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Fortnite Week 6 Challenges Leaked Ahead of Weekly Reset Time

As usual, a third-party app has managed to track down the Fortnite Week 6 challenges way ahead of their official Thursday reveal. For Season 4 Week 6 of the Battle Pass, players will be tasked with searching supply drops, dealing damage with shotguns, searching chests in Loot Lake, spraying over posters, searching for treasure, and more!

Check out the Fortnite Week 6 challenges below.

Fortnite Week 6 Challenges

  • Search Supply Drops – 3
  • Deal damage with Shotguns to opponents – 1000
  • Search Chests in Loot Lake – 7
  • Spray over different Carbide or Omega Posters – 7
  • Search between a Playground, Campsite, and a Footprint – 1 (Hard)
  • SMG Eliminations – 3 (Hard)
  • Eliminate opponents in Retail Row – 3 (Hard)

(Epic Games can sometimes alter the challenges before release, so do note that some of these objectives may be different once officially launched.)

What do you think of the Fortnite Week 6 challenges? Let us know in the comments below.

In other Fortnite news, the 4.3 update has been rolled out and adds shopping carts and more, a PUBG vs Fortnite legal battle has begun in Korea, and a summer 2018 target has been set for Fortnite Android.

Source: Fortnite Tracker

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James Fleming

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New Anthem Trailer Coming June 9, Watch the Teaser Here

A new Anthem trailer has been confirmed for EA Play 2018. It will revealed on June 9. If you can’t wait until then, check out the 6-second (yes, it’s six seconds long) teaser trailer below!

New Anthem Trailer

VENTURE INTO DANGER

In this shared-world action-RPG, you and your friends are Freelancers—the bold few with the courage to leave civilization behind, explore a landscape of primeval beauty, and confront the dangers you find.

UNITE WITH FRIENDS

Up to four players band together to take on whatever perils you discover as a heroic team. As your friends support you in your journey, so do your victories and rewards benefit your friends.

RISE TO ANY CHALLENGE

Wield an arsenal of Javelin exosuits, each equipped with unique weapons and abilities. Customize them with gear you earn and craft, then use them to fly, leap, and climb through a contiguous open world.

CHART YOUR PATH

Experience massive, world-altering occurrences like Shaper Storms. Fight savage beasts and ruthless marauders. Delve forgotten ruins as you seek to defeat the forces plotting to conquer humanity.

CONTROL YOUR FATE

Your power grows with every step into the unknown. Whether plunder, revenge, or glory lures you onward, your choices will irrevocably change you—and the world around you.

Are you looking forward to seeing more from Anthem? Let us know in the comments below.

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James Fleming

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Xbox Games With Gold June 2018: Assassin’s Creed, Sonic & More

The upcoming Xbox Games With Gold June 2018 titles have been announced. Four games are coming to Xbox Live Gold subscribers: two for Xbox One and two for Xbox 360. As you might expect, both Xbox 360 titles are playable on Xbox One via backwards compatibility.

For the month of June, Xbox Live Gold members will receive four new free games – two on Xbox One and two on Xbox 360 – as part of the Games with Gold program. You can play both Xbox 360 titles on your Xbox One with Backward Compatibility.

On Xbox One, Xbox Live Gold members can download Assassin’s Creed Chronicles: Russia ($9.99 ERP) for free during the month of June. SMITE: Gold Bundle ($99.99 ERP) will be available as a free download from June 16th to July 15th.

On Xbox 360, starting June 1st, Sonic & All-Stars Racing Transformed ($29.99 ERP) will be free for Xbox Live Gold members through June 15th. Then on June 16th, Xbox Live Gold Members can download LEGO Indiana Jones 2 ($19.99 ERP) for free through June 30th.

Are you happy with June’s selection of games? Or are they disappointing? Let us know!

Source: Xbox (YouTube)

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James Fleming

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Sennheiser MKH 416 Review: The Endgame YouTube/Twitch Microphone?

Reviewing the Sennheiser MKH 416 in 2018 requires a little creativity, to make sure that I’m adding something new to the conversation. You see, the MKH 416 has been in use for over 40 years, and has seen a hell of a lot of action from professionals in film and TV, in addition to being a favorite mic for voiceover artists. A lot of people love this microphone, with many calling it a “forever mic” or the “endgame.” It remains super popular and has been reviewed many, many times.

So, to make sure I’m telling you something original, I’ll be talking specifically about using the MKH 416 as a video game/livestreaming/YouTube content creation tool. If you’re a full-time Twitch streamer or YouTuber, you’ll likely agree that audio is just as important as video. A microphone that makes you sound great and gets your personality across is essential. An “endgame” microphone for us would be great-sounding and durable, but also easy to set up, forget, and know that it’s going to work when it’s called upon. As you move on from doing YouTube or Twitch as a hobby, to having it as a part-time or full-time job, you’ll often be willing to invest more cash into your equipment.

The Sennheiser MKH 416 is a $1000 microphone, and so it goes without saying that you’ve got to be pretty serious about creating content. In the box, you get the case (which is great for traveling), and inside the case you get the mic, a little clip to attach to a stand, a windshield, and some paperwork.

Once you’ve got it hooked up, the microphone’s supercardioid pattern means it has an incredible tight focus on the direction it is pointing in. This allows the user to hone in on a specific point, usually the mouth, with background noise mostly ignored. This makes it great for outdoor use, but it’s also fantastic indoors, where noisy neighbours or traffic driving by can cause issues.

As a shotgun microphone that is often kept out of shot — so about a foot or so away — the MKH 416 can get great audio quality from a distance. However, as I’ve seen with various voice actors, this mic can also be used closer to the subject for more presence and richness. Basically, it’s versatile. If you’re a streamer using a webcam, it might be cool to keep the microphone out of the shot, making the show a bit more natural. If you’re a YouTuber who’s reading a script or narrating, the MKH 416 can be brought in closer. Keep it off axis and you don’t have to worry about those popping “P” plosives, and it’s out of the way enough so that you can still see the script or gameplay.

After using the Shure SM7B for four years, and loving most of the things about it, I have to say that the MKH 416 offers some big advantages that the Shure does not. My main gripe with the SM7B is that you’re supposed to keep it very close to your mouth for the optimal quality. As you move a few more inches away, the quality suffers. This has made me very conscious of where I am in relation to the mic, which isn’t great when I’m trying to focus on a game or trying to “stay natural” for a script read.

