Home > News

New Divinity Original Sin II Update Is “Chock Full” of Fixes & Updates

Divinity: Original Sin II‘s latest patch is now live and comes loaded with a ton of bug fixes. In fact, the developer describes the update as being “chock full” of improvements.

For the changes, improvements and bug fixes, see below:

Changes and improvements

– Added a toggle in the options menu to automatically add certain groups of items or skills from the hotbar

– Lucky Charm is now a party-wide talent. Players no longer need to select the character with the talent to open containers

– Added exact armor values to controller mode UI when hovering over enemies

– Arena lobby settings are now saved while in the same play session
– Fixed issues with reassigning middle mouse button and right mouse button

– Lockpicks and trap disarm kits are now shared automatically via Magic Pockets

– Improved selecting doors when using a controller

– Added the ability to drop or move items to a specific location in the world when using a controller. The “hold in hand” option now has a context menu

– Added friendly fire damage from traps to combat log

– Added Summoning information from NPCs to combat log

– Updated save/load interface when using a controller

– Added extra dialog animations to Trolls

– Revealed items are now highlighted when pressing ALT, after the player has revealed them

– Improved the flow of the companion dialog between Sebille and Stingtail

– Changing equipment or using items now breaks “Play Dead” status

– Updated several visual effects and sound effects to certain regions, story moments and skills

– Added player feedback when an enemy is immune to a certain type of attack

– Improved the journal update when picking up a purging wand in Braccus’ vault

– Improved the timing of certain quest rewards during dialog

– Splitscreen mode in Character Creation now allows players to edit their characters again after having pressed Start

– Fixed the issue where, under certain conditions, Tarquin wasn’t moving from the Lady Vengeance to the Stonegarden

– You can now create Armour of the Eternals with both types of Eternal artefact

– The “Medusa Head” skill now correctly overrides the “Bull Horns” skill

– Improved the behavior of Hannag during combat

– Updated subtitles for several endgame scenes

– SPOILER: Destroying Arx by releasing Deathfog will now make the player fail the Path of Blood

– SPOILER: Delorus can no longer be resurrected if he dies while following the party

Bug Fixes

– Fixed pillars for the Lunar Puzzle on the Nameless Isle

– Fixed crash in multiplayer lobby when host changes number of free slots

– Fixed an issue with the Eternal Arbiter. It should now correctly teleport the party back to the Arena

– Fixed issue with characters being reassigned when they are in the magic mirror

– Fixed several incorrect character portraits

– Fixed custom player characters disappearing in conjunction with certain mods that had a dependency on the Arena. This fix should work retroactively

– Fixed area-of-effect (AoE) skills taking benefit from high ground damage several times when targeting multiple opponents

– Fixed a rare crash related to overwriting savegames, causing subsequent saves to crash

– Fixed visual issue with long cloaks

– Fixed corruption issue when loading duplicated stats (e.g.: crashing in GM mode when using the “Greed – Increase Loot Variety” mod)

– Fixed issue where certain dialogs continued incorrectly upon entering combat

– Fixed charm causing “waiting for other player” issue if charmed character is in dialog during combat

– Fixed electrified blood blocking some AoE skills, like Encourage

– Fixed Fear status animation being stuck, even when the status had faded

– Fixed an issue where certain NPCs would become hostile after they involuntarily get hit with retribution damage

– Fixed Dazing Bolt – now hits click position instead of nearest target

– Fixed multiplayer issue where client player triggers dialogs for the host player even when they are not near each other

– Fixed item visuals not updating correctly when dropping an item and targeting enemies directly with a controller

– Fixed Andras’ behavior when attacked outside of combat

– Fixed narrator dialog sometimes not triggering when the player unlocks his first source point

– Fixed crafting progress bar sometimes getting stuck

– Fixed permanent burning status from equipping Tyrant set

– Fixed certain effects remaining in the world incorrectly after NPCs use Source skills

– Fixed certain effects not playing when the caster is not on the screen

– Fixed decal effects not rendering on animated objects like drawbridges

– Fixed item statuses ticking in real time in arena mode

– Fixed several dialogs that did not recognize Fane when shapeshifted

– Fixed an issue where two different parties would both get a quest update

– Fixed several locations that had “can’t reach” issues when trying to pick up items

– Fixed an issue with reconnecting a controller while in Character Creation in splitscreen mode

– Fixed several issues with committing crimes in the chapel at Fort Joy and near Paladin Cork

– Fixed an issue where music would not restart after saving and loading in specific locations

– Fixed an issue that would cause the player to lose AP when equipping items he already has equipped

– Fixed “Set Action” context menu when using it on the skill bar of a summon

– Fixed Undead players getting Bleeding status in certain cases after saving and loading

– Fixed an issue allowing players to increase stats of player characters by repeatedly joining and disconnecting in the Character Creation screen in splitscreen mode

– Fixed the magic mirror from removing certain statuses (like Blood Rose Elixir)

– Stolen items that the player has moved to Lady Vengeance, now correctly keep their “Stolen” label

– Fixed an issue with Resist Death status after loading a savegame

– Fixed skipping a turn when using a controller and pressing B while pressing a trigger button

– Fixed being permanently shapeshifted when equipping an item that silences you

– Fixed being able to change the difficulty of the game higher than Classic when starting out in Explorer or Classic mode

– Fixed conflicting status info when standing in a fire cloud above water

– Fixed an issue with crime flags not being cleared correctly, causing some NPCs to become hostile to the player

– Fixed barter prices for containers that contain gold to include the full value of contents.

– Fixed stuck AI decision-making when attempting to use a ladder at the end of a movement turn with 0 AP

– Fixed inconsistencies between status tooltip damage and combat log damage

– Fixed performance issue in the third phase of the Arena of the One combat

– Fixed being able to Play Dead while in the magic mirror

– Fixed incorrect companion journal logs after the final combat

– Fixed an issue regarding Lohse’s closing dialog at the end of the game not triggering correctly

– Fixed several issues related to ALT-tabbing out of the game when in dedicated fullscreen mode

– Fixed several issues with attacking Barin directly during the Heroic Rescue quest

– Fixed Five-Star Diner talent to correctly double the effects of potions

– Fixed a possession issue on the last party member that is alive during the Bound By Pain combat. This should no longer block the player

– Fixed Dallis scene not triggering correctly during the Arena of the One combat

– Fixed inconsistencies in Fane’s end scene

– Fixed not being able to give a savegame the same name in GM and Story modes, even though they are in separate folders

– Fixed a rare crash related to quickloading

– Disabled being able to load into a new region while a character is inside the magic mirror, since this was causing issues
– Fixed automatic unlearning of skills upon entering and exiting the magic mirror, when using a controller

– SPOILER: Fixed Malady and Gareth being stuck in combat at the lower deck of the Lady Vengeance in the Hall of Echoes

– SPOILER: Fixed a rare issue that stopped players from finishing Act 1 when talking to Malady after defeating Alexandar

– SPOILER: Fixed remaining support issues regarding Tarquin at the Stonegarden and Tarquin not returning to Lady Vengeance

– SPOILER: Fixed an issue with Malady being stuck in the Arena of the One combat

– Fixed issue with Armor levels not being correct after loading on the client player(s)

– Fixed not being able to raise the attitude of traders under certain conditions

– Fixed a crash related to using Blood Sucker while still performing a basic attack

