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Anthem Cataclysm Update for August 20 Now Live, Here Are the Changes

Freelancers, there’s a new Anthem Cataclysm update that should be live as you read this! There’s the Castle Kelrik event now live, as well as a bunch of other challenges. This is a server-side update, so don’t expect to download anyting.

Anthem Cataclysm Update – August 20

Cataclysm “Echoes of Reality” Changes:

“Castle Kelrik” Event  – We added Diana’s Landing last week, and now you’ll have access to the 5th arena before going to challenge Vara. The Castle Kelrik event, located in the “New Dawn” District on the Cataclysm map, will have you trying to solve the puzzle of the 4 rooms, each containing a Shaper Relic. The catch? Two of the rooms have a field preventing access. Figuring out how to get in is up to you and your team.

Inversions Changes – You’ll have a new set of Inversions to capitalize on for some extra buffs this week. Get ready to make use of some of those longer range weapons.

  • Precision Operator: Snipers and Marksman Rifles deal increased damage.
  • Immunity Pack: Ammo pickups grant brief immunity to damage.

Seasonal Store Refresh:

War Chest: Support – Remember how you had a Masterwork or Legendary in every javelin slot exceptyour Support Gear? Know how that Windwall or Bulwark Point would just get obliterated on GM3? Well, now you can finally get those higher end Support items! In addition to the Melee Weapon War Chests (which are staying available in the Seasonal Store), you’ll also be able to spend your earned Crystal currency on new War Chests containing a random javelin Support piece. As a reminder, these War Chests allow you to trade in Crystals for a Masterwork item (with achance to roll Legendary). To be clear, War Chests are also the only way to acquire the lvl 66 MW and lvl 80 LEG gear.

War Chest: Melee Weapon – (returning)

Fragmenter Armor Pack (Ranger Javelin)

Wrap: Crystal Sky

Painted: Quartz Gemstone

Graphic: Shattered Sea

Graphic: Greed’s Glisten

Decal: Amethyst Warp

Decal: Jade Warp

Decal: Ruby Warp

Arrival Emote: Entry Roar (Colossus Javelin)

Emote: Just… Stop.

Daily Cataclysm Challenge:

Daily Cataclysm Arenas Challenge: Support War Chest – These challenges granted a Gear piece in week two, and now they will reward you with a Support piece (Masterwork with a chance to be Legendary) here in the Week 3 update. These can be repeated daily, so… take your vitamins and do your Dailies. (Since these are technically War Chests as well, they also roll as 66 or 80.)

  • Power of the Storm (Daily) – Complete 3 Cataclysm arenas using the Storm javelin and be rewarded with one Storm Support piece War Chest.
  • Heart of the Ranger (Daily) – Complete 3 Cataclysm arenas using the Ranger javelin and be rewarded with one Ranger Support piece War Chest.
  • Strength of the Colossus (Daily) – Complete 3 Cataclysm arenas using the Colossus javelin and be rewarded with one Colossus Support piece War Chest.
  • Speed of the Interceptor (Daily) – Complete 3 Cataclysm arenas using the Interceptor javelin and be rewarded with one Interceptor Support piece War Chest.

There’s a leaderboard refresh coming tomorrow as well, which we’ll post once it’s live.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dead by Daylight and Stranger Things Crossover Announced, Here’s What to Expect

Those playing Behaviour Interactve’s Dead by Daylight and are Stranger Things fans, rejoice! The studio has announced that the hit Netflix show will be making its way into the game! Set to launch sometime this September for both PC and consoles, player can expect some familiar looking Survivors to be introduced soon.

Joining Dead by Daylight are The Demigorgon as a new Killer, and Steve Harrington, and Nancy Wheeler as two of the new Survivors! In addition to that, a new map will also be available called the Underground Complex, which is located below the Hawkins National Laboratory. Check out the announcement trailer below.

Also included in this DLC are two exclusive items: Steve’s Scuffed Rolled Sleeves, and Nancy’s Torn Sweatshirt.

Once we know pricing details and the exact release date, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fallout 76 Update 1.26 Patch Notes and File Size Info – Brings Vault 94 and More

Bethesda has released a new Fallout 76 update, and it’s a big one! This one brings in Vault 94, Nuclear Winter’s Choose Your Perks system and so much more! There are also gameplay fixes included as well. Check out the full Fallout 76 update 1.26 patch notes below! Note that this is also called Fallout 76 patch 12.

Clocking in at 7GB on consoles, and 2GB on PC, check out the full Fallout 76 update 1.26 patch notes below.

Fallout 76 update 1.26 patch notes:

Patch Highlights

  • Prepare to Storm Vault 94: Assemble your team and get ready to take on our first instanced Vault Raid! Complete missions to find out what happened to Vault 94’s Dwellers and claim exciting rewards, like Plans to craft unique new Vault Armor sets.
    • Please Note: Vault 94 will open first on PC on August 20. We are currently planning to open Vault 94 on consoles in the next few days, provided there are no significant issues discovered following PC release.
  • Flaunt Your Collection: Show off the gear you’ve collected to everyone who visits your C.A.M.P. by constructing a few Display Cases.
  • Fill Your Pockets: We’ve increased the maximum number of Caps each character can hold to 30,000.
  • Rest Like You Mean It: Furniture, Instruments, and drinking from open water sources now require a long press so you don’t perform these actions by accident.
  • (Nuclear Winter) Choose Your Perks: Duplicate Perk Cards now award Overseer Tickets, which you can use to unlock Perk Cards you don’t already own.
  • (Nuclear Winter) Balance Changes: We’ve implemented a variety of balance and design updates for many Weapons and other items in Nuclear Winter.

