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More Action-Packed Grand Theft Auto 5 Screenshots From Rockstar

More images coming at you from Rockstar teasing their upcoming open-world, action-adventure game Grand Theft Auto 5.

Planes, helicopters, police cars, sports cars and a laster sight-mounted  AK-47 – these images seem to suggest some action going on in the world of GTAV, which there will surely be plenty of when it releases, whenever that may be.

If you haven’t yet, be sure to check out the first batch of gorgeous GTAV screens right here and the second batch here.

Click on the screens below for a large size and stay tuned to MP1st as we bring you the latest on GTAV.

Featured image by speedgamer01.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3 – DICE Quadruples Official Servers On PS3 and Xbox 360

Great news for all you BF3 players who have been asking for more official servers on the consoles.

Today, DICE announced that they will be adding four times the number of official dedicated servers on both the PS3 and Xbox 360, effective immediately.

Many fans have requested that DICE re-implement more official serveres since the introduction of the rent-a-server option, which seems to have gotten rid of a number of these official severs, or at least made them hard to get into. Unfortunately, joining games that are non-DICE run at times can result in extremely long matches or abusive use of admin/moderation powers.

If you want to get into these severs, or at least have the best of chances, you may search the term “DICE” in the search bar of Server Browser.

Good luck!

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield 3 Premium Members Can Expect 156 Hours of Double XP Starting This Weekend

Enjoy some double XP a little longer. Battlefield 3’s double XP event set for Premium Members on August 25th has just been extended.

Due to the amount of shares the Battlefield Facebook page received, the event has been extended from August 26th all the way through August 31st.

The event officially starts at 2 AM Stockholm time, or 8 PM tonight for those living in the United States on the east coast. If you are unfamiliar with when 2 AM Stockholm time translates to where you live, you can use this handy time conversion tool.

With almost an entire week of double XP to play around with, those who have yet to reach level 45 should be able to do so this time around before Armored Kill releases next month.

Were you one of the many who helped in increasing the hour total for this double XP event? Let us know in the comments. Also, if you haven’t already checked out our Podcast MP Talk, we go in depth about a few Battlefield topics. It would nice to have your support!

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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MP Talk – The Official MP1st Podcast, Episode 1

Hello and welcome to MP Talk, the official MP1st podcast where we talk all things multiplayer.

Today, we are very happy to kick things off with the very first episode of MP Talk. Quite simply, MP Talk is the official, weekly MP1st podcast where we recap and discuss the latest happenings in the multiplayer world. Not only will you get a summation of the latest news, but we think it’s also a great way for us to get to know our readers and a great way for you to get to know some of the staff at MP1st.

In today’s episode, we cover the following:

Battlefield 3 August Content

Battlefield 3 Gamescom Gameplay

Medal of Honor: Warfighter Gamescom Gameplay

Call of Duty: Black Ops 2 Gamescom Live Stream Event

Halo 4 Achievement List

Transformers: Fall of Cybertron Multiplayer Review

Counter-Strike: Global Offensive Impressions

Have a listen below and be sure to share your thoughts and suggestions in the comments. We want to hear from you guys to help us make this the number 1 multiplayer gaming podcast on the internet!

To download, simply click the downwards pointing arrow on the right side (28.5MB).

[soundcloud url=”http://soundcloud.com/mptalk/mp-talk-the-official-mp1st” comments=”true” auto_play=”false” color=”ff7700″ width=”100%” height=”81″]

Make sure to follow MP1st on Twitter and Facebook where you can chat with us, give us feedback and stay up-to-date on all the latest episodes. You can also catch MP Talk on SoundCloud!

David Veselka

Musician, Gamer, Geek. Subscriber

Home > Features

Counter-Strike: Global Offensive Impressions – A Welcome Addition to the Console Audience

Counter-Strike is a tactical first person shooter that originated as a mod, created by Minh Le and Jess Cliffe, for the first  Half-Life title produced by the famed Valve Software.  The game became an instant classic pitting Counter-Terrorist operatives against their Terrorist counterparts, comprised of round based gametypes that saw players either planting/defusing bombs, rescuing hostages, or simply eliminating the opposition.  Counter-Strike’s popularity with professional gaming leagues and a dedicated fanbase for over a decade is a testament to the tried and true gameplay mechanics that made the title so successful.  For the first time on current-gen consoles, players have the ability to experience Valve and Hidden Path’s latest iteration, Counter-Strike: Global Offensive, on both the PS3 and the Xbox 360.  After a couple hours reliving old moments on the 360 version, I can say with confidence that CS:GO captures the spirit of what made it so well known in the PC gaming realm.

Retaining influences from both CS:Source and 1.6, old timers will be pleased to know that the gameplay for CS:GO is relatively intact.  Wielding knives will make you move quicker, crouch jumping will help you traverse certain obstacles (can be done on 360 by pressing jump and the left trigger by default), and objective based modes are what you’d expect.  New players however may be turned off by the inability to aim down weapon sights, absence of aim assist, small player count (10 players max), and the overall learning curve that is sure to frustrate newcomers.   Counter-Strike has always been about skill, precise aiming, teamwork, and understanding maps.  Consoles are no different and I highly recommend new players to practice each gametype/map offline with bots and familiarize themselves with the weapons/equipment through the title’s included “Weapons Course.”

For experienced players, there are familiar and new modes added to the CS formula consisting of these 4 gametypes:

Arms Race:  Also known as Gun Game where each kill awards you with new weapons. The first player to kill with every weapon wins the round.

Demolition: A new and unique game mode that rewards players with new weapons in a preset weapons menu by getting kills within a round.  Round is won when the enemy team is eliminated or if objectives are completed.

