Box moved.
      • When placing the teleporter modifier while playing splitscreen with 3 or 4 players.
    • Voyage of Despair – Fixed crashes that could occur:
      • When spawning enemies in the first round of the boss battle.
      • When reaching the first Stoker-spawning round with the Wonder Weapon quest disabled in Custom Mutations.
      • When using the Kraken upgrade table.
      • When the Flying Car takes damage during the Upgraded Shield Quest.
    • IX – Fixed crashes that could occur:
      • When special enemies spawned during certain parts of the Main Quest.
      • When helping other players complete their challenges.
      • When a player disconnected and their Blade Trap became deactivated.
    • Tutorial
      • Fixed a crash that could occur with Bots in the tutorial.
  • Gameplay
    • Global – Resolved issues where:
      • Text for XP earned from each challenge tier was missing from the After Action Report.
      • The player could be permanently stuck when grabbed by the Blightfather’s tongue.
      • Concoctions UI remained on screen when switching from the Laboratory to the Identity screen.
      • UI incorrectly indicated to the player that Prestige unlock tokens could be spent on permanently unlocking Custom Class slots.
      • If a Prestige Master player did not gain any XP during a match (by launching the game and immediately quitting, for example), the displayed ranks would be incorrect, the XP bar would be completely filled, and there would be no indication of how much XP was required until the next level.
    • Blood of the Dead
      • Resolved an issue where the Hell’s Retriever could not pick up a power-up when thrown at certain angles.
      • Fixed incorrect subtitles stating that the voice for obtaining power-ups is the Warden.
      • Closed an exploit in Michigan Avenue that allowed players to use the Ragnarok DG-5 to jump on the railing on the top floor.
      • Resolved a rare issue where players were unable to progress the New Industries Portal in the Main Quest, despite having a fully-drained ghost killed in the Blade Trap.
    • Classified
      • Closed an exploit in the War Room that allowed players to use the Ragnarok DG-5 to jump on a terminal.

Blackout

  • Gameplay
    • Resolved an issue causing screen jittering when moving and changing attachments, or when moving and healing.
    • Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4.

PC

In addition to the global changes above, the following updates are coming to the game on PC later today:

Weapon Balance (Multiple Modes)

We strive to provide a similar experience between PC and console whenever possible, making platform specific changes when appropriate. In our last weapon balancing pass, we made critical SMG balance changes that were needed on console. These changes did not translate as well to PC, where mouse-and-keyboard players already saw success with SMG weapons. We’re rolling these changes back to best suit the needs of our PC community, and taking it a step even further for the Spitfire. The above changes to the Swordfish and ABR 223 also apply to PC.

  • Submachine Guns
    • Spitfire
      • Reduced damage within 9m range. (MP only)
      • Restored previous ADS move speed.
    • Cordite
      • Reduced damage within 3m range. (MP only)
      • Restored previous ADS move speed.
    • MX9
      • Reduced damage within 6m range. (MP only)
      • Restored previous ADS move speed.
    • GKS
      • Reduced damage within 3m range. (MP only)
      • Restored previous ADS move speed.

General

  • Gameplay
    • Tilde key (~) can now be assigned in the keybinds menu.
    • Removed the slight camera roll from head bobbing when sprinting.
    • Resolved multiple issues with the Gesture Wheel.
    • Updated the recommended NVIDIA driver version to 416.81.
  • Stability
    • Fixed a source of hitching when video memory is full.
    • Fixed a rare crash during the first seconds after the game window appears.

Multiplayer

  • Resolved an issue where spawn selection would not be set to the Tac-Deploy by default when available.

Blackout

  • Added an in-game UI indicator for when a Perk is being activated.
  • Resolved an issue where a Stash would close when dropping a weapon.

oday’s title update is another big one, and we’re celebrating the long holiday weekend with our first QUAD FEED in Black Ops 4! Starting 10AM PT tomorrow, all players get 2XP in MP and Zombies, 2X Tier Boost, 2X Merits, and 2X Nebulium Plasma on all platforms through Monday, Nov. 26. Now, onto what’s coming to the game today…

Nuketown arrives on Xbox One and PC! Join the chaos in the dedicated Nuketown Featured Playlist this week, featuring 6v6 Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in Nuketown. Also live on Xbox One and PC: Zombies invade Nuketown Island in Blackout for a limited time, and Blackjack’s Shop opens in the Black Market.

