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Fortnite Guided Missile Is Coming Soon to Battle Royale

A Fortnite guided missile is apparently coming soon to the Battle Royale component. Announced through the in-game menu, the guided missile will allow for “remote control destruction from above.” That’s a curious description, and I have to wonder if this weapon will tie-in with the upcoming Limited Time Mode. We’ll have to wait and see.

With the Fortnite rocket launcher already being a controversial weapon, it’s going to be interesting to see how the community reacts to another explosive launcher being added to the game.

The Fortnite guided missile release date has yet to be confirmed. Epic Games has labelled it as “coming soon,” which usually means that it will be added within the week. However, as we’ve seen with the jetpack, delays can and sometimes do happen.

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

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Overwatch Avoid Player Feature Now Being Tested in PTR, Full Patch Notes

Have you ever wanted to not be in the same team as a griefer? Or maybe someone who doesn’t play with the same intensity as you in Overwatch? Rejoice! Blizzard is currently testing out an Overwatch avoid player feature in the PTR (Public Test Realm)!

Blizzard posted the Overwatch patch notes for the PTR, and it also includes buffs to certain characters! Remember: not everything in the PTR is rolled out to the retail version, and some of the changes below are for the PC version only.

MAP UPDATES

Blizzard World

  • Moved the first payload checkpoint (Pylon Terrace) back 10 meters

Developer Comments: We moved the checkpoint back for two reasons. The original location swung the map’s balance too far in one direction (favoring the defenders). Also, once the payload reached the checkpoint, defenders returning from spawn could get pinned in this area, usually resulting in their death.

GENERAL UPDATES

General

  • Players can choose to “Avoid as Teammate” with a dropdown menu in the Career Profile

Developer Comments: The addition of the “Avoid as Teammate” option gives players the ability to craft their online gameplay experience. Up to two players can be selected with this feature. If you use the “Avoid as Teammate” option on a player, the matchmaker will no longer place you on a team with the avoided player for one week. To learn more about this feature, click here.

Report Menu

  • The “Poor Teamwork” dropdown menu option has been removed
  • The “Griefing” dropdown menu option has been renamed “Gameplay Sabotage”

Developer Comments: Due to player confusion about the most appropriate category to report players for poor or toxic gameplay, we are removing the Poor Teamwork option from the reporting system. Players should instead use the Gameplay Sabotage option when players actively harass or disrupt their own team with game mechanics or their actions. Players should not be reported simply for performing poorly, since everyone occasionally has a bad game.

Heroes

  • Sombra’s “Enemies Hacked” end-of-round card now also displays her offensive assists
  • Brigitte’s Golden Weapon variant will now also give her a golden shield
  • Changed Mercy’s Valkyrie voice line

UI

  • Simplified Hero Select tips for roles

HERO UPDATES

D.Va

Micro Missiles

  • Explosive damage reduced from 6 to 4

Developer Comments: D.Va’s burst potential is a bit too high, and her Micro Missiles are a major part of that. Currently each missile deals 3 impact damage and 6 explosive damage. We’re reducing explosive damage from 6 to 4 but leaving the impact damage the same, the net result being 22% damage reduction.

Mei

Endothermic Blaster

  • Now pierces through enemies

Developer Comments: This change helps Mei combat multiple targets that are clumped up and also makes it easier to keep her freezing a specific target if another enemy gets in the way. In addition, this change helps her ultimate more consistently be able to freeze more targets, especially if they are near each other. Note: While her shots now pierce enemies, they still do not pierce barriers such as Reinhardt’s shield.

Reaper

Death Blossom

  • Reloads Hellfire Shotguns after use

Wraith Form

  • Move speed bonus increased from 25% to 50%
  • You can now cancel the ability by pressing the Shift or Primary Fire hotkey

Developer Comments: These changes help Reaper use Wraith Form more consistently as an escape, but they also open up new options, such as chasing down key targets.

Moira

Biotic Grasp

  • Transparency increased the closer you are to a target

Coalescence

  • Now becomes more transparent the closer its visual effects are to a player’s camera

Fade

  • Transparency increased the closer you are to a target

Developer Comments: Due to issues with visibility, we have made most of Moira’s visual effects fade away the closer they are to the camera. We have also made modifications to Coalescence to greatly increase the ability for foes and allies alike to see through it when facing it.

Zenyatta

Orb of Destruction

  • Secondary fire rate of fire reduced by 15%

Developer Comments: Zenyatta is meant to be able to deal a lot of damage, especially for a support, but his alternate fire burst damage was a bit too high. This change keeps the overall damage the same but lowers the DPS slightly and makes it harder to hit multiple shots at very long ranges.

USER INTERFACE UPDATES

General

  • Heroes can now be selected by double-clicking the hero icon during Hero Select
  • Added leaderboard information to the competitive information screen. This can be accessed by right-clicking the menu on the competitive card

GAME BROWSER AND CUSTOM GAMES UPDATES

General

  • Lockout Elimination cards in the Arcade are now just referred to as Elimination

BUG FIXES

Heroes

  • Fixed a bug that prevented Bastion from firing projectiles immediately after going into Tank configuration
  • Fixed a bug that prevented Bastion from being knocked back while transforming during Configuration: Tank
  • Fixed a bug that prevented Brigitte’s impact effects from playing when hitting the environment
  • Fixed a bug that caused Brigitte’s aim to be slightly offset after using Shield Bash
  • Fixed a bug that caused a player’s camera to jitter when spectating Doomfist during his Meteor Strike
  • Fixed a bug that prevented Doomfist’s Meteor Strike from landing where it was telegraphed when standing close to a ledge
  • Fixed a bug that allowed Doomfist’s Meteor Strike to access unintended locations
  • Fixed a bug that caused Doomfist’s Meteor Strike to penetrate angled surfaces as he descended
  • Fixed a bug that prevented Doomfist’s Rocket Punch from impacting enemies because the hitbox size was slightly too small
  • Fixed a bug that prevented Junkrat from being knocked back while piloting his RIP-Tire
  • Fixed a bug that allowed Orisa’s Halt! to sometimes affect enemy targets behind walls
  • Fixed a bug that caused McCree’s Peacekeeper to grow substantially during the hero select screen when certain skins were equipped
  • Fixed a bug that allowed Moira’s Biotic Orb to pass through Mei’s Ice Wall
  • Fixed a bug that caused Tracer’s Recall to activate differently based on the player’s latency

Remember, Briggite is getting nerfed as well in the PTR, which will most likely roll out to the base game.