New Vault Raid: Vault 94

  • The opening of Vault 94 marks the arrival of our first Vault Raid, which is a challenging dungeon experience designed to be completed by a team of up to four level 50+ characters.
    • Vault 94 utilizes instancing technology, which will prevent players who are not on your team from affecting or interrupting your team’s experience.
    • Please note: We are currently planning to open Vault 94 first on PC starting today, August 20. If Vault Raids on PC run smoothly over the next couple of days, we will then open the Vault for consoles. If significant issues are discovered, we may further delay console release or disable the Raid on PC until we’ve implemented the necessary fixes.
  • Tune in to begin: Start a Vault Raid by listening to the Vault 94 Emergency Broadcast radio station.
  • Three missions to complete: Vault 94 features three different missions: Dead in the Water, Meltdown, and Washout.
    • Each mission lasts for one week, repeats every three weeks, and only one mission at a time will be available for play.
    • Vault 94 will become temporarily inaccessible for around three hours when one mission rotates to the next each week.
  • Three difficulty modes: You can choose Novice, Standard, or Expert mode every time you play a mission.
    • Novice mode is untimed. Standard and Expert mode have quest timers and feature more difficult encounters. More difficult modes also award better loot and more XP.
    • If time runs out or your entire team is downed, you will need to start the mission over.
  • Claim new rewards: Complete Vault 94 missions to earn XP, Caps, Improved Repair Kits, Legendary Scrips, crafting materials, and items, like Weapons, Armor, and Plans.
    • Completing a mission on any difficulty will also award Vault 94 Steel, which is used to craft unique new Vault Armor sets, which grant special bonuses to the wearer.
    • Vault Armor sets are awarded via Plans by completing Standard or Expert mode missions. Vault Armor can be crafted at Armor Workbenches.
    • Vault 94 Steel, Vault Armor, and Vault Armor Plans cannot be dropped, traded, or sold.
    • Vault mission rewards can be earned once per difficulty mode, per mission, per day.
  • Read our recent deep dive article on Fallout.com for even more details about Vault 94.

C.A.M.P. Display Cases

  • Display Cases are new C.A.M.P. objects that you can use to show off the Weapons, Magazines, Bobbleheads, and other items you’ve collected.
    • Use the new “Displays” tab in the C.A.M.P. Build menu found between “Stash Boxes” and “Floor Décor” to construct a variety of different displays.
  • Once built, you can assign items to your Displays directly from your Stash.
    • Items you assign will remain in the Stash, and a new icon will appear next to their names to indicate which items in the list are currently on display.
    • You can place up to 30 Displays at once, and each type of Display has a maximum number of items that can be assign to it.
  • Read our recent article on Fallout.com to learn more about Display Cases.

General

  • Atomic Shop: A standee has been added to the Berkeley Springs Train Station that can be activated to visit the Atomic Shop while playing in an Adventure or Survival Mode world.
  • Caps: Increased the maximum number of Caps per character from 25,000 to 30,000.
  • Grafton: The Grafton Fast Travel Point has been moved farther from the Grafton Train Station across the city’s east bridge.

Items

  • Armor: All Enclave Scout Armor mods are always available for purchase at the Enclave Armory.
  • Ammo: Flamer Fuel can now be crafted using the Tinker’s Workbench.
  • Ammo: Doubled the Ultracite Ammo produced by all Ultracite Ammo Recipes and increased the non-Flux ingredient costs by roughly 50%.
  • Junk: Burnt Books and Magazines can now be scrapped and produce 1 Raw Cloth.
  • Power Armor: Jetpack Mods have been added for Ultracite and Raider Power Armor.
  • Weapons: Recon Scopes can no longer be used to mark other players.

Perk Cards

  • Perk Card Packs: No longer award Perk Cards that only have a single rank.
    • Developer Note: This change is intended to safeguard against players receiving duplicate Perk Cards that cannot be ranked up. Specifically, the following Cards will no longer appear in Perk Card Packs: Aquaboy/Aquagirl, Awareness, Chemist, Curator, Dry Nurse, Escape Artist, Field Surgeon, Fortune Finder, Good Doggy, Green Thumb, Hacker, Expert Hacker, Master Hacker, Healing Hands, Last Laugh, Light Footed, Night Eyes, Pannapictagraphist, Percepti-bobble, Picklock, Expert Picklock, Master Picklock, Professional Drinker, Quack Surgeon, Radicool, Scrapper, Strange in Numbers, Travel Agent, and Woodchucker.

