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Dying Light Hellraid DLC Announced, Will Be Based on Cancelled Project

While Dying Light 2 is already confirmed to be on the way, that isn’t stopping Techland from releaseing more Dying Light 1 content! The studio announced the Dying Light Hellraid DLC with a new trailer.

Dying Light’s new DLC Hellraid will be your ticket to Hell and back No, it’s not a metaphor. You will be literally hacking through demonic hordes of Hell. It all started with an arcade machine survivors found in the Tower’s basement while investigating an odd power outage. None of them could remember seeing this strange device ever before. They moved it upstairs, unaware of its true nature. Dying Light – Hellraid is coming to PC, PS4™, and Xbox One this summer. Stay tuned for more info!

For those unaware, Techland announced Hellraid as a first-person fantasy-based game. It seems that title is officially cancelled and is instead reworked as Dying Light DLC!

Here’s the oficial word from Techland:

Get ready for a completely fresh Dying Light experience! Based on Techland’s unreleased first-person fantasy slasher Hellraid, this paid DLC will expand the game with a dungeon map full of new enemies for you to slay with a variety of brand-new weapons. Whether you delve into the depths of Hell alone or join your friends for an exciting co-op will be up to you.

In other Dying Light news, don’t forget, a new patch was released earlier today. Will you be getting this Dying Light Hellraid DLC later this year? Once we know more details about it, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare 1.20 Stealth Changes Listed, Includes LMG Buffs & More

Just the other day, Infinity Ward released Call of Duty: Modern Warfare patch 1.20, and while we got a big heaping of changes in the patch notes, as is the norm with the studio, there are changes that were not documented. Below are the Modern Warfare 1.20 stealth changes uncovered.

Thanks to YouTuber Xclusive Ace for the list of changes, and we recommend giving his videos a watch since they’re always insightful.

Modern Warfare 1.20 stealth changes:

Added (via Danny Perez):

The ability to finally ping an ammo station and it gets announced and icon appears highlighted
-Enemy dropping in AO audio plays when someone is parachuting in now
-Killcam shows how you were downed now, not how you were finished off.
-Quality of life change, leaving a game prompts leave without party to remind you whos party host.

Multiplayer:

Note that some multiplayer stealth changes apply to Warzone

VLK shotgun:

  • Dragon’s Breath rounds added to VLK shotgun

Dragunov rifle:

  • Reworked audio
  • Buffed Dragunov extended multipler to lower torso to limbs. Limb and lower torsto damage buffed to 70-50 from 63-45 and new minimum is 50 damage.
  • Slightly buff bullet drop

Lightmachine guns (LMG) buff:

Open bolt delayed reduced (firing once you press trigger)

  • SA87 – 180ms delay to 0ms
  • MG34 – from 317ms to 67ms

Warzone:

  • Guns can now be dropped
  • Deplyable cover, trophy system, shield turret good buff in duration (10 minutes)
  • Shield turret and enemy recon drones won’t show on mini map
  • Warzone killfeed changed (won’t show people that left matches)
  • Crates humming doesn’t guarantee cash anymore

We’re on the look out for more Modern Warfare stealth changes! If you spot any that’s not listed above, send us an email or leave a comment below and we’ll slot it in.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warframe Matchmaking Issues for North America Reported

Those playing Warframe in North America, you might be experiencing Warframe matchmaking issues right now. This was confirmed by Digital Extremes over on their official forums, and this applies to all platforms.

According to the post, “relogging” might fix the issue, though they are currently investigating and looking to resolve it.

Tenno on all Platforms!

If you are in Western North America, you may be experiencing Presence and Matchmaking disruptions.
Relogging may fix – but we are working with our infrastructure partners to fully resolve the issue.

Stay tuned here for updates! 

In other Warframe news, Digital Extremes has revealed some of the Railjack changes planned. There’s also more new content planned to be pushed out this year though we’re uncertain how that will shape up given the COVID-19 pandemic.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Last of Us 2 Download Size Recommends 100GB of Space, Will Ship in 2 Discs

Given how big The Last of Us was, it’s no surprise that its sequel will be even bigger — at least in terms of file size. Over on the official PlayStation website, it mentions that The Last of us 2 download size is at 100GB, and yes, it’ll ship in two discs.

At the bottom-most part of the page, this can be seen:

As you can plainly see, it mentions “2 discs, 100GB minimum.” Note that this doesn’t mean the actual file size will be that big as titles like Final Fantasy 7 Remake also requires a minimum of 100GB though the actual size is at 88GB.

In other The Last of Us 2 news, the game’s release date has now been set (alongside Ghost of Tsushima) for this summer on July 19!  Of course, possibly the even bigger news is that spoilers for the game have surfaced online, so be very careful in reading anything related to The Last of Us 2 as some idiots are intentionally ruining the game for peope.

Warning in place: We will automatically delete and ban people who post spoilers in the comments, so you’ve been warned. Don’t be that kind of person that relishes at the expense of others, alright?

Surprised at The Last of Us 2 download size or not at all? Let’s hope Naughty Dog puts it to good use.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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First Look at Xbox Series X Games Coming May 7

In one week’s time, we will be feasting our eyes on some Xbox Series X games as Microsoft confirmed today they will be hosting a third-party showcase event.

Announced right after the Assassin’s Creed Vallhalla reveal, Microsoft has revealed a new Inside Xbox stream that will be happening on May 7th.

You want to see titles for the Xbox Series X? We want to show you games for the Xbox Series X. Check out First Look next-gen gameplay from our global developers partners within #InsideXbox on Thursday, May 7 at 8am PT.

And yes, this will include gameplay for Assassin’s Creed Vallhalla along with a handful of other third-party titles. As for first-party games? The General manager of Xbox Games Marketing, Aaron Greenburg confirmed that there are plans to showcase them sometimes this Summer (presumably in June).

 

So pumped to see our partners showing us a first look at Xbox Series X gameplay next week! Also know the Xbox Game Studios teams are hard at work on some big summer plans. More details soon!

We’ll be sure to keep you all updated and be sure to check back here on May 7th for coverage of the Inside Xbox event. The Xbox Series X will be launching this Holiday season, alongside the PlayStation 5.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Dying Light Update April 30 Changes Now Live

Zombie hunters, Techland has released the Dying Light update April 30 edition and it’s live now! This is the “Be the Zombie” update for consoles. Check out the list of changes for this Dying Light update below.

Dying Lihgt update April 30 patch notes:

Balancing:

  • Player Respawn Timers
  • Hive Nest Distance
  • UV Flashlight
  • Combat
  • Throwable Items

Note that this update is already out on PC for quite some time. While Dying Light was released way back in 2015, Techland hasn’t let up on its amazing post-launch support, and that seems to be continuing up to this day. We got an Easter-themed game update a few weeks ago too.

We’ll be on the lookout for more changes, and if we spot any, we’ll update the post. Same as always, if you spot any changes, feel free to leave a comment below to let other players know.

As for Dying Light 2, it’s been announced that it has been pushed back with no firm release date just yet.

Source: Reddit

More Dying Light Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare Akimbo Snake Shot and RPG Getting Tuned in Next Update, Warzone Spectate Report Out This Week

While Infiinity Ward just released a Call of Duty: Modern Warfare patch earlier today, it seems a few weapon tuning changes didn’t make it into the update, and this includes one for the Modern Warfare Akimbo snake shot.

Over on Twitter, Modern Warfare Co-Design Director Joe Cecot mentioned that adjustments for akimbo snake-shots (for the .357 revolver) and the RPG are getting a “tuning pass” in the next big update.

https://twitter.com/JoeCecot/status/1255394709599670278

We are working on an adjustment for akimbo snake-shots in a smaller update. Just needs testing. RPGs are also getting a tuning pass in the next big update to come later on. GLHF!

Note that there’s no word yet on when this next big update is scheduled to drop, though I suspect it’ll be sometime in mid-May.

Also of note, Call of Duty: Warzone’s anti-cheat measures are getting a bump in functionality as the killcam and spectate reporting feature will go live this week according to Infinity Ward.

Anti-cheat update: Killcam & Spectate reporting functionality will go live this week in #Warzone and #ModernWarfare, adding another way for players to report suspected cheats. We have zero tolerance for cheaters.

Chance are this is via a server-side update, which means players won’t need to download anything and it could drop at any point (might even be live now).

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Nearly 50 Battlefield 5 Unreleased Weapons Listed and How Far They Were in Development

With DICE announcing that the next Battlefield 5 content drop will be its last, some might be wondering what happened to some of the Battlefield 5 unreleased weapons that were datamined in the game’s files.

As it turns out, there’s a TON of Battlefield 5 unreleased weapons that never saw the light of day! Why? I have no idea. Fortunately for us, someone rounded them all up! Battlefield 5 fan Colers25 made a spreadsheet of all the weapons that were shown in promotional materials, early gameplay and more.