Source: Blizzard Forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sea of Thieves Death Tax Penalty Won’t Push Through, Development Update Released

Remember last week when we reported that Rare was going to implement some sort of “death tax” in Sea of Thieves? While no real-world money was involved, it still caused enough of a ruckus for the studio to not push through with it at all.

Over on Twitter, Sea of Thieves Producer Joe Neate announced that it’s not happening at all, thankfully.

Even the update notes has been tweaked as well, with the death cost now stating this:

Death Cost – Thank you all for your feedback on our previously discussed Coming Update, Death Cost. Due to your passionate comments, we have decided not to move forward with this feature. Thanks for the honest feedback & discussion on this

Also of note, a new video update has been rolled out by Rare where the studio talks about the current climate of the game, as well as what’s in store for the future.

While fans might not be sold 100 percent on Sea of Thieves, it’s comforting to know that the studio is listening; with the studio even addressing player issues on the game’s lack of content.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: WWII Second Expansion Called “War Machine,” Details & Release Date Revealed

Tired of the Resistance content for Call of Duty: WWII? Then prepare for the second one! Sledgehammer Games has opened the lid on the second WWII expansion, which will be called “The War Machine.”

This COD WW2 DLC 2 will once again come with three maps, a new War mission, and a new chapter of Nazi Zombies. Players will fight at Dunkirk, Egypt, and at a secret German V-2 rocket facility. The new War mode mission, which is being co-developed by Raven Software, will be called “Operation Husky,” and will include aerial dogfights! The War Machine expansion will be released this April 10 on the PS4, with both the Xbox One and PC getting it a month after.

Check out the official map descriptions below.

Egypt: For the first time in Call of Duty: WWII, we’re bringing players to the battlefields of Northern Africa and the Egyptia pyramids. Players fight in and around the ancient ruins at Giza with landmarks that you’re sure to recognize. The map features an interior temple in the center that heats up during intense Domination matches with more open exterior lanes to either side. There’s something for everyone, as all ranges and playstyles have a place to call home here.

Dunkirk: Players face off on the sands and beachfront boardwalk of the French sea-side city of Dunkirk. This map features a lage, open and dangerous beach area flanked by tight interiors through the buildings lining the beach-front. Sniping can be effective here, though aggressive running and gunning can also pay off, so keep sharp and watch your angles and surroundings to win the day.

V2: Welcome to V2 – a rocket development and test site located in rural Germany. V2 is a tight, ultra-fast paced map that neve lets up for a moment. The launch tower sits at the map center, providing a focal point and an opportunity to grab an elevated sightline on unsuspecting opponents. Short-to mid-range engagements are dominant here, with fast and furious gameplay throughout – don’t blink!

Lastly, there’s the Nazi Zombie chapter called “The Shadowed Throne.”

The Shadowed Throne

The Shadowed Throne brings our heroes into the heart of Nazi Germany to confront a desperate and evil regie. Berlin is burning, and Doktor Straub’s monstrous army is hellbent on purging his city of the Allied invaders. Join Marie, Drostan, Olivia, and Jefferson on their descent into madness in a city warped with terror, blood, and war, as Nazi Zombies steps out from the shadows of history.

Are you jumping into the WWII DLC pool once again with The War Machine?

Source: Call of Duty

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 1.16 (1.14) or Otherwise Known as the March Update, Is Now Live!

Heads up, Guardians! A new Destiny 2 title update is out now, and it’s a big one! Called the Destiny 2 update 1.14 version (but it shows up as 1.16 on PlayStation 4), it tweaks a ton of things! Strikes, guns, abilities and more.

Clocking in at just 160MB, check out the full Destiny 2 patch notes for Destiny 2 update 1.16 or otherwise known as the Destiny 2 March update below. But before you do, watch the video to see the changes in action as well.

The March Update has arrived. More speed. More power. Overall movement speed has been increased and Supers will now recharge 25% faster. We buffed several weapon classes including Sniper Rifles, Linear Fusion Rifles, Pulse Rifles, Shotguns and Sidearms. There are significant changes to the Crucible including a weekly rotating playlist featuring Rumble, Mayhem and 6v6 Iron Banner. Power ammo drops will be more plentiful Crucible-wide and enemy players will now drop their Power Ammo when defeated. You can now earn a new unique reward each week in the Nightfall strike.

Strikes
  • Nightfall strike unique rewards
    • Possible rewards include Legendary weapons and Exotic accessories
    • Drop rates increase in likelihood based on score thresholds
  • Strike repetition reduction
    • Players will no longer see the same strikes back-to-back in strike playlists
  • Challenge Card
    • Increased the Power handicap maximum from 40 to 45
  • Fixed an issue where “Tree of Probabilities” wouldn’t end immediately after Valus Thuun’s death if he was killed very quickly
  • Fixed an issue where players could respawn below the boss fight of “A Garden World”
  • Fixed an issue where vehicles were not rewarding points when destroyed
  • Fixed an issue where Orbs granted points in public areas

Other
  • Exotic repetition reduction
    • Protections were put in place that prevent back-to-back duplicate Exotics from Exotic Engrams
  • Fixed an issue where some emblems were not displaying what statistic they track
  • Prometheus Lens correctly appears in the Exotic weapon collection for players who acquired the item from Xûr without owning Curse of Osiris
  • Reduced interaction time for patrol beacons and activity totems from 3 seconds to 1 second
  • Fixed an issue where applying or previewing a shader on an item would return players to the top page of the shader inventory