Big improvements to Multiplayer are here with today’s update! We’ve fixed several MP-specific crashes, increased the delivery speed of Care Packages, updated several modes and Challenges, enabled Mastercraft camos instantly on Signature Weapons, updated the visibility of Clan Tags and Kill Counters, adjusted the costs of several Scorestreaks based on current performance to ensure players are getting the most bang for their buck, and more. Remember to visit the Scorestreaks selection menu to adjust your equipped Scorestreaks accordingly after downloading today’s update.

We’ve also added TDM 100 as our latest Featured playlist on all platforms, bumping up the score limit for Team Deathmatch to 100 by popular demand. Hardcore Mercenary Moshpit, Mercenary Moshpit, and Gun Game round out the Featured category for the week. Jump into this week’s Featured playlists today and get those wins.

For our Zombies players, we’re delivering 70+ crash fixes and gameplay improvements today, making this stability pass even bigger than last week’s major update. See below for the full list, including fixes for crashes and bugs across all four maps, UI improvements, and more. As we continue to identify and address more specific Zombies gameplay scenarios that could cause the game to crash, our primary focus is now on taking care of the remaining stability issues in high-round play. We have bolstered our ability to research and investigate these issues, and have several fixes in the works that will be rolled out in the near future.

In Blackout, we’ve addressed issues with screen jittering when moving and changing attachments or healing, and made the Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4, with other platforms to follow.

Finally, our PC update is coming later today, including its own set of unique changes in addition to the ones listed below. In this update, we’ve decided to roll back the SMG balance changes from last week’s update that did not translate as well to the PC meta. See below for full details in the dedicated PC section of the patch notes.

That’s a lot, no? In other Black Ops 4 news, go check out this clip of a man with no arms winning a match of Blackout!

Source: Reddit

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Alex Co

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Ubisoft Backtracks on Planned Rainbow Six Siege Censorship After Community Uproar

Just last month, the Rainbow Six Siege community was up in arms over the publisher’s plans to censor parts of the game to cater to the Asian market. Well, it seems these concerns have been heard, as all Rainbow Six Siege censorship changes are being reverted back!

Here’s the quick FAQ posted by on the official site:

WHEN ARE THESE CHANGES BEING REVERTED IN THE INTERNATIONAL VERSION?

We will begin reverting these changes alongside the launch of Wind Bastion so no player is impacted; we ask you to be patient if some elements remain. We will carefully remove them all to the best of our ability considering the short timeframe and with the lowest impact on the season’s launch date and our build stability.

IS THERE ANY IMPACT ON THE NEXT SEASON?

Our intentions are to keep any impact to a minimum, though such changes may lead to a season delay and/or some instability as our testing and debug times are shortened. We will monitor our tests closely and keep you updated on any new development on the matter via our Rainbow Six Twitter.

WHY ARE YOU CHANGING STRATEGY NOW?

We have been following the conversation with our community closely over the past couple of weeks, alongside regular discussions with our internal Ubisoft team, and we want to ensure that the experience for all our players, especially those that have been with us from the beginning, remains as true to the original artistic intent as possible.

WHAT CAN I EXPECT AS A CURRENT PLAYER BASED IN ASIA?

Current players in Asian territories can continue enjoying the same game as the other players.

We will be sure to keep you informed, as updates progress. In the meantime, we are excited to unveil Operation Wind Bastion on the Test Server later today, and cannot wait to introduce players to Kaid, Nomad, the new Fortress map and more in Year Three Season Four.

In other, more gaming-related Rainbow Six Siege news, check out the two new Operators and new map in this new video.

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Alex Co

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Report: Teenage Gamer Somehow Can Disconnect People From PSN If You “Disrespect” Him

Here’s something interesting that might make you concerned with today’s youth. Apparently, a teenager who has the PSN ID of “SpangeBaab” which is one of his many PSN accounts. has the ability to disconnect people from PSN if they rub him the wrong way.

This was reported by Reddit user DowntownReaper, who shared his tale of this unfortunate incident earlier today.

