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Apex Legends Console Keyboard and Mouse Users: Respawn Investigating Ways to Detect It

There’s possibly more annoying and infuriating than playing against a cheater in an online game. While there are various ways to cheat, there’s also an indirect way, which some people are doing on console shooters, and that’s using keyboard and mouse controls to go up against those who are playing a traditional game controller. If you’re one of the many people annoyed at the Apex Legends console keyboard and mouse users, you’re in luck!

In this week’s Respawn Check-In, studio Community Manager Jay Frechette mentioned that the studio considers Apex Legends console keyboard and mouse users as cheaters, and that the studio is investigating ways to detect it.

MOUSE & KEYBOARD USE ON CONSOLES

Our stance on this? The short answer is: we don’t condone it. We are investigating ways to detect if players are doing it that we’re testing internally. That’s all we have to say on it for now but we’ll revisit this and talk about progress with detection and how we’ll address players that are using it in the near future.

In addition to that, the studio has also updated the Dev Tracker which lists down the known issues the studio is working on.

This is definitely good news, right? Personally, I abhor cheating in online games as it ruins the experience for everyone. Up to this day, I am baffled why people do this at all.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Big O 2.0 Combines a PC, Xbox X, PS4 Pro and Switch for the Ultimate Machine

Ever wanted an all-in-one machine that can play all your favorite games with just one device? Well, there’s a device that can do that that exists right now. Dubbed as the “Big O 2.0” this massive custom built rig by Origin PC combines all the latest consoles with a powerful PC to give us a machine that can play any current-gen title. Though it is most likely extremely expensive, don’t get to excited at the thought of owning one as it won’t be going on sale.

In a recent video published by YouTuber Unbox Therapy, we get a full rundown of the system, showcasing its beautiful custom design that combines the PS4 Pro, Xbox X, Nintendo Switch and a high-end PC. Packed with a cooling system to keep the system from overheating, the Big O honors the Legacy that Origin PC had set out a decade ago with their previous combined system.

To celebrate our 10th anniversary of building the best custom high-performance PCs, we decided to built the ultimate, most epic, custom PC to honor our legacy. We call it “The Big O”
The big O name is a throwback to our hulking PC from 2009 that combined a high-end gaming PC with an Xbox 360. This 2019 edition of the Big O combines an Xbox One X, a PlayStation 4 Pro, a Nintendo Switch, and an extremeley high end gaming PC all into our flagship GENESIS desktop chassis.
The Xbox One X and PlayStation Pro are both hard line liquid cooled on the right side of the system. The Nintendo Switch dock is located in the front of the case for big screen gameplay, but you’re free to remove the Switch at any time to take your gaming on the go! You can also play and stream the latest PC games with the best ray tracing performance thanks to the NVIDIA TITAN RTX GPU, found on the PC side of the system.
The Big O is a testament to our hard work and creativity when it comes to PC building. We’re proud to share it with you and your team to show the world.
Thank you and Enjoy!
Team ORIGIN PC.

This certainly is a beast of a system, but as stated for those wanting to get one you’ll be disappointed to learn that this isn’t actually for sale, so any dreams of owning an all in one gaming system is as of right now still just a dream.

Do you want to see more tech news here on MP1st? If so let us know.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Hideo Kojima Takes Shot at the Battle Royale Genre

At today’s San Diego Comic-Con, Legendary game designer Hideo Kojima had a panel where he talked about Death Stranding, and about creating games in general. During the talk, Kojima took a shot at the battle royale genre, which is possibly the most oversaturated genre in gaming right now.

We think it’s not really just Fortnite Kojima is taking a shot at, as the whole island trying to shoot each other thing is essentially present in all battle royale games, right? In addition to that, Kojima shared a long Q&A which was captured by Asia Pacific Arts writer Kalai.

Check her Twitter out for the entire transcript.