Sandbox
Weapons
  • Pulse Rifles
    • Increased PvE damage for all Pulse Rifles by 16%
    • Increased rate of fire for adaptive and high impact Pulse Rifles
      • Adaptive: from 360 rpm to 390 rpm (+8.3%)
      • High Impact: from 320 rpm to 340 rpm (+6.3%)
    • Increased base damage for adaptive, high impact, and rapid-fire Pulse Rifles
      • Adaptive: from 14.5 to 16 (+10.3%)
      • High Impact: from 16 to 18 (+12.5%)
      • Rapid-Fire: from 12 to 12.5 (+4.2%)
      • Increased precision multiplier for lightweight Pulse Rifles from 1.5x to 1.6x (+6.7%)
      • Decreased precision multiplier for adaptive Pulse Rifles from 1.55 to 1.475 (-5.8%)
      • Design Note: This keeps precision damage close to where it is now, when you factor in the base damage and rate of fire buffs above. This puts most of the buff into body shots, but in the end, this still increases precision damage overall.
  • Scout Rifles
    • Increased PvE damage for all Scout Rifles by 15%
      • Increased base damage for high impact Scout Rifles from 37 to 40 (+8.1%)
  • Hand Cannons
    • Increased PvE damage for all Hand Cannons by 15%
      • Precision Hand Cannons deal 0.15x more precision damage, increasing from 1.5x to 1.6x (+6.6%)
    • Increased hip fire accuracy when using controllers on console and PC by 33%
    • Increased ADS accuracy when using controllers on console and PC by 25%
  • Sidearms
    • Increased PvE damage for all Sidearms by 15%
    • Increased hip fire accuracy; reduced cone by 20%
    • Increased ADS accuracy; reduced cone by 12%
    • Increased inventory (allowing more reserve ammo to be stored)
    • Increased range falloff start by +1 m
    • Increased ADS movement speed
  • Submachine Guns
    • Increased PvE damage for all Submachine Guns by 10%
    • Set optics to 1.3x
    • Increased inventory (allowing more reserve ammo to be stored)
  • Linear Fusion Rifles
    • Increased PvE damage for all Linear Fusion Rifles by 50%
    • Increased aim assist
    • Decreased flinch multiplier
  • Shotguns
    • Increased PvE damage for all Shotguns by 35%
    • Increased inventory (allowing more reserve ammo to be stored)
    • Increased aim assist on SUROS precision Shotguns
  • Sniper Rifles
    • Increased PvE damage:
      • By 20% for yellow bar enemies
      • By 40% for red bar enemies
    • Increased precision damage, which now scales with the weapon’s rate of fire
      • Changed from 2.5x for everything to 3.0x at the lowest rate of fire up to 3.5x at the highest rate of fire
    • Increased aim assist
    • Increased inventory (allowing more reserve ammo to be stored)
  • Grenade Launchers
    • Increased blast radius
      • Drum-Fed Grenade Launchers: +0.5 m
      • One-Shot Grenade Launchers: +1.0 m
  • MIDA Mini-Tool
    • Decreased the MIDA Mini-Tool’s optics to match other Submachine Guns
    • Prevented the stacking of Lightweight and the MIDA Mini-Tool’s Lightweight perks
    • Adjusted player movement speed to match the MIDA Multi-Tool
  • Auto Rifles
    • Decreased range by 10 for all precision Auto Rifles
    • Decreased aim assist for all precision Auto Rifles

Perks

  • Scaled up PvE damage for the following perks:
    • High Impact Reserves
      • From 1.12x to 1.30x (+16%)
    • Kill Clip
      • From 1.33x to 1.53x (+15%)
    • Rampage
      • From 1.33x at 3 stacks to 1.65x while at 3 stacks
      • Also increased duration from 3 seconds to 3.5 seconds
  • Dragonfly
    • Buffed damage
      • From 50 to 65 (+30%)
      • +30% additional damage against combatants
    • Updated FX
  • Explosive Rounds
    • Decreased PvE Explosive Rounds damage multiplier by 15%
    • Increased PvE damage for the base weapons to compensate for this decrease
  • Grave Robber
    • Reloads 50% of the magazine instead of 30%
  • Timed Payload
    • Splits damage 55/45, explosive/direct instead of previous split which was more direct damage
Abilities
  • Increased Super regeneration rates from 6:40 minutes to 5:00 minutes
  • The output of every increment of the Mobility stat, from 2 – 10, has been increased allowing for a significant boost in player speed
  • Vanishing Step (invisibility upon dodging) and Vanish in Smoke (Smoke Bomb invisibility)
    • Dodging remains unchanged and still breaks both aim assist and projectile tracking for the duration of the actual dodge
    • The invisibility granted by Vanishing Step no longer breaks aim assist or projectile tracking in PvP (unchanged in PvE)
    • Increased the duration of invisibility granted by Vanishing Step by 1 second
    • Increased the duration of Smoke Bomb invisibility by 1 second
  • Increased the movement speed of “melee Supers” (Fist of Havoc, Sentinel Shield, and Arc Staff)
    • While these Supers are active, sprint speed is automatically set to the fastest possible sprint speed (no additional perks needed)
    • Characters automatically sprint when you request forward movement
    • Increased movement acceleration to reach max speed almost instantly

Titan 

  • Increased the distance the player travels with an untargeted airborne shoulder charge attack (Shield Bash, Seismic Strike, and Hammer Strike) back to 4.5 m
  • Lift
    • Strafe Lift
      • Increased top speed of Strafe Lift
    • Catapult Lift
      • Increased the initial horizontal acceleration gained from activating Catapult Lift
      • Increased the amount of time Catapult Lift can be active to allow for more control

Hunter 

  • Arc Staff
    • Increased the speed of the Arc Staff dodge animation
    • Increased the speed of all Arc Staff attack animations
    • For Arc Staff Super cast animation and all Arc Staff melee attacks, reduced the amount of time you’re locked in animations before you can move or attack
    • Increased the AoE range of all Arc Staff attacks

Warlock 

  • Glide
    • Overall
      • Increased the initial extension of vertical speed gained from activating Glide to allow for quick, on-demand bursts of speed
    • Strafe Glide
      • Increased the top speed of Strafe Glide
      • Greatly increased the horizontal acceleration of Strafe Glide to allow for more in-air maneuverability
      • Increased Strafe Glide’s max height to match the other vertical movements
    • Burst Glide
      • Greatly increased the top speed of Burst Glide (higher than Strafe Glide’s top speed)
    • Balanced Glide
      • Recalibrated Balanced Glide to gain some of the added speed of Burst Glide and some of the added horizontal acceleration of Strafe Glide.
      • Design Note: Our intent is for Balanced Glide to have some of the properties of both Burst and Strafe Glide without being as potent as either version.
  • Dawnblade
    • Decreased the cost of throwing sword projectiles with the Daybreak Super, allowing for one additional throw
    • Increased the Super duration extension gained from the Everlasting Flames perk (~+20%)
    • The buff granted by the Swift Strike melee ability now removes all in-air accuracy penalties while active
    • Decreased the Icarus Dash cooldown from 10 seconds to 6 seconds
    • Increased the grenade and melee energy that Heat Rises gives you per kill from 10% to 16%
  • Fixed an issue where players could throw infinite numbers of Nova Bombs in Mayhem
Mods
  • Mods that affect ability regen rates (i.e., for grenades, melee, and class abilities) now have increased output (16.667% per mod). They still cap at 3 mods (50% regen rate).