Classic Casual: The typical Counter-Strike game mode where you must buy weapons by earning currency through a buy wheel when a round is about to start. Currency is earned by getting kills or completing objectives.  In Casual mode, friendly fire is off along with team collision, meaning you can’t bump or be blocked by your teammates.  Best out of  10 rounds wins the match.

Classic Competitive: By far my favorite gametype since it closely resembles my first time playing CS  in version 1.3.  It is similar to Casual except friendly fire is on along with team collision.  Armor and defuse kits are also available and is best out of 30 rounds.

There are 8 new weapons featured in CS:GO, some which replace older weapons from previous iterations like the MP7 sub-machine gun or the Nova shotgun.  16 maps in total are available from the get-go; 8 of which are returning updated classics found in the Classic game modes, while the 8 newer maps are spread across the Arms Race and Demolition game modes.

Graphically, like most Valve titles, CS:GO employs the Source engine running at 30 frames per second on consoles.  While definitely showing its age, it is more than offset by fantastic player models and weapon models that have been mirrored properly this time around.  Revamped maps are also pretty to look at and will most likely drive home the nostalgia factor for seasoned veterans.

If you are familiar with playing The Orange Box or the Left 4 Dead series on consoles, you’ll feel right at home with the controls for CS:GO.  Like Left 4 Dead, the console versions allow you to turn 180 degrees with the RB button to make up for the console’s slow turn radius when an opposing foe catches you off guard from behind.  One aspect of CS:GO that I really like is that controls can be mapped to any button you please.  If you have a controller with extra programmable buttons, you will definitely benefit from a wide range of control options that allow you to deploy equipment or primary/secondary weapons.

While there are some subtle changes to maps, weapons, equipment and the buy menu, CS:GO for the Xbox 360 works surprisingly well preserving both the gameplay and tactics that defined the franchise. Additionally, as a PS3 player, you always have the option of a mouse and keyboard for that more classic PC experience.  In summation, for a dominantly PC oriented game, CS:GO is a worthy addition to consoles if you are either an experienced player or a newcomer who is patient enough to stand the title’s drastic distinction to other shooters along with its steep learning curve.

Have you had a chance to sit down with Counter-Strike: Global Offensive on either the PC or consoles yet? What are your thoughts? Let us know in the comments below!

Jacob Kim

“I speak to everyone in the same way, whether he is the garbage man or the president of the university.” ― Albert Einstein Subscriber

Home > News

Battlefield 3 Premium August Content Detailed and Dated

At last, Battlefield 3 Premium content has been detailed for the month of August.

Cutting it rather close to the end of the month and keeping us on the edge of our seats, Inside DICE has outlined what we can expect to get our hands on in the coming days as a member of Battlefield 3 Premium. What’s in store may or may not surprise you.

Premium Video: Exclusive Armored Kill Gameplay

Release date: August 29
Where: Battlelog Premium video section

“Our third Premium exclusive video features all-new gameplay footage from the upcoming expansion pack Battlefield 3: Armored Kill. Prepare yourself for all-out vehicle warfare!”

Premium Bonus Content: Exclusive Artwork Booklet

Release date: August 29
Where: Our new “Bonus content” section on Battlelog

“An exclusive high-res artwork booklet (electronic) with 24 original concept artwork from the development of Battlefield 3. The majority of these have never before been shown to the public.”

Premium Event: Pitch your Battlefield map concept to DICE

Start date: August 31

“Pitch your most awesome idea for a Battlefield map, and you can win an extremely  limited edition Battlefield 3 lithograph signed by the DICE team. Full details on how to enter will be posted on Battlelog on August 31 when this competition is officially opened. Stay tuned!”

Premium exclusive Double XP weekend

Dates: August 25-26 (or longer)

DICE is also running a small community event on Facebook to give you the chance to extend your Double XP time. Click here for more details!

So, what do you think about August’s upcoming Battlefield 3 Premium content? Leave your thoughts below!

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Achievements Revealed

Wonder what you’ll be doing November 6th? If you own an Xbox 360, get your to-do list and write these down. You have you work cut out for you, my friend.

343 Industries has kindly outed the Halo 4 Xbox 360 Achievement list to get a better picture of what your day will look like this November 6th and perhaps for the rest of the month. Plenty here to keep you busy for days.

If only these were real G’s that you’d be earning for your hard work.

Halo 4 Achievement List

Dawn – 10G

Complete Mission 1 on any difficulty.

Requiem – 10G

Complete Mission 2 on any difficulty.

Forerunner – 10G

Complete Mission 3 on any difficulty.

Infinity – 10G

Complete Mission 4 on any difficulty.

Reclaimer – 10G

Complete Mission 5 on any difficulty.

Shutdown – 10G

Complete Mission 6 on any difficulty.

Composer – 10G

Complete Mission 7 on any difficulty.

Midnight – 10G

Complete Mission 8 on any difficulty.

Wake up John – 20G

Complete the Campaign on Normal or harder.

I Need a Hero – 40G

Complete the Campaign on Heroic or harder.

The Legend of 117 – 70G

Complete the Campaign on Legendary difficulty.

Lone Wolf Legend – 90G

Complete the Campaign solo on Legendary difficulty.

Skullduggery – 15G

Complete any Campaign mission with 3 or more Skulls on Heroic or harder.

Bropocalypse – 10G

Complete any Campaign mission co-operatively on Heroic or harder.

Bromageddon – 40G

Complete the Campaign co-operatively on Heroic or harder.

Contact the Domain – 10G

Find a Terminal in the Campaign.

Terminus – 50G

Find all of the Terminals in the Campaign.

Digging up the Past – 20G

In Mission 1, find and access Chief’s record.

Midnight Launch – 20G

In Mission 2, get significant air in the Warthog at midnight.

