For those playing Warframe, you can beat the heat in the Warframe Dog Days event, which is now live in the game. Prepare for fun under the sun, Tenno style!
Call of Duty: Modern Warfare Will Have Teammates Feature Outlines So you Can See Them Through Walls
Call of Duty: Modern Warfare made a big change this year by not including an always active mini-map/radar, and while the community has been debating away whether or not they should add it back, one thing is certain that many can agree on is that there definitely should be a way to know where teammates are. Luckily, reps from both Infinity Ward and Activision have clarified that players will be able to see teammates through walls.
Taking to Twitter, Activision Ambassador of Third Party Marketing explained that we would be able to see our own teammates through walls, however the build that was presented at the event had been bugged, which is why it wasn’t present.
I’m seeing a lot of misconception re; the Mini Map in #CallofDuty #ModernWarfare. I want to clarify that you will be able to see teammates through walls, but this feature was not included in the MPU reveal build due to a bug. It IS in the game, however.
— Chris (@IceWalls_) August 2, 2019
Art Director at Infinity Ward Joel Emslie also chimed in on this to further add on to this explanation.
Had a typo – It only outlines when friendlies are obstructed by walls and geometry. When they are in plain sight its tag and small ui indicators.
— Joel Emslie (@ArtPeasant) August 2, 2019
If you want to see this in action, Game Informer, which has exclusive coverage throughout the month, have been posting new gameplay videos since the reveal from the build they played. In it, you can clearly see teammates are outlined when they go behind objects so it’s easier to keep track of where everybody is.
It’s open to debate whether this change will be embraced by the community, or whether Infinity Ward will somehow be forced to bring the mini map back if player demand is high enough. Based on the gameplay you’ve seen so far, do you think the mini map should be brought back, or can this teammate outline feature be enough?
More Modern Warfare Reading:
Bungie Unveils Destiny 2 Roadmap Update for Season of Opulence
Yesterday Bungie announced the delay of Destiny 2 Shadowkeep until October 1, 2019. However, they also unveiled the Destiny 2 roadmap update for Season of Opulence, detailing what content will be filling the void between Shadokeep’s original release date, September 17, 2019, and its launch. Check out the image below, and read on for more details about what is coming to Destiny 2 over the next two months.

Solstice of Heroes 2019 isn’t changing at all in this roadmap, the event was always scheduled to end on August 27, 2019, and it seems as though Bungie would like it to stay this way. This could be to avoid players tiring of the new time-limited activity, EAZ, or to push them to fully upgrade their Solstice armor before the end of the season. We can also see the next scheduled Iron Banner event, which was probably always part of Season of Opulence given that it ends before the original launch date of Shadowkeep, and the fact that there have only been two during the season so far.
Between September 3 and 10, 2019 Bungie will push the next update to Destiny 2, update 2.5.2.2. During this week a special community event will also be live for players to compete in, and earn time-limited rewards from. Bungie hasn’t revealed the details of this community event yet, but they will closer to the time. With recent rumours of Gjallarhorn being the next exotic weapon to come to Destiny 2, could this be the event in which it is earned?
Between September 10 and 17, 2019 Destiny 2 will see an increase to Infamy gain. During this time anyone who plays Gambit or Reckoning will gain increased Infamy rank from those matches. Bungie has also said that prior to the event they will be making changes to Reckoning to make it easier and more accessible, so those who haven’t tried it yet can do so without fear of being destroyed by high level enemies.
Then between September 17 and 24, 2019 a fourth Iron Banner event for Season of Opulence will come to Destiny 2. This will give players another chance to complete the Iron Banner quest, which many perceive as the biggest grind in the game right now. During this Iron Banner, Bungie has said that there will be an increase to Valor rank gains from matches, making it easier to earn rewards and progress towards the seasonal Triumphs.
Finally, before the new release date for Shadowkeep, a Mayhem event will be held in the Crucible, with increased rates for both Valor and Infamy gains. Mayhem is a game mode that increases the number of Power Ammo drops per match, and makes Super energy recharge incredibly quickly. This makes for total mayhem, hence the name, as players dart around using their Supers as much as they normally use their weapons in the Crucible.
On top of this updated roadmap, Bungie is making it easier to get the best rewards from the Menagerie. Apparently Calus will rework how often chests give these rewards, which could indicate a change to the Chalice of Opulence combinations is on the way.
Call of Duty: Modern Warfare Gun Attachments and Gun Perks Listed, Here’s What We Know for Each Attachment Slot
Just last week, we mentioned that in Call of Duty: Modern Warfare, guns will have over 40+ attachments each. Now, if you’re wondering just how this works and whether there really is that many attachments to the game’s weapons, the answer is a quick yes. Below, we’ve listed some of the Modern Warfare gun attachments that will be available in the game.
- Related Reading: Call of Duty: Modern Warfare Night Map Gameplay Shown Off, Watch Loads of Footage Now
Thanks to Reddit user Xeppeling, you can check out the Modern Warfare gun attachments below along with their corresponding effect to the weapon when equipped. Note that this is NOT the final gun attachments list, and each attachment has different kinds of variants that affect the weapon’s stats and performance.
Attachments
This is an overall look at the available attachments in game. Not all attachments are available for all guns, and I believe some attachments may be available for only one gun. Additionally, most of this list is comprised by looking at the available attachments for one or two guns. Weapons that share the same attachment could see slight performance changes between them.
Additionally, the amount of +/- there are next to a modifier(s) in the pros/cons relates to how significant of an impact that modifier has. So for example, an attachment that has the Pros of ++Hipfire Accuracy (tighter bullet spread while shooting from the hip) will give better hipfire accuracy than an attachment that has the Pros +Hipfire Accuracy. The same works for Cons. An attachment that has Cons of –Movement Speed will make you move slower than an attachment that has Cons of -Movement Speed.
