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ARK Genesis Part 2 DLC Delayed to June 2, Main Theme and Key Art Released

Fans and players of the action adventure game ARK Survival Evolved will have to be a little patient for the next paid expansion pack of the game, as ARK Genesis Part 2 DLC has been delayed to June 2 while the main theme and new key art for the game have been released.

Here’s the main theme for those wondering how it will sound like — straight from Studio Wildcard themselves and composed by Gareth Coker.

Here’s the team themselves sending a heartfelt apology and explanation for the DLC’s delay via the game’s official website.

This final chapter of the ARK: Survival Evolved story is by far the most intricate and ambitious expansion we’ve yet created! We’re so excited to share it with you and proud of the team’s immense efforts, creativity, and passion. We truly believe Genesis 2 will be something special, and a fitting story conclusion to the journey you’ve taken with us in ARK over the past 6 years, and hope our players will feel likewise!

As many of you are aware, we transitioned to a fully-remote working environment at the beginning of last year. Shifting from a collaborative in-office workflow to remote comes with unique challenges.

The massive scope of Genesis Part 2, and our personally set challenge of ending ARK 1 with a bang, was compounded by the team having to work from home all the way through the forthcoming release. We have made the decision to delay the launch by one week, until June the 2nd. Just in time for the 6th Anniversary of ARK!

This was a difficult decision for us, since we’re as eager to get Genesis 2 into your hands as you are to play it–but ultimately we feel it’s the right decision to get the new content to our players in the best way on launch day, simultaneously across Steam, Epic Games Store, Xbox, and PlayStation.

We sincerely thank you for your patience and hope that when you get to play Genesis Part 2 and take the first steps to the end — or a new beginning? — that you will agree the wait will have been worth it!

As HLN-A would say, “Hang in there, Survivors!” — we’re almost home.

The last ARK Survival Evolved update 2.56 rolled out last April 30, and we covered the patch notes for that right here.

ARK Genesis Part 2 will be out this coming June 2.

Tim Villasor

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Overwatch 2 New Maps, New Gameplay and Everything Revealed Today (Recap)

In case you didn’t know, Blizzard unloaded a ton of Overwatch 2 info today via the devstream showcasing PvP! While we already know the big change (possibly the biggest) incoming is how matches are now 5v5 instead of 6v6. there are new maps, a new mode called “Push,” and a lot more revealed today!

Ready? Dive in to see everything new revealed for Overwatch 2 today in this recap!

TEAMS OF FIVE (5v5 Team Change From 6v6)

The core Overwatch PvP experience will shift from six players per team to five players per team. In the standard PvP game modes of Overwatch 2, each team will contain one Tank, two Damage, and two Support heroes.

Role Passives abilities affect the gameplay with Damage heroes moving slightly faster than other roles, Support heroes regenerating health automatically after staying out of combat for a short period, and Tanks taking reduced knockback and providing less ultimate charge to opponents who damage them (compared to other roles).

Mei’s Endothermic Blaster will slow and deal damage, but not freeze enemies in Overwatch 2. Other heroes like Bastion are being reviewed and reworked from the ground up.

WAYS TO PLAY

We got a fresh look at Push, an Overwatch 2 game mode where players will clash to take control of a robot that starts in a central location and “push” it toward the enemy team’s base. First introduced during BlizzCon 2019, it’s
undergone a number of changes now that team structures have changed!

According to Blizzard, a new mode is being worked on for Overwatch 2, and we’ll get more details about it “soon.”

EXPLORING NEW MAPS

We visited five maps including a first look at Rio’s Escort PvP map, New York City (Hybrid) and Rome (Push)! Finally, we revealed the never-before-seen illustrious Monte Carlo (Escort)!

NEW LOOKS

Building upon the ever-growing roster of new looks coming with Overwatch 2, we revealed the new more battle-hardened Torbjörn!

These new looks also bear important changes to the UI and HUD for some heroes, including Mercy and Zenyatta.

You can watch the entire presentation below to see new Overwatch 2 gameplay where we see the “Push” mode being played, as well as a few new maps!

That’s about it! We’re diving deep in Overwatch 2 as more info becomes available!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dying Light 2 Day and Night Video Teases Something for the Sequel

If you’re wondering what the folks at Techland are cooking up next for their Dying Light sequel then you’re in luck, as a new Dying Light 2 Day and Night video teases something for the sequel — and it’s a play on words that changes once the evening comes and neon lights hit.

Here’s the short teaser showing the game cycle between the morning and evening… With the word are appearing in once the video reaches its end (via Reddit). What that means is anyone’s guess, but it may lead to a some kind of surprise announcement soon.

Shown Video of the Engine in Dying Light 2
byu/ToxicCourt indyinglight

For those wondering what the plot is to Dying Light 2, here is the overview from the game page.

