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Destiny 2 Weekly Reset November 24, 2020

It’s Tuesday, and for guardians, that means a new refresh of activities! The new Destiny 2 weekly reset November  24 activities reset is now live! Same as before, head on below for the list of new rewards, modifiers and more.

Destiny 2 Weekly Reset November 24, 2020:

Nightfall – The Ordeal: The Disgraced

Modifiers:

  • Nightfall: The Ordeal: Adept
    • Empath: Enhanced radar. Take increased damage from melee.
  • Nightfall: The Ordeal: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Navôta’s Abandon: Incoming Arc and environmental damage increased.
  • Nightfall: The Ordeal: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: The Ordeal: Master
    • All previous modifiers
    • Famine: All ammunition drops are significantly reduced.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator Playlists:

  • Glory: Survival: “Outlive your foes, and there can be no possible outcome but victory.” —Lord Shaxx – – Fight for Glory by depleting your opponents’ shared life pool and then eliminate them.
  • Freelance Glory: Survival: “Outlive your foes, and there can be no possible outcome but victory.” —Lord Shaxx – – Fight for Glory by depleting your opponents’ shared life pool and then eliminate them.

Vanguard Burn: Arc Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Anchor of Light
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly MissionThe Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Shattered Ruins, Spine of Keres
    • Blind Well: Hive, Plague: Cragur

Don’t forget to check out Xur on Friday, and the launch of Trials of Osiris for this new season as well.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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MK11 Update 1.26 November 24 Sneaks Out (Update)

Following last week’s rather hefty Mortal Kombat 11 (MK11) update that introduced the Mortal Kombat 11 Ultimate content and changes, NetherRealm Studios has today released the MK11 update 1.26 November 24 patch! Clocking in at 2.9GB on PS4, you can head on below to see what new stuff this Mortal Kombat 11 patch ushered in.

 (Mortal Kombat 11) MK11 Update 1.26 November 24 Patch Notes:

UPDATE: NetherRealm Studios has released the official patch notes!

Klassic MK Movie Skin Pack

  • Added new character skin variants based on the original “Mortal Kombat” film featuring the voices and likenesses of three main actors from the 1995 movie, including Christopher Lambert as “Protector of Earthrealm Raiden,” Linden Ashby as “Hollywood Kombatant Johnny Cage” and Bridgette Wilson-Sampras as “Island Bound Sonya Blade.”
  • Available now digitally for $5.99 (SRP).

General Gameplay Adjustments

  • Fixed an issue that was causing Abilities to be locked in Practice Mode’s Player Select if someone started the game using a new Player Profile and immediately went into practice mode.
  • Minor graphical performance optimizations on next generation consoles

Character Specific Adjustments

  • Kung Lao – Possessed Hat now plays the correct audio
  • Mileena – (Air) Soaring Sai now correctly displays Punish instead of Kounter when hit during recovery and is no longer throw immune during some of its landing frames
  • Mileena – Fixed a rare issue with Vanish invisibility not being applied if it is used at specific timing while Shang Tsung is performing Soul Swap
  • Mileena – Fixed a rare issue with Kahnum Dash Amplify that could cause some cloth to use an incorrect animation
  • Mileena – Fixed a rare audio issue with Sai Blast while modified by augments
  • Rain – His Katar will no longer sometimes become invisible if Katar Toss is interrupted at specific timing
  • Rain – Fixed issues with several special moves not having damage adjusted by Augments correctly
  • Rambo – Claymore is no longer effected by projectile immunity
  • Rambo – Fixed issues with several special moves not having damage adjusted by Augments correctly

Original Story:

While there’s no word on what gameplay-related changes are included in this patch, we do know that the studio has released the Mortal Kombat 11 skin pack that’s inspired by the 1995 film!

Warner Bros. Games and NetherRealm Studios today revealed the Klassic MK Movie Skin Pack for Mortal Kombat 11, showcasing new character skin variants that pay homage to the original “Mortal Kombat” film. Available now digitally for $5.99 (SRP), the Klassic MK Movie Skin Pack features the voices and likenesses of three main actors from the 1995 movie, including Christopher Lambert as “Protector of Earthrealm Raiden,” Linden Ashby as “Hollywood Kombatant Johnny Cage” and Bridgette Wilson-Sampras as “Island Bound Sonya Blade.”

Once NetherRealm Studios has released the official patch notes (if they ever do), we’ll update the post to reflect it. If you spot any gameplay-related changes, share what you find in the comments below.

Update: NetherRealm has released the official patch notes for today’s patch, and we’ve update the post to reflect it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Subscription Service “Fortnite Crew” Announced, Out Dec. 2

Those who can’t get enough Fortnite in their lives, Epic Games has just the thing! The company has today announced the new Fortnite subscription service called “Fortnite Crew.” Set to launc this December 2 with the arrival of Chapter 2: Season 5, it’ll be priced at $11.99 a month and will include a bunch of in-game items.

Here’s what your $11.99 wil get you:

  • Battle Pass Included for the full Season – As a member of the Fortnite Crew, you’ll always have access to the current season’s Battle Pass!
  • 1,000 V-Bucks Each Month – Fortnite Crew members will receive 1,000 V-Bucks every month. Spend it on your favorite Item Shop content!
  • Get A New Monthly Crew Pack! – Get an exclusive Fortnite Crew Pack, an always-new Outfit Bundle that only Fortnite Crew members get.

For those who subscribe on December 2, you’ll get the Galaxia outfit and Style (pictured above) plus the Cosmic Llamacorn Pickaxe and Fractured World Back Bling.

According to Epic Games, they will announce the next pack coming to the Fortnite subscription service before the end of December, so stay tuned for that one as well.

Anyone jumping in to this? Once Chapter 2: Season 5 is out, we’ll let our readers know.