Optic
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Operator Reflex Sight | Reflex sight of American origin. Provides higher precision. | +Aiming Sight Picture | -Aim Down Sight Speed |
| Corp Combat Holo Sight | Advanced holographic sight of American origin | +Aiming Sight Picture | -Aim Down Sight Speed |
| Aim-Op Reflex Sight | Reflex sight of western origin. Provides higher precision | +Aiming Sight Picture | -Aim Down Sight Speed |
| Scout Combat Optic | Precision reticle with 3x magnification for use in all lighting conditions | +Aiming Sight Picture | -Aim Down Sight Speed |
| Hybrid Scope – West (alt) | Precision Reticle with 1x and 4x Magnification Modes | +Reflex and Scout Toggle | -Optic Toggle Speed -Aim Down Sight Speed -Idle Sway Control |
| APX5 Holographic Sight | Advanced holographic sight of Russian origin | +Aiming Sight Picture | -Aim Down Sight Speed |
| Hybrid Scope | Precision reticle with 1x and 4x Magnification Modes | +Reflex and Scout Toggle +Optic Toggle Speed | -Aim Down Sight Speed -Idle Sway Control |
| Merc Scout Optic | Precision reticle with 3x magnification for use in all lighting conditions | +Aiming Sight Picture | -Aim Down Sight Speed |
| Sniper Scope | Scope used for fighting at extreme ranges. | +Zoom Level | -Aim Down Sight Speed -Idle Sway Control |
| Viper Reflex Sight | Reflex sight of Russian origin. Provides higher precision | +Aiming Sight Picture | Aim Down Sight Speed |
| G.I. Mini Reflex | G.I. Miniature features a wide, thin frame for an unobstructed sigh picture. | +Aiming Sight Picture | -Aim Down Sight Speed |
| Monocle Reflex Sight | Reflex sight of Russian origin. Provides higher precision | +Aiming Sight Picture | -Aim Down Sight Speed |
| Variable Zoom | Advanced scope used for fighting at extreme ranges. | +Zoom Level +Magnification Toggle | -Aim Down Sight Speed -Idle Sway Control |
| Hybrid Scope – West (canted) | Precision Reticle with 1x and 4x Magnification Modes. | +Reflex and Scout Toggle | -Optic Toggle Speed -Aim Down Sight Speed -Idle Sway Control |
Muzzle
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Flash Guard | Suppress the flash of your weapon to help keep your target visible, and your position concealed | +Muzzle Flash Concealment | -Aim Down Sight Speed |
| Muzzle Brake | Redirects gasses outward to stabilize the weapon for better control of sustained fire | ++Horizontal recoil | -Idle Sway Control -Aim Down Sight Speed |
| Small Suppressor | Lightweight suppressor trades stealth for range. | +++Sound Suppression | -Damage Range -Bullet Velocity -Aim Down Sight Speed -Idle Sway Control |
| Compensator | Expels gasses upwards to aggressively fight muzzle climb. | +Vertical Recoil Control | -Bullet Velocity -Idle Sway Control |
| Suppressor | Balanced suppressor silences weapon with very little additional weight. | +++Sound Suppression +Aiming recoil control | -Damage Range -Aim Down Sight Speed -Bullet Velocity -Idle Sway Control |
| Large Suppressor | Large silencer silences weapon and increases range. Adds a moderate amount of weight and length to weapon. | +++Sound suppression +Damage range | -Aim Down Sight Speed -Sprint to Fire Speed -Hipfire Accuracy -Bullet Velocity |
Lasers
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| 1mW Laser | Low power 1mW red laser improves hipfire accuracy while remaining undetected | +Hipfire Accuracy | |
| 5mW Laser | Ultra bright 5mW green laser greatly improves hipfire accuracy. Only for aggressive operators who don’t rely on concealment. | ++Hipfire Accuracy | -Laser Visible to Enemies |
| Tac Laser | High Power 5mW Tactical Green laser. Improves accuracy while aiming down sights. Exposes position when active. | +Aim Down Sight Accuracy | -Laser Visible to Enemies |
Barrel
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Light weight barrel | Large Bore barrel reduces weight for improved handling at the cost of muzzle velocity. | +Aim Down Sight Speed | -Damage Range -Bullet Velocity |
| Short Barrel | Short, compact barrel sacrifices accuracy and range for speed and agility. Good for clearing out tight spaces. | ++Aim Down Sight Speed +Movement Speed | –Bullet Velocity -Damage Range -Recoil Control |
| Long Barrel | Longer barrel increases muzzle velocity and extends range. Additional weight stabilize shots but hinder mobility. | ++Bullet Velocity +Damage Range +Recoil Control | –Aim Down Sight Speed -Movement Speed |
Underbarrel
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Angled Foregrip | Basic angular grip that provides additional control. | +Horizontal Recoil Control | -Movement Speed |
| Vertical Foregrip | Basic vertical grip that provides additional control | +Vertical recoil control | -Movement Speed |
| Tactical Grip | Basic angular grip that provides additional control. | +Horizontal Recoil Control +Idle Sway Control | -Movement Speed -Aim Walking Movement Speed |
| Grenade Launcher | Quick access to an M203 round. | +Underbarrel Grenade Launcher | -Aim Down Sight Speed -Movement Speed |
| CQB Grip | Standard Grip to provide addition recoil control. | +Horizontal Recoil Control +Idle Sway Control | -Movement Speed -Aim Walking movement Speed |
Magazine
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Extended Mags | Larger magazines hold more ammunition with a sleight weight increase. | +Magazine Ammo Capacity | -Aim Down Sight Speed -Movement Speed |
| High Capacity Extended Mags | High capacity magazines hold significantly more ammunition with moderate weight increase. | ++Magazine Ammo Capacity | –Movement speed -Aim Down Sight Speed |
| .458 SOCOM ammunition (M13) | Conversion kit to use high caliber .458 SOCOM ammunition for greatly increased stopping power. This devastating conversion comes with a cyclic rate reducer to help control recoil. | +.458 SOCOM ammunition +Damage | -Fire Rate -Aiming Recoil Control |
Rear Grip
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Pistol Grip – Stippled | Stippled pistol grip keeps the weapon in control while performing high speed maneuvers. Not as steady as a standard grip. | +Aim Walking Movement Speed | -Aim Down Sight Speed |
| Pistol Grip – Granulated | Smooth and granulated with a relaxed grip. Keeps you steady and on target. | +Aim Down Sight Speed +Aiming Gun Steadiness | Idle Sway Control |
| Pistol Grip – Rubber | Rubberized grip keeps gun tight in hand. Less steady, but help control recoil. | +Aim Down Sight Speed +Sprint to Fire Speed | -Idle Sway Control |
Stock
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Heavy Stock | Heavy duty stock provides a more stable sight picture. | +Idle Sway Control +Aiming Gun Steadiness | -Aim Walking Movement Speed |
| Lightweight Stock | Ultra-light stock allows faster movement while staying on target. | +Aim Walking Movement Speed | -Aim Sway Control -Aiming Gun Steadiness |
| No Stock | The ultimate run and gun modification when agility is more important than precision. Removing the stock greatly increases movement. | ++Aim Walking Movement Speed +Movement Speed | –Recoil Control –Aiming Gun Steadiness –Idle Sway Control |
| Close Quarters Stock | Tactical stock streamlined for close quarters combat. Gets you on target faster. | +Aim Down Sight Speed | -Idle Sway Control -Aiming Gun Steadiness |
Another new addition to Modern Warfare are the gun perks. These perks give extra features to guns, and could alter how you use them.
