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Destiny 2 Down for Scheduled Maintenance, European Players Get Shafted Once Again

It’s time for another period of Destiny 2 downtime, with the game undergoing “scheduled maintenance” for five hours.

Once again, it’s the European players who get hit hardest, with the downtime running through late afternoon and the evening.

During the maintenance period, update 1.1.1.1 will be made available to download and install. Here are some of the incoming changes.

You can find the maintenance schedule below:

7:00 AM Pacific 1500 UTC –

Destiny 2 server maintenance is schedule to begin

Players will no longer be able to log in to Destiny 2

8:00 AM Pacific 1600 UTC –

Players still in Destiny 2 activities will be returned to the title screen

2:00 PM Pacific 2200 UTC –

Destiny server maintenance is scheduled to end

What will you be doing during the Destiny 2 downtime?

In other Destiny 2 news, the game’s future updates were detailed in a “State of the Game” overview, a limited edition loot crate is now available to pre-order, and a Destiny 2 free trial is now available for PC, PS4 and Xbox One.

Source: Bungie

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2: Bungie Admits It Made “Mistakes” in Handling Content Access, Fixes Coming Later

Just last week, we reported that Bungie locked the Platinum Trophy for Destiny 2 behind its DLC, Curse of Osiris. Understandably, a lot of people were upset with this latest change, since it also affected other content in the game that were previously available for non-DLC buyers.

Today, Bungie will remedy that and has admitted that the studio has made “mistakes” in handling content access. Over on its official site, Bungie explained the reasoning behind gating the content access, and why they separated normal and Prestige modes.

The following were our goals when we separated “Normal” and “Prestige” modes:
  • The Normal Leviathan Raid and Normal Nightfall would always stay at a Power level that was accessible to all players.
  • Prestige difficulty would always rise to the new Power cap.  It could be the pinnacle of challenge, with the most prestigious rewards, but it therefore would require you to own the latest Expansion and be at the new Power cap.
Additionally, the game provides Seasonal, time-limited PvP playlists – Trials of The Nine and Iron Banner. These activities and their rewards are meant to evolve each Season, and they utilize new maps, so they would require you to own the latest content. To play the latest season of Iron Banner or Trials, and earn the new rewards, players would need to own Curse of Osiris. 
We’ve heard from the community that both of these plans aren’t working. The Prestige Raid was a novel experience that players value, even if they don’t own Curse of Osiris, and it was a mistake to move that experience out of reach. Throughout the lifetime of the Destiny Franchise, Trials has always required that players owned the latest Expansion. However, for Destiny 2, Trials of The Nine launched as part of the main game, so it’s not right for us to remove access to it.
To make matters worse, our team overlooked the fact that both of these mistakes disabled Trophies and Achievements for Destiny 2. This was an unacceptable lapse on our part, and we can understand the frustration it has created.
To make up for it, Bungie will be rolling a hotfix (server-side) update later today during its scheduled maintenance period to make the following changes:
  • The Prestige Leviathan Raid will be brought back down to Power 300, and its rewards will drop down to match the new Power Level. All players will regain access to the Prestige Raid.
    • This will allow access to “The Prestige” Achievement/Trophy for all players.
    • This will also allow all players ability to complete the final step for the Legend of Acrius Exotic Shotgun.
  • Trials of The Nine will only require Curse of Osiris when it features a Curse of Osiris map. For all other weeks, it will be available to all players.
    • This will allow access to “Lest Ye Be Judged” Achievement/Trophy for all players.
    • Trials of The Nine rewards that launched with Destiny 2 will still be accessible to all players.
    • New Seasonal Rewards that launched with Curse of Osiris, such as the new Seasonal Armor Ornaments, will require ownership of Curse of Osiris to acquire.
  • The Prestige Nightfall will remain a pinnacle activity, at the new 330 Power cap.    
    • This means Prestige Nightfall will require ownership of Curse of Osiris.
    • Because of this, we will update “The Prestige” Achievement/Trophy to only reference The Prestige Raid.
    • Moving forward, we are investigating adding a 3rd difficulty to all Prestige activities, so that we can provide both a challenge that stays relevant with each new Expansion, and a Prestige version that is available to all players.
  • Normal Nightfall will only require Curse of Osiris when it features a Curse of Osiris map. For all other weeks it will be available to all players.
  • Time limited events – Iron Banner, Faction Rally, and The Dawning, will be made available to all players.
    • We will be postponing tomorrow’s Faction Rally, to ensure all of our players can access the activity and the appropriate rewards.
    • Iron Banner and Faction Rally rewards that launched with Destiny 2 will still be accessible to all players.
    • New Seasonal Rewards that launch with Curse of Osiris, such as the new Seasonal Armor Ornaments, will require ownership of Curse of Osiris to acquire.
 This is definitely a step in the right direction for both Bungie and Destiny 2. Let’s hope something like this never happens again. In other Destiny 2 news, a player loses a wager, and Bungie pushes him to shave his head — no, really!
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: WWII Weekly Reset December 12 – New Weekly Orders Available

Tuesday is weekly reset time for Call of Duty: WWII, meaning new Weekly Orders await players. These Orders offer big rewards for completion. Here’s what’s required of you, as well as details on the loot awards, for this week.

Cold As Ice

Get 250 Kills on a winter map (Ardennes Forest, Gustav Cannon, Winter Carentan) with the Infantry Division

Reward – Winter Supply Drop

Heavy Ice

Get 250 Kills on a winter map (Ardennes Forest, Gustav Cannon, Winter Carentan) with the Armored Division

Reward – Winter Supply Drop

Extreme Range

Get 30 Long-Range kills.