Also, unlike the Shure SM7B and other dedicated voiceover mics, the MKH 416 can easily be unplugged and used in conjunction with a camera and recorder for non-gaming content. The shotgun mic can be used for an occasional funny skit or coverage of a gaming event like E3. It has more than just that one use, and is renowned for being built like a tank.

For my voice in this untreated room, I think the MKH 416 does well. After using the SM7B for so long, and having it right up close to my face, it kind of blows my mind to have the MKH 416 picking up great audio from much further away. It also uses a lot less gain, though you will need 48V Phantom Power.

At $1000, of course you’re going to have to think hard about dropping that kind of money on a microphone. However, if you are at the stage where you’re hunting for that final microphone — that endgame piece of kit that you can buy and use for the rest of your video creating career — the MKH 416 could be for you. It boasts great audio quality with all of the benefits of a shotgun microphone. It’s versatile, can be used for just about anything, and is built to last.


The MKH 416 microphone was provided (on loan) to Pixel Enemy by Sennheiser. You can learn more about this product by visiting the Sennheiser website here.

You can find our Review Policy and Scoring System detailed here.

Mack Ashworth

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Report: Fortnite Switch Appears on Leaked E3 Pamphlet

If this newly-leaked pamphlet is to be believed, Fortnite Switch is set to be revealed during at Nintendo’s E3 2018 press booths. In the area where press and public can get hands on new and upcoming games, Fortnite Switch will apparently be joining the likes of Fifa 19 and Paladins.

You can see Fortnite Switch at the top of the image embedded below:

fortnite switch

Of course, it’s possible that this Fortnite Switch image is completely fake, as Photoshop is a thing, but having the hugely-successful battle royale game running on Nintendo Switch seems perfectly reasonable. If it does happen, the already ridiculously popular Fortnite will wrack up even more players.

Yes, it looks like Fortnite will soon be taking over the entire planet, regardless of platform. Embrace it, or it will destroy you.

Let us know what you think of Fortnite Switch in the comments below.

In other Fortnite news, the 4.3 update has been rolled out and adds shopping carts and more, a PUBG vs Fortnite legal battle has begun in Korea, and a summer 2018 target has been set for Fortnite Android.

Source: Game Informer

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James Fleming

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Report: Fallout 76 to Be an Online Survival RPG

It seems like the recently announced Fallout 76 will be an online RPG experience, according to the consistently reliable Jason Schreier of Kotaku. According to Schreier, three people familiar with the project have confirmed that Fallout 76 will be an “online survival RPG that’s heavily inspired by games like DayZ and Rust.”

Fallout 76 will reportedly be an “experimental new entry in the long-running post-apocalyptic series.” The game is apparently being created at Bethesda’s main office in Maryland and also at the new Austin location.

Watch the official teaser trailer for Fallout 76 from award-winning creators Bethesda Game Studios.

See more during this year’s Bethesda E3 Showcase happening on June 10th at 6:30pm PT in Los Angeles, CA or live on YouTube.com/BethesdaSoftworks or Twitch.TV/Bethesda.

Expect to learn a lot more about Fallout 76 and its rumored online functions during the Bethesda E3 2018 showcase. Bethesda is renowned for showcasing a lot of content during its E3 presentations, so expect to see a good chunk of info on the game and probably some Fallout 76 gameplay. (Fingers crossed!)

Source: Kotaku

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James Fleming

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PS Plus June 2018 Games Revealed: XCOM 2, Trials Fusion and More

The PS Plus June 2018 games have been revealed, and they’re looking pretty damn good. PlayStation Plus subscribers will get access to XCOM 2, Trials Fusion, and more at no additional cost.

Here’s a look at what’s coming in June:

PS Plus June 2018 Games

First up, we have XCOM 2. This tactical, turn-based strategy game is sure to keep you engaged. Twenty years have passed since humanity lost the war against the alien invaders and a new world order now exists on Earth. Join and lead the XCOM forces as they rise up to eliminate the alien occupation of Earth.

Next is the ultimate platform-racing game, Trials Fusion. Using your skills, strive to set track records against the best Trials players from around the globe. Whether you’re racing alone, with friends, or in a global tournament, competition is always around you.

This month’s PlayStation Plus lineup also includes:

  • Zombie Driver HD, PS3
  • Tom Clancy’s Ghost Recon: Future Soldier, PS3
  • Atomic Ninjas, PS Vita
  • Squares, PS Vita

Are you happy with that selection of games for PS Plus June 2018? I think it’s great, so long as you don’t already own them! Let us know your thoughts in the comments below.

Source: PlayStation Blog (US)

James Fleming

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Fortnite Shopping Carts Fix Implemented With Hotfix

Epic Games is rolling out a Fortnite shopping carts fix to help lessen the number of bugs and glitches surrounding the new vehicle. This fix will not require any downtime and won’t impact in-progress games.

Fortnite Shopping Carts Fix:

We’ll be pushing an update shortly to resolve the following issues:

  • Fixed a Shopping Cart bug which caused all players to be eliminated.
  • Fix for not taking fall damage while in a Shopping Cart
  • Server stability fixes

This update will not require downtime and will not impact your in-progress games.

Note: In addition, we’re working on another update that addresses an issue with wins not being counted for console players which will be released on 5/31.

This Fortnite shopping carts fix should hopefully reduce the number of crazy incidents involving the new vehicles, making for less frustrating deaths!

In other Fortnite news, the 4.3 update has been rolled out and adds shopping carts and more, a PUBG vs Fortnite legal battle has begun in Korea, and a summer 2018 target has been set for Fortnite Android.

Source: Reddit

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James Fleming

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PUBG PC Update 14 Patch Notes: Weapon and Attachment Tweaks, Performance Boost and More

The PUBG PC Update 14 patch notes have been released, giving players a look at what’s being changed and improved. The main changes focus on weapon and attachments tweaks, as well as throwables like grenades. Read the full list of patch notes below.

PUBG PC Update 14 Patch Notes

Gameplay

Improvements have been made to throwables (frag grenades, stun grenades, and molotovs).