It’s been 15 years since humanity lost to the virus.

The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. During the day, bandits, factions and starving survivors roam the streets scavenging for scraps – or someone to take them from, by violence if necessary. At night the infected roam free, evacuating their dark hideouts to prey on the living.

You are Aiden Caldwell, an infected survivor. Your exceptional agility and brutal combat skills make you a powerful ally and a valuable commodity in this dangerous world. You can achieve things no one else can. Enter places no one else dares. With your unique abilities you have the power to be an agent of change within this decaying metropolis.

The fate of the city is in your hands.

Dying Light 2 will also differ from its predecessor as it will have more open world events and that factions are mandatory to choose from, which you can read in detail here.

Dying Light 2 doesn’t have any release date yet, but it will be released for PS5, PS4, Xbox Series X|S, Xbox One, and PC.

Tim Villasor

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Embracer Group (Formerly THQ Nordic) Talking to More Than 150 Companies About Potential Acquisitions

When people think of big video game publishers/companies, they usually think of EA, Activision, and Ubisoft. While some might not think of the Embracer Group (formerly known as THQ Nordic) right away, that might change soon, as the Swedish video game company is seeking to add a ton more studios under its wing!

During its latest earnings report, Lars Wingefors, CEO of the Embracer Group, mentioned that the company has “engaged” in more than 150 companies to acquire, with more than 20 in “late-stage talks.”

During the quarter (ending March), we have engaged with more than 150 companies about joining the group, including larger companies that could form additional operating groups and have significant impact on the group as a whole. Across the group, we are in more than 20 late-stage talks.

Earlier this year, Embracer Group announced its acquisition of Gearbox, developers of the Borderlands franchise. Who do you think the Embracer Group will acquire next? With 20 in late-stage talks. we’ll likely hear a new acquisition soon.

Thanks, EmbracerInvestor!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Back 4 Blood Trailer Features “The Cleaners,” Character Profiles Revealed

Developer Turtle Rock Studios has revealed a new Back 4 Blood trailer, and this one lets us meet “The Cleaners,” or what the game’s protagonists call themselves. In addition to the trailer, we also get a character profile for each via the press release.

https://www.youtube.com/watch?v=Bb1_n-qa4zg

The complete team of Cleaners in Back 4 Blood includes:

  • Holly – After losing her family to the Devil Worm, Holly Forrester learned to channel all her energy into being a Cleaner and is known as the glue that keeps the team together. Armed with her trusty nail spiked baseball bat she affectionately calls “Dottie,” Holly’s resilience and never-say-die attitude helps boost the team’s morale and is often seen as a ray of light in the darkness of the apocalypse.

  • Walker – The oldest of five siblings, Elijah Walker was born in Evansburgh to a hardworking, blue collar family. The former Army Ranger and war-torn veteran is highly skilled with a wealth of front-line combat experience. Walker is a man of few words, but when he speaks, he commands the attention of his fellow Cleaners, who all respect his commitment to the fight.

  • Doc – She has been instrumental in keeping Fort Hope up and running, but this is far from the life Doc expected when she first came to America. Fiercely independent, she sacrificed social life for career. It wasn’t until years later that she finally found a kindred spirit in Mom. After the Collapse, Doc’s no-nonsense attitude and pragmatic outlook served her well. Though her bedside manner can take some getting used too, no one denies she’s one hell of a doctor and a mean shot to boot.

  • Karlee – Surviving on the outskirts of Fort Hope since the Collapse, Karlee only trusted in herself. No one knows much about her, and she’s fine with that. Though originally seen as a nuisance at best and a looter at worst, her actions have proved time and time again which side she’s on. Now with the Ridden on the rise, she’s made the choice to fight alongside the survivors. She may not be a Cleaner by name, but she more than makes up for it in attitude.

  • Jim – Nobody knows Finleyville and the surrounding county like Jim. From an early age, he would head out into the countryside with his father, hunting and trapping with the best of them. After a stint in the military, he returned home, only to see it ravaged by the Collapse. Now he’s found his place among the most trusted cleaners. When not fighting back-to-back with his team, he’s scouring the countryside of his beloved Pennsylvania routing out the Ridden infestation.

  • Hoffman – A meticulous individual, enthusiastic prepper, and conspiracy theorist. When the infection hit, he and his mother hunkered down and rode out the storm as the rest of the world fell into chaos. After his mother passed away in her sleep and his supplies ran out, he left his boarded-up house to face the world of the Devil Worm. Howard Robert Hoffman is genuinely skilled and good hearted, with an earnest desire to be a useful part of the team. As part of the Cleaners, he’s finally come across the family that he’s always wanted – he just had to wade through the zombie apocalypse to find it.