This is my Rifle, this is my Gun – 20G

In Mission 3, carry a UNSC weapon all the way through on Heroic or harder.

Bros to the Close – 20G

Make it through Mission 4 without one preventable Marine death on Heroic or harder.

Mortardom – 20G

In Mission 5, hijack a Wraith and use it to kill at least four enemy Wraiths on Heroic or harder.

Explore the Floor – 20G

In Mission 6, trick or force a Hunter to fall to his demise.

Give Him the Stick – 20G

In Mission 7 in solo Campaign, take out both Hunters using only the Sticky Detonator.

Chief, Smash! – 20G

In Mission 8, kill 3 Crawlers in one hit with the Gravity Hammer.

Not Some Recruit Anymore – 15G

Rank up your Spartan-IV to SR-5.

Movin’ on Up – 30G

Rank up your Spartan-IV to SRG.

I <3 Red vs Blue – 10G

Win 5 War Games matchmaking matches.

The Dongblainer – 30G

Win 20 War Games matchmaking matches.

Operation Completion – 15G

Complete a Spartan Ops Mission on any difficulty.

A Legendary Episode – 40G

Complete all chapters in Spartan Ops Episode 1 on Legendary difficulty.

Dedicated to Crimson – 80G

Complete all chapters in the first 5 episodes of Spartan Ops on any difficulty.

Crimson Alone – 20G

Complete a Spartan Ops chapter solo on Legendary.

Roses vs Violets – 20G

Find one of the RvB Easter Eggs in Spartan Ops.

Rescue Ranger – 20G

Save at least one Marine in Chapter 3 of Episode 2 of Spartan Ops on Heroic or harder.

Knight in White Assassination – 20G

Assassinate a Knight in any Spartan Ops mission.

What Power Outage? – 20G

Complete Chapter 4, Episode 5 of Spartan Ops without losing a generator on Heroic or harder.

No Easy Way Out – 20G

In Ch 1, Ep 5 of Spartan Ops survive all enemy waves during the defense on Normal or harder.

The Challenged – 10G

Complete a Challenge.

The Challenger – 20G

Complete 25 Challenges.

Armorer – 5G

Change your Spartan’s armor in the Spartan Armor card.

Badge – 5G

Change your Emblem in the Spartan ID card.

PWND – 5G

Change your Service Tag in the Spartan ID card.

What a Poser! – 5G

Change your Spartan’s pose in the Spartan ID card.

The Cartographer – 5G

Create and save a Custom Map in Forge.

Game Changer – 5G

Create and save a Custom Game type in War Games.

Snapshot! – 5G

Save a Screenshot from the Theater.

The Director – 5G

Save a Film Clip from the Theater.

Sharing is Caring – 5G

Upload a File to your File Share.

David Veselka

Musician, Gamer, Geek. Subscriber

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Modern Warfare 3 Continues It’s Dominance on Xbox Activity Charts, New Demo Available

According to the latest Xbox LIVE activity charts via Major Nelson, Modern Warfare 3 continues to sit atop the activity throne.

Along with this news, a new demo has surfaced on the Xbox LIVE Marketplace for download. I’m not quite sure why this demo is just now showing up, because surely everybody has played Modern Warfare 3 by now. However, if you don’t own Modern Warfare 3 and wish to give it another shot, you can add it to your download queue.

The demo is exclusive to Gold members only and packs a hefty 1.04 GB in size. The official description given of the demo seems to be the opening scene of the campaign.

“The Call of Duty®: Modern Warfare® 3 Single-Player Demo is an epic gameplay experience that takes you to the front lines of World War 3 as a Special Operations soldier engaging in a fierce firefight with Russian infantry and vehicles throughout the financial district of New York City.  Highlights of the mission include close quarters urban warfare, controlling air support through the use of a attack  drone, and manning a helicopter mini-gun during extraction.”

The full list of Xbox LIVE activity from the week of August 13 can be found below.

Xbox 360 Top LIVE Titles (based on UU’s)

  1. Call of Duty: Modern Warfare 3
  2. Minecraft: Xbox 360 Edition
  3. Call of Duty: Black Ops
  4. FIFA 12
  5. Halo: Reach
  6. Modern Warfare 2
  7. Battlefield 3
  8. Skyrim
  9. Gears of War 3
  10. GTA IV
  11. NBA 2K12
  12. Forza Motorsport 4
  13. Madden NFL 13 Demo
  14. Halo 3
  15. Madden NFL 12
  16. NCAA Football 13
  17. Mass Effect 3
  18. Red Dead Redemption
  19. Call of Duty 4: Modern Warfare
  20. Call of Duty: World at War

Top Arcade Titles (Full Versions purchased)

  1. Minecraft: Xbox 360 Edition
  2. Dust: An Elysian Tail
  3. Trials Evolution
  4. The Walking Dead
  5. Tony Hawk’s Pro Skater HD
  6. Deadlight
  7. Hybrid
  8. Castle Crashers
  9. Pinball FX2
  10. Magic 2013
  11. The Expendables 2 Videogame
  12. Gotham City Impostors
  13. Full House Poker
  14. Awesomenauts
  15. Dungeon Defenders
  16. Fruit Ninja Kinect
  17. I Am Alive
  18. Joy Ride Turbo
  19. Trials HD
  20. REAL STEEL

Top Indie Games (Full Versions purchased)

  1. CastleMiner Z
  2. CastleMiner
  3. Avatar Laser Wars 2
  4. Avatar Deathmatch
  5. Total Miner: Forge
  6. The Impossible Game
  7. Miner Of Duty
  8. Fortress Wars
  9. Avatar Paintball
  10. The $1 Zombie Game
  11. FortressCraft Chapter 1
  12. Miner4Ever
  13. Comedy Night
  14. Block World
  15. End Of Days: Infected vs Mercs
  16. Avatar Legends
  17. Avatar Block War
  18. Toy Stunt Bike 2
  19. I MAED A GAM3 W1TH Z0MB1ES!!!1
  20. Dead Pixels