– SPOILER: Fixed a progression issue with Malady’s Nameless Isle location reveal

– SPOILER: Fixed Infernal Lizards in the Consulate not dying even when no more fire surfaces are near

– SPOILER: Fixed Empyreo’s dialog to acknowledge that you have met Septa in Fort Joy

– SPOILER: Fixed a blocking issue at the entrance to the Academy if one or several party members are dead on arrival

– SPOILER: Fixed looping effects after Lohse starts playing her song and the player interrupts it

– SPOILER: Fixed an issue where under certain conditions players were still getting cursed by the God King

– SPOILER: Fixed the quest flow in case the player frees Gwydian without interacting with him first

– SPOILER: Fixed not being able to talk to Alexandar’s ghost

– SPOILER: Fixed Magister Varland’s dialog after completing the Strange Cargo quest

– SPOILER: Fixd too many puppets spawning in the Death Room when entering with multiple player characters

– SPOILER: Fixed not being able to talk to Bant and Cade after killing Mordus

– SPOILER: Fixed visual of the player’s Inner Hero in the Hall of Echoes

– SPOILER: Fixed Saheila possibly having an empty dialog after rescuing her from Roost

– SPOILER: Fixed not being able to talk to Tovah and Saheila under certain conditions

– SPOILER: Fixed not being able to re-enter Kemm’s vault

– SPOILER: Fixed Lohse’s lute getting destroyed even when Adramahlihk is dead

– SPOILER: Fixed an issue with the war owl not appearing if Ryker was the only Sourcerer left and the player refuses his quest

For the full list of patch notes, click here.

What do you think to the latest Divinity II patch? Let us know in the comments below.

In other gaming news, the PUBG desert map’s final name has been revealed alongside key location descriptions and screenshots, Gran Turismo Sport has received an “emergency update,” and one of Call of Duty: WWII‘s most popular weapons is likely to be nerfed again.

Source: Larian Studios

Jasmine Powell

Subscriber

Home > News

Destiny 2 Platinum Trophy Locked Behind DLC

If you want to “Platinum” Destiny 2’s base game, you better have bought a Season Pass or the game’s first expansion, Curse of Osiris. Why? Well, it seems you won’ t be able to complete the Trophy if you didn’t..

If you’re wondering why, it’s due to Bungie now gating the Prestige Raid! Yes, the same Prestige Raid that was available to everyone before. If that wasn’t enough, non-DLC buyers won’t be able to access the Trials, and seemingly, the Nightfall Strikes, too. Understandably, the folks over at the Destiny Subreddit are in outrage over this and with good reason.

One user by the name of CW_Lightning even took a screenshot proving that even if you have a powerlevel of 330, you can’t do the Prestige Nightfall if you don’t own the DLC.  Check the screenshot below for proof.

In addition to that, user “Sephy15” mentions that non-DLC owners cannot unlock the Legend of Acrius shotgun since Bungie changed the quest to match the new Prestige requirements as can be seen in the screenshot below.

If you managed to get your Platinum Trophy in Destiny 2 before the expansion dropped. well, good for you. For those who haven’t, prepare to pony up if you want to get every Trophy. In case you’re wondering, this also applies to the Xbox One version and Achievements as well.

Once Bungie says something about this or Sony does, we’ll be sure to let readers know.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Overwatch Update Hits PTR With Genji Tweak, Additional Bug Fixes & More

Overwatch’s latest PTR patch adds green detailing on Sparrow Genji’s sword when the golden weapon variant is equipped, and many bug fixes which focus mainly on heroes.

For the full list of updates, see below:

HERO UPDATES

Genji

– Added green detail textures on Sparrow Genji’s sword scabbard when the golden weapon variant is equipped

BUG FIXES

General

– Fixed a bug in Elimination mode that caused players to spawn as a random hero at the start of a match instead of the one that was highlighted

A.I.

– Fixed a bug that caused Roadhog Bot to get stuck in the spawn room of the Oasis: City Center stage

Heroes

– Fixed a bug that sometimes caused Doomfist to fall through the ground when using Seismic Slam on an inclined surface

– Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects

– Fixed a bug that caused Doomfist’s Rocket Punch to not always deal damage when an enemy hits a wall

– Fixed a bug that caused Doomfist’s Rocket Punch to not always stop an enemies’ movement when they impact a wall

– Fixed a bug that prevented Doomfist’s Rocket Punch from correctly pinning targets to walls

– Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location

– Fixed an issue that caused Doomfist’s Seismic Slam to trigger instantly when the ability was used to travel up inclines

– Fixed an issue that prevented D.Va’s Micro Missiles from destroying breakable objects

– Fixed a bug that allowed Genji to deflect projectiles through walls

– Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability

– Fixed a bug that allowed Mercy to cast Resurrect on a player that was in the process of being resurrected by another Mercy

– Fixed a bug that prevented Mercy’s Caduceus Blaster from reloading if the Resurrect was activated without a target

– Fixed a bug that showed Mercy’s Guardian Angel targeting UI on allies while it was already in progress on a selected target

– Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability

– Fixed a bug that allowed Moira’s Biotic Orb to pass through terrain and structures

– Fixed an issue that prevented Moira’s self-healing statistic from being collected and displayed in the game stats

– Fixed an issue that prevented players from using Moira’s Biotic Orb’s regeneration option when primary fire was disabled

– Fixed a bug that prevented Moira’s Biotic Orb from depleting over time after being deflected by Genji

– Fixed an issue that prevented the beam on Moira’s Biotic Grasp from tracking targets correctly

– Fixed a bug that prevented Moira’s Coalescence from healing an allied Reaper in Wraith Form

– Fixed a bug that prevented Moira’s Biotic Grasp heal over time from refreshing properly on allies

– Fixed a bug that prevented Moira’s Biotic Grasp from destroying breakable objects

– Fixed a bug that sometimes allowed Reinhardt’s Charge to escape abilities that should prevent movement (e.g. Zarya’s Graviton Surge)

– Fixed a bug that prevented Sombra’s Hack from interrupting Tracer’s Pulse Bomb if it was being thrown

– Fixed a bug that prevented Widowmaker’s Grappling Hook from pulling players to moveable objects, even when they were stationary (e.g. the window on the Eichenwalde Castle doors)

Maps

– Fixed an issue that allowed some heroes to hide on the Junkertown payload when using sit emotes

What do you think to the latest PTR update? Let us know below.

In other gaming news, the PUBG desert map’s final name has been revealed alongside key location descriptions and screenshots, Gran Turismo Sport has received an “emergency update,” and one of Call of Duty: WWII‘s most popular weapons is likely to be nerfed again.

Source: Play Overwatch

Jasmine Powell

Subscriber

Home > News

Forza Motorsport 7 Update Adds Leagues, New Custom Race Options & More

The latest Forza Motorsport 7 update is now live for PC and Xbox One, bringing Leagues, additional Custom Race options, and more. It also fixes several problem,s, including: issues with player hitting an invisible wall on Rio, an issue with the Forza Rewards scores not updating correctly, and more.

In addition to this, support has been added for a new platform feature, which allows players to convert multiplayer chat to text, and more.

For the full list of Forza Motorsport 7 patch notes, below:

GENERAL

– Fixed an issue where game would crash in Split Screen when Player 2 disconnects, and Player 1 reconnects on a Guest profile.

– Fixed an issue where, after some players finished a race without touching the gas, their XP would be reset to zero.

