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Mortal Kombat 11 Old Skool vs. New Skool Trailer Released, More Fighters Confirmed for Roster

As part of today’s PlayStation State of Play presentation, NetherRealm Studios prepared a new Mortal Kombat 11 trailer, and this one pits the old versions of fighters against their current, more edgier selves!

Given how the game’s story campaign is centered around time travel, it was only a matter of time until we saw the old school design in the game.

In addition to that, three new fighters have been confirmed to be part of the MK11 roster!

  • Liu Kang, the greatest of the Shaolin monks, was an orphan adopted and trained in the arts of combat by the Shaolin order. He was handpicked by Raiden to be Earthrealm’s Mortal Kombat champion and chief defender.

  • Kung Lao joined the Shaolin monks in a quest to become Earthrealm’s new Mortal Kombat champion. Reckless and rebellious, but courageous and indomitable, Kung Lao fights to prove worthy of his glorious ancestors.

  • Major Jackson “Jax” Briggs was a decorated veteran of the Special Forces whose life changed forever when he fought in the Mortal Kombat tournament. His duty was now clear—he would defend Earthrealm against Outworld and the Netherrealm.

For other Mortal Kombat 11 news and announcements, go check out the Noob Saibot reveal trailer here, and this other one showcasing Kotal Kahn.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation State of Play Livestream – Watch It Now

Just last week, Sony announced that it’s doing its first-ever PlayStation State of Play presentation, which sounds like the company’s version of a Nintendo Direct. Sony promises new game announcements, trailers and more for the show, and it starts now!

The PlayStation State of Play livestream event starts Mon, March 25th 2019 @ 2pm PT, 5pm ET, 9pm UTC. You can watch it below live!

We’re hoping for new game announcements, and of course, we’re hoping for gameplay reveals, too. What are you hoping to see? Is Sony using this platform for a potential PS5 reveal later this year? Share your thoughts in the comments below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 5 Body Dragging Feature Cancelled by DICE, Says It Would “Negatively Impact” Gameplay

Back when Battlefield 5 was announced, one of the new features DICE talked about was how players can drag friendly soldiers out of harm’s way during a match. Well, it’s been months since release, and the Battlefield 5 body dragging mechanic still isn’t in the game! As it turns out, there’s a good reason for that, as it’s cancelled.

In a new blog post by DICE (via DannyOnPC) regarding the new Operation “Trial By Fire,” the studio talked about the Battlefield 5 body dragging feature and what happened to it.

What happened with the Soldier Dragging feature?
Having discovered that soldier dragging would negatively impact the core gameplay loop, we’ve decided to not add the feature to Battlefield V. To make soldier dragging look and play well, complex and long animations are necessary. This would make reviving feel slow and unresponsive, which would affect the pacing of Battlefield V’s gameplay.

We’ll continue to explore ways to improve Battlefield V, but in doing so we have to ensure that the core elements, the essence, if you will, of the game remain unaffected. It’s been great reading the discussions on this subject and your feedback continues to play a part in all our decisions. Please keep that feedback coming, and we’ll keep consuming it.

There you have it, folks! Soldier/body dragging in Battlefield 5 won’t be available at all. Luckily, there’s a new game mode out now that should help you forget about that.

Is this bad news for you or do you think it wouldn’t have worked out the way DICE intended it anyway?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apple Arcade Announced, Game Subscription Service for Mobile, Desktop and More

Just last week, Google announced its own gaming streaming platform called Stadia. Now, if you think that’s out of left field, it seems Apple is joining the gaming bandwagon as well, though in a different way.

In a press event today, Apple announced “Apple Arcade,” which Apple calls as the “world’s first  game subscription service” for mobile, desktop and the living room.

According to the announcement, Apple Arcade will feature over 100 new and exclusive games, which includes original releases from legendary game creators like Will Wright, Ken Wong,  Hironobu Sakaguchi, and more.

What’s more, Apple says that Apple Arcade will give gamers the chance to try any game from its collection that are “all-you-can-play,” will have no ads, no ad tracking, or additional purchases, and will “respect user privacy.”

Check out the Apple Arcade trailers below.

According to Apple, Apple Arcade will introduce new games that will not be available on any other mobile platform, or in any other subscription service. Every game will be playable offline, and many games will offer support for game controllers. And for those thinking about it, yes, the Apple Arcade titles’ progress can be switched or carried over if you’re switching devices. So if you can pick up on your iPad where you left off on your iPhone, and so on.

Apple Arcade is set to launch in fall 2019 in more than 150 countries, and will be featured as a new tab in the App Store.

Source: Apple

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Samurai Shodown Slices Its Way Out This June, Check Out the Gameplay Now

Old school gamers, do you remember Samurai Shodown? The weapons-based fighting game released in the ’90s for the Neo Geo? Today, SNK and Athlon have announced Samurai Shodown; a reboot of the classic 2D fighting game, which will bring new characters, features and more this year!

Check out the gameplay trailer below.

Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Developed in-house at SNK by the same team that brought us King of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.

The Samurai Shodown release date is set for June for the PS4 and Xbox One, while the Nintendo Switch and PC versions will come sometime in Q4 2019.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Another New Apex Legend Character Scheduled to Drop in Season 1

While Respawn Entertainment might have just released Octane as a new Legend in Apex Legends’ first season (Season 1), it seems we might be in for another new character before the season’s over.

Over on the PlayStation website listing for Apex Legends, it mentions “two new characters” will launch over the course of Season 1! We’ve screengrabbed it in case it gets edited out.

All-new Legends and loot – Two new characters will launch over the course of the season but in the meantime, look out for a new weapon set to launch as the season progresses. Best of all, each new Legend and weapon will launch with a full set of cosmetics to unlock. 

Read that again! It specifically mentions “two new characters” which means we’ll get a new Apex Legend character announcement or tease soon. Or this could very well be something that Sony has posted in error.

We’ve contacted EA and will update the story once we get a response.

For more on the Battle Pass and Season 1, check out the known info here.

More Apex Legends Reading:

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Alex Co

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Battlefield 5 Tides of War Chapter 3 Challenges Unearthed via Game Files, Here’s How Many Are Tied to Firestorm

In every Tides of War chapter of Battlefield 5, DICE always rolls out a new set of challenges that rotate every week which gives players something to aim for whenever they’re playing. With Battlefield 5’s battle royale mode Firestorm set to hit tomorrow, it seems the Battlefield 5 Tides of War chapter 3 challenges will have a lot tied to the mode, which isn’t surprising.

Unearthed via datamining the game files by Reddit user temporyal, the full list of Battlefield 5 Tides of War chapter 3 challenges can be seen below! Note that these could change at anytime, so don’t read everything you read as things that are set in stone.

Hi guys,

here is a little data mining sneak peak to the upcoming Tides of War weekly challenges. Please be aware of the following things:

  1. Some weeks are still in development (especially week 4) and anything can change
  2. I can’t provide you actual values for the challenges – so I replaced the variables with X
  3. Right now I am not able to see the different “paths” of the weekly challenges – therefore it’s just a list and not a tree
  4. Usually the first and the last challenge are single and therefore have to be done
  5. Expect a lot of weeks to offer some kind of alternative route in the middle without focusing too much on Firestorm

Week 1 (March 28 – April 4)

FIRESTORM:

Face the Firestorm and tackle challenges introducing you to battle royale, reimagined for Battlefield.

Reward: Firestorm face paint.

Challenges:

FIRESTORM

Welcome to Firestorm! Parachute onto the peninsula of Halvoy on your own or with up to 3 squad mates, scavenge for supplies and fight for your life. There are no second chances in Firestorm, if you bleed out or are finished off you are out of the game.

Earn X score in Firestorm.

SCROUNGER

Strongboxes left behind by Sulis can be found in built up areas and abandoned military bases. They contain a wide variety of supplies including weapons, gadgets and healing items.

Open X strongboxes in Firestorm.

WHAT IS MINE IS MINE

As the firestorm closes in, supply points at various points of the map may become active and can be located by the rising barrage balloons. If you or your team can hold one of these points you will be rewarded with rare and epic weapons and reinforcements. Prepare to fight as other teams will also be after these rare resources.

Capture X supply point in Firestorm.

WE LUCKY FEW

The wheat has been separated from the chaff, only 16 remain in the Firestorm. Can you make it to the end?

Make it to the last 16 in Firestorm.

REAPER

There is more than one way to skin a cat. Utilize every tool at your disposal.

Kill X enemies in any game mode.