Source: Epic Games

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Alex Co

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Warframe PS5 Release Date Set for Nov. 26, Here Are the New Features

Tennos migrating from the PS4 to PS5, you’ll be able to shoot, slice and loot your way to new-gen platforms, as Digital Extremes has announced the Warframe PS5 release date is set for November 26! Check out the previously released trailer as well as the list of new features PS5 gamers can expect from the hit free-to-play shooter.

Warframe PS5 Release Date: November 26 (worldwide)

New Features:

ENHANCED POWER AND FIDELITY IN THE NEXT GENERATION
Taking full advantage of the power of next-gen consoles, Warframe will run at up to 4K resolution and 60fps. Drastically improved loading times will zip players into the action as fast as possible, creating a seamless experience from player-filled towns to massive Open Worlds.

The all new Enhanced Renderer introduces dynamic lighting in unprecedented ways to Warframe. From the neon underbelly of Fortuna, to our newest landscape on the Infested moon of Deimos… there’s no better place to see the stunning differences. The light from the sun now casts long shadows through the trees, foliage creates dynamic shadows as players stalk through it, and the reflections of the dense Cetus market can be seen across each Warframe as they stroll through.

A game-wide texture remaster adds new levels of detail and enhanced color throughout the experience and reduces the space Warframewill take up on players’ hard drive!

SQUAD UP WITH CROSS-GENERATION PLAY
This new hardware generation delivers on the promise of cooperative team-play by giving squads around the world one of their most desired features: cross-generation play!

For PS4 and PS5 owners, this means Tenno can move seamlessly between platforms, playing with teammates regardless if they’re on PS4 or PS5. Gamers’ profiles and progress will be saved and will follow them as they move onto PS5.

Look for details on Xbox One Series X cross-generation play in the future on Warframe.com.

ACTIVITIES, NEXT-GEN CONTROLS & MORE ON PLAYSTATION 5
The next generation of Warframe takes advantage of many of the new and unique features of Sony’s PlayStation 5.

Progress Activities will show you exactly how close you are to earning a Trophy, while Challenge Activities will get you right into the action with no need to load the game. The first will be a Sanctuary Onslaught Challenge, with more to come!

At launch using the PS5’s Adaptive Triggers, players will experience the impact of every shot fired with each trigger pull, bringing a new level of immersion and thrill to your actions without comprising the tight, fast, fluid and responsive controls that you can only get in Warframe.

In the future, as Digital Extremes explores Sony’s advanced Haptic technology, it aims to further immerse the player with unique vibration patterns that match in-game environments: from feeling the cold snow crunch under your feet on Venus in contrast to the soft-footing of a dusty Mars settlement!

PS+ PACK EXCLUSIVE: DUALSENSE INSPIRED SYANDANA (AND MORE)
PS5 and PS4 owners can celebrate the next generation by downloading the free, exclusive Warframe®: PlayStation Plus Booster Pack (an approximately $30 value) to get started. This exclusive pack contains a new Sedai Obsidian Syandana — a design inspired by the new DualSense Controller — an Experience Booster, in-game Currency Booster, Credits and Premium Credits.

Xbox Series X gamers, Digital Extremes will announce the release date for the platform in the future.

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Alex Co

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Hitman 3 Adds New Location in Chongqing, 4K, HDR, 60fps on New-Gen & PC

Hitman fans who are eagerly looking forward to the return of Agent 47 are going to be getting some nice visual updates for Hitman 3, as IO Interactive has revealed via a new trailer a brand new location for the game in Chongqiing and confirms that 4K, HDR, and 60fps (frames-per-second) are supported on PS5, Xbox Series X|S, and PC.

Here’s the new trailer showing the pretty smooth looking location based on the megacity of the same name in southwest China.

As you can see from the trailer, IO Interactive has added improved lighting and reflections, improved animations, a lot more NPC’s, and better effects that will also be carried over to locations from Hitman and Hitman 2 — as players can import their progress and data if they own the first two games.

In case you missed the overview of Hitman 3, here it is from the game’s official website.

Death Awaits.

Agent 47 returns as a ruthless professional in HITMAN 3 for the most important contracts of his entire career. Embark on an intimate journey of darkness and hope in the dramatic conclusion to the World of Assassination trilogy. Death awaits.

Play Your Way.

Experience a globetrotting adventure and visit exotic locations that are meticulously detailed and packed full of creative opportunities. IOI’s award-winning Glacier technology powers HITMAN 3’s tactile and immersive game world to offer unparalleled player choice and replayability.

A World of Assassination.

HITMAN 3 is the best place to play every game in the World of Assassination trilogy. All locations from HITMAN 1 and HITMAN 2 can be imported and played within HITMAN 3 at no additional cost for existing owners – plus progression from HITMAN 2 is directly carried over into HITMAN 3 at launch.

Be sure to check out our other related features about the Hitman series here.

Hitman 3 will be released for the PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, Google Stadia, and PC on January 20, 2021.

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Demon’s Souls Update 1.003 November 24 Slashes Out

Bluepoint Games has released the Demon’s Souls update 1.003 November 24 patch on PS5 today. It weighs in at just 225MB, which suggests that it’s purely for bug fixes and the like.

Demon’s Souls Update 1.003 Patch Notes:

Outside of weighting roughly 225mb, as of right now there are no known patch notes. We can only assume this is to address some of the crashes players have been experiencing and potentially the rest mode issues. We will be monitoring community feedback, and will update this post once any confirmed fixes have been discovered. However, we most likely won’t be getting any official changelog as Bluepoint Games  have yet to detail any of the fixes in the last 1.002 update.

Chances are these are for some minor bug fixes, though for those wondering this does not patch to recently found luck glitch that allows you to exploit gold coin for an insane amount of luck that players have been abusing to gain max soul level. Nor does this update appear to fix “wrong warping” a new glitch that allows players to warp to a different location in a means that isn’t normally possible.