Perk
| Attachment | Description | Pros | Cons |
|---|---|---|---|
| Sleight of Hand | Training in reloading faster when under pressure. | +Reload Quickness | |
| FMJ | Increases bullet penetration and damage against equipment and killstreaks. | +Bullet Penetration | |
| Stance Training | Extra training provides greater accuracy in the supported positions. | +Crouch/Prone Recoil Control | |
| Frangible – Wounding | Bullets cause the target healing to be briefly delayed. | +Inflict Wound Effect | |
| Burst | Changes fire mode to 3-round burst. | +Burst Fire Toggle | |
| Semi Auto (FR 5.56) | Changes fire mode to semi-automatic | ||
| Mo’ Money | Earn additional XP from headshots | +Headshot XP | |
| Fast Melee | Training in executing melee maneuvers with great speed. | +Melee Quickness | |
| Burst Fire (x3) Enhanced | Changes fire mode to 3-round burst with improved firing rate. | +Burst Fire Toggle +Fire Rate | |
| Presence of Mind | Infinite hold breath. | +Focus | |
| Dual Wield (Pistols) |
Again, note that the list above does NOT represent the entire Modern Warfare gun attachments list. This is what was shown in the press preview, so there’s a good chance that we’ll see more of them in the final game.
Like this list? Make sure to check out the known weapons list, the perks list and their descriptions, and even the killstreak rewards list.
Call of Duty: Modern Warfare Aim Assist Settings to Be 4 Levels on Console, Crossplay Friends List Integrated With Activision Accounts
Many questions have been circulating on the net since the reveal that Call of Duty: Modern Warfare would feature crossplay. We now know the system works, and that PC and console players can freely play with one another, but many had wondered how they would handle the friends list and party chat between the platform, we’ll we have finally gotten confirmation on what system will be used.
The first confirmation of how the system would work in-game comes from the owner of the Karnageclan, who attended the press event by Activision.
From what I recall cross play looked to have Activision account integration, making it likely the way to play with your friends on different platforms
Quick join friends lists were divided into folders of “Activision” and your current console
— KRNG Espresso (@eColiEspresso) August 1, 2019
The tweet here isn’t exactly clear, as it only appears that the user wasn’t actually able to test it out themselves, and for good reasons. In a Q&A session hosted by Drift0r on Mixer, we and a few other users asked him about how the crossplay system would work.
“It’s the same as crossplay on Fortnite. It all integrates through Activision, so that’s easy. ” He stated during his livestream addressing how easy it was to connect to other players. When I asked him if there would be some sort of integrated party chat and friends list he commented by saying that it was visible, but it wasn’t accessible in this build.
And in related crossplay news, we learned earlier this year that matchmaking would be based on input, meaning whatever controller the system detects you are using it would attempt to matchmake you with other players of the same input. The reason for the is pretty obvious as the developers didn’t want to have a full team of pre-mades or just regular players from PC have a major competitive edge due to the low latency that mouse and keyboard supply. It’s still possible for PC players to play with console users, but the system for normal matchmaking is still in place if they were to decide to play solo and not with console friends and vice-versa. Interesting enough though is that it seems that Infinity Ward may be working on some solution for console players as it has been confirmed that they will have four levels of aim assist, at least for now. Image from Reddit.

Pretty basic aim assist settings aside from the enhanced option, which according to the description offers a “near-miss” assist. We aren’t sure how we feel about this, and or if its an option available across the modes and not just crossplay, which if it is would certainly defeat the purpose of using any other options.
Destiny 2 Xur Today – Location and Items August 2, 2019
It’s Friday, and that means another new set of exotics are being sold by Destiny 2’s hooded figure, Xur. Destiny 2 Xur today is hanging out in the Tower Hanger area this week, right behind the Dead Orbit vendor who you’d forgive for thinking is just a player cosplaying as an emo vampire. Let’s dive in and take a look at what he’s selling this week.
Exotic Gear and Weapon
| Name | Type | Armor Perk | Perk 1 | Perk 2 | Cost |
|---|---|---|---|---|---|
| Huckleberry | Submachine Gun | Rootin’ | Tootin’ | Point and shoot ’em | 29 Legendary Shards |
| Winter’s Guile | Warlock Gauntlet Armor | Mobility – Resilience | Rocket Launcher Loader – Momentum Transfer – Enhanced Impact Induction | Shotgun Scavenger – Sniper Rifle Scavenger | 23 Legendary Shards |
| Stomp-EE5s | Hunter Leg Armor | Mobility – Resilience | Fusion Rifle Dexterity – Submachine Gun Dexterity – Traction | Arrow Scavenger – Scout Rifle Scavenger | 23 Legendary Shards |
| One Eyed Mask | Titan Helmet Armor | Mobility – Recovery | Pulse Rifle Targeting – Pump Action – Enhanced Hand Cannon Targeting | Linear Fusion Rifle Reserves – Special Ammo Finder | 23 Legendary Shards |
Consumables
| Name | Type | Cost |
|---|---|---|
| Five of Swords | Challenge Card |
Invitations
| Name | Type | Cost |
|---|---|---|
| Justice | Invitation of the Nine | 9 Legendary Shards |
With Solstice of Heroes 2019 now in full swing, there might be something in this list that could help you out if you’re struggling with enemies. Don’t forget that once you’ve completed a piece of armor you can unequip it to give you an advantage. In other news, the upcoming expansion — Shadowkeep — has its release date pushed back,
Source: Reddit
New Street Fighter 5 DLC Fighters Announced, Includes E.Honda, Lucia and Poison
Street Fighter 5 DLC fighters leaked after a Steam page, which has now been removed, showed a trailer for the new fighters coming to Street Fighter 5: Arcade Edition. After this leak spread around social media, Capcom spoke out and revealed their plans to bring the characters to the game in full. Check out the trailer below and read on for more details.