Quests and Events

Charleston Capitol Courthouse
  • We’ve reworked the interior layout and design of the Charleston Capitol Courthouse to better support the Key to the Past questline.
    • Key to the Past objectives in the Courthouse have not changed, but the updated space should provide a richer experience for those playing through the quest.
    • Several new Notes have been added, providing more lore to be discovered.
  • The Courthouse and the main Capitol Building have been split into two different interior cells, and enemy level ranges have been adjusted in both locations:
    • The Courthouse level range now matches the Top of the World.
    • The Capitol Building level range now matches The Mire region.
  • Please Note: The “Office of the Registrar” that must be accessed during the Recruitment Blues questline has been relocated from the Courthouse to the main Capitol Building
Morgantown Airport
  • We’ve made significant updates to Morgantown Airport’s exterior to further improve on early game questing experiences for new players.
    • Encounters in this area have been reworked to offer better combat experiences.
    • The Medical Hut has received layout and design updates to better support the Final Departure quest.
    • The Tentative Plans and Safe for Work Quests are now given by a Terminal located across from the Medical Hut.
    • The “Advanced Responder Training” entry has been removed from the Airport’s interior Terminal and the objective now appears automatically after completing Tentative Plans.
Additional Quest and Event Updates
  • Collision Course: This Event no longer begins automatically when players enter the event area. Instead, players must choose to start Collision Course by firing a Flare from a new mortar that has been added to the Event location.
    • We’ve also made some consistency updates to the Collision Course objectives and improved the Vertibot’s pathing and delivery method when it drops off its cargo at the end of the Event.
  • Daily Quests: All Daily Quests now persist when logging out and back in. Additionally, some Dailies checkpoint your progress to make it easier to resume where you left off.
    • We’ve also substantially increased the Caps and XP awarded by many Daily Quests. Dailies are meant to be something fun to do every day, so the rewards have been increased to make them more enticing to complete.
    • Please Note: We are currently aware of an issue that prevents some Daily Quests in The Mire region from starting again after the first time you complete them. We are investigating and plan to address this in an upcoming update.

Sound

  • Music: The existing music in the Atomic Shop has been replaced with three new tracks.

User Interface

  • Press and Hold Activators: Players must now hold down the “Activate” button to enter Furniture, start playing an Instrument, or to drink from an open water source. This has been implemented to reduce the likelihood of performing these actions by accident.
  • Quest Marker Descriptions: Quest markers that appear in the world now display objective text for the Quests they belong to.
    • You can enable or disable these objective descriptions, or adjust their display distance, using in the Display Settings menu.
  • Throwable Weapons Counter: The number of throwable weapons (grenades, mines, throwing knives, etc) the player has equipped now temporarily appears when un-holstering a weapon, or reloading ranged weapons, and disappears immediately when holstering a weapon.

Nuclear Winter Design Changes

Choose Your Perks System

  • In response to community feedback, we’ve added the Choose Your Perks system to Nuclear Winter, which will give you more freedom to decide which Perk Cards you’d like to unlock.
    • Duplicate Perk Cards that you earn from Perk Card Packs now award a currency called Overseer Tickets.
    • Overseer Tickets can be redeemed in the Perk Menu to purchase Perk Cards of your choice that you do not already own.
    • The number of Overseer Tickets needed to unlock new Perk Cards varies from card to card.
  • Additionally, Perk Card Packs are now awarded at each new Overseer Rank you reach, rather than at varying intervals.
    • Perk Packs will be awarded retroactively for Overseer Ranks players reached prior to this change. These Perk Packs will be unlocked the next time the player ranks up.
  • Head to Fallout.com to learn more about these changes directly from ZAX!

Design and Balance

General
  • Terminals: The “Request Stimpak” Terminal option has been reworked and renamed “Request Aid Package”
    • Choosing this option now provides 3 Stimpaks, 1 Super Stimpak, 2 RadAway, and a random Serum. Previously, this option granted 4 Stimpaks or 2 Super Stimpaks.
    • Developer Note: Previously, this Terminal option was not as desirable as the others. Increasing how much Aid you receive and adding in RadAway and a Serum greatly increases the value of this choice. This also helps to boost the availability of RadAway.
  • Vault 51: Rebalanced the Overseer Rank requirements to access certain areas within Vault 51.
Items
  • Fury: No longer applies a damage bonus to fist weapons or unarmed attacks.
  • RadAway: Greatly increased the effectiveness of RadAway.
    • Developer Note: RadAway wasn’t as effective as it should be for how rare it is, so we’ve greatly increased its effect.
  • Quick Kits: Added a Staircase Quick Kit that you can use to traverse steep terrain or gain the high ground.
Weapons
  • Weapon Weights: Rebalanced weights of ranged weapons.
    • Developer Note: Weapon weights were inconsistent, and it was sometimes hard to tell exactly what was weighing you down the most. We’ve changed ranged weapon weight values to streamline them. Ranged weapon weights generally follow these principles:
    • Pistols: 5 lbs
    • Rifles, Shotguns, and Submachine Guns: 10 lbs
    • Heavy Weapons: 20 – 30 lbs
  • Automatic RAD Rifle: Slightly reduced recoil when firing the Automatic RAD Rifle.
  • Automatic Handmade Rifle: Increased the Ammo spawned with the weapon from 60 to 90.
  • Automatic Assault Rifle: Increased the Ammo spawned with the weapon from 60 to 90.
    • Developer Note: The Automatic Handmade and Assault Rifles are the only two weapons that use the 5.56 ammo type. We wanted to make sure players could actually use these weapons for more than a fight or two, since this ammo is rarer than others.
  • Combat Sniper Rifle: Reduced the Combat Sniper Rifle’s ammo capacity from 10 to 8.
  • Gatling Gun: Reduced the Gatling Gun’s accuracy at long range.
  • Lever Action Rifle: Increased the Lever Action Rifle’s reload speed and increased Ammo capacity from 5 to 8.
    • Developer Note: The basic Lever Action Rifle was underperforming compared to other weapons in its tier. These changes will help make it a more viable choice.
  • Minigun: Reduced the Minigun’s reload speed.
  • Tesla Rifle: Greatly reduced the Tesla Rifle’s area of effect range.
    • Developer Note: The Tesla gun’s AoE attack was too powerful and too lenient, which made playing against it unfun. Reducing its AoE range will bring its power back down to a more manageable level.

User Interface

  • Match Summary: Added more visual fanfare for second and third place teams on match summary screens.
  • Perk Menu: Players can remain on the same screen when opening Perk Card Packs to open them more quickly.