  • Evangelo – He may be the youngest and least experienced Cleaner on the team but has proven to be a quick study. Besides being good in a fight, Evangelo has established himself as a loyal and reliable member of the team. He tends to talk a lot, especially when he’s nervous, but is eager to show that he has what it takes to be a Cleaner.

  • Mom – The only person surprised that Mom became the voice of survivors in Finleyville was herself. She’s never shirked from a challenge and always puts the needs of others over her own. Still, for one who’s used to bucking authority, her newfound responsibility sometimes weighs uneasily on her. Although she has faith in her Cleaners, Mom has questioned other leaders’ strategies on more than one occasion, especially since the death of her son. Mom’s goal is simple, make the Ridden pay.

Back 4 Blood is out this October, with an open beta hitting this summer.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 2 PvP to Shift From 6v6 to 5v5, 2 DPS, 2 Healers, 1 Tank

As mentioned previously by Blizzard, Overwatch 2 PvP and gameplay changes have been revealed today during the devstream. One of the biggest changes revealed is how Overwatch’s familiar 6v6 team matches are now being changed to 5v5!

This was revealed by Blizzard themselves during the devstream that’s happening now. It seems that players are now limited to having two damage dealers (DPS), two healers, and one tank per team composition, which will greatly alter how clashes play out.

Blizzard mentions that there are tank changes incoming which the studio will go into detail with, though they have commented that matches should feel faster now, choke points less difficult to get through, and will give force players to be more “tactical.”

We’ll have more on Overwatch 2’s PvP within the day, as more news surfaces.

Thanks, Benji-Sales!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Titanfall 1 & 2 Servers Being Attacked by Hackers

Just a few weeks ago, Titanfall 2 saw a resurgence that saw its multiplayer player count skyrocket. While that’s good news for the game, it seems other people are out to ruin everyone’s fun, as the Titanfall 2 (and Titanfall 1) servers are being attacked.

For now, it looks like Titanfall 1 on PC is still down, which has been an on-going issue acknowledged by Respawn before.

Here’s what the EA Help page shows for the Titanfall server status:

Titanfall 2’s servers are doing alright so far, though the Apex Legends news Twitter account mentioned how hackers are trying to bring it down too.

Over on Reddit, people have mentioned that the hacker is named “Tufi,” which was caught cheating in Apex Legends (another Respawn-developed game), and ran into legal issues with EA (publisher of the Titanfall games). You can read more about that here.

Hopefully, this all gets sorted out for the sake of the players, as there’s just nothing good that will come out of this.

Update: Respawn has acknowledged the attack

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ratchet & Clank Rift Apart Accessibility Options Revealed

Sony Interactive Entertainment and Insomniac Games have revealed the accessibility options for Ratchet & Clank: Rift Apart ahead of its expected release on June 11. The options are the developers’ move to create a better gaming experience for players with disabilities, as they focus on 4 categories: Vision, Auditory, Motor/Dexterity, and Cognitive.

Using Marvel’s Spider-Man: Miles Morales as a foundation and learning experience for Ratchet & Clank’s accessibility options, Insomniac Games’ Advanced Senior User Experience Researcher, Michele Zorrilla, writes the key highlights for the features.

Contrast Options

Our Contrast Options are designed to make key information in the game world stand out for players who are blind or have low vision. These features were included in Marvel’s Spider-Man: Miles Morales and adapted for Ratchet & Clank: Rift Apart. This section in the menu includes our High Contrast Background and Shaders for a variety of categories; players can use each setting independently or use them together.

High Contrast Background desaturates the background and leaves key elements like enemies or traversal objects in full color to help them stand out.

Contrast Options will include Shaders for the HeroAllies, and Enemies, with ten color choices.

For enemies, we chose to include one shader for all Enemy types and one for Bosses because silhouettes are diverse and easier to differentiate by shape alone. In the State of Play, you can see enemy types from Horned Toads to Needle Wasps in Sargasso to Nefarious Troopers of all shapes and sizes in Nefarious City.

We created three new shader categories – InteractableHazard, and Collectible – to help key items stand out while exploring or taking on enemies.

  • In Nefarious City, there’s a sequence where Ratchet must alternate between wall runs and swinging; turning the Interactable shader on will highlight those objects for better visibility amidst the hustle and bustle of this neon-lit environment.
  • The Hazard shader will help in hectic situations like arena combat where players may need to quickly distinguish objects that will hurt Ratchet or Rivet but aren’t enemies, like Explosive Crates.
  • On the lookout for Gold Bolts? With the Collectible shader, you can choose another color to help highlight these hard-to-find treasures!

Shortcuts and Game Speed

In Ratchet & Clank: Rift Apart, all four D-pad buttons are defaulted to Weapon Quick Select so players can quickly swap to their favorites. Each of these can be remapped to a variety of options, such as toggling Contrast Options on and off, throwing their weapon, or performing an overhead slam attack.