As you can see E.Honda, Lucia, and Poison are all coming to Street Fighter 5: Arcade Edition on August 5 2019. However, this is the date that the character bundle will go live, whereas each character will also be offered individually to players a day ahead of that, on August 4 2019. The character bundle includes all three characters, as well as their battle costumes and default colors 3-10. These three characters bring the total roster available in Street Fighter 5: Arcade Edition to 38.
On 4 August each character will be available for the price of $5.99/€5.99/£4.99 – or 100,000 Fight Money. When it launches on August 5 the character bundle will cost $14.99/€14.99/£11.99 – Capcom haven’t provided a Fight Money cost if there is one. However, it’s important to note that players don’t have to spend any real money to access these characters, and can instead use the in-game currency they’ve been accumulating all this time.
Since December 2018 there hasn’t been an official new content reveal for Street Fighter 5 until now, outside of new costumes for existing characters. E.Honda, Lucia, and Poison all have additional costumes available. E.Honda has four different costumes, and both Lucia and Poison have a total of five. In addition to these three characters being added to the game, E.Honda’s Classic Bathhouse Sento Stage is also making a comeback.
E.Honda has his classic Hundred Hand Slaps, Sumo Headbutt, and Command Throws for players to fight with, however, it looks like Command Throws will only be available during V-Trigger 2. V-Trigger 1 on the other hand, gives E.Honda access to a chargeable Headbutt attack that breaks guards, leaving opponents open to damage.
Lucia Morgan is a returning character from Final Fight 3, and a police officer in Metro City. Her fighting style uses lots of fire, and seems to be open for a lot of combos, with some sort of run technique being used to extend her combos. Burning Fight can be activated during V-Trigger to inflict devastating kick moves on opponents.
Finally, Poison has a new fighting style focused around a whip. With this weapon she has far more reach than before, and can supposedly use it to attach to the ceiling and vault closer to, or over, enemies. She also has a molotov cocktail V-Trigger which literally burns through an opponent’s health.
This announcement comes at a key time being so close to EVO 2019. Some believe this could indicate that Capcom is planning to announce something new during the event, possibly a new roadmap for Street Fighter 5 content, or even a new Street Fighter 5: Arcade Edition tournament.
Source: Steam
Battlefield 5 Chapter 4 Week 6 Rewards and Challenges
It’s another week in Battlefield 5, and that means another set of challenges await players. For the Battlefield 5 Chapter 4: Defying the Odds Week 6 rewards and challenges, it involves a dagger, and the newly released Marita map.
Battlefield 5 Chapter 4 Week 6 Rewards and Challenges:

MARITA – 12,000 CHAPTER XP
Play 2 rounds on Marita
LOUD AND CLEAR – 12,000 CHAPTER XP
Complete 10 squad orders.
BLOCKBUSTER – 12,000 CHAPTER XP
Kill or down 15 enemies using explosives.
THE BEST OFFENSE – 12,000 CHAPTER XP
Earn 4500 defensive objective score.
TOOLS OF THE TRADE – 12,000 CHAPTER XP
Inflict 2500 damage using the M.95, MAB38 or M28 con Tromboncino.
THE BEST DEFENSE – 12,000 CHAPTER XP
Earn 4500 offensive objective score.
MDOING DAMAGE – 12,000 CHAPTER XP
Kill, down or squad-assist 40 enemies.
THEY PUSH, WE PUSH – 25,000 CHAPTER XP
Kill or down 30 enemies while attacking or defending objectives.
O LA VITTORIA – 12,000 CHAPTER XP
Inflict 250 damage using the Arditi Dagger.

In other Battlefield 5 news, go check out some of the upcoming weapons set to hit the game soon.
Source: Reddit
Halo MCC Flighting Developer Update for July 2019
In this months developer update, 343 Industries has discussed their ongoing efforts to bring Halo Reach to PC with Halo MCC Flighting tests that players have been participating in. While there hasn’t been much movement on the project in July, 343 Industries assures fans that they are hard at work making Halo Reach for PC a reality. 343 Industries wanted to address a few concerns among players, such as why Halo MCC flighting hasn’t come to Xbox One yet, and why each flight only focusses on one key area of the game at a time, most of which they covered in their recent developer update.
Xbox Flighting Status
The reason it takes so long to even test things with Halo MCC is because 343 Industries is dealing with seven games, made with eleven game engines, all housed in one title. To top that off, each game wasn’t built for the same hardware specifications, so working on those games with a brand new set of specifications makes everything just a little bit harder.
One goal the developer has for Halo MCC on Xbox One, is bringing Unreal Engine 4 online so that they can enable more powerful character customisation options for the platform. Unfortunately Halo MCC was close to the limits of the hardware on the original Xbox One, so bringing even more elements into the game is going to require too much power. However, 343 Industries is working on optimisation for newer consoles, as well as older ones, in order to bring Unreal Engine 4 online and make a better Halo MCC. The core issue is that the game must run within the limitations of the console, or it just won’t run, but not only that, it has to run within the limitations of the software, and allow for a stable build of the game.
Until the team at 343 Industries has a solution to the issue of the hardware limitations of the Xbox One, flighting for the console can’t happen. While flighting is going to continue for PC for now, the team is working hard to create a solution, because the Xbox is the home of Halo and they want to bring the best experience possible to it.
Next PC Flight’s Focus
Firefight matchmaking is the next big focus for the team at 343 Industries, which they’ve dubbed FireFlight. Currently the team is hard at work fixing the bugs found in Firefight matchmaking for PC, and until those are fixed they won’t push anything else forward. However, 343 Industries has pointed out that the next PC flight will focus on PVP matchmaking, so get ready PVP fans.
Features to be Flighted
After a discussion between the team, the following areas were identified as the next core ones they want to flight for PC.