LET THE SUNSHINE IN

The Sulis organisation imported a lot of military hardware to the peninsula to protect their research. Vehicle lockups can be found at strategic locations that may contain abandoned combat vehicles and other valuable supplies. Alarms sound whilst you are opening them, alerting everyone in your vicinity of your location.

Open X vehicle lockup in Firestorm.

GEAR UP

Everyone starts the game with a basic armor vest, but you will need to find armor plates to put in it before it becomes effective at absorbing damage. Rarer vests can be found that can accommodate more armor plates at the same time.

Equip X Armor Plates in Firestorm.

NO TIME TO BLEED

In Firestorm you can restore your health with healing syrettes. These common items heal a portion of your health over a short period of time and can also be used to heal team mates.

Heal yourself or squadmates for X health.

WORKHORSE

Work as a squad, complete objectives, defeat enemies, utilize your gadgets and stay alive. All of these will increase your score.

Earn X score in any game mode.

Week 2 (April 4 – April 11)

THE STRONG SURVIVE:

With the heat turned up in Firestorm, use teamplay, aggression, and all the hardware you can find to succeed.

Reward: Firestorm-themed M30 Drilling skin.

Challenges:

SCORCHED EARTH

Practice makes perfect! The skills you learn in other game modes will serve you equally well in Firestorm

Earn X score in any game mode.

PERFECT FOR EACH OTHER

Victory is in sight, but be wary – everyone that remains is either very good (or very lucky).

Make it to the last 8 in Firestorm.

LAYER BY LAYER

Personal armor can make the difference between winning or losing a firefight. When you break an enemies armor push your advantage before they can replace their damaged plates.

Break the armor of one enemy in Firestorm.

SWISS CHEESE

A submachine gun (SMG) is a fully automatic weapon that fires small calibre ammo allowing for more accuracy at a high rate of fire.

Inflict X damage with SMGs in any game mode.

HELL ON WHEELS

Vehicles in Firestorm have limited fuel and ammo so use them wisely or find supplies to replenish them. Stockpiles of fuel and ammo can be commonly found at abandoned Sulis military camps.

Kill or assist in killing X enemies while in a vehicle in Firestorm.

FIREWORKS

Explosive ordinance is great at taking out vehicles but can also be used tactically to destroy buildings or flush enemies out of cover.

Inflict X damage with explosives in Firestorm.

GANG UP

A squad that fights together survives together. Concentrate your fire to take out enemies quicker.

Get X Kills or Squad Kill Assists in Firestorm.

SALT AND PEPPER

Shotguns are very common and excel at close range engagements but quickly become less effective at longer ranges. Always make sure to have an alternate type of weapon equipped.

Inflict X damage with shotguns in any game mode.

TABLES TURNED

Even though you are isolated on the ground, help is not far away if you find the right equipment. Reinforcement flares can call in vehicle and supply drops or even heavy artillery support.

Deploy X Reinforcements in Firestorm.

RAMPAGE

Better equipment can be found at named locations on the map, but there will be more competition. If you are after action, then these locations are the place to be.

Inflict X damage in one life in any game mode.

BIG GAME ON THE HUNT

Vehicles give you great firepower and mobility, but are vulnerable to all explosives. Keep moving and be the one who shoots first.

Inflict X damage using vehicles or against vehicles in any gamemode.

Week 3 (April 11 – April 18)

TO THE LAST:

Apply all of your Firestorm skills to survive the inferno of tasks leading up to a red-hot reward.

Reward: Firestorm-themed Fire Axe melee weapon.

Ingame Description: If a building catches fire, cut it down to save the neighbourhood. The same applies to enemy combatants, burning or no.

Challenges:

TWO KINDS OF PEOPLE

Halfway there. Don’t get overconfident as the encroaching firestorm means you are more likely to run into enemies.

Make it to the last 32 in Firestorm.

THROUGH HELL AND BACK

V for Victory! Can you emerge from the Firestorm ahead of all others.

Win a round of Firestorm.

HIGH HORSE

Capturing objectives in a vehicle might seem like a good idea but it could leave you vulnerable to an ambush.

Capture X objectives or resupply points while in a vehicle.

SURVIVALIST

You will be rewarded for just staying alive, but more risky actions give even more score.

Earn X score in Firestorm.

MEAN STREAK

The best defense is a good offence. Taking out the enemy before they kill you is the only way to ensure victory.

Kill X enemies in one round of Firestorm.

DEAD EYE

Make every bullet count – headshots are the most efficient way of taking out the enemy.

Kill X enemies with headshots in one round of any game mode.

WRATH

If you down an enemy don’t overextend yourself trying to finish them off – their squadmates will probably be nearby.

Down X enemies in Firestorm.

TREASURE HUNT

Exploring the stockpiles of equipment left behind by Sulis is not only the best way of equipping yourself it also denies that equipment from your enemies.

Open X vehicle lockups in Firestorm.

THE HAMMER

Calling in an artillery strike with a Sector Artillery, V1 or JB2 rocket reinforcement can turn the tide of the battle. In Firestorm make sure your squad is not in the impact radius as the explosion doesn’t discriminate friend from foe.

As a squad kill X enemies with Sector Artillery, V1 or JB2 flying bomb reinforcements in any game mode.

AVARICE

Resupply points are the most reliable way of acquiring the rarest equipment but also the riskiest as everyone can see your capture progress. Prepare to defend your position.

Capture X resupply points in Firestorm.

NOT TIME TO REST

Scavenge. Fight. Survive. Only the best will outrun the firestorm.

Earn X score in one round of Firestorm.

NONE LEFT BEHIND

Keeping your squad on their feet is essential to your survival. All squad mates have the ability to revive each other if one has been downed by the enemy.

Revive squadmates or be revived by squadmates X times in any game mode.

Week 4 (April 18 – April 25)

BITE THE BULLET:

Fight in smaller teams and intense combat zones in Grind, a focused and fast-paced take on Conquest.

Reward: Commando Carbine (Medic class).

Note: This week seems to be work in progress and therefore very fragmented and not final.

Challenges:

TOOTH AND NAIL

In Firestorm if you are downed you are not totally out of the fight. Defend yourself with a sidearm or melee weapon until an ally can revive you.

Deal X damage with melee weapons or sidearms in Firestorm while downed.

STRONGER TOGETHER

Working with your squad is essential to survival in Firestorm. If an ally is downed, they can be revived and back into the fight if you get to them before they bleed out. If you are downed, you can make it easier to be revived by crawling into cover.

Revive X squadmates in Firestorm.

IF ITS STUPID BUT WORK

The tractor is usually used for general farming tasks, can you use it to farm kills?

Get X roadkill using a tractor.

Dirty Work

Kill X enemies

Kill X enemies in a round

Ready To Go

Play X rounds

Win X rounds

Focused Fire

Kill X enemies with a secondary weapon

Kill X enemies by headshot with secondary weapon

Among The Ashes

Finish at position 32 or greater in Firestom

Open a supply drop in Firestorm

Marked For Death

Kill X enemies while in an objective area

Kill X enemies in a round

Kill X enemies in a life

Trailblazer

Kill X enemies in Firestorm

Revive a squad member in Firestrom

Activate a Vehicle Breakout in Firestrom

The Complete Package

Kill X enemies while in an objective area in one life

Win X rounds

Reach the top 8 in Firestorm

Week 5 (April 25 – May 2)

BUCKLE DOWN:

Unlock a powerful LMG by completing a series of tasks focusing on teamwork and infantry gameplay.

Reward: Lahti-Saloranta M26 (Support class).

Challenges:

THE GRIND NEVER STOPS

With a focused combat area capturing and defending the objectives becomes a whole new challenge.

Play X rounds of Grind.

LEAD POISONING

You miss every shot you don’t take, so keep firing.

Fire X bullets.

INTO THE BREACH

Keep your friends close, but your enemies closer.

Kill X enemies from within 20 meters in one life.

LIKE HOT CAKES

A well maintained squad will be able to stay in the fight longer. Keep your team supplied with bandages and ammunition with the Medic and Support classes.

Resupply teammates X times.

GET UP AND GET GOING

Stay alive and make sure others do too. Squadmates can revive each other while medics can revive all teammates.

Revive X teammates in one life.

MELEE MAYHEM

Get up close and personal with these weapons.

Deal X damage using sidearms, melee weapons, bayonets, or shotguns.

RIGHT PLACE AND TIME

“Close” only counts in horseshoes and hand grenades. Luckily you can carry hand grenades.

Kill 2 enemies with one hand grenade.

ENABLER

Survive to keep your teammates in the fight.