– Updated messaging for Super Easy mode. Note that events run with Super Easy assists will require steering input in order to earn XP and credits at the end of the race.

– Fixed an issue where event results quickly disappeared after completing a Drag or Timed Race game type.

– Updated the “Split Time” box in a race to orange from blue.

– Updated the “Buy Car” and “Rent Car” icons in the game.

– Removed lap count information in “Vote For Next Track” screen.

– Credit prices for Prize Crates that are unaffordable to the player will now appear as orange in the upper right-hand corner of the screen.

– Fixed an issue where players could earn the “Unrivaled” achievement even when using assists.

– Fixed an issue where players were participating in the incorrect class in the “GT Racing Reborn” Moments in Motorsport event.

– Adjusted lap count of VIR race in the Off Road Buggies series in the Forza Driver’s Cup to be more consistent with other races in series.

– Fixed an issue where the incorrect flag was appearing on the Mugello Driver Gear helmet.

FREE PLAY

– Fixed an issue where, when driving with the (P-Class) Hoonicorn, players would race against Drivatar opponents of mixed classes.

– Fixed an issue where, when players change car in the Free Play menu, the resulting car would appear with an incorrect livery and/or paint job.

– Fixed an issue where team icons on the mini-map were all the same color in Free Play.

– Players will now use consumable mods if they quit during the last lap of a Free Play race.

– Fixed an issue where players in one car class cannot see the leaderboard entries for their car’s division in the Free Play leaderboards, should other classes exist in the same division.

RIVALS

– Fixed an issue where loading a valid tune in pre-race would sometimes result in a message informing the player that the tune was illegal.

MULTIPLAYER

– Added support for a new platform feature that allows players to convert multiplayer chat to text. Players must have “Speech to Text”, “Text to Speech” or Both options turned on in Xbox Accessibility settings.

– Fixed an issue where losing network connection during a race sometimes caused a softlock upon the next connection attempt.

– Players now have the option to unmute individual players in a lobby.

– Private multiplayer hosts can now cancel launch of lobby during “car theater” screen.

DRIVATAR

– Fixed an issue where Drivatars in the 2017 Renault R.S.17 car would consistently leave the track on Maple Valley.

– Corrected Drivatar difficulty on Silverstone National and International circuits.

– Adjusted Drivatar difficulty for Timed and Circuit Race game types.

AUCTION HOUSE

– Updated messaging on Auction House to explain that the Auction House takes a small amount of proceeds from completed auctions, which scales based on how much the vehicle was sold for.

– Fixed an issue where a player could not see auctions of the same car the player was currently in.

– Fixed an issue where Auction details show stock PI/stats for a car listed, instead of current PI/stats.

– Search options are now saved within an Auction House session.

CARS

– Fixed an issue where the 2002 Nissan GTR Skyline V-Spec II rear wing does not always animate with the trunk.

PC

– Fixed an issue with connected storage API when checking for available space, improving save space for photos, liveries, and more up to hard save caps.

FORZATHON

– Added post-race Forzathon rewards screen after completing an entire Forzathon event.

– Fixed an issue where toast notification was noticeably delayed after completing a Forzathon-eligible race event.

– Fixed an issue where reward voiceover will not play on a consistent basis.
– Added help text for the Forzathon events page.

– Players claiming Forzathon rewards in multiplayer will now be set to “Not Ready” in the lobby.

– Fixed an issue where the Forzathon menu option from the Pause Menu is grayed out, but accessible everywhere else in the game.

– Fixed an issue where player encounters an empty reward screen after completing second challenge of “Speed is Key” event.

– Fixed an issue where Tier Level Up screen appears in cases where Forzathon reward is a car and player moves to a new Car Collector Tier.

– Fixed an issue with the “Going the Distance” Forzathon event, where some users were not progressing after completing a Sport Touring Division Autocross event.

TRACKS

– Fixed an issue with some curbs at Sebring which caused certain cars to react unrealistically.

– Fixed an issue at Rio track which was incorrectly dirtying players’ lap times.

– Fixed an issue at Rio where players would hit invisible wall at exit of final turn.

– Fixed an issue at Lime Rock where vehicles with low chin spoilers could collide with the ground and cause spins).

– Fixed an issue where Drivatar opponents rarely or never pit when damage is set to “Fuel and Tires”

FORZA HUB

– Corrected an issue where Forza Rewards scores were either not updating or updating incorrectly across numerous legacy Forza games.

LIVERY EDITOR

– Fixed an issue where left thumb stick press down functionality was removed in “Create Vinyl Group.”

– Improved “Recommended Vinyl Groups” and “Search” functionality.
– Fixed an issue where only the first 10 results would return in the Vinyl search feature.

– Fixed an issue where flashing layer highlight was hard to see in certain situations.

What do you think to the latest Forza 7 update? Are you looking forward to giving the Leagues a go? Let us know below.

In other gaming news, the PUBG desert map’s final name has been revealed alongside key location descriptions and screenshots, Gran Turismo Sport has received an “emergency update,” and one of Call of Duty: WWII‘s most popular weapons is likely to be nerfed again.

Source: Forza Motorsport

Jasmine Powell

Subscriber

Home > DLC and Expansions

PUBG Desert Map Final Name Revealed, Key Locations Given Official Descriptions

The upcoming PUBG desert map has been given a final name. The development team announced it in a new blog post. It’s to be called “Miramar.”

Here’s a short description of Miramar and what kind of gameplay it hopes to promote:

We are excited beyond words that we can finally share the name of our new desert map and tell you a little bit about some of the places you can visit. When we decided to create a new map, we focused on creating an environment that is very different from Erangel. We wanted to go the opposite direction of having lush fields and forests and arrived at the harsh and unforgiving desert of what we can now reveal is Miramar. The unique terrain and dense urban areas of Miramar will create a new Battle Royale experience where the old strategies may no longer work and new tactics are required.

In addition to this, the developer has also provided short descriptions of Miramar’s key landmarks and towns.

Los Leones

The largest city in the region, Los Leones features ample shopping, a skyline filled with new construction, and a glorious, golden-hued City Center. Players should secure high vantage points by exploring the numerous construction sites, and loot for gear in the cavernous, abandoned commercial buildings.

El Pozo

El Pozo is a city known for its large industrial and entertainment districts. Players can test themselves against all comers in the Luchador Arena, put their motorcycle skills to the test in the death bowl, or hunt in the ruins of the long dead textile factories.

Monte Nuevo

Monte Nuevo is the picture of a town besieged. Ramshackle walls built to protect its residents now allow players ample cover to explore the well-stocked compound. 

Valle del Mar

Valle del Mar is a colorful oceanside town bisected by the De Toro bridge. To the West of the bridge is a quaint school, and to the East, a beautiful church. The key to holding this town is bridge control, as it’;s the only direct route between mainland and the island.

La Cobreria

The shipping and transport capitol of Miramar, La Cobreria’s most prominent feature is it’s enormous Rail Yard. Here, players will hunt and be hunted among the half-buried cargo of a long dead industry. Careful players should loot the schools and campuses that dot this town before attempting to hold the Yard. 

San Martin

San Martin is located just south of Hacienda Del Patron. Checkpoints and barriers have transformed this once-quiet small town in a war zone. Both sides of the town have overlooks, so careful players should scout first, before charging into town. 