 
Crucible
  • Weekly Featured Playlist (Rumble, Mayhem, Iron Banner)
    • Each week we will rotate among Rumble, Mayhem, and Iron Banner playlists in the Crucible
  • Crucible repetition reduction
    • Enabled repeat map protection for Quickplay, Competitive, and Iron Banner playlists
  • Quitter penalties
    • Incomplete matches in Competitive Crucible playlists will now result in a warning or temporary (30 minute) suspension from Competitive and Osiris Competitive playlists
  • Added invisible physics and kill volumes to keep players inside the intended playable area on a number of maps.
  • Iron Banner
    • Now features 6v6
    • Time limit is 12 minutes
    • Score limit is 125 points
    • Respawn time is 7 seconds
    • All Control Zones start off neutral
    • Additional Guardians (max of 3) in a zone increases capture speed
    • Emperor’s Respite has been removed from the Iron Banner Control playlist
    • Power ammo
      • Recurring side crate respawn times reduced from 90 seconds to 45 seconds
      • Initial side crate respawn times reduced from 90 seconds to 30 seconds
  • Crucible gameplay/ammo improvements
    • Quickplay (Clash, Control, Supremacy) match length has been extended to 10 minutes, with score limits adjusted accordingly
  • All modes
    • Increased assist and kill credit time from 2 seconds to 2.5 seconds
    • Increased Super energy granted to players for both kills and assists
    • Players who are defeated while carrying Power ammo will lose all of their Power ammo and drop 50% of it on the ground as a brick
      • This brick is visible to all players, and anyone can pick it up
      • The brick expires after 30 seconds
      • The brick requires a full .25-second interaction instead of a passive walkover
      • This interaction can be interrupted if the player takes damage

Quickplay

  • All modes
    • Match length has been extended to 10 minutes, with score limits adjusted accordingly
    • Respawn time for all Quickplay game modes has gone down from 5 seconds to 2 seconds
    • Recurring side crate respawn times reduced from 90 seconds to 60 seconds
    • Neutral crates for Clash/Supremacy are unchanged
    • The player Super display has been removed from the HUD
      • Players can still access this information in the death screen and while in Nav Mode (when their Ghost is out)
      • The player Super display remains unchanged in Competitive
  • Control
    • Reduced initial side crate Power ammo respawn times from 90 seconds to 30 seconds
    • Changed the amounts of Super energy players get for capturing zones
      • Players on the capturing team get slightly less than before
      • Players participating in the capture itself get 2x that amount
  • Clash/Supremacy
    • Initial side crate Power ammo respawn times reduced from 90 seconds to 60 seconds


Competitive (Includes Trials of the Nine)

  • All modes
    • Tracker is now turned off
    • Design Note: This is to enable more flanking and expression of individual power.
  • Survival
    • Reduced recurring neutral crate respawn times from 75 seconds to 45 seconds
    • Reduced respawn time to 7 seconds
  • Countdown
    • Reduced recurring side crate respawn times from 60 seconds to 45 seconds
    • Lowered revive lockout time from 20 seconds to 7 seconds
    • Players no longer lose revive tokens on death
Crucible Power Ammo Crates
  • Rockets
    • Now: 1 rocket
    • Was: 2 rockets
  • Drum-Fed Grenade Launchers
    • Stays at 4 grenades
  • Single-Shot Grenade Launchers
    • Now: 6 grenades (may be capped by weapon inventory size)
    • Was: 4 grenades
  • Sniper Rifles
    • Now: 6 shots
    • Was: (variable) 2 mags, capped at 6
  • Shotguns
    • Now: 5 shots
    • Was: (variable) 2 mags, capped at 4
  • Slug Shotguns
    • Now: 6 shots
    • Was: (variable) 2 mags, capped at 4
  • Fusion Rifles
    • Now: 5 bursts
    • Was: (variable) 4–5 shots based on mag size
  • Wardcliff Coil
    • Stays at 1 volley
  • Swords
    • Now: 6 swings
    • Was: 30% of total Energy, capped at 9 swings
  • Linear Fusion Rifles
    • Now: 4 shots
    • Was: (variable) 2 mags, capped at 6
  • The Prospector
    • Now: 8 grenades
    • Was: 4 grenades
  • Legend of Acrius
    • Now: 4 shots
    • Was: (variable) 2 mags, capped at 4
  • Tractor Cannon
    • Now: 6 shots
    • Was: (variable) 2 mags, capped at 4
  • The Colony
    • Stays at 4 shots
  • D.A.R.C.I.
    • Now: 8 shots
    • Was: (variable) 2 mags, capped at 6
  • Borealis
    • Now: 8 shots
    • Was: (variable) 2 mags, capped at 6

In other Destiny 2 news, Bungie is now hiring “gameplay specialists” to make the game more in tune with what fans. Check here if you qualify to be one.

Source: Bungie

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This Week’s PSN Sale Is All About the PS+ Specials, Full List Within

If you need something to play or just want to add more titles to your backlog, then you might want to check this week’s PSN sale since it focuses on a lot of titles, which Sony calls the “PlayStation Plus Specials.”

Once again, thanks to Reddit user weebae, the full list of PSN sale games on hand this week can be seen below.