Resupply teammates X times in one life.

PULVERIZE

Every little bit counts. Attack, revive, resupply, and attack some more.

Earn X score in Grind.

SILENT DEATH

Silent but deadly, use this silenced weapon to your advantage.

Get X kills in one life using the Commando Carbine.

A GAME OF NUMBERS

A bullet for every enemy. A bandage for every comrade.

Heal teammates or damage enemies for X health in Grind.

Week 6 (May 2 – May 9)

COMBINED ARMS:

Play the objective in the newly updated\ *Combined Arms, or support your squad in the challenge tree of the sixth week.*

Reward: Tromboncino M28 (Medic class).

Note: This week seems to be work in progress and therefore I can’t provide any descriptions for the challenges.

Challenges:

LOCKDOWN

Capture X objectives.

VALKYRIE

Down, kill or Driver Assist X enemy while seated in a Kolibri synchropter in Firestorm.

PULLING YOUR WEIGHT

Earn X score in one round.

FIGHTING FOR A CAUSE

Get X squad assists or kills while attacking objectives.

NAKED FORCE

Deal X damage using Assault primary weapons.

TANK REPAIRMAN

Repair teammates vehicles for X health.

ONE FOR ALL

Revive squadmates or be revived by squadmates X times.

LEAD FARMER

Get X kills or suppression assists using an LMG or MMG.

TOE THE LINE

Complete X squad orders.

NEW NOISY TOY

Suppress or kill X enemies with the M26 Lahti-Soloranta.

ZERO-SUM GAME

Kill enemies or revive teammates X times.

Yep, as expected, the Battlefield 5 Trial By Fire challenges have a lot connected to Firestorm. If you’re not a fan of battle royale, you might want to give it a go since it’s free and all for BF5 owners.

In other Battlefield 5 news, make sure to read up on the leaked info regarding the game’s new 5v5 mode! If you’re looking forward to Firestorm, make sure to read up on the weapons, objectives, vehicles and more all in one place!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Polyphony Digital Has “No Intention” of Stopping Gran Turismo Sport Free Updates, 5 New Cars Added Next Week

Just last year, we posted a story where the free content rolled out for Gran Turismo Sport was rounded up, and it was quite a lot. If you’re looking forward to more Gran Turismo Sport free updates, you’ll be getting for sure if Polyphony Digital has anything to say about it.

Speaking to GTPlanet, Gran Turismo creator Kazunori Yamauchi mentioned that the studio has no intention of stopping the free updates GT Sport has been getting saying, “Yes, we have no intention of stopping those updates and additional content for the game.”

For those looking forward to new cars, you’ll be getting just that next week! Over on Twitter, Yamauchi revealed that five new cars will be included in the game!

The amount of support Gran Turismo Sport has been getting since launch has been fantastic so far! Let’s hope Polyphony continues this well into the year.

What sort of free updates do you want to see in GT Sport? Are you happy with the studio’s post-launch support?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Has Earned Over $100 Million in Digital Revenue Since It Launched

While Anthem might not have been the critical success EA and BioWare were hoping it’d be, it seems the sci-fi loot shooter is still earning a lot of money for parent company EA.

In a new report published by research firm SuperData, it mentions that Anthem revenue via digital has now surpassed $100 million since launch, and had an “above-average” download rate. It also mentions that in-game spending came in at $3.5 million across both platforms.

Check out the top grossing titles worldwide for February 2019.

anthem revenue

This is definitely good news for Anthem players. While BioWare has shown no signs of stopping support anytime soon, the fact that the game is earning quite a bit of money for publisher EA should alleviate the concerns of some that it might be left in the dust. Speaking of support, BioWare has confirmed that a new patch is set to drop next week, and here’s some of the planned changes in it.

More Anthem Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 5 New Game Mode Info Datamined: 5v5, Doctrines, Classes & More Unearthed

While Battlefield 5 players are eagerly awaiting the release of the game’s battle royale mode called Firestorm this March 25, it seems DICE has something else already brewing.

In yesterday’s Battlefield 5 roadmap for the remainder of 2019, DICE mentioned a Battlefield 5 new game mode that’s 5v5, and will be out during Chapter 4. Thanks to Reddit user temporyal, we now have a ton more info regarding the mode! This 5v5 mode willl feature what it calls “Doctrines,” vehicles, classes and more! If you’re looking for a more fast-paced Battlefield game mode, this might be it.

5v5 mode (unknown name, scheduled for Tides of War Chapter 4)

Doctrines

Before each match the squad leader has to nominate a “doctrine” for his squad. Doctrines are basically Special Forces from the WW2 era and determine what kind of commandos and bonuses will be available to your squad.

Doctrines I could gather:

  • SAS Raiders (Great Britain): “Who Dares Wins”
  • Army Rangers (USA): “Rangers Lead the Way”
  • Devil’s Brigade (USA / Canada): no details
  • Volksgrenadiers (Germany): “Tapfer und Treu”
  • MSK (Germany): no details (MSK seems to be the “Marinestoßtruppkompanie”)
  • Decima Mas (Italy): “Memento Audere Semper”

The doctrine confirmation is done by the other squad members. The squad can confirm the doctrine or select a new one with a majority vote. The leaders can change their vote.

Each doctrine comes with three bonuses for your squad. Here is a list of all currently implemented effects:

  • Blast Armor: Incoming damage from explosives is reduced by 33%.
  • Tenacity: Health regen is faster and heals to full.
  • Recon Plane: A recon plane that spots enemies it flies over can be purchased with requisition.
  • Bipod Expertise: Bipods can be deployed while crouching.

  • Increased Throwables: Starting number of grenades is increased by one.
  • Expert Tracker: Spotted enemies remain marked on the map for two additional seconds after breaking line of sight.
  • Increased Munitions: Starting ammunition for all gadgets is increased.
  • Fast Fortifications: Fortifications can be constructed with the build tool in half the usual time.

 

  • Intestinal Fortitude: The last living squad memeber gains the ability to squad reveive regardless of chosen kit.
  • Supply Drop: Airdropped ammunition and medical supplies are available for purchase with requisition.
  • Squad Deploy: Squad spawns can be purchased with requisition.
  • Artillery Strike: Artillery Strikes can be purchased with requisition.
  • Vehicle Incendiary: Tanks purchased with requisition are equipped with incendiary weapons.

Battlefield 5 Doctrine logos from the game files:

Classes & Kits

Now every squad member has 30 seconds to choose a class / kit for the fight. These kits seem to be a mix between our current class combat roles and the former more specialized archetypes.

Official game info: “KIT SELECT: Select a specialized Commando or bring a soldier from your Company.”

List of the currently available kits:

Captain

  • Raid Captain
  • Control Captain

Assault

  • Range Assault
  • Saboteur
  • Shock Assault

Medic

  • Combat Medic
  • Trauma Surgeon

Support

  • Combat Engineer
  • Grenadier
  • Gunner

Recon

  • Combat Sniper
  • Infiltrator
  • Tactician

There is also a random option if you don’t care at all. Only one captain and one vehicle driver can be present in a squad.

You can gain a very high amount of requisition points to buy reinforcements during matches for spotting, spoofing, reviving, healing and providing ammo to encourage class specific gameplay and teamwork in your squad.

Important: This mode comes with a deactivated buddy revive system.

Every kit has special traits and equipment. Here are some special gadgets:

  • MMG Emplacement
  • Double Barrel Flare Gun
  • TN17 Radio Jammer (spoofing / counters probably a recon plane)
  • Panzerbüchse 39 (Anti Tank Rifle)
  • Breaching Charge
  • M1A1 Bazooka
  • Type 89 Knee Mortar
  • Anti Tank Shaped Charge

Vehicles

The game mode features one active vehicle per squad. Right now only four tanks are implemented:

Axis:

  • Panzer 38t
  • Panzer IV

Allies:

  • Staghound
  • Valentine

Each vehicle has a special variant for every doctrine (e.g. Volksgrenadier Panzer 38t or Army Rangers Staghound).

Maps

The 5v5 game mode features new maps according to one developer on twitter. Some of the names have already been leaked and they are tagged as exclusive for this mode. I’ll guess they’re just placeholders at the moment but they already tell you something about the setting. Unfortunately I can’t give you a lot of insights:

Map: Provence

Personal Note: Loading screen like picture already leaked.

​Early look at Provence map:

Map: Norway

Personal Note: A developer already tweeted about this one (“we’re not done with Norway”). Could be a fraction of the Firestorm map or maybe some parts from the war story campaign.