Bug Fixes

Art and Graphics
  • Animation: Stimpak animations no longer fail to play when returning to Adventure or Survival Mode after a Nuclear Winter match.
  • Graphics: Flame visual effects now correctly appear while using a Power Armor Jetpack.
C.A.M.P., Crafting, and Workshops
  • Blueprints: Fixed an issue that could cause objects to be stored individually rather than in a Blueprint if a player moved C.A.M.P. locations without first modifying anything in their C.A.M.P. during that play session.
  • Budget: Fixed an issue that could cause the C.A.M.P. Budget bar to briefly display an incorrect value upon opening the Build menu.
  • Bulb Signs: The Welcome Friends sign and Light Bulb Letters set are now easier to read when lit.
  • Greenhouse: Is now correctly marked as a premium item in the Build menu.
  • Locks: After lock on a door in a player’s C.A.M.P. has been picked, the lock will now be removed.
  • Mr. Fuzzy Ride: Character models no longer clip into the Mr. Fuzzy Ride when exiting the Ride.
  • Power: Fixed an issue in which correctly powered items sometimes did not receive power when they were placed or moved.
  • Power Armor Station: Fixed an issue that could allow players to move a Power Armor Station that was in use by another player.
  • Scrap: The “Scrap All Junk” button is now correctly disabled at Workbenches if the player does not have any Junk in their inventory that can be scrapped.
  • Statues: The Bronze and Iron versions of the Hero of the Wasteland Statue can now be correctly moved or stored after they have been built.
  • White Picket Fences: Increased the maximum amount of White Picket Fence objects that can be built in a C.A.M.P. from 16 to 32.
Challenges
  • General: “Learn Cooking Recipes” and “Discover Location” that had already been completed by a player but did not progress correctly in the Challenges menu will now be marked completed and their rewards will be granted retroactively.
  • Weekly: The “Kill a Sheepsquatch” subchallenge for the “Kill Huge Creatures” Challenge can now progress properly when completed.
  • World: Many “Discover Location” Challenges now progress properly when completed.
  • World: Locations discovered via Quests now correctly count toward “Discover Location” Challenge progress.
  • World: The Chemist Possum Badge subchallenge to “Shoot a Yao Guai with a Syringer” now correctly completes after hitting a Yao Guai with any type of Syringer.
Creatures
  • Brahmin: Now correctly take increased damage from headshots.
  • Corpses: Enemy corpses that contain no loot no longer display a loading symbol indefinitely in the transfer menu.
  • Corpses: Traveling Merchant corpses now correctly spawn as human corpses, rather than Deathclaw or other creature corpses.
  • Critters: Reduced Health for several critters, such as Chickens, that had more Health than low level creatures that can attack.
  • Flatwoods Monster: The Flatwoods Monster’s melee attacks now correctly deal damage to players.
  • Gulpers: Fixed an issue causing Gulpers to regenerate Health during combat.
  • Liberators: Can no longer turn into Goo Piles when destroyed.
  • Radtoads: Now have a more diverse pool of possible loot drops and have greater odds of awarding more loot the higher level they are.
  • Radtoads: Egg mines placed by a Radtoad can now be disarmed.
Items
  • Loot: 2- and 3-star Legendary melee weapons that drop as loot no longer always spawn with the “+50% Limb Damage” attribute.
  • Armor: Updated the Antiseptic legendary armor attribute description to correctly list that it provides “+25% environmental disease resistance”, not “+25% Rad resistance.”
  • Cryolator: The Standard Stock mod no longer incorrectly states that it provides better recoil.
  • Exploit: Addressed an exploit that could cause issues affecting the Power Armor model.
  • Mods: The error message that appears when attempting to craft the Mothman Headlamp for Power Armor that lacks the Mothman Paint no longer displays placeholder text.
  • Sledgehammer: The “No Upgrade” Mod has been removed from the Sledgehammer.
  • The Purveyor: Fixed an issue in which unintended types of Combat Armor could be received from the Purveyor.
  • Treasure Maps: Corrected the title of Ash Heap Treasure Map #02, which was previously listed as #07.
  • Weapons: The Furious Legendary Weapon attribute now correctly applies increased damage output on consecutive hits against the same target.
Mutations
  • Chameleon: Fixed an issue that could prevent the Stealth effect granted by the Chameleon Mutation from displaying correctly to other players.
Performance and Stability
  • Stability: Addressed an issue that could cause a crash when exiting to the Main Menu.
  • Stability: Fixed an issue that could cause a crash while waiting to join a Nuclear Winter match from the Main Menu.
  • Performance: Implemented an improvement for server performance.
Quests and Events
  • It’s a Trap: Fixed an issue that could prevent a Scorchbeast from reaching the Event area in The Mire.
  • Mission: Countdown: Players now correctly earn experience after completing each section of each Missile Silo, subject to the once-per-day Mission Quest limit.
  • The Order of the Tadpole: Trumpet sound effects at Camp Lewis now only play until the player speaks to Scout Leader Jaggy for the first time, and no longer play continuously.
  • Trick or Treat: Fixed an issue that could prevent progress from being saved correctly during the Trick or Treat Daily Quest.
  • Tadpole Swimming Test: Players now receive a quest marker instructing them where to find a Swimsuit if they attempted to start the Swimming Test without one.
  • Wolf in Sheep’s Clothing: The Quest marker to “Find and Recover Wolf’s Cache” now displays consistently while attempting to complete the objective.
User Interface
  • Atomic Shop: New items on the Featured page in the Atomic Shop now correctly display a “New” tag.
  • Controls: On PC, the game controls no longer become unresponsive after opening the Social menu while naming a character or renaming an item.
  • Hotkeys: On PC, pressing the “M” key to close the Map Menu now correctly closes submenus.
  • HUD: The experience bar no longer occasionally persists on-screen.
  • Legendary Exchange: When selling an item to a Legendary Exchange Machine, other legendary items in the player’s inventory list can no longer be highlighted if the sale confirmation prompt is visible.
  • Markers: Fixed an issue that could cause direction markers to appear incorrect in the Compass and on the Map after using an Emote.
  • Survival Mode: The “Top 3” leaderboard widget has been removed from the Map in Survival Mode to match previous changes that disabled Map highlights for the Top 3 ranked players in a Survival World.
  • Survival Mode: Removed mention of Map highlights for the Top 3 ranked players on the Survival Mode More Info page.
  • Vending: If a Vending Machine is stored or scrapped, the items it previously contained will no longer persist in the list of items for sale on the Map.
  • Water: Open water sources now correctly indicate whether they are Dirty or Toxic Water.
World
  • Lucky Hole Mine: Fixed a number of Ore veins that were previously inaccessible.