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  • Increased frag grenade damage and effective range
    • Frags previously had to be within 2.6m of player models to deal lethal damage. They now deal lethal damage within 3.5m, moderate damage from 3.5m through 8.5m, and low damage from 8.5m through 10m.
  • Stun grenades’ blinding effects have been improved
    • First, let’s explain some terms. “Direct effect” is defined as stun grenade explosions occurring within a 100˚ angle of the player’s visual field. “Indirect effect” occurs when stun grenades explode outside of that “direct effect” range and players are within 5.5m of the explosion
    • The maximum effective range of stun grenade has been increased to 20m
    • Depending on distance from the explosion, the direct effect can blind the player for a maximum of 5.5 seconds, and a minimum of one second (when 20m away).
    • Depending on distance from the explosion, the indirect effect can blind the player for a maximum of three seconds.
    • Characters blinded by a stun grenade now cover their faces. This is a new animation.
    • Spectators are now also blinded when spectating someone hit with a stun grenade
    • Stun grenades will now briefly blind and deafen the thrower if they explode behind their back when cooked.
    • You’ll now be unable to ADS while blinded.
  • Molotov cocktails now have new effects and their damage has been increased.
    • Molotovs can now deal indirect damage and burn damage (as damage over time), depending on whether or not you’re standing directly in the flames. If you’re in the flames you’ll take both types of damage.
    • Indirect damage (taken when standing in the flames) has been increased from 10 to 12.5 damage per second.
    • After catching fire, players will take burn damage as damage over time (10 damage per second) for a total of four seconds.
    • You’ll now be unable to ADS while taking burn damage.
    • Flames now spread further along wooden surfaces in houses
      Flames from Molotovs spread further if another Molotov is thrown on top of the flames.
    • A new animation has been added for character models who are suffering burn damage. They’ll attempt to pat out the flames using their hands.
  • Adjusting some weapon and attachment balance:
    • Reduced vertical and horizontal recoil of the SCAR-L
    • Decreased basic damage of the M24 from 88 to 79
    • M24 will no longer dropped in care package. It spawns in the world
    • The tactical stock and cheek pad are now less effective at improving recoil recovery rate. It now improves ADS speed.
    • Adjusted light grip
      • Light grip no longer affects weapon basic recoil control or recoil recovery speed
      • Light grip now decreases first shot/single shot recoil by about 15%. Animation kick reduction has been changed to 20% (from 30%).
    • To make the Vector a little easier to find, we’ve increased its spawn rate at the expense of the spawn rate of the UMP-9 (overall SMG spawn rate remains the same).
    • Increased world spawn rate of DMRs.

UI / UX

  • Added a UI message showing when healing items can’t be used.

New Anti-Cheat Tech

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Note: This new anti-cheat tech will be applied to the test servers soon.

We’ve added a new anti-cheat solution, developed in-house at PUBG Corp. Before we implement this tech on live servers, we’d first like to see how it works out on the test server. For this, we’ll need your help!

Expect to see a new popup when you start the client. It’d be more helpful for us if you run the anti-cheat tool using “SECURITY MODE,” but if that gives you problems, please choose “COMPATIBILITY MODE.”

Performance

In last week’s dev blog we wrote in detail about upcoming work we’ll be doing to increase performance holistically. Many of these fixes will take time to deliver, but we’ve already finished a handful of fixes that should make a positive difference:

  • We’ve improved the character model rendering process to prevent some small frame drop issues.
  • We’ve optimized character movement and animation while skydiving to improve framerate when multiple players are nearby.
  • We’ve made some improvements to our network code to reduce network latency.
  • We’ve increased the speed at which the server transfers data about objects (items, doors, fences) to address the fact that sometimes items spawn in late after players parachute in.
  • We’ve improved some inefficient processes with the way the server updates certain frames on vehicles and character models. This should resolve resolve some abnormal physics affecting vehicles.

Sound

  • You can now toggle the new HRTF (Head Related Transfer Function) sound feature in the options menu (for opponent’s gunshot sounds only). The feature, which simulates fully three dimensional sound even for two-channel stereo headphones, was explained in greater detail in our dev blog last week.
  • Reduced the volume of the care package airplane.

Bug fixes

  • Fixed some issues causing abnormal collisions in spots on Erangel and Miramar.
  • Characters should no longer get stuck while vaulting in particular spots around Erangel.
  • Fixed an issues allowing characters to pass through objects in certain locations on Miramar.
  • Improved the accuracy of the throwing trajectory indicator for stun grenades
  • Fixed a visual glitch in the inventory screen that occurred when attaching a choke to the sawed-off .
  • Fixed an issue that was resulting in some strange collisions if players ever jumped on top of a vehicle which had players in it.
  • Scope zeroing on the crossbow is no longer incorrectly enabled and set to an incorrect value by default.
  • Fixed an issue causing stun grenades to appear to bounce around for while after breaking a window.
  • Fixed an issue where the cheek pad’s vertical recoil control attribute was excluded in in-game tooltip.
  • Fixed an issue which prevented the cheek pad from adding 10% vertical recoil recovery when attached to the SLR.
  • Fixed an issue when hip-firing for an extended duration, the gun would appear to be lowered
  • Fixed an issue that caused the effect from stun grenades to appear differently depending on graphical settings

Source: Play Battlegrounds

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James Fleming

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Fortnite 4.3 Update Patch Notes Detailed: Shopping Carts, Blockbuster Event Part 2 and More

The Fortnite 4.3 update patch notes are now available to read. Changes include the new Shopping Cart item, Blockbuster Event Part 2, and more. The patch is currently rolling out across all platforms, which means servers are currently down.

While you’re waiting to play again, why not give the patch notes below a read?

Fortnite 4.3 Update Patch Notes:

GENERAL

  • Turbo Build: Structures now build faster after the first building piece is placed.
    • Your first structure is built 0.15 seconds after holding the button (unchanged), any additional structures built while Turbo Building are placed after 0.05 seconds.
    • This fixes the issue that was occasionally causing a structure not to place when quickly building.
    • The reason there’s a difference in timing between the first structure placed (0.15s) and Turbo Built structures (0.05s) is to allow additional time for players to switch structure type or rotate pieces.
  • Added a toggle for ‘Edit Mode Aim Assist’ ingame options.
    • This has always been enabled for controller users.  You now have the option to enable or disable this feature.
    • Edit Mode Aim Assist attracts your aim towards the closest building square and partially confines your crosshair to the building piece your editing.
  • Save the World and Battle Royale now have their own unique loading screens following mode select.