Pecado

Once a tourist destination featuring the largest casino in the region, Pecade continues to thrills players to this day with its mix of high-value loot and dangerous sightlines. Aggressive players will immediately loot the Arena and Casino, but savvy players should check out the 4 story hotels between them.

Chumacera

Chumacera is the husk of Miramar’s once thriving textile industry. Long abandoned factories overlook a main road lined with residential and commercial buildings. Verticality in both the buildings and terrain make this town an exciting location to loot-high risk, high opportunity!

On top of all of this new info, new screenshots have been revealed:

Are you looking forward to playing on Mirarmar?

In other PUBG news, Brendan Greene has confirmed that the Xbox One versions of the game will run at 30fps at launch, two mobile games have been announced with trailers, and desert map gameplay will debut at The Game Awards 2017.

Source: Steam

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

New Gran Turismo Sport Update Is an “Emergency Update,” Here’s What It Does

Polyphony Digital has released an “emergency update” for Gran Turismo Sport. This comes before the patch which adds additional vehicles (or also known as the “December update).Just how big of an “emergency” is the issue that this patch targets? Well, it’s all about the “Physics Simulation Model.” Clocking in at just a measly 253MB, it’s mostly fixes as one can expect in this GT Sport update.

Here’s the list of patch notes for GT Sport update 1.07:

1. Physics Simulation Model

– The TCS controls will be adjusted to increase stability at throttle ON in corner exits.

Other issues have been corrected to increase stability.

Yep, that’s it! At least, that’s all that has been revealed by the developers…

Here a reminder of the new cars coming this month:

New Cars (Coming December 2017)

Mazda — RX-7 Spirit R Type A (FD)

Nissan — Skyline GT-R V・spec II (R32)

Nissan — Skyline GT-R V・spec II Nür (R34)

Ford — F-150 SVT Raptor

Lamborghini — Countach LP400

Ferrari — F40

Ferrari — Enzo Ferrari

KTM — X-BOW R

Suzuki — Swift Sport

Volkswagen — Samba Bus Type 2 (T1)

Chris Holstrom Concepts — 1967 Chevy Nova

Chevrolet — Corvette Stingray Convertible (C3)

Which car are you most looking forward to driving?

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Source: Gran Turismo

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Dragon Ball FighterZ Announces the Addition of Adult Gohan, Watch the Trailer

Goku’s son Gohan might be a no-brainer addition to the Dragon Ball FighterZ roster, but did you know that adult version of Gohan is also set to be in the game? Yep, Bandai Namco has announced it in a new trailer, and it’s the non-Super Saiyan adult Gohan, even!

There’s no holding back anymore, Gohan (Adult) has joined the fight! Having awaken his inner power, Gohan is ready to unleash it all in the ring! Which version of Gohan will be part of your team when #DRAGONBALLFighterZ releases on January 26th, 2018?

Adult Gohan joins the likes of Freiza, Gotenks and more in the Dragon Ball FighterZ roster. Given the character reveals, expect a few more trailers to drop, along with the roster additions, very soon!

Who do you want to see added to the Dragon Ball FighterZ roster? Maybe someone from the old anime?

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Ubisoft Giving Away Assasin’s Creed IV: Black Flag and World in Conflict for Free

Ubisoft is in a festive mood as the publisher is giving PC players free games! The games being given out are World in Conflict, and Assassin’s Creed IV: Black Flag. Everyone who has a Ubisoft account will be able to play — provided your PC can handle the games, of course.

If you’re wondering why, it’s because Ubisoft is celebrating the 10th anniversary of World in Conflict, and the creation of the Assassin’s Creed franchise. World in Conflict will be free to download on PC from today until December 11, while Assassin’s Creed IV: Black Flag will be free from December 11 to December 18.

Ubisoft Massive released highly acclaimed World in Conflict in September 2007, an innovative RTS / RTT game in a Cold War setting. A single-player expansion called Soviet Assault followed in 2009. The game features both a strong and captivating single-player campaign and an intense multiplayer section that supports up to 16 players. With many other features, including Voice Over IP, amazing graphics and completely destructible battlefields, World in Conflict is an intense strategy experience unlike anything you’ve ever seen before. Released to high critical acclaim, it has been called one of the best strategy games ever made.

Assassin’s Creed IV Black Flag includes compelling characters, an extensive world, and an infinite amount of pirate activities to engage in. It begins in 1715, when pirates established a lawless Republic in the Caribbean and ruled the land and seas. These outlaws paralyzed navies, halted international trades, and plundered vast fortunes. They threatened the power structures that ruled Europe, inspired the imagination of millions, and left a legacy that still endures. From Kingston to Nassau, explore 50 unique locations where you can live the life of a pirate as Edward Kenway. Captain and customize your own ship, search for lost treasures, hunt rare animals and loot underwater shipwrecks.

Players will be able to download the free games right here.

Now bring this to consoles as well, Ubisoft!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Star Wars Battlefront II AFK Farming Fix Incoming via Server-Side Update

If you play Star Wars Battlefront II, then chances are you’ve encountered AFK farmers that take up valuable roster spot and literally do nothing the entire match. While DICE didn’t include a fix for it in its latest patch, a fix is incoming, and it might come sooner than we think.

Over on official Battlefront forums (thread has since been pulled), a developer has mentioned that a fix is in the pipeline, though they can’t comment on the exact release time. Also, it might not even be a patch, but a server-side update just like how the new credits system got tweaked.

(Images courtesy of Reddit):

Given that the entire thread has been deleted, there is a chance that the patch could be part of a bigger patch. However it’s implemented, let’s hope it’s soon, or more people will have to contend with fake teammates.

In other Star Wars Battlefront II news, The Last Jedi season kicked off earlier today! Make sure to pick a side and complete the challenges to get some sweet rewards. Make sure you  check out the latest datamined stuff that talks about Jabba’s palace and more.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: WWII BAR Assault Rifle “Likely” to Be Nerfed Again

By my estimate, Sledgehammer Games has already rolled out two game updates for Call of Duty: WWII, and in both patches, the BAR assault rifle has been hit with nerfs. Well, if you still see everyone rocking it, that might change soon, as another nerf is likely incoming.

Over on Twitter, Sledgehammer Games boss Michael Condrey mentioned that they will “likely” nerf the BAR again, though they don’t want to oversteer changes that might make weapons useless.

If you can’t read the tweet, it states:

We did nerf the BAR post launch. It wasn’t enough, and we likely will nerf it again. But deliberate changes are better for players than oversteering changes that take weapons people have invested time in and render them useless.

Do you think the BAR needs more nerfs or is it fine the way it is now? Or maybe just buff some of the other guns so it’s at par with the BAR? COD: WWII players, let us know what you think.

In other COD: WWII news, we listed the rewards players can get with each social score rank yesterday. We also posted a video where our own Mack Ashworth got a 20 win streak playing 1v1.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Housemarque New Game to Use Unreal Engine 4, Moving Away From Proprietary Tech

After using their own proprietary tech to create arcade shooter hits like Super Stardust HD, Resogun and Nex Machina, Housemarque will now be shaking things up. Unreal Engine 4 will be the new engine powering the developer’s new soon-to-be-announced title.

For over 22 years, Housemarque has built and used its own tech, so the move to UE4 is a huge deal!