Name Class Comments
Lancaster SMG Completely release ready. 8 node specialization. Was included in the kitfiles between December and February
PPK Pistol Was present in databrowser during May, but removed in June. Featured in accidental Artstation showcase with suppressor attached. 100% the same stats as the Ruby
Shaped Charge Gadget Usable in Under No Flag. Limpet analogue. Not yet accessible despite statement of intent of producer David Sirland. Featured in accidental Artstation showcase
Chauchat LMG Has been accessible in game since launch. 8 node specialization (possibly incorrect) and active assignments. Has been in the kitfiles between December and March, and reactivated for a while during late April.
M1917 Enfield BAR Presumably rigged for gameplay prior to beta, still uses a 9-node specialization system. the bundles featuring the Nr4 Enfield instead had the M1917 on their advertisement art.
Patchett SMG Presumably rigged for gameplay prior to Beta; still uses a 9-node specialization system.
RMN-50 Launcher Was in the databrowser for a long time, but is now MIA. Still expected to come in the eventuallity of the Eastern Front
Sjögren Shotgun Presumably rigged for gameplay prior to beta; still uses a 9-node specialization system. Has been shown during the “This is Battlefield V” trailer
DB flare pistol Gadget Is main branch and spawnable. Dog tags have been mined up
Welgun SMG Presumably rigged for gameplay prior to Beta; still uses a 9-node specialization system. Featured in accidental Artstation showcase.
Flamethrower pistol Gadget In the databrowser since launch. Dubious state of balance. Possibly seen in C4 trailer. Featured in accidental Artstation showcase
Welrod Pistol Spawnable. Featured in C4 trailer. Projectile data file currently inaccessible.
K31/43 BAR Spawnable, but Temporyal stated that it still suffers slight misalignment and the switch to iron function fails often. Operates on 5v5 specific balance and has an abnormally fast muzzle velocity
Kampfpistole Gadget Speculated to actually be the HE grenade pistol. Works but its projectiles don’t have textures yet
Astra 903 Machine Pistol Sole survivor of the great Machine Pistol culling. Currently can be spawned in but is offset 20cm backwards. Has the same skin-complexity of sidearms
LAD LMG LMG Animations seem to lack polish (Small clipping issues with reload) and the recoil animation seems to be borrowed from the MG34. Has a complete spec tree. lacks alternative skins
Panzershrek Launcher Has been in the databrowser since launch, however, when reloading the shell is missing from the hand of its user
M1941 Johnson SAR Reference found by Temporyal, confirmed to be in the files with a WB file. Currently has faulty reload animations, a bugged ADS view and other issues that mark it as not ready for release
Bren AA Variant MMG Its present as the gunner weapon on almost every Allied tank. It has an entry in the databrowser as Bren_Vehicle, but cannot be spawned for infantry use
Garrotte Gadget Present in the code since launch. Assumed scrapped but got a mesh update in the previous patch. Currently animations are broken beyond belief
Knee mortar Launcher Was spawnable and usable, but isn’t working as intended and its animations aren’t rigged properly
M60 Mortar Gadget Spawnable in some sense, but is currently present as an asset on some CA maps
M3 IR sniper rifle SAR References found by temporyal. Spec file currently present
Model 81 Special Police SLR Once randomly showed up in armory images.
MP41 SMG Once randomly showed up in armory images.
Bangalore Torpedo ? References found by Temporyal
Kampfpistole Gadget References found by Temporyal, not yet featured in any art. Secondary confirmation when its sounds files were mentioned in the removal log of 6.2
Type 99 Magnetic Mine Gadget References found by Temporyal
M1903 Springfield BAR References found by Temporyal. Weapon dogtags found in the charm folder
Type 44 Arisaka BA Carbine References found by Drakesden, verified by Temporyal. Weapon dog tags found in the charm folder
Barbed wire Godget Culled in the Battlefest patch
Breaching charge Gadget Seems to be a copy of the BF1 Limpet mine, sans the ability to stick onto ceilings. Culled in the Battlefest patch
Goliathmine Gadget Is asset complete. Simply doesn’t do anything when spawned in but stand there. Culled in the battlefest patch
Frommer Stop Auto Machine Pistol Removed months ago.
M1912/P16 Machine Pistol Removed months ago. Lacked firing animations
Hawkins grenade Grenade British AT grenade that has been spotted in the code. Works correctly but its model gets swapped out once thrown with a standard M24 grenade. Culled in the Battlefest patch
Portable MG turret Gadget Was Spawnable and usable. Culled in the Battlefest patch
Colt Monitor LMG Its monstrous muzzle device is present on a variety of guns, such as the Ross Rifle Night Owl muzzle
FM 24/29 LMG What might be its flash hider is present on a variety of guns, such as the ZK383 White Tiger. Though no true 1-1 match has been found, this is the closest candidate (only has 3 rows instead of 7)
M1 Thompson SMG Certain parts of the M1928 (Like irons) are designated as belonging to the M1 instead
M50 Reising SMG Its muzzle device is present on a variety of guns, such as the FG42 Mint muzzle
Mosin M39 Carbine BA Carbine Complete and technically competent asset confirmed to be in DICE’s control due to its appearance in BF1. Part of its assets may have been reused for the RMN-50
PTRD-41 AT Rifle What might be its muzzle break has been spotted on a variety of guns, but currently we cannot be 100% sure due to the angle we see it as (it might be flatter than the PTRD41 muzzle)
PTRS-41 AT Rifle Its unique muzzle device is present on a variety of guns, such as the gold plated MG34 muzzle

If you’d rather hear about it and how far along these weapons were in development, Westie made a video of it that I recommend people watch since it includes screenshots of the guns and whatnot as well.

If you read the list above or watched the video, what’s surprising here is, some of these weapons were actually finished! These Battlefield 5 unreleased weapons had their own upgrade nodes, Assignments and more. Did DICE not release these due to balancing issues? Maybe they were planning to in the future at some point? Your guess is as good as mine at this point though.

Are you disappointed that DICE didn’t release these weapons and what do you think was the reason for not doing so? Let us know down below in the comments.

Related Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New PlayStation Store Sale “Games Under $20” Now Live

Sony seems to be delivering a new PlayStation Store sale discounts on Wednesdays, and that trend has continued today. The “Games Under $20” discount sale is live!

PlayStation Store sale – Games Under $20 titles:

Game Price % Off
11-11 Memories Retold $7.49 75%
36 Fragments of Midnight $1.19 60%
7th Sector $13.99 30%
A Winter’s Daydream $3.59 40%
Access Denied $2.49 50%
Aces of the Luftwaffe – Squadron $7.49 50%
Almost There: The Platformer $0.99 90%
Anima: Gate of memories $7.99 60%
Anima: Gate Of Memories – Arcane Edition $17.99 40%
Anima: Gate of Memories – The Nameless Chronicles $9.99 50%
Anoxemia $3.99 50%
Antigraviator $14.99 25%
ARCADE GAME SERIES 3-in-1 Pack $3.99 50%
ARCADE GAME SERIES: DIG DUG $1.99 50%
ARCADE GAME SERIES: GALAGA $1.99 50%
ArcaniA – The Complete Tale $4.99 75%
Assassin’s Creed® Origins $14.99 75%
Attack of the Toy Tanks $2.99 40%
Aven Colony $14.99 50%
Awesome Pea $2.99 50%
Back in 1995 $5.99 40%
BadLand Publishing Adventure Pack $19.99 50%
Baja: Edge of Control HD $8.99 70%
Battle Worlds: Kronos $7.99 60%
Beach Buggy Racing $3.99 60%
Beyond Eyes $5.24 65%
Bird Game + $2.99 40%
Black Mirror $7.99 80%
Blasphemous $16.74 33%
Blasters of the Universe $5.99 60%
Blasting Agent: Ultimate Edition $1.49 50%
Blood Waves $4.99 50%
Bouncy Bullets $2.99 40%
Bulletstorm: Full Clip Edition $7.99 80%
Bulletstorm: Full Clip Edition Duke Nukem Bundle $11.24 75%
Burly Men at Sea $2.99 70%
Burly Men at Sea Maestro Beard Edition $4.49 70%
Call of Cthulhu® $9.99 75%
Call of Duty®: Advanced Warfare – Season Pass $19.99 60%
Call of Duty®: Black Ops III – Zombies Chronicles Edition $19.79 67%
Call of Duty®: Black Ops III Season Pass $19.99 60%
Call of Duty®: Ghosts Gold Edition $19.79 67%
Call of Duty®: Ghosts Season Pass $19.99 60%
Call of Duty®: Infinite Warfare $19.79 67%
Call of Duty®: Infinite Warfare – Season Pass $19.99 60%
Castles $1.99 60%
Chroma Squad $3.74 75%
Cities: Skylines – Premium Edition 2 $17.49 75%
Cities: Skylines + Surviving Mars $14.99 75%
ClusterTruck $4.49 70%
Conarium $9.99 50%
Crashbots $3.99 60%
Cybarian: The Time Travelling Warrior $2.99 40%
Daggerhood $2.49 50%
DARK SOULS™ II: Scholar of the First Sin $9.99 75%
Game Price % Off
Darknet $7.49 50%
Darksiders II Deathinitive Edition $7.49 75%
Darksiders III $17.99 70%
Darksiders III Season Pass $9.99 50%
Darksiders Warmastered Edition $4.99 75%
Darksiders: Fury’s Collection – War and Death $9.99 75%
de Blob $4.99 75%
de Blob 2 $5.99 80%
Dead Cells $16.24 35%
Dead Island Definitive Edition $7.99 60%
Dead Island: Retro Revenge $2.99 40%
Dead Island: Riptide Definitive Edition $7.99 60%
Dead Synchronicity: Tomorrow Comes Today $5.99 70%
Deep Ones $1.49 70%
Deep Space Rush $2.99 40%
Defiance 2050: Crusader Class Pack $14.99 25%
Defiance 2050: Starter Class Pack $9.99 50%
Delta Squad $3.59 40%
Demon’s Crystals $1.99 60%
Destroy All Humans! $6.99 65%
Destroy All Humans! 2 $6.99 65%
Devious Dungeon $3.19 60%
Devious Dungeon 2 $3.99 50%
Diablo III: Rise of the Necromancer $7.49 50%
DiRT Rally 2.0 – Game of the Year Edition $19.79 67%
Dishonored 2 $15.99 60%
Dishonored® Definitive Edition $5.99 70%
Dishonored®: Death of the Outsider™ $14.99 50%
DISTRAINT: Deluxe Edition $3.59 40%
Distrust $6.89 54%
Donut County $6.49 50%
Dragon Age™: Inquisition DLC Bundle $7.49 75%
Drowning $1.49 50%
Duke Nukem 3D: 20th Anniversary World Tour $4.99 75%
EA SPORTS™ UFC® 3 Deluxe Edition $14.99 50%
ELEX $14.99 75%
Elite Dangerous: Deluxe Edition $17.99 70%
Energy Cycle Edge $2.49 50%
Evasion $13.99 30%
F1® 2019 $17.99 70%
F1® 2019 Legends Edition Senna and Prost $19.59 72%
Fade to Silence $17.99 40%
Fallout 4 $14.99 50%
FAR CRY 5 $14.99 75%
Far Cry® 3 Classic Edition $14.99 50%
Flockers $3.74 85%
Football Game $2.99 40%
For Honor $9.89 67%
For Honor Year 1 : Heroes Bundle $14.99 50%
FoxyLand $2.99 40%
FoxyLand 2 $4.01 33%
Freaky Awesome $5.97 54%
FREEDIVER: Triton Down $11.24 25%
FullBlast $2.99 50%
Ganbare! Super Strikers $6.99 30%
Game Price % Off
Gas Guzzlers Extreme $6.79 66%
Genesis Alpha One $11.99 60%
Ghost Recon Breakpoint : 1200 (+100 bonus) Ghost Coins $6.99 30%
Ghost Recon Breakpoint : 2400 (+400 bonus) Ghost Coins $13.99 30%
Giana Sisters: Twisted Dreams – Director’s Cut $2.99 80%
Ginger: Beyond the Crystal $6.99 65%
Gorogoa $7.49 50%
Grab the Bottle $1.49 70%
Grass Cutter – Mutated Lawns $2.79 60%
Graveyard Keeper $6.99 65%
Gravity Duck $2.99 40%
GTAV: Premium Online Edition and Great White Shark Card $19.79 56%
Guts and Glory $3.74 75%
Hello Neighbor $7.49 75%
Hello Neighbor Bundle $9.99 80%
Hello Neighbor Hide and Seek $5.99 80%
Heroes Trials $3.59 40%
Himno $2.99 40%
HITMAN™ – Game of the Year Edition $8.99 85%
HITMAN™ 2 $17.99 70%
Hoggy2 $2.99 40%
Homefront®: The Revolution $4.99 75%
Homefront®: The Revolution ‘Freedom Fighter’ Bundle $9.99 75%
Human: Fall Flat $6.74 55%
I Am The Hero $4.99 50%
I and Me $4.99 50%
I, Zombie $1.79 60%
Infinite Minigolf $5.99 60%
Injustice™ 2 $5.99 70%
InkSplosion $1.99 60%
Iron Snout $2.99 40%
Jagged Alliance: Rage! $10.19 66%
Jurassic World Evolution $17.49 65%
Jurassic World Evolution Deluxe Edition $19.24 65%
Just Ignore Them $2.99 40%
Kentucky Route Zero: TV Edition $19.99 20%
Kerbal Space Program: History and Parts Pack $6.69 33%
Kerbal Space Program: Breaking Ground Expansion $11.24 25%
Killing Floor 2 $9.89 67%
Killing Floor: Double Feature $19.99 50%
Killing Floor: Incursion $9.99 50%
Kingdom Come: Deliverance $14.99 50%
Kingdom Come: Deliverance Royal Edition $19.99 50%
Knightin’+ $4.01 33%
L.A. Noire: The VR Case Files $17.99 40%
LA Cops $5.24 65%
League of Evil $1.99 60%
Legend of Kay Anniversary $5.99 80%
Legend of the Skyfish $3.99 50%
LEGO® Batman™ 3: Beyond Gotham $7.99 60%
LEGO® CITY Undercover $11.99 60%
LEGO® DC Super-Villains $17.99 70%
LEGO® Marvel Super Heroes 2 $7.99 60%
LEGO® Marvel’s Avengers $7.99 60%
LEGO® Marvel™ Super Heroes $7.99 60%
Game Price % Off
LEGO® The Incredibles $19.79 67%
LEGRAND LEGACY: Tale of the Fatebounds $11.99 40%
Lethal VR $7.49 50%
Life is Strange 2 – Episode 1 $1.99 75%
Life is Strange 2 – Episode 2-5 Bundle $14.84 55%
Life is Strange 2 Complete Season $15.99 60%
Lock’s Quest $3.99 80%
Lost Castle $5.99 40%
Lovecraft´s Untold Stories $8.99 40%
Mekabolt $2.99 40%
METAGAL $2.99 40%
METAL GEAR SURVIVE $7.49 75%
Metro 2033 Redux $6.99 65%
Metro: Last Light Redux $6.99 65%
Metropolis: Lux Obscura $3.19 60%
Metro Redux $8.99 70%
Micro Machines World Series $3.99 60%
Milo’s Quest $3.49 30%
Mochi Mochi Boy $2.99 40%
Monkey King: Hero is back $19.99 50%
Monkey King: Hero is back – Season Pass $17.99 40%
Monster Jam Steel Titans $19.99 50%
MotoGP™14 $4.49 85%
Mugsters $7.49 50%
MURDERED: SOUL SUSPECT™ ‘ $1.99 90%
Music Racer $4.89 30%
MX vs ATV All Out $14.99 70%
MX vs. ATV Supercross Encore $7.49 75%
MXGP – The Official Motocross Videogame $4.49 85%
My Big Sister $3.59 40%
My Time at Portia $14.99 50%
Necropolis $7.49 75%
Neon Junctions $2.99 40%
Nightmare Boy $5.97 54%
NORTH $1.49 50%
One Eyed Kutkh $1.99 60%
One More Dungeon $3.19 60%
One Night Stand $3.49 30%
ONRUSH DIGITAL DELUXE EDITION $8.49 90%
ONRUSH STANDARD DIGITAL EDITION $2.49 90%
Outer Wilds $18.74 25%
Overcooked $6.79 60%
Overcooked Holiday Bundle $7.99 60%
Overcooked: Gourmet Edition $7.99 60%
Overruled! $3.74 75%
Pantsu Hunter: Back to the 90s $9.09 30%
Paradox Soul $2.99 40%
Party Hard $3.24 75%
Peasant Knight $1.79 40%
Pierhead Arcade $7.49 50%
Pillars of Eternity: Complete Edition $12.49 75%
Pinball FX3 – Star Wars™ Pinball $4.99 50%
Pinball FX3 – Star Wars™ Pinball: Balance of the Force $4.99 50%
Pinball FX3 – Star Wars™ Pinball: Solo Pack $4.99 50%
Pinball FX3 – Star Wars™ Pinball: The Force Awakens™ Pack $2.49 50%
Pinball FX3 – Star Wars™ Pinball: The Last Jedi $3.49 50%
Pinball FX3 – Star Wars™ Pinball: Unsung Heroes $3.49 50%
Pinball FX3 – Star Wars™ Pinball:Season 2 Bundle $14.39 40%
Plague Inc: Evolved $10.49 30%
PLANET ALPHA $7.99 60%
Prey: Digital Deluxe Edition $19.99 50%
Project CARS $3.99 80%
Project CARS: Complete Edition $7.99 80%
Rad Rodgers $3.99 80%
RAGE 2 $19.79 67%
Game Price % Off
Raging Justice $3.74 75%
Real Heroes: Firefighter $7.49 50%
Rebel Cops $5.99 40%
Red Bow $3.49 30%
Red Faction $6.74 55%
Red Faction Guerrilla Re-Mars-tered $11.99 60%
Red Faction II $6.74 55%
Reed Remastered $3.49 30%
Remothered: Tormented Fathers $10.49 65%
Rift Keeper $5.99 40%
Riptide GP Bundle $5.19 60%
Riptide GP2 $2.79 60%
Rise of the Tomb Raider: 20 Year Celebration $8.99 70%
Rogue Stormers $3.99 80%
Roundguard $13.99 30%
Sagebrush $3.59 40%
Saints Row IV Re-Elected $4.99 75%
Saints Row Re-Elected and Gat Out of Hell $7.49 75%
Saints Row: Gat Out of Hell $3.74 75%
Scheming Through The Zombie Apocalypse: The Beginning $2.99 40%
Schrödinger’s Cat and the Raiders of the Lost Quark $2.99 70%
Shadow of Loot Box $3.19 60%
Shalnor Legends: Sacred Lands $0.99 90%
Sheltered $4.49 70%
Sherlock Holmes : The Devil’s Daughter $7.49 85%
Sigi – A Fart for Melusina $1.99 60%
Sine Mora EX $3.99 80%
SINNER: Sacrifice for Redemption $9.49 50%
SkyTime $1.19 60%
Sleeping Dogs™ Definitive Edition $4.49 85%
Slime Rancher $9.99 50%
Slime Rancher: Deluxe Edition $17.99 40%
Smashbox Arena $4.99 50%
Sniper Elite 4 $11.99 80%
Sniper Elite 4 Deluxe Edition $17.99 80%
Sniper Elite V2 Remastered $19.24 45%
Sniper Ghost Warrior 3 Season Pass Edition $7.99 80%
Sniper Ghost Warrior Contracts $19.99 50%
South Park™: The Fractured but Whole™ – Season Pass $14.99 50%
SpeedRunners $2.49 75%
SpeedRunners Deluxe Bundle $5.09 70%
Squareboy vs Bullies: Arena Edition $1.99 60%
Star Wars Bounty Hunter™ $4.99 50%
STAR WARS™ Battlefront™ II: Celebration Edition $19.99 50%
STAR WARS™ Battlefront™ II: Celebration Edition Upgrade $12.49 50%
Star Wars™ Pinball Season 1 Bundle $14.39 40%
Star Wars™: Jedi Starfighter™ $4.99 50%
Star Wars™: Racer Revenge™ $4.99 50%
Starlink: Battle For Atlas Digital Edition $14.99 75%
State of Anarchy: Master of Mayhem $2.39 70%
Steep X Games Gold Edition $19.99 60%
STELLATUM $8.99 40%
Streets of Rogue $9.99 50%
Super Box Land Demake $2.99 40%
Super Star Wars $3.99 60%
Game Price % Off
Super Weekend Mode $2.99 40%
Super Wiloo Demake $2.49 50%
Team17 Indie Collection $19.99 75%
Team17 Indie Heroes $17.19 60%
Team17 Trophy Hunters Pack $17.49 75%
TETRA’s Escape $2.49 50%
The Book of Unwritten Tales 2 $5.99 70%
The Bridge $1.49 85%
The Council – The Complete Season $7.49 70%
The Crew® Ultimate Edition $15.99 60%
The Disney Afternoon Collection $4.99 75%
The Dwarves $7.99 80%
The Escapists $4.99 75%
The Escapists + The Escapists 2 $17.49 50%
The Escapists + The Escapists: The Walking Dead Collection $7.49 75%
The Escapists 2 $6.79 66%
The Escapists 2 – Game of the Year Edition $9.17 66%
The Escapists: Supermax Edition $6.24 75%
The Escapists: The Walking Dead $12.99 35%
The Evil Within® 2 $29.99 50%
The Mooseman $3.49 50%
The Raven Remastered $11.99 60%
The Sojourn $16.74 33%
The Tower of Beatrice $2.99 50%
Thief $2.99 85%
This is the Police $4.99 75%
This Is the Police 2 $8.99 70%
Titan Quest $8.99 70%
ToeJam and Earl: Back in the Groove $3.74 75%
Tom Clancy’s Ghost Recon® Wildlands Standard Edition $14.99 70%
Tom Clancy’s Ghost Recon® Wildlands Year 2 Pass $14.99 50%
Tomb Raider: Definitive Edition $4.49 85%
Transpose $9.99 50%
Trove – Mega Menagerie Pack $19.79 34%
Trove – Square Necessities $11.99 40%
Truck Racing Championship $19.79 67%
Tumblestone $3.74 85%
Twin Robots $1.99 60%
V-Rally 4 $11.99 80%
V-Rally 4 Ultimate Edition $15.99 80%
Vasilis $3.49 30%
Vector Unit Triple Pack $7.99 60%
Vosaria: Lair of the Forgotten $0.99 90%
Vostok Inc. $5.99 60%
Waddle Home $2.49 50%
Warhammer 40,000: Inquisitor – Martyr $9.99 75%
Warhammer 40,000: Inquisitor – Martyr – Imperium edition $10.99 80%
Warlock’s Tower $2.99 40%
We Happy Few $14.99 75%
We Happy Few Digital Deluxe Edition $19.99 75%
We Happy Few Season Pass $11.99 40%
We Sing $7.49 75%
We Sing Pop $7.49 75%
What Remains of Edith Finch $7.99 60%
Willy Jetman: Astromonkey´s Revenge $10.49 30%

 

 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Plus May Free Game Revealed

Those wondering what next month’s free games are for PlayStation Plus members, wonder no more! Sony has announced the PlayStation Plus May free games! Coming in hot on Tuesday, May 5 are Farming Simulator 19 and City Skylines.

PlayStation Plus May free games:

Cities: Skylines – PlayStation 4 Edition

Do you have what it takes to develop a small, bustling community into a sprawling megacity? In Cities: Skylines, the acclaimed city builder sim by Paradox Interactive, you make the decisions that will see your city flourish or fail. You’ll need strategic smarts to keep your burgeoning ecosystem from collapse, ensuring your ever-growing populace stay happy and the industries that are the lifeblood of your expanding metropolis continue to thrive.   

Farming Simulator 19

Stressed by the bustling city life and eager to tackle a more sedate livelihood? Rural escapism awaits with Farming Simulator 19! Developer GIANTS Software has packed in a wealth of agricultural pastimes to lose yourself in as you set out to maintain a homestead. Harvest crops, raise livestock, tackle forest, ride your own horses…or just jump behind the wheel of your John Deere tractor or one of over 300 authentic farming vehicles and go for a drive.  

Again, both games will be available on May 5 and will be available until June 1 as long as you’re an active PS Plus subscriber.

As for April’s games, players can download it until May 4.