Map: Libya

Personal Note: A modified version of Aerodrome or parts from the war story?

Map: Casquets

Wikipedia: “British commandos of the Small Scale Raiding Force made two raids during the Second World War on the lighthouse, following the German occupation of the Channel Islands in 1940. The first raid, Operation Dryad, took place on 2–3 September 1942 and the seven keepers were taken back to England as prisoners of war.”

Personal Note: Could have a Heligoland vibe if you remember the map from BF1.

Map: Rotterdam

Personal note: Probably not the standard Rotterdam we know.

To balance the results a match consists of two rounds per map so every squad can be attacker and defender.

Internal Sub Game Modes

Please be aware that this is not team deathmatch. Here are the modes you will play against the other squad:

  • Extraction
  • Breakthrough
  • King of the Hill
  • Holdout

I guess maps will be focused on only one game mode.

In “Holdout” the attacking team has limited time to raid two supply caches in a sector. Each secured cache grants the squad one point. The other team earns points by defending the supply caches. If the time is up or both caches got raided the match progresses to the next sector of the map. The match winner is the squad with the most points in the end.

Other game modes

Conquest: Grind

Official description: “Wreak havoc and fight over strategic locations in this chaotic twist on the Conquest game mode.”

Tank Superiority

Official description: “Tanks against tanks in all out war: Hold the majority of the flags and eliminate enemy tanks to win.”

Squad Conquest Tournament

Three rounds per map, still 8v8, can’t say much more about that. No official description available.

While I wouldn’t be surprised to see all of these make it into the game, don’t forget, some of the files unearthed could be placeholder files, or scrapped altogether. In short: content listed here and in the final release version might not 100 percent the same.

Based on what we’ve read now, this looks to be a faster-paced infantry-focused affair, which is welcome in my book. Regardless of what info makes it out come the new game mode’s release, Battlefield 5 players are in for a treat come Chapter 4!

In other Battlefield 5 news, make sure to read up on the Firestorm overview, vehicles, weapons and more right here all in one place!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 5 Firestorm Info: Weapons, Vehicles, Gadgets and More All in One Place

Are you looking forward to Battlefield 5’s battle royale mode Firestorm? While we’re just days away from it being available, players might have a lot of questions left in terms of objectives, gameplay mechanics and more.

Fortunately for us, DICE has opened the dam when it comes to Battlefield 5 Firestorm info! We’ve compiled everything all in one place to make this as easy to read and digest as possible. So bookmark this page if you’re planning on spending a significant amount of time in Firestorm!

battlefield 5 firestorm info

Firestorm Overview:

  • Battlefield Core Gameplay: Firestorm comes with Battlefield V’s core gunplay and destruction intact. But expect surprising changes that’ll shake-up battle royale as you know it.
  • Halvøy: This snow-covered peninsula draws the best soldiers into combat on the biggest Battlefield map ever.
  • Objectives: Play as a squad to secure Re-supply Points and Vehicle Lockups that are strewn across the map for a chance at wielding vehicles and gear from Firestorm’s most valuable stockpiles.
  • Combat Vehicles: Command an armory of devastating vehicles over land, air, and sea – including five new vehicles for Firestorm. If you want the power, you’ll have to take the risk and challenge other squads to be the first to unlock the best combat vehicles from Objectives.
  • Reinforcements: Part of Firestorm’s rare loot, call down Reinforcements like the V-1 Rocket, artillery strikes, and combat vehicles to wreak havoc on the battlefield. On the flipside, order supply drops to aid your squad in an instant.
  • Destruction: Firestorm brings true Battlefield destruction to the battle royale genre, making for unparalleled moments and unique tactical opportunities. No more camping in buildings when a V-1 rocket can blow your house in.

Conquer as a Squad, or Solo

Roll four-person deep and face the Firestorm with allies or go at it solo. Whether playing with friends or strangers, teamwork against the persistent ring of fire is the difference between singed hairs and a boiling death.

The top way to erase enemy squads is to move, scavenge, and fight as a team. There are no second chances in Firestorm, if you bleed out or are finished off by an enemy, you’re out for good. Rely on your squad for revives, resupplies, equipment trades, and locking down Objectives (see below).

You’ll be able to enter Firestorm with any soldier from your Company. Although none of the class perks or Combat Roles are available in Firestorm, the visual customizations from your Company do carry over.

Airborne Entry

After a quick stop in the player lobby, you’ll be flown above the map and will have seconds to decide what section of the map you and your squad should land on.

While freefalling, landmarks, supply points, and the Firestorm itself will appear on the map. The location of your squad mates is also visible on the mini-map and each squad member has a unique color so that you can better tell who’s where.

Halvøy, the Largest Battlefield Map Ever 

No one knows when the first burning structure was reported on Halvøy. There were orders to evacuate, but now the only way to escape is to be the last squad standing.

Halvøy is 10 times the size of Hamada – currently the largest Battlefield V map. The map is characterized by 12 landmarks that function as desirable loot locations. With so much real estate, the map favors the dirt, but fighting in the surrounding ocean or the sky above carries tactical advantages.

Study our Halvøy map for more ways to prepare for the brewing storm.

The Firestorm’s Path

The only zone hotter than the one you’re landing on is in the encroaching ring of fire. This is a disaster no soldier can train for. The tsunami of heat will incinerate everything – buildings, soldiers, and the ground they walk on – so you should stay away.

The Firestorm appears from the moment of deployment and shrinks the playable space on the map over time. This will push all soldiers toward a central location, forcing survivors to an inevitable showdown.

Once you land, prepare for a fight and go find some loot!

Scavenge for Loot

Start on Halvøy empty-handed and become more powerful as you scavenge and defeat enemies. Soldiers in Firestorm have a modified inventory that can carry a combination of weapons, ammo, and gadgets. All resource collecting happens on the battlefield itself. Space is limited, so manage your inventory wisely and share loot amongst your squad.

  • Scattered loot — Weapons and ammo can be found grounded all over the Halvøy terrain.
  • Defeated enemies — You can loot the inventory of a fallen foe for whatever goods they may have.

Firestorm has five distinct types of Objectives designed to reward those who play together. However, some of these high-value rewards come at the highest risk and require a coordinated team effort to secure.

  • Strongboxes – These contain a variety of supplies including weapons, gadgets, and healing items (see below). They are scattered throughout Halvøy and more common near landmarks.
  • Safes – Secure safes are located inside Halvøy ’s landmarks and contain high-value loot. Unlocking the loot inside takes about 20 seconds, so try and have a squad mate watch your back.
  • Supply Drops – Random supply drops will occur throughout a Firestorm match, delivered from a plane above and marked by a green flare once hitting the ground. These contain rare and powerful loot, so rest assured you won’t be the only ones after them.
  • Re-supply Points – As the Firestorm closes in, supply points at various points of the map may become active and can be located by the rising barrage balloons. If you or your team can hold one of these points, you will be rewarded with rare and epic weapons as well as Reinforcements.
  • Vehicle Lockup – Abandoned combat vehicles and other valuable supplies can be found locked behind bunkers in strategic locations. These sites can be accessed by having two players interact with a mechanism on either side of the doors. Warning! Alarms will sound while you are opening a bunker, alerting everyone in the vicinity.

The Loot You’ll Find: Weapons and Gadgets

A subset of Battlefield V weapons are available in Firestorm. They are categorized by weapon type and require their corresponding ammo: rifle, shotgun, MMG, sniper, and SMG. Weapons are also found in three different rarity levels — Common, Rare, and Epic — with a degree of advantages. Soldiers get two primary weapon slots as well as one sidearm.

Battlefield V’s gadgets like the Bouncing Betty and Sticky Grenade make their way to Firestorm, but there are also a few additions unique to the battle royale experience. Soldiers start with four gadget slots in their inventory, one for healing items, one for grenades, and the last two for whatever they find in their inventory.

Backpacks can add up to six inventory slots to hold extra gear. All soldiers are also equipped with an upgradeable Armor Vest that can be refilled with up to three Armor Plates, depending on the tier you find in the wild. These protect against some weapon and explosive damage.

Combat, Armored, and Transport Vehicles

You don’t always have to outrun the firestorm on foot or rely on bullets to wipe out your foes. Pile into one of the 17 types of vehicles found on Halvøy , including tanks, helicopters, sports cars, and the coveted tractor. There are five Firestorm-specific vehicles and the existing Battlefield V vehicles have been slightly tweaked for the battle royale experience.