Housemarque CEO Ilari Kuittinen had this to say:

Throughout our 22 years, Housemarque has taken pride in building our own proprietary technology to build the games that we want to play. Our summer 2017 release – Matterfall bucked that trend and was the first Housemarque release to use Unreal 4 … We have made the decision to use Unreal Engine 4 exclusively going forwards. Unreal 4 enables fast prototyping, contains modern pipelines and editors for artists and designers and provides really valuable documentation and support forums. Plus, it’s still very customizable so we can still use our award-winning rendering and visual effects tech with the engine. We’ve got some exciting stuff in the works!

Epic Games’ Mike Gamble said that he is “thrilled that Housemarque has chosen to adopt UE4 for their projects.”

Housemarque recently announced that they’ll be moving on from developing “arcade coin-op inspired games” to “exploring new genres including multiplayer experiences with strong, robust communities.”

Are you excited to see what’s next for Housemarque? How about the change to Unreal Engine 4? Is it a good move? Let us know.

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Shadow of War Update Adds Online Fight Pits, Improves Fight Pit Pacing & More

Gotta enslave ’em all! The latest Middle-earth: Shadow of War update adds Online Fight Pits, which lets players do battle with their captured orc warriors.

The new update also makes balancing and general fixes, all of which are documented below:

Online Fight Pits

The Online Fight Pits allows players to train up their Orc followers by pitting them against Uruks and Ologs from other gamers’ armies around the world. Through this ultimate fight to the death in the arena, players can earn powerful rewards and upgrades that can be used to improve their army and continue the battle for Mordor.

Additional Fixes

Improved Fight Pit pacing: Shortened fight timer and increased damage dealt.

Balancing

Starting a Nemesis Mission will now reset the cooldown for summoning beasts and bodyguards.

General

Fixed an issue where player gear and buffs were affecting Fight Pit participants.

Fixed issues where players’ Overlords could disappear from the Army screen after losing a fortress.

Fixed issues where an Orc who cheated death after a Pit Fight loss could fail to re-enter the Army screen.

Fixed an issue where loading into an Online Vendetta could result in becoming stuck on a black screen.

Fixed a long load time issue when selecting “Leave Mission” during an Online Vendetta or Online Conquest.

Fixed issues with incorrect Orc traits being shown in the Online Conquests preview menu.

Fixed an incorrect error message when replacing a daily challenge.

Fixed a campaign audio issue when accessing the first Shadow of the Past Mission.

Will you be trying out the new Online Fight Pits? Let us know.

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Source: WB Games

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Xbox Deals With Gold: Forza Horizon 3, Super Street Fighter IV Arcade Edition & More

This week’s Xbox Deals With Gold are now live and running through December 11. Big discounts are available on both Xbox One and Xbox 360 games.

Read on for the full list of games included in the sale:

Xbox One Deals

#IDARB: Tightwad Edition Xbox One Game 67% Spotlight

10tons Adventure Puzzles Bundle Xbox One Game 70% Spotlight

10tons Physics Puzzle Double Pack Xbox One Game 70% Spotlight

Anoxemia* Xbox One Game 67% DWG

Armello – Deluxe Bundle Xbox One Game 50% Spotlight

Artifex Mundi Essential Bundle Xbox One Game 50% Spotlight

Artifex Mundi Fantasy Bundle Xbox One Game 50% Spotlight

Awarded Platformer Bundle Xbox One Game 50% Spotlight

Banner Saga Complete Pack with Survival Mode Xbox One Game 75% Spotlight

Blowfish Bundle #1 – Gunscape & Siegecraft Commander Xbox One Game 50% Spotlight

Chariot Bundle Xbox One Game 60% Spotlight

Crazy Sports Bundle Xbox One Game 50% Spotlight

Crimson Chrome Bundle Xbox One Game 70% Spotlight

Danger Bundle Xbox One Game 50% Spotlight

Divinity: Original Sin – Enhanced Edition* Xbox One Game 75% DWG

Don’t Starve: Giant Edition + Shipwrecked Expansion Xbox One Game 50% Spotlight

Dragon’s Dogma: Dark Arisen* Xbox One Game 30% DWG

Dungeon Defenders II – Deluxe Edition Bundle* Xbox One Game 50% DWG

Dungeon Defenders II – Gemtacular Bundle* Add-On 50% DWG

Dungeon Defenders II – Heroic Bundle* Add-On 50% DWG

Dungeon Defenders II – Standard Edition* Add-On 50% DWG

EA SPORTS Rory McIlroy PGA TOUR* Xbox One Game 67% DWG

Fast Paced Action Bundle Xbox One Game 50% Spotlight

Forza Horizon 2 Car Pass* Add-On 80% DWG

Forza Horizon 2 Porsche Expansion* Add-On 85% DWG

Forza Horizon 2: Storm Island* Add-On 75% DWG

Forza Horizon 3 and Forza Horizon 2 Bundle* Xbox One Game 40% DWG

Forza Horizon 3 VIP* Add-On 75% DWG

Forza Motorsport 6 – Porsche Expansion* Add-On 75% DWG

Infinity Runner* Xbox One Game 50% DWG

INSIDE & LIMBO Bundle Xbox One Game 50% Spotlight

Instant Indie Collection: Vol. 2 Xbox One Game 50% Spotlight

Instant Indie Collection: Vol. 4 Xbox One Game 50% Spotlight

Instant Indie Collection: Vol. 5 Xbox One Game 50% Spotlight

Kinect Triple Bundle: Beats & Booms & Squids Xbox One Game 60% Spotlight

Metro 2033 Redux* Xbox One Game 75% DWG

Metro Redux Bundle* Xbox One Game 75% DWG

Metro: Last Light Redux* Xbox One Game 75% DWG

Oddworld: New ‘n’ Tasty – Deluxe Edition Xbox One Game 75% Spotlight

Outlast: Bundle of Terror Xbox One Game 75% Spotlight

Pixel Heroes: Byte & Magic* Xbox One Game 50% DWG

Puzzles Bundle Xbox One Game 67% Spotlight

Recotech Bundle Xbox One Game 50% Spotlight

Rogue Stormers & Giana Sisters Bundle Xbox One Game 50% Spotlight

RWBY: Grimm Eclipse – Team JNPR Bundle Xbox One Game 50% Spotlight

Sparkle Bundle Xbox One Game 70% Spotlight

Spintires: MudRunner* Xbox One Game 25% DWG

Starpoint Gemini 2 Gold Pack Xbox One Game 60% Spotlight

The Arrogance Lost Collection Xbox One Game 50% Spotlight

The Escapists: Supermax Edition* Xbox One Game 75% DWG

The Jackbox Party Bundle Xbox One Game 50% Spotlight

The Jackbox Party Trilogy Xbox One Game 50% Spotlight

The Pure Bundle Xbox One Game 50% Spotlight

The Technomancer* Xbox One Game 75% DWG

tinyBuild Bundle: PartyHard + Lovely Planet + No Time To Explain Xbox One Game 50% Spotlight

Toy Odyssey Xbox One Game 50% Spotlight

Transcripted* Xbox One Game 15% DWG

Ultimate Overdrive Collector’s Pack – Awesomenauts Assemble! Game Pack Xbox One Game 60% Spotlight

Ultimate Overdrive Pack – Awesomenauts Assemble! Game Pack Xbox One Game 60% Spotlight