Bug Fixes

  • Turbo Building is no longer cancelled when cycling through Traps to get to a new building piece on your quick bar.
  • The “out of resources” sound effect no longer plays repeatedly while trying to Turbo Build without any resources.
  • Menu sliders no longer become unresponsive on controllers after a tooltip pops up.
  • Having a full backpack will no longer cause picked up items to disappear when dropped on the ground.
  • Fixed issues while aiming diagonally when using a controller.
    • The stick input was not correctly translating into camera rotation causing the camera to never reach its maximum turn rate when aiming diagonally.
    • Camera input curves have also been slightly tuned to account for the change in diagonal aiming speeds.
  • Fixed player movement corrections upon landing from a jump after activating sprint mid-air.
  • Fixed a crash that could happen when logging out.
  • Fixed an issue that caused black line streaks to appear on other players far off in the distance

KNOWN ISSUES

  • Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

BATTLE ROYALE

WEAPONS + ITEMS

  • Added new foraged item: Mushrooms
    • Mushrooms will grant 5 shield (up to 100).
    • Can be found around shady wooded or swampy areas.

Bug Fixes

  • Jetpack fuel meter now displays correctly when swapping to a different Jetpack.
  • Traps no longer wait for the player built structure to finish building before triggering.
  • Vending Machines can no longer be destroyed by Remote Explosives.

GAMEPLAY

  • Added rideable Shopping Carts.
    • Room for two – push it around or ride as a passenger!
    • Can shoot from passenger seat.
    • Found scattered around the world in various locations.
    • Fall damage enabled.

LIMITED TIME MODE: BLITZ! V2

  • Summary
    • Faster storms, more loot, exciting finishes!
  • What’s New?
    • Updated with all of the new weapons & items that have come out since Blitz was last released: Port-a-fort, Clinger, LMG & more.
    • Bus flight height has been lowered to allow players to get into the fight more quickly.
  • Mode Details
    • The storm is already closing in at the beginning of the match, choose your landing spot carefully!
    • Wait time between storms is significantly shorter than usual; maximum match length is 15 minutes.
    • Increased chances of treasure chests spawning from 50-70% to 80-90%.
    • Increased chances of ammo boxes spawning from 65-80% to 85-95%.
    • Resource harvesting amounts increased by 50%.
    • Increased materials found on ground from 30 to 75 per instance.
    • Increased the number, spawn rate & descent speed of Supply Drops.
    • All stats are counted in this mode.

LIMITED TIME MODE: TEAMS OF 20 V2

  • Summary
    • Five teams of twenty players fight to the finish!
  • What’s New?
    • Each team now has their own bus, to make it easier to drop together.
    • Chests & Supply Drops now spawn extra ammo and consumables.
  • Mode Details
    • Each team is composed of five squads of four players.
    • Increased chances of treasure chests spawning from 50-70% to 60-80%.
    • Increased chances of ammo boxes spawning from 65-80% to 75-90%.
    • Supply Drops always come in batches of 5 instead of random amounts per Storm Circle. Supply Drop rate increased from 180 (+/- 30s) to 210 (+/- 30s).
    • Teams of 20 has six Storm Circles instead of nine. Most matches will end within 20 minutes.
    • All stats except for wins are counted in this mode.

Bug Fixes

  • Shotgun fire adjusted to help alleviate situations where it would hit world objects instead of players.
  • Opened treasure chests won’t appear unopened when viewed from a long distance.
  • Players now face the correct direction when jumping from the Battle Bus.
  • You can no longer headshot downed players through their bodies.
  • Shots to the upper chest and neck won’t count as a headshot.
  • Items that fall off the map won’t teleport to the nearest player anymore.
  • Supply Drops no longer collide with items on the ground while landing.
  • Visual effects no longer appear delayed after opening Supply Drops.

PERFORMANCE

  • Major optimization pass to the end of match UI in order to reduce hitching on elimination.
  • Fixed a case where traps and weapons were being improperly removed from memory between matches and causing in-game hitches.
  • Major optimization for distance field ambient occlusion on PC, PS4 Pro and Xbox One X (GPU optimization).
  • Optimized translucency rendering on consoles in all scenes (GPU optimization).
  • Made additional improvements to material loading. This will help buildings and characters stream in even faster and reduce hitching.
  • Lowered CPU cost of moving simulated networked characters, especially those invisible or furthest away from the player.

AUDIO

  • Improved rhythm of footsteps on dirt and grass to be more consistent.

Bug Fixes

  • Bouncing grenade audio will no longer be heard after the grenade explodes.

UI

  • Streamer mode now anonymizes your name for other players.
  • The Self-Service Cosmetic Returns feature has been re-enabled.
  • Large team modes like 20v20 will be selected by default for new players when one is available.

Bug Fixes

  • Locker and Store item rotation speed is no longer based on your controller or mouse sensitivity setting.
  • You can now zoom in on the map screen with the gamepad.
  • You can now customize the button used to open the full screen map while spectating.
  • Binding locker emotes is now working as intended.
  • Player’s level and experience values will no longer appear as 0 in the match stats screen when eliminated.
  • Player’s score and XP gains will no longer off the bottom of the match stats screen after completing a match.
  • Consumable timers will now display in all cases.

ART + ANIMATION

  • Added custom Hunting Rifle firing animations for player and weapon.
  • A visual effect is now played whenever a player joins or leaves the party or changes their outfit on the pre-game lobby screen.
  • Slightly updated the animation while in DBNO.

Bug Fixes

  • Holding consumables while using the jetpack no longer causes animation issues.
  • The animation for jumping while eating foraged items has been fixed.

REPLAY SYSTEM

  • Smoothed out Replay Drone controls.
  • Added an option to preserve camera settings when switching cameras.
  • Changed sorting order in Replay Browser. Out of date and corrupt replays are now at the bottom of the list.

MOBILE

  • Voice chat is here!
    • Voice chat with your party can now be enabled in settings. Push-to-Talk with your party members!
  • Editing different stair configurations will work more consistently.

Bug Fixes

  • Fixed an issue causing players to be unable to download Fortnite even if they had enough storage space.
  • General fixes to input touch state to better support *many* fingers.
  • Trajectory indicators no longer appear when entering DBNO.
  • Supply drop health numbers now update correctly when damaged.
  • Fixed an issue where touching the quickbar when weapon switching is unavailable could cause your inventory to be stuck on the wrong weapon.

SAVE THE WORLD

MISSIONS + SYSTEMS

Blockbuster Questline Returns!
Where is Ray? What will become of Spitfire? Who is that mysterious hooded stranger? The answers to these questions and more in – Blockbuster 2: A Hero Is Born.