“So today a group of friends of mine were DDOS by a gamer known as Decaf Gamer ( youtube account) SpangeBaab ( PSN account, he has several accounts) . He joined our party today and made random noise until we kicked him out of the party. he then returned to the party and had a confrontation with the party host. saying ” you like kicking people from parties” ” im going to disconnect you now”. host kicked him again then the event occurred he Disconnected one friend ( breakid psn) then joined and bragged about the disconnect. we kicked him again and then my next friend (xionaryon) was disconnected. He came back bragged about it again and then disconnected a my last friend KOWABUNGA23. he then came in and bragged to me that he wasnt gunna kick me just because i joined late. i sent reports through PSN but i feel as if i couldn’t fully give them the entire story. Hopefully they are able to do a full investigation. This is a teenage kid that is causing damages and conducting a highly illegal act. the only really evidence i have is his account profile that stats ” DISRESPECT=DISCONNECT” he purely brags about it in his account. something PLS tell me PSN can investigate this event further than just reading my post. this kid is conducting a crime and must be confronted and reprimanded.”

According to the Reddit poster, none of his friends have been able to reconnect to PSN, though one did but got disconnected yet again.

So just who is this internet hero? His PSN ID is “SpangeBaab” and he also has a YouTube channel called” Decaffeinated_Gamer, though his videos are a mish-mash of assorted clips. Possibly the highlight of this one is how he’s selling a “modded account” for Grand Theft Auto V.

The PSN profile page of SpangeBaab is this one:

As you can see, he mentions that a “disrespect” equals a disconnect, which is an odd way of looking at things, I guess.

Thankfully, another Reddit user (Nicologogixs), had the foresight to do dig up this teenager’s Facebook profile, and in turn his parents, and messaged them (his parents) that their son is doing something illegal.

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Regardless if you feel disrespected or not, intentionally making life miserable for everyone by not allowing them to connect is a serious misstep. Let’s hope Sony can take a look at this and act on it soon.

We’ve contact PlayStation PR to ask for a statement on this and will update the story if and when we get a response back.

Have you experienced anything like this before? Or know anyone who suffered through it? If so, send us an email at tips@mp1st.com.

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Alex Co

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Gamer With No Arms Wins a Match of Call of Duty: Black Ops 4 Blackout

Have you ever played a multplayer game and complained about the lag or how your teammates seem to lack any sort of brain? Yeah, we’ve all been there, right? After seeing the video below, I think we should temper our complaints a bit.

A gamer with no arms has managed to win a match of Call of Duty: Black Ops 4 Blackout by nabbing 14 kills! Check out the short clip below to see how he did it.

I have to admit, I can’t even win a Blackout match with two arms, so there’s a very good chance that this guy is better than me.

In other Black Ops 4 news, go check out the weapons’ 114 gun skins in the game all in one go! There’s also  a post from a former Treyarch QA employee that mentions some of the stuff incoming to the game in the future.

Source: Reddit

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Alex Co

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Cloud9 Mid Laner Jensen Heads to Team Liquid for Upcoming League of Legends Season

Just weeks after making it to the semi-finals of the League of Legends World Championship, a feat that hasn’t been done by a North American team in seven years, Cloud9 is shaking up ‘NA’s last hope’ roster by trading mid laner Nicolaj “Jensen” Jensen to Team Liquid.

Cloud9 announced the roster change in a blog post, recapping the many challenges the team and Jensen faced throughout the most recent split. Despite Jensen being benched early into the summer split, he had nothing but kind words to say about his experience with Cloud9 for the past three years.

Cloud9 and namely Jack have been no less than family to me over the past years, but I am writing this statement to let you know that from now on, I will be playing for Team Liquid.

I am changing things because I feel that will give me the best chance of achieving my goal, to become the very best version of myself.

I have nothing but respect and gratitude for Cloud9, after all they gave me the opportunity to meet my fans, you guys really keep me going. Cloud9 and I may be separating ways in the LCS, but one thing is certain, family really is forever.

The trade means that Eugene “Pobelter” Park, who was the mid laner for Team Liquid, will now be replaced as he enters free agency. Pobelter helped Team Liquid propel itself to first place in both the spring and summer splits, earning Team Liquid’s first and second split championship in the team’s three-year history. These back-to-back wins helped Team Liquid head to their first World Championship, but they were unable to make it out of the group stage.