It’s been a rather busy day for Death Stranding info. Not only did we get to see what the box art and steelbook covers look like, but we even have new details on Heartman, who’s a new character confirmed for the game. Finally, Kojima shared that Keanu Reeves was recommended to him but he chose Mads instead.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Death Stranding Box Art and Steelbook Cover Revealed

At today’s San Diego Comic-Con Hideo Kojima panel, the famed game creator has revealed the Death Stranding box art, and even the steelbook cover! Both look super snazzy, though I think I prefer the steelbook cover one.

Check out the Death Stranding box art and steelbook cover below:

Death Stranding Box Art:

Death Stranding Steelbook Cover:

Finally, lucky panel attendees were given a poster of the box art! Check it out below.

Death Stranding poster:

Looks impressive, right? In other Death Stranding news, we now know that Kojima was originally offered Keanu Reeves though he turned that down and chose to go with Mads instead. Additionally, go read up on a new character named Heartman right here, but be warned: there are potential spoilers.

Source: Kalai Chik ( Twitter)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Death Stranding Heartman Details – Meet the Man With a Tragic Fate (Potential Spoilers)

Today, a new video for Death Stranding was debuted during the San Diego Comic-Con panel that Hideo Kojima hosted, and while the video is currently being kept behind the closed doors we do know that it was entirely focused on the character known as Heartman. Be warned, there are some heavy spoilers in this Death Stranding post concerning some crucial plot points for the character Heartman.

Still here? Good.

After the video had debuted, the Swedish film director who supplied motion captures for Heartman, Nicolas Winding Refn took to the stage to talk more about his character. According to multiple sources from verified attendees, the character Heartman dies every 21 minutes and is stuck in this loop where he is constantly being revived by an EKG that he is hooked up to. Why? Well the character wishes to locate his family, which are apparently on the “other side” and he has a full three minutes to do so before being brought back to life. It was stated that he could die any moment when those 21 minutes are up,  even during sentence when Sam is talking with him.

No other details were given on the character as afterward the actor went on to discuss how he and Kojima met along with some motion capture photos being shown. We don’t know if the video will be released officially to the public, though we garner that it won’t be long before it leaks online.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Death Stranding: Kojima Was Offered Keanu Reeves, but He Preferred Mads Mikkelsen

While Keanu Reeves (Matrix, John Wick) has been confirmed to play a major role in Cyberpunk 2077, it seems Reeves could have appeared in another high profile game. During the Hideo Kojima panel at the San Diego Comic-Con, Legendary game director Hideo Kojima revealed that Keanu Reeves was originally recommended to him, but he turned it down and chose to go with Mads Mikkelsen instead.

Mind you, there’s no guarantee that Keanu would have said yes anyway, but imagine if he did? Honestly, I’m not upset about it as much given Mads does look good for the part, and he’s an amazing actor as well. For reference, Mikkelsen will play Cliff in the game, and is considered the main antagonist. Granted that this is Kojima, we do expect to see few twists and turns along the way.

Would you have preferred Keanu instead of Mads Mikkelsen or did Kojima choose the right actor for the role?

For more on Death Stranding, check out how multiplayer works in this detailed post.

Death Stranding will be out this November 8, 2019 exclusively on the PS4.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Hulk and Captain America Gameplay Leaked

While we already posted some leaked Marvel’s Avengers gameplay, we now have more for you to watch today. Below, you’ll see a clip showcasing Avengers game Hulk gameplay mixed in with some Avengers game Captain America gameplay.

https://www.reddit.com/r/MarvelAvengersProject/comments/cf7e4l/part_2_sdcc_sadly_the_last_part_security_almost/

In case that one gets pulled, you can also watch it here:

It’s been a busy few days when it comes to Marvel Avengers news. Just yesterday, we posted that Ms. Marvel is confirmed to be in the game. Not only that, but the Collector’s Edition of the game has been confirmed to inlcude a Captain America statue, which you can check out here.

What do you think of the game so far based on the leaks? Don’t forget, we’ll see the official gameplay reveal near the end of August.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Modern Warfare 2019 Maps Won’t All Feature a Three-Lane Design

Are you one of the people who play Call of Duty that’s tired of the familiar three-lane map design in multiplayer popularized by Treyarch? If so, you’ll be glad to hear that the Modern Warfare 2019 maps won’t all feature this same design philosophy.