Games for Windows Top LIVE Titles (based on UU’s)

  1. GTA IV
  2. Age of Empires Online
  3. Batman Arkham City
  4. Super Street Fighter IV Arcade Edition
  5. Fallout 3
  6. Microsoft Flight
  7. DiRT 3
  8. Resident Evil 5
  9. F1 2011
  10. Batman: Arkham Asylum
  11. Fable III
  12. Fable III (again; don’t ask me)
  13. Gotham City Impostors
  14. Colin McRae : Dirt 2
  15. Resident Evil Racoon City
  16. Bulletstorm
  17. F1 2010
  18. Street Fighter X Tekken
  19. Street Fighter IV
  20. Bioshock 2

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Incoming PlayStation Network Maintenance August 23rd

Sony will be performing a routine maintenance on Thursday, August 23rd, for it’s PlayStation Network.

During the time of maintenance, gamers can expect no access to the PlayStation Store and Account Management. Online Play may also be affected, given if you haven’t signed in the last couple of days.

“The PlayStation Store and Account Management will not be available during the maintenance period but you will be able to access online play and apps provided that you have signed in to the Network at some point over the past few days. So please be sure to sign in now if you wish to access the Network during this maintenance window.”

The maintenance is scheduled to run at 9:00AM PDT (10:00AM MDT / 11:00AM CDT / 12:00 noon EDT) and last until 4:00PM PDT (5:00PM MDT / 6:00PM CDT / 7:00PM EDT).

Make sure to keep an eye on the Playstation Twitter page for when the maintenance is over, though we will also be updating this post once service has returned to normal.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Even With Battlefield 4 In Development, “We’re Still Working on Battlefield 3,” Says DICE Exec. Producer

As many Battlefield fans are already aware, Battlefield 4 is coming and DICE isn’t taking their sweet time with this official fourth numbered release in the well-established series of first-person military shooters.

Understandably, many were thrown off by the announcement, considering DICE’s previously established pattern of releasing spin-off Battlefield titles in between major numbered titles. Most were expecting a return to the Bad Company series, as there has now been two Battlefield games (three if you include Battlefield Play4Free), Battlefield: 1943 and Battlefield 3, since the last Bad Company spin-off, Battlefield: Bad Company 2.

So, how has DICE absorbed the rather mixed reaction so far? Executive producer Patrick Bach recently spoke to VG24/7  to answer one of the bigger questions on most Battlefield fans’ minds, why abandon Battlefield 3 so soon?

“Most of the comments so far have been positive, but some of the more avid fans get upset because they think this means we may no longer support Battlefield 3 – which is of course completely wrong,” ensured Bach. “The game is very near and dear to us, we have all the expansion packs coming and we’re showing stuff from them. We have a big team working on it – so we’re not changing any of that. We’re still working on Battlefield 3 and making sure it’s the best game we have on the market right now.

“But we are working on BF4 which is more or less all I can say.”

Bach also commented on the possibility of a much more positive reaction to a Battlefield: Bad Company 3 announcement, had it been the case:

“We’d probably [have gotten] a better reaction [to a Bad Company 3 announcement] within a certain group of our community, but again, we’re getting a lot of good feed back for BF4, and of course there are some people who want something different.” He continued, “No matter what you do, there’s always those who want something different, so it’s a constant struggle.”

Despite the recent controversy, it is important to keep in mind that DICE has, in fact, been releasing Battlefield titles on a yearly basis, more or less:

  • 2002 – Battlefield: 1942
  • 2004 – Battlefield: Vietnam
  • 2005 – Battlefield 2
  • 2006 – Battlefield: 2142
  • 2008 – Battlefield: Bad Company
  • 2009 – Battlefield: Heroes
  • 2009 – Battlefield: 1943
  • 2010 – Battlefield: Bad Company 2
  • 2011 – Battlefield: Play4Free
  • 2011 – Battlefield 3

Bach comments, “the other thing is, we’ve been releasing Battlefield games in a constant stream. If you look at all the Battlefield versions we’ve had – the Bad Company series, Battlefield 1943 – there’s a lot of Battlefield between Battlefield 2 and Battlefield3 – so it’s not as if we’re only working on one thing at a time. We’ve had several piplelines going in parallel, so people shouldn’t worry too much about those things.”

This isn’t the first time DICE has come under fire. Previously, global community manager Daniel Matros had his hands tied answering the question, why not Battlefield: Bad Company 3?

So, are you still unconvinced over the longevity of Battlefield 3? Let’s hear your thoughts in the comments below!

Remember, pre-ordering the limited edition of Medal of Honor: Warfighter releasing this October 23rd will grant you access to the Battlefield 4 beta coming up this fall.

David Veselka

Musician, Gamer, Geek. Subscriber

Home > Features

Transformers: Fall of Cybertron Multiplayer Review

Fall of Cybertron is a direct sequel to the surprising smash hit War For Cybertron from 2010. If you have ever thought to yourself, why isn’t there a kick ass Transformers title out there that I can play online with my buddies? Well, if War For Cybertron didn’t fit the bill for you, Fall of Cybertron definitely will.

Across the board, High Moon Studios stepped their game up and added some great customization features that could literally have you spending a majority of the time just messing around in the menus. You’re probably wondering at this point if Fall of Cybertron is worth your time, let alone the full retail value. Don’t fret, I’ll answer that question for you in depth.