Game PS+ % Off
2Dark $8.99 70%
A Hat in Time $23.99 20%
Abyss Odyssey: Extended Dream Edition $2.99 80%
Aces of the Luftwaffe $2.49 50%
Adult Swim Games Starter Pack $19.99 50%
Alteric $2.49 50%
Arizona Sunshine $19.99 50%
Asemblance $2.39 70%
Assassin’s Creed Origins $29.99 50%
Assassin’s Creed Origins Deluxe Edition $34.99 50%
Assassin’s Creed Origins Gold Edition $49.99 50%
Bastion $3.74 75%
Batman: The Enemy Within – Season Pass $12.49 50%
Boiling Bolt $7.19 40%
Bubsy: The Woolies Strike Back $9.99 50%
Cities: Skylines – PlayStation®4 Edition $23.99 40%
Cities: Skylines – Premium Edition $48.99 30%
Clockwork Tales: Of Glass and Ink $3.74 75%
Danganronpa 1•2 Reload $23.99 40%
Danganronpa Another Episode: Ultra Despair Girls $14.99 50%
Dark Arcana: The Carnival $3.74 75%
de Blob $3.99 80%
Deadcore $2.39 70%
Elite Dangerous: Horizons Season Pass $17.99 40%
End Space $9.99 50%
Fe $14.99 25%
FORCED: Slightly Better Edition $4.49 70%
Gang Beasts $14.99 25%
Headlander $9.99 50%
Hellblade: Senua’s Sacrifice $20.99 30%
HIDDEN DRAGON LEGEND $11.99 40%
Hob $14.99 25%
INSIDE $5.99 70%
Joe’s Diner $5.99 70%
JYDGE $7.49 50%
Killing Floor 2 $14.99 50%
Last Day of June $11.99 40%
Life is Strange: Before the Storm Complete Season $10.19 40%
Life is Strange: Before the Storm Deluxe Edition $14.99 40%
Lords of the Fallen $3.99 80%
Lords of the Fallen Complete Edition $5.99 80%
Lost Sea $2.99 80%
Mecho Tales $3.99 80%
METAL GEAR SOLID V: GROUND ZEROES $4.99 75%
METAL GEAR SOLID V: THE DEFINITIVE EXPERIENCE $14.99 50%
METAL GEAR SOLID V: THE PHANTOM PAIN $9.99 50%
METAL SLUG 3 $4.49 70%
METAL SLUG ANTHOLOGY™ $9.99 50%
Metrico+ $4.19 70%
Mystik Belle $10.49 30%
NeuroVoider $8.39 40%
Nex Machina $5.99 70%
Nine Parchments $9.99 50%
observer $14.99 50%
OKAMI HD $13.99 30%
Out of Ammo $11.99 20%
Outlast 2 $8.99 70%
Outlast: Bundle of Terror $7.24 75%
Pillars of Eternity: Complete Edition $29.99 40%
Pineview Drive $8.99 70%
Plague Road $3.99 80%
Planet of the Apes: Last Frontier $11.99 40%
Planet of the Apes: Last Frontier – Team Ape Bundle $14.99 40%
Poi $4.99 75%
Portal of Evil: Stolen Runes $5.99 40%
Raiden V: Director’s Cut $17.49 50%
Rain World $9.99 50%
Rainbow Moon $2.99 80%
Rise & Shine $7.49 50%
RIVE $4.49 70%
RobotRiot Hyper Edition $5.59 30%
Save the Ninja Clan $1.49 50%
School Girl/Zombie Hunter $23.99 40%
Sherlock Holmes : The Devil’s Daughter $14.99 70%
Skylar & Plux: Adventure on Clover Island $4.49 70%
STAR WARS Battlefront II $29.99 50%
SteamWorld Dig 2 $14.99 25%
Steep – Winter Games Edition $29.99 50%
Steep – Winter Games Gold Edition $39.99 50%
Subterrain $5.09 70%
Game PS+ % Off
The Mummy Demastered $13.99 30%
The Sexy Brutale $5.99 70%
The Surge: A Walk in the Park (DLC) $11.99 20%
The Surge: Complete Edition $29.99 50%
The Talos Principle: Deluxe Edition $14.99 70%
The Technomancer $9.99 75%
The Walking Dead Collection – The Telltale Series $34.99 30%
Tiny Troopers Joint Ops $2.39 70%
Titan Souls $4.49 70%
Toki Tori 2+ $2.99 80%
Tokyo Xanadu eX+ $35.99 40%
Tom Clancy’s Rainbow Six Siege Advanced Edition $35.99 40%
Tom Clancy’s Rainbow Six Siege Complete Edition $77.99 40%
Tom Clancy’s Rainbow Six Siege Gold Edition $53.99 40%
Tom Clancy’s The Division $14.99 70%
Tom Clancy’s The Division Gold Edition $26.99 70%
Touhou Double Focus $3.99 80%
Touhou Genso Rondo: Bullet Ballet $8.99 70%
Touhou Genso Wanderer $24.99 50%
Touhou Kobuto V: Burst Battle $20.99 30%
Typoman $3.89 70%
Typoman Deluxe Edition $4.79 70%
Vaccine $6.99 30%
Virginia $2.49 75%
Warhammer: End Times – Vermintide $7.99 80%
Warlocks vs Shadows $4.19 70%
Yomawari: Midnight Shadows $17.99 40%
Zero Escape: The Nonary Games $14.99 70%
Zero Escape: Zero Time Dilemma $19.99 50%
Zotrix $2.99 70%

If you also have an Xbox One, then make sure to check the the Xbox Deals With Gold for the week as well.

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Alex Co

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Fortnite YouTuber Rubius Smashes Livestream Record, Breaks 1.1 Million Concurrent Viewers

Rubius is the streamer making headlines today, after managing to achieve over 1.1 million concurrent viewers during a Fortnite livestream. This handily beats the impressive numbers brought in by Ninja and Drake over on Twitch.

The stream, which now has a total of almost 16 million views and 917,000 likes, showcased a tournament between many different Fortnite YouTube personalities.

The 3-hour stream is available to watch on demand below:

Did you foresee Fortnite becoming this massive on YouTube and Twitch? Think it’ll get even bigger? Let us know.

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

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Far Cry 5 Launch Trailer Showcases the Insanity

Ubisoft has released a Far Cry 5 launch trailer to celebrate the release of the game, which is now available on PC, PS4, and Xbox One.

Check out the Far Cry 5 launch trailer below, for a closer look at the crazy characters, the insane gameplay features, and more:

When the four Horsemen of an apocalyptic doomsday Cult trample all over a small county in Montana, it’s time to spark the fires of resistance & reclaim Hope County.

Will you be picking up Far Cry 5? Let us know.

In other Far Cry 5 news, the game’s microtransactions won’t just be cosmetic-only, but will also “save time.” The Far Cry 5 Arcade mode will let players create and play on custom maps. Also, if you’re planning to run the game at 4K 60fps on PC, here’s the hardware requirements you’ll need to meet.

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Battlefront 2 2.01 Update Patch Notes Detail Some Critical Fixes

DICE has provided a preview of the Battlefront 2 2.01 update patch notes. The incoming fixes will generally improve the play experience, while also targeting issues with card rarities.

Here’s what to expect when the Battlefront 2 2.01 update lands.