Reward – Winter Supply Drop

The Above and Beyond challenges remain the same:

Daily 

Complete and redeem six Daily Orders within 24 hours to receive a unique reward.

Weekly 

Complete and redeem three Weekly Orders within 7 days to receive a unique reward.

Remember to complete these tasks before the reset next Tuesday! All tasks must be completed before 5 a.m. ET/2 a.m. ET.

Let us know what you get in your Supply Drop rewards in the comments below. If you score any Heroic loot, consider yourself super lucky! (That’s the rarest loot tier!)

Relevant Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: Black Ops 3 Update Jumps Out & Is Full of Weapon Tweaks

Here’s an interesting development, Treyarch has just released a new title update for Call of Duty: Black Ops 3 — yes, the same Black Ops 3 that has been out for more than two years now. It’s mostly weapon tuning, but this Black Ops 3 update is definitely much appreciated.

Clocking in at 1.6GB on the PS4, this Black Ops 3 update also has stability fixes, and a few more tweaks. Check out the complete patch notes below.

MULTIPLAYER

General

  • General stability improvements across various game types.

Weapon Tuning

  • XMC
    • Reduced reload speed.
    • Reduced bullet penetration.
    • Reduced ADS idle time after firing.
    • Reduced 3-hit and 5-hit kill ranges.
  • VMP
    • Reduced ADS bullet spread accuracy.
    • Reduced ADS recoil stability.
    • Reduced bullet penetration.
    • Reduced reload speeds.
  • HG 40
    • Improved 3-hit and 4-hit kill ranges.
  • ICR-1
    • Improved recoil reduction.
    • Improved 1-hit kill range in Hardcore.
    • Slight increase in damage to improve odds at a headshot kill.
    • Improved 4-hit kill range.
    • Improved sprint out speed.
    • Improved standing hip spread.
  • Galil
    • Improved reload speed.
    • Improved ADS transition speed.
  • FFAR
    • Improved reload speed.
    • Improved sprint in and sprint out speeds.
    • Improved ADS recoil.
  • R70 Ajax
    • Improved bullet penetration.
    • Improved ADS transition speed.
    • improved ADS recoil.
  • MX Garand
    • Improved fire rate.

Maps

  • Addressed various exploitable locations in Citadel and Redwood.

ZOMBIES

General

  • Fixed several exploits across various maps.

Speaking of Black Ops 3, the game is so good that it even managed to land a spot in our latest feature on why you should be playing 2016’s shooters in 2017. Are you still playing Black Ops 3 or have you moved on to the newer franchise entries?

Source: Activision Support

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Tekken 7 PS4 Input Lag Fix to Be Rolled via Patch This Week

While Tekken 7 has been getting constant updates from Bandai Namco, there’s one thing still plaguing the PlayStation 4 version of the game, and that’s the dreaded Tekken 7 PS4 input lag issue.

Those not familiar with the term, input lag is when the game suffers a delay from controller input to what’s happening on the screen. Even a microsecond delay can mean the difference in matches, and it’s something that shouldn’t be present in any fighting game — ever. Fortunately for PS4 gamers, this issue will (finally) be resolved. According to Mark Julio, Community Advisor for the Tekken franchise, a new Tekken 7 title update on the PS4 will roll out this week on December 14!

This is definitely good news for Tekken 7 PS4 fans. Once the patch is out, we’ll be sure to let our readers know.

What do you want to see tweaked in Tekken 7 that needs to be done ASAP? Let us know your thoughts in the comments.

Source: Mark Julio (Twitter) via PushSquare

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Street Fighter V: Arcade Edition Season 3 Roster Revealed! Watch the Trailer

After the grueling Capcom Cup 2017 tournament concluding yesterday, Street Fighter V fans have more to talk about aside from the tournament results itself.

During the closing moments of said tournament, Street Fighter V franchise maestro Yoshinori Ono himself took the stage to reveal what’s to come for Street Fighter V come season three. This, of course is none other than reveal the of DLC characters that will arrive throughout the span of the third season.

You can check out the reveal trailer below:

Being a longstanding Street Fighter fan myself, I must say the addition of classic characters such as Blanka, Cody, Sakura and Sagat is always welcome. Though I’m more looking forward at what Capcom has planned with the new characters to the series Falke and G. Whom the latter seems to be the “president” character that has been leaked weeks before, especially since he appears to have an Uncle Sam-esque pose.

Season three for Street Fighter V is set to kick off Janaury 16 with the addition of Sakura, in which you can check out her below as well.

Are you looking forward to season three of Street Fighter V? If so, let us know which dlc character your most looking forward to in the comment section below.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Rumor: Battlefield 2018 to Be Battlefield: Bad Company 3

While Battlefield 1 just had its latest expansion, Turning Tides, released today, franchise fans (like me) are already looking forward to what Battlefield 2018 will be.

Well, if this recent video is anything to go by, it’ll be none other than Battlefield: Bad Company 3! This info is courtesy of AlmightyDaq, who also leaked a ton of Battlefield 1 info that turned out to be legit. Here’s some of the info we’ve compiled from the video.

Various locations in the campaign will be “mid and post-Vietnam conflict” and not include the Cold War, and will not be “historically accurate.” Game modes confirmed to be in it are: Conquest, Rush, Operations, Domination, Team Deathmatch. There will be a 5v5-centric game mode similar to Squad Obliteration.