- Campaign (Flight One)
- Firefight Matchmaking (Flight Two)
- PVP Matchmaking (Flight Three)
These are the current milestones, and while they don’t tell us anything shockingly new, they do indicate where 343 Industries is heading with bringing Halo Reach to PC.
Source: Halowaypoint
Borderlands 3 Moze the Gunner Character Trailer Released, Here’s Her Abilities
While we got a Borderlands 3 character trailer featuring Zane just the other day, Gearbox has released a new trailer and this features Moze the Gunner. Check out the Borderlands 3 Moze the Gunner character trailer below, as well as her abilities list.
SHIELD OF RETRIBUTION
Action Skill: Railgun
Action Skill (Tier 2): Bear Fist
Make Moze and Iron Bear all but unbreakable with the Shield of Retribution skill tree. The Railgun is a great Action Skill weapon for sharpshooters, as Iron Bear fires off electrified, high-velocity projectiles that can easily vaporize your target if your aim is true. By investing a few skill points in Shield of Retribution, you can also access the Bear Fist Action Skill that lets Iron Bear pummel enemies into a pulp at close range.
Moze and Iron Bear already make a great pair, but you can be even more of a team player with some Shield of Retribution skills, like sacrificing some health to give you and your allies incendiary damage whenever you reload. You can also buff your shield’s capabilities by improving maximum capacity, recharge rate, and more. Here are some other helpful skills:
- Full Can of Whoop-Ass causes Moze and her allies to immediately begin recharging their shields at an increased rate whenever Moze jumps into Iron Bear.
- Force Feedback adds serious staying power to your shield: Moze’s shields will immediately begin recharging any time she scores a critical kill. If you’re an ace at nailing headshots, you’ll be that much tougher to take down.
- Phalanx Doctrine is a passive ability that grants multiple stacks of a buff by the same name every time you kill an enemy. For every stack, Moze’s maximum shield and gun damage are increased—and the kicker is that there’s no stack limit, though each stack only lasts a limited time. Killing large groups of weak enemies simultaneously will make you ridiculously powerful if you can set it up properly.
Action Skill Augments along the Shield of Retribution skill tree include improvements like making your Railgun shots chain out extra shock damage to nearby enemies and causing the Bear Fist to launch forward and yank enemies over to you. As if Moze and Iron Bear weren’t tough enough already, the Shield of Retribution skill tree will turn you into a true walking tank.
DEMOLITION WOMAN
Action Skill: V-35 Grenade Launcher
Action Skill (Tier 2): Vanquisher Rocket Pod
“
You’ll have a blast again and again with the Demolition Woman skill tree. Your starting Action Skill attachment for Iron Bear is the V-35 Grenade Launcher, which fires off a steady stream of grenades that aren’t affected by Moze’s equipped grenade mod. Your enemies will have a hell of a time trying to stay clear of all the splash damage; more likely, they’ll be blown up into a chunky mixture of blood and guts.
Whether you’re firing off grenades with Iron Bear or throwing them by hand, the Demolition Woman skill tree helps you get the most destructive force possible packed into every explosion. You’ll find helpful passive skills that do things like give Moze’s grenades a chance to score a critical hit, or increase her grenade carrying capacity. Other Demolition Woman skills include:
- Torgue Cross-Promotion gives all splash damage that Moze deals a chance to double in size. It’s a known fact that explosions are better when they’re bigger.
- Auto Bear lets Iron Bear fight on your behalf; once Moze jump outs, it will remain deployed in place for a short time. While it’s active, Iron Bear will attack nearby enemies, then charge at an enemy and self-destruct when its duration ends. That’s a true friend right there.
- Short Fuse lets your guns join the explosion party: whenever Moze deals gun damage, there’s a chance to trigger a secondary explosion centered on your target. Pair this ability with a high-rate-of-fire weapon to create some serious fireworks.
Alternate Demolition Woman Action Skill weapons for the Iron Bear include the Vanquisher Rocket Pod that can rapid-fire rocket volleys, along with Action Skill Augments that make those rockets lock-on and more. If your idea of a good time involves copious explosions and scads of shrapnel, the Demolition Woman skill tree should satisfy your appetite for fiery destruction.
BOTTOMLESS MAGS
Action Skill: Minigun
Action Skill (Tier 2): Salamander
Guns don’t do much without ammo, but yours will rarely run dry with the Bottomless Mags skill tree. Give Iron Bear that classic mech aesthetic with the Minigun Action Skill weapon that spews out a steady stream of hot lead. The Bottomless Mags skill tree is also where you’ll find the Salamander Action Skill weapon, a humongous flamethrower that can fry nearby enemies to a crisp.
You’ll find a good number of straightforward passive skills in the Bottomless Mags skill tree, like increases to Moze’s magazine size and more incendiary damage for both Moze and Iron Bear. But there are also some nifty skills that you can plan your entire build around, focusing on the boosts provided by skills like:
- Matched Set is an awesome reward for brand loyalty, giving Moze’s currently equipped weapon a stacking bonus to magazine size and decreased heat per shot for every piece of equipped gear that has a matching manufacturer.
- Specialist Bear encourages you to equip two of the same Action Skill weapon on Iron Bear, increasing their damage by a flat amount. Nothing wrong with a little uniformity, right?
- Forge is every gunner’s dream, and it’s beautiful in its simplicity: Moze constantly regenerates ammo for her currently equipped weapon. When paired with the unlimited magazine of a COV gun and a bit of prudent shooting, Moze can theoretically fire off rounds until the end of time.
You can improve your Minigun with Action Skill Augments that let you do things like deal increased damage as your gun heats up or fire explosive rounds. The Salamander has some equally fun Action Skill Augments, like dealing corrosive damage by dousing enemies in acid instead of flames. Anyone who loves hoarding ammo and firing off rounds in equal measure will appreciate the bullet bounty inherent to the Bottomless Mags skill tree.
Borderlands 3 will be out this September 13 on the PS4, Xbox One, and PC.
Call of Duty: Modern Warfare 2019 Weapons List – Here’s Every Primary, Secondary, and Grenades
We’ve already listed the Call of Duty: Modern Warfare perks and Field Upgrades, and even posted a gameplay demo of every killstreak reward in the game, but this time, it’s the weapons’ turn! Below is the known complete Modern Warfare 2019 weapons list!