Again, we will be updating this post should anyone from the community find any substantial changes for the game. In the meantime, in case you haven’t heard and have been living under a rock these past few days, the secret door that was added in the remake of Demon’s Souls has been cracked open by user Distortion! You can read up on the details here: Demon’s Souls Secret Door Puzzle Has Been Solved

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Complete Black Ops Cold War Weapon Stats

For the first time in a Call of Duty game, the developers actually put in the numerical values of gun attachments and how they affect each weapon. While that in itself is awesome, what if you can check out the complete Black Ops Cold War weapon stats?

Thanks to YouTuber XclusiveAce, we can do just that! The content creator best known for publishing gun guides and stat breakdowns of gun attachments has released his full Black Ops Cold War weapon stats one sheet! This treasure trove of info has the damage numerical values, how many shots it takes to kill a character and loads more! Note that this only has the guns released at launch, and of course, there will be constant patches, so expect these values to change. We’ll be updating the table once a new balance patch or new weapon has been rolled out, but if you’d rather check the one sheet yourself, it’s right over here as a Google document.

Here is a short sneak peak of the sheet but if you want more information, go and look at the Google document above!

 

A B C D E F G H I J K
1
Damage Shots to Kill
2
Max Mid1 Mid2 Mid3 Min Min
Mid1
Mid2
Mid3
Max
3
Assault Rifle
4
XM4 30 28 5 6
5
AK-47 38 30 4 5
6
Krig 6 33 28 5 6
7
QBZ-83 32 28 5 6
8
FFAR 1 27 23 6 7
9
GROZA 34 28 5 6
10
FARA 83 30 27 5 6
11
12
13
Averages
14
SMG
15
MP5 32 27 23 5 6 7
16
Milano 821 42 33 28 4 5 6
17
AK-74u 38 31 30 27 4 5 5 6
18
KSP 45 50 38 35 3 4 5
19
Bullfrog 34 25 22 5 6 7
20
MAC-10 27 24 22 6 7 7
21
LC10 30 27 23 5 6 7
22
PPSH 28 27 22 6 6 7
23
24
Averages
25
Tac Rifle
26
Type 63 68 68 -> 49 3 3 4
27
M16 50 50 -> 40 3 3 4
28
AUG 52 52 -> 38 3 3 4
29
DMR 14 58 58 -> 50 3 3 3
30
CARV.2 39 35 4 5
31
32
Averages
33
LMG
34
Stoner 63 38 32 4 5
35
RPD 42 34 4 5
36
M60 50 44 3 4
37
38
39
Averages
40
SNIPER
41
Pelington 703 110 2
42
LW3 – Tundra 110 2
43
M82 110 2
44
ZRG 20mm 110 2
45
Swiss K31 110 2
46
47
Averages
48
SIDEARM
49
1911 50 40 3 4
50
Magnum 75 54 49 2 3 4
51
Diamatti 30 25 5 6
52
33 5
53
54
Averages
55
SHOTGUN (Incomplete)
56
Hauer 77 159 1
57
Gallo SA12 118 2
58
Streetsweeper 134 29 2
59
Averages

Surprised at the results? Or not at all? Don’t forget, the values here will most likely change throughout Black Ops Cold War’s lifecycle, and these are calculated without gun attachments that affect the time-to-kill, effective damage range and more of each weapon.

Stay tuned for our Black Ops Cold War review hitting the site soon.

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Alex Co

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Mortal Kombat 11 Movie Skins Teased

For those old enough (like me), or just familiar with video game movie adaptations, chances are you’ve heard or seen the original Mortal Kombat movie that was released way back in 1995. It looks like NetherRealm Studios is looking to bring back a blast from the past, as a couple of Mortal Kombat 11 movie skins have been teased!

Over on the official Mortal Kombat Twitter page, we got what seems to be a sneak peek at the Mortal Kombat 11 movie skins for Sonya Blade, Johnny Cage, and Raiden.

https://twitter.com/MortalKombat/status/1330996225823240192

Based from the image, it looks like this will be part of the Mortal Kombat 11 Ultimate edition or possibly the Kombat Pack 2. In case you didn’t know, Sonya Blade was played by Bridgette Wilson, while Johnny Cage was portrayed by Linden Ashby. Raiden was played by Christopher Lambert, who was pretty well known back then thanks to the success of the Highlander movie franchise.

Of course, no official announcement or release date for these skins have been announced just yet, so we’re unsure as to when we’ll exactly get to rock these. Once we know more info, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Black Ops Cold War Upcoming 2XP, 2x Weapon XP & Nuketown 24/7 Starts Tomorrow

If you find the weapon XP in Call of Duty: Black Ops Cold War a little bit slow, then rejoice! Treyarch has announced that a Black Ops Cold War upcoming 2XP and 2x weapon XP event is starting tomorrow alongside the free Nuketown map drop!

The Black Ops Cold War upcoming 2XP event starts tomorrow and will last until November 30, which means you have about a week to grind your progression and weapon attachments!

We are expecting a patch to be deployed with the Nuketown map, and if so, maybe the sniper buff confirmed to be on the way by Treyarch will be part of it too. Don’t forget to redeem your free Nuketown weapon bundle as well (which you can read about here).

Of course, there is the chance that there’s no patch planned for tomorrow, as the Nuketown map data could have been included in this past week’s title update. Once we know more details, we’ll let our readers know.

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Alex Co

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The Elder Scrolls Online Update 2.11 November 23 Brings Fixes

While Bethesda Game Studios just released the big Update 28 patch for The Elder Scrolls Online last week for console gamers, the studio has today released The Elder Scrolls Online update 2.11 November 23 patch, and this one is mostly for fixes.

Note that server maintenance is underway today on all platforms which we”ve also listed below as well.