Maps will allegedly focus on “tighter gameplay” rather than “all-out warfare” and will be similar to Bad Company 2 and Battlefield 3 maps like Oasis Grand Bazaar, Harvest Day and so on.

Regarding gunplay, there will be Vietnam and Cold War era guns, and the gun customization will supposedly rival that of Battlefield 4, which means it’s going to be robust compared to the more simplistic approach of BF1. The character, gun and vehicle customization will also be improved (think: BF4 than BF1), which should be good news for lots of players who are into that.

When it comes to vehicles, players can expect modern tanks, LAVs, helicopters and the like to make a return, The kits (classes) in Bad Company 3 will be the Engineer, Support, Assault and Recon classes, which, if true, will be similar to BC2. Allegedly, the overall gameplay will be a “faster tempo” than BF1, and will have a higher skill gap.

Finally, microtransactions won’t be a thing (at least for now), and it won’t follow the same path as the highly controversial Star Wars Battlefront II! Let’s hope this is true, and that EA has learned a lesson or two from what happened to BFII.

AlmightyDaq mentions that we should expect a reveal at E3 2018, which is where EA typically announces their big games, and that a lot of YouTubers already know of BC3’s existence though aren’t talking about it for now.

You can watch the video below to hear it all firsthand, but remember: all of these things are rumors, until proven or debunked by EA and DICE. Even if Battlefield 2018 is indeed Bad Company 3, there’s a lot of things that can change which could make the info inaccurate. We’ve reached out to EA and will update the post if and when we get a statement about this.

If true, would you want Bad Company 3 or would you rather DICE release a direct sequel to Battlefield 1? As a longtime fan of BC2, I really hope this is true, and that DICE gives us a BC3 that’s faithful to BC2 which some consider one of the best titles in franchise history.

Share your thoughts about this in the comments below, and get hyped, soldier!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty World League Dallas Open Champions Announced, Event Delayed Due to Bomb Scare

In a press release, Activision has announced the winners of the recently concluded Call of Duty World League, and it’s none other than Team Kaliber! Rounding out the top four final spots are Team Splyce, OpTic Gaming and FaZe Clan.

Team Kaliber claimed the largest piece of the event’s $200,000 prize pool, which is part of the season’s $4.2 million total prize pool — the largest in Call of Duty eSports history.

Here’s the final rankings for the CWL Dallas Open:

1st – Team Kaliber
2nd – Splyce
3rd – OpTic Gaming
4th – FaZe Clan
5th/6th – Echo Fox / eUnited
7th/8th – Luminosity / Team EnVyUs
In other Call of Duty eSports news, the event itself experienced delays (twice) due to two separate bomb threats. The first one happened on the opening day, with the other one during Sunday, which was the finals.
The event, which was held at the Kay Bailey Hutchinson Convention Center in Dallas, Texas, thankfully continued as planned with no one hurt. Event officials had to evacuate the center due to the second bomb scare. This was originally reported by local TV reporter Rebecca Lopez when a security guard saw a backpack that looked like it had dynamite in it, as well as the authorities getting a call from someone saying the center would be blown up in 30 minutes.

Given how some people hate Call of Duty, this might be taking it to a whole other level. Thankfully no one got hurt, and let’s hope this kind of thing doesn’t happen again.

Source: Kotaku

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Stardew Valley Multiplayer Beta Delayed To “Make Room for Polish and QA”

Posting on the game’s blog, “mollygos” provided an update on the Stardew Valley multiplayer beta. Unfortunately, for those eager to get playing with friends, the beta has been pushed back until Q1 2018 “in order to make room for polish and QA.”

Those hungry for any new multiplayer information will be happy to learn that new features like marriage between players, and festivals, are currently being worked on.

So, multiplayer is coming along nicely! Tom is working on implementing marriage between players, and recently finished up working on festivals. Now you’ll have someone to dance with at the Flower Dance, even if you’ve yet to win over any of the residents of Pelican Town.

In addition to news on the multiplayer, the PS Vita port has been confirmed to be launching next year. It will support cross-buy, so if you own it on PS4, you’ll be able to play the PS Vita version at no additional cost!

Stardew Valley will also be getting more language support in 2018. New languages will include French, Italian, Korean, and Turkish.

In other gaming news, Call of Duty: WWII is still dominating the UK sales charts, a PUBG camel toe has caused quite a stir within the community, and the Battlefield 1 Turning Tides expansion is now live and available to play.

Source: Stardew Valley (Official Blog)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Monster Hunter: World DLC Will Include Free Updates With New Monsters

Monster Hunter: World is already shaping up to be a fun game, and is sure to kick 2018 with a bang when it releases on January 26. As for what’s planned after the launch, game creator Ryozo Tsujimoto has given us a taste of post-launch support.

Speaking with Famitsu, Tsujimoto confirmed that there would post-launch updates that feature new monsters, amongst other things.

Famitsu: In the stream you announced that there will be post-release free update patches, but what kind of features will be added there?

Tsujimoto: In Monster Hunter: World, we’re thinking about free update patches after release. Speaking in a tangible way, we plan to add new monsters among others, so we hope the game will become playable in a long term. Regarding which monsters will be added, we will inform that later so please look forward to it.

So if players manage to slay all of the monsters in the base game, they’ll have more to look forward to in future updates. Sounds good to me!