Nuclear Winter Bug Fixes

Art and Graphics
  • Animation: The Storm’s visual effects now animate correctly prior to the Storm’s first constriction during a match.
  • Graphics: Grasses beyond the Storm wall now correctly display burnt and ash visual effects.
  • Graphics: Smoke clouds and debris visual effects created by a Nuke blast are now more transparent and have more natural coloring.
C.A.M.P.
  • C.A.M.P.: The C.A.M.P. module now remains accessible after a Foundation placed underneath it has been removed.
  • Posters: The Nuclear Winter Poster Set is now double-sided.
Combat
  • Spawning: Players can no longer take Radiation damage while the spawn-in effect is active at the beginning of a match.
Items
  • Power Armor: The descriptions for Power Armor Paints unlocked via Overseer Ranks now correctly indicate that they can be applied to all types of Power Armor.
  • Weapons: Fixed a number of weapons that had incorrect damage output following Patch 11.
Perk Cards
  • Tenderizer: Adjusted description text to clarify how the Tenderizer Perk functions: “Targets take 20% more weapon damage for 10 seconds after an armed attack.”
User Interface
  • HUD: Damage resistance numbers no longer disappear after picking up higher-quality Armor than the Armor the player had previously equipped.
  • HUD: Nuke “Blast Zone” indicators no longer hang on the edge of the screen after a player has left the area.
  • Match Summary: Fixed an issue in which Adventure Mode XP was displayed incorrectly on the Match Summary screen.
  • Match Summary: The edges of the background are no longer visible on end of match screens.
  • Perk Menu: Fixed an issue that could prevent the Perk Pack opening animation from appearing correctly.
  • Perk Menu: Opening the Perk Menu just as the Deployment Map appears no longer causes an “Unopened Perk Pack” prompt to appear on top of the Map.
World
  • Activatable Objects: Fixed various in-world and C.A.M.P. objects that were not intended to be activatable during Nuclear Winter matches.
  • Nuclear Briefcases: Adjusted a Nuclear Briefcase spawn near Wixon Homestead that was previously inaccessible.
  • Vault 51: Made adjustments to collision in several locations within Vault 51.
  • Weapons: Removed an unintended Combat Knife spawn in a lodge in Helvetia.

In other Fallout 76 news, go check out the Vault 94 raid details here. A fan also built an LFG hub for Fallout 76 in case you need more players to group up with.

Source: Reddit

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Alex Co

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Free Monster Hunter World New Armor Set Dropping in September, 2 New Monsters in Iceborne Revealed

In case you didn’t see it, a new Monster Hunter World Iceborne trailer was released yesterday by Capcom, which hinted at the story and some of the new enemies we’ll face off next month. Well, it seems even those who don’t purchase the Iceborne expansion will get something too! In a press release, Capcom announced that a free Monster Hunter World new armor set will be given out in September!

Here’s what this free Guardian armor set looks like:

This upgradable armor set offers increased defense and skills that help hunters survive in the New World. The buffed armor can be equipped from the beginning of the World game, and is especially geared towards newer hunters to help them progress through the main story.

In addition to the free Monster Hunter World new armor set, whch will be released on September 4 as part of Iceborne’s release, Capcom has detailed two new monsters being introduced in the expansion!

Brachydios – a returning fan-favorite known for its explosive slime attacks.

Namielle –  a mysterious all-new Elder Dragon, unleashes powerful water-based attacks. More details about the new flagship monster Velkhana have also emerged. This Elder Dragon’s icy breath can cause frozen pillars to form on the battlefield, which hunters can use to create exciting opportunities for new hunting strategies.

Also announced today, is a new gameplay feature being introduced to the series called the Hunter Helper, which will focus on Low Rank and High Rank player assistance by “creating a further incentive for the community to help fellow hunters. Helpful players will get rewarded with exclusive in-game Pendants and Trophies for assisting other hunters in ranks below their own.”

If you already own Monster Hunter World, Iceborne will cost $39.99, while there’s also the Digital Deluxe edition containing the expansion, and a Monster Hunter World Iceborne Deluxe Kit DLC of cosmetic items for $49.99. Newcomers can purchase the Monster Hunter World Iceborne Master Edition containing the base game, and the expansion for $59.99.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Streets of Rage 4 Platforms and New Character Revealed in New Trailer

In case you didn’t know, old-school brawler Streets of Rage is making a comeback with Streets of Rage 4. In a press release, Dotemu announced the Streets of Rage 4 platforms, and even showed off a new character just in time for gamescom!