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 1.50 Rolled Out as Hotfix 2.8.1.1 (Update)

Bungie has rolled out Destiny 2 hotfix 2.8.1.1, or what console gamers will see as Destiny 2 update 1.50! According to Bungie, this hotfix is for fixes for bugs that have popped up recently, and also a quick tuning pass for the Hard Light weapon.

Destiny 2 update 1.50 patch notes:

COMBAT

  • Fixed an issue that allowed Guardian’s to quickly regain ability energy by picking up Warmind Cells.

REWARDS

EXOTICS

  • Hard Light
      • Hard Light’s damage falloff now floors at 0.7x (Auto Rifles use 0.5x standard).
      • Split ricochet bonus damage between PvE and PvP.
          • PvE damage remains at 2.0x.
          • PvP damage is now 1.35x.
      • Removed a recoil adjustment that made the weapon more stable than intended.

SEASON PASS

  • Level 32 and 92 upgrades now unlocks for all three characters. Players who were previously locked out of these Season bonuses can now access them.
From Bungie’s patch preview:
Most of the adjustments coming on Wednesday are to address its usage for mouse and keyboard users since the ability to precisely aim regardless of range allows you to use the weapon at longer distances, on top of being able to use ricochets more effectively.
Although weapons like the Fighting Lion can also do what Hard Light does for indirect fire, they are generally less effective during a direct confrontation. Hard Light boasts a lot of great stats, and its impact grows with more players using it – eventually no cover is safe. As such, we’re reducing some of the aspects that allow for indirect fire and unexpected lethality in odd scenarios, while still retaining some of the bonuses to keep the flavor.
  • Hard Light

      • Hard Light’s damage falloff now floors at 0.7x (Auto Rifles use 0.5x standard).
      • Split ricochet bonus damage between PvE and PvP.
          • PvE damage remains at 2.0x damage.
          • PvP damage is now 1.35x damage.
      • Removed a hidden recoil adjustment that made the weapon more stable than intended.

Update: Official notes have been released, and post has been updated accordingly.

In other news, don’t forget to check out this week’s Destiny 2 weekly reset right here.

Source: Bungie

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Alex Co

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Paladins Update 2.17 Released for the Darkness & Dragons Update

Hi-Rez is introducing a new champion to Paladins with Corvus via a new patch and it’s live now. Called the Darkness & Dragons update, console gamers will see this as Paladins update 2.17! As one might expect, there’s a new champion, gameplay fixes and more.

Paladins update 2.17 patch notes:

OVERVIEW

[Role]

  • Support

[Health]

  • 2200

[WEAPON] OFFICER’S PISTOL
An automatic Machine Pistol worthy of an officer of the Magistrate. Deals 70 damage every 0.07s, has a maximum Ammo count of 50, and is fully effective up to 110 units.

[ALT-FIRE] ABYSSAL RECONSTRUCTION
Target an ally to infuse them with the power of the Abyss, Healing for 350 over 0.5s and then a burst of 800 Health. Has a range of 150 units.

[ABILITY 1] MARK OF FATE

Target an Ally who is to be Marked by fate. This ability can be used through walls. Can only Mark 1 ally at a time. Has a range of 250 units.

  • Marked allies receive 55% of the Healing done to other allies.
  • Directly healing a Marked ally will provide the following benefits:
    • Increase the Healing done to the Marked target by 10%
    • Reduce the Cooldown of Abyssal Reconstruction by 1s
  • The Mark will bounce to the nearest ally should the Marked ally die and will disappear on Corvus’ death

[ABILITY 2] PROJECTION

Project a manifestation of your will forward, Piercing enemies and stopping on collision with the environment or after traveling 150 units. Deals 400 damage and Slows enemies hit by 35% for 1.5s. Can reactivate to teleport during flight and for 3s after stopping.

  • If you choose not to Teleport, the Cooldown of Projection is reduced by 1s.

[ULTIMATE] ENTROPIC BREACH

Focus your will with an iron grip to channel the dark secrets of the Abyss. Rise up into the air and gain the ability to call down an Abyssal strike that damages and Slows enemies in an area. Can be reactivated to cancel.

  • The damage you take is reduced by 60% and you are Immune to Crowd Control while you are channeling this ability.
  • While hovering, target the ground to call forth an explosion of energy, dealing 15% of enemy targets’ maximum Health as damage and creating a charged area that persists for 6s. This area deals 6.25% of enemy targets’ maximum Health as damage every 0.5s and Slows enemies caught in it by 33%.

TALENTS

[Default] Dark Gifts

  • Your Marked ally gains the following benefits:
    • Reduce the effectiveness of Crowd Control by 15%
    • Reduce the Cooldown of abilities by 10%
    • Increase Reload Speed by 15%
    • Gain 50 Health every 1s

[Level 2] Stunning Visage

  • Enemies hit by Projection are Stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 600 damage

[Level 8] Spreading Influence

  • Decrease the percentage of Healing given to Marked targets by 15%, but you can have two Marks out at a time

CARDS

 
 

WEAPON/ARMOR

  • Battle-Ready
    • Increase your maximum Health by 50|50.
  • Magistrate’s Might
    • Gain a 130|130-Health Shield for 3s after dropping to or below 35% Health.
  • Condemnation
    • Increase the Healing you do by 2|2% while at or below 60% Health.
  • By My Will
    • Increase your maximum Ammo by 3|3.

 
 

ABYSSAL RECONSTRUCTION

  • The Price of Salvation
    • Heal for 60|60 over 2s after Healing an ally with Abyssal Reconstruction.
  • Ominous Relic
    • Restore 2|2 Ammo after Healing an ally with Abyssal Reconstruction.
  • Priority Targets
    • Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5|0.5. This effect can only occur once every 5s.
  • Abyssal Effluxion
    • Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 5% for 0.3|0.3s after being Healed.

 
 

MARK OF FATE

  • Shadow Tribunal
    • Increase the amount of Healing given to your Marked ally when Healing another ally by 2|2%.
  • Grand Design
    • Grants your Marked ally 5|5% Lifesteal and share 100% of the Healing done due to the Marked target’s granted Lifesteal.
  • New Resolve
    • Grant a 50|50-Health Shield to an ally for 2s when you Mark them.
  • Crushing Expectations
    • Increase the Movement Speed of any ally Marked by Mark of Fate by 3|3%.

 
 

PROJECTION

  • Unyielding Discipline
    • Reduce the Cooldown of Projection by0.2|0.2s for each enemy hit by it.
  • Unexpected Complications
    • Regenerate 8 Ammo every 0.5s for 0.5|0.5s after using Projection.
  • Extraplanar Power
    • Increase your Movement Speed by 6|6% for 3s after using Projection.
  • Abyssal Shift
    • Reduce your damage taken by 3|3% while your Projection is active.

MAP UPDATE: MAGISTRATE’S ARCHIVES

General

With this visual update we wanted to really play up the “Magistrate” in Magistrate’s Archives. The pastel blues and light hearted feel of the original never really felt like it belonged to the magistrate. With the introduction of Corvus as a prominent figure of the Magistrate we wanted to give the Archives a serious facelift and position it as Corvus’ personal study.

We’ve included brand new statues of both Karne and Valera, as allegiances shifted, over time, Valera’s statue has fallen into disrepair while Karne’s has been well cared for to this day. Throughout the level, though most prominently at the center of the map, we’ve included evidence of Corvus’ obsession with the Abyss and the power it represents. We hope players will enjoy this upgrade in visual quality as well as the lore we’ve done our best to inject into the level.

GENERAL

User Interface Updates
We have updated various minor UI elements across game menus. These UI elements were out of date and did not match our current UI.

RANKED SPLIT 2 – DESTRUCTIVE TENDENCIES

Split Rewards

  • Play 5 Ranked matches
    • Gold Chest
  • Play 25 Ranked matches
    • Survivor, Limited Avatar

Format Changes

  • All player ranks have been soft-reset for Split 2.

Ranked Map Rotation
Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Split 2, Jaguar Falls and Fish Market will be rotating into the active map pool, while Frozen Guard and Warder’s Gate will be rotating out.

Active Maps

  • Ascension Peak
  • Bazaar
  • Brightmarsh
  • Frog Isle
  • Ice Mines
  • Serpent Beach
  • Splitstone Quarry
  • Stone Keep
  • +Jaguar Falls
  • +Fish Market

Reserved Maps

  • Shattered Desert
  • Timber Mill
  • -Frozen Guard
  • -Warder’s Gate

BALANCE

Frontline:

Ash

  • Kinetic Burst – *AOC 2020
    • Able to toggle Kinetic burst similar to Sha Lin’s Crippling Arrow

Atlas

  • Abilities
    • Chrono-Cannon
      • Reduced time to reach max charge 1.5s ➡️ 1.4s
    • Setback
      • Reduced Cooldown 12s ➡️ 10s

Fernando

  • Abilities
    • Charge – *AOC 2020
      • Increased Damage 200 ➡️ 400

Damage:

Imani

  • Abilities
    • Frost Bomb
      • Reduced Cooldown 20s ➡️ 18s
    • Inferno Cannon
      • Reduced Cooldown 20s ➡️ 18s

Sha Lin

  • Talents
    • Sand Trap
      • Increased damage 100 ➡️ 300
  • Abilities
    • Desert Silence
      • Increased Silence duration 1.5s ➡️ 2s

Strix

  • Cooled Mags – *AOC 2020
    • Increased time between Ammo regeneration ticks 1.5s ➡️ 2s
  • Infused Crystals – *AOC 2020
    • Reduced maximum Ammo increase 2|2 ➡️ 1|1

Vivian

  • Opportunity in Chaos
    • Reduced damage bonus 20% ➡️ 10%

Support:

Furia

  • Pyre Blade – *AOC 2020
    • Reduced the time until Wrath starts to decay 3s ➡️ 2s
    • Increased the rate of Wrath decay 2.5 every 1s ➡️ 10 every 1s
  • Light of Dawn – *AOC 2020
    • Reduced the Shield given to allies 50|50 ➡️ 35|35

Grohk

  • Spirit’s Domain
    • Increased the Healing per second 500 ➡️ 600

Io

  • Moonlight – *AOC 2020
    • Increased Healing 125 every 0.15s ➡️ 150 every 0.15s
    • Decreased base maximum Moonlight 200 ➡️ 150
  • Moonwalk
    • Increased Moonlight capacity scaling 6|6% ➡️ 8|8%

Jenos

  • Lightyears – *AOC 2020
    • Decreased Range scaling 10|10% ➡️ 4|4%

Mal’Damba

  • Mending Spirits
    • Changed from 250 every 1s for 5s ➡️ 315 every 1s for 4s
    • Total Healing 1250 ➡️ 1260
  • Gourd
    • Increased damage per tick 40 ➡️ 45
    • Increased Healing per tick 60 ➡️ 65
  • Spirit’s Chosen
    • Increased initial Heal 200 ➡️ 220

Pip

  • Potion Launcher – *AOC 2020
    • Removed mid-air inaccuracy

BUG FIXES

Champions

Drogoz

  • Updated description of Fire Spit denoting how long the damage amplification that occurs on hit lasts.