In other Monster Hunter: World news, the beta is now available to download and play, a bizarre collaboration with Mega Man results in some wacky content, and a recent update allows for headgear to be hidden.

Source: Famitsu via @bk2128 (Twitter)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Battlefield 1 “Cape Helles Revision #1” Now Up for a Limited Time, New Turning Tides Dog Tags Revealed

With the release of Battlefield 1’s Turning Tides expansion today, DICE has also rolled out new Battlepack Revisions! Available now and for the next two days until we get the weekly refresh on Thursday, the “Cape Helles Revision #1” Battlepack can be yours now.

Check out the contents of this Battlepack below, as well as the Exchange.

In addition to that, there’s also a bunch of new BF1 Turning Tides dog tags that can be obtained as well. These of course, can be yours by completing specific tasks. Check out the BF1 Turning Tides dog tags below.

Don’t forget: these Battlepacks are available for a limited time only, so try to get them while you can. Having said that though, there’s nothing super interesting in them so use your scraps as you wish.

We’ll have more BF1 Turning Tides content up on MP1st so stay tuned!

Source: Reddit (1, 2)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Overkill’s The Walking Dead Videos Introduce Main Character Aiden & Give a Behind-the-Scenes Look at Development

Two new Overkill’s The Walking Dead videos have been posted to the game’s official YouTube channel. The first gives a behind-the-scenes look at the development process, while the second introduces main character Aiden.

Click “play” on the videos below to get a better understanding of what this new four-player co-op action FPS is looking to bring to the table for 2018.

https://www.youtube.com/watch?v=Zs8a27hoD4E

Inspired by the rich story universe of Robert Kirkman’s original graphic novels, OVERKILL’s The Walking Dead is a four-player co-op multiplayer FPS action game set in Washington, D.C., as an outbreak brings the dead back to life. In this test of strategy and endurance, players will band together with up to three friends on a variety of missions and raids, securing supplies and survivors to strengthen their base camp against the threat of both the dead and the living – by any means necessary.

https://www.youtube.com/watch?v=4UdRzTPfIb4&t=7s

Each playable character has their own special abilities, skill trees, squad roles, play styles and background stories. Now they all share a common objective where survival and teamwork is paramount. The action is close-up and intense: take out enemies carefully with silent melee attacks or go in guns blazing. You need to be able to improvise, as nothing is certain, and a horde of walkers is always around the corner.

Are you looking forward to diving into a co-op shooter set within The Walking Dead universe? Let us know.

In other gaming news, Call of Duty: WWII is still dominating the UK sales charts, a PUBG camel toe has caused quite a stir within the community, and the Battlefield 1 Turning Tides expansion is now live and available to play.

Source: Overkill Software (YouTube)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Battlefield 1 Turning Tides Assignments Listed, Launch Trailer Brings the Drama

In case you didn’t know, Battlefield 1’s latest expansion, Turning Tides, has just been released, and should be playable for those who are BF1 Premium members. With the expansion rolling out, that means there’s new maps, new game modes, and new weapons.

Of course, we can’t have new weapons in Battlefield 1 without tackling new assignments, right? So without further ado, below are the Battlefield 1 Turning Tides assignments for the new weapons!

Aside from the new assignments, EA has also released the BF1 Turning Tides launch trailer! And as one can expect from a DICE-made trailer, it’s all kinds of awesome.

We’ll have lots more Turning Tides content here on MP1st, so stay tuned! Once we have enough time with the new maps, new Operations and whatnot, we’ll be sure to give our impressions for the expansion.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Star Wars Battlefront II Finn and Phasma Will Cost 0 Credits for Active Players (Update #2)

Update #2:

The official EA Star Wars Twitter has officially announced that Finn and Phasma will cost a whopping 0 credits to unlock. Yay!

Update:

EA France has since deleted the tweet which either means it’s an announcement that was made prematurely, or Finn and Phasma will cost credits to unlock. Once we know more about it, we’ll be sure to let readers know.

Original Story:

It’s time for some positive Star Wars Battlefront II news! New heroes Finn and Captain Phasma will be added to the game on December 13, and both will require 0 Credits to unlock (providing you’ve been active during The Last Jedi season).

This was confirmed by the EA France Twitter account:

The text has been translated by Reddit user gaddict1:

From the Twitter of EA France : “Finn and Captain Phasma” join ##StarWarsBattlefrontII december 13th. Unlock them without needing credits by logging in during Season The Last Jedi.”

This is great news for those worried that the new characters would be locked behind high Credit requirements.

Make sure you log into the game during The Last Jedi season to secure your free heroes!

In other Star Wars Battlefront II news, the game has sold over 800,000 copies in debut at retail, a new trailer gives a glimpse of upcoming multiplayer and single-player content, and EA might not actually bring back microtransactions.

Source: EA France (Twitter) via Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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7 Days to Die Future Updates Detailed, Here’s What’s Coming With Console Patch 13

New information about 7 Days to Die future updates has been shared by the game’s community manager.

Posted on the game’s forum, upcoming patch notes detail what’s to come in patch 13. The next game update is currently “in submission with Sony and Microsoft,” and so should be out soon.