Basic Multiplayer Information

So we start off with some basic information. Fall of Cybertron ships with 10 maps and 4 modes at launch. The 4 modes available are Team Deathmatch, Conquest, Capture The Flag and Head Hunter. The 10 maps available are Array, Convoy, Tempest, Launch, Bowels, Spire, Abandoned, Desolation, Corrosion and Sewers. All of these maps are somehow inspired from the single player campaign. Most of these maps are pretty big, as Fall of Cybertron pits 6 Autobots against 6 Deceptions, and it lacks constant intense action as times. However, this allows strategic vehicle action. After all, this is Transformers.

Team Deathmatch is your typical mode, with the first team to 40 kills winning the match. Conquest is similar to most domination-styled modes. There are 3 capture points you must capture – the first team to 400 score wins the match. Capture The Flag is, again, your traditional mode with 3 flag captures netting your team a victory. Head Hunter will be most familiar to Halo players – kill an enemy and pick up their spark. Accumulating 30 sparks as a team will win your team the match.

The lack of game modes is probably High Moon’s answer to keep these modes populated, as not many people play the Transformers titles online to begin with in comparison to other name brand shooters. This was one of the issues that the last Transformers title experienced once DLC started being released, so hopefully in a few months, this title will still be running strong, as it deserves to.

Gameplay

The most important aspect of any multiplayer shooter is gameplay. You could be the most graphically sound game we have ever seen, if you lack any sort of decent gameplay, nobody will care. This is what Fall of Cybertron has done extremely well. Not only does the control scheme feel right, but everything about the gameplay is extremely fun. Transforming in between your robot and vehicle forms is quick and seamless. Switching between weapons and aiming modes is also quick and seamless. There doesn’t seem to be any hiccups in this area, and that’s something High Moon should be very proud of.

Teletraan 1

Challenges make their return to multiplayer. Named Teletraan1, the Cybertron Network System, this is the hub for all challenges, leaderboards and Prime Mode. The challenges range from class specific challenges to basic challenges. Completing these challenges nets you XP needed to rank up your character. There are three different tiers to each challenge, with each tier increasing the challenge amount along with the XP reward given. Finally accumulate 25 headshots? Get bonus XP. Finally use your special abilities 5 times? Get bonus XP. Doing basically anything will net you some bonus XP, and this is where a big bulk of your XP is going to come from.

The leaderboards can be sorted to be extremely descriptive. You can narrow it down between friends, worldwide and game mode specific leaderboards. Prime Mode is Fall of Cybertron’s so called prestige mode. You can enter Prime Mode up to 100 times once you reach the max rank of 25 for all 4 classes at once. There are specific Prime Mode appearance unlocks that you can use through the customization options, so heading into Prime Mode will not only allow you to start leveling again, but you get some badass unique and more than likely rare options.

Customization

The customization for Fall of Cybertron is off the charts, and is the brightest point on this entire multiplayer experience. You can select each part of your transformers appearance, ranging from the head, shoulders, arms, and legs to their voice, decals and armor set. There are over 10 selections for each body part to choose from, including some Prime Mode appearance unlocks available for the diehard multiplayer fan. You can create your own transformer in many unique ways, or use a default body set of one of the more popular transformers, like Optimus Prime, Bumblebee or Megatron. Choosing a default body will cost you Energon, which you can gain by playing and finishing matches.

There are over 50 different color combinations for both factions to choose from, so you will definitely be seeing different sorts of transformers out there on the battlefield. You can even tweak the metallic shown on your robots chassis. Each class has their own respective weapons, upgrades and special ability unlocks. These unlocks are strictly level based, so simply playing the game enough can get you these unlocks. You can bring along two weapons with you, with there being four total weapons to choose from for each class.

Classes Explained

With four main character classes to choose from, you have to pick one which really resembles and plays to your style the best to get familiar to the multiplayer. The Infiltrator’s special ability is cloaking, giving you the edge to be sneaky during combat to cap flags or flank behind an opponent for a crucial kill. The Destroyer’s special ability is a Diffraction Barrier, which is a huge barrier that blocks incoming bullets, grenades and rockets. You should use this when you are bogged down in cover or you see a teammate taking heavy fire. The Titan’s special ability is Whirlwind. This gives you the ability to do a whirlwind melee attack that increases your melee speed and damage. Finally, the Scientist’s special ability is a healing beam. Use this on weakened friendlies for an XP bonus. All four of these classes have their own unique vehicle mode as well, with the Scientist being the only class able to fly. A huge negative and step back was the removal of vehicle abilities. Not being able to barrel role while flying becomes an issue at times, and it is truly a missed feature from War For Cybertron.

Matchmaking

Fall of Cybertron allows you to filter your matchmaking experience to Regional or Worldwide. I would suggest sticking to Regional unless you are having a tough time finding players. Throughout my few days online I have experienced the same fate I experienced with the previous Transformers title: some pretty bad lag spikes at random times. I hope this is something High Moon can tweak and improve because when the game runs as intended, it can be extremely fun. The same can be said in vice versa, when the game doesn’t run as intended, it becomes extremely frustrating to deal with.

Escalation

Escalation isn’t necessarily multiplayer, but it is Fall of Cybertron’s epic survival co-op mode, and it returns! In Escalation, you have 15 waves to survive with up to three other players. Each wave gets increasingly more difficult, with more waves and tougher pissed off enemies. Scattered throughout Escalation are weapons, ammo, health and upgrades. You can purchase these items with Energon gained from the enemies you kill, and by surviving waves. There are also other key areas you can unlock that are more expensive than what your typical weapon would be. These areas can be accessed by teaming up with your friends and all contributing Energon towards unlocking them. They provide the advantage of extending the playing field to have more room to run around and smash defying Decepticons, or Autobots, depending on the map you’re on.