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Fallout 76 First Patch on Consoles Is a Whopping 47GB

Over the weekend, Bethesda announced that the Fallout 76 first patch will be rolled out on Monday (today). Well, the publisher has stuck true to their word, and you might want to clear some space on your HDD.

The patch clocks in at a chunky 47.25GB on PS4, and brings the game to version 1.02. Remember: the game itself took up 53GB, and it seems the total now with the new patch is at 52.23GB, which means the title update replaces a lot of the game data released previously. Over on Xbox One, the patch is said to be the same size, though PC gamers have it easy with “just” 15GB.

So just what is included in this patch? Here’s the notes straight from Bethesda:

## Patch Version: – Xbox: 1.0.1.8 – PS4: 1.0.1.9 – PC: 1.0.1.14
## General – Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues. – Stability: The Fallout 76 game client and servers have received additional stability improvements. – Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

### Art and Graphics – Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up. – Camera: The game camera now pans more smoothly when the player enters furniture. – Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
### Enemies – General: Fixed an issue in which some enemies could chase the player farther than intended. – Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
### C.A.M.P., Workshops, and Crafting – Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76. – Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor. – Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
### Quests – Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
### PVP – Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
– Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players. – Seek Revenge:Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player. – Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
### User Interface – Languages: Korean fonts will now be displayed correctly in game menus. – Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers. – Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey. – Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another. – Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.

Bethesda did share that moving forward, players can expect smaller patches in comparison. So here’s to hoping!

Source: Bethesda via Eurogamer

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Alex Co

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Battlefield V – How to Upgrade Your Company

One of the new features introduced by DICE in Battlefield V is the “Company.” Not familiar with what it is? It’s your collection of soldiers, weapons, and vehicles that you’ve unlocked via progression.

Don’t fret though, YouTuber Westie is here to help! Check out the video below to find out how to upgrade your Battlefield V Company!

You have two factions within your Company: the Axis and the Allies. Within each faction, you have four soldiers you can progress and customize, one for each of the four main infantry classes: Assault, Medic, Support and Recon. With these soldiers, you’re able to customize their appearance including gender, clothing and facial structure and you’re able to equip them with different weapons, gadgets and Combat Roles to suit your playstyle. To upgrade your soldiers, using them in-game will earn you Company Coin, Battlefield V’s grind currency, which can then be spent on cosmetic items, weapon unlocks, Specializations and even more.

Company Coin is at the heart of your Company – it’s the grind currency in Battlefield V that allows you to purchase items for your Company. Company Coin can only be obtained by playing Battlefield V and is rewarded for progressing your Career Rank, completing Daily Missions and some Special Assignments.

There are over 30 weapons, both primary and secondary, to earn and unlock in Battlefield V. These range from Assault Rifles to Machine Guns, pistols to bolt-action rifles. These can be customized cosmetically with weapon skins and paints, and customized with Specializations, unlocked through trees. These will change the attributes of the weapon and thus how it performs in live matches. And you unlock more, you’ll likely find ones that suit you and equipping them onto your Soldiers in Your Company means you’re able to join matches with loadouts ready to go.

There are over 20 different vehicles to unlock and upgrade as well: light tanks, heavy tanks, fighters, bombers… World War 2 had a lot of vehicles and Battlefield V offers you plenty to work towards and use. At launch, you’ll be able to unlock Specializations for these vehicles through trees, similarly to infantry weapons. After launch as part of the Tides of War, you’ll be able to apply cosmetic customizations to vehicles to give your Company more flair on the battlefield!

For more video tips, check out this clip giving you a rundown of what class you should play as in Battlefield V.

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Alex Co

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NBA 2K19 Update 1.06 Version Patch Notes and Title Update Are Here

Visual Concepts has released NBA 2K19 update 1.06! Clocking in at 4GB on the PS4 version, there’s a bunch of gameplay fixes included.

Here’s the full NBA 2K19 update 1.06 patch notes (via Reddit):

General

  • Fixed an issue that caused the final league trophy and ‘Perfection’ achievement to not unlock for some users in Play Now Online.
  • Fixed an issue in Play Now Online where the wrong user could be credited with the win, in very rare occasions.
  • Updated roster images for traded players.

Gameplay

  • The shot clock should now properly reset to 14 seconds during online games when a foul is called and the shot clock is low.
  • Improved AI defensive switch logic for inbounds and pick & roll cases.
  • Fixed an issue that caused pass steal attempts to be ignored when pressing Steal too many times.
  • Address a hang that would occur for some users following an in-game injury.