Here’s what’s coming in the PS4 (1.18) and Xbox One (1.0.18.0) patches:

Bug Fixes and Improvements

Gameplay

· Fixed an issue that would prevent a smelted material from being usable, even when it was available in the Forge

· Fixed an issue that would cause the quest to find a trader to require a specific trader to be found; now it will pick the nearest trader and update the target when the player moves closer to another

· Fixed an issue that would cause the trader’s UI to close when a second player would exit a container in split-screen multiplayer

· Fixed an issue that would cause the “Cannot Breathe” indicator to vanish when underwater

· Fixed an issue that would cause stamina to decrease while walking after being teleported from a Trader settlement

· Fixed an instance of an issue that would occasionally cause blocks to spawn without support and create a mass collapse when broken

· Fixed an issue that cause interactive objects to be interacted with when an object on top of them was picked up

· Fixed an issue that allowed medical items to be used on certain inanimate objects (like minibikes)

· Fixed an issue that caused a destroyed bedroll’s indicator to persist after rejoining the game session

· Fixed an issue that would cause terrain to deform after a zombie would decay on top of it

· Fixed an issue that occasionally caused items being repaired to have their level dropped to 1

Art/Audio

· Fixed an issue that was causing distant terrain to render using different shaders than in previous patches

· Fixed an issue that would cause weather effects to impact hosts and clients with different severities

· Fixed an issue that caused the underwater effects to disappear when viewed through a Sniper Rifle scope

· Fixed an issue that would occasionally prevent all but the first letter of long words from being displayed on wooden signs

· Fixed an issue that allowed the player to shrink a torch in an active toolbelt slot

System/Stability

· Fixed a crash that would occur when combining certain clothing items on the workbench and equipping them

· Fixed an issue that would cause the world to regenerate after the console had its language changed

That’s a lot of fixes, which should make for a smoother gameplay experience!

In other gaming news, Call of Duty: WWII is still dominating the UK sales charts, a PUBG camel toe has caused quite a stir within the community, and the Battlefield 1 Turning Tides expansion is now live and available to play.

Source: 7 Days to Die (Forums)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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PUBG Xbox One Release Time Revealed: Here’s When Exactly It Launches

The Xbox One version of PlayerUnknown’s Battlegrounds is set to launch December 12. However, that date covers an entire 24-hour period, and I know many of you would like a more precise time. Well, lucky for you, exact expected release times have been posted on Major Nelson’s blog.

Here’s the PUBG Xbox One release time for various regions:

So that’s when you’ll get to play PUBG on Xbox One, but what about how you’ll go about playing it? What’s the control scheme for this hardcore survival title? Well, Xbox has shared information on that, too!

These will be your primary controls when navigating the world. Note that many of the buttons have a dual-purpose by either quickly pressing or holding down. For example, holding X will allow you to reload your weapon; tapping X will allow you to interact with objects. You’ll be interacting with a lot of objects in-game, quickly picking up items as fast as you can in the early going as you’re looking for weapons and equipment.

For in-depth controls for the various vehicles, click here to view all of the control schemes.

Are you excited to finally play PUBG on Xbox One and see what all the fuss is about? Let us know.

In other PUBG news, the PC release date has been officially announced, the new Miramar desert map is now available to trial on the Test Server, and this plane tracker app helps players get an early advantage.

Source: Major Nelson, Xbox

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Sales Dominance Continues, Now the Longest-Running UK #1 Since 2015

Call of Duty: WWII just won’t stop its dominance of gaming sales in the UK, claiming its sixth week at the top.

Six consecutive weeks means that WWII is now the longest-running UK #1 since 2015’s Call of Duty: Black Ops III.

Following WWII is FIFA 18, which retains second place position. Then there’s Star Wars Battlefront II, followed by Super Mario Odyssey.

Grand Theft Auto V saw a boost from ninth place to sixth place.

Here’s how the top 10 games stack up:

1 – Call of Duty: WWII

2 – FIFA 18

3 – Star Wars: Battlefront II

4 – Super Mario Odyssey

5 – Assassin’s Creed Origins

6 – Grand Theft Auto V

7 Mario Kart 8: Deluxe

8 – WWE 2K18

9 – The Sims 4

10 – Lego Marvel Super Heroes 2

As always, it’s important to remember that this only takes physical copies into consideration. It’s possible that the digital sales chart looks a lot different.

What do you think of Call of Duty: WWII‘s continued success? Well-deserved, or not? Let us know.

In other Call of Duty: WWII news, Twitch Prime rewards are now available to redeem and unlock, the latest PC update is now live and adds the Winter Siege event and content, and WWII was the most downloaded PS4 game of November.

Source: GamesIndustry.biz

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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PUBG Camel Toe Gives Players the Hump, Developer Promises a Quick Fix

When Reddit user panqakee pointed out that the female PUBG player models possessed a camel toe, it didn’t take long for others in the gaming community to kick up a fuss.

Character artist Liz Edwards tweeted her concerns directly to PUBG‘s creative director, asking for a change:

Brendan Greene responded with an apology and promises a quick fix:

So that’s the latest bit of PUBG drama dealt with. It’s always nice when interactions remain civil and professionals remain professional.

In other PUBG news, the PC release date has been officially announced, the new Miramar desert map is now available to trial on the Test Server, and this plane tracker app helps players get an early advantage.

Source: Reddit, Twitter

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > DLC and Expansions

Battlefield 1 Update Adds Turning Tides Content and Tweaks, Here Are the Patch Notes

It’s here, Battlefield 1 fans! The big Turning Tides expansion has dropped, and that means a mess of new content for BF1 Premium members, and a lot of in-game tweaks, balances and more.