With 4 launch Escalation maps to choose from, and both factions to choose from depending on the map, this mode can get to be some fun. The character you choose in Escalation is based on the originals from the TV shows, like Optimus Prime, Ratchet, Starscream, Megatron, Warpath, etc. No customized Transformers can be chosen like in the regular multiplayer modes. This mode only adds depth to the overall experience that is Fall of Cybertron and I’m very excited about it’s return.

Conclusion

If you are on the fence about buying or renting this game, head to the marketplace on your respective consoles and download the demo. The demo will give you a glimpse at two chapters from the single player experience, along with the multiplayer map Array on two game modes, Team Deathmatch and Conquest. You are level capped on the demo, so you won’t be able to experience the full customization options and unlockable weapons that are available.

All in all, when the game runs smooth with a proper host connection, I find this title to be extremely fun. My main issue and only concern after playing for a few days is I can only count a few games in which I would consider lag free. Hopefully this is just launch issues being ironed out and the networking can be improved in the future, otherwise I see Fall of Cybertron dying out quickly due to this issue. I have very high respect for High Moon and their dedication to the Transformers brand and it’s fans. They were quick on the trigger to improve the demo, providing balance tweaks to sharpen the game experience.

So, to quickly recap, 10 maps, 4 modes, challenges and some great customization options head Fall of Cybertron’s multiplayer experience. It’s nothing we haven’t already seen before from other games in terms of game modes, although it is nice to finally see a developer make a decent Transformers title for once. The customization alone is a great tool that I was extremely excited to get my hands on with and experience. For any Transformers fan out there, especially the Generation 1 fans, you need to be playing Fall of Cybertron.

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Counter-Strike: Global Offensive Misses European PlayStation Store Update

As many know, Valve’s highly anticipated tactical first-person shooter Counter-Strike: Global Offensive has finally hit the global digital marketplace. Well, for most gamers, that is.

While the game can currently be downloaded across Steam, PS3 and Xbox 360 in North America, only Steam and Xbox 360 users can enjoy the title in Europe, at the moment. So, what happened to the EU PS3 version?

“Unfortunately counter strike has not been made available on the European PlayStation store today, and we apologise to those of you who were looking forward to playing it,” Sony recently said in a statement issued to CVG. “We hope to resolve this issue as quickly as possible, and will let you know if the situation changes,” they continued.

Needless to say, many of our European PS3 friends are rather upset at the issue. Hopefully it can be resolved quickly and PS3 gamers overseas will be scoring headshots in no time. we’ll be sure to update this piece as the situation progresses.

Thanks to our MP1st readers for bringing this to our attention.

David Veselka

Musician, Gamer, Geek. Subscriber

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Mass Effect 3 Operation: Alloy Begins This Weekend

Look forward to yet another Mass Effect 3 N7 Bounty Weekend with Operation: Alloy initiating August 24 at 11am MDT until August 26 at 5am MDT.

“A training center will only take a recruit so far. Our recruits need field experience, so it’s time to integrate them with seasoned squads during our next series of sweeps,” says the official BioWare Blog.

Individual Goal: Promote 2 characters

Allied Goal: Promote 50,000 characters

Special Circumstance: None

Individual Goal Success: All players awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack and an increase to medi-gel capacity

Are you still participating in these Mass Effect 3 Operations? Let us know in the comments below!

David Veselka

Musician, Gamer, Geek. Subscriber

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More Grand Theft Auto 5 Screenshots – Extra Curricular Activities, Anyone?

Yesterday, we were treated to some gorgeous Grand Theft Auto 5 screenshots, and that was only of some of the transportation that would be available in the game.

To pleasure our eye balls even further, Rockstar has released yet another set of stunning GTAV images. This time, it looks like we are getting a peak at some of the extra-curricular activities that players could possibly be involved in throughout the course of the game.

Hopefully we’ll be teased with even more throughout the week. For now, check out these beauties below.

Click for larger size.

David Veselka

Musician, Gamer, Geek. Subscriber

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Free Max Payne 3 Disorganized Crime Pack DLC Coming Next Week

Rockstar has announced that coming next week, August 28th, for all platforms, the free Disorganized Crime Pack for Max Payne 3 will be arriving.

Featuring the Hoboken Rooftops multiplayer map, this map lets you battle it out throughout the remains of Max’s dilapidated Hoboken apartment.

Also included are several new modifiers for Score Attack in the Arcade Mode.

  • Explosive Rounds (bullets detonate on impact)
  • Lone Wolf Al (much more aggressive enemies)
  • Headshots Only Mode (pretty obvious, eh?)

Noir Mode is also in this free bundle, allowing players to play through the game’s single-player in a vintage black and white style of classic film noir like the good old days.

Above are some newly released screens hot off the press directly from Rockstar. Who doesn’t love free stuff? I’m sure gamers all around the world still battling it out on the Max Payne 3 battlefield will be soaking this free DLC pack up.

Any MP1st readers still playing Max Payne 3? Let us know in the comments.

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Transformers: Fall of Cybertron Gets a Day-One Title Update

Today, North American Transformers fans were treated to the newly released Transformers title, Fall of Cybertron, a sequel to High Moon’s previous hit War For Cybertron.

High Moon has been hard at work taking feedback from fans playing the demo on Xbox LIVE and PlayStation Network to make the retail version a much smoother and balanced experience.

Below is the current, up-to-date list of multiplayer changes from High Moon that you will see in the retail version.