As part of our Shortcuts, the whole studio is excited to introduce our Game Speed options! These options were added for both Cognitive and Motor accessibility in response to reviews where players could feel overwhelmed in combat or had difficulty with quick inputs in traversal situations.

Players can assign speeds of 70%, 50%, or 30% to Shortcut buttons. Pressing the assigned Shortcut button will slow the game down to the chosen speed and pressing it again will return speed to 100%.

  • In a boss fight where you’re about to be bombarded with missiles and need more time to react? Game Speed can help!
  • Going through a tricky traversal section like the one in Nefarious City and need more time between button presses? Game Speed’s got you!
  • Holding on for dear life as a Speetle charges over the poisonous swamps of Sargasso and you need to sneeze but don’t want to pause? You guessed it, Game Speed to the rescue!

Accessibility has been a key topic amongst game developers in recent years, as more are pushing to create inclusive gameplayer for all types of players.

Ratchet & Clank is coming next month, and the download size has already been revealed to be a little over 42GB.

Jem Sagcal

Editor

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King of Fighters 15 Adds Ralf Jones and Clark Still to Complete the Ikari Warriors Team

One of the mainstay teams of SNK’s long running King of Fighters fighting game series reunites to the joy of fans, as King of Fighters 15 adds Ralf Jones and Clark Still to complete the Ikari Warriors team alongside Leona Heidern!

Here’s the reveal trailer of the double musclebound soldiers who return to the fight!

As the two playable characters who made their first appearance in the arcade shooter game Ikari Warriors, Ralf Jones and Clark Still are soldiers who serve under the leadership of Heidern, who teamed up with the duo during the first two King of Fighters games — KOF ’94 and KOF ’95. Eventually in the third game KOF ’96, Ralf was promoted to field leader and Heidern sent his adopted daughter Leona to replace his spot in the team. These three would eventually form the core trio of the Ikari Warriors team for most sequels thereafter, and fans would always be on the lookout for their return in each installment.

That completes the Ikari Warriors team for KOF 15. If you missed seeing Leona Heidern’s reveal trailer, you can check it out here.

The King of Fighters 15 has no release date yet, but it is slated for release some time this year.

Tim Villasor

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Latest Dauntless Update 1.55 May 20 Adds New Behemoth and More

Update 1.55 on consoles is now live for Dauntless! Developer Phoenix Labs has released the latest Dauntless update 1.55 May 20 patch that adds a new Behemoth, a new technique perk and loads more!

Latest Dauntless Update 1.55 May 20 Patch Notes:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Magic: Legends Adds Pyromancer Class in Latest Update

Magic: The Gathering inspired free-to-play, online RPG, Magic: Legends unveils the new Pyromancer class to join its ranks in the latest update, which comes with a new story act. The ranged caster class is packed with fire-based skills and techniques for players looking to set the area ablaze.

Watch the trailer for the Pyromancer here:

The update also comes with the following features, along with the new Story Act IV: Changing Answers:

  • Story Act IV: Chasing Answers -The ancient and forgotten force that has moved silently in thedarkness is stirring. The mysterious Planeswalker that players have been chasing through the various planes has been tracked to Benalia and Ral Zarek requires aid in confronting her, to finally get some answers.
  • New Class Pyromancer -Harnessing the unbridled fury of Red mana, the Pyromancer is aranged caster class that quickly hurls damage from a distance, igniting the battlefield withreckless abandon.
  • Performance Upgrade-The dev team has upgraded various environmental and software optimization elements, providing frame rate andcompatibility increases across various PC specs.
  • Added Features-Today’s update adds several quality-of-life features, including a Random queue system for easier party formation, additional adjustments to the New User Experience for faster onboarding into the heart of Magic: Legendsdeckbuilding and customization, various social/chat improvements and more.

The Pyromancer is the newest addition since the beginning of Magic: Legend’s Open Beta, and will be made available for free until May 24, 10AM PT.

Jem Sagcal

Editor

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Unofficial Final Fantasy 7 Remake 60fps Patch Gets Released on PS4

While it won’t be long before Final Fantasy fans get to experience Final Fantasy 7 Remake Intergrade on the PS5, it seems that the PS4 version of the game has received an unofficial mod, giving us a taste of 60fps (frames-per-second). Yep that’s right, there is now a unofficial Final Fantasy 7 Remake 60fps patch available!

Taking to their blog yet again, modder and scene researcher illusion0001 has published an all new method at achieving 60fps in the PS4 version of Final Fantasy 7 Remake. Like the Uncharted 4 patch before it, this technique utilizes resolution reduction in order to increase the frame-rate to an uncapped 60fps. The results?  Remarkably smooth.