In Firestorm, all vehicles require fuel and start with only a limited supply. This also goes with the ammo available for the towable weapons. Luckily, these can be replenished with a Jerry Can for vehicles and heavy vehicle ammo for towables.

Reinforcements for Any Soldier

If the flames or soldiers don’t get you, then the Reinforcements just might.

A flare gun can be found and used by any soldier to call-in powerful Reinforcements. These include a calculated artillery strike or precision V-1 rocket. Reinforcements can also back up your team in the form of a supply drop loaded with powerful loot, like a fully upgraded Bren Gun, as well as special vehicles.

battlefield 5 firestorm info

Firestorm Weapons:

Inventory Basics

Every soldier drops into Battlefield V’s Firestorm empty-handed, with tons of loot to scavenge once they land, from the environment or fallen foes. But you won’t be able to carry it all at once. Learn to manage your inventory to equip the best loadout and share with buddies when playing in a squad.

Players get two primary weapon slots as well as one sidearm slot and can hold up to four different ammo types at once.

Players also start with four gadgets slots: one dedicated to healing items, one for grenades, and the last two for whatever they can find. The inventory is expandable by picking up a backpack, which can add up to six extra slots (more on backpacks in our gadgets breakdown below).

Firestorm Primary Weapons

There are 16 primary weapons in Firestorm at launch, imported from Battlefield V’s World War 2 arsenal, and are divided into three tiers — Common, Rare, and Epic.

The tiers are based on the number of attachments and upgrades (specializations) the weapons are found with. Look at the Kar98k sniper rifle, for example: The Common is the base version with no specialization upgrades or attachments, while the Rare version is found with two specializations and a close-range sight, and the Epic counterpart comes with two specializations and a mid-range scope.

Let’s cover all the Firestorm primary weapons, organized by their matching ammunition type: rifle, sniper, shotgun, machine gun, and submachine gun.

Submachine Guns

Flexible and clutch for any soldier in a pinch, the four Firestorm submachine guns combine enough close range accuracy and rapid fire to keep multiple enemies at bay.

  • MP40 – General purpose and easy to control, the Rare comes with quick ADS and reduced recoil upgrades, as well as a reflex sight. On the Epic, you’ll find improved ADS while stationary and moving, along with a close-range lens sight.
  • Suomi KP/-31 – Very hard to control and fast firing, finding a Rare means improved hipfire, quick deploy, and a reflex sight. An Epic Suomi gets a rate of fire boost, reduced recoil, and a reflex sight.
  • STEN – A user-friendly cousin of the MP40, nab a Rare for improved hipfire, quicker reload speed, and a reflex sight. The Epic also improves hipfire, reduces recoil and is equipped with a reflex sight.
  • M1928A1 – Commonly known as the “Tommy Gun,” a Rare packs reduced recoil, quick ADS, and a reflex sight. The Epic gets an extended mag, reduced recoil, and a lens sight.

Rifles

This is the go-to weapon for the infantry. Rifles are accurate, can cover long distances, and look dramatic in photos.

  • Gewehr 43 – A run-and-gun favorite, pick up a Rare for quick and improved ADS, along with an aperture sight. Finding an Epic nets you “faster” bullets, reduced recoil, and a ZF4 mid-range scope.
  • M1A1 Carbine – Low damage but can fire quickly, the Rare version has quick ADS and deploy speed, along with a reflex sight. An Epic comes with an extended mag, improved hipfire, and a reflex sight.
  • StG 44 – An accuracy and stopping power combo, a Rare reduces recoil, quickens ADS, and brings a reflex sight. The Epic has improved ADS speed, reduced recoil, and the ZF4 mid-range scope.
  • Gustloff Prototype – An assault rifle with close range, the Rare grants reduced recoil, quick reload, and a reflex sight. Nab the Epic for improved ADS, reduced recoil, and reflex sight.

Sniper Rifles

Tough but rewarding to master. Cover the long distances of the Firestorm map, hone in on headshots, and scare approaching foes with sniper rifles.

  • ZH-29 – A highly-precise semi-automatic sniper, the Rare comes with a bipod, quick ADS, and a close-range sight. Find an Epic, and you get “faster” bullets, improved ADS, and a midrange scope.
  • Kar98k – The familiar but trusty bolt-action rifle, a Rare gets a quicker deploy speed, improved ADS, and a close-range sight. An Epic rewards with a bipod, quick cycle, and a mid-range scope.
  • Lee-Enfield No. 4 Mk l – Fast to fire and good for mid-range, a Rare adds the quick reload and quick deploy upgrades. Collect an Epic to add a bayonet and quick cycle.

Machine Guns

These are the ideal weapons to hold down and capture Objectives with, or to take out a whole squad at once. Heavy damage and rapid, sustained fire are the hallmarks of machine guns.

  • Bren Gun – Hard to miss because of its top-loaded mag, find a Rare to get reduced recoil, quick reload, and the AA close-range sight. An Epic Bren Gun gets “faster” bullets, improved bipod, and the M84 mid-range scope.
  • FG-42 – Fast-firing automatic rifle with a small magazine, a Rare grants quick and improved ADS, along with the AA close-range sight. Find an Epic for reduced recoil, faster ADS when moving, and the ZFG42 mid-range scope.
  • MG 42 – Reliable, easy to use, and boasting an extreme rate of fire, stumble upon a Rare for improved flash hider, “faster” bullets, and the AA close-range sight. Secure an Epic and get improved cooling, a rate-of-fire boost, and the AA close-range sight.

Shotguns

Sometimes you have to handle your business up close and personal. Shotguns pack a wallop at close range and the two below are no exception.

  • 12g Automatic – A veteran of more world wars than you, a Rare 12g Automatic has an extended magazine and quick reload. Pick up an Epic for improved bullet penetration and heavy load.
  • M97 – A pump-action favorite that features high damage and decent range. A Rare M97 comes with quick ADS and slug rounds. Collect an Epic for improved trigger, increased headshot damage, and the Lattey close-range sight.

Stay in the Fight with Five Sidearms

You can’t always get the primary weapon you want, but sometimes you’ll get the sidearm you need. The sidearm is also useful for soldiers to fight back when knocked into the downed state. These require matching pistol ammo to operate.

  • P38 Pistol
  • P08 Pistol
  • M1911
  • FP-45 Liberator
  • Mk Vl Revolver

10 Firestorm Melee Weapons 

Stick it to your enemies by putting it bluntly, “This is the largest Battlefield map ever and you let me get this close?” Find these 10 melee weapons in the wild:

  • British Army Jack Knife
  • Club
  • Cricket Bat
  • Hatchet
  • Kukri
  • Machete
  • Pickaxe
  • Scout Knife
  • Shovel
  • Solveig Knife

Firestorm-only Gadgets

The destructive ring of fire is an unconventional emergency to say the least, and soldiers need unconventional ways to help them survive in the 64-player fight. These are the gadgets specific to Firestorm.

  • Backpack – Equip a small, medium, or large backpack to increase your stored inventory slots by two, four, and six, respectively.
  • Healing syrettes – These gadgets let you replenish the health of your squad mates or yourself. They cannot be self-applied when in the downed state.
  • Armor vests – Every soldier starts with an empty armor vest that, when loaded with Armor Plates, protects from gunfire or explosive damage. There are three levels of armor vests based on the amount of plates that can be loaded: Common fits one plate, Rare fits two, and Epic fits three.
  • Ammo – You’ll need to find the correct ammo type to match the primary and secondary weapon you are hoping to fire: rifle, sniper, shotgun, machine gun, submachine gun, and pistol (sidearm).
  • Light and heavy vehicle ammo – This ammo type is used to resupply the weapons on vehicles and towables.

Firestorm Gadgets

There’s a gadget for every purpose. Scoop up one of these familiar Battlefield V gadgets in Firestorm and use them for nearly any battle royale scenario.

Grenades and Throwables

  • No. 36 Frag Grenade
  • M18 Smoke Grenade
  • No. 76 Incendiary Grenade
  • No. 74 Sticky Grenade
  • Geballte Ladung
  • No. 69 Impact Grenade

Launchers

  • Panzerfaust 100
  • SMLE Smoke Grenade Launcher
  • Sturmpistole

Deployables

  • Sticky Dynamite
  • Tellermine
  • S 35 Bouncing Betty

Firestorm Vehicles:

Vehicle Fuel and Ammo System

Because death is permanent in Firestorm, vehicles are balanced by making fuel, and in some cases ammunition, as an additional resource needed to successfully operate them. This way, no one player can dominate the entirety of Halvøy with a roaming tank, a squad who manages their inventory together is rewarded, and Firestorm won’t become just a world of tanks.