  • Added 64 additional Skill Points throughout Commander Level rewards.
    • These new Skill Points will be granted to players according to their current Commander Level.
    • The last two Defender Skill Tree nodes in every Skill Tree tier are now unlockable.
    • Some players who were very near to out-leveling the ‘yellow’ missions on their map may see that those missions now appear ‘green.’
  • On the last day of each month, two free Upgrade Llamas will be available in the Loot store.
    • They’re only available that day so make sure to grab them!
  • Increased the amount of Gold awarded when using BluGlo to boost the difficulty of a mission.
  • New Daily Quests are available:
    • Husk Extermination (Melee)
    • Husk Extermination (Assault Rifle)
    • Husk Extermination (Shotgun)
    • Husk Extermination (Sniper Rifle)
    • Husk Extermination (Pistol)
    • Husk Extermination (Trap)
    • Build the Radar Tower
  • Lowered Objective Counts required for specific Destroy, Discovery, and Extermination Daily Quests.
  • Added Legendary Flux to the Event Store.
    • Available Wednesday, May 30 at 8pm Eastern Time.
  • Reduced the preparation timer for the “Scan the Comet” mission from 10 minutes to 5 minutes.

Bug Fixes

  • The “Sometimes they come back” quest now only highlights zones in which a Chrome Husky can actually appear.
  • Chrome Husky won’t appear multiple times in the first Repair the Shelter tutorial mission.
  • Rare enemies and Mini-Bosses now drop the correct amount of rare ingredients.
  • Players now must complete the final 4 minute encounter to get credit for the “Repair the Shelter” mission.

HEROES

  • NEW Mythic Soldier Carbide has been added to the Blockbuster Event questline.
    • New Sub-Class
      • Cobalt Commando
    • New perks
      • Zip and Zap: Lefty and Righty become Space Pistols that fire projectiles which deal energy damage, bounce, and pierce enemies.
      • Corrosive Clips: Lefty and Righty now causes affliction to enemies dealing damage over 3 seconds.

Bug Fixes

  • I Love to Reload! will refresh duration even if it was triggered while already active.
  • Lefty and Righty should now play the entire ending animation, without being interrupted when players keep trying to shoot.
  • Ninja’s Mantis Leap Mutant Storm damage visual effects will now appear when landing on structures.
  • Frag Grenade’s cost won’t be consumed if the Grenade does not spawn.
  • Shockwave and Frag Grenade will no longer be improperly interrupted.
  • Throwing Stars character charm will no longer be visible during Shadow Stance.
  • Falling off the edge of the map while Lefty and Righty is active will no longer result in players respawning and be locked out of other abilities.
  • Using the Goin’ Commando!!! ability while force closing the client will no longer cause abilities to be locked upon game rejoin.
    • This also applies to the Lefty and Righty ability.
  • Fixed an issue that allowed the Ninja subclass Fleetfoot to Mantis Leap at no cost while Leaping Ninja Storm zone was active.

WEAPONS + ITEMS

  • Port-a-Fort is now available as a world drop.
    • The Port-a-Fort is made of metal and is three stories high.
    • Does not stay in your inventory after the end of a mission.
  • Tiger Assault Rifle has been added to Weekly Store.
    • The Tiger Assault Rifle has a unique perk loadout. Unlike previous event weapons, most of it’s perks can be changed and will be randomly rolled when you first acquire the schematic.
    • Available on Wednesday, May 30 at 8pm Eastern Time.
  • Changed M80’s and Bottle Rockets to be non-persistent items. They no longer take up inventory space and have their descriptions updated to reflect the change.
  • Crossbows now properly have a base Critical Hit Chance of 10%, rather than 0%.

Bug Fixes

  • Legacy Impact perks now grant the correct amount of impact.
  • Blazing Masumune’s Energy Nova perk no longer deals damage to friendly and neutral structures.
  • Golf Clubs and Baseball Bats now benefit from Heavy Attack Stamina Efficiency perks.
  • Legacy Energy Damage perks now display the correct rarity on ranged weapons.
  • Increased Building Max Health perk no longer stacks.
  • Building Max Health perk now applies the correct bonus values.
  • Trap perks will now trigger the proper amount of times.
  • The Heals Building perk no longer resets its timer if another trap with the same effect is applied to the same wall.
  • The legacy trap durability perks now converts correctly to new perk system.
  • Non-damaging traps no longer display critical chance in their stat list. This includes Freeze Traps, Launcher Traps, Healing Pads, and Wall Lights.
  • Roman Candle perk damage scales properly. (now scales with Tech).
  • Zapper and Zap Zapp will no longer roll headshot perks.
  • Neon Sniper Rifle now has the correct chance to headshot Smasher enemies.
  • The Military Crossbow now displays the correct mini-map icon.
  • Moved the trace location on Wall Dart Traps so it can correctly target any enemy within the less than one tile range.
  • Fixed an issue where tier pips displayed on the Blazing Masamune’s unique perk, even though it can’t be upgraded.
  • Neon Sniper Rifle now correctly pierces through enemies.

GAMEPLAY

  • PC (and cross platform) Voice Chat support added to Save the World.

Bug Fixes

  • UI now properly appears after being revived from the DBNO state if you were downed while falling or building.
  • The particle system for DBNO is now attached to the player, so if the player falls the particles will follow.
  • The Directional Jump Pad no longer activates repeatedly when a DBNO player is on top of it.
  • Lowered the height of the damage volume for wooden floor spike traps. It will now match the shape of the trap and keep Shielders attached to enemies from being damaged.
  • Visual effects for the Hover Turret no longer remain active after the Turret was destroyed.
  • The Hover Turret now aims and fires correctly if it eliminates an enemy in one hit.
  • Corrected the Hover Turret animation.

UI

  • Global chat can now be disabled.
    • Options > Game Options > Global Chat Enabled.
  • Added the microphone indicator next to the local players’ name in the HUD.
  • FIRE-UP, AMP-UP, and FROST-UP better explain where to acquire them in their item descriptions.
  • Enabled voice chat settings in Save the World.
  • Added a help screen that can be accessed from the main menu.

Bug Fixes

  • Lootable items (Mushrooms, Shrubs, etc.) will correctly display health bars.
  • Fixed an issue preventing players from progressing through the frontend rewards screen.
  • Submitting items to the Collection Book no longer attempts to apply the item twice.
  • Chat now works after rejoining a party that you left.
  • Navigation between schematic and item list in Backpack has been fixed.
  • The weapon ammo UI now shows the correct number of bullets in the magazine when a player equips a freshly created weapon.
  • Modify Perks option is no longer presented on items in the Collection Book.
  • Players will no longer get stuck on the Perk Recombobulator screen when they don’t have enough resources.
  • Traps perks which are being updated in the Recombobulator now correctly update Impact and Knockback as the perks are upgraded.
  • Fixed double bottom bar in the frontend after inspecting reward chest rewards.
  • Fixed quest tab not selecting an active quest and showing the Twitch quest details.