The Elder Scrolls Online maintenance schedule:

Maintenance for the week of November 23:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – November 23, 4:00AM EST (9:00 UTC) – 8:00AM EST (13:00 UTC)
• [IN PROGRESS] Xbox One: NA and EU megaservers for patch maintenance – November 23, 6:00AM EST (11:00 UTC) – 10:00AM EST (15:00 UTC)
• [IN PROGRESS] PlayStation®4: NA and EU megaservers for patch maintenance – November 23, 6:00AM EST (11:00 UTC) – 10:00AM EST (15:00 UTC)
• ESO Website for maintenance – November 24, 9:00AM EST (14:00 UTC) – 12:00PM EST (17:00 UTC)

The Elder Scrolls Online Update 2.11 November 23 Patch Notes:

Here’s what the official The Elder Scrolls Online Twitter account announced so far:

Thank you for your patience while we have continued working on bug fixes from Update 28. We completed the build and certification quicker than expected and plan to publish the next incremental patch for PC/Mac/Stadia, Xbox and PlayStation on Monday, November 23. (1/2)

This patch will include fixes for a number of commonly-occurring game crashes, including those most prevalent in dungeons and Trials, among several other fixes. Maintenance will begin at 4:00am EST for PC/Mac, and 6:00am EST for consoles. (2/2)

If Bethesda updates with official notes other than the ones mentioned above, we’ll update the post.

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Alex Co

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Black Ops Cold War Sniper Buff Incoming, Buff or Nerf Decisions Influenced by TTK

Just a few days ago, Treyarch released the first big patch for Call of Duty: Black Ops Cold War that fixed a few bugs, and hoisted a lot of weapon changes onto the table. If you’re a sniper in the game, you’ll be glad to know that a Black Ops Cold War sniper buff is incoming!

This was revealed by Call of Duty Game Designer Tony Flame, who tweeted the two images as the “next order of business:”

As you can see, that’s a sniper rifle on the in-game display rack as well as someone “buffing” a car.

Flame also gave some insight on the buff and nerf decisions from the studio, and mentioned how time-to-kill (TTK) is king!

A little insight into the core of “Buff” or “Nerf” decisions. Time-To-Kill (TTK) is king, it’s paramount to preserve the best TTK experience across weapons over time. When a weapon far exceeds that baseline, we must nerf it to respect the TTK, and likewise buff to get it there.

Chances are, we’ll see this patch come either this week with the Nuketown map drop, or in the game’s first season set for launch in December.

Would you want to see a Black Ops Cold War sniper buff or are they fine as they are now?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Black Ops Cold War Nuketown ’84 Release Date & Nuketown Weapon Bundle Announced

While Activision has announced that Call of Duty: Black Ops Cold War will get the  game’s version of Nuketown called “Nuketown ’84” for free, the actual day of availability has been announced today. The Black Ops Cold War Nuketown ’84 release date is set for November 24, which is next week!

Aside from the release date, there’s a new trailer ad a free Nuketown Supply Drop revealed today too!

As for the free Supply Drop, players who got the game at launch or in its first week, will get it for free!

How to Redeem

As a special thank you to everyone who played Black Ops Cold War since its release, every player who logged in from when the game launched on November 13 to 10 a.m. PT on November 20 will automatically receive the Nuketown Weapon Bundle. You’ll find all its items waiting for you in-game by November 20 at 12 p.m. PT, well ahead of Nuketown ’84’s debut on November 24.

The Nuketown Weapon Bundle will also be included with every purchase of Call of Duty: Black Ops Cold War from now until December 4 at 2 a.m. PT, making this Black Friday season a great time to jump into the next generation of global combat if you have yet to experience it. So long as you log in and play the game before December 4, you’ll receive this bundle on top of any edition-specific rewards included with your purchase.

Here’s the content of the Nuketown Weapon Bundle:

      “Last Stop” Epic Shotgun Blueprint – With this Weapon Blueprint, any enemy who dares to challenge you in close quarters will know it’s the end of the road. This configuration includes a 21.6” Paratrooper Barrel, a 6 RND Tube Magazine, a Milstop Reflex Optic, and a Commando Assembly Stock. When combined, these attachments give the shotgun a faster fire rate, better damage range, increased ammo capacity, slightly quicker speed when aiming and shooting, and a clearer sight picture — all the ingredients needed for a great secondary weapon.

·      Six Weapon Charms – These six mannequin Weapon Charms are a perfect fit for any long-time Nuketown fan. Pick your favorite well-sculpted hunk – “Chad,” “Thad,” or “Vlad” – or a flawless friend – “Karen,” “Sharon,” and “Bobbi McDaren” – to give your favorite weapon more personality.

·      “Test Subjects” Sticker – Let your enemies know you’re ready to go nuclear with the “Test Subjects” sticker, which can be slapped onto most weapons in the Gunsmith.

·      “Nuketown Legend” Emblem and “Omnibus” Calling Card – Spruce up your player profile with some classic Nuketown imagery through the “Nuketown Legend” Emblem and “Omnibus” Calling Card.

Note: when Warzone transitions on December 10 at the beginning of Season One, all these items will be available for use across your loadouts and profile.

Log into Black Ops Cold War today, or purchase the game, to get the Nuketown Weapon Bundle before its half-life is over.

We should be getting a patch for Nuketown ’84, and once we get that, we’ll let our readers know ASAP. Speaking of which, the first major patch for the game has been released today! Read up on all the changes here.

Source: Call of Duty

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Alex Co

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GTA Online Next Update Release Date & the Cayo Perico Heist Announced

Those looking for the next big thing in GTA Online, Rockstar Games has announced the GTA Online next update release date and it’s on December 15! This is called The Cayo Perioc Heist, which features an all-new location, and more.

It’s time to raise the stakes higher than ever before.You’ve broken a convicted spy out of Bolingbroke Penitentiary. You’ve saved the world from an egomaniacal tech billionaire. And you’ve beaten the odds to drain a casino of its cash. This time, you’re taking on an entire island.

Prepare to infiltrate the remote island compound of the world’s most notorious drug dealer in Grand Theft Auto Online’s biggest, most daring, and action-packed addition yet: The Cayo Perico Heist.