  • Increased Path Blaster spread 75%
  • Decreased Path Blaster damage to 100 (Was 110)
  • Cloaking now only lasts 7 seconds (Was 10)
  • Cloaking takes twice as long to refill
  • Cloaking uses resource at 3x when sprinting and boosting (was 1x)
  • Pulsar cannon radius increased to 1000 (was 800)
  • Tracer Dart increased damage to 100 (was 7)
  • Reduced Scatterblaster damage to 12 per pellet (was 15)
  • Reduced Scatterblaster damage to 15 per pellet (was 19)
  • Increased Thermo Rocket Launcher Damage to 300 (was 225)
  • Increased Riot Cannon Damage to 175 (was 135)
  • Increased Barrier regeneration time to 7 seconds (was 20)
  • Increased Energon Recharger healing 25% faster
  • Increased shield health
  • Change melee animations
  • Increased melee damage
  • Additional color options
  • Quality of connection icon fixed
  • Countdown time sound starts on the last 10 seconds

The above changes come packed in a 3 MB title update for Xbox 360 users and is most likely the same for other platforms. Don’t get discouraged European players, Transformers: Fall of Cybertron is set to hit shelves in Europe on August 24th. Be on the look out for our extensive multiplayer review that will be dropping in the next day or two.

Have you played the demo or even picked up the game yet? What are your thoughts? Let us know in the comments!

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Sign Up Now For The Fall Xbox 360 Dashboard Update

Coming soon to every Xbox 360 this fall is a dashboard revamp further utilizing the Windows 8 visual theme.

You can be one of the first gamers to update and check out the new changes first. With this dashboard update includes a few noticeable changes with most of the available features listed below:

  • Adds the Internet Explorer browser to Apps
  • Dashboard tiles enlarged
  • Adds “My Pins” panel
  • Adds “Recent” panel
  • Adds recommendation panels to Dashboard
  • Smaller background stage size
  • Fixes USB bug when unplugged from console
  • Combined TV and Video into ‘TV & Movies‘
  • Ability to name console from settings
  • Added option to turn on SmartGlass
  • Added option to enable Play To

You can sign up directly through the Xbox LIVE Nomination Survey site. Answer all of the questions honestly and then submit the form. Once you’re accepted, on the left pane you should see ‘Product Key’. Click that link and you will be then be able to ‘Request New Product Key’. This is the typical 25 digit code you will put into the Redeem Code area on Xbox.com or on your console.

Remember that this is a beta and you are not permitted to publicly show any of the material you see on the dashboard, including posting pictures and video. Participation is limited so make sure you register as quickly as you can.

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Counter-Strike: Global Offensive Is a “GO”, PC Patch Adds Weapon Course And Zombie Mod Support

Lock and Load! After months of beta testing, Counter-Strike: Global Offensive is now officially a “GO” globally on Steam and PS3, tomorrow on Xbox 360.

Starting today, you’ll be able to pick up Counter-Strike go on Steam or the PlayStation Network for $14.99 USD. Xbox 360 players can snag the title on the Xbox Live Market place tomorrow for 1200 Microsoft Points.

CS: GO’s official description reads:

Counter-Strike: Global Offensive (CS: GO) will expand upon the team-based action gameplay that it pioneered when it was launched 12 years ago.

CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

If you missed the latest real-time cinematic trailer built using Source Filmmaker, be sure to check it out here.

Update

Valve has kindly included a SC: GO info graphic detailing some pretty nifty statistics from the beta (December 1, 2011 to August 15, 2012). Check it out below!

Additionally, Valve has unleashed a brand new update for the PC that will allow for zombie mod support and add a “weapon course” to take you through the basics of weapon handling.

Patch Notes

Gameplay

  • Added the Weapons Course to the game.

UI

  • Voice notification can now show more players talking.
  • Updated the freeze panel to no longer show the heath for your killer in competitive mode.
  • Added an option in the menu to disable the game instructor messages.
  • Update to the player info panel to no longer show achievement alerts.
  • Update to the leaderboard screen to default to “Friends” filter.
  • Added the “Total Games Played” leaderboard category.
  • Updated the Play With Friends screen:
    • Made the chat window bigger so text is no longer cut off.
    • Adjusted the size of dimming when the focus changes between friends list and lobby list. It used to obscure the friends list and a little of the chat. Now it only obscures the friends list.

Bug Fixes

  • Updated the radio command panel so that the radio panel doesn’t end up at the top of the screen during a mode that doesn’t have a money panel.
  • Set Classic Casual deadtalk to 0 to encourage fair play.
  • Fixed the freeze panel dynamic positioning that would allow it to go too high.
  • Fixed a missing text string displayed when player is not connected to Steam in leaderboards.
  • Fixed a bug where the Mag7 could be bought by Ts via console commands.
  • Fixed a bug where adding favorite server was not functional in the Community Server UI.
  • Fixed a bug in the Play With Friends lobby where using left and right on keyboard or gamepad made the screen unresponsive.
  • Fixed a bug in the Play With Friends lobby where typing in the Chat window would cause player names to flicker in the friends list.
  • Fix for voice/chat/radio messages. Better unified the handling of voice and chat messages.
    • Chat messages now correctly use sv_allchat (instead of sv_alltalk), which should be more consistent with other source games.
    • Team-only communications now are not affected by sv_allchat/sv_alltalk, which means that private communications to one’s team stay private, regardless of game mode.
    • Team-only communication is also not overridden by sv_full_alltalk, which allows teams to privately communicate strategy during warmup time and intermission.
    • Radio commands are considered team-only, so these should still be usable for tactics during games with sv_alltalk enabled (e.g. casual).
    • Spectators no longer hear team-only communications, except when sv_spec_hear is mode 2 (hear/see comms of the spectated teams).

Audio

  • Increased the audible range of the c4 plant and disarm sounds.
  • Fixed audio randomly chirping/screeching on certain levels.

Matchmaking

  • Tuned lobby distance computations when performing matchmaking.
  • Exposed a convar (“mm_csgo_community_search_players_min”) for community quick match to look for community servers having at least specified number of human players already playing.

Community

  • Shipped zombie model to support the Zombie Mod

Thanks, PCGamer.