Unmechanical: Extended* Xbox One Game 75% DWG

Unravel* Xbox One Game 75% DWG

Victor Vran Overkill Edition Xbox One Game 50% Spotlight

Wales Interactive Publisher Bundle Xbox One Game 50% Spotlight

Worms Anniversary Edition* Xbox One Game 67% DWG

Xbox 360 Deals

Battlefield 3* Games On Demand 75% DWG

Bionic Commando Rearmed 2* Games On Demand 75% DWG

Dead Space 3* Games On Demand 75% DWG

DuckTales Remastered* Games On Demand 75% DWG

Final Exam* Games On Demand 75% DWG

Metro 2033* Games On Demand 85% DWG

Metro Last Light* Games On Demand 85% DWG

NBA JAM* Games On Demand 50% DWG

RAW – Realms of Ancient War* Games On Demand 75% DWG

Street Fighter IV* Games On Demand 30% DWG

Super Puzzle Fighter II Turbo HD Remix* Games On Demand 67% DWG

Super Street Fighter II Turbo HD Remix* Games On Demand 75% DWG

Super Street Fighter IV Arcade Edition* Games On Demand 60% DWG

Things on Wheels* Games On Demand 80% DWG

*These offers are only valid for Xbox Live Gold members.
Please note: prices and availability are subject to change and may vary by region.

Will you be picking up any new Xbox One or Xbox 360 games? Let us know.

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Latest RuneScape Update Implements a Long, Long List of Improvements

RuneScape‘s latest patch has been released, fixing a long, long list of bugs.

For the list of graphical, interface and skills, D&Ds and minigame changes, see below:

Graphical

– Fixed an animation issue with crystal chimes.

Interface

– The Bank will now reliably remember the custom withdraw-x setting.

– The Bank will now reliably show the Beast of Burden withdraw option.

– Fixed an issue with bank tab separators appearing when searching for items.

– Fixed an issue when withdrawing a searched item temporarily displaying the item that was in the next bank slot.

– The scroll position in the bank is now reliably saved upon closing the bank screen.

– Fixed an issue that was causing the bank total space to display incorrectly.

– Fixed an issue related to the interface transparency setting resetting itself.

– Fixed issues with the ribbon and ribbon setup interfaces when using the legacy UI skin.

– Fixed an issue with loading screens when entering certain areas such as clan citadels.

– The minigames tab no longer vanishes in legacy interface mode.

– The Metrics graph now shows data again.

– Survival outfit feet are now correctly displayed in the wardrobe interface.

Skills, D&Ds & Minigames

– The spikes in the middle of Kuradal’s dungeon has been removed.

– Kuradal has caught 2 more abyssal demons for your slaying pleasure.

– Off-hand weapons are now dropped in Dungeoneering.

– Black wool and balls of black wool are now tradeable.

– Black wool is no longer prioritised when selecting a recipe at a spinning wheel.

– A loom and spinning wheel have been added to New Varrock, in the slum buildings east of the Blue Moon Inn.

– Flax and sinew have replaced bow and crossbow strings on zombie drop tables in New Varrock, since they can now be made through skilling.

– Reggie in Fist of Guthix no longer talks about the metal gauntlets in his shop, since he no longer sells them.

– The increased chance of catching a Slayer monster’s soul using an ushabti has been changed from requiring 200m XP to requiring level 120 Slayer.

For the full list of updates, click here.

What do you think to RuneScape‘s latest patch? Let us know below.

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Source: RuneScape

Jasmine Powell

Subscriber

Home > News

PS Plus Free Games December 2017 Titles Now Available!

It’s that time of the month, folks! The PlayStation Plus free games for the month are now available to download (at least on US PSN)! If you’re not near your PS4, don’t fret! We have each game’s link available below.

Here’s the PS Plus free games December 2017 list with links:

PS4:

PS3:

PS Vita:

You can also get Until Dawn: Rush of Blood here, but don’t forget, it requires a PSVR.

Which games are worth the download space in your opinion? What  games do you want to see make it into the free games lineup next month? Share your thoughts in the comments. In case you’re curious, here’s what Asia PS+ members are getting this month.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Kontrol Freek Thumb Grips Giveaway!

Remember when we posted how Kontrol Freek has partnered with Activision for an exclusive Calling Card for Call of Duty: WWII? If you want to snag one, now’s your chance!

Thanks to the fine folks over at Kontrol Freek, we now have two (2) thumb grips of to giveaway! It’s for either the PlayStation 4 or Xbox One, and best of all, the contest is open worldwide! These bad boys are easy to install, and will help you raise your multiplayer game. How to win? Super simple. Just leave a comment telling us why you want one, and how it will help you with your gaming.

Best two comments will be picked by the end of the week, and be emailed using the email account they’ve linked with their Disqus profile. If we don’t hear from the winners in three days, we reserve the right to pick another one, so make sure you check your inbox (and spam folders) diligently.

For more information on Kontrol Freek’s products, check out their website, or give them a follow on Twitter.

We look forward to hearing your answers, and make sure to check back regularly for more giveaways here on MP1st!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Exceeds 25 Million Registered Players

With Rainbow Six Siege’s latest expansion, White Noise, now out, Ubisoft has sent a friendly reminder on just how successful its shooter has been so far. In the press release, Ubisoft has announced that Rainbow Six Siege has now exceeded 25 million registered users at the launch of White Noise!

Tom Clancy’s Rainbow Six Siege also announced it has surpassed the 25 million registered players mark. “Player investment has been core to the success of the game with longevity being always very important to us. As the game progressed, we continued to develop it with the community in mind,” said Alexandre Remy, Brand Director, Rainbow Six Siege. “We’re thrilled to see that the community has embraced the game, brought along their friends, and really pushed our understanding of what’s possible with what we’ve created”

To no one’s surprise, a “Year 3” for Rainbow Six Siege was also confirmed by Ubisoft Monreal, which will undoubtedly add more operators, maps, weapon skins and refinements to the tactical first-person shooter.

Are you one of the millions of registered Siege players? Can the game grow even bigger in its third year? Speaking of which, Rainbow Six Siege is one of the shooters we listed that you should play this year instead of buying the ones released in 2017!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Update 1.1.0 Is Now Live, Adds Curse of Osiris DLC & Other Big Changes (Update)

Update:

Full patch notes have been released by Bungie, and it’s a big one!

Destiny 2 Update 1.1.0 – The one about Curse of Osiris

Sandbox

Abilities

General
    • Increased the damage dealt to bosses from Super abilities
    • Adjusted the output of the Recovery stat so that characters with the lowest Recovery totals will start regenerating slightly faster
Grenades
    • Reduced Pulse Grenade damage slightly and toned down the intensity of camera shake and controller rumble associated with each pulse
    • Reduced the recharge rate of additional grenade charges beyond the first
    • Normalized the recharge rate of Arcbolt and Firebolt Grenades to match the other grenade archetypes
    • Increased damage inflicted to combatants by Flashbang Grenade, Magnetic Grenade, Suppressor Grenade, Incendiary Grenade, Fusion Grenade, Skip Grenade, Flux Grenade, Arcbolt Grenade, Swarm Grenade, Tripmine Grenade, Storm Grenade, Firebolt Grenade, Axion Bolt, and Scatter Grenade.
Titan
    • Fixed an exploit allowing the Titan’s Rally Barricade ability to generate infinite ammo for certain weapon types
    • Fixed an exploit allowing players to chain Fist of Havok abilities indefinitely
    • Decreased the distance traveled in the air with the shoulder charge ability when it is executed without a target
    • Increased the number of solar hammers that can be thrown during the duration of the Hammer of Sol Super ability
    • Extended the timer for the Hammer Strike’s weaken debuff by 1 second and corrected an issue that was causing the visual effects not to represent the duration properly
    • The Sunspot health regeneration buff now lingers for 3 seconds after moving through a Sunspot
    • Tempered Metal and Sol Invictus no longer trigger off combatant solar shield detonation kills
Hunter
    • Arcstrider dodge now briefly breaks tracking
    • The base duration of Golden Gun is now the same for both paths
    • Shadowshot now suppresses targets immediately on a direct hit
    • Shadowshot no longer tethers dropships
    • Increased the amount of time available to fire arrows while using the Moebius Quiver upgrade of the Shadowshot Super ability
Warlock
    • Explosive rounds no longer receive bonus damage from Empowering rift
    • The Heat Rises perk no longer triggers on destructible objects
    • Updated the Devour perk description to correctly indicate that the ability is triggered on kills
    • The Nova Bomb created by the Cataclysm upgrade maintains its initial speed for longer before slowing down