More Modern Warfare Reading:

Over on Twitter, a fan asked Studio Narrative Director Taylor Kurosaki whether the Modern Warfare maps will all feature a three-lane design, and Kurosaki mentioned that not each one will.

This definitely welcome news for those who want a more varied approach in approaching Call of Duty matches. While three-lane maps are super useful and balanced for pro matches, it does tend to feel same-y in some areas that makes it understandable why some fans don’t want to see every map built the same way.

What do you think? Should most of the maps be built using the three-lane design philosophy so that it’ll feel more balanced? Or do you want to see something more varied to shake things up a bit?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 5 Al Sundan Conquest Release Still on Hold Due to Artifacting Issue

Remember when DICE announced that the Battlefield 5 Al Sundan Conquest release would be sometime in mid July way back a few weeks ago? Well, it’s the middle of July, and we still don’t have the franchise’s most popular game mode available on the latest map.

Unfortunately, it seems we won’t be getting it this coming week, either, or anytime soon. Over on the Battlefield 5 subreddit, Battlefield 5 Community Manager  Jeff Braddock was asked when the Battlefield 5 Al Sundan Conquest release would happen, and Braddock mentions that there is still an on-going artifacting issue that is preventing DICE from releasing the game mode in the map.

They’re still working on it.

I know, I know, I know. *sigh*
They fixed the crashing issue that prevented it from being released, but now there’s a artifacting (visual bug) issue that puts this giant black object in the sky, which renders the map unshippable in this state.

I’m really sorry, I don’t have an ETA and I absolutely understand how frustrating this is – I’m a huge Conquest fan/player myself and this map SCREAMS Conquest.

While we already know that a new patch for Battlefield 5 is dropping next week (barring any unforeseen circumstances), it seems we can scratch of Al Sundan being playable in Conquest as part of the list of changes included in it. Let’s hope DICE finds a way to fix this soon.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gears 5 Cross Play Matchmaking Will Let Xbox Gamers Choose If They Want to Play Against PC Players in Ranked Mode

A new Gear’s 5 interview reveals new details about Gears 5 cross play, with The Coalition going into specifics on what fans can expect when the title launches on Sept. 15, 2019. Speaking with GameSpot, Design Director Ryan Cleven and eSports Creative Manager Rose Gunson shared more details in light of the Public Test Beta that went live yesterday on Xbox One and PC.

Cleven went into detail with GameSpot on how setups will differ between players using keyboards/mouse and controllers. The Coalition plans on allowing players to choose how they want to play with the support of key rebinding and the use of the Xbox adaptive controller.

Xbox players also have the option of not matchmaking with PC players in ranked matches, keeping the playing field balanced, and Cleven also stated that cross-play will be supported for campaign, Horde mode, Versus, and Escape.

We are happy to confirm that Gears 5 will feature cross-platform play between Xbox One and Windows 10 PC for Versus Multiplayer. Cross-platform play also extends across the other Gears 5 modes to provide a great over-the-top three-player experience in Escape, an epic five-player Horde session, or three-player Campaign co-op

The interview answered several questions about the type of multiplayer content and creative decisions that went into some of the design aspects, along with the announcement the studio made earlier about Gear’s 5 having no loot boxes or an official season pass. You can read about it in full here.

And in case you’re wondering  no there won’t be a battle royale mode with Cleven stating, “Gears 5 does not include a Battle Royale mode.”

Source: GameSpot

MP1st Staff

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Mortal Kombat 11 Nightwolf Teaser Video Released

Teased just last week, NetherRealm Studios boss Ed Boon has finally released a new Mortal Kombat 11 Nightwolf teaser video, revealing our first true in-game look at the upcoming DLC character, Nightwolf.