ENEMIES

Bug Fixes

  • Smasher charge no longer knocks back players who are using certain abilities like Dragon Slash if they have already been attacked by the Smasher’s charge.

ART + ANIMATION

Bug Fixes

  • Visual effects with inconsistent flashes will no longer appear with Blasters and Mini-bosses.
  • In a Pinch visual effects no longer persist if lag occurs during removal.
  • Storm Shields are now correctly visible when viewed from the top and bottom.

AUDIO

  • New mixes for exploration, ambient and combat music added.
  • Added Localized dialogue in French, German, Russian, and Polish for the following characters:
    • Soldier Hawk
    • Constructor Bull
    • Outlander Southie
    • Soldier Spitfire
    • Soldier Raven

Bug Fixes

  • Fixed an issue where encountering a single enemy triggered medium threat combat music.

In other Fortnite news, the game’s April Fool’s Day event was subtle yet fun, players can now get a refund for unwanted skins, and Epic Games is considering adding a Gun Game mode.

Source: Epic Games

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PUBG Sanhok Test 4 Detailed, Live Server Release Date Teased

The PUBG Sanhok map is set to have another testing phase, giving PC players a chance to give the third PUBG environment a go. This will be the fourth time that the map has been tested on the game’s Experimental Server.

Here’s what you need to know about the upcoming test phase:

PUBG Sanhok Test 4 Details

As before, everyone who owns a copy of PUBG will be able to play simply by downloading the updated version of the “PUBG: Experimental Server” found in your Steam library. 

Full testing schedule below:

TESTING BEGINS:

May 31, 7pm PDT / June 1, 4am CEST / June 1, 11am KST

TESTING ENDS:

June 4, 4am PDT / June 4, 1pm CEST / June 4, 8pm KST

PUBG Corp. has also provided an expected Sanhok release date, which is when the map will go live on PC public servers:

This will likely be the final Sanhok test on the Experimental Server. If everything goes according to schedule, Sanhok will come to live servers near the end of June. Even after it launches, we’ll continue making changes based on the feedback we get from you guys.

Will you be giving the map another go? Let us know.

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: Steam

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PUBG Sue Fortnite: A Legal Battle Begins in Korea

It seemed inevitable that a PUBG sue Fortnite battle would happen, and now it has. The Korean Times reports that a PUBG official has confirmed that an injunction has been filed, alleging copyright infringement. This actually happened back in January, but we’re only just hearing about it now.

It’s not clear when we’ll hear more about the lawsuit and how it is progressing. It’s also not clear how this will affect the games outside of Korea. Only time will tell.

This isn’t the first time that PUBG and Fortnite have butted heads, and it likely won’t be the last. There is a hell of a lot of money to be made (and lost) when it comes to the battle royale genre.

In other PUBG news, the new Sanhok map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: The Korea Times

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Battlefield 5 PC Requirements: Here’s The Hardware You Need

The minimum Battlefield 5 PC requirements have been shared on the game’s Origin product page. These are what the developer considers to be the lowest specs that will still provide a playable experience. The game won’t look its best (at all), but it will still run relatively smoothly on budget-oriented systems.

Take a look at the Battlefield 5 PC requirements below.

Battlefield 5 PC Requirements: Minimum Specs

  • OS: 64-bit Windows 7, Windows 8.1 and Windows 10
  • Processor (AMD): AMD FX-6350
  • Processor (Intel): Core i5 6600K
  • Memory: 8GB RAM
  • Graphics card (AMD): AMD Radeon™ HD 7850 2GB
  • Graphics card (NVIDIA): nVidia GeForce® GTX 660 2GB
  • DirectX: 11.0 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Hard-drive space: 50GB

As we move closer to the Battlefield 5 October 19 release date, we’ll no doubt learn more about the game’s “Recommended” and “Maximum” PC requirements.

In other Battlefield news, the Battlefield 1 “They Shall Not Pass” expansion was made free to all players, and the Battlefield 5 livestream showed off a reveal trailer and showcased the WWII setting.

Source: Origin via PC Gamer

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Devs Working on PUBG Performance Fix and Other “Top Priorities”

A PUBG performance fix and other “top priorities” have been shared by the game’s development team. It’s rare that players are given such an in-depth look at what the team is working on, and PUBG Corp. assures players that this is the “first [dev letter] of many more to come.”

Here’s what the devs are currently working on:

OUR TOP PRIORITIES

We look at feedback from players around the world when determining our priorities. We’ve heard your voices, and as a result we believe that the biggest issues which deserve our attention are performance, server-side optimization, and cheating.

Performance and Server-Side Optimization – Over the past few patches, we’ve seen a big increase in complaints about performance problems, including unpredictable FPS drops, visual stuttering, and overall sluggish performance. Some of the root problems are occurring client-side, and others are server-side.

First things first. We’ve identified a few simple fixes we can make to improve overall game performance:

  • We’ve discovered that when vehicles move over many different types of ground materials quickly, too many effects are produced, causing players’ GPUS to overload.
  • Another cause of GPU overloading (and FPS drops) has to do with the way lighting effects are processed.

We’re already working on fixes for both of the issues above.

We’re also changing the way we ship optimizations. We’re planning to push updates to live servers whenever fixes are ready, instead of simply waiting for major patches. We’ll announce each of these improvements in subsequent patch notes.

Looking more toward the future, we’ve identified quite a number of ways we can optimize different aspects of the game to improve performance holistically.

Upcoming Client-Side Optimization Work

Character optimization

  • We’ll optimize the way the game handles the movement of opponents who you can’t see.
  • The vaulting process and animations will also be improved—we believe this will address certain screen stuttering issues affecting low-powered PCs.
  • We’ll improve the character model rendering process to prevent some small frame drop issues.
  • We’ll optimize character movement and animation while skydiving to improve framerate when multiple characters are skydiving at the same time.
  • We’ll optimize parachute animations to cut down on frame drops near the start of the match

We expect the final three changes above will make the early stages of each match feel much smoother. War Mode will also benefit immensely from these changes.

Vehicle optimization

  • We’ll optimize the way the game handles unseen (far away) vehicle movement and the movement of player models inside faraway vehicles.
  • Currently stopped vehicles demand an unnecessary amount from your CPU. We’ll fix it.