Grohk

  • Fixed an issue where the Shamanic Might card was providing 100 Base Health per rank instead of 50.
  • Fixed an issue where the Phantom card would not function.
  • Fixed an issue where Tempest would only heal 2 allies and damage 2 enemies at a time, instead of the intended 3 allies and enemies.

Lian

  • Fixed issues where the Merrymaker skin would clip into itself during its Match Lobby Intro and Idle animations.

Maeve

  • Fixed various issues with Raeve’s Ultimate sound effects.

Makoa

  • Fixed an issue where Shell Shield’s cooldown was still 16s instead of 15s when the Half Shell talent was equipped.
  • Fixed an issue where the Leviathan talent was providing 600 Health instead of 500.
  • Fixed an issue where the short description of Shell Shield did not have the correct Base Shield Health listed.

Pip

  • Fixed an issue where the Pepper icon would not display in game in certain locations it previously displayed.

Tiberius

  • Fixed an issue where Bladed Chakrams could get stuck in a damaging state in grates near Spawn Rooms, causing Players to take damage if they interact with the Chakrams.

General

  • Fixed an issue where cards and talents that activate when a Player falls below a certain health threshold can go on Cooldown again when the Player respawns.
  • Fixed an issue where the Street Pop Music Pack was not playing all of its music correctly in the Main Menu.
  • Fixed an issue where Mounts would not play any audio on the first mount of the game.
  • Fixed an issue where Players received full Ultimate Charge before they should have in the Tutorial, causing a potential perceived blocker in the Tutorial.
  • Fixed an issue where Champion notifications could increase improperly after matches, displaying as if the Player received more items for Champions than they actually did.
  • Removed an obsolete message displayed in Team Deathmatch Training.

Under Investigation

  • Various objective contestation and Overtime issues.
  • Notifications of item acquisitions stuck in an infinite loop, requiring Players to restart client.
  • Display issues occurring when loading into a match improperly, including affected Players not seeing their own 1P.

For the full list of cosmetics and PTS changes, head on over here.

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Star Wars Battlefront 2 Update 1.49 Now Live, Brings Battle of Scarif Content

Here we go, Star Wars Battlefront 2 players! DICE has released Star Wars Battlefront 2 update 1.49, and this brings the Battle of Scarif content and gameplay changes to the game.  Note that the patch notes are below, but we also included a link to the detailed dev explanation for the changes.

Star Wars Battlefront 2 update 1.49 patch notes:

FEATURES

  • Scarif added as a new playable map on Co-Op Missions, Supremacy, Instant Action, Heroes Vs. Villains and Hero Showdown.
  • Supremacy and Instant Action are now available in the Age of Rebellion (Death Star II, Hoth, Yavin 4, Tatooine and Scarif).
  • New Missions (Attack) and Missions (Defend) modes added under Instant Action, allowing you to play Co-Op style maps as a single-player alongside AI.
  • Co-Op Missions are now available on the MC85 Star Cruiser and Resurgent-Class Star Destroyer.
  • Crait is now available on Heroes Vs. Villains and Hero Showdown.
  • New Episode IX-inspired appearances for Rey, Kylo Ren and Emperor Palpatine are now available to all players.
  • New appearances for Darth Maul and Rey are available to unlock via Milestones.

QUALITY OF LIFE

  • Vehicle units are added as AI players on certain maps on Co-Op and Instant Action Missions (Geonosis, Kashyyyk, Naboo, Felucia, Hoth, Endor, Yavin 4, Takodana and Ajan Kloss)
  • Previously map-specific appearances for the Galactic Empire troopers are now available as selectable appearances across Age of Rebellion maps.
  • Cosmetic items that were previously available to unlock only through Events are now available to unlock through Milestones.
  • The First Order Snowtrooper appearance is now available for First Order Assault-class troopers as a selectable appearance across Age of Resistance maps.

Damage Increase Messaging

  • Added in-game messaging for when you take increased damage, e.g. from BB-8´s Resistance Backing or Dooku´s Expose Weakness abilities.
  • This is shown by an icon consisting of two red horizontal spikes above players´ heads, in the hit marker animation, and in your own health bar.
  • When affected both by damage increase and damage decrease at the same time, we show both icons in your own health bar.
  • The dominant buff or debuff will be displayed in color, while the weaker one will be greyed out.

UI – New HUD options added:

  • Options preview, a new window with a visual representation of each setting.
  • Damage Increase Message (On/Off)
  • Capture progress (On/Off)
  • Nametags (Default/ No Outline/ No Background/ Health And Icon/ Only Icon/ Off)
  • Objective Style (Default/ Outline/ No Outline (only letter)/Off)
  • Objective at screen Edge (Opacity slider)
  • Objective at screen Zone (Opacity slider)
  • Objective at screen Focus (Opacity slider)
  • Cards, starcard shuffle at spawn (On/ Off)
  • Weapon hints (On/ Off)
  • Game mode bar (Default/ NoOutline/ Off)
  • High contrast slider to improve readability in the static HUD containers with blurred backgrounds.
  • Commander portrait (On/ Off)
  • Tutorial (On/ Off)

Other changes:

  • Kill Message, Legacy – Changed so the Score Feed disappears at the same time as the kill message.
  • Scoreboard now shows “Planet” and current “Game Mode”.
  • Game Mode bar visual updates.

HERO CHANGES

  • Based on his new era-appropriate appearance, Emperor Palpatine, alongside Chewbacca, is now available as player-controlled and AI Heroes on Age of Resistance – era maps of Supremacy, Instant Action and Co-Op Missions.
  • Fixed an issue that would cause headshot damage when hitting certain Heroes in the right-side forearm as a Hero.
  • Blaster Heroes who can use a scope on their weapons, now go in full first-person view and do not stay in third-person anymore. This changes where the blaster shot comes from, improving the experience.
  • Based on his new era-appropriate appearance, Darth Maul, alongside Yoda, is now available as player-controlled and AI Heroes on Age of Rebellion – era maps of Supremacy, Instant Action and Co-Op Missions.

Dash abilities for all Heroes and Reinforcements
These are now following the direction of the camera, instead of the character model. This applies to the below abilities:

  • Rey – Dash Strike
  • Obi-Wan – Defensive Rush
  • Han Solo – Shoulder Charge
  • BB-8 – Rolling charge
  • General Grievous – Claw Rush
  • First Order Jet Trooper – Jet Tackle
  • Ovissian Gunner – Charge

BB-8 AND BB-9E

  • Fixed an issue with BB-8’s “Twist” Milestone not tracking score accurately.
  • Fixed an issue where BB-9E’s Charge Up ability would not lead to reduction of cooldown times on allies.

LEIA ORGANA

  • Fixed an issue where Leia’s Thermal Detonators ability could go in cooldown prematurely, before all detonators are thrown.
  • Updated Leia Organa’s Hero description to mention Thermal Detonators, instead of Flash Grenades.
  • Fixed an issue where Leia’s Shield would not heal, when outside the player’s line of sight.

CHEWBACCA

  • Fixed an issue where Chewbacca could do melee attacks in mid-air after activating Charge Slam.
  • Chewbacca’s Charge Slam ability will be less likely to be triggered when Chewbacca falls from small heights.
  • Fixed an issue where Chewbacca’s goggle lenses in the Vandor Heist appearance would not be visible in the Collection Screen.
  • Fixed an issue where Chewbacca’s Charge Slam animation would be interrupted when jumping over an uneven surface during the ability’s duration.

BOBA FETT

  • Fixed an issue where Boba Fett could disable the Blaster weapon of targets that aren’t concussed, when shooting behind them.

REY

  • Fixed a visual issue where Rey’s mouth would not move during her emotes or voice lines.

CAPTAIN PHASMA

  • Improved the animation of Captain Phasma’s Staff Strikes.

OBI-WAN KENOBI

  • Improved audio effects for Obi-Wan’s Restrictive Mind Trick ability.

LANDO CALRISSIAN

  • Fixed an issue where Lando’s weapon would heat up, even when shooting during the super success minigame.

BOSSK

  • Improved VFX to better show the range of Bossk’s Proximity Mines on various terrains.

KYLO REN

  • Fixed an issue where Kylo Ren’s Freeze, while a player is performing a roll or dash, would invert the direction of the movement upon the player being able to move again.
  • Fixed a clipping issue on Kylo Ren’s Power of the Darkness Victory Pose.

GENERAL GRIEVOUS

  • Fixed an issue that would cause General Grievous’ abilities to be interrupted by abilities and melee attacks of other players.
  • Fixed an issue that would allow the player to trigger the Unrelenting Advance ability twice, causing Grievous to repeat the animation endlessly.

GAME MODE AND MAP CHANGES

  • Fixed an issue that could cause a player to be inaccurately kicked out of a session due to being idle.

SUPREMACY

  • A round of Supremacy will now take place once per map.

CO-OP MISSIONS

  • Co-Op name changed to Co-Op Missions, to be consistent with the new mode Instant Action – Missions.
  • Fixed an issue where AI Heroes could be seen in outros.
  • Fixed an issue where a player would not be able to spawn as the Ewok Hunter or the Rocket Jumper when playing Co-Op Missions on Kessel.
  • Fixed an issue where the AT-RT and AT-ST would be visible as playable options on Kessel – Co-Op Missions.
  • Fixed an issue where the “Fight as One” Milestone, would not track progress on Co-Op Missions.

INSTANT ACTION

  • Added option for Advanced Settings on the menu of Instant Action (Supremacy and Missions).
  • Fixed an issue where the mode description of the last Arcade Battle Scenario, would be displayed when loading an Instant Action session.

HEROES VS. VILLAINS

  • Fixed a visual issue where backdrop Starfighters would occasionally be seen flying through Death Star II on Heroes Vs. Villains.

HERO SHOWDOWN

  • Fixed an issue where the audio for the activation of Dark side Lightsaber on the intro of Hero Showdown would be delayed.
  • Fixed an issue where Hero voice lines could be heard during the Hero Showdown intro.

MAP CHANGES

  • Fixed various collision, exploits and visual issues on Jakku, Ajan Kloss, Yavin 4, Endor, Death Star II, Felucia, Kamino, Kashyyyk, Naboo, Geonosis, Republic Attack Cruiser, MC85 Star Cruiser, First Order Star Destroyer.
  • Fixed an issue where a player would incorrectly take damage from an invisible fire asset on Kashyyyk, by the Republic Attack Cruiser entrance.
  • Fixed an issue where players would not die when jumping off the mine on Kessel.
  • Fixed an issue where the Gonk Droid, during the Campaign mission “The Cleaner”, would be unable to walk, due to misplaced legs.
  • Fixed an issue where the Living World droid on the Resurgent-class Star Destroyer could occasionally be seen bouncing only up and down.
  • An iron droid was added to the Resurgent-class Star Destroyer.

CHANGES TO CLASSES AND SPECIAL UNITS

  • Various balancing changes on Reinforcements and Weapons.

ARC Trooper

  • Raised rate of fire in toggled fire mode (360->420).
  • Increased damage (34->35 | 15->17).
  • Decreased the recoil setting that would make the aim kick left and right with each shot.

B2-RP Rocket Droid

  • Reduced base health (300->200) as they’re outperforming all other aerials, and are using the same health as the regular B2 droid.
  • Reduced end damage on wristblaster (25->24).