Are you picking up Counter-Strike: Global Offensive? Let us know in the comments below!

David Veselka

Musician, Gamer, Geek. Subscriber

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Dust 514 Beta Open To PS+ Today, New Update Adds EVE Online Integration And More

The Dust 514 Beta is gearing up as it is about to open it’s door to many new users.

Today, CCP released a brand new update, which comes packed with the first EVE integration system along with some graphical enhancements and many other new features.

Later on today, when the PlayStation store update has officially gone live, PS+ subscribers will be able to download the Dust 514 closed Beta. Meanwhile, for those who are from the European territories you can expect it to arrive in the EU update tomorrow.

Update: The PlayStation Store has just recently updated.

Contents Of The Latest Patch

As seen on the official Dust 514 website.

The first live DUST 514 / EVE Online integration

Linking the intense front-line combat of DUST 514 with the galactic ship warfare of EVE Online has always been our keystone to building a vibrant community, and now that keystone is coming into place. With the Precursor release, we move DUST 514 from its standalone testing server over to the long-standing EVE Online test server, Singularity (aka “Sisi”). This means DUST 514 on PlayStation 3 and EVE Online on PC/Mac will be officially running on the same server.

When the Precursor Closed Beta build goes live, players on the Sisi server in DUST 514 and EVE Online can chat in real time and send in-game mail between games. We can’t wait to see what happens when these games collide in the same shared universe, and we’ll bring you more info on additional interconnectivity features as we move towards our next releases.

Orbital Strike Framework

The first framework for Orbital Strikes goes live in the Precursor build. These powerful, space-based attacks help link DUST 514 and EVE Online, letting squad leaders call in Orbital Strikes from the War Barge flying overhead when their squad achieves certain conditions in battle.

This is just the first level of Orbital Strike capability. In the near future, players on the ground in DUST 514 will be able to request strikes from ships piloted by EVE Online players. These strikes have the potential to do far more damage than the War Barge, their accuracy and power determined by factors like your DUST 514 Merc’s skills and what turrets the EVE Online pilots have trained and fit to their spaceships.

But Mercs on the ground won’t be helpless. We’ll soon add the Orbital Artillery outpost on the ground, which they can use to attack EVE Online ships in space.

Instant Battle Matchmaking

The Precursor update also implements several matchmaking features. Players will be able to find their friends, form squads and jump quickly into battles together using “Instant Battle.” In addition, the matchmaking system has been implemented to intelligently place solo players and squads into matches based on skill, creating a more inviting shooter experience, especially for new players.

New Environments

We couldn’t put out a major new release without adding tons of new game content. Precursor brings our Galaxy system online, which assembles maps from components based on planetary attributes and what is built on the planet, for tons of potential combinations. Closed Beta users will be able to help us test out a substantial array of new environments to battle in utilizing this new system.

Keyboard and Mouse Implementation

That’s right, with the Precursor release, you can use a USB keyboard and mouse to play DUST 514. We’re looking forward to seeing how this impacts play styles, and will be watching closely to see how keyboard/mouse players match up against Dual Shock and Move gamers. We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update.

Tons of Other Great Stuff (including lots of polish, graphical enhancements, and bug fixes)

Everything mentioned above is just a small subset of what we’re adding to DUST 514 next week. All of these features are just the latest improvements to an awesome massively-multiplayer first-person shooter that will be free to play for every PlayStation 3 owner.

In addition, we’re launching a free companion app on the Vita, DUST 514: Neocom, to augment your gameplay experience and let you customize your fittings, train skills, use the market, browse the starmap, and much more, on the go anytime and anywhere.

New Screenshots of The Updated Build

Dust 514 Neocom App For Vita Detailed

As mentioned above, the PS Vita will be receiving it’s own Dust 514 App called “Neocom”. This app serves as a companion app the the official PS3 version of the game. There won’t be any actual gameplay, but for those who are looking for a “MMO on the Go,” then this free app will be for you. You’ll be able to manage your player outfits, weapons, shopping – pretty much everything that Dust 514 menu’s already allow. You’ll also get to interact with galaxies from EVE Online in real time where you’ll be able to visit hundreds of solar systems and manage resources and surface infrastructures of individual planets. That means you’ll be able to shape the battlefield that PS3 gamers will be playing on.

Lots of exciting new details for Dust 514. As a PS+ member, are you looking forward to the beta?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Ghost Recon: Future Soldier Raven Strike DLC Dated and Priced

For those fans of Ghost Recon: Future Soldier, we have some good news you may want to read.

Announced today by Ubisoft, Raven Strike is the second DLC to date for the newest instalment of the Ghost Recon franchise. Featuring larger maps, complex missions, and a difficulty level increase, this particular DLC contains three campaign missions and one new Guerilla Mode map. Each piece of this content is playable up to four players.

North America

  • Available on September 11 for 1200 Microsoft Points, or $14.99 via PSN.

Europe

  • Available on September 11 for 1200 Microsoft Points, or 14.99€ via PSN.

 

Three New Campaign Missions

Secure Dawn: A foggy marsh in Kazakhstan where the Ghosts will not be allowed access to advanced technology (no optical camouflage, drone or sensor grenade).

Cold Walker: A train depot on the Russian countryside.

Argent Thunder: A night time urban setting in Moscow.

One New Guerilla Mode Map

Sawmill: Face 50 waves of enemies on a foggy Russian countryside.

The Ghost Recon: Future Soldier developers are still hard at work with creating future DLC that will be released later on in the fall. Once we have details of that, you can be sure to find it right here on MP1st. If you haven’t checked out the first DLC pack, Arctic Strike, you can do so here. How many MP1st readers will be picking this up next month? Let us know your opinions and comments below.

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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