Note that the weapons listed below are just the ones shown by Infinity Ward at the press event, and is not the final weapons list that will be available at launch.
Modern Warfare 2019 weapons list – Primary weapons:
ASSAULT RIFLES
- M13 – Automatic assault rifle featuring a short stroke piston system that keeps the fire rate high and the recoil low.
- FR 5.56 – 3 round burst bullpup battle rifle. A well placed burst can be extremely deadly at intermittent ranges.
- M4A1 – Fully automatic, all purpose battle rifle. Control your shots, and this weapon can be very effective at range.
- AK-47 – Very reliable automatic assault rifle chambered in 7.62mm Soviet. Large caliber ammunition requires skill to control recoil.
SMGS
- MP5 – Fully automatic 9mm sub machine gun. A perfect balance of stability, mobility, and lethality.
- MP7 – Compact by design, this fully automatic weapon has a high rate of fire and low recoil.
- AUG – A modular fully automatic weapon configured for mobility and close range combat.
SHOTGUNS
- Model 680 – Reliable, well rounded 12 gauge Pump-action shotgun.
- 725 – Break action shotgun with 2 round capacity. A long back-bored barrel and cylindrical choke keeps spread tight and lethal over extended ranges.
LMGS
- M91 – Robust light machine gun sacrifices mobility for stability. High caliber sustained fire will neutralize targets at long ranges.
- L86A2 – Fully automatic bullpup light machine gun. Lower rate of fire and 5.56mm ammunition keeps this rifle stable and effective at long ranges.
MARKSMAN RIFLES
- M14 – Semi Automatic long range battle rifle balances rate of fire with lethality.
- MK2 – Highly accurate lever action rifle. Will neutralize an enemy with one well placed round to the head or chest.
SNIPER RIFLES
- AX-50 – Hard hitting, bolt action sniper rifle with .50 cal BMG ammunition. Limited mobility, ultimate stopping power.
Modern Warfare 2019 weapons list – Primary secondary weapons:
HANDGUNS
- .50 GS – The most powerful semi-automatic handgun available, .50 AE ammunition deals heavy damage up to intermediate ranges.
- M19 – Semi-automatic 9mm pistol, excellent stability with a rapid cycle rate.
- LAUNCHERS
- PILA – Fires unguided rockets.
- Strela-P – Free-fire or vehicle lock-on.
Modern Warfare 2019 weapons list – Lethal and Tactical grenades:
Lethals:
- Frag Grenade – Cookable fragmentation grenade.
- Semtex – Timed sticky grenade
- Molotov Cocktail – Improvised incendiary device that explodes on impact.
- Claymore – Proximity-activated explosive mine.
- Throwing Knife – Retrievable knife that is lethal on impact.
- C4 – Large explosive that sticks to surfaces and can be detonated remotely with ‘E’ (on PC) or by double tapping ‘R’ (reload button).
- Thermite – Burns fiercely for a short while after impact. Sticks to all surfaces.
- Proximity Mine – Pressure-triggered explosive that deals heavy damage to vehicles.
Tacticals:
- Flash Grenade – Blinds and deafens targets
- Smoke Grenade – Deploys a smoke screen that blocks vision and automated targeting systems.
- Stun Grenade – Slows victim’s movement and aiming. Effective against equipment.
- Stim – Military stimulant that cauterizes combat wounds.
- Decoy Grenade – Counter-intel grenade that simulators fake gunfire and radar signatures that confuse the enemy.
- Gas Grenade – Explodes on impact with the ground releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
- Snapshot Grenade – Provides a momentary glimpse of enemies within the blast radius.
- Heartbeat Sensor – A tablet that displays rough information about nearby enemies.
Again, just a reminder that this is NOT the full list of weapons, but only the weapons show in the press event. So be prepared for more armaments come launch. Also, don’t forget that guns will have 40+ attachments each.
Source: Screen Rant
More Modern Warfare Reading:
Call of Duty: Modern Warfare Killstreaks 2019 List – Watch Them in Action Now
In case you didn’t know, Call of Duty: Modern Warfare is dropping the scorestreak system popularized by Treyarch, and will, instead, opt to go back to the killstreak system. This time, you can’t chain points, but will instead rely on chaining kills –and only kills.
While we’ve already shown you the Modern Warfare killstreaks 2019 list via the leaked killstreak menu, we’ve got something even better. Below, you’ll see a video from YouTuber Drift0r where each killstreak is demoed! Everything is there except the Nuke. We also included the list too.
Killstreaks
- 3 Kills:
- Personal Radar — Escort drone that enables the radar for the owner, and pings nearby enemies.
- 4 Kills:
- Counter UAV
- UAV
- Care Package
- 5 Kills:
- Cluster Strikes — Signal for a number of cluster mortars to hit the designated location.
- Cruise Missile — Control a long range cruise missile with boost capabilities.
- Precision Airstrike — Call in twin jets for a precision strike along the best available path.
- 7 Kills:
- Wheelson — Remote controlled UGV with a powerful airburst turret.
- Infantry Assault Vehicle — A manned light infantry vehicle with a.50 cal machine gun on top.
- 8 Kills:
- Emergency Airdrop — Call in 3 random kill streak care packages to your location.
- VTOL Jet — Releases an initial missile barrage before guarding a location of the player’s choice
- 10 Kills:
- Chopper Gunner
- White Phosphorus
- 11 Kills:
- Support Helo — Call in a heavy assault helo with twin turrets to patrol the map
- 12 Kills:
- Gunship — Heavy assault gunship with three types of armaments
- Advanced UAV — Orbital UAV that reveals the enemy’s direction on the mini map.
- 15 Kills:
- Juggernaut
Don’t forget to check out the Modern Warfare perks and Field Upgrades list right here.
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Call of Duty: Modern Warfare Perks List and Field Upgrades List Revealed
In almost every Call of Duty game, one of the big highlights every year is finding out which perks made the list, if there are new ones, and more. For Call of Duty: Modern Warfare, Infinity Ward is dropping the familiar Pick-10 system created by Treyarch, and is instead going back to the original three-slot perk system which a lot of people missed. Below, you’ll see the entire Modern Warfare perks list, and something called “Field Upgrades” as well, which we’ll talk about in a bit.