According to illusion0001, the base PS4 runs at a dynamic resolution with targets of 720P and 540P. 

Now if you are interested in running this yourself, you will unfortunately need a PS4 with a low enough firmware to support jailbreaking. Seeing that this is a modified patch, current up-to-date systems do not have any public known exploits to run it.  

Even so, this is certainly a very interesting discovery made by illusion0001. However, while the experience does appear rather smooth we aren’t sure if the resolution hit is worth the cost. If it’s anything like the Uncharted 4 patch, expect to have a pretty eye watering experience. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Report: WB Games Major Gaming Assets Like Mortal Kombat Head to New WarnerDiscovery Company

Following news last week that Warner Bros. Interactive Entertainment’s stable of studios are splitting up after parent company AT&T has merged its entertainment division WarnerMedia with media giant Discovery, it looks like we now know where they’re headed.

Over on Twitter, venture investment company LightShed Ventures partners have mentioned that the “all the major gaming assets” like Mortal Kombat will now go to Warner Discovery — the newly formed company from the merger between WarnerMedia & Discovery.

There’s no word yet on whether there will be changes made to the studios being acquired by WarnerDisovery. We’ve also reached out to WB Games to seek a statement about this, and will update if we hear anything back.

Let’s hope this doesn’t affect anyone’s livelihood, or the quality of the games from WB Games studios.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Lies of P Reimagines the Tale of Pinocchio and Makes It a Bloodborne-Like Game

If you enjoy modern games and action RPGs like Dark Souls and enjoy old concepts getting a twist you’re in luck, as Round8 Studio and NEOWIZ present Lies of P — which reimagines the tale of Pinocchio and makes it a Bloodborne style game full of darkness, excitement, and wonder.

Here’s the dark cinematic trailer to show you that this is no longer any kid’s fairytale.

Here’s the overview of the plot from the game’s steam page.

You wake up at an abandoned train station in Krat, a city overwhelmed by madness and bloodlust. In front of you lies a single note that reads:

“Find Mr. Geppetto. He’s here in the city.”

Play as Pinocchio, a puppet mechanoid, and fight through everything in your path to find this mystery person. But don’t expect any help along the way and don’t make the mistake of trusting anyone.

You must always lie to others if you hope to become human.

Inspired by the familiar story of Pinocchio, Lies of P is an action souls-like game set in a cruel, dark Belle Époque world.
All of humanity is lost in a once beautiful city that has now become a living hell filled with unspeakable horrors.
Lies of P offers an elegant world filled with tension, deep combat system and a gripping story.
Guide Pinocchio’s and experience his unrelenting journey to become human.

No release date has been given for Lies of P yet, but check back here at MP1st for more on that and other game news.

Lies of P will be released for PS5, Xbox Series X|S, and PC.

Tim Villasor

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Latest GTA Online Weekly Update May 20, 2021

It’s Thursday, and Rockstar has rolled out the latest GTA Online weekly update May 20 activities and discounts refresh! Same as always, the entire list can be seen below. That said, don’t forget that the upcoming updates to both GTA Online and Red Dead Online have been announced, which you can read about here.

Latest GTA Online Weekly Update May 20, 2021:

  • Tripled Nightclub Daily Income
  • Double Popularity Boosts in Nightclub Management Missions
  • Free After Hours DJ Tees just for logging in: Tale of Us Stacked Logo Tee, White Solomun Logo Tee, Dixon Glitch Logo Tee, and The Blessed Madonna We Believe Tee
  • Double GTA$ and RP in Client Jobs
  • A free Orange Shade Camo livery for the HVY Menacer armored SUV for players Rank 100 and above (to be received within 72 hours of logging in after May 31st)
  • A Panther Statue available for hosts to scout as a Primary Target in the first playthrough of the Cayo Perico Heist
  • The Canis Freecrawler off-roader is this week’s top prize at the Lucky Wheel
  • 40% off Nightclubs and 30% off their Upgrades & Modifications
  • Vehicle Discounts: 40% off the Dinka Jester Classic, Ocelot Pariah, Vapid Festival Bus, Blimp, Pfister Neon, Ocelot Lynx, HVY Menacer, Överflöd Entity XF, and HVY Brickade
  • Prime Gaming Bonuses: Players who connect their Social Club account with Prime Gaming will get the Kosatka Submarine’s Sonar Station for free, alongside a GTA$200K bonus for playing any time this week
  • Prime Gaming Discounts: 80% off the Ocelot Jugular and Enus Stafford, plus 35% off the Veto Modern
  • And ongoing Triple GTA$ and RP on Motor Wars until June 2nd

Discounts:

If you’re tired of listening to the hum and thud of bass outside the club, buy your way in: Nightclubs are 40% off this week, while their Upgrades and Modifications are 30% off. There is also a range of vehicles on sale, should you need a new Festival Bus or Blimp to ferry your entourage around with. Read on below for the full list.