There isn’t a whole lot much else to go with this other than assuming this is perhaps his victory pose he does at the end of a match. We expect to hear plenty more on the DLC character really soon. No new details about Sindel or Spawn have been released, so those hoping for a Comic con reveal may end up being disappointed, although there is still one day left for the event, so anything can happen.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Avengers Collector’s Edition Will Include a Captain America Statue, Here’s Our First Look

For those wondering if there’s going to be a Collectors Edition for the upcoming Marvel’s Avengers game, you’ll be very happy to hear that there is, and pre-orders will begin later this year. While there’s not a whole lot of information in terms of what additional content it’ll include, we at least know now that the main meat of the package will include a 12” statue of Captain America, painted by the talented people over at Gentle Giant Studios.

 

For those who are having trouble reading the quote, it says the following:

“This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. – Steve Rogers, Captain America”

As to when this Collector’s Edition will become available for pre-order, the official Marvel’s Avengers Twitter confirmed that more details would be revealed this fall with pre-orders going live before the year is up.

 

We’ll be sure to keep you updated as more details are revealed, in the meantime if you happened to miss it, some leaked gameplay footage has surfaced, which you can watch right here. We also got our first look at some of the improved character visuals, and yes, they are an improvement.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Avengers: Ms. Marvel Confirmed, Here’s Our First Look

Many fans had speculated during the first reveal trailer for Square Enix’s Marvel’s Avengers, but now we have official confirmation that Kamala Khan’s Ms. Marvel will indeed play a role in the game, and we even have our first look!

For those unfamiliar with the character, Ms. Marvel debuted originally back in 1977, who’s first incarnation was none other than the currently known Captain Marvel, Carol Danvers. Since Ms. Marvel’s debut, many characters have taken up the mantle with the latest one being Kamala  Khan. In the original Marvel’s Avenger debut trailer, many had assumed that the voice behind the narration belonged to Kamala, and they were right as this was confirmed during the demo at this year’s San Diego Comic Con. For those wanting to get some proof to this confirmation, some more leaked footage surface and a screengrab of the character can be found below.

Interestingly enough, the shirt Kamala is wearing is that of the symbol belonging to the kree, which verifies that Captain Marvel does indeed exist in this universe.

Kamala is also a heavy fan of all the Marvel heroes, so it’d make sense she would be wearing the shirt of someone she idols. Whether Captain Marvel will make any appearance or be playable in the game is yet to be known. There were also rumors floating around prior to the E3 reveal that Ms. Marvel would be a playable character, but again this has yet to be officially confirmed by the developer, Crystal Dynamics.

For all things related to Marvel’s Avengers game, make sure to visit our official page which has all the latest updates on the title: Marvel’s Avengers

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Tekken 7 Player Count now at Over 4 Million

Bandai Namco, developers of the Tekken franchise, have reported that the Tekken 7 player count has reached over four million. This massive milestone for the game shows just how popular the fighting series continues to be with both hardcore series fans, and new players alike.

The Tekken 7 player count reached the three million mark in October 2018, and now that number of players has increased even further by over a one million more players. In a Tweet through the official Bandai Namco US Twitter account, the developer thanks players for their continued support.

Tekken 7 launched in March 2015, topping two million players more than two years later in October 2017. It’s interesting that the Tekken 7 player count has increased by roughly 1 million people each year since the game came out, indicating that Bandai Namco are doing everything right in order to foster a positive and engaged community.

Fighting games can have a short life span in the eyes of players if they aren’t well supported by the developer. The Street Fighter series is a shining example of how to foster a positive fighting game community, with professional tournaments, in-game events, and a steady stream of new characters.

The Tekken 7 player base has a number of competitive tournaments that host pro eSports players in the fighting game scene. The game even saw the addition of Negan from The Walking Dead universe earlier this year, a character who is arguable unsuitable for the series, but was added because Bandai Namco want to please their fans with big surprises and crossovers.

It’s unlikely that The Tekken 7 player count will increase to 5 million by October 2019, unless some truly special content is added.

To stay up to date on the number of people playing Tekken 7, and everything else Tekken, stick with MP1ST.