There’s enough fuel for each vehicle to get started, but when the fuel runs out, the vehicle can no longer move. Find Jerry Cans on Halvøy and use them on a to prolong the joy ride. Similarly, vehicles and towables come with limited ammunition and a steady supply of light or heavy vehicle ammo keeps their barrels hot.

Combat Vehicles

Fierce, tough, and deadly, these are the last things you want to see when you’re escaping the ring of fire, and the first machines you want in your corner. Each of these can also add a towable weapon (listed later).

  • Churchill Mk VII – Only found in Vehicle Lockup Objectives, the British military used this tank’s weapons and armor to send the Axis scurrying. It also spits hot fire from the flamethrower built on the chassis. Fill the driver and three gunner seats to take advantage of this behemoth’s full arsenal.
  • Panzer 38(t) – A light tank that no one would call “light” to its face, this riveted armor hulk holds a crew of three: a driver and two gunners. It can only be found in Vehicle Lockups.
  • Panzer IV – A tank ubiquitous on the German WW2 frontlines and a soon-to-be Firestorm favorite, pack a full squad to do the most damage. There’s enough room for a driver and three gunners. You’ll find it in Vehicle Lockups and as a Reinforcement.
  • Staghound T17E1 – Compact and versatile, this vehicle is a great way to flush enemies out of buildings without having to go in. Filling the driver and three gunner seats brings the most impact. It can be found in Vehicle Lockups and as a Reinforcement.
  • Tiger I – A nearly indestructible colossus of a tank. Do some serious damage by packing the driver and three gunner seats. This beast will only be found in Vehicle Lockup Objectives.
  • Valentine Mk VIII – Strong, reliable, and powerful. This tank fits a driver and turret gunner for additional heat. It also is only found in Vehicle Lockup Objectives.

Armored Transports

Hunt down these armored transports, load them up with a full squad, and haunt Firestorm like a strike team. All but the Universal Carrier are found in the wild or as a Reinforcement and can hitch a towable weapon.

  • Kubelwagen – A quick armored car with a mounted turret, which fits up to three, a driver, passenger, and rear machine gunner.
  • M3 Halftrack – The Kubelwagen’s older sibling, it packs in four: a driver and three gunners.
  • Sd. Kfz 251 Halftrack – The Kubelwagen’s other older sibling, but slimmer than the Halftrack. It can also bring four to a fight: a driver and three gunners.
  • Universal Carrier – A light armored track vehicle that’s cramped but can hold its own with a good machine gunner. This transport carries three soldiers and is only found scattered on Halvøy.

Firestorm-only Transports

War is always about making do with what you have, and a giant hunk of metal going at high speeds is a damn good option. Truth is, every vehicle is a “combat” vehicle if you’re brave enough. Most of these can pile in a full squad, as well.

  • Prototype Helicopter – Intelligence reports detailed sightings of a single-seat rotorcraft with room for three additional passengers. Soldiers have also been seen firing personal weapons from the vehicle.
  • Kettenkrad – One day, a motorcycle married a halftrack and gave birth to the Kettenkrad. It’s a deceptively sturdy machine with room for a driver and passenger, and can be found in the wild and as a Reinforcement.
  • Pickup Truck – These vehicles can pack a whole squad; they’re found throughout Halvøy and can be driven with no respect for traffic laws.
  • Schwimmwagen – Pile in a full squad, put a buddy on the gunner, and watch them squirm as you drive into the water with this amphibious vehicle. Commonly found near water, they are also available as a Reinforcement.
  • Sports Car – Sure it only fits two soldiers, but you’ll be two really fast soldiers. These are parked at random in Halvøy and available as a Reinforcement.
  • Staff Car – If you weren’t being chased by a fiery death, we’d advise you to garage this vehicle and sell it at auction one day. For now, put a full squad in it and drive it away or into enemies. Parked in the wild, it’s available as a Reinforcement.
  • Tractor – These modest vehicles are used for all types of agricultural work on Halvøy. There’s no reason why anyone in their right mind should use it for anything else.

Towable and/or Stationary Weapons

Tow an anti-tank gun or AA Gun to wallop foes or hold down a key Objective. Both below are found randomly in the wild and are designed for one soldier to operate.

  • FlaK 38
  • PaK 40

Firestorm Objectives and Reinforcements:

Firestorm Objectives 

Objectives in Firestorm are strategic objects and areas of interest that can reward varying degrees of loot. Some are easily found and quickly looted, while others, such as Re-supply Points and Vehicle Lockups, require teamwork and cunning to secure. The latter operate like the capture points in Battlefield V‘s main multiplayer, where soldiers will scrap with other teams for control of an Objective. Fend off fend off other would-be capturers to gain the spoils within, like a tank or fully decked-out weapons.

afes before you do.

Like Strongboxes, these appear at random on fixed areas. They will not appear on the mini-map or HUD.

Supply Drops

Over the course of a Firestorm match, players can depend on random Supply Drops from the great plane in the sky to secure gear that’s eluded them or to replenish their inventory after a prolonged firefight.

Green is the color of the flare that signals players to the location of a Supply Drop, popped shortly after it hits the ground. Supply Drops contain rare and powerful loot – you will not be alone when going after them.

Re-supply Points

As you run like hell from the Firestorm, Re-supply Point Objectives will activate within the playable boundary. Think of these as the Flags in Battlefield V’s Conquest mode. Capture these, as a squad or solo, for an opportunity at the Epic tier loot secured within. You’ll need to weigh the odds of a successful capture given your position, loadout, and the likely swarm of soldiers headed your way.

Supply Points are contested areas marked by the hovering olive drab kite balloons that rise once they become capturable. All players will be notified on the map once they are active, and their direction will be pinged on the in-game compass. Soldiers will be able to see the capture status of the point in the UI.

  • There are more than 20 possible Re-supply Points that become active at random.
  • You must hold one of these points against contesting foes to unlock the randomized Rare and Epic loot stored in the nearby supply crates.
  • Areas can be captured more quickly when there are more soldiers of the same squad on a point.
  • Any soldier can contest the point.
  • Supply Points can still be capped within the Firestorm, but players will take damage.
  • They can be captured solo.
  • Available Supply points reset once the shrinking play space reaches the next safe boundary.

Vehicle Lockup

Half doomsday bunker, half military motor pool, Vehicle Lockups are strategically placed structures that when opened unleash Firestorm’s combat juggernauts upon Halvoy. These bunkers house the best stuff – such as the Churchill or Panzer IV tank, Epic tier weapons and gadgets – and are the most sought-after Objectives.

Mostly found embedded within landmarks, a Vehicle Lockup is only accessible through teamwork or fast-acting solo play. In squads, these sites can be opened by having two players interact with a mechanism on either side of the structure’s doors. A solo player can open a Lockup, but they’ll have to turn one lever at a time.

Once the dials start moving, an alarm will sound alerting everyone in the vicinity that a Lockup is opening. Players can stop opening the bunker and quiet the alarm at any time if they get spooked and want to check the area.

Open the doors, discover your prize, and prepare for the fight of your life – otherwise it’s good bye blue sky.

The Reinforcements Found in Objectives

Battlefield V’s Reinforcements, back up armaments or supplies that can strengthen a player’s position, have made their way to Firestorm, now packed into a collection of specific flare guns secured across Halvøy.

Below are the different types of Reinforcements you can call in based on the random flare gun collected by securing the above Objectives, with a much higher chance of finding them from Re-supply points. They are almost never found in the open and do not require Requisition points to use, although some coordination is encouraged.

  • Supply drop – Need gear in an instant and on your terms? Fire this flare gun type to signal a supply drop full of goods that you or your squad can scavenge.
  • Vehicle drop – Combat and transport vehicles will parachute down where you fire this flare gun and help your team escape the ring of fire or quickly reach other areas of Halvøy.
  • Artillery Strike – This Reinforcement deals with hordes of enemies and levels buildings by bombarding a large area with explosives.
  • V-1 Rocket – Maybe you prefer precision. Call in this tactical flying bomb to wipe out or knock down anyone in its direct, sweeping explosion.

Whew! That’s a lot to take in, no? Make sure you also check out the Battlefield 5 2019 roadmap to see what’s coming this year!

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Sony No Longer Supplying Digital Codes for Games to Retailers

Do you go to GameStop or other physical shops to buy games digitally? If so, that might be ending really soon. Over on Twitter, trusted video game insider Wario64 has obtained a memo proclaiming that Sony will no longer provide full game digital download codes to retailers starting April 1, 2019!