Vehicles:

  • Dinka Jester Classic — 40% off
  • Ocelot Pariah — 40% off
  • Vapid Festival Bus — 40% off
  • Blimp — 40% off
  • Pfister Neon — 40% off
  • Ocelot Lynx — 40% off
  • HVY Menacer — 40% off
  • Överflöd Entity XF — 40% off
  • HVY Brickade — 40% off

Tune in for what’s new next week! Bookmark MP1st so you don’t miss another update.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Prototype Build of Gears of War 3 for the PlayStation 3 Has Been Released

Remember that footage of the prototype build for Gears of War 3 on the PlayStation 3 that released one year ago? Well, seems like the person behind it has decided it was finally time for one last hu-rah, as it has been 10 full years since they started working on it. To celebrate this anniversary, they have decided to release the build to the public.

Twitter user PixelButts made a post yesterday to celebrate the 10 year anniversary since they began work on the prototype Gears of War 3 PlayStation 3 build. In it, he detailed that this would be his last and final prototype release of any kind, clarifying that they have finally “burn out” and that this is their send off gift.

It’s the 10th anniversary of the Gears of War 3 PS3 data being built, so to celebrate I’m releasing it. I no longer plan to release prototype game stuff after this, as this was the last one I was sitting on.

I will not be taking questions, I will not be your tech support. This data was treated with care for accuracy reasons. Although this data is a decade old and has circulated that whole time, I was the first to get it working, and I wanted to keep it as unmodified as possible.

Because I no longer belong to any specific group for prototype game related affairs, I can finally say this chapter of my life is over. I’ve finally burnt out on development collecting and want this to be a good send-off gift.

The prototype build of Gears of War 3 for the PlayStation 3 can be found here, though it will most likely be useless to most users. PixelButts explains that a PS3 Devkit is required, since those variations of consoles have extra RAM over the retail versions. For those hoping to emulate this build using the popular RPCS3 emulator, it will only boot to the title screen and nothing more. More work will be needed in order to properly get it working on the emulator.

As we know, the Gears of War franchise is exclusive to the Xbox. While a prototype build of the original Gears of War 3 does exists for the PlayStation, Epic Games has clarified that this was merely for internal testing of the Unreal Engine 3 and was never intended to be a finished product.

We can only image with this being public now that the community will most likely get it running on emulators. While it is playable, from the footage above it certainly isn’t the smoothest build.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Enlisted Update 1.000.034 for May 20 Brings New Content

Darkflow Software has released the Enlisted update 1.000.034 patch for the first-person shooter, and this is for the “At the Reichstag Walls” major update. Head on below for the full details.

Enlisted Update 1.000.034 May 20 Patch Notes:

Per the studio:

Today a major update comes to Enlisted with new levels for all campaigns present in the game! Enjoy new squads, weapons and vehicles in the “Battle of Moscow”, the “Invasion of Normandy” and the “Battle of Berlin”.

Additionally, a new stage of the “Battle of Berlin” begins, from today, the campaign is available for all players to try.

WEAPONRY AND EQUIPMENT

“Invasion of Normandy” campaign:

  • Flamethrower М2
  • Flammenwerfer 41
  • M1A1 Thompson
  • Beretta M38 with a 40-round magazine
  • Johnson M1941
  • Gewehr 41

“Battle for Moscow” campaign:

  • AVS-36
  • ZH-29
  • PTRS 41
  • GrB-39
  • Arisaka Type 38 carbine 1905
  • М/28 rifle

“Battle of Berlin” campaign:

  • Mosin rifle mod. 1944
  • Lebel 1886 M93

Other Changes

  • The radio device cannot now be unequipped from a radio operator.
  • The base amount of ammunition for the  Enfield No 4 Mk 1 rifle has been changed from 5 to 3 clips and will now be 30 rounds to match other sliding bolt action rifles.
  • The possibility of upgrading anti-tank rifles has been added.
  • Recoil impulse on semi-automatic rifles has been increased from 5-10%.
  • Predictability on recoil of semi-automatic rifles has been slightly reduced.
  • Roks 2, M1, Flammenwerfer 35 — The capacity of the tank with the flame mixture has been reduced from 25 seconds of continuous fire to 15 seconds.
  • TOZ-B and Luftwaffe Drilling M30:
    • The amount of buckshot per shot has been reduced from 24 to 12 and corresponds to other pump-action shotguns.
    • The damage from buckshot hits has been changed from 4.5 to 2.4.

MISSIONS

“The Maisky Forestry (Invasion)” mission has been added to the “Battle for Moscow” campaign.