Source: Twitter

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Bethesda Reveals Details of Fallout 76 Future Changes – Meat Week

In their latest Inside the Vault blog post, Bethesda has revealed some details about Fallout 76 future changes, as well as new events coming to the game. So far Fallout 76 has seen few time limited events, but each one has been loved by players, who are always saying how hungry they are for more content.

Following the release of Patch 11 for Fallout 76, Bethesda has been looking through the feedback players are providing. Bethesda is working hard to produce fixes for most, if not all, of the bugs and issues players have found in the game to release as part of Fallout 76 future changes. However, they’re also very excited to talk about something coming to the game much sooner.

Meat Week

One of the biggest Fallout 76 future changes coming soon is Meat Week, a brand new in-game event that focuses on roasting meat. Luckily Humans aren’t on the menu, but they will be required to consume as much meat as is Humanly possible, and maybe even a little more than that.

The Super Mutant vendor, Grahm, wants to host the best possible party for Vault Dwellers around Appalachia. He needs players to head out and scour the land for as much meat as possible so he can fill his grill and provide the best barbecue ever as part of this carnivorous event.

The event itself is split into two Fallout 76 future changes: Grahm’s Meat Cook, and Primal Cuts.

Primal Cuts

Primal Cuts will be a new world event that will occur around Appalachia during Meat Week. Vault Dwellers will need to complete the event in order to collect meat and bring it to Grahm’s Meat Cook.

Once Meat Week is live, Primal Cuts will happen every 15 minutes around the map. Prime Meat will be available at each event, though the location will determine the level of Prime Beasts appearing in the event. This, Bethesda hopes, will allow players of all levels to enjoy the event without it feeling too easy, or too difficult.

Once players have some Prime Meat, they need to head to Grahm’s Meat Cook and drop it off for Legendary Scrip as a reward.

Grahm’s Meat Cook

The event, Grahm’s Meat Cook, will begin every hour once Meat Week is live. Since Grahm will be using all of his energy and focus cooking, it’s down to players to complete his other activities such as cleaning up the leftovers, gathering some feed for Chally the Moo Moo, extinguishing any fires he accidentally causes with his insane cooking, and providing some music for him to cook to. Bethesda has also said that more activities will be involved in Grahm’s Meat Cook, but they want to keep some as a surprise.

Making the party a success will earn players some barbecue-related rewards, which seem to include some seriously charred chef gear. The event has no combat, so there’s no need for players to worry about needing to fight off tough enemies on their own.

Fallout 76 Future Changes

With Quakecon 2019 approaching, Bethesda has reminded all Fallout 76 players that they’ll be discussing the game’s future during a panel there.

Be sure to check out our guide for grabbing the camera in Fallout 76 with the Tourist Trap Map. Otherwise stick with MP1ST for more on the game.

Source: Bethesda

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

Home > Title Updates and Patches

Anthem PTS Update Brings New Content to All Platforms

The latest Anthem PTS Update has brought a number of bug fixes and patches to PC players. At the same time Anthem players on other plaNforms are now experiencing brand new content that appears to be part of the pre-Cataclysm lead up, as detailed by Bioware some months ago.

Jesse Anderson, Community Manager for Anthem at Bioware, told players in the patch notes for the Anthem PTS Update that the core fixes would be for the crystal economy. Before this update, 1000 crystals were required in order to create one large one, but that has now been slashed in half so that only 500 small crystals are required. The change was made based on player feedback from the PTS.

Crystals are used to purchase items from the seasonal store, a vendor that will sell items for the duration of the Cataclysm, and for no longer. Crystals can still be earned at the same rate as before this Anthem PTS Update, but the change in economy means that players can buy items from the store much faster than before.

As with each update, Anderson offered players the chance to submit their feedback on the PTS via a survey link. This is what Bioware use to analyse data and build changes for Anthem from.

  • Economy modification to crystals: large crystal purchase changed to 500 crystals from 1000.
  • Large crystal conversion to small crystals changed from 1000 to 500.
  • Icon and UI updates for Seasonal Store and some cataclysm HUD elements.
  • Arenas and Inversions have been changed to reflect how they will be during the first week of the Cataclysm.