Battlefront 2 2.01 Update Patch Notes

Heroes and Special Units

  • Blaster-wielding Heroes and Special Units are now moving at their correct speed again

Starfighters

  • Fixed an issue where some Interceptor Class Star Cards had their rarity levels swapped

General Improvements and Bugfixes

  • Fixed an issue with Locked / Unlocked Star Cards showing the incorrect state
  • Fixed a stuttering issue with DX11/12 for AMD GPU players during gameplay
  • Fixed an issue with players getting a black screen when deploying
  • Various crash fixes

Known Issues

  • Darth Maul’s SABER THROW ability does not always hit its target
  • Sometimes, upon completing the Rodian appearance challenge the awarded crate does not display any contents. The Rodian appearance is still awarded as intended.

Have you tried playing Battlefront 2 since the recent patch? If so, let us know what you think of it!

In other Star Wars news, an EA job listing confirms that a new Star Wars open world game is in the works, and the previous patch made huge changes to the progression system.

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Xbox Deals With Gold: Assassin’s Creed Origins, Cuphead & More

A new batch of Xbox Deals With Gold are now live and running through April 2. Big discounts are available on both Xbox One and Xbox 360 games.

Take a look at the full list of deals below:

Xbox One Deals With Gold

*These offers are only valid for Xbox Live Gold members.

Please note: prices and availability are subject to change and may vary by region.

Xbox 360 Deals With Gold

*These offers are only valid for Xbox Live Gold members.

Please note: prices and availability are subject to change and may vary by region.

Will you be picking up any of this week’s Xbox Deals With Gold? Let us know.

Source: Major Nelson

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Here’s a List of Star Wars Battlefront 2 Heroes vs Villains Issues That Stemmed From 2.0 Patch

While DICE rolled out a very significant title update to Star Wars Battlefront 2 that changed the game’s progression and more, it seemed the studio has also brought in a host of unintended changes that weren’t needed.

Over on Reddit, user DividedStoryTime compiled a list of issues for Battlefront 2’s Heroes and Villains mode, which run the gamut from actual hero abilities not working as intended, and bugs that made some moves/heroes overpowered. Check out the full list below.

HvV is broken Patch 2.0
byu/DividedStoryTime inStarWarsBattlefront

  • Blaster Heroes are slower due to a bug.
  • Deflecting with a lightsaber works 50/50 of the time.
  • Darth Vader choke is still broken.
  • Kylo can use abilities when stunned and in certain conditions when he shouldn’t be able to.
  • Alt doesn’t always work, being trapped.
  • Luke’s deflection mastery doesn’t work.
  • Rey has unstoppable lightsaber slashes (impossible to escape)
  • Finn can shoot through stairs with his first ability if at an angle.
  • Leia can use her second ability to continue firing while stunned and under fire.
  • (rant) randoms suck, wish I had more friends.
  • I was Darth Vader and while I was being spammed above by a blaster hero I could not block and when I used my key to block nothing would happen.
  • Captain Phasma’s turret freezes you too frequently.
  • Luke and Rey can sometimes dodge away more than twice. (i.e – I was chasing down a Rey and a Luke who could dodge away more than 4 times in a row)
  • Iden for prominent reason(s). We all know why…

Given DICE’s support for the game, it should only be a matter of time until some — if not all — these issues are fixed.

If you know of anymore Battlefront 2 issues, share ’em in the comments below.

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Alex Co

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Ni no Kuni Studio Level-5 Teases MMORPG-Like Game for 20th Anniversary Project

While Level-5 has just shipped RPG Ni no Kuni II: Revenant Kingdom just a few days ago, it seems the studio is already hard at work on its next project, and it’s going to be pretty big.

As part of an on-going series of interviews by Japanese gaming site 4Gamer, Bandai Namco Entertainment Producer Katsuhiro Harada of Tekken fanem sat down and had a chat with Level-5 CEO Akihiro Hino to talk about Level-5’s upcoming project for its 20th anniversary.

Harada:

“Don’t you want to make your own MMORPG?”

Hino:

“I do. I always think, ‘If I get a chance I want to make one.’ However, I still feel the pain of having to cancel True Fantasy Live Online (Xbox).”

Harada:

“Ah, for you that was enough, huh.”

Hino:

“To make an MMORPG, you need a well-oiled company as well as the knowledge and skill to create online games. It’s not enough to just sort of want to make an MMORPG. Back then we weren’t able to adhere to the schedule because we prioritized our mood. Then there were certain things with regards to the platform that ultimately forced us to have to cancel the project.”

Harada:

“Even after such an experience, you still felt you wanted to make one, then. I don’t know whether or not you still have such a
plan, but if you had the investment what kind of theme would you choose? Based on your past work, it seems like it would be a medieval kingdom theme.”

Hino:

“We do have an idea. I’m not sure if we can call it an MMORPG or not, but were plan to make a big title on the same scale as one. Also, since were going into our 20th year, we want to make something we like. If we able to get support from talented people able to do things we can’t, then I think we’ll be able to make it. By the way, the game we’re preparing won’t be fantasy but rather ‘modern day.’”

Harada:

“Oh, is it OK for you to be saying that here?”

Hino:

“It was said somewhere that we’ll make a game for our 20th anniversary, so I think it’s OK. Although we say it’s a game for the 20th anniversary, it won’t come out this year. Rather, we wanted to make the announcement in the year of the anniversary. For example, Ni no Kuni was a 10th anniversary celebration title, but it wasn’t actually released until two years later.”

Obviously, there’s nothing definite to announce just yet. But based on what Hino has divulged, it’s a big game, which rivals that of an MMORPG in scope, and it’ll be set in a “modern day” setting.

Hopefully, it’ll be something that has multiplayer in it (given the scope, that’s very likely), and that it’ll be something that’s more ambitious than even Ni no Kuni II.

Source: Gematsu

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Alex Co

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PUBG Weapon Skins System Launched in Test Server

If you ever thought you needed more PlayerUnknown’s Battlegrounds (PUBG) stuff to do and collect, then you just got your wish, PUBG Corporation is now testing a new PUBG weapon skins system in the test server environment!

Aside from that, there’s also changes to matchmaking, which might come in the form of a region-locking feature that means players who reside in a specific region will only be able to play where they are. It will be overridden for parties, though. Check out the full PUBG 1.0 update #8 test server patch notes.

Lobby
  • KR/JP joint server is now separated into KR server and JP server
    • Leaderboard for both KR Server and JP server are added
    • KR/JP players will be able to see and play on the server for their respective regions
    • Those who can see neither KR sever, nor JP server, can only play in KR/JP server if they team up with a player who can see KR/JP server

Same as before, if the changes, tweaks and updates rolled into the test servers are deemed successful, then it’ll be pushed out to everyone in a new update.