Called the “Gallipoli” Battlefield 1 update, this first part of the Turning Tides expansion adds the Gallipoli Campaign. There’s new maps, new weapons, new assignments and more! Read on below for the Battlefield 1 update patch notes (via Battlefield).

NEW MAP: CAPE HELLES

Battle in the amphibious invasion of the Gallipoli peninsula. Allies strike V Beach by way of air, land, and sea, where the sand meets the rocky slopes lined with Ottoman trenches and emplaced weapons. Wrecked landing crafts and long boats serve as protection while soldiers approach Fort Number 3. Near the top of the bank, beyond the old farming village used as temporary barracks for Ottoman reinforcements, is a dug-in firing position along the dominant elevation of Hill 141.

NEW MAP: ACHI BABA

An intense, infantry-only map that exhibits the growing conflict in the Dardanelles. Trenches and dugout defenses can be found along the terraced incline, with makeshift barracks peppered along the stronghold. A maze of ridges and gullies present flanking opportunities, but these narrow routes may result in a concentration of close-quarter clashes. Fight among the crumbling walls of old ruins as soldiers advance toward Krithia.

NEW OPERATION: GALLIPOLI

Engage your enemy over land, air, and sea during the beach landing of Cape Helles. Allied Forces will fight their way from the violent resting place of the SS River Clyde toward the elevated hills of Sedd el Bahr. Defenders can organize under the cover of trench lines and hold off enemy forces with emplaced weapons and coastal battery cannons. Attackers are equipped with the all-new L-Class Destroyer for extra firepower. If things start to look bleak, the Attackers will be reinforced with the Dreadnought behemoth.

Pushing into Achi Baba, Allied armies will advance through the treacherous caverns and gorges, leading up to the strategic holding of Krithia. Flank your enemies to gain the upper hand, push past the frontlines with your Infiltrator and mobilize reinforcements with the heliograph mobile spawn, to secure the victory.

NEW MODE: CONQUEST ASSAULT

A variant of the Conquest game mode, the defending team will start with all flags owned, but will not have a headquarters. The attacking team will have a point advantage at the beginning of the match to help even out the odds. If Attackers capture all flags, the defending team can only deploy on their squad mates until a flag is retaken.

NEW WEAPONS

Unlock the new guns in Battlefield 1 Turning Tides through all-new Weapon Assignments. Enjoy the Ottoman Flanged Mace, which is on us, but you’ll need to piece together the Grappling Hook Melee weapon through melee puzzle pieces (found in Battlepacks), and unlock the Naval Cutlass with its own Weapon Assignment.

Assault

  • Maschinenpistole M1912/P.16 Storm
    • Perform 50 kills with the Automatico M1918 Storm
    • Destroy 5 boats with the AT Rocket Gun
  • M1917 Trench Carbine
    • Perform 15 kills with Sidearms
    • Perform 5 Multi kills

Medic

  • Farquhar-Hill Optical
    • Perform 15 headshots with the Farquhar-Hill Storm
    • Complete 20 Squad Orders
  • Farquhar-Hill Storm
    • Perform 25 kills with the M1907 SL Trench
    • In a round, perform 10 Revives

Support

  • M1917 MG Low Weight
    • Perform 25 kills with the BAR M1918 Trench
    • Perform 250 Vehicle Damage with Explosives
  • M1917 MG Telescopic
    • Perform 50 kills with the M1917 MG Low Weight
    • Score 1,500 suppression points using any LMG

Scout

  • Type 38 Arisaka Infantry
    • Perform 25 Counter Sniping kills
    • As a Scout, perform 3 Multi kills
  • Carcano M91 Carbine
    • Perform 25 kills with the Gewehr M.95 Carbine
    • Destroy 5 explosives

Melee (all kits)

  • Naval Cutlass
    • Capture 20 flags while in a boat
    • Perform 15 kills on swimming enemies
  • Grappling Hook
    • Puzzle Piece Melee Weapon
  • Ottoman Flanged Mace
    • Granted to all players who own Battlefield 1 Turning Tides.

NEW VEHICLE

The all-new L-Class Destroyer introduces a warship vessel to the naval combat. Equipped with up to 4 seats, the Destroyer features powerful bow and aft cannons, AA guns, torpedo tubes, and a signal to call for Dreadnought artillery fire. Forego the aft seat in favor of the Minelayer package, providing extra marine defenses. Like tanks, the captain can self-repair the Destroyer after particularly intense marine engagements.

NEW ELITE CLASS

Like other Elite Classes, the Infiltrator is a pick-up kit available on the battlefield. The Infiltrator Elite is equipped for mobility and is meant for strategical strikes and team tactics. Dressed in camouflage, the Infiltrator has a permanent sprint boost, well suited to cross enemy lines. Equipped with the heliograph mobile spawn, a new deploy point can be created at calculated locations, allowing teams to quickly organize and surround their enemies. In cases where direct combat is necessary, the Infiltrator can fight off enemies with the Martini Henry grenade launcher and sawed-off shotgun. For bigger jobs, signal for a massive artillery strike with the flare gun.

Pilot

Pilot Service Assignments reward players that focus on flying. Assignments contain actions that typically occur while flying. On the Veteran level, some of those goals encourage various plane packages. Consider your vehicle loadout for the quickest way to success.