Modern Warfare perks list:
PERK 1 SLOT (BLUE)
- Double Time – Triple the duration of Super Sprint and fully refresh Super Sprint on kills.
- E.O.D. – Take reduced damage from non-killstreak explosives and fire. Hack enemy Claymores, Proximity Mines, and C4.
- Scavenger – Resupply ammo from dead players.
- Tracker – Enemies leave behind trails and death markers. Increase crouch movement by 30%.
- Tune Up – Increase the charge rate of field upgrades by 50%
PERK 2 SLOT (RED)
- Ghost – Undetectable by UAVs, Radar Drones, Heartbeat Sensors, and High Alert. Hide the death markers of enemies you kill.
- Hardline – You killstreaks cost 1 less kill.
- Kill Chain – Killstreaks earned in your current life earn kill credit for other killstreaks.
- Overkill – Carry two primary weapons.
- Restock – Recharge equipment over 30 seconds.
PERK 3 SLOT (YELLOW)
- Amped – Faster weapon swap and rocket launcher reload speed.
- Battle Hardened – Reduce strength of enemy flash, stun, and EMP effects.
- Cold-Blooded – Undetectable by AI targeting systems and thermal optics. Immune to snapshot grenades.
- High Alert – Your vision pulses when enemies outside your view see you.
- Shrapnel – Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration.
- Spotter – See enemy equipment, field upgrades, and killstreaks through walls. Mark them for your team by looking at them while aiming down sights.
New in Modern Warfare is a new item slot called “Field Upgrades,” which are rechargeable equipment that you can pick for your loadout. These Field Upgrades have different recharge rates, and at first glance, doesn’t seem like it’ll affect gameplay like Specialist skills in Black Ops 4.
More Modern Warfare Reading:
- Call of Duty: Modern Warfare Night Map Gameplay Shown Off, Watch Loads of Footage Now
- Call of Duty: Modern Warfare Ground War to Feature 100-Player Matches, 10v10, 20v20 Modes Confirmed
- Call of Duty: Modern Warfare Beta Dates Officially Announced, Includes Crossplay Testing
Modern Warfare Field Upgrades list:
- Munitions Box (Recharge Rate: Medium) – Deploy a box of ammo, grenades and weapons for you and your teammates. Shoot at your own risk.
- Recon Drone (Recharge Rate: Slow) – Remote controlled drone that marks enemies, equipment, and vehicles in the world.
- Stopping Power Rounds (Recharge Rate: Slow) – Reload your gun with stopping power rounds that deal extra damage.
- Trophy System (Recharge Rate: Fast) – Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles.
- Tactical Insertion (Recharge Rate: Fast) – Marks a location as your next spawn point.
- Deployable Cover (Recharge Rate: Fast) – Portable, rapidly-deployable ballistic cover.
Thoughts on the perks so far? Mind, this isn’t the final version of the game, so there’s a chance some could be added, changed or taken out at the last minute.
Make sure to bookmark our Modern Warfare game hub for the latest news.
Source: ScreenRant
Call of Duty: Modern Warfare Night Map Gameplay Shown Off, Watch Loads of Footage Now
With today’s big Call of Duty: Modern Warfare multiplayer gameplay reveal, not only are we getting a ton of info about the game, but a lot of influencers have uploaded their own Modern Warfare gameplay as well. If you’re curious how matches actually play out, look no further! There’s even Modern Warfare night map gameplay shown off as well.
Modern Warfare night map gameplay:
Modern Warfare multiplayer gameplay:
Modern Warfare 10v10 Headquarters gameplay:
Modern Warfare sniping 20v20 gameplay:
Modern Warfare PC gameplay:
Modern Warfare 20v20 Domination gameplay:
Modern Warfare 20v20 TDM gameplay:
Whew! Told you there’s loads of ’em! Mind, this isn’t even all of the Modern Warfare multiplayer gameplay footage floating around, but watching the videos above should give you an idea of what to expect.
For more on Modern Warfare, make sure to check out our Modern Warfare game hub for the latest news.
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Call of Duty: Modern Warfare Dark Edition Now Available for Pre-Order, Costs $200
If you saw our post earlier today regarding the Call of Duty: Modern Warfare Dark Edition, which included a real life set of Night Vision Googles, and wondered how much it costs, wonder no more. Today, the Call of Duty: Modern Warfare Dark Edition is officially available for pre-order for $200!
This edition will come packed with all the goodies from the Precision Edition, which you can find below along with the additional content. The main beef of this package though is the fully functional and wearable Night Vision Goggles. Fans of the original Modern Warfare series will no doubt remember that the Prestige Edition of Call of Duty: Modern Warfare 2 came with a pair, though these ones feature a different design and are said to be much more superior than the previous ones. The full details on the Call of Duty: Modern Warfare Dark Edition can be found below.
Prepare to go dark with the Modern Warfare Dark Edition! The Dark Edition features functioning Night Vision Goggles that allow the user to see up to 20 meters in absolute darkness. Based off the in-game model, Infinity Ward has outfitted the adjustable goggles with game inspired custom decals and design details. The goggles can operate in “Day mode”, allowing the user to see in full color, and automatically switch to “Night mode” when dark conditions are detected. Night mode features both a black-and-white and a phosphorous blue color setting that the user can toggle between. Don’t be left in the dark, pre-order this limited edition while supplies last.
Physical Items:
- Call of Duty: Modern Warfare game
- Night Vision Goggles
- Display Stand for Night Vision Goggles
- Steelbook
Digital In-Game Items:
- Custom In-game Tactical Knife
- “All Ghillied Up” Operator Pack
- “Crew Expendable” Operator Pack
- “War Pig” Operator Pack
- Call of Duty Endowment (C.O.D.E.) Animated Calling Card
Pre-orders have opened up already and if you are tempted to get the Dark Edition you may want to act fast as supplies are limited. The Dark Edition is exclusive to GameStop in the USA so you’ll have to order from it either in store or online. And don’t forget that pre-ordering any version will grant you early access to the Beta, which details can be found here: Call of Duty: Modern Warfare Beta Dates
Destiny 2 Shadowkeep Release Date Delayed to October 1, 2019
Bungie has just announced via the official Destiny 2 Twitter account that the Destiny 2 Shadowkeep release date has been pushed back until October 1, 2019. Originally the expansion was set to launch on September 17, 2019, but now it seems as though players will have to endure another month without this new content. In addition to Shadowkeep being delayed, the free version of Destiny 2, Destiny 2 New Light, is being delayed along with it.