Today players have begun seeing new World Events on other platforms outside of the PTS. These World Events focus on crystal anomalies, and crystal enemies, all of which link into new Challenges in the game. These are believed to be linked to the pre-Cataclysm content that takes place 2 weeks before the full Cataclysm.

Bioware have given no word on whether these events are intended or not as of yet. Other anomalies such as tentacles in the sky, a space station, and foliage glitching into new areas, have been declared as bugs by the team at the developer. Players believe the new content will be officially announced soon, but for now they’re just enjoying something new in the game.

For more on Anthem stick with MP1ST.

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Marvel’s Avengers Gameplay Leaked From SDCC, Shows Off Thor

Yesterday, At the San Diego Comic0-Con, Square Enix debuted an updated Marvel’s Avengers demo based on what they showed at their E3 presentation. While there were no direct live streams, to no one’s surprise, someone has shared some footage of the gameplay debut giving us a more clearer look than the previous gameplay leak we got back at E3. Yes, that means Avengers gameplay leaked footage is now available.

Down below is some footage from two peoples perspective, and while they aren’t shot at the best angles, they do at least provide us with a much better look since the last leaked gameplay footage we got was nearly unwatchable. The footage down below gives us a good look at Thor’s gameplay, which we must say ourselves looks like an absolute blast to play. It ends with the Hulk being briefly shown before cutting off.

Marvels Avenger leaked gameplay part 1 from jimmy on Vimeo.

Marvels Avengers Demo Part 2 from jimmy on Vimeo.

Unfortunately the videos didn’t capture the full demo, which apparently went on for a bit longer. According to some comments made by the uploader on their YouTube channel, they were told to stop recording or they would get booted from the event seeing that this was supposed to be an exclusive for the attendees.

We did confirm yesterday though that the gameplay would become available for everyone right after Gamescom, which runs between August 20th and the 24th of this year. We’ll be sure to update you as soon as that happens, though in the meantime we can enjoy some leaked information as they become available from the Comic-Con event.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Destiny 2 Xur This Week Location and Items Listed for July 19, 2019

In Destiny 2 Xur today finds himself joining a group of Guardians on the edge of their seats. Everyone is excited for Shadowkeep, but Bungie just continues to release trailer after trailer, giving us little to actually go on as to the details. At least Xur is a details guy, because he’s got some Exotic goods for us to check out like always.

Location: In Destiny 2 Xur today is located on Io, in Giant’s Scar. Head there in the Director and look for the large group of players gathered in one place, that’s probably him.

Exotic Gear: In Destiny 2 Xur today has the following gear.

Name Type Armor Perk Perk 1 Perk 2 Cost
Coldheart Energy Trace Rifle 29 Legendary Shards
Starfire Protocol Warlock Chest Armor Mobility Enhancement Mod – Restorative Mod Unflinching Hand Cannon Aim – Unflinching Sidearm Aim – Unflinching Machine Gun Pulse Rifle Reserves – Sidearm Reserves 23 Legendary Shards
Aeon Swift Hunter Gauntlets Mobility Enhancement Mod – Plasteel Reinforcement Mod Shotgun Loader – Impact Induction – Momentum Transfer Grenade Launcher Scavenger – Rocket Launcher Scavenger 23 Legendary Shards
Eternal Warrior Titan Helmet Mobility Enhancement Mod – Restorative Mod Auto Rifle Targeting – Power Weapon Targeting – Enhanced Bow Targeting Fusion Rifle Reserves – Machine Gun Reserves 23 Legendary Shards

Consumables: This week Xur has the Five of Swords Challenge Card.

Invitation of the Nine: As with most weeks now, it’s possible to purchase the first part, or continue the Invitation of the Nine quest this week for 9 Legendary Shards.

If you want a reminder of the weekly reset then check out our article covering it. Otherwise stick with MP1ST for more on Destiny 2.