In case you didn’t see the end of the trailer, Streets of Rage 4 will punch its way out onto the PS4, Xbox One, Nintendo Switch, and PC.

As for the new character, a new female fighter has entered the roster and she’s Cherry Hunter, daughter of Adam hunter from the original Streets of Rage!

Trained by her father and Axel, Cherry learned self-defense from a young age. Her interest in following in her father’s footsteps and becoming a cop soon faded out, replaced by her love of music. Nowadays, she plays with her electro progressive rock band in some of the most dangerous places in Wood Oak City. She may look young but make no mistake – she is a seasoned veteran of kicking ass and taking names.

In the trailer, gamers can also see some of the levels they’ll be kicking ass in once the game launches sometime next year. There are urban rooftops, airport hangars, sewers and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Official 18-Minute Marvel’s Avengers Gameplay A-Day Prologue Released

After numerous leaks, Square Enix has finally released our first Marvel’s Avengers gameplay footage! This one is all about the A-Day (Avengers Day) Prologue gameplay that was shown back behind closed doors this E3.

Watch as Captain America, Iron Man, Hulk, Black Widow, and Thor battle Taskmaster and his army of mercenaries in the opening level – a Hero tutorial where players learn the unique powers of the Avengers. Additionally, the A-Day demo is playable for the first time at gamescom 2019.

Marvel’s Avengers begins at A-Day, where Captain America, Iron Man, Hulk, Black Widow, and Thor are unveiling a hi-tech Avengers Headquarters in San Francisco — including the reveal of their own helicarrier powered by an experimental energy source. The celebration turns deadly when a catastrophic accident results in massive devastation. Blamed for the tragedy, the Avengers disband. Five years later, with all Super Heroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.

Marvel’s Avengers flies out this May 15, 2020 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Borderlands 3 Circle of Slaughter and Proving Grounds Challenge Content Announced

If you’re looking forward to more ways to challenge yourself in Borderlands 3, Gearbox Software has announced some of the late game content players can look forward to in the game. There’s the return of Borderlands 3 Circle of Slaughter, and the Proving Grounds.

Borderlands 3 Circle of Slaughter

The Circle of Slaughter is returning in Borderlands 3! During your trek across the solar system, players will find areans sponsored by weapon manufacturer, Torgue. Signing up to these events means it’s do or die; if you’re downed and no one’s around to revive you, your run is officially over and that’s it! No loot to gain for losers, sadly. There are five rounds of multiple waves each, so teamwork is key.

Borderlands 3 Proving Grounds

Later on in the game, players will be allowed to take part in the Proving Grounds, which are timed gauntlets that have you racing against the clock, tasking you to beat enemies, and even taking on a boss in 30 minutes or less. Beating these gauntlets quickly and being more efficient yields better rewards. There are even bonus objectives in these challenges (like not dying, finding and eliminating a specific enemy, etc.) that when completed, grants even better loot!

Not bad, right? Now you know some of the challenges that await you even before you’ve hit the end of the game.

For more on Borderlands 3, go check out this official video guide on the game where we’re given a primer on vehicles, the story, enemies and more.

Source: Borderlands

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Remnant: From the Ashes Day One Update Detailed

The Remnant From the Ashes day one update has just been dispatched on the PlayStation 4, here are the official details and file size.

The day one patch, or patches will weight approximately 4GB and the notes are rather small, which you can view below.

Version 1.01 + Version 1.02

  • Content update
  • Bug Fixes

Version 1.02 was dispatched a day ago, although not notes were supplied on the update page, and it still only just lists 1.01 in the history. It’s not known what bugs were fixed, though on the PC side of things these are the fixes listed

PC Build 214185

  • MISC: Fixed issue with Survivor Bag
  • MISC: Fixed loot drop issue when host was dead/spectating which prevented players from receiving rewards (progression blocker)

The “Content Update” isn’t directly stated in the patch notes, though we may have gotten confirmation via Twitter user Megabug7 who verified that Pre-order bonuses are now showing up for those who have pre-ordered the title.

We ourselves tried to verify if the content was showing up, however because we received a review copy the bonuses weren’t being listed due to us not pre-ordering the title.

This is somewhat a little bit of a surprise, because it may in fact indicate that a vast majority of PlayStation users may miss out on the pre-order armor bonus, since the software was removed from the PlayStation Network for pre-ordering. We even double checked the games information, which will display any installed add-ons for said specific titles and no indication of the add-ons showed on the screen either.

Because the game is digital only, the update will be downloaded as one file with the game game if it hasn’t downloaded yet already, bringing the total size from 30GB to 34GB.

Remnant: From The Ashes is officially out on August 20 for the PlayStation 4, PC, and Xbox One. Those who pre-ordered on PC and Xbox have already gotten a head start as the title became available this past weekend.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Sony Buys Ratchet & Clank/Spider-Man Developer Insomniac Games

Amid all the gamescom announcements and reveals, Sony quite possibly pulled off the biggest news and they’re not even at the event! Today, Sony has now acquired Insomniac Games! Yes, the studio behind Marvel’s Spider-Man, Ratchet & Clank and more, is now a first-party studio.

No word on how much the acquisition cost Sony, but moving forward, don’t expect games from Insomniac to be available anywhere else (Sunset Overdrive says goodbye). Founded in 1994, Insomniac remained as an independent developer for the past 25 years, even if a lot of people assumed they were a first-party studio given their work on the Ratchet & Clank, Resistance franchises.

This is definitely good news for PlayStation fans, and for Insomniac, it gives them a partner they’re familiar with.