Bungie has stated that part of being an independent developer is knowing what is best for the game. As a result, the team has made the decision to delay the release of Shadowkeep by just under a month. They have acknowledged that many people will have already booked time off for the expansion, eager to complete as much of the new content as possible once it launches, but Bungie has now said that the time for working through this expansion will come later.
Very few details, other than the expansion isn’t ready, have been given for this delay. However, it’s far more likely that Shadowkeep is being delayed because of New Light, rather than it being the other way around. Destiny 2 New Light is the upcoming free-to-play version of Destiny 2. Players will be able to jump into the game and access any content within a few hours, as opposed to hundreds. The idea with New Light is to allow people to play together without the barrier of hours of content, and DLCS, that prevent them from doing so. While Forsaken and Shadowkeep content will still be locked behind a paywall, New Light players will be able to access the locations in those expansions without spending any money at all.
Destiny 2 New Light is launching for all major platforms, and Google Stadia. This could be the heart of the reason for the delay of both New Light and Shadowkeep. Stadia is a brand new platform that no game developers have launched a title for yet. Destiny 2 New Light will easily be one of the largest, and most complex, available, and with cross-save to consider as well, there’s a lot that could go wrong. A culmination of all of these factors, and their potential to break, is probably why Shadowkeep and New Light will now not launch until October 1, 2019.
Source: Bungie
Call of Duty: Modern Warfare Ground War to Feature 100-Player Matches, 10v10, 20v20 Modes Confirmed
As part of today’s big Call of Duty: Modern Warfare multiplayer gameplay reveal, Activision has also announced a few key details regarding the game, and this is possibly one of the biggest changes the franchise has ever seen! In the press release, Activision has announced that the Modern Warfare Ground War game mode will support up to 100+ players!
If you’re a long-time Call of Duty fan, chances are you already know a regular match of Ground War consists of 9v9, which is quite far off from 100+ players in a single match. In addition to that, there’s going to be 10v10, and 20v20 modes as well! Check out the blurb from the official press release for the announcement.
Awarded “Best Online Multiplayer” by Game Critics Best of E3 2019, Modern Warfaremultiplayer delivers a thrilling and game-changing online experience with best-in-class down the barrel gameplay, along with an all-new level of strategic and tactical play. Players can jump into new play spaces that redefine Call of Duty multiplayer, from quick-action, close-quarters 2 vs. 2 experiences in Gunfight, traditional 6 vs. 6 multiplayer gameplay, modes that support 10 vs. 10 and 20 vs. 20 firefights, along with high-player count maps and combat, such as the all-new Ground War, an epic large-scale mode supporting more than 100-players. And, that’s just the beginning for Modern Warfare fans.
Call of Duty: Modern Warfare Beta Dates Officially Announced, Includes Crossplay Testing
Just now, the official Call of Duty Modern Warfare multiplayer gameplay reveal trailer was released, and I have to admit, it looks amazing so far. In the press release for the multiplayer reveal trailer, Activision has also announced the Modern Warfare beta dates!
Same as every Call of Duty game this generation, PlayStation 4 gamers get first dibs! Don’t fret though, there’s an open beta, and even one testing crossplay!
- PlayStation 4 Exclusive Beta
- September 12 -13 (Early Access, PlayStation 4)
- September 14 – 16 (Open Beta, PlayStation 4)
- Beta featuring crossplay testing
- September 19 – 20 (Early Access, PC and Xbox One; Open Beta, PlayStation 4)
- September 21 – 23 (Open Beta, PlayStation 4, PC, Xbox One)
Don’t forget to check out the leaked Modern Warfare killstreaks menu right here. In case you didn’t know, the game will not feature a mini map, but instead use a compass, which is a first for the franchise.
Call of Duty: Modern Warfare Multiplayer Gameplay Reveal Shoots Out – Watch It Now
It’s finally here, Call of Duty fans! The long awaited Modern Warfare multiplayer gameplay reveal is well underway, and it’s not just Gunfight being shown off, no, but the actual multiplayer! Watch the Modern Warfare multiplayer gameplay reveal below.
The multiplayer reveal trailer is just the tip of the iceberg, people! Check here for the full schedule happening today, and of course, stay tuned for a lot of info posts from MP1st! We’ve already posted the leaked Modern Warfare killstreak rewards menu, and that’s just for starters.
Modern Warare will shoot out this October 25 on the PS4, Xbox One, and PC.
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Call of Duty: Modern Warfare Killstreaks Menu Revealed
While the Call of Duty: Modern Warfare multiplayer reveal is happening in just a few short minutes, it seems leaks are already underway well before Infinity Ward’s official announcements. While we’ve posted the rumored Modern Warfare killstreak rewards list before, we now have the real thing! Thanks to someone who wishes to remain anonymous who attended the event, we got sent the Modern Warfare killstreaks menu — complete with kill requirements for each reward!
As you can see, the Juggernaut seems to be the hardest one to get and requires 15 straight kills in order to obtain, In total, there are 17 killstreak rewards overall, which is a pretty good number.



- Personal Radar (3 kills)
- Counter UAV (4 kills)
- UAV (4 kills)
- Care Package (4 kills)
- Cluster Strike (5 kills)
- Cruise Missile (5 kills)
- Precision Airstrike (5 kills)
- Wheelson (7 kills)
- Infantry Assault Vehicle (7 kills)
- Emergency Airdrop (8 kills)
- VTOL Jet (8 kills)
- Chopper Gunner (10 kills)
- White Phosphorus (10 kills)
- Helo Support (11 kills)
- Gunship (12 kills)
- Advanced UAV (12 kills)
- Juggernaut (15 kills)
Update: The latest trailer also showed a Nuke like kill streak, most likely a secret 25 kill streak reward.
So far so good, Modern Warfare’s killstreaks are big throwback from past entries in the franchise, and that’s a good thing, right? Once we have the official info, we’ll update the post.
Stay tuned for a lot more Modern Warfare info hitting within the day here on MP1st!
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