PUBG Weapon Skins System

 

  • Players can select skins for each weapon
  • Weapon skin system UI
    • Each weapon category is arranged in alphabetical order
    • Weapons can be categorized as follows:
      • Acquired: arranged in chronological order of acquisition
      • Equipped: arranged in chronological order of last time equipped
      • Tier: arranged according to skin tier (descending order)
    • You can check details about the equipped skin using VIEW MORE button
  • How to equip weapon skins
    • You can use WEAPONS section in CUSTOMIZATION menu to equip the skin of your choice
  • The ways to acquire weapon skins
    • You can acquire weapon skins either through paid crate (“Triumph Crate”), which is a weekly random crate or “Raider crate”, which is a free non-random crate

New Crates

New free/paid weapon skin crates are added

  • We will be providing 100,000 BP, 20x Weapon Cosmetic keys, 20x Early Bird keys, 10x Triumph Crates to all test accounts to test the stability of the system
  • New paid crate “Triumph” is a weekly random crate, and the drop rate is 20%.
    • Triumph Crate can be unlocked using Weapon Cosmetic Key, which can be purchased through Steam market
    • There are 2 rare bonus sets that can also be an acquired alongside single skins
    • The drop rate of each crate is as follows
      • Survivor: 10%
      • Wanderer: 10%
      • Biker: 20%
      • Desperado: 10%
      • Militia: 20%
      • Fever: 10%
      • Triumph: 20%
    • Players can get the new free crate (“Raider”) separately with 100% drop rate
      • “Raider” doesn’t need a key to unlock
    • The drop rate for the new free/paid crate are as follows:
      • Drop rate of each items for the new paid crate “Triumph”
        • Desert Digital – R45: 15%
        • Rugged (Orange) – UMP9: 15%
        • Rugged (Orange) – SCAR-L: 10%
        • Rugged (Orange) – M416: 10%
        • Rugged (Orange) – AKM: 10%
        • Rugged (Orange) – Kar98k: 10%
        • Gold Plate – Win94: 5%
        • Trifecta – P92: 5%
        • Desert Digital – Mini14: 4.5%
        • Trifecta – Micro UZI: 4.5%
        • Gold Plate  – Sawed-Off: 4.5%
        • Desert Digital – Kar98k: 2.5%
        • Trifecta – SCAR-L: 1.3%
        • Desert Digital – M416: 1.3%
        • Gold Plate – SKS: 0.6%
        • Glory – UMP9: 0.32%
        • Gold Plate – S12K: 0.32%
        • Glory – AKM: 0.16%
      • Drop rate of each items for the new free crate “Raider”
        • Rugged (Beige) – Crossbow: 20%
        • Rugged (Beige) – M16A4: 20%
        • Rugged (Beige) – S686: 20%
        • Rugged (Beige) – SKS: 20%
        • Rugged (Beige) – Kar98k: 6.5%
        • Rugged (Beige) – S12K: 6.5%
        • Silver Plate – R1895: 3%
        • Jungle Digital – P18C: 1.4%
        • Silver Plate – DP-28: 1.4%
        • Silver Plate – S1897: 0.4%
        • Jungle Digital – SKS: 0.28%
        • Silver Plate – Vector: 0.28%
        • Turquoise Delight – P1911: 0.08%
        • Silver Plate – SCAR-L: 0.05%
        • Jungle Digital – AWM: 0.05%
        • Turquoise Delight – Tommy Gun: 0.028%
        • Turquoise Delight – Kar98k: 0.0128%
        • Turquoise Delight – M16A4: 0.0128%
        • Gold Plate – S686: 0.0064%
Bug Fixes
  • Fixed an issue where the refresh button on the friends list would take you to the team tab when players are in a team
  • Fixed an issue where when players leave the vehicle and the vehicle is positioned right next to the window of a building, players would go into the building through the window when getting out off the vehicle
  • Fixed an issue where during server instability, when exiting a slow moving vehicle, the players would be treated as if they were hit by their own vehicle

Thoughts on the weapon skins so far? Good or bad? Will the region matchmaking thing help alleviate the cheating issues which is plaguing the game so far? Don’t forget to check out the new 4×4 map shown off the other day too.

Source: Steam

 

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Alex Co

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Overwatch Avoid As Teammate Lets You Block Useless Players

The Overwatch Avoid As Teammate feature allows players to avoid being paired up with particularly useless or annoying users. The ability to “avoid” others is currently being tested on the Overwatch PTR, and following some tweaking to ensure it doesn’t have unfair impacts on matchmaking, should eventually hit live servers.

Players who are avoided won’t be seen for seven days. If a player is avoided many times, they will receive a message letting them know that they’ve been blocked on a considerable number of occasions, and so queue times may be longer. This will hopefully cause those players to rethink the way that they play.

Overwatch Game Director Jeff Kaplan detailed the new Avoid As Teammate in the latest developer update:

Game director Jeff Kaplan discusses a new feature currently being tested in Overwatch: Avoid as Teammate!

  • 01:21 – Introducing new feature, Avoid as Teammate!
  • 01:37 – Players you select with the feature will be avoided for seven days
  • 02:22 – How to use this feature to help control your game experience
  • 03:32 – There might be side effects of this system, but we’re closely monitoring it
  • 04:10 – Thoughts on why we limit how many people you can avoid
  • 04:40 – How this system affects those who have a high number of players avoiding them
  • 05:52 – We are paying very close attention to how this feature performs
  • 06:00 – We will continue to create features to help you craft your experience in Overwatch

Do you think the Overwatch Avoid As Teammate feature is good for the game? Or will it hurt the community? Let us know.

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GTA Online Ban Wave Hits Innocent Players, Rockstar Has Yet to Respond

Following a recent game update, a GTA Online ban wave has caused many innocent players to have their access restricted, without the opportunity to appeal. As you might imagine, many of these players have hundreds and hundreds of hours invested into the online component. The ban is only for 30 days, but still, Rockstar punishing the innocent isn’t a great thing.

It’s unclear why the GTA Online ban wave happened, with the game’s Reddit community speculating many different causes. Rockstar Games has yet to acknowledge the bans, and so players are stuck.

The GTA 5 Steam page has been hit with many negative reviews, causing the overall rating to fall down to “Mixed.”