Armor

General
    • Hunter leg armor with Survivalist stat package now grants Recovery
Exotic Amor
    • Mask of the Quiet One no longer grants energy when the wearer takes damage from friendly players
    • Shield Bash now triggers the Dreaded Visage perk on Mask of the Quiet One
    • Slightly increased the damage dealt by ACD/0 Feedback Fence
    • Kills with the Fury Conductors perk on ACD.0 Feedback Fence now show correct icon in the kill feed
    • Adjusted the grenade recharge granted by Starfire Protocol to compensate for the global decrease in the second grenade recharge rate
    • Improved ready and stow speed on Peacekeepers
    • Added an additional perk to Lucky Pants that loads a single bullet to the chamber of a stowed Hand Cannon whenever the player scores a precision hit with any weapon
    • Reworked Karnstein Armlets in two ways: on a melee hit, the armlets now provide heightened Mobility and Recovery and highlight low-health targets; and scoring a melee kill immediately restores a significant amount of the wearer’s health
    • Fixed an issue with Dunemarchers where the Linear Actuators perk was not triggering consistently

Weapons

General
    • Increased the base damage and reduced the precision modifier of Precision Auto Rifles
    • Slightly reduced the aim deflection of High-Caliber Rounds on Auto Rifles and Scout Rifles
    • Reduced the effectiveness of Aim Assist at higher ranges on Scout Rifles
    • Reduced severity of recoil on Hakke High-Impact Auto Rifles
    • Hand Cannon accuracy recovery now scales with rate of fire
    • Improved base Aim Assist on aggressive Hand Cannons
    • Slightly increased the rate of fire time between bursts on all Omolon Sidearms
    • Slightly increased impact damage on lightweight single-shot Grenade Launchers
    • Fixed an issue with the Tireless Blade Sword perk where players could sometimes get sword ammo from an unpowered sword attack
    • Fixed an issue where the Infinite Guard perk would drain ammo when guarding in a Healing Rift
    • The Relentless Strikes sword perk no longer returns ammo on heavy attacks
    • When comparing Sniper Rifle stats the UI correctly updates for maximum magazine values
    • Fixed an issue with Ambitious Assassin to make it more consistent
Exotic Weapons
    • Increased Fighting Lion damage and changed Thin the Herd perk to now grant bonus ammo rather than pulling ammo from the player inventory
    • Shooting destructible objects with Graviton Lance, Sunshot, Merciless, Sturm, and Drang no longer trigger the Exotic weapon perks
    • Fixed an issue with D.A.R.C.I’s Target Acquired perk to make it more consistent

 
Activities
Raid
  • The Leviathan raid now has a recommended Power of 300
  • The Prestige Leviathan raid now has a recommended Power of 330
  • Fixed an issue causing Cabal corpses to float in mid-air
  • Fixed an exploit in the nightmare realm of the Calus encounter
  • Fixed an issue where Raid Keys could be removed from inventory when players create a new character
  • Raid Keys will once again reset alongside Checkpoints each week
  • Players traveling to the Leviathan now see proper spaceflight
PvP
  • Fixed cases where players could get out of the intended playable area on a number of maps
  • The Hot Streak challenge no longer progresses for the opposing team
  • The Capture 5 Zones challenge now progresses for zones captured by allies and requires increased numbers of captures for completion
  • Advantage and Domination stats now accumulate on assists
  • Fixed an issue causing previous kill to repeat in the kill feed prior to a new kill when a player obtains a kill streak
  • Increased the rate of Rare rewards upon match completion in Quickplay and Competitive playlists
  • Increased the rate of Legendary rewards upon match completion in Quickplay and Competitive playlists
  • Increased XP rewards upon match completion in Quickplay and Competitive playlists
Strikes
  • Nightfall strikes now have a recommended Power of 270
  • Prestige Nightfall strikes now have a recommended Power of 330
  • Fixed an issue in Savathun’s Song where a crystal would fail to spawn blocking progression
  • Fixed an issue in the Inverted Spire where in some cases players who died had no valid spawn location
  • Increased Glimmer earned from strike completions
  • Increased XP rewards earned from strike completions
Public Events
  • Fixed an issue where sometimes the Prime Ether Servitor would not spawn during the Ether Resupply public events
  • Fixed an issue where the Cabal Gladiators would sometimes have horrific arm elasticity when being defeated during Cabal Drill public events
  • Reduced the XP rewards of some public events to bring them more in line with other activities
  • Reduced Glimmer earned from some public events to better balance them with their counterparts
  • Reduced the rate of Rare rewards to bring them more in line with other activities
  • Increased the rate of Legendary rewards from public events for level 20+ characters
Guided Games
  • Leviathan Guided Games now have a recommended Power of 310
  • Nightfall Guided Games now have a recommended Power of 270
  • Improved clarity on Guide selection screen in Guided Games
  • Full clans can now queue as guides for Guided Games
Faction Rallies
  • Fixed an issue where the Tower would not properly load Faction Victory Flags for players who were in orbit when the flags were applied
  • Fixed an issue preventing some players from pledging to a faction during Faction Rallies
  • Fixed an issue where faction tokens stored within the Vault were not properly wiped between Faction Rally events
Iron Banner
  • Fixed an issue where Lord Saladin would sometimes refer to Guardians by the wrong class
Trials of the Nine
  • Fixed an issue where players could sometimes become stuck in the Third Spire when attempting to visit the Flawless space
  • Fixed an issue where the Trials of the Nine tooltip displayed the wrong fireteam requirements
  • Fixed an issue where some emotes would not play correctly during the intro cinematic

General
UI
  • Fixed the missing buff icon when “The Floor Is Lava” challenge is completed
  • Fixed an issue causing level-up notifications to persist on-screen during Crucible matches
  • Fixed an issue preventing eligible Exotic infusion material from displaying properly in the infusion screen
  • Reduced the frequency of the “HUD Disabled” warning shown when the HUD is turned off via the HUD Opacity setting
  • Fixed an issue causing the player indicator on the destination map to be incorrectly positioned while the player is dead
  • The flashing nameplate indicator for a player who is unable to launch an activity now displays appropriately to all fireteam members
  • Fixed an issue where notifications could be dismissed by bringing up the character screen
  • Fixed legibility issues with waypoint icons and text that were using the same color
  • Fixed an issue causing “No Kinetic Ammo” to briefly appear when a player was swapping weapons
  • Fixed an issue where loot stream notifications would hide Challenges
  • Orbit PGCR correctly displays player tooltip information
  • Fixed an issue where players would be told they owned the Sturm Symbiosis ornament, even when they did not
  • Fixed an issue where “Competitive” was misspelled on the Give Them War emblem
  • Fixed an issue where players would sometimes be prevented from dismantling gear