Loading optimization/stabilization

  • We’ll optimize the core structures of Miramar and Sanhok to improve map loading speed.
  • We’ll optimize physical texture loading while level streaming, which should address screen stuttering issues.
  • There’s a crashing issue caused by some level-streaming processes that we’ll address.

Other optimization work

  • We’ll address the frame drop issue caused by high-magnification scopes
  • Certain other far-away objects will be rendered in a less taxing way
  • We’ll optimize the replay system to improve framerate for players who have the replay/death cam activated

Upcoming Server-Side Optimization Work

  • We’ll optimize network code and reduce network latency. As a result, basic player inputs will be revealed to other players much more quickly.
  • We’re going to increase the speed at which the server transfers data about objects (items, doors, fences), to address the fact that sometimes item spawn in late after players parachute in.
  • We’re going to eliminate some inefficient network code. Currently, some objects send updates to the server unnecessarily
  • Currently the server rapidly updates certain frames (on vehicles and character models) in an inefficient way. When we address this, we believe it will also resolve some abnormal physics affecting vehicles.

You can read the full PUBG update post here.

In other PUBG news, the new Savage map was recently tested on the Closed Experimental Server, an argument as to whether PUBG is pay to win has been brought up again, and it’s been found that 30% of all PC gamers are playing battle royale titles.

Source: Steam

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James Fleming

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There Will Be No Battlefield 5 Battlepacks or Loot Boxes

EA has confirmed that there will be no Battlefield 5 Battlepacks or loot boxes in the game. Instead, players will be able to “choose their rewards directly or through rank up events.”

The confirmation of no Battlefield 5 loot boxes was posted on Twitter. The official Battlefield account tweeted the following:

The account then went on to confirm that “no loot boxes” does indeed mean “no more Battlepacks,” and that players will instead get the chance to “choose their rewards.”

There’s no doubt that many players will be happy to hear that Battlefield 5 Battlepacks and loot boxes won’t be a thing. Let us know your thoughts in the comments below.

In other Battlefield news, the Battlefield 1 “They Shall Not Pass” expansion was made free to all players, and the Battlefield 5 livestream showed off a reveal trailer and showcased the WWII setting.

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James Fleming

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Fortnite Week 5 Challenges Revealed, Here’s What You Need to Know

The Fortnite Week 5 challenges have been revealed ahead of time, several days before the in-game reset. This gives players the chance to learn what objectives they’ll soon have to complete, and prepare themselves for the challenge ahead.

A third-party tracking app has discovered the Fortnite Week 5 challenges within the game’s files. This lets us get a good idea of what the objectives are, the specific number of kills/chests/etc. required, and the difficulty.

Here are the Fortnite Week 5 challenges:

Fortnite Week 5 Challenges

  • Deal damage with SMGs to opponents (500)
  • Search Chests in Dusty Divot (7)
  • Use a Jetpack (1)
  • Search Gravity Stones (7)
  • Follow the treasure map found in Greasy Grove (1) (HARD)
  • Minigun or Light Machine Gun Eliminations (2) (HARD)
  • Eliminate opponents in Lucky Landing (3) (HARD)

Will you be trying to complete all of the Fortnite Week 5 challenges? Which objective do you think will be the most difficult? Let us know in the comments below.

In other news, Fortnite mobile for Android has a target release date set during summer 2018.

Source: Fortnite Tracker

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Battlefield V Release Date Announced, Watch the Reveal Trailer Now

With DICE holding a special Battlefield V reveal livestream today, fans finally got to see the game in action and then some! First off, during the livestream, DICE announced the Battlefield V release date is set for October 19 for the PlayStation 4, Xbox One, and PC.

Of course, the reveal wouldn’t be complete without the trailer, and boy, it doesn’t disappoint! Watch the video below and marvel at how fantastic the game looks so far. We get to see some actual gameplay near the end, and it seems like a match of Conquest, though with a few very interesting differences that’s readily visible early on.

Finally, an open beta has also been confirmed, with people getting early access by pre-ordering the game.

We’ll have more info regarding Battlefield V as it comes to light. It’s just starting, folks! We’ll have a lot more your way soon.

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Alex Co

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Battlefield V Reveal Happening Now, Here’s the Livestream

It’s finally happening, people! DICE is revealing Battlefield V to the world, and it’s happening now! The Battlefield V reveal has started, and aside from the much-anticipated reveal trailer, DICE will talk about the weapons & vehicles, the theme, and more.

Now officially called Battlefield V, the latest iteration of the franchise will launch later this year for the PlayStation 4, Xbox One and PC. There’s been a fair amount of supposedly leaked info that has come to light, with this article mentioning the articles, modes and more, with another leaker claiming there’s co-op in the campaign, and that even players can go prone on their backs.

We’ll be posting more info regarding Battlefield V soon.

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Alex Co

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PSN Sale for the Week Is Called the “Extended Play Sale,” Here’s the Full List

It’s a Tuesday, and that means another PSN sale in on hand for PlayStation fans! This week’s PlayStation Store sale is called the “Extended Play Sale,” and has a ton of top tier titles at discounted prices.

Here’s the full list (via Reddit’s weebae):