The Friendly Skies (Basic) – Complete 5/6 to earn the reward

  • Perform 50 self-repairs in Airplanes
  • Perform 7,500 Soldier Damage using Airplanes
  • Destroy 5 Behemoth parts
  • Get 50 Driver Assists
  • Perform 25 kills as an Airplane passenger
  • Destroy 10 Airplanes using the QF 1 AA

Must Complete The Friendly Skies (Basic) to unlock

The Friendly Skies (Veteran) – Complete 5/6 to earn the reward

  • As a Pilot, perform 25 Multi kills
  • Destroy 30 Airplanes using Airplanes
  • As a Pilot, perform 50 Spot Flare Assists
  • Perform 3,000 Soldier Damage using Bombers
  • Destroy 25 Tanks using Attack Planes
  • Perform 3 Roadkills using Airplanes

Tanker

Tanker Assignments draw attention to the fact that a tank  with gunners is a force to be reckoned with. There are traditional tank challenges, but  others highlight the different strengths of each tank and their passenger seats. Stay in the fight, and contribute to your squad, by using cover and repairing often.

Tanks For The Memories (Basic) – Complete 5/6 to earn the reward

  • Perform 50 self-repairs in Tanks
  • As a Tanker, perform 5,000 Vehicle Damage
  • Disable 25 tracks
  • Get 50 Passenger Assists
  • Perform 50 kills as a Tank passenger
  • Destroy 10 Tanks using the Field Gun

Must Complete Tanks For The Memories (Basic) to unlock

Tanks for the Memories (Veteran) – Complete 5/6 to earn the reward

  • As a Tanker, perform 25 Multi kills
  • Disable 10 Field Guns
  • Destroy 25 Airplanes using the Armored Truck
  • As a Tanker, perform 100 Heals
  • Perform 50 kills using the Heavy Tank
  • Kill an enemy Elite using any Tank

Assault

Assault Challenges are heavily focused on using fire and explosives. Assault players are the key to taking down enemy armor, focus on anti-armor combat and you’ll be making progress in all of these challenges simultaneously.

Pyrotechnician – Complete 5/6 to earn the reward

  • As an Assault, perform 25 Multi kills
  • Perform 1,000 Vehicle Damage using the Anti-Tank Grenade
  • Perform 50 kills with Explosives
  • Perform 25 kills using the AT Rocket Gun
  • Perform 500 Vehicle Damage with the Light Anti-Tank Grenade
  • Perform 3,000 Soldier Damage as a Flametrooper Elite

Medic

Everybody knows that the Medic’s job is to heal and revive. There is one Vehicle Damage challenge, but the player only needs to complete 5 of the 6, so it can be completely ignored by players that prefer not to use rifle grenades. The required damage amount is relatively low, and meant to show that the Medic as able to help tackle armor in certain situations (notice the whole Assignment doesn’t require any vehicle destruction or kills). The final challenge may be difficult for some, but as you work towards it you’ll always be making progress in the first challenge as well.

Pharmacist – Complete 5/6 to earn the reward

  • Perform 100 Revives
  • Perform 400 Heals
  • Perform 50 Squad Heals
  • Perform 300 Vehicle Damage using the Rifle Grenade – HE
  • As a Medic, perform 6,000 Soldier Damage
  • In a life, perform 10 Revives

Support

The Support Assignment is our homage to the Engineer class of Battlefield 4. Focusing on vehicles – destroying them, repairing them, and using them. The Support class is very versatile when it comes to vehicle play, and since they aren’t really equipped to take out vehicles on their own, most of the challenges require vehicle damage rather than destruction. The final challenge is optional and requires destroying vehicles. This is definitely possible and was added to reward those working towards the other challenges and having a really good game.

Engineer – Complete 5/6 to earn the reward

  • Perform 25 kills using any vehicle
  • Perform 25 Flag Captures while in Vehicles
  • Perform 1,500 Vehicle Damage using the Limpet Charges
  • Perform 500 Vehicle Damage using the Crossbow Launcher
  • Perform 200 Vehicle Damage using the Repair Tool
  • In a life, destroy 2 vehicles as Support

Scout

This Service Assignment is meant to highlight the Scout as a distant threat. The K Bullet challenge tracks vehicle damage rather than destruction to show that it is more of a support gadget than a direct attack gadget. For a sniping Scout, the Decoy is a great tool and can be very effective if placed in believable positions.  Take advantage of this amphibious expansion pack to find unsuspecting targets storming toward the beach on boats.

Overwatch – Complete 5/6 to earn the reward

  • In a round, perform 2,000 Soldier Damage as a Scout
  • Perform 400 Vehicle Damage using K Bullets
  • Have 15 Decoys destroyed
  • As a Scout, perform 300 Spot Flare Assists
  • Perform 10 kills on enemies in boats using Single-Action Rifles
  • Perform 25 kills as a Tank Hunter Elite

SERVICE ASSIGNMENTS

PLAYER PROGRESSION

  • Weapon Assignments will now display progress as a percentage
  • Addressed an issue where players would occasionally be awarded the incorrect points towards Medal progress when capturing a Supply Drop
  • Players can now make progress toward the Eyes On The Prize service assignment when completing kills, earned by Assist Counts As Kill, while prone behind a Sniper Shield
  • Players no longer receive a “Retreater Killed” score bonus for killing themselves, or teammates, when retreating in Operations

UI & HUD

  • Added an option to disable the Lens Distortion postprocess effect in the Video options menu
  • Players can now choose between hiding, always showing, or making the network performance graph appear only when there are ongoing networking issues
  • Spectator Table Top View – Reformatted objective/player/free camera icons so they are pushed to the edge of the screen
  • Fixed an issue that displayed the “switch to secondary weapon” tooltip while swimming even if it was not available to be used while swimming
  • Fixed an issue where players would see a score discrepancy between End of Round screens and in-game scoreboards in Operations
  • Fixed an issue where score multipliers were displaying inaccurately in Operations’ End of Round screens