Now, let’s go have that Marvel’s Spider-Man 2, alright?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Death Stranding Gameplay & Videos Released, Geoff Keighley Confirmed as a Character

Gamescom 2019 has finally kicked off, and as previously teased some brand-new Death Stranding Gameplay has been released.

After teasing it, gamescom opening night host, Geoff Keighley and legendary game creator, Hideo Kojima took to the stage to debut some brand-new Death Stranding gameplay, giving us our first “true” look at the title. In the footage, which you can watch below, we get nearly full six-minutes of fresh scenes and gameplay mixed together. Go ahead, watch it, it’s pretty good! Though if you are like many out there, and want to keep keep as far away from any potential spoilers, then we suggest you skip out on this.


Additional videos were also posted centered around some of the characters, similar to the Heartman spotlight

Margaret Qualley character spotlight video, Mama. Her baby was born on the other side, not in the current living world. She has a sad background where she can’t move due to the connection she has with her baby.

The next one will focus around Del Toro’s character, Deadman and a explanation of the bridge baby.

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We have seen some gameplay in previous trailers, though nothing of this caliber, which is why we mention it’s our true first look. We have to say, each time we see Death Stranding it looks more and more awesome, and now that we have this much gameplay we have a far better understanding of what type of game this will be. It’s certainly been a common complaint for many out there in the community as for the most part, Death Stranding has remained shrouded in mystery. It certainly been a key component in Kojima’s marketing as for nearly all showings in the past years, Kojima has attempted to make the title as ambiguous as possible.

Death Stranding will be out November 8 of this year, exclusively for the PlayStation 4. The title has been confirmed to have some form of online multiplayer, although it has been stated that it will offer an “asynchronous” experience meaning players will never cross paths with one another but instead work with each other by being able to send one another supplies, share safe houses, and even see where other players have been. So it’s definitely not going to be your traditional co-op experience and more than likely won’t feature any kind of Metal gear Online-inspired PvP multiplayer.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Call of Duty: Modern Warfare Alpha Announced Exclusively for PS4, Starts August 23

It seems the rumors that have cropped up this weekend regarding a Call of Duty: Modern Warfare alpha is indeed true! Using gamescom as the launching point for this special announcement teased since last week, the Modern Warfare alpha schedule has finally been announced by Infinity Ward, and it’ll be exclusively available on the PS4 this month.

The Modern Warfare alpha announced today is open to everyone who owns a PS4, and below, is the complete schedule.

Modern Warfare alpha schedule (PS4):

Starts: August 23

Ends: August 25

Mode: Gunfight

PlayStation Plus NOT required

This alpha test will solely be focused around Gunfight, the new 2v2  game mode that the team revealed early this year. It’ll feature five playable maps along with a variety of weapons to test out.

Xbox and PC players will unfortunately have to wait until next month to get their hands on Call of Duty: Modern Warfare, as that is when the betais slated to release. No details as to what modes the September beta will have, but it will in the very least demonstrate how cross play works between PlayStation, Xbox, and PC. The full schedule of next month’s beta can be found below. Note that for the Early Access beta, you need to have pre-ordered the game in order to join.

Weekend 1 – PlayStation 4 Beta Exclusive:

September 12th to September 13th: PS4 Early Access
September 14th to September 16th: PS4 Open Beta

Weekend 2: PlayStation 4, Xbox One, and PC on Blizzard Battle.net:

September 19th to September 20th: Early Access on Xbox One*, and PC*. Open Beta on PS4
September 21st to September 23rd: Open Beta on PS4, Xbox One, and PC

Due to the marketing rights agreement between Sony and Activision for Call of Duty titles, expect the PS4 to get the beta a week early or just be available for more days. If you have more questions about the upcoming beta, I suggest checking out this beta FAQ posted by Activision.

Call of Duty: Modern Warfare launches October 25 on the PlayStation 4, PC, and Xbox One.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Destiny 2 Shadowkeep Story Trailer Reminds Us the Vex Are Coming

During today’s gamescom Opening Night show, Bungie unveiled the Destiny 2 Shadowkeep story trailer, which gives us a peek at the enemies we’ll face in the upcoming expansion, the Vex.

While the Vex might not be that terrifying, I’m sure Bungie will find a way to make it work somehow.

In other Shadowkeep news, the expansion is listed to weigh in at 165GB, though that might not be 100 percent accurate. Check out the changes coming to Armor 2.0 here, as explained by Bungie.

Destiny 2 Shadowkeep will be out this October 1 on the PS4, Xbox One, and PC. Here’s why it got delayed.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Monster Hunter World Iceborne Trailer Teases the Story, Shows the New Big Threat

In today’s gamescom Opening Night show, Capcom revealed the new Monster Hunter World Iceborne trailer, and we get snippets of the expansion’s story, and even a glimpse of the new big monster we’re going to eventually have to slay and collect body parts from.

For more Monster Hunter World Iceborne, check out the Trophies/Achievements for it here.

Monster Hunter World Iceborn will be out this September 6 on PS4 and Xbox One.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Predator: Hunting Grounds Gameplay Trailer Revealed

As promised, our first look at Predator Hunting Grounds gameplay trailer was finally aired during the gamescom convention, giving us our first true look at the game. You can watch the official gamescoms gameplay trailer down below. We will have more in-depth breakdown of the trailer up later this week so be on the look out for that.

