Home > News

Far Cry 5 Secret Ending: Complete the Game in 10 Minutes

A Far Cry 5 secret ending has already been discovered by players who have been granted early copies of the game. The Far Cry franchise is known for its awesome Easter eggs, which includes the secret ending in Far Cry 4, where players can see the credits roll without spilling any blood.

The Far Cry 5 alternate ending was discovered and showcased by YouTube creator JackFrags. He’s done us a solid and not included any big spoilers in the video embedded below:

Far Cry 5 has a secret ending that allows you to complete the game in under 10 minutes. Let’s check it out in this video. NO Major Spoilers! Do you think Joseph Seed has powers, did he hack the radios, or was it something else like a spy on the inside?

Players simply have to wait for a couple of minutes and avoiding hitting the prompt to arrest Joseph Seed. Then the Far Cry 5 secret ending will begin.

It’s very cool of Ubisoft to include something like this. I’m sure even more Easter eggs await curious players. Let us know if you’ll be playing Far Cry 5 when it releases on March 27.

In other Far Cry 5 news, the game’s microtransactions won’t just be cosmetic-only, but will also “save time.” The Far Cry 5 Arcade mode will let players create and play on custom maps. Also, if you’re planning to run the game at 4K 60fps on PC, here’s the hardware requirements you’ll need to meet.

Essential Reading:

James Fleming

Subscriber

Home > News

Warframe Microtransactions Removed Due to Being Too Popular

Well, here’s a new one: Digital Extremes, the studio behind the massively popular free-to-play game Warframe removed an in-game feature since it was working too well. In a documentary series by Noclip which you can watch below, Digital Extremes studio manager Sheldon Carter talks about Warframe microtransactions and designing the game’s economy.

Carter talked about how in one instance, a Warframe microtransaction element had to be removed simply because it was being used way too much. Back when the virtual pets that helped players in missions were introduced (called “Kubrows”), players could pay a premium currency called platinum to randomly generate a new fur pattern or color combination for their pets. It cost around 10 platinum or about $0.67 in real-world money. Sounds harmless, right? Well, it seems one person went a little overboard with it, and that’s when Digital Extremes realized they created a slot machine in-game.

Here’s what Carter had to say about it in the documentary:

We had a lever, basically, for all intents and purposes. And we saw, you know, a guy pull the lever like 200 times. And it’s just like, ‘oh my dear god, what have we done? We’ve created a slot machine.’ And so you know, it was a couple days I think it took us to take it out—a day, day and a half. That one is a big regret.

While this feature turned out to be a moneymaker for Digital Extremes, it completely went against what the intent of the pets were supposed to be, as well as the game itself. Interestingly, it was the spending habits of one “whale” (a person who spends a lot on microtransactions for a game) that drove Digital Extremes to patch this slot machine feature out (hotfix 14.0.5) in 2014. Check out this part of the interview with Carter in the video below (it’s a multi-part series, which you can check out at the YouTube channel’s video playlist).

This is both weird and refreshing at the same time, right? I mean, when was the last time you’ve heard a studio pull a feature out for making too much money? But then again, this is why Warframe is successful and is still being played by millions to this day — even years after launch.

Did Digital Extremes did the right thing in pulling it or should have they left it in?

Source: Noclip (YouTube), PCGamesN via Kotaku

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

PUBG Mobile #1 Most Downloaded Game in 100 Countries

While Fortnite might be this year’s hot new game, don’t forget that PlayerUnknown’s Battlegrounds (PUBG) is still going strong as well. In a press release, PUBG Corporation has announced that PUBG Mobile is now the #1 most downloaded game in over 100 countries for both iOS and Android!

In less than one week since PUBG Mobile launched on March 19, it has become one of the fastest games to reach the top spot in downloads. Check out parts of the announcement straight from the press release.

The widely popular Battle Royale released its mobile port on the App Store and Google Play Store internationally on March 19th and was met with an increasingly positive reaction from players and critics alike. 