Source: Reddit

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Marvel’s Avengers Game New Images Shows Graphical Improvements and Alternate Costumes

For those who weren’t to fond of the visuals for Square Enix’s Marvel’s Avenger game, you may be happy to know that as promised, the team is working on improving the visuals as shown in these leaked Marvel’s Avengers game new images from the Marvel SDCC panel.

During the original E3 reveal, many fans had voiced their dislike over how some of the characters looked, more specifically Black Widow. Given it’s not due for quite some time, now we knew the game was in the early alpha stage of development, meaning the team still had a ways to go before giving us a final product. And while we haven’t gotten any actual gameplay footage shown yet, attendees of this years San Diego Comic Con were given a new look at the demo during the SDCC event along with some additional teases in terms of content for the game. One noticeable change though that viewers quickly pointed out  was the visual model for Black Widow, with many agreeing that it had been an improvement fro the prior E3 event.

While it may not be the best quality image out there, you can definitely make out some of the small changes, especially near the eyes and chin. They’re small changes, but they are an improvement nonetheless. A few of the attendees themselves even admit that she looks different.

“They did update it. And that’s the keyword: update. They didn’t change her face or anything just edited it” Said Reddit user CaptainPhantasma21, while another Reddit who was also at the event stated that she looked hotter and had major improvements.

Along with this fresh look at Black Widow we have also gotten our first look a some of the alternate costumes that’ll be available. During the panel, the team showed off different costumes for each character although at the time of writing this, only the Hulk costumes have leaked online, courtesy of the Avengers subreddit.

First one is a Mr Joe Fixit costume, although the Hulk doesn’t appear to be sporting the Grey color he is in the least wearing the outfit.

The next one many aren’t sure of where its from, though it is speculated its his appearance that he made in the House of M comics.

What do you think of these changes so far? For those looking for actual gameplay, we’ll have wait near the end of next month to see it according to Marvel.
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Next Halo MCC Flight to Focus on Firefight Due Later This Month

After a successful first flight for the Halo Insider Program on Steam, 343 Industries, the current developers of the Halo franchise and Halo: The Master Chief Collection, have revealed plans for the next Halo MCC flight. The next flighting goal for 343 Industries is Firefight matchmaking for PC players.

The first Halo MCC flight invited PC players to try out the mission ‘Tip of the Spear’ from Halo Reach, and that’s all. This flight has been very successful according to 343 Industries, despite the flight client being illegally distributed early on. 60.7% of all players invited took part in the flight, with the mission being played a total of 1,757 times over the course of the event, generating a survey response rating of 4.6/5.

With this flight 343 Industries have learned exactly what it means to bring Halo Reach to PC players, and how scalable their own systems are across multiple hardware configurations. The developer is taking all this on board with the next Halo MCC flight, which will see them scale the multiplayer elements of Halo Reach to a much larger number of players than they’re used to, and a wider range of hardware.

The target is to have the next Halo MCC flight ready and available for later this month, but 343 Industries have stressed that this could change. Their ideal milestone is to hold the Firefight Halo MCC flight in July. But, as we all know, there are so many variables with games development that unforeseen issues could easily push this back to later in 2019.

Right now 343 Industries is evaluating and reviewing candidates for this next Halo MCC flight. These candidates have the core features to support the flight, but other factors could come into play, hence the review process.

It’s expected that this next Halo MCC flight will be an updated and improved version of the Firefight mode from Halo Reach. In the original Firefight mode, up to four players teamed up to take on waves of Covenant enemies across vast, campaign-inspired maps. Vehicles were available in these matches, and each one expanded an ongoing story that evolved week after week when Halo Reach originally launched. Matchmaking was important for this mode, because it linked up players of similar abilities, allowing those who have never met to help each other progress.

The end goal of this, and the next, Halo MCC flight is to bring Halo Reach to PC players. While the game isn’t a fan favourite, it’s certainly an important entry to the series. The game tells the story of a group of Spartans in one of humanity’s early encounters with the Covenant, the major antagonists of the Halo games. Hopefully these flights will help bring an exciting and competent version of the game to an entirely new audience.

For more on Halo: The Master Chief Collection stick with MP1ST.

Source: Halo Waypoint

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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