  • “Airfield (Invasion)” mission has been added to the “Invasion of Normandy” campaign.
  • “Wilhelmstrasse (Invasion)” mission has been added to the “Battle of Berlin” campaign”.
  • “Wilhelmstrasse (Conquest)” mission has been added to the “Battle of Berlin” campaign”.
  • Additional mission weather options have been added to the missions in the “Battle of Berlin” campaign”.
  • Additional shelters have been added to the “Königsplatz (Invasion)” mission.
  • Practice: Historically correct ground vehicles as targets have been added.
  • Tutorial: Hints for controlling tanks while firing have been added.
  • Tutorial: The amount of available grenades per soldier has been changed to two.

NEW VEHICLES

“Battle of Berlin” campaign

  • T-34-85 (D-5T)
  • La-5FN
  • M4A2 (76) W (premium)
  • Panther A (premium)
  • Now available for research: Т-34-85 ZIS-S-53, Il-2-37, Panther G, Ju 87 D-5, Bf 109 G-6, Pz.Kpw. IV Ausf. J.

“Battle for Moscow” campaign

  • USSR | Т-50
  • Pz.Kpfw. III Ausf. J
  • I-16 Type-24 (premium)
  • Bf 109 E-7 (premium)

“Invasion of Normandy” campaign

  • P-47D-28 Thunderbolt
  • Fw 190 A-8
  • M24 Chaffee (premium)
  • Pz.III M (premium)

ECONOMY AND PROGRESS

  • Progress of 15 levels for the “Battle of Berlin” has been switched on (for all campaign CBT participants).
  • 3 new campaign levels with new vehicles, squads and weaponry have been added for the “Battle for Moscow” and “Invasion of Normandy” campaigns.

GRAPHICS AND ANIMATION

  • The effects of bullets hitting rocks and other objects in the scene have been improved.
  • Volumetric fog rendering for better image detail has been improved.

INTERFACE 

  • Quick messages have been added to the ALT menu.
  • The main menu now shows all soldiers in squads larger than 7 members.
  • The single improvement tree will now be centered.
  • Excessively small text size in the login and password fields has been fixed.

GAMEPLAY AND OTHER CHANGES

  • The character’s braking speed has been increased, which combined with corrections of the camera behavior when braking should eliminate the drift of the sight after releasing the movement buttons.
  • The player’s swimming speed has been halved.
  • The radius of deactivation of rally points built by engineers when an enemy approaches has been changed from 10 to 20 meters.
  • Artillery hotkey call now also works in minimal interface mode.

Fixes

  • Getting stuck when overcoming obstacles by soldiers with the perk to accelerate overcoming obstacles has been fixed.
  • Incorrect camera behavior when a soldier moves has been fixed. Now the camera will no longer move on the vertical axis when moving. In addition, at the beginning of movement and when stopping, there will be no unwanted camera/character jerks, interfering to aim.
  • The display of the enemy hit icon has been fixed.
  • The position of the bayonet attachment point to the AVS-36 rifle has been fixed.
  • Artifacts that occur when wounds are near each other have been fixed.
  • The firing mode when using mount will be reset if the mount is destroyed.
  • A bug that allowed in some cases to see-through deformable terrain has been fixed.
  • The system of damage by tank shells to tanks including high-explosive damage has been improved.
  • The absence or lack of damage to the internal modules of the tank when a chamber shell explodes has been fixed.
  • A bug with incorrect respawn in the bunker for allied troops in the “Ver-sur-Mer (Conquest)” mission has been fixed.
  • The disappearance of equipment when replacing a soldier from reserves in the active slot has been fixed.
  • A bug with capturing the “Fountain Court” capture point from recesses in the “Hermann Goering strasse (Invasion)” mission has been fixed.
  • Now you can not look through the snow in the lying position.
  • Incorrect missile firing on the Bf 110 G-2 has been fixed

For a look at the new cosmetic bundles and more, head on over here.

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    Alex Co

    Father, gamer, games media vet, writer of words, killer of noobs.

    Home > News

    Rogue Company Update 1.58 May 20 Patch Out for Weapon Tuning

    The Update 1.58 for Rogue Company is now live, which brings in weapon-related changes. First Watch Games has released the Rogue Company update 1.58 May 20 patch, while the servers are undergoing maintenance. The full schedule and changes are listed below.

    Rogue Company Update 1.58 May 20 Patch Notes:

    Maintenance schedule: May 20th (7AM Eastern/11AM GMT) for approximately three hours

    • Players must now be level 5 to participate in Limited Time Modes
    • Mack’s default outfit rarity is now set to Common

    Assault Rifles

    KA30

    • Head damage reduced from 30 to 29
    • Body damage reduced from 24 to 19.