PlayerUnknown’s Battlegrounds’ full-featured mobile port of the massively popular Battle Royale title has led it to claim top honors in a large number of countries and regions. Players remain impressed by the mobile game’s seamless and intuitive integration, all while remaining faithful to its PC roots.

PUBG Corporation and Tencent worked in tandem to create an authentic and satisfying PUBG experience on what has become the most accessible platform. Providing a well-optimized experience for all players remains a core value for the developers as they continue to release the hand-held rendition of the popular Battle Royale game.

For those who’ve yet to try it out, you can download PUBG Mobile for free on the Apple App Store, or Android Play Store.

This announcement comes hot at the heels of Fortnite’s massive success which saw the free-to-play game beat out PUBG in total revenue earned in a single month! Given the fierce battle these two are in, expect more chest-thumping announcements from both to make their way out soon.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Sea of Thieves Upcoming Update Will Charge the Player Gold for Dying

Here’s a bummer: it seems Rare is implementing a “death tax” for a Sea of Thieves upcoming update. This means that players will lose a little bit of in-game gold whenever they bite the dust in the game.

Here’s what Rare has to say officially about it:

Death Cost – This new feature has the Captain of the Ferry of the Damned deduct a small gold fee when you die. Rates are dependant on the cause of death, so the more avoidable the death, the less patience the Captain will have when we enable this feature!

Please note, we never intended to charge players for PvP related deaths, as we understand the negative impact this would have on player experience.

We understand that this addition to the release notes was a little confusing, and in the future we will ensure that any future updates we discuss give you a better understanding of how and why we’re implementing it. Sea of Thieves is constantly evolving, and any feature we will test, monitor data and listen to your feedback to ensure we’re making the right decisions.

It’s not known what the rates will be for each death in-game, but it will depend on the cause of death.  Given how the respawning in the game works, people on the Sea of Thieves subreddit are understandably quite upset.

In other Sea of Thieves news, Rare has issued a statement regarding the game’s apparent lack of content; there’s also a video of the Kraken making the rounds, which you should check out.

Source: Sea of Thieves via VG247

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dying Light Battle Royale Mode “Bad Blood” Gameplay Shown Off Along With New Info

Guess which game is jumping into the battle royale bandwagon? It’s none other than Techland’s Dying Light! Yes, the zombie game which was released back in 2015 is jumping into the battle royale pool! Originally announced late last year, we now have more details regarding Dying Light battle royale!

The new mode will be called “Bad Blood,” and has no definite release date just yet, though it’s confirmed for the PlayStation 4, Xbox One, and PC.  Watch our first look at Dying Light battle royale gameplay below.

As you can see, it’s not your standard battle royale game. For one thing, it involves only six players, and the other big change? Well, there’s zombies. Here’s some of the official details straight from Techland.

  • CLOSE COMBAT PvPvEA creative blend of PvE and PvP gameplay. Kill the infected and destroy their hives to collect blood samples. Prey on other players, steal their samples, and become the only survivor.
  • DECISION-BASED SURVIVALFight or run to gear up and return stronger? Attack hives to level up or loot and craft weapon mods? Collect blood samples or steal them from other players? Learn to make instant decisions if you want to survive.
  • TACTICAL PARKOURWhether you run for your life, chase another player or race to the chopper, it’s your parkour skills

You can sign up for a chance to play it for free right here! And nope, you don’t need to own Dying Light to be able to be part of it.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: WWII Domination XL Now Live, New Weapon Tuning Hotfix Pushed Out

The time has come, people! After a lot of teases and announcements, the COD WW2 Domination XL playlist is now live! This means that those who prefer the old Domination scoring in past Call of Duty games where each kill counted for 100 points can now test it out now!

In addition to that, the hotfix Sledgehammer Games pushed out for the COD WW2 Domination XL, also included a bunch of weapon tuning updates. For the first time, my beloved Type 100 SMG has been given a buff!