It’s up to you to find a way to breach Cayo Perico, one of the most secure private islands in the entire world, evade or neutralize the heavily armed security forces stationed there, and escape with valuable evidence along with as much art, gold and drug money as you can carry.

Choose your tools. Choose your approach. Choose your crew – or even go it entirely alone. Just make it back to Los Santos in one piece.

The Cayo Perico Heist is the biggest GTA Online adventure ever, introducing an all-new exotic Heist location, with a brand-new approach to Heist design that features the ability to play everything solo or with up to three other players. Plus you can acquire new vehicles and tactical weapons, experience new social spaces to dance and party with friends and new world-class DJs, and listen to new radio stations with over 100 new songs. Oh, and a very large, very versatile, and very heavily armed submarine HQ with plenty of other surprises.

Once the title update is released, we’ll be sure to let our readers know. Don’t forget to check out this week’s activities refresh right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Update 1.16 November 20 Introduces Ping System & More (Update)

Crystal Dynamics has released the Marvel’s Avengers update 1.16 November 20 patch, and this brings various fixes, gameplay changes, and the long awaited ping system!

Marvel’s Avengers Update 1.16 November 20 Patch Notes:

Note that the patch notes listed are from Steam via Reddit.

Update: We’ve updated the post with the official patch notes from Crystal Dynamics!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Store Black Friday Sale Now Live, Here Are the Full Games

It’s Black Friday and Sony has launched the PlayStation Store Black Friday sale! There are multiple categories for this sale, which includes those that have a PS5 version, multiplayer and more.

PlayStation Store Black Friday Sale:

The PlayStation Blog posted a partial list of games in the sale, and we’ve included the sale on the PlayStation Store by category.

  • 13 Sentinels: Aegis Rim
  • A Fisherman’s Tale
  • A Plague Tale: Innocence
  • A.O.T. 2
  • A.O.T. 2: Deluxe Edition
  • A.O.T. 2: Final Battle
  • A.O.T. 2: Final Battle – Upgrade Pack
  • ACE COMBAT™ 7: SKIES UNKNOWN
  • ACE COMBAT™ 7: SKIES UNKNOWN Season Pass
  • Amnesia: Rebirth
  • Apex Legends™ – Bloodhound Edition
  • Apex Legends™ – Lifeline Edition
  • Apex Legends™ – Octane Edition
  • Apex Legends™ – Pathfinder Edition
  • Arizona Sunshine
  • Arizona Sunshine – Dead Man DLC
  • Arizona Sunshine – The Damned DLC
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PS5 Version Included: 

Best Sellers:

Multiplayer Games:

In other PS5 news, if you’re upgrading a game from PS4 via disc, you might want to consider reading this first.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Borderlands 3 Update 1.20 November 20 Released for PS5 Save Transfer

Heads up, vault hunters! Gearbox Software has released the Borderlands 3 update 1.20 November 20 patch, and this is exclusive to PlaySation platforms! Don’t expect any gameplay-related changes in this one, as it’s purely for functional purposes.

Borderlands 3 Update 1.20 November 20 Patch Notes:

This is what Gearbox Software tweeted out just now:

A patch has been pushed live that enables players to transfer multiple saves from PS4 to PS5. Thank you for your patience while we worked to address this.
That seems to be it, However, there’s also a new event on-going now called the Golden Path mini-event! Check out the official description of the event below.

Your rewards for saving the universe are about to get Legendary – literally. From November 19 through December 3, get Legendary item rewards for completing select campaign missions during the free Golden Path Mini-Event for Borderlands® 3. Get your mitts on the Lyuda Legendary Vladof Sniper Rifle, Handsome Jackhammer Legendary Hyperion SMG, Nemesis Legendary Dahl Pistol, Hellwalker Legendary Jakobs Shotgun, and more!

From November 19 at 9:00 AM PST to December 3 at 9:00 AM PST, select missions in the main Borderlands 3 story campaign are guaranteed to grant Legendary rewards. Note that this lucrative loot buff does not apply to optional side missions or any missions in campaign add-ons. This is the “golden path” we’re talking about, after all.

If you notice any gameplay-related changes to this update, let us know what they are down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Black Ops Cold War Update 1.06 November 20 Released (Update)

Treyarch has released the Call of Duty: Black Ops Cold War update 1.06 November 20 patch, and this is the first significant title update the studio has released since the game launched!

Black Ops Cold War Update 1.06 November 20 Patch Notes:

Treyarch has shared the official patch notes:

MULTIPLAYER

Weapons

  • Assault Rifles
    • FFAR1
      • Increased recoil.
      • Slightly reduced max damage by 3.5% (28 to 27).
      • Reduced max damage range by 34% (38m to 25m).
  • Submachine Guns
    • Submachine Gun Alpha
      • Reduced base effective damage range by 33% (15.24m to 10.16m).
      • Added more character to initial recoil by tweaking several bullet trajectories. (While this doesn’t affect the vertical/horizontal control stats in Gunsmith, this change makes it more difficult to stay on target by adjusting the trajectories of several bullets in the initial firing experience.)
      • (Update: These changes were unintentionally reverted in today’s update and will return in an upcoming update.)
  • Tactical Rifles
    • M16
      • Reduced max damage range by 15% (25.4m to 21.59m).
      • Increased sprint to fire time.
      • Slightly slowed move speed while firing.
      • Slightly increased delay between bursts.
      • Rebalanced fire rate bonuses on barrel attachments.
      • Slightly reduced effectiveness of laser attachments.
    • Tactical Rifle Charlie
      • Reduced max damage range by 20% (38.1m to 30.48m).
      • Increased sprint to fire time.
      • Slightly slowed move speed while firing.
      • Slightly increased delay between bursts.
      • Rebalanced fire rate bonuses on barrel attachments.
      • Slightly reduced effectiveness of laser attachments.
    • Type 63
      • Slightly increased fire rate.
      • Rebalanced fire rate bonuses on barrel attachments.
    • DMR 14
      • Slightly increased fire rate.
      • Rebalanced fire rate bonuses on barrel attachments.
  • Light Machine Guns
    • M60
      • Improved max damage ranges.
      • Improved movement speeds.
  • Sniper Rifles (All)
    • Adjusted Sprint to Fire times to account for early blend/interruption allowed via animation system.
      • The effective Sprint to Fire time is notably shorter than what is displayed in Gunsmith. We have plans to address the Gunsmith readout in a future update.
    • Adjusted movement speed impact when firing to intended values to make each shot feel more powerful.
    • Fine-tuned barrel attachments that improve idle sway to provide a unique feel on each gun.
  • Pistols
    • Magnum
      • Slightly improved fire rate.
      • Improved max damage range.
      • Improved visibility while firing after the first shot.
  • Shotguns
    • Shotgun Bravo
      • Slightly reduced damage between ranges from 5.8m to 7.7m.