B2 Super Battle Droid

  • Reduced end damage on wristblaster (25->24).

Commando Droid

  • Reduced E-5 near damage (42->30) since the sword should be the main weapon for close range.

Death Trooper

  • Reduced damage (56->50 | 35->24).

Rebel & Imperial Rocket Troopers

  • Increased near damage output (40->45).

Wookiee Warrior

  • Slight increase to end damage (20->23).

Ewok Hunter

  • Increased damage output from the wisties pouch (5 per second to 10 per second).

Ovissian Gunner

  • Increased near damage (24->25).

DL-18

  • Reduced heat per bullet (0.08->0.05).

Cycler Rifle

  • Damage increase (65->75).
  • Resolved an issue where the Cycler Rifle would have a high accuracy when not zooming while crouched.

Vanguard Slug

  • Made the slug more accurate when zooming (Dispersion Angle 1->0).

ENFORCER

  • Improved VFX and fixed an issue where the effects of the Thermal Imploder would not be visible when not looking directly at the grenade.

INFILTRATOR

  • Fixed an issue where Infiltrator Reinforcements could potentially get stuck in a crouch animation and jump around.

ISB AGENT

  • Made visual improvements to the ISB Agent’s helmet.

HEAVY

  • Fixed visual issues with the male Zabrak appearance.
  • Fixed an issue that blocks zoom on other weapons, such as the MPL-57, the Ion Torpedo or Iden’s Pulse Cannon, while the TL-50 Secondary Fire is in cooldown.
  • The Heavy’s Sentry ability will not be granting Explosive damage reduction anymore. The BODYGUARD Star Card has been redesigned to give normal damage reduction while you are at critical health (below 30%).

SPECIALIST

  • Added option for a female Zabrak appearance for Rebel and Resistance Specialist-class soldiers.

OFFICER

  • Fixed an issue where the Officer’s own Flash Grenade could flash the Officer through a wall.
  • Fixed an issue where an Officer’s Infantry Blaster Turret would keep being repaired, even after the only Officer standing next to it was defeated.

CAPHEX SPY

  • Fixed an issue where the Caphex Spy would receive damage by using the Truncheon Attack ability while sprinting against environmental assets.
  • Fixed an issue where the Spy’s Orbital Strike UI messaging would remain active on screen after the ability ended.
  • Fixes an issue where the Orbital Strike UI messaging would only show on one player, if multiple players were inside the radius when it was triggered.
  • Fixed an issue where the Spy’s baton spinning sound was out of sync with the animation.

CLONE COMMANDO

  • Fixed an issue where Battle Focus would allow the Clone Commando to regain health, even when damaging the objective.
  • Fixed a visual issue where the Clone Commando’s weapon sight attachment would occasionally show up misplaced during the Commando’s dodge animation.

COMMANDO DROID

  • Fixed an issue where the Commando Droid’s animation would break after using the Smoke Screen ability.

EWOK HUNTER

  • Fixed an issue where the Ewok Hunter’s arrows would remain on defeated enemies for too long.
  • Fixed an issue where the Ewok Hunter’s “Hunter’s Instincts” ability would not work on Arcade AI.
  • Fixed an issue where the arrow shooting sound would be heard, even when no arrows were shot, if the player is spamming the attack button while aiming with the bow.

AT-RT

  • Fixed an issue where the Reinforced Hull Star Card would not have any effect on the AT-RT.

AT-ST

  • Fixed an issue that would cause the nametag of the player using the AT-ST to show up at the bottom of the vehicle.

SITH TROOPER

  • Fixed an issue with the audio of the Sith Trooper’s melee swings losing functionality after the first swing in a chain of melee attacks.

FIRST ORDER JET TROOPER

  • Fixed an issue where the First Order Jet Trooper could evade without limitations.
  • Fixed a visual issue on the backpack interior of the First Order Jet Trooper.
  • The First Order Jet Trooper and Boba Fett now have jetpack VFX when ragdoll landing after having been pushed from a certain height.

FIRST ORDER FLAMETROOPER

  • Added an alt fire for the Flame Trooper to give it a mid-range attack to make it viable in more combat situations and on more maps.
  • Improved VFX for the First Order Flametrooper’s Incendiary Grenade.

IMPERIAL ROCKET TROOPER

  • Fixed a visual texture issue with the lighting of the underlay armor of the Imperial Rocket Trooper.

DROIDEKA

  • Fixed an issue where Droideka could gain significant height when rolling off elevated surfaces.

WOOKIEE WARRIOR

  • Wookiee Warrior’s Fortify ability is now replaced with Charge Slam.

DEATH TROOPER

  • Improved VFX for Death Trooper’s Sonic Imploder ability.

AERIAL

  • Improved VFX for Rocket Launcher smoke trails.

VEHICLES

  • Updated the description of the Protected Critical Systems Star Card for accuracy.
  • New description: “On vehicles with weak spots, the weak spot bonus damage amount is reduced. On smaller vehicles, this damage reduction applies to the entire vehicle.”
  • Fixed an issue where the Tactical Jammer Star Card would have no functionality when applied on the X-34 Landspeeder on Tatooine or Hoth.
  • Fixed an issue where the Regenerative Subsystems Star Card would not restore the right amount of health per rarity level for Kylo Ren’s TIE Silencer.
  • Fixed an issue where the Speeder Systems Upgrade Star Card would have no effect on STAP and BARC-Speeder.

WEAPONS

  • Updated the reward description for Crates containing weapon modifications.
  • Fixed an issue where other players would not see the projectiles fired by an ally with a stationary weapon.

AI PLAYERS

  • Class icons added to AI players in Supremacy and Instant Action.
  • Reduced likelihood of the same AI Hero spawning consecutively, when playing Co-Op Missions or Instant Action.
  • Fixed an issue where the AI versions of Han Solo and Leia would not show up in the proper planet-appropriate appearance on Yavin.

SQUAD SPAWN CHANGES

  • Fixed an issue that would disable players from spawning on a squad member, if they were shooting away from the combat area.
  • Fixed an issue where the Squad Spawn screen UI would not show if a player is in a vehicle or not.

GENERAL CHANGES/MISC

  • Fixed an issue where a player who is invited to a group party, would not be able to join or be placed in a queue and would be prompted with an inaccurate message that the server is full instead.
  • Fixed an issue where Co-Op Missions and Starfighter Assault-related audio would interrupt Continuous Music.
  • Fixed an issue where the setting name for Kill Sound Effect would also appear as its description.
  • Fixed issues in the Collection Screen to clarify whether cosmetic items can be unlocked through Milestones or can be obtained with the Celebration Edition.
  • Removed the ” Available in crates ” message displayed under every Emote name.
  • The Millenium Falcons in the Collection Screen are now represented by the same thumbnail to address a memory issue.
  • Fixed issues that would cause the Play Now function to heavily prioritize Co-Op Missions.
  • Fixed an issue where the UI would show that the player is queuing for all game modes, when searching for game mode in the Heroes vs Villain menu or the More menu.
  • Updated matchmaking text when searching for a Strike/Extraction game.
  • Fixed a typo in the Frontend menu description of Felucia.
  • Fixed an issue where the loading icon would be misplaced in higher than 1080p resolutions.
  • Fixed an issue that would cause UI messaging on defeated players to show up retroactively, once players turn it on after having it turned off first.
  • Added new loading hints for Co-Op and recently released Reinforcements such as the Ewok Hunter and the ISB Agent.

KNOWN ISSUES

  • Wrong announcers can be heard by the player when transitioning between round phases of any game mode, while using a Hero newly introduced to the era (ex. Darth Maul in Age of Rebellion).
  • The appearances of AI-controlled Clone Troopers on the Republic Attack Cruiser on Instant Action and Co-Op – Missions are incorrectly set to Phase I.

In case you missed it, the Battle of Scarif update will be the last content drop ofr Battlefront 2 according to DICE. It’s been one heck of a ride, Star Wars fans! Don’t fret as double XP and challenges and other in-game events are still planned by the studio.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Update 2.69 Now Out, Here’s What’s in v12.50

Epic Games has released Fortnite patch v12.50 just now. Console gamers will see this as Fortnite update 2.69, and we have the full list of fixes, as well as the new content included in it. This Fortnite patch clocks in at 2.3GB on PS4.

Fortnite update 2.69 patch notes, fixes and new content:

General:

Framerate and resolution drops in v12.41

Description
We’re aware of an issue that may cause framerate and resolution drops, particularly when panning the camera view in certain directions.

We are working towards improvements in our next game update.


Platforms
All

Battle Royale:

Local Challenges not appearing when entering new area.

Description
Local Challenges may not appear on-screen when players enter a new area.


Platforms
All


Workaround
Players can still see Local Challenges when inspecting on the map screen.

“Block damage with a Kingsman” Challenge not tracking progress.

Description
Skye’s “Block damage with a Kingsman” Challenge may not track progress.


Platforms
All

Save the World:

Surround Pound’s heavy attack may not deal damage to husks.

Description
Using the Surround Pound’s heavy attack may not properly deal damage to Husks when used.


Platforms
All

Players may be swapped to their pickaxe when using an ability that’s on cooldown.

Description
Using an ability that’s on cooldown may swap players to their pickaxes. This may impact heavy combat when spamming abilities.


Platforms
All

Stormking Onslaught Projectiles are not functioning correctly.

Description
The Storm King’s Onslaught projectiles are not accurate and may home towards the ground when fired.


Platforms
All

Players may become stuck in a previous Dungeons zone while their teammates are in the next one.

Description
Players may become stuck in a previous Dungeons zone while their teammates are in the next one


Platforms
PC, PS4, Xbox One

Psylocke’s Pickaxe does not swing properly.

Description
Psylocke’s pickaxe does not swing properly when used.


Platforms
All

Mobile:

Video playback disabled on Android.

Description
We’re investigating an issue in which Android device may crash when a video plays in-game. We’ve disabled video playback (including Message of the Day) on Android to mitigate this issue until it’s resolved.


Platforms
Android

Extra Build buttons display Wall icons.

Description
We’re aware of a visual issue causing players to see their extra Build buttons displayed as Wall icons.


Platforms
Mobile


Workaround
This is a visual issue only. All icons will build the appropriate structure when pressed.

Ping marker displays 0m.

Description
We are aware of an issue that is causing the ping marker to display a distance of 0m.


Platforms
Mobile

Fortnite datamined new content included in v12.50:

Same as always, keep an eye out on this post as we’ll be updating it as new info comes in via datamining. Note that the tweets included are all the new content that has been datamined so far as far as we’re aware.

Fixes source: Fortnite (Trello)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Modern Warfare Update Now Live – April 29

As expected, Infinity Ward has finally released the new Modern Warfare update today and it’s live now! While the studio might note this as the April 28 patch for the game, we’re tagging this for April 29 given the time it’s released. For the full notes, head on below. Clocking in at 10GB on PS4, 13GB on Xbox One and PC, there’s also the 15GB Data Pack download (for consoles), so prepare for a fair amount of waiting.