MyCAREER/Neighborhood

  • Fixed an issue where some users were reporting that they were not earning VC for completed Neighborhood games after exiting the Ante-Up building.
  • Addressed a case where some users noted a neck seam around their MyPLAYER’s shoulders when using a face scan.
  • Fixed an issue where Voice was not properly functioning when in the squad queue in Ante-Up.
  • Squad travelling should now properly work when using the Subway.
  • Improved ball pickup radius when playing Dodgeball.

Pro-Am

  • Fixed a bug where opposing players would sometimes show in the Pro-Am Shootaround before the game.
  • Matchmaking improvements.

MyTEAM

  • Users now have an option to mute their opponent when playing Triple Threat Online.

MyGM/MyLEAGUE

  • Alternate uniforms should now properly upload/download when sharing team designs.
  • Fixed an issue where hot zones and some tendencies (e.g. Shot Under Basket) could progress irregularly, in certain conditions, during the offseason.
  • Addressed a case where Advanced Rotation settings would reset to default when entering the Advanced Rotations menu for a team that had previously been assigned custom values.
  • Stability improvements for MyLEAGUE Online.

Once a new game update is out, or pertinent news seeps out, we’ll let you know.

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Alex Co

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Battlefield V What Class to Play As

While a lot of people are already knee deep in Battlefield V’s content, the game’s official release date is set for tomorrow, November 20.

To help newcomers and veterans alike, YouTuber Westie has made a few videos that teach us the basics, and then some. In this video below, he helps us choose which class to play as! Check out the video and description of each class!

The Assault Class is the demolition soldier. If you like explosions, annoying the enemy team and destroying things then this is the class for you. Equipped with Assault and Semi-Automatic rifles, the Assault is adaptable and can compete across all ranges: short, medium and long. Its gadgets focus on Destruction: rocket launchers, Sticky Dynamite and the Grenade Rifle Launcher all possess the power to blow things up, but they make you a very obvious target. Subtlety is not the Assault’s strong suit! Being in the thick of the action as well, you’ll likely always have something to focus on but your health is something to be mindful of. To be successful as an Assault player, do your best to conserve your gadget ammunition until you’re sure you’ll make maximum impact; waste a Panzerfaust round and suddenly that tank becomes much harder to take down!

The Medic Class, as the name might suggest, is the healer of the Squad. If you prefer a supporting role in the Squad, but one that still gets close to the action, this is your class. Equipped with SMGs as primary weapons, Medics can mop up enemy infantry at close range before plunging in for a Revive on friendly players. The Revive Syringe is now a permanent fixture of the class, not taking up a gadget slot. There you’ll find healing items like Bandages, a Medical crate and a Smoke Grenade Launcher, perfect for covering those revives! Equip the bandages and you can toss out heals on the go; equip the Medical Crate and you can create a static healing point for other players to interact with. The Medic excels at close range but lacks a long-range punch; stay close to friendly Assault and Support players who can provide covering firepower and make sure to keep all Squad mates topped up on health and perform revives to keep the Squad moving!

The Support Class is a more defensively-minded class but packs a serious punch! Fancy a go with the buzzsaw, the MG42? The Support Class is where you’ll want to be. Both LMG and MMG options are open to you as a Support soldier, giving you the power to suppress enemy players and force them to take cover. The MMGs like the MG34 and MG42 are perfect defensive weapons; set them up on their bipod and be prepared for a lot of damage! The Support’s gadgets are focused more on close range assistance: the Ammo Pouches can fill up or top off a friendly player’s ammo pool and the Ammo Crate creates the same static point that the Medical Crate does, only this time it contains ammo. The AT Grenade Pistol gives the class some longer range effectiveness but both the AT Mine and the AP Mine provide more remote destruction options! Being so defensive, it can often be that Support players take as much damage as they hand out; try and hook up with a Medic to keep your health levels as high as possible!