Game Modes

  • Hardcore
    • Friendly fire system now properly transitions to reflect damage after 3 team kills.
  • Search & Destroy
    • Addressed an issue where defusing the bomb could take longer than the intended 7.5 seconds.
  • Free-For-All
    • Adjusted several starting spawns that allowed players to have line of sight on another player before the match started.
  • CDL Hardpoint
    • Addressed an issue where players would spawn outside of the intended play space when playing CDL Hardpoint in Custom Games.
  • Combined Arms
    • Improved the interaction when using Stationary Turrets in Combined Arms.
  • Spawns
    • Adjusted various spawns in Multiplayer game modes that could result in the player spawning above the ground.
  • Custom Games
    • Added Scorestreak Cost Overrides to Custom Games.

Scorestreaks

  • Combat Bow
    • Reduced ammo from 5 to 4.
  • Care Package
    • Increased cost from 1,800 to 2,000.
  • Sentry Turret
    • Reduced cost from 2,000 to 1,800.
  • Napalm Strike
    • Increased cost from 2,100 to 2,500.
  • Air Patrol
    • Reduced cost from 3,200 to 2,700.
  • Artillery
    • Increased cost from 2,500 to 3,000.
  • Cruise Missile
    • Increased cost from 2,600 to 3,500.
  • War Machine
    • Increased cost from 3,500 to 4,000.
  • Attack Helicopter
    • Increased cost from 4,000 to 4,500.
    • Increased damage from 50 to 75 per bullet.
    • Increased health from 4,500 to 5,000.
    • Decreased the duration of the screen shake from bullet impacts.
    • Reduced the amount of time the helicopter will stay in one place before relocating.
  • VTOL Escort
    • Reduced cost from 8,500 to 8,000.
    • Increased turret burst length and reduced cooldown time.
  • Chopper Gunner
    • Increased cost from 6,000 to 6,500.
    • Reduced the movement on the gun when firing.

Maps

  • Garrison
    • Addressed an issue where a player in the crawlspace could collide with players above them.

Equipment

  • Tomahawks can now be thrown immediately at round start.

Eliminations

  • Extended time after damaging an enemy that will count toward an Elimination if that enemy is killed.

Finishing Moves

  • Improved the ability to trigger a Finishing Move on misaligned surfaces.
  • Addressed an issue where players would end up in an unintended pose if they were downed while being eliminated by Finishing Move.

 

Stability

  • General
    • Fixed a crash that could occur during intro sequences of a Multiplayer match.
    • Fixed a crash that could occur when using Weapons/Ammo Caches.
    • Fixed multiple rare crashes that could occur while the player was downed.
    • Fixed a rare crash that could occur when pinging a downed friendly player.
    • Fixed a rare crash that could occur when taking damage as the inflictor disconnected from the game.
    • Fixed a rare crash that could occur when firing a locked-on missile.
    • Fixed a rare crash that could occur in Search and Destroy.
    • Added various stability fixes.
  • Scorestreaks
    • Fixed a rare crash that could occur when the player disconnected after their Care Package had landed.
    • Fixed a rare crash that could occur if the owner of a VTOL Scorestreak disconnected from the server as they were taking control of the Scorestreak.
    • Fixed a rare crash that could occur when using the Cruise Missile.
    • Fixed a rare crash related to Scorestreak score aggregation.
  • Progression
    • Fixed a crash involving incorrect Challenge progress tracking.
  • Vehicles
    • Fixed a rare crash that could occur when vehicles were being respawned.
  • Equipment
    • Fixed a rare crash related to the Decoy Grenade.
    • Fixed a rare crash that could occur if C4 was being detonated but it no longer existed.
  • Field Upgrades
    • Fixed a rare crash involving an incorrect volley count for the SAM Turret.
  • Killcam
    • Fixed a rare crash that could occur in limited-life modes when viewing the Killcam.
  • Perks
    • Fixed a very rare crash that could occur when the Forward Intel Perk attempted to adjust the player’s mini-map range while the player was not alive at the time.

 

Misc. Fixes

  • UI
    • Addressed an issue where the player would receive a UI error when they returned to the lobby post-match.
    • Addressed an issue where, if a player respawned or joined in progress while their teammate was downed, their revive UI would be missing.
    • Addressed a rare occurrence where players would receive a UI error at the end of the exfil cinematic.
  • Progression
    • Addressed an issue where the Woods Operator Unlock Challenge would not progress correctly if different weapons were used during a killstreak.
  • Gunsmith
    • Addressed an issue where the player would lose functionality within the Pause menu if the Gunsmith menu remained open after the intro cutscene.
  • Vehicles
    • Addressed an issue where Operators are missing a pistol while riding as a passenger on vehicles when viewed in 3rd person.

ZOMBIES

Gameplay

  • Improved general zombie pathing.
  • Enemies will now use their out-of-bounds attacks against players in more unintended locations.
  • Closed various exploitable locations where the player could leave the intended play space.

 

Stability

  • Fixed a crash that could occur when Perks did not properly match up with the player’s upgraded Perk Skills.
  • Fixed a crash that could occur when picking up Perk cans.
  • Added various stability fixes.