New Modern Warfare update today patch notes and changes – April 29:

PLAYLIST UPDATE

Modern Warfare

  • Blueprint Gunfight
  • Reinfected Ground War
  • 3v3 Cranked Gunfight
  • Shoot the Ship 24/7 (includes Cranked and Grind!)

Warzone

  • Solos, Trios, Quads
  • Plunder Trios
  • Most Wanted Contract – Instead of a random Operator being marked on your Tac Map, you are voluntarily putting a Bounty on yourself for any squad to see in Verdansk. Of course, this great risk does have some great rewards…

DATA PACK DOWNLOAD:

Own Modern Warfare on PS4 or Xbox?

Today’s update includes a required download for PlayStation and Xbox, about 15gbs, and is required to access Modern Warfare.

Once you install the patch and select a mode, (multiplayer, campaign, Special Operations, etc.), you will be brought to a game install menu. Here, you’ll need to download Data Pack 1 from this menu. Once the download is complete, you will need to hard close and reopen the game application.

If you run into any issues or need support, reach out to us @ATVIAssist

GENERAL FIXES:

  • Added a Challenges tab to the main multiplayer screen for easier access
  • Adjusting how the audio is played for the Precision Airstrike so it follows the plane more precisely
  • Fixed a bug where players using KBM in Game Battles could make custom weapon blueprints that could also be used in multiplayer or Warzone.
  • Currently, white text will appear when someone is speaking, regardless of team. Now, when someone is on an enemy team, their text will appear red.
  • Fix for an exploit on Hackney Yard while playing Infected
  • Fixed a bug that would prevent players from being able to melee an enemy while on top of an ATV
  • Various out of bounds and exploit fixes
  • After the last update, Talon’s character model appeared stretched with graphical corruption issues while in the squad walk. This has been fixed
  • Fix for some Season 3 emblems appearing with incorrect text
  • Fixed an issue with Kreuger’s eyes while completing a finishing move
  • Fixed a bug where some watches were appearing in the wrong direction when gesturing
  • Fixed a bug where players could lose the option to pick their favorite Faction in the Operator menu
  • Fixed a bug where white lighting could be seen while moving or firing a weapon near specific locations
  • Added a gamepad-only Deadzone option that allows players to adjust the inner range in which stick input will not be registered.
  • Fixed an issue that prevented Party members from editing their CDL Loadouts when the CDL Quick Play Filter was active.
  • Fixed an issue where the Auto Run feature would stop when players opened their in-game text chat.
  • Fixed an issue that prevented players from zooming in/out on the Tac Map if Jump was bound on Mouse Wheel Up/Down.

WEAPONS:

  • Fix for a bug where completing the completionist challenges for the SKS are unlocking the associated camos for the Renetti
  • Fix for a bug where unlocking camos for the SKS was inconsistent with other camo challenges for marksman rifles
  • Fixed a bug where the “Hard Wired” skin for Alex would appear in thermals while Cold Blooded is equipped

WARZONE:

  • The ability to view available XP tokens is not visible in the Warzone Menu. This has been fixed.
  • After being brought back into the match, a player was in a state where they couldn’t interact with the team’s loadout drop, and they had the revive prompt on them even though they were alive. This has been fixed
  • Adjusted the speed and sizing of the circle
  • We’ve added the cargo truck back into BR Solos with reduced turning speed, acceleration, and top speed
  • Moved the scoreboard to be visible in the pause menu
  • Fix for an issue where the After-Action Report was not displaying the total team earnings
  • Fixed a bug where players were unable to equip Armor Plates while Dead Silence is activated
  • New item – Armor Satchel – finding one of these allows you to carry up to 8 armor plates instead of 5.  These drop on death and can be looted by other players.  These do not contain any armor plates by default, only increase the player carry amount.  Guaranteed reward upon completing Scavenger contracts (replaces Gas Mask as the guaranteed item)
    • Gas mask will remain rare in loot and purchasable at the Buy Station.
  • Plunder: Plunder Rating
    • When you finish a match of plunder you’re now given a rating in the form of a coin. Bronze, Silver, Gold, Platinum and more! The more cash your team collected the cooler the coin. Get above 3.5 Million to find out the highest rating!

SPECIAL OPERATIONS:

  • Fix for a bug where selecting the USEF 1 skin for the Mil-Sim Operator appears as the default skin in Co-op
  • The Munitions Shop can now be accessed while in the safehouse at the beginning of each Special Operation.
  • Operation Crosswind: Fixed various situations where players could get stuck outside of the plane when the rest of the team regroups.
  • Fix some rare instances where players in last stand could be revived, or have started a self-revive, but still bleed out anyway.
  • Fix an instance where the player’s revive icon color could quickly shift from blue to red after they had been successfully revived.
  • Fixed players being able to exit a Juggernaut suit, and then gain the ability to revive others even if they themselves were in last stand.
  • Operation Harbinger – Players can now exit the safehouse earlier and ‘capture’ the first intel item faster following the dialog from Kamarov.
  • Operation Harbinger – Fixed missing audio on the large cargo truck.
  • Operation Crosswind – Fixed some instances of soldiers giving armored hitmarkers, but not having visible armor.
  • Fixed an issue where a syringe could be seen floating while reviving a teammate.
  • Fixed an issue with helicopter audio.

PC:

  • Fix for a bug where players using a Vega64 GPU could see corrupted outlines around their character models and weapons.
  • Fixed a crash that occurred to players using a GeForce 900 Series graphics card when they loaded the Crosswind Special Operations Mission.

Don’t forget, we’re getting the Gunsmith Customs, Obisidan camo, and even a new weapon in this patch even if it’s not listed in the official notes (you can read about those here).

Source: Infinity Ward

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Official PlayStation Magazine Shoots Down Horizon Zero Dawn 2 Coverage

June cover of the Official PlayStation Magazine has been leaked, promising on delivering readers the latest coverage on the PlayStation 5. And as exciting as that is, it’s what was also found on the cover that had many on the internet talking, as it presumably confirmed Horizon Zero Dawn 2 coverage. However, this proved to be rather misleading.

For those that don’t know, Horizon Zero Dawn received a comic that continued from where the original left off, essentially making it a sequel. As it turns out, this is what OPM was referring to when the cover mentioned Horizon Zero Dawn sequel.

There are some stories circulating of us revealing Horizon Zero Dawn 2 in our new issue (not on sale until next week). The cover story references a new comic from Titan which “continues” after the game. It seems some people are getting carried away.

Bummer, I was hoping we were going to get our first look at the sequel (which is definitely happening), though at the same time it would be weird to showcase it in a magazine rather than some gaming event or in video format.  Still, you can look forward to June’s Issue of the Official PlayStation Magazine next month when it goes on sale. Usually, they have some juicy previews of unreleased games, so you can look forward to that along with any potential new details they may have gotten around the PlayStation 5.

That said, while we won’t be hearing any official Horizon Zero Dawn 2 info there, the latest rumor points that it will include co-op of some form.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Modern Warfare Update 1.20 Patch Notes for April 29 Update Now Live

While we’re about an hour out from the big Call of Duty: Modern Warfare update for this month from being released, the Modern Warfare update 1.20 patch notes are already available! This includes playlist changes, the Data Pack download, a host of fixes and more.

Note that Infinity Ward calls this the update for April 28, though that’s a bit of stretch given the time it’s released.

Modern Warfare update 1.20 patch notes for April 29:

PLAYLIST UPDATE

Modern Warfare

  • Blueprint Gunfight
  • Reinfected Ground War
  • 3v3 Cranked Gunfight
  • Shoot the Ship 24/7 (includes Cranked and Grind!)

Warzone

  • Solos, Trios, Quads
  • Plunder Trios
  • Most Wanted Contract – Instead of a random Operator being marked on your Tac Map, you are voluntarily putting a Bounty on yourself for any squad to see in Verdansk. Of course, this great risk does have some great rewards…

DATA PACK DOWNLOAD:

Own Modern Warfare on PS4 or Xbox?

Today’s update includes a required download for PlayStation and Xbox, about 15gbs, and is required to access Modern Warfare.

Once you install the patch and select a mode, (multiplayer, campaign, Special Operations, etc.), you will be brought to a game install menu. Here, you’ll need to download Data Pack 1 from this menu. Once the download is complete, you will need to hard close and reopen the game application.

If you run into any issues or need support, reach out to us @ATVIAssist

GENERAL FIXES:

  • Added a Challenges tab to the main multiplayer screen for easier access
  • Adjusting how the audio is played for the Precision Airstrike so it follows the plane more precisely
  • Fixed a bug where players using KBM in Game Battles could make custom weapon blueprints that could also be used in multiplayer or Warzone.
  • Currently, white text will appear when someone is speaking, regardless of team. Now, when someone is on an enemy team, their text will appear red.
  • Fix for an exploit on Hackney Yard while playing Infected
  • Fixed a bug that would prevent players from being able to melee an enemy while on top of an ATV
  • Various out of bounds and exploit fixes
  • After the last update, Talon’s character model appeared stretched with graphical corruption issues while in the squad walk. This has been fixed
  • Fix for some Season 3 emblems appearing with incorrect text
  • Fixed an issue with Kreuger’s eyes while completing a finishing move
  • Fixed a bug where some watches were appearing in the wrong direction when gesturing
  • Fixed a bug where players could lose the option to pick their favorite Faction in the Operator menu
  • Fixed a bug where white lighting could be seen while moving or firing a weapon near specific locations
  • Added a gamepad-only Deadzone option that allows players to adjust the inner range in which stick input will not be registered.
  • Fixed an issue that prevented Party members from editing their CDL Loadouts when the CDL Quick Play Filter was active.
  • Fixed an issue where the Auto Run feature would stop when players opened their in-game text chat.
  • Fixed an issue that prevented players from zooming in/out on the Tac Map if Jump was bound on Mouse Wheel Up/Down.

WEAPONS:

  • Fix for a bug where completing the completionist challenges for the SKS are unlocking the associated camos for the Renetti
  • Fix for a bug where unlocking camos for the SKS was inconsistent with other camo challenges for marksman rifles
  • Fixed a bug where the “Hard Wired” skin for Alex would appear in thermals while Cold Blooded is equipped

WARZONE:

  • The ability to view available XP tokens is not visible in the Warzone Menu. This has been fixed.
  • After being brought back into the match, a player was in a state where they couldn’t interact with the team’s loadout drop, and they had the revive prompt on them even though they were alive. This has been fixed
  • Adjusted the speed and sizing of the circle
  • We’ve added the cargo truck back into BR Solos with reduced turning speed, acceleration, and top speed
  • Moved the scoreboard to be visible in the pause menu
  • Fix for an issue where the After-Action Report was not displaying the total team earnings
  • Fixed a bug where players were unable to equip Armor Plates while Dead Silence is activated
  • New item – Armor Satchel – finding one of these allows you to carry up to 8 armor plates instead of 5.  These drop on death and can be looted by other players.  These do not contain any armor plates by default, only increase the player carry amount.  Guaranteed reward upon completing Scavenger contracts (replaces Gas Mask as the guaranteed item)
    • Gas mask will remain rare in loot and purchasable at the Buy Station.
  • Plunder: Plunder Rating
    • When you finish a match of plunder you’re now given a rating in the form of a coin. Bronze, Silver, Gold, Platinum and more! The more cash your team collected the cooler the coin. Get above 3.5 Million to find out the highest rating!