Quick Update on Weapon Tuning, Bronze Star Tuning, Hot Fix
byu/SHG_Hammer inWWII

In case the Reddit post didn’t show up, here’s what it says:

HOT FIX

  • Fixed issue where Care Package parachutes were not taking damage and detaching

WEAPON TUNING

MP40

  • Slight recoil buff

Type 100

  • Slight fire rate buff

These changes were made to bring these weapons more in line with the PPSh-41. Dom XL is now live for both Standard and HC, so get in there, try out these weapons, and let us know what you think.

BRONZE STAR ADJUSTMENTS

Additionally, for the Bronze Star, we are now taking into account kills with Lethals, Scorestreaks, and weapon switching. We’ve also adjusted the logic to decrease the amount of one-shot kills that are shown. The goal with these adjustments was to allow for a lot more variety in the Bronze Star plays and highlight more impactful gameplay moments.

You can check out the specific changes to everything in the latest major patch right here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

SteamSpy: Chinese Players Play Twice As Much PUBG Than USA Players

PUBG is absolutely massive worldwide, with players in all locations able to battle royale it up on PC, Xbox One, and now Android and iOS. It’s a huge title which millions are playing every single day.

SteamSpy is one of the tools used to quantify just how successful PUBG has been. SteamSpy’s creator and owner, Sergey Galyonkin, shared some interesting facts about PUBG during a panel at GDC 2018 (via PC Gamer). One of these facts was that Chinese players spend over twice as many hours per week playing PUBG than US players. China averages an overage of 16 hours per week, while the US only manages 7.

Chinese players really love their PUBG, huh?

It’s also worth mentioning that internet cafes are very popular in China, with a single username being used across multiple people. This could account for the mind-blowing average.

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future. PUBG Mobile is also now available on both Android and iOS.

Essential Reading:

James Fleming

Subscriber

Home > News

Destiny 2 Xur Time: Location and Items for March 23-27, 2018

It’s Friday, which means it’s time for a Destiny 2 Xur location and items post!

Do remember that Xur now appears at 5 p.m. GMT / 12 p.m. ET / 9 p.m. PT.

Xur appears to players in the wilds of Destiny 2. His location changes every week, so players should watch out for where he’ll appear next.

This weekend, players can spend 29 Legendary Shards on the Sunshot hand cannon.

Hunters can grab Orpheus Rig leg armor for 23 Legendary Shards.

Titans can pick up the Lion Rampant leg armor for 23 Legendary Shards.

Warlocks can purchase the Karnstein Armlets gauntlets for 23 Legendary Shards.

Players can also buy Fated Engrams, which contain a new not-yet-obtained Exotic, for 97 Legendary Shards. Three of Coins are also available for 31 Legendary Shards.

The Destiny 2 Xur location for this week is on the EDZ, close to the Winding Cove landing zone.

In other Destiny 2 news, several top Destiny YouTubers have lessened their support of the game, Bungie is hiring a new community manager, and the developer explains the faction rewards throttle and incoming adjustments. It also seems like the next DLC will be Destiny 2 The Fallen Warmind, if these leaks are to believed.

If you haven’t yet caught up on the weekly reset, here’s the new Milestones, Nightfall Strike, Eververse items, and more.

Will you buying anything off Xur this weekend? Let us know!

Essential Reading:

Jasmine Powell

Subscriber

Home > News

EA Is Now Creating Its Own Battlefield Bots

EA is creating its own Battlefield bots using the Search for Extraordinary Experiences Division (SEED). SEED’s aim is to provide a self-learning AI that is able to teach itself to play games. This isn’t a pre-programmed system; the bots literally play and learn as they go.

If SEED is able to successful create an AI that accurately imitates how gamers play, they could become a vital resource for pre-launch testing.

Check out the video below to see the Battlefield bots in action!

EA’s Search for Extraordinary Experiences Division (SEED) — a team that explores the future of interactive entertainment — has built a self-learning AI-agent that taught itself how to play Battlefield 1 multiplayer from scratch.

An interview with SEED Technical Director Magnus Nordin goes into more detail about what the technology is capable of, and what the future holds. Read it here.

In other Battlefield news, the BF1 console Community Test Environment has been discontinued, Battlefield V has been confirmed by what is reportedly an EA Play