 

Bug Fixes

  • Perks
    • Addressed an issue that allowed obtaining multiple versions of the same Perk.
    • Addressed an issue that prevented purchasing the Elemental Pop Perk from one side of the machine.
  • Field Upgrades
    • Addressed an issue where the Tier III Aether Shroud could occasionally place the player under the floor.
  • Weapons
    • Addressed an issue that prevented attachments from applying to certain weapons.
    • Addressed an issue that caused certain weapons, such as the Ray Gun, to be lost when being revived.
    • Addressed an issue where Support rarity would display as the same rarity as the player’s weapon instead of the rarity it was on the ground.
    • Addressed an issue that caused Set Showcase Weapon not to function properly in Create-a-Class.
  • Progression
    • Addressed an issue with the incorrect icon displaying when reaching Prestige 1.
    • Addressed an issue that caused weapon XP to be earned on weapons used by teammates.
    • Addressed an issue that allowed players to earn progress toward Dark Ops Challenges erroneously by joining a match in progress.
    • Addressed an issue that caused multiple inaccurate XP notifications to appear at the end of a co-op match.
  • HUD
    • Addressed an issue that caused the player’s health bar on the HUD to not properly display as empty when dying under specific circumstances.
    • Addressed an issue where only two of the remaining players’ names were visible after one of four players dropped out of the match.
    • Addressed an issue that caused incorrect player colors to appear on the HUD after death.
  • Visuals
    • Addressed an issue that caused enemy models to sometimes appear low quality.
    • Addressed an issue causing visual effects from Aether Shroud to continuously play after spectating.
  • Loot
    • Addressed an issue that sometimes prevented obtaining item drops.
  • Host Migration
    • Addressed various issues which sometimes caused host migration to fail.
    • Addressed an issue where players would get a UI error while attempting to open their scoreboard while migrating hosts.
  • Gunsmith
    • Addressed an issue that caused loss of functionality using the Gunsmith menu during the start of a match.
  • Mystery Box
    • Addressed an issue that prevented the weapon name from properly appearing after using the Mystery Box.
    • Addressed a rare issue that caused the Mystery Box to remain open after use.
  • Equipment
    • Addressed an issue that sometimes prevented the Decoy from being deactivated when thrown out of the play space.
  • Sensitivity
    • Addressed an issue that caused the player’s controller sensitivity to be altered by the jump scare.
  • Dead Ops Arcade 3
    • Addressed an issue where the Arcade Machine pickup could cause a break in game progression.
    • Addressed an issue that caused enemies to spawn on top of players.
    • Addressed an issue where the player would see placeholder text before the opening cutscene played.
  • Onslaught
    • Addressed an issue where “Die Maschine” tips could appear while loading into an Onslaught match.

GLOBAL

Settings

  • Aim Response Curve Type options added to Settings.

Stability

  • Fixed a rare crash related to playing voiceover audio.
  • Fixed a rare crash related to player footstep effects.

 

Bug Fixes

  • Progression
    • Addressed an issue that made weapon camo and Challenge progress appear to reset after resuming from a suspended state.
    • Addressed an issue where Medals earned in-game were not displayed in the Barracks tab.
    • Addressed an issue where a Challenge’s description could overlap with other text.
  • Camos
    • Addressed an issue with Mastery camos always appearing as locked in the Gunsmith but usable in Custom Games.
    • Addressed an issue where the “Equipped” icon was not showing correctly on the selected camo upon returning to the camo menu.
    • Addressed an issue that would allow players to equip any weapon camo in Custom Games.
  • Attachments
    • Addressed an issue where optic reticles could appear unlocked despite the player not meeting the requirements.
    • Addressed an issue where attachments always showed as unlocked when swapping Weapon Blueprints.
    • Addressed an issue that would unlock all optic reticles on Weapon Blueprints.
    • Reticles
    • Addressed an issue where reticles could appear upside-down.
  • Cosmetics
    • Addressed an issue where Stickers would not appear on weapons when selected in certain slots.
  • Operators
    • Addressed an issue where the CIA logo displayed for all Operators, regardless of affiliation.
  • UI
    • Addressed an issue where overlapping text was shown when receiving a friend request in-game through the user’s Activision account.
    • Addressed a UI error that could occur when loading in as a CODCaster in Custom Games.

PC

Bug Fixes

  • Progression
    • Addressed an issue that displayed 0 XP earned in the After-Action Report when reaching Prestige 1.
  • Main Menu
    • Addressed an issue where the player could access the Multiplayer menu without having the Multiplayer Pack installed.
  • Settings
    • Addressed an issue where the option to enable Ray Tracing was displayed when not supported.
    • Addressed an issue where the Screen Space Reflections setting was stuck on Low Quality.
    • Updated the description of “Field of View” options in the Settings menu.
  • Friends List
    • Addressed an error notification when bringing the party back to the main menu.
  • Fireteam: Dirty Bomb
    • Addressed an issue with team names showing up incorrectly in the After-Action report of a Fireteam: Dirty Bomb match.
    • Addressed an issue where Battle.net friends would not display the rich presence of a friend playing Fireteam: Dirty Bomb.
    • Removed an unnecessary notification when joining Fireteam: Dirty Bomb playlists.
  • Aspect Ratio
    • Addressed aspect ratio issues in 16:10 for tutorial menus.
    • Addressed an aspect ratio issue with portal effects in Zombies.

KNOWN ISSUES

Note: The list below is not comprehensive and is intended to give everyone a general idea of some of the larger issues that we’re tracking at the moment. For additional details, check out our Trello board and Activision Support’s known issues list.