4K and HDR Support

  • Upgraded resolution to adaptive 4K with high dynamic range lighting on the PlayStation 4 Pro
  • Upgraded resolution to 4K with high dynamic range lighting on the Xbox One X
Audio
  • Fixed an issue causing music to fail to play when players were completing the same adventure back-to-back
  • Fixed firing audio for the Hoosegow Rocket Launcher
  • Fixed an audio issue in the Memorialization replay sequence
PC
  • Players can now exit the game using a controller
  • Players can now keybind to the NumPad when NumLock is active
  • The scroll wheel now works on gear lore tabs
  • Fixed crashing in the New Pacific Arcology area of Titan
  • Fixed a source of random crashes
  • Fixed an issue that prevented fullscreen mode from working properly in rare situations
  • Improved the accuracy of the in game framerate counter under fluctuating framerates on PC
  • Fixed an issue where Destiny 2 would crash upon shutdown
  • Improved font texture handling to address cases of stuttering or hitching
  • Fixed an issue where some SLI configurations would cause framerate stuttering

Miscellaneous

  • Fixed an issue where open-world vendors would not load properly, resulting in a crash
  • Fixed an issue where two players on the same network could crash when leaving an area simultaneously
  • Fixed an issue where players would sometimes be launched into the wrong activity
  • Fixed an issue where hitching would occur when traditional Chinese language was selected
  • Added secondary and tertiary sorting methods for the Vault
  • Fixed an issue that could result in Beetle errors
  • Fixed an issue where Loot-a-Palooza and Dance Party keys did not recover to the Postmaster
  • Fixed an issue causing improper lighting on player ships when flying to destinations
  • Fixed many cases where players could get out of the environment in various destinations
  • Fixed an issue causing Louis to jitter erratically
  • Fixed an issue where the camera would rotate awkwardly upon character respawn
  • Added missing Omolon emblem to Gunsmith rewards

Original Story:

A new Destiny 2 update is rolling out to all platforms. It makes the game’s first expansion, Curse of Osiris, available to play. It also implements some big changes to gameplay including Armor Ornaments, increased rewards, and more.

Here’s what we know is included in this update: (Post will be updated with official patch notes once they’re published.) It’s at 6.16GB on the PlayStation 4 version.

Armor Ornaments (for Vanguard/Crucible/Trials/Iron Banner/Factions/Raid Lair)

Rare mods dismantle into gunsmith materials + chance of mod components

Banshee sells legendary mods for mod components + legendary shards (selection rotates daily)

Rahool sells legendary engrams for legendary shards

Daily challenges and strikes reward an increased number of tokens

Cayde’s chests will always reward at minimum some tokens of the destination

Resources nodes will always drop resources (100% drop rate)

Increased values of resources (+50% for common, +250% for rare)

Reputation required per reward engram will increase for destination factions (+37%) and gunsmith (+50%)

Leviathan raid tokens can be redeemed without needing to complete the raid once

Remaining raid keys will be wiped from the inventory on weekly reset

Daily and weekly resets time change: 9am PST / 12pm EST / 5pm GMT (UK) / 6pm CET(Europe)

4K HDR support on PS4 Pro and Xbox One X

Will you be heading to Mercury for the new Curse of Osiris expansion?

In other Destiny 2 news, the game’s future updates were detailed in a “State of the Game” overview, a limited edition loot crate is now available to pre-order, and a Destiny 2 free trial is now available for PC, PS4 and Xbox One.

Jasmine Powell

Subscriber

Home > News

PUBG New Vehicle Revealed & Developers Discuss Vehicle Sound Changes

A new PUBG vehicle has been officially revealed on the game’s Twitter. While we’ve seen the truck already in datamined files, it’s nice to have the official confirmation that this new vehicle will be coming soon, and that it’s going to be exclusive to the upcoming desert map.

Speaking of vehicles, if you’ve been testing out the 1.0 update on the Test Server, you’ll no doubt have noticed the change in vehicle sounds. PUBG sound FX lead Kyungwon Park, and action and gunplay programmer Marek Krasowsi, have provided more information on the sound FX creation process.

Can you briefly explain what kind of work went into improving the vehicle sounds?

We sent a list of vehicles that are used in-game to recording companies in Germany, asking for engine sound, driving sound, brake sound, and so forth. It took approximately two to three weeks for these companies to find the exact vehicles and record the sounds. Then we used the REV program to tweak and fit the actual driving experience with proper acceleration curve and parameters.

Vaulting system involves over 40 different animations. How many sound sources are included for each vehicle?

We worked on engine sound, gear box shifting sound, clutch, ground surface running sound, spinning/sliding/braking wheels, and there are still more detailed sounds to come.

What else do you intend to improve in the future?

We still have a lot of work left in terms of the vehicle sounds on different surfaces. We plan to make our own sound samples with filming studios in the future. We are also interested in switching between the interior sound and the exterior sound of a vehicle when a character shifts between FPP and TPP to make it more realistic. We have already made a system that changes the vehicle sound according to the user’s point of view but it is not perfect yet. We plan to improve it considering the structural character of each vehicle.

Any last words to our players?

Please be mindful that this still a work in progress. We really appreciate your feedback and it helps us improve the game a lot. We do read your feedback and gain a lot of insight from it.

In other PUBG news, Brendan Greene has confirmed that the Xbox One versions of the game will run at 30fps at launch, two mobile games have been announced with trailers, and desert map gameplay will debut at The Game Awards 2017.

Source: Steam

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Heroes of the Storm Update Lands on PTR, Implements Balance Changes & Bug Fixes

Blizzard has released a new patch for Heroes of the Storm on the PTR, making several changes to Hanzo’s abilities, including: increased damage with the Storm Bow, Scatter Arrow and more.

For the full list of Heroes of the Storm patch notes, see below:

Hanzo

Stats 

– Basic Attack damage increased from 160 to 176

Abilities

– Storm Bow (Q)

– Damage increased from 270 to 297

– Scatter Arrow (W)

– Damage increased from 85 to 93

– Sonic Arrow (E)

– Damage increased from 150 to 165
– Dragonstrike (R)

– Damage increased from 52 to 58

– Dragon’s Arrow (R)

– Damage increased from 100/200/350 to 130/260/390

Talents

– Level 20

– Play of the Game (R)

– Damage increased from 120 to 132

Bug Fixes

 Heroes & Talents

– Sgt. Hammer: The Hyper-Cooling Engines talent will no longer grant cooldown reduction from basic attacks against non-Heroic targets while in Siege Mode.

– Tychus & Stitches: Tychus can now be affected by Stitches’ Gorge while in Commandeer Odin.

What do you think to the latest patch? Do you appreciate the Hanzo buff? Let us know below.

In other gaming news, the Star Wars Battlefront II The Last Jedi season is now live with the first faction challenge, The Division update 1.8 “Resistance” is out now and everything new has been revealed, and the Armored Core series isn’t ending in its “current state.”

Source: Battle.net

Jasmine Powell

Subscriber

╳