Game Price % Off PS+ % Off
Assassin’s Creed IV Black Flag Gold Edition $21.49 57% $16.49 67%
Battlefield 1 & Titanfall 2 Ultimate Bundle $26.39 67% $19.99 75%
Battlefield 1 Premium Pass $16.49 67% $12.49 75%
Battlefield 1 Revolution $19.79 67% $14.99 75%
Battlefield 1 Shortcut Kit: Infantry Bundle $17.99 40% $14.99 50%
Battlefield 1 Shortcut Kit: Ultimate Bundle $23.99 40% $19.99 50%
Battlefield Anniversary Bundle $49.99 50% $39.99 60%
BioShock: The Collection $25.79 57% $19.79 67%
Borderlands: The Handsome Collection $25.79 57% $19.79 67%
Call of Duty: Advanced Warfare – Digital Pro Edition $39.99 60% $32.99 67%
Call of Duty: Advanced Warfare – Season Pass $29.99 40% $24.99 50%
Call of Duty: Advanced Warfare Gold Edition $23.99 60% $19.79 67%
Call of Duty: Black Ops III – Zombies Chronicles Deluxe $74.99 25% $59.99 40%
Call of Duty: Black Ops III – Zombies Chronicles Edition $41.99 30% $35.99 40%
Call of Duty: Ghosts Digital Hardened Edition $39.99 60% $29.99 70%
Call of Duty: Ghosts Gold Edition $23.99 60% $14.99 75%
Call of Duty: Ghosts Season Pass $29.99 40% $24.99 50%
Call of Duty: Infinite Warfare – Digital Deluxe $59.99 40% $49.99 50%
Call of Duty: Infinite Warfare – Legacy Edition $47.99 40% $39.99 50%
Call of Duty: Infinite Warfare – Season Pass $29.99 40% $24.99 50%
Call of Duty: WWII + Destiny 2 Bundle $89.09 19% $68.19 38%
Danganronpa 1•2 Reload $23.99 40% $19.99 50%
Deus Ex: Mankind Divided – Digital Deluxe Edition $15.29 66% $11.24 75%
Deus Ex: Mankind Divided – Season Pass $5.99 60% $4.49 70%
Diablo III: Eternal Collection $35.99 40% $29.99 50%
Diablo III: Rise of the Necromancer $11.24 25% $9.74 35%
DISGAEA 5: ALLIANCE OF VENGEANCE $23.99 40% $19.99 50%
DISGAEA 5: ALLIANCE OF VENGEANCE Season Pass $20.99 40% $17.49 50%
Dying Light: The Following – Enhanced Edition $20.99 30% $17.99 40%
EA SPORTS NHL 18 Young Stars Deluxe Edition $59.99 40% $49.99 50%
EA SPORTS NHL 18 Young Stars Edition $35.99 40% $29.99 50%
Evolve Ultimate Edition $17.49 65% $12.49 75%
Fallout 4 – Season Pass $33.49 33% $29.99 40%
Fallout 4: Game of the Year Edition $44.99 25% $40.19 33%
Far Cry 4 Gold Edition $23.99 60% $17.99 70%
Furi – Definitive Edition $13.19 40% $10.99 50%
Grand Theft Auto: The Trilogy $20.99 40% $17.49 50%
Injustice 2 – Legendary Edition $53.99 10% $47.99 20%
Just Cause 3 XL Edition $15.29 66% $11.24 75%
Just Cause 3: Air, Land & Sea Expansion Pass $5.99 60% $4.49 70%
Just Dance Unlimited – 12 months pass $17.49 30% $14.99 40%
Just Dance Unlimited (3 Months) $6.99 30% $5.99 40%
Lara Croft and the Temple of Osiris & Season Pass Pack $7.24 75% $4.34 85%
Lara Croft and the Temple of Osiris Season Pass $2.49 75% $1.49 85%
Lords of the Fallen Complete Edition $8.99 70% $5.99 80%
Mafia III Deluxe Edition $29.99 50% $23.99 60%
Marvel: Ultimate Alliance Bundle $29.99 50% $23.99 60%
Mass Effect: Andromeda – Deluxe Recruit Edition $15.99 60% $11.99 70%
Mass Effect: Andromeda – Standard Recruit Edition $9.89 67% $7.49 75%
Middle-earth: Shadow of War Gold Edition $53.99 40% $44.99 50%
Middle-earth: Shadow of War Silver Edition $48.99 30% $41.99 40%
Overwatch Legendary Edition $44.99 25% $39.59 34%
Rise of the Tomb Raider: 20 Year Celebration $23.99 60% $17.99 70%
Game Price % Off PS+ % Off
Sleeping Dogs Definitive Edition $7.49 75% $4.49 85%
Street Fighter V – Arcade Edition $31.99 20% $27.99 30%
Street Fighter V – Arcade Edition Deluxe $55.99 20% $48.99 30%
Street Fighter V – Season 1 Character Pass $7.99 20% $6.99 30%
Street Fighter V – Season 2 Character Pass $15.99 20% $13.99 30%
The Elder Scrolls Online: Morrowind Upgrade $9.99 50% $8.99 55%
The Elder Scrolls Online: Morrowind $11.99 60% $9.89 67%
THE KING OF FIGHTERS XIV Special Anniversary Edition $35.99 40% $29.99 50%
The King of Fighters XIV: 4 Character Bundle Pack $11.99 40% $9.99 50%
The Sims 4 Bundle $29.99 40% $24.99 50%
The Sims 4 City Living $23.99 40% $19.99 50%
The Sims 4 Deluxe Party Edition $35.99 40% $29.99 50%
The Sims 4 Dine Out $11.99 40% $9.99 50%
The Sims 4 Get to Work $23.99 40% $19.99 50%
The Sims 4 Vampires $11.99 40% $9.99 50%
The Walking Dead: The Complete First Season $14.99 40% $12.49 50%
The Witch and the Hundred Knight: Revival Edition $14.99 50% $11.99 60%
The Witcher 3: Wild Hunt – Blood and Wine $11.99 40% $9.99 50%
The Witcher 3: Wild Hunt – Complete Edition $24.99 50% $19.99 60%
The Witcher 3: Wild Hunt – Hearts of Stone $5.99 40% $4.99 50%
The Witcher 3: Wild Hunt Expansion Pass $14.99 40% $12.49 50%
Tom Clancy’s Rainbow Six Siege Advanced Edition $35.99 40% $29.99 50%
Tom Clancy’s Rainbow Six Siege Complete Edition $77.99 40% $64.99 50%
Tom Clancy’s Rainbow Six Siege Gold Edition $53.99 40% $44.99 50%
Trials Fusion: Awesome MAX Edition $15.99 60% $11.99 70%
Watch Dogs Gold Edition $19.99 60% $14.99 70%

For the rest of the deals we find, check out our deals page for more.

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Alex Co

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Summer 2018 Targeted for Fortnite Android Release Date

Epic Games has provided an update on the Fortnite Android release date, stating that Android users will be able to access the game during summer 2018. No other details about the Android version were shared, but we can expect it to perform similarly to the iPhone version.

ANDROID

Fortnite is coming to Android!

We are targeting this summer for the release. We know many of you are excited for this release, and we promise that when we have more information to share, you’ll hear it from us first.

The iPhone version is set to receive some major updates, including voice chat, overhauled gameplay and controls, a reduced installation size, better performance, and more. Epic Games hasn’t said when these features will be implemented, only that they are in the works.

Are you looking forward to the Fortnite Android release date? Let us know in the comments below.

In other Fortnite news, the 4.1 update implemented an Infinity Gauntlet limited time mode, and a datamine revealed new skins and emotes. Also, the Season 4 Week 3 challenges leaked ahead of time.

Source: Epic Games

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