Predator: Hunting Grounds is being developed by Illfonic, most recently known for their work on the Kickstarter project, Friday the 13th: The Game. Like Friday The 13th, Predator: Hunting Grounds will be an online player-versus-player  (PvP) shooter that features a asymmetrical gameplay structure. Description from the website:

Predator: Hunting Grounds is an immersive asymmetrical shooter set in remote areas around the world, where the Predator stalks the most challenging prey. Play as a member of an elite Fireteam and complete paramilitary operations before the Predator finds you. Or, play as the Predator to hunt the most worthy prey, choosing from your vast array of deadly alien tech to collect your trophies, one by one.

The Predator made its original film debut in 1987 “Predator”, which starred Arnold Schwarzenegger leading a group of highly trained professional mercenaries as they’re tasked with a rescue operation. Of course things quickly go south as the team discovers that they’re not the only ones out in the jungle, as members are slowly killed off one by one in extremely brutal and gory ways. An instant classic for its time that eventually spawned multiple sequels and spin-offs. Its a film that we highly recommend everyone to watch, and personally its one of my all time top 80’s action film.

Judging from the gameplay alone, Illfonic is taking a ton of inspiration from the original film, while also incorporating their own twist to the title. I’m certainly excited by what I saw and hopefully this ends up being the Predator game that fans have so hungrily desired.

Predator: Hunting Grounds is due to hit next year, exclusively on the PlayStation 4. We will be sure to cover all things related to the title as more news is released.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Need for Speed Heat Gameplay Drags Its Way Out

With the Need for Speed Heat reveal taking place just last week and mostly just rendered footage, a lot of people (including me) expected Need for Speed Heat gameplay to make its way out at gamescom, which starts today. Today, EA did just that with a new Need for Speed Heat gameplay trailer released just for gamescom 2019!

Drive into your first adrenaline-fueled look at gameplay for Need for Speed™ Heat, a vibrant street-racer where daytime is a bright sunny, urban environment and night a dangerous neon playground. Turn the key. Burn all limits.

As you can see, we can customize our cars, pair with friends so you don’t need to ride alone. You can personalize your driver’s avatar, which is also a nice touch.

While not a lot of official info is known about Need for Speed Heat, we do know that it’ll offer character customization, and that it won’t feature loot boxes, but will instead have car packs as post-launch DLC.

In  development by Ghost Games, Need for Speed Heat will race out this November 8 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gears 5 Campaign Trailer Revealed, Includes Familiar Faces, Lots of Action

In today’s gamescom Opening Night segment, The Coalition brought out the Gears 5 campaign trailer, and as one can expect, it teases us to some of the story elements we’re going to experience come launch.

The Gears 5 campaign trailer also brings back a familiar face in Marcus Fenix, the original protagonist of the franchise. In case you didn’t know,. Gears 5 stars Kait Diaz, though it will also star Gears of War 4’s JD Fenix (Marcus’ son) as well.

Check out footage of Gears 5’s Horde mode right here to see what new stuff is in store for it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Modern Warfare Alpha Confirmation Leaked on PSN Store (Update)

Update:

Infinity Ward just confirmed it! Starts August 23, and here’s what you need to know for now.

Original Story:

Infinity Ward teased a special announcement set to be revealed during today’s gamescom event, the Call of Duty: Modern Warfare alpha has officially leaked on the New Zealand PlayStation Store, which we’re not that surprised to see. Check out the image we’ve snagged, below.

modern warfare alpha

No other details have been confirmed yet, though it has been rumored to be a PlayStation-exclusive. Clicking on the actual icon brings you to the official pre-order page that has been up since the official reveal. We will be sure to update you all on the full schedule when it gets officially announced later today when gamescom Opening Night airs.

Are you surprised that this announcement got leaked or not really? Let us know your thoughts in the comments below.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Gamescom Livestream – Watch All the Opening Night Announcements

It starts today! In case you don’t know what I’m referring to, it’s Europe’s biggest video game show, gamescom! Same as with E3 and other video game events, the big draw here are the announcements and surprises publishers and developers have in store for gamers. If you’re not in Germany, don’t fret! You can watch the gamescom livestream which starts at 2 p.m. ET though the stream starts at 1:30 p.m.

The gamescom Opening Night livestream and show will last for two hours give or take, so best to get something to nibble on or drink while you’re watching. Some of the things we’re expecting to see are: a Call of Duty: Modern Warfare announcement (which will most likely be about the alpha that got leaked over the weekend), gameplay for Need for Speed Heat, and lots more.

Of course, if you’re not able to watch everything unfold, MP1st is here to bring you the latest news, and videos! Keep it here for fast, and accurate info, folks!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gears 5 Horde Mode Trailer Revealed and It Brings the Pain

As part of Microsoft’s Inside Xbox gamescom show, The Coalition finally revealed our first look at Gears 5’s highly anticipated Horde mode! Sure, it’s not raw gameplay, but this Gears 5 Horde mode trailer makes up for it by reminding us just how fun this mode is.

We also see the new Ultimate abilities being used to great effect, too.

Gears 5 will be out this September 10, and you can read the full Achievements list here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Cross Platform Play Between XB1 and PS4 Announced, Here’s the Season 4 Trailer

At today’s Inside Xbox event at gamescom, PUBG Corp. — the studio behind PlayerUnknown’s Battlegrounds — dropped a bomb by announcing PUBG cross platform play between the PS4 and Xbox One! This means that aside from Xbox One players being able to play with PC players, there’s a whole new lot of players available as the PS4 player base now comes into the total playercount as well.

No specific release date has been given other than in October for the PUBG cross platform play, but it will be tested on the PTS (Public Test Server) first this September.

In addition to that, the PUBG Season 4 trailer has been released as well.

Once we know more details about PUBG cross platform play, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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