WEAPONS, VEHICLES, & GADGETS

  • Changed Dynamite to work properly in water – covered in wax for waterproofing
  • Fixed an issue where the gas cloud VFX would not be visible to some players
  • Addressed an issue where vehicles would sometimes get stuck mid-air when traveling on a bridge while it was being destroyed
  • Fixed an issue where the gunners in the Y-Lighter Landing Craft were not seeing correct hit markers while aiming down sight
  • Spawning vehicles will now automatically remove nearby placed explosives such as AT Mines or Dynamite to avoid vehicle spawn camping
  • The MAS Torpedo Boat and Y-Lighter Landing Craft no longer trigger AA gun detonation
  • Captains of the MAS Torpedo Boat and Y-Lighter Landing Craft can now self-repair the craft
  • Addressed an issue where a transport vehicle would occasionally disappear while still in use
  • Improved the bayonet sprint penalty on the Model 1900 shotgun’s bayonet
  • Improved spread and recoil for the Model 1900 Shotgun
  • Fixed an issue where players would hear the bayonet charge sound-state after cancelling a bayonet charge
  • Removed ability to switch to empty K Bullets
  • Fixed an issue where players were able to fire their weapon during reload
  • Significantly increased the damage dealt to vehicles and behemoths by the 305/52 O Coastal Gun
  • Fortress and Coastal Turrets now use the same disable and repair logic as the field gun, AA, and coastal gun. This means that upon reaching 50% health, they become disabled, and repairing them in full will make them usable again
  • Fixed an issue where the reload UI for the 305/52 O Coastal Gun would not update the first time the player entered the vehicle
  • Incendiary projectiles now block aim assist for the duration of the fire
  • The Scout class can place two projectiles of each trip wire gadget (gas, HE, incendiary)
  • Fixed an issue that delayed firing the Mosin-Nagant M91 after throwing a grenade
  • Fixed an issue that would cause the scope to wobble, on the Mosin-Nagant M91, after rechambering, and realigned the iron sights
  • Improved the delay when switching to K Bullets with the Mosin-Nagant M91 Marksman

MAPS & MODES

  • Fixed an issue causing the deploy screen to be drawn during Operation intro cinematics and forcing the user to quit out of the game

GENERAL

  • Made improvements to the snap-to-target-on-zoom aim assist system to make it more subtle.
  • Adjusted player movement to avoid “sprint to slide” exploitation
  • Fixed an issue where the soldier movement accelerations would not be corrected at different tickrates resulting in different accelerations at 30Hz, 60Hz and 120Hz.
  • Adjusted the soldier accelerations to maintain the movements responsiveness after the tickrates correction.
  • Fixed an issue where crawling SFX from prone soldiers would not trigger reliably in third person
  • Fixed an issue where players would not hear “incoming” sound from various shell rounds
  • Adjusted third person soldier movement SFX by making it quieter when crouching or prone
  • Fixed an issue that caused swimming SFX to repeatedly play
  • Added SFX for diving/jumping in water
  • The effect radius of the Ammo Crate and Medical Crate have been raised from 3.5m to 7m. This means teammates do not have to stack extremely tightly to gain their benefits
  • Cavalry health regeneration delay has been reduced to normal soldier values, reducing the need for players to constantly dismount to regenerate health with Health Pouches
  • Adjusted Perimeter Alarm to allow Tripwire Bombs to Squad Spot enemies within 10m when detonated
  • Fixed an issue where some Elite kits were regenerating health at default soldier rates and not the intended values
  • The Flash Flare will now Suppress enemies that stand near it. This is intended to boost its ability to disrupt enemy combat effectiveness
  • Fixed an issue where revived soldiers from the Stimulant Syringe specialization were not receiving the sprint boost
  • Fixed an issue where stationary and airborne soldiers could potentially make footstep SFX
  • Improved spawn point reservations when multiple players selected the same point simultaneously
  • Now players can only spawn on Squad Leaders in the Back to Basics custom game mode
  • Increased visibility of large water explosion at a distance
  • Fixed an issue that caused players to hear underwater SFX and mix states, when not in the water

That’s a lot of additions and changes, no?! We’ll have more Turning Tides stuff on the site soon! If you’re already playing the DLC, let us know what you think of the new stuff!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Uncharted Franchise Sales Surpass 40 Million Units Sold

While just introduced last generation of consoles during the PlayStation 3 era, Naughty Dog’s Uncharted franchise has quickly cemented itself as one of Sony’s biggest franchises when it comes to critical and commercial viability.

During the PlayStation Experience Uncharted 10th anniversary panel, Naughty Dog revealed that the franchise as whole has now moved 41.7 million units! Over on Reddit, user jaydoubleyoutee compiled links announcing sales milestones for each game that’s known publicly, and tallying them all up.

In case you can’t see the embedded post, the breakdown is as follows:

Given how fantastic each Uncharted game is, it’s definitely deserving of the sales and then some. Let’s hope Uncharted The Lost Legacy isn’t the last we’ve heard of the franchise, no?

In other Naughty Dog news, studio director Neil Druckmann revealed when we can expect to see The Last of Us Part II gameplay.

Source: ResetEra

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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