Over on Reddit, a screenshot of the email purportedly sent to GameStop is also making the rounds, which you can read below. We’ve also screencaptured it in case it gets pulled.

https://imgur.com/gallery/0NTBMBq

sony digital game codes

Given it’s set to take effect on April 1, 2019, there’s a chance that this is an April Fool’s joke, but I wouldn’t be surprised if it wasn’t. We’ve contacted Sony and will update the story if we get a response.

Is this a big deal for you or do you buy your digital games on PSN anyway?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Store Update Weekly Reset for March 22, 2019

It’s another week, and that means the Anthem in-game store has refreshed its stock of cosmetic/vanity items. If you’re curious what you can spend your hard earned Coins/Shards on, read on.

anthem store update

Featured:

  • Crack Knuckles – 23,000 Coins/475 Shards
  • Don’t Talk to Me – 23,000 Coins/475 Shards
  • Look Back Casual – 16,000 Coins/375 Shards
  • Decal: Last Chance – 6,000 Coins/200 Shards
  • Graphic: Deadface – 36,000 Coins/600 Shards
  • Decal: Skyfire – 6,000 Coins/200 Shards

Are you getting anything from the Anthem store update this week? If so, let us know bekow.

In other Anthem news, go read up on what changes are coming in next week’s planned patch.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Hunter Mask Location Guide

There’s no shortage of items to collect in The Division 2; be it weapons, armor, or just cosmetic items to make your character stand out from the pack. If you’re looking for something to collect, gain XP in the process, and have your character look good, we’re here to help!

Listed below are the Hunter masks you can obtain in The Division 2! Made by YouTuber Toilet Drake (and used with permission), there’s a video guide as well as a text guide to aid you in your mission! Without further ado, check out The Division 2 Hunter mask location guide below!

Note that all masks need to be done at night, except the Demo mask. Here’s how to know the time:

  • Night Time starts at 7 PM and ends at 5 AM.
  • To check the time, stand next to the Washing Monument and use it as a sundial.
  • If you’re not hipster enough to use a sundial, press ‘Esc’ (Menu) and hold down ‘F’ to go into photo mode. There is a click on the right side of the screen.
  • YES You can WEAR these! You can now be as cool as Jack Bauer and the two dudes from Army of Two.

The Division 2 Hunter Mask Location Guide:

Crimson Mask

Video Guide

  1. Go to the building south of District Union Arena stronghold.
  2. Go to the center of the complex and face south.
  3. Go inside the building and interact with a computer.
  4. Turn around and head back north, go across the clearing, and into the building.
  5. Interact with another computer.
  6. Hunter will spawn in the clearing. Kill it for Crimson Mask.

Demon Mask

Video Guide

  1. Head to demolition site control point.
  2. Go to the north east corner of the building directly east of the control point.
  3. Go down the escalators.
  4. Navigate your way through the mall and then go up the escalators.
  5. Keep going until you are in an open area (center of building now).
  6. Look for a yellow tarp to climb up to the garden.
  7. Face west (not east) and you’ll see 4 targets.
  8. Shoot them in any order.
  9. Kill the hunter that spawns for the Demon mask.

Wraith Mask

Video Guide

  1. Head to the south of Capitol Hill.
  2. Look for a small square pool.
  3. Shoot out the light.
  4. Step out of the pool.
  5. Look at the memorial wall and salute it.
  6. Kill the hunter that spawns for the Wraith mask.

Ghoul Mask

Video Guide

  1. Fast travel to Lincoln Memorial.
  2. Go north and into the first sewer entrance.
  3. Head north, up the stairs and interact with the laptop on your left.
  4. Travel back to Lincoln Memorial.
  5. Head east to the resource node.
  6. Shoot out the flickering yellow light bulb.
  7. Kill the hunter that spawns for the Ghoul mask.

Midas and Revenant Mask

Video Guide

  1. Fast travel to Potomac Event Center.
  2. Head west, along the event center.
  3. Go up the small green stairs and into the open area.
  4. Stand in the middle of the pool.
  5. Emote ‘Jumping Jack’.
  6. Kill the two hunters that spawn for the Midas and Revenant mask.

Cross, Death, Diamond and Phantom Mask

This is the hardest part. You will fight four hunters at once. You can pull them towards other mobs so they are kept busy in various engagements while you take them out 1 by 1.

Video Guide

  1. Travel to ViewPoint Museum.
  2. Head south west towards the park.
  3. You’ll see a Christmas tree.
  4. Head west of the tree, into the building and interact with a lever.
  5. Go back to the Christmas tree and run circles around it.
  6. Four hunters will spawn.
  7. Good luck.

Ghost and Specter Mask

This is the most frustrating and time consuming part. Each failure means you have to wait another in-game night time.

Video Guide

  1. Have control of Washington Monument. If not, take it over.
  2. Go down to the supply room.
  3. Hit the blue button that’s below the TV.
  4. Go to the 3 areas indicated by the TV and look for marked graves.
  5. At each grave, face the monument and emote ‘Salute’. You will see a slight UI distortion when successful.
  6. Go back to the supply room and hit the button again.
  7. You will see a Division Circle on the TV screen. This is a check point. Any time you fail to kill the hunter, you have to come back here the next night and hit the button again.
  8. Two hunters will spawn around the monument.
  9. They will not engage you in fights and will run away when they spot you or get hit.
  10. Ghost Hunter will disappears immediately so he needs to be killed in 1 hit.
  11. Specter Hunter will run and jump off the roof so you have a few seconds to kill him.
  12. Ghost Hunter can be consistently found on a shipping container located at the resource node north west of the monument.
  13. Specter Hunter can be found squatting on roof tops around the monument, mainly to the north and north east area. Use the UI distortion as a way to track them down. (Your UI becomes distorted when you are near a hunter).
  14. Kill them for the Ghost and Specter mask!

Once you’ve collected ’em, you can see them hanging on your Base of Operations basement, and it’ll look like this:

Not bad, right? Make sure to check out the links below for more The Division 2 guides, and bookmark our The Divsiion 2 game hub for the latest news.

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Star Wars Battlefront 2 New Game Mode Capital Supremacy Along With New Location & More Announced for March 26

Are you a Star Wars Battlefront 2 player? If so, you’re in for a massive treat! DICE is introducing a brand new game mode to Star Wars Battlefront 2 called “Capital Supremacy.”

Not only that, but there’s also a new location, new reinforcements and more! But first, check out details on the Star Wars Battlefront 2 new game mode, which will be available for free this March 26 via a new title update.

Starting March 26, the forces of the Galactic Republic and Separatists clash in Capital Supremacy* – an immersive, Clone Wars-era authentic experience in Star Wars™ Battlefront™ II – where non-linear ground battles fuse with the thrill of invading capital ships and taking them down.

Along with the update, we’re releasing our latest location, Pipeline Junction West on Geonosis, plus the Separatist Dreadnought and Republic Attack Cruiser capital ship interiors – all serving as settings to the dynamic and tactical warfare of Capital Supremacy.

Two additional reinforcement units join the battle as well – the Infiltrator class Republic ARC Trooper and Separatist BX Commando Droid. Make sure to read our deep-dive for full coverage on the elite operatives.

Capital Supremacy Game Mode Mechanics:

The Ground Phase

The looming capital ships overlook the scenery where players deploy into the thick of the Clone Wars. They enter an open-ended warzone accompanied by vicious blaster fire, calculating droids, and morale-boosting rallying cries.

Two teams of 20, aided by 12 additional non-human, AI controlled troopers on each side, fight to control a majority of five command posts on the ground. It’s an intense and open-ended conflict, where you can utilize a wide array of tactics, trooper classes, land vehicles, reinforcement units, and hero characters to attack and defend different areas across the surface.

Hold on, did we just announce the presence of AI controlled troopers in Capital Supremacy? That’s right, for the first time in any PVP mode in Star Wars Battlefront II, AI ground troops will battle alongside and against you, contest the command posts, and be additional targets for the players to rain fire upon – upping the intensity of the combat even more!
 
By capturing and controlling most of the command posts in the Ground Phase, your team gains reinforcements. The reinforcements are represented by tickets added to your team’s progress bar. Once a side has mustered enough reinforcements – thus winning the Ground Phase and becoming attackers – they’ll be given a shot at invading the enemy capital ship.

The struggle for area control now turns into a race towards two incoming transport shuttles. For each attacker managing to run the gauntlet and embark on any of the shuttles, additional tickets are given.