    HRM30K

    • Body damage reduced from 28 to 24
    • Increased Falloff Damage

    Mark 4

    • Body damage reduced from 24 to 19.
    • Head damage reduced from 32 to 30.
    • Increased Falloff Damage

    Nightshade

    • Body reduced from 20 to 17

    Sahara

    • Body damage reduced from 25 to 24.
    • Increased Falloff Damage

    Riptide

    • Body damage reduced from 18 to 16
    • Head damage reduced from 27 to 26.
    • Reduced Falloff Damage

    SMGs

    D40-C

    • Body Damage reduced from 16 to 14.

    24S

    • Body damage reduced from 17 to 15

    Knight

    • Body damage reduced from 25 to 22

    LMPX

    • Body damage reduced from 18 to 16
    • Increased Falloff Damage

    Objection

    • Head damage increased from 15 to 16.
    • Body damage reduced from 13 to 11

    SLC

    • Head damage reduced from 18 to 17
    • Body damage reduced from 15 to 12.

    DMRs

    D3Di

    • Fire rate reduced from 3.6 to 3.33

    MX-R

    • Body damage reduced from 34 to 32.

    Mamba

    • Body damage reduced from 48 to 45.
    • Headshot damage reduced from 75 to 72

    LMGs

    MLX Maw

    • Body damage reduced from 18 to 16

    Conviction

    • Headshot Damage is now 29
    • Body Damage is now 23

    For more details regarding the body shot damage rollback, head on over here for the dev’s explanation.

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    Alex Co

    Father, gamer, games media vet, writer of words, killer of noobs.

    Home > News

    Returnal Update 1.003.007 for May 20 Live, File Size & Fixes Listed

    Following a few rather disastrous title updates for Returnal, Housemarque has today released the Returnal update 1.003.007 May 20 patch, and once again, this brings a new set of fixes. For those wondering, nope, this does not add a save option as well.

    The file size for it on PS5 is around 1.71GB.

    Returnal Update 1.003.007 Patch Notes:

    Reminder that if you have the automatic updates turned on, the game will close while in rest mode in order to install the update.

    Patch Notes:
    • Fixed an issue with Deceased Scouts not appearing as often as intended.

    • After having one of their Deceased Scout corpses scavenged, players will no longer receive a negative-effect parasite on startup.

    • Fixed an issue where the Ophion boss might disappear after a player uses the Reconstructor during the fight.

    • Fixed a rare audio bug causing loud noises during combat.

    • Fixed a small number of issues where players might become stuck in various rooms.

    • Fixed several issues where the player might encounter a black screen during the credits or whilst playing.

    • Multiple fixes for rare crashes during gameplay.

    If you haven’t picked the game up yet, make sure to read our review to see why it’s a solid game, though one marred by technical issues.

    If we spot any issues that surfaces from this patch, we’ll be sure to let our readers know.

    Source: Housemarque

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    Alex Co

    Father, gamer, games media vet, writer of words, killer of noobs.

    Home > News

    Fall Guys Update 1.24 May 20 Patch Rolled Out, Matchmaking Issue Acknowledged (Update)

    While we just got the big Season 4.5 update for Fall Guys: Ultimate Knockout last week, Mediatonic has released the Fall Guys update 1.24 May 20 patch today, and this is for another round of bug fixes.

    Fall Guys Update 1.24 May 20 Patch Notes:

    Update: The official list of changes has been revealed!

    Hot Spicy Fixes coming in Hot in the Hotfix:

    • Rewards bug is gone!!!!!
    • Egg issues, including the fact you could throw them outside of the map and the fact you could cause eggs to vanish in walls, have been fixed
    • Players should no longer be randomly eliminated whilst spectating in squads
    • Infallible achievement will not unlock in custom lobbies
    • Missing items from the regular shop have been fixed! Yes that includes Z Snap
    • Squads show rounds have been rebalanced
    • Frequency of low gravity finals reduced
    • Final hammers version of Fall Mountain has been removed again
    • Fake MT default costume showing up as half the players in Squads mode, with the majoriy of players being unable to move or complete the level, has been fixed

    FIrst off, there are people having issues with matchmaking currently, and Mediatonic is aware of it, as this new title update seems to have caused it. However, matchmaking should be fixed now.

    Per Mediatonic (via Reddit):

    Reddit: Is the team also aware that Mix It Up show is completely gone? As in it’s not there at all. All I see now is Main Show and Squads Show.

    Edit: It’s back up again. Guess they were aware, lol.

    Mediatonic: Haha yeah it was part of the same issue! Enjoy and happy falling! Quite a few tweaks have gone in so there’ll be some full patch notes from me in a few hours once we are sure all is good.

    As you can see above, the full patch notes for today’s title update will be released in a “few hours,” so once we know more, we’ll update the post.

    Update: Post has been updated with the list of changes per the official Fall Guys Discord channel.

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    Alex Co

    Father, gamer, games media vet, writer of words, killer of noobs.