SPECIAL OPERATIONS:

  • Fix for a bug where selecting the USEF 1 skin for the Mil-Sim Operator appears as the default skin in Co-op
  • The Munitions Shop can now be accessed while in the safehouse at the beginning of each Special Operation.
  • Operation Crosswind: Fixed various situations where players could get stuck outside of the plane when the rest of the team regroups.
  • Fix some rare instances where players in last stand could be revived, or have started a self-revive, but still bleed out anyway.
  • Fix an instance where the player’s revive icon color could quickly shift from blue to red after they had been successfully revived.
  • Fixed players being able to exit a Juggernaut suit, and then gain the ability to revive others even if they themselves were in last stand.
  • Operation Harbinger – Players can now exit the safehouse earlier and ‘capture’ the first intel item faster following the dialog from Kamarov.
  • Operation Harbinger – Fixed missing audio on the large cargo truck.
  • Operation Crosswind – Fixed some instances of soldiers giving armored hitmarkers, but not having visible armor.
  • Fixed an issue where a syringe could be seen floating while reviving a teammate.
  • Fixed an issue with helicopter audio.

PC:

  • Fix for a bug where players using a Vega64 GPU could see corrupted outlines around their character models and weapons.
  • Fixed a crash that occurred to players using a GeForce 900 Series graphics card when they loaded the Crosswind Special Operations Mission.

You can check out details of the Gunsmith Customs and more right here.

Same as always, we’ll be on the lookout for any stealth changes and list them down once we know more.

Source: Infinity Ward

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Xbox Games With Gold May Selection Announced

It’s near the end of the month, and that means Xbox gamers will know what free games they’re getting for the following month if they’re an Xbox Live Gold member! Microsoft has announced the Xbox Games With Gold May list of titles, and they’re a varied bunch.

Xbox Games With Gold May titles:

  • V-Rally 4 ($59.99 ERP): Available May 1 to 31 on Xbox One

V-Rally 4
Take on the challenges of rallycross, drifts, buggies, and hill climbs in V-Rally 4. Over 50 famous vehicles are available to customize and race in this demanding simulation. You’ll dominate dangerous roads and hostile conditions as you set off on a spectacular journey across every continent. Let your adrenaline boost your reflexes in this legendary off-road racing game.

Warhammer 40,000: Inquisitor – Martyr
Play as the Inquisitor, the Imperium’s most powerful agent in Warhammer 40,000: Inquisitor – Martyr. Across the far-flung corners of the Warhammer universe, impose the Emperor’s will as you conduct your investigation across multiple planets. Go solo or team up with four friends in visceral combat and purge the chaos lurking behind the walls of the fortress-monastery, Martyr.

Sensible World of Soccer
Hit the pitch in the popular old school title, Sensible World of Soccer. Featuring a massive lineup of football clubs from around the world, enjoy a quick game or experience the excitement of managing a full season with a fully immersive tactics editor. This is the classic football game from the 90’s, reborn.

  • Overlord II ($9.99 ERP): Available May 16 to 31 on Xbox One & Xbox 360

Overlord II
Control the powerful and chaotic Minion army in their battle versus the Glorious Empire in Overlord II. In this sequel to the critically-acclaimed warped fantasy hit, the Minions return smarter, deadlier, and funnier than ever as their wild pack mentality squares up against an organized legion. This game is bigger, badder, and beautifully destructive.

Happy with May’s choices of titles?

More Xbox Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Predator Hunting Grounds Review – Jungle Fever

With Illfonic finding success in Friday the 13th: The Game, the studio has now been tasked to deliver a similarly styled multiplayer affair using the Predator license. The big question here is: does Illfonic find success a second time, or does this Predator instead become the prey? Read on to find out in our Predator Hunting Grounds review.

If It Bleeds We Can Kill It.

Predator Hunting Grounds banks on the idea that nostalgic will carry it through. While it features many details that any Predator fan will recognize and appreciate, at the core game experience its doesn’t unfold too well. If you aren’t familiar with how an asymmetrical game works, basically it’s a one-versus-all genre where a group of players battle to survive against an overpowered beast. In this case, it’s a ragtag team of humans versus the apex predator known as the Yautja (aka Predator).

Playing from the human side of things, it’s rough. For a basic first-person-shooter, the handling is pretty sensitive, though it’s one you can eventually get used to. It is, however, the main objectives that matches give you, along with several mechanics that are merely there to provide the Predator with an opening shot. They’re painfully dull by having players run from spot to spot to collect samples and defend points as idiotic NPC enemies rush in to try and keep the action flowing. And once you are done with that, it’s time to move onto the next objective, which shares the same structure.  All of these types of missions typically involve the players having to hold down their action button, which of course, the sole reason is to make the Predator player act forcefully. Maybe I wanted a bit more in the variety or a structure that made more sense from a narrative perspective, but the current ones in the game just don’t cut it.

As for the Predator himself (or her), I found the gameplay to be surprisingly spot-on. Everything from its movements, weapons, to even his final stand where it nukes the whole place just felt all too satisfying. I would go so far to say that if a standalone Predator game was ever made, then they should look at Illfonics Hunting Grounds as a reference point for gameplay. The controls and arsenal of gadgets would make any Predator fan happy. Sadly, everything else in the game seems not to want you to be the ultimate killer. There are some odd collision and geometrical issues that can prove to be annoying, as one thing many players have noticed is the Predator Plasma cannon shots being blocked by leaves. Yeah, you read right, by leaves! And when all the levels take place in a highly condensed jungle, it’s very easy to have shots blocked. The Predator cloak is also a pretty big hit and miss, as while standing still does hide you entirely, it’s far too easy for players to see you while moving. And even if you did to get close enough to do some hacking and slashing with the Predator, the soldiers can easily parry (why is that even a thing?) your attacks, which in turn stuns you. This can be followed by constant knife slashing from a bowie, which is absurdly overpowered and doesn’t leave you much room to do anything else other than to die. You can level up to earn different classes and upgrades that allow you to deal with such situations, though that should be telling how unbalanced the game can get.

You’re One Ugly Motherfu…

The visuals are comparable to an early PlayStation 3 title as textures are low and suffer from significant pop-ins, amongst a few other graphical bugs and lack of options. Which given that this title is a budget title, I wasn’t expecting to be blown away from them. Don’t get me wrong, it’s pretty ugly to look at, but if I based games on their looks, I’d be missing out on some great titles. My problem is, however, if a title is going have such low visual standards, then it sure as hell better make it up in the performance department, which sadly Hunting Grounds does not.

Running on the PlayStation 4 Pro, the game struggles to maintain a steady 30 frames per second even during sections where there is no action happening. We noted this in our previous preview, and while it has gotten better, it’s still a pretty jarring experience. And this doesn’t help by the fact that the connections are all based on peer-to-peer, so lag tends to play a major role with frame-dips.

Speaking of connections, the overall matchmaking takes forever, even after the latest patch. I can’t tell if its because there isn’t a big population or if it is just that broken, but having to wait for 30 to 40 minutes at a time is frustrating. I’m sure it will get fixed down the road, but that’s only going to get worse as the player count begins to dwindle away. Perhaps the addition of bots can fix that. I know it would for me.

The Small Details

You know one of the reasons I loved Illfonic’s last title, Friday the 13th: The Game, was the fact that it had a ton of small nods to past films. It was clear then that the developers were major fans, and outside of all the negativity, I still have to give them credit for hammering the details out in Hunting Grounds. Being a fan of the Predator IP, it’s fun being able to spot certain things. For example, the commandos can cover themselves in mud, making them nearly invisible to the Predator heat vision. As for the Predator’s cloak, it has that classic see-through shimmer effect from the films, and when he steps in water it even begins to electrify. There’s other small Easter eggs scattered around that will surely make any fan happy, especially the audio tapes you can unlock that expand on film plots. It’s just too bad the rest of the game isn’t up to par.

Heavy Price for So Little

The game comes packed with a ton of customizable cosmetics (unlocked via loot box-style mechanic) that can make both playable characters look better, but outside of that, it’s really lacking. In total, there are three maps and one game mode. Yeah, that’s all, and for $40, I can’t help but feel as if the studio trying to bank on the Predator name. Granted, they will have some free content update (one dropping next month), but we are focusing on what’s available now at launch and not in a year. It’s just really hard to justify that price to anyone, outside of a hardcore Predator fan.

I can see Predator Hunting Grounds being a better game in a year’s time, but as of right now, there are far too many issues that hinder it. While it supplies excellent Predator gameplay, it falls short of everything else, including capturing the original feeling of the films. It may have all the right nostalgic ingredients to be a perfect Predator game, but sadly, it wasn’t ready to come out of the oven. I can only recommend this title to the hardcore Predator fans; otherwise, I suggest you wait until more content is added and general performance is improved. It is disappointing, to say the least.

SCORE: 5/10

PROS

  • Excellent Predator Gameplay
  • A lot of finer details that nail the look of the Predator and its weapons
  • Audio logs that expand on the Predator lore, including new stories for fan-favorite characters

CONS

  • Technical mess – graphical bugs, poor performance, geometrical issues
  • Boring mission structure
  • Balance – Too many items that are overpowered when they shouldn’t be
  • Long Matchmaking
  • Severe lack of content

Predator Hunting Grounds review code provided by the publsiher . It was reviewed on the PS4. You can read MP1st’s review and scoring policy right here.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Star Wars Battlefront 2 Next Content Update to Be Its Last, Forums Shutting Down

Following today’s Star Wars Battlefront 2 Battle of Scarif patch notes reveal, DICE has another important announcement to make, and it might not sit well with the community. It seems the Star Wars Battlefront 2 next content update will be its last, as DICE is moving on from the game.

This announcement was made by Star Wars Battlefront Creative Director Dennis Brännvall where he mentions that after two years, and 25 free content updates, the “vision” for Star Wars Battlefront 2 is now “complete.”

Basically, what this means is, the Battle of Scarif update will be the last content drop for the game, though players can still expect in-game challenges, recurring events such as double XP to be part of it.

Looking beyond April, we’re transitioning to a phase where the servers, in-game challenges, recurring events such as Double XP and more, and game support will carry this broad and rich Star Wars gaming experience into the future. This means that we’re moving away from delivering regular content updates. As the game lives on with the players and our community, we’re looking forward to hearing your stories for years to come. –Star Wars Battlefront Creative Director Dennis Brännvall

Given it’s been two years since the game’s launch, this is a bit understandable on DICE’s part. At the very least, it’s not like Battlefield 5’s, which seems to have its post-launch content support prematurely ending.

As part of this announcement, the official Star Wars Battlefront 2 forums are closing up shop as well come May 28, 2020. The game’s forums will be transitioning to the Answers HQ page of EA. This announcement was made separately over on the game’s forums.

With both DICE-developed games now officially nearing their end phases (or already in it), it seems DICE is ready to dig in for the next Battlefield game. Will we see a Star Wars Battlefront 3? Your guess is as good as mine at this point.

Are you happy with how Star Wars Battlefront 2 shaped up and do you think it’s too early for DICE to stop pumping out free content for it? Let us know down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.