Hopefully we’ll get an update from Rockstar Games soon. I think these players deserve an explanation and some significant compensation.

In other GTA news, GTA 5 recently topped the UK charts again, four years after its initial release. What’s more, the GTA Online community set a new record.

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Fortnite Starter Pack Release Date and Contents Confirmed

The Fortnite Starter Pack release date has now been officially confirmed. The Starter Pack was originally spotted a few weeks ago, when it began popping up on the in-game store. Players were unable to make the purchase, but the contents were still available to view. For $4.99, players will be able to get 600 V-Bucks, the Rogue Agent outfit, and the Catalyst back bling.

As captured by Source10 on Reddit, the Fortnite Starter Pack release date is March 27.

Fortnite Starter Pack Release Date

Fortnite Battle Royale Starter Pack

Jump into Fortnite Battle Royale Starter Pack. Includes:

  • 600 V-Bucks
  • Rogue Agent Outfit – Battle Royale Only
  • Catalyst Back Bling – Battle Royale Only

Will you be grabbing the Fortnite Starter Pack when it goes live? Let us know in the comments below.

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

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Sea of Thieves Achieves Top Spot on UK Game Charts

Sea of Thieves sales figures for the UK show that the game has been a pretty huge success, with the Rare-developed game reaching the top spot, beating out other newcomers like A Way Out, Ni no Kuni 2, and Assassin’s Creed Rogue Remastered.

UK gamers have embraced the pirate experience, as showcased by the following physical sales chart:

01 (NE) SEA OF THIEVES (MICROSOFT)

02 (NE) A WAY OUT (ELECTRONIC ARTS)

03 (NE) NI NO KUNI II: REVENANT KINGDOM (BANDAI NAMCO ENTERTAINMENT)

04 (NE) ASSASSIN’S CREED ROGUE REMASTERED (UBISOFT)

05 (03) FIFA 18 (ELECTRONIC ARTS)

06 (01) BURNOUT PARADISE REMASTERED (ELECTRONIC ARTS)

07 (04) GRAND THEFT AUTO V (TAKE 2)

08 (08) EA SPORTS UFC 3 (ELECTRONIC ARTS)

09 (05) MARIO KART 8 DELUXE (NINTENDO)

10 (06) SUPER MARIO ODYSSEY (NINTENDO)

11 (02) KIRBY STAR ALLIES (NINTENDO)

12 (07) PLAYERUNKNOWN’S BATTLEGROUNDS (MICROSOFT)

13 (12) CALL OF DUTY: WWII (ACTIVISION BLIZZARD)

14 (21) ASSASSIN’S CREED ORIGINS (UBISOFT)

15 (09) FALLOUT 4 (BETHESDA SOFTWORKS)

16 (10) THE LEGEND OF ZELDA: BREATH OF THE WILD (NINTENDO)

17 (NE) A.O.T. 2 (KOEI TECMO)

18 (11) TOM CLANCY’S RAINBOW 6: SIEGE (UBISOFT)

19 (14) ROCKET LEAGUE: COLLECTORS EDITION (WARNER BROS. INTERACTIVE)

20 (23) WWE 2K18 (TAKE 2)

In other Sea of Thieves news, a new update will charge the player for dying in PvP scenarios, developer Rare has issued a statement on the game’s lack of content concerns, and the Kraken has finally been spotted and fought.

Source: Chart-Track via Resetera

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New Star Wars Open World Game Is in the Works, EA Job Listing Confirms

A job listing for an EA Vancouver position has provided more information about the upcoming Star Wars game, which appears to be a new Star Wars open world game.

According to the job listing posted on the official EA career’s page, the position of “Lead Online Engineer” will mainly involve “lead[ing] a team to deliver Online features for a Star Wars open world project.”

Here’s the full description from the job listing:

The Role: Lead Online Engineer

Lead a team to deliver Online features for a Star Wars Open World project.

You will design, architect and implement the Online infrastructure for the project while working with industry-leading central technologies. You will lead a team of Engineers to accomplish the goals for the product as well as be an effective people manager to grow the talent on the team. You will report to the project Technical Director and ensure that the Online systems are meeting the robustness and performance requirements.

In other Star Wars gaming news, the Battlefront 2 the huge changes to progressionpatch notes detail , and Reddit has compiled a list of the most-wanted cosmetic skin unlocks.

Source: EA via GameSpot

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Bungie Hiring Destiny 2 Gameplay Specialist, Asking for Dedicated Players

Bungie is hiring a Destiny 2 Gameplay Specialist who is able to “playtest and analyze games from a player point-of-view.” The role is focused specifically on Destiny 2 endgame content.

What’s more, Bungie isn’t looking for qualifications or experience in similar roles. The required skills only ask that players are hardcore Destiny 2 players, who can communicate effectively, and work both alone and as part of a team.

Here’s the complete list of responsibilities and required skills:

RESPONSIBILITIES

Participate in long-form, front-to-back, end-game Destiny 2 play
Analyze and assess systems and processes through gameplay
Track and communicate objective feedback and issues with an eye towards both end game specific, and game-holistic improvements

REQUIRED SKILLS

Significant Destiny and Destiny 2 experience, including end-game mastery
Excellent communicator both written and verbal
Ability to work effectively individually as well as with a small team

NICE TO HAVE SKILLS

Has a wide range of classes represented in Destiny 2 (and Destiny)
Experience leading clans, large social groups, or teaching new players effective end game strategies

And here’s where you can apply!

In other Destiny 2 news, several top Destiny YouTubers have lessened their support of the game, Bungie is hiring a new community manager, and the developer explains the faction rewards throttle and incoming adjustments. It also seems like the next DLC will be Destiny 2 The Fallen Warmind, if these leaks are to believed.

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PUBG 4×4 Map Showcased in Anniversary Celebration Video

In celebration of the game’s anniversary, gameplay of the PUBG 4×4 map has been revealed, giving players a look at the more intense battleground. The showcase features a flyover of the map, as well some intense gunfights.

The developers hope that players will get involved and offer feedback on the map’s early builds, so that when it eventually hit live servers and (hopefully) Xbox One, it will be a masterpiece.

Take a look at the PUBG 4×4 map gameplay in the celebration video below. (Head to 1:42 for the new map details!)

What do you think of the new PUBG 4×4 map? Will you be checking it out on the Test Server during April? Let us know.

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future. PUBG Mobile is also now available on both Android and iOS.

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James Fleming

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