The total amount of tickets feeds into how many reinforcements the attackers have at their disposal in the upcoming Invasion Phase. Consequentially, the defenders must do everything they can to stop the other side from strengthening their invasion force.

Once the transport shuttle boarding timer runs out, a cinematic sequence will depict the transports ascending with the attackers to invade the Republic Attack Cruiser or the Separatist Dreadnought.

The Invasion Phase

The mission is now to destroy – or crush the invaders’ attempt at doing so – the capital ship from the inside. Attacking as the clones and the heroes of the Clone Wars, you’ll take on the Separatist Dreadnought, while on the side of the Separatists and villains, you’ll be looking to abolish the Republic Attack Cruiser.

The AI troops will stay grounded, leaving the close-quarters Invasion Phase to be fought between players exclusively.

The layout and look of the two ships are, as you would expect, meticulously modelled to represent the two Clone Wars-era factions. Inside the Separatist Dreadnought, you’ll see MTTs painted with the Separatist grey and blue color scheme, fight throughout the droid deployment bay, and attack or defend the ship’s weak points: the cooling vent chambers. The dagger-like Republic Attack Cruiser, on the other hand, features its own unique areas, such as the cargo bay and reactor core chambers.

Independent of the faction being invaded, the ways to go about the objectives are similar. As an attacker, you need to fight your way out of the hangar and breach the first line of defense by overriding one of two security consoles. This will grant access to the hallways leading to the two chambers hosting the ship’s weak points.

If the attackers manage to arm the charges on both – and hold the line until the timer expires – they can celebrate the victory as the enemy ship plunges towards the ground.

But here’s the twist: if the defenders manage to eliminate enough attackers to deplete their reinforcement tickets (this is why the extra tickets earned by boarding the transport shuttles can be so decisive), the battle goes back to the Ground Phase.

Capital Supremacy – A Tactical and Dynamic Clone Wars Experience

Back on the ground, the fight over command posts starts over, giving the team who just defended their capital ship a chance to make a glorious comeback. As a successful defense bonus, they’ll get a head-start by controlling a majority of the command posts upon returning to the surface, earning reinforcements immediately.

But any progress made by the team attacking the first time around will not be in vain! Should they manage to launch another invasion, any overridden console or destroyed weak point will still be, well, overridden or destroyed.

Capital Supremacy will be playable on Genosis’ Pipeline Junction West, and two capital ships. According to DICE, this new location will feature rolling sand dunes, areas contaminated with toxic waste and even a mysterious boneyard where remains of large creatures can be seen.

Once the update is live on March 26, we’ll be sure to let our readers know.

Source: EA

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Sony Announces “State of Play” Video Showcase for Monday, Promises New Game Announcements

With Sony confirming last year that they won’t be attending E3 2019, some fans might be wondering how the company will announce games, and hype up releases. Well, as it turns out, Sony is following the Nintendo Direct approach!

Announced today is the “State of Play,” Sony promises “new game announcements, new trailers, and new gameplay footage.”

The PlayStation State of Play will have its first episode this coming Monday, March 25 at 2 p.m. PDT. Naturally, it’ll be livestreamed over on TwitchYouTubeTwitter or Facebook, and will be available as a VOD (video on demand) edition once the episode is over.

According to Sony, this is just the beginning, and the State of Play will return throughout the year with more updates and announcements.

Well, it seems Sony will be announcing games bit by bit instead of one massive info drop. Who knows though? This could be better since we’ll be able to process the info after each episode.

What do you think? Do you prefer this or do you want an E3 press conference where all the announcements happen in one instance?

Source: PlayStation Blog

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Mortal Kombat 11 Noob Saibot and Shang Tsung Revealed in New Trailer, Shang Tsun Confirmed as First DLC Fighter

While we just got a trailer for Mortal Kombat 11 revealing Kotal Kahn the other day, NetherRealm Studios isn’t done with the character reveals for the week! Today, we get our first confirmation and look at Noob Saibot, and Shang Tsung! The characters were revealed as part of the Chicago Comic & Entertainment Expo (C2E2) panel.

Warner Bros. Interactive Entertainment and NetherRealm Studios today revealed a new Mortal Kombat 11 gameplay trailer featuring returning fan-favorite character, Noob Saibot, showcased during the official Mortal Kombat 11 Chicago Comic & Entertainment Expo (C2E2) panel. Also announced was Shang Tsung, the first downloadable content (DLC) character revealed for Mortal Kombat 11. Actor Cary-Hiroyuki Tagawa will lend his voice and likeness to the iconic character that he portrayed in the classic 1998 Mortal Kombat film.

  • Noob Saibot, once known by the name Bi-Han, and the original Sub-Zero, he was a cold-blooded assassin, corrupt from years of violence and evil. Murdered by his clan’s enemy, Scorpion, Bi-Han was resurrected as the black-clad wraith, Noob Saibot. Both shadowy and mysterious, his soul was stripped of compassion and remorse, and now he considers himself the perfect warrior using his ninja-like and phantom abilities to carry out his darkest impulses.

  • Shang Tsung was the host of the first Mortal Kombat tournament and faithful servant to Shao Khan. A powerful, shapeshifting sorcerer, he absorbs living souls to maintain his youthful appearance and command, while morphing into other characters to use his adversaries’ own moves against them in battle. Shang Tsung is one of six playable DLC fighters included in the Kombat Pack, which is part of the Mortal Kombat 11 Premium and Kollector’s Editions.

In case you didn’t read the video description, Shang Tsung has now been confirmed to be the first DLC character for Mortal Kombat 11!

Mortal Kombat 11 will be available this April 23 on the PS4, Xbox One, Nintendo Switch, and PC.

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Battlefield 5 2019 Roadmap Revealed, Here’s What’s Coming for the Remainder of the Year

With Battlefield 5 getting its battle royale mode Firestorm in just a few days’ time, DICE has now seen it fit to let the fanbase know what’s coming for the remainder of the year. Revealed today is the Battlefield 5 2019 roadmap!

For 2019, Battlefield 5 players will see two more chapters introduced (aside from Trial By Fire), and they are: Defying the Odds, and Awakening the Giant! Official chapter descriptions are below.

  • Chapter 3: Trial By Fire brings the highly anticipated Firestorm Battle Royale mode that officially goes live in the game on March 25, while April will bring added challenges to the Combined Arms mode. In June, players can secure and build objectives to endure the fight in a new multiplayer game mode called Outpost.
  • Chapter 4: Defying the Odds will introduce even more new ways to play Battlefield V starting in June with a new Marita multiplayer map taking place in Greece in late 1940 and a new 5-vs-5 mode set in tight arenas. Players will learn much more about Tides of War: Defying the Odds at EA PLAY this summer.
  • Chapter 5: Awakening the Giant hits in Fall 2019 as Battlefield V continues its evolution and expansion. More details on Tides of War: Awakening the Giant will be revealed at a later date.

Check out the Battlefield 5 2019 roadmap image below.

In other Battlefield 5 news, go check out the list of primary weapons available in Firestorm here. There’s also a big patch that went live yesterday with a ton of changes.

 

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The Division 2 Update Today Fixes Clan XP Issue and More

Earlier today, Ubisoft did a The Division 2 maintenance on the servers, and included a server-side hotfix once it went back up again, which addresses a few key issues.

The Division 2 update today has a few technical fixes, which you can read about below.

  • Fixed an issue where players were not being granted Clan XP
  • Fixed an issue where daily and weekly resets would not apply to players who were offline during the time of reset
  • Fixed an issue where players could lose guiding missions and access to guiding mission NPCs, making them unable to further progress
  • Improved survivability of low level players against enemy NPCs when playing co-op with a player of higher level

For the latest The Division 2 news, make sure to bookmark our game hub.

Source: Ubisoft forums

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Hitman 2 New Sniper Assassin Map Brings Players to Singapore, Watch It Now

Today, Warner Bros. Interactive Entertainment has released a new Hitman 2 trailer that features the upcoming Hantu Port Sniper Assassin Map, which is an all-new DLC arriving this March 26! The Hitman 2 new Sniper Assassin map, brings players to a container year set on the island of Singapore.

Watch it below.

According to WB, this new mission has Han Ldong and his wife getting kidnapped by a group of criminals known as the Heavenly Guard. Players can take on the solo role of Agent 47, or complete the contract via online co-op as one of two operatives, Stone and Knight!

The Hantu Port Sniper Assassin Map is part of the Hitman 2 Expansion Pass, which features two expansion packs that include new missions, locations, weapons and more!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.