Multiplatform

  • Controllers
  • Progression
    • After reaching Prestige 1, the player’s Season Level number in the upper-right corner of the screen displays the correct level, but the level number displayed in the After-Action Report is currently inaccurate.
    • Some visual issues can occur during the level-up sequence.
    • Friends’ level icons are not displayed until the player accesses the menu of any game mode.
  • Splitscreen
    • Visual issues can occur in splitscreen in Multiplayer.
    • Splitscreen is currently unavailable in Zombies.
  • Combat Record
    • “Elite Eliminations” in Zombies are not currently being tracked in the Combat Record.
  • Fireteam: Dirty Bomb
    • Team names in the After-Action Report scoreboard are currently incorrect for Fireteam: Dirty Bomb matches.
    • In rare cases, “Detonating Dirty Bomb” may stay on the player’s HUD longer than intended.
  • Parties / Friend List
    • Party leaders may receive “You left the party” after bringing their party back out to the main menu.
    • Players are able to “Quick Join” a player that is marked as Offline.
  • Calling Cards
    • Calling Cards may revert to default or previously selected Calling Cards.
  • Scorestreaks
    • Chopper Gunner path on Crossroad Strike takes the player farther outside of the play space than intended.
  • Chat
    • The recipient’s name is missing from the chat box when whispered from the Scoreboard.

PC

  • Various stability issues currently being investigated.
  • The Multiplayer menu currently shows up as “Partially Installed” when the Multiplayer package isn’t installed.
  • The Connection pop-up overlaps currently with the account creation screen. Interacting with the error pop-up will allow the player to complete the sign-up process.
  • The camera in Theater cannot be rotated with the mouse.

Keyboard and Mouse

  • The Confirm button at the Change Display Name screen may stay locked even if the player enters text in the Edit box.
  • Quickly navigating through long scrolling lists using a mouse can currently cause stability issues.

While there’s no official patch notes released yet, the studio did confirm that there are changes and updates in this patch.

Launch week patch notes incoming soon! Keep an eye out for details on everything we’ve updated and fixed since launch.
Note that before this patch, the MP5 SMG (submachine gun) already got nerfed via a server-side update.

If you notice any gameplay-related changes in today’s patch, share them down below in the comments.  We’ll update the post once Treyarch releases the official notes.

Update: Treyarch has released the patch notes and updated the post.

More Black Ops Cold War Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Xur Location Today November 20, 2020

It’s Friday, that means the hooded one is back in Destiny 2! MP1st is here to bring you the fastest and most accurate Destiny 2 Xur location today November 20 post! Same as always, we have Xur’s location and his inventory for the week all in one place!

Destiny 2 Xur Location Today November 20, 2020:

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

Nessus, The Barge, Watcher’s Grave


Exotic Gear:

Name Type MOB RES REC DIS INT STR Total Cost
Skyburner’s Oath Energy Scout Rifle 29 Legendary Shards
Aeon Swift Hunter Gauntlets 7 15 11 10 6 13 62 23 Legendary Shards
Synthoceps Titan Gauntlets 14 7 10 2 15 13 61 23 Legendary Shards
Karnstein Armlets Warlock Gauntlets 8 15 9 6 17 6 61 23 Legendary Shards

Exotic Ciphers:

Name Type Cost
A Question Quest Step

Don’t forget to check out this week’s changes rolled out by Bungie in yesterday’s patch!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PSA: PS4 to PS5 Disc Upgrades Will Reinstall PS4 Version When Swapping Discs

For those upgrading from PS4 to PS5, it’s refreshing to know that almost all your games will work on your next-gen console, and most even have free upgrades. However, there is one thing Sony or devs haven’t told you and it’s that most PS4 to PS5 disc upgrades will end up taking double the space since it will reinstall the PS4 version upon disc insertion on certain titles.

While it was discovered that the PS5 will default to installing/downloading the PS4 version a few days ago, it seems that physical based upgrades have a bit more of a problem when it comes to taking up space.

For those unaware, games such as Marvel’s Spider-Man Miles Morales, Assassin’s Creed Valhalla, Borderlands 3, and many more offer a free digital upgrade to the ps5 version if you own the a physical disc for PS4. While digital owners don’t have to worry about disc authentication and can delete the PS4 version permanently, this based upgrades will try to forcibly install the PS4 version, even after downloading the PS5 version.

This was tested by us, as we tried with Watch Dogs Legion and Marvel’s Spider-Man. While initially we thought deleting the PS4 version the first time around would fix this issue, upon switching to another game and then switching back to one that offers a free upgrade, the PS4 version would stealthily be installed in the background. We had to verify this after seeing a couple of threads over on the PS5 subreddit

The only reason we noticed this is because while playing Spider-Man we had received a notification saying that the PS4 version is ready to be played (after inserting disc again) , despite deleting the data some time ago.

What this means for end users is that their console may be storing data that isn’t needed. Do note that this doesn’t appear to be the case for every game (and apparently some users period), as Assassin’s Creed Valhalla isn’t performing a reinstall upon inserting the disc a user told us.

If you’ve managed to come across an upgrade that doesn’t do this, let us know down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Demon’s Souls Secret Door Puzzle Has Been Solved

Nearly a week after it’s release, the Demon’s Souls secret door puzzle has been cracked. For those unaware, this secret door is something the original version on PS3 never had, which meant this drove fans to theorize what could be in it.

Update: Video on how to open the door

 

Taking a cue from their (Bluepoint Games) last remake, The Shadow of The Colossus, the puzzle to unlocking the secret door was all in collecting some newly discovered coins called “Ceramic Coins,”  which were located in the game’s fractured mode. This was discovered by Distortion, who we previously reported on discovering a glitch to allow players to exploit Demon’s Souls collisions.

For those unaware, that’s the armor set belonging to the Penetrator boss!

While not exactly what many were expecting (no MGS remake, sad face) to see, the armor set is still a pretty badass unlockable. Reportedly you will need to acquire 30 coins, which are located in the same spot under the white/black world tendencies.

Once you have them, you will then need to visit the crow and perform a trade, which you will then receive the Rusty Key to open the door. And that’s all there really is to it! No more secrets for now it seems, though we wouldn’t be surprised if Bluepoint Games hid some more.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.