And lastly, the Recon Class! This is a class for players who like to operate at range, with more discretion! Equipped with extremely powerful bolt-action rifles and more versatile self-loading rifles, the Recon plays the information scout of the Squad. Powerful spotting gadgets like the Spotting Scope or the Flare Gun give the Recon the ability to relay enemy player locations to the rest of their Squad mates, all the while using those powerful weapons to pop some enemy skulls! Operating at distance may often leave you without back-up so be sure to equip a sidearm you’re confident with and if enemy vehicles stray across your path, it’d be best to and give them space; you’re not well equipped to tackle those armored beasts!

Make sure to read our Battlefield V review to see if the game is worth picking up! DICE has also dated the first chapter of Tides of War called Overture!

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Alex Co

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Rainbow Six Siege Operation Wind Bastion New Operators Info Blow Out

In a press release, Ubisoft has blown the door wide open in terms of the Rainbow Six Siege Operation Wind Bastion new operators!

An all-new attacker and defender are being introduced to the game’s fourth and last season, and they’re named Nomad and Kain respectively. There’s also a new map called Fortress, which is a military training facility and is Kain’s home.

In this new season, one Attacker and one Defender, Nomad and Kaid will join the Rainbow Six Siege Operator lineup. Armed with her AK-74M and ARX200, Nomad uses her airjab launcher and proximity triggered air blast grenade to propel Defenders out of cover and expose them to the attacking team. In the meantime, Kaid uses his Rtila Electroclaw to electrify all metallic objects in proximity: reinforced walls, barbed wire, deployable shields. His AUG A3 and TCSG12 makes him a powerful Defender and counter to hard breacher.

 

Also of note, Ubisoft says that the Rainbow Six Siege shop will be redesigned to “improve the user experience,” with one example mentioning that the shop will feature a new full screen view for weapons, a new light theme, and the possibility for players to browse left and right within a category.

Those interested in trying out the new operators, the Test Servers for Operation Wind Bastion will go live on November 19.

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Alex Co

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Red Dead Redemption 2 Step by Step Guide to the 2 Witch Locations: Hermit Witch Has an Important Reward

Rockstar Games has made such an expansive and content-filled world in Red Dead Redemption 2, that there’s no shortage of hidden quests and items in open-world action game. While most of the side quests are grounded in reality, there are some missions that touch on the supernatural as well.

Listed below are the step by step guide on the Red Dead 2 witch locations. By our count, there are two known locations for the witches in Red Dead Redemption 2, and one of them has a unique reward that you won’t want to miss.

Red Dead 2 Witch Location #1

Possibly the most known witch location in the game so far, the witch’s cauldron can be found in Ambarino. Easiest way to mark it is go to the “N” in Ambarino in your map, and it’s right above that.

Zoomed in shot of the map:

Once you see the area, you’ll know you’ve found the right place as you’ll see a witch’s cauldron brewing something. Loot the area for items (salted offal, and other stuff), and once you’re done, go check out the cauldron. You can take a drink from it, and once you do, you’ll pass out and wake up a short distance away from the witch’s cauldron location. Aside from passing out, it’s not known what the effects of this drink are, or if there’s even an effect associated with it (aside from making you black out).

Going to the place at night will have the place lighted up with a lot of candles, which means it’s not an abandoned area. There’s also a raven sitting there that you can choose to shoot.

Now that this “easy part is out of the way, let’s dive in to the Red Dead 2 witch location #2!

Red Dead 2 Witch Location #2

It’s just left of Grizzlies West near the edge of the map.

Here’s a zoomed in look, with a waypoint marking the exact location:

Once you’re there, you’ll come across a hag that will shout at you to leave her place. She’ll have signs saying “beware of dogs” and if you don’t leave ASAP, she’ll sic her dogs at you. Easy way to get rids of the dogs is to kill ’em (sorry!), and once you do, the witch herself will hunt you down with a shotgun! Yep, no broom or magic wands for this hag! Take care of her in whatever way you wish.

Once you’ve knocked her out or killed her, you can then examine the area, which will prompt Arthur to write in his journal about meeting a witch!

You should go inside her shack and loot the area. Don’t forget to pick up the “torn map” inside her bedside table!

As an added bonus, your map will also show the witch and her dogs as part of the official map!

Got all that? Good. Once we know what the mysterious drink from the cauldron does, we’ll be sure to let you know.

Have you seen other witches in Red Dead Redemption 2? If so, share them below in the comments or send us an email to tips@mp1st.com.

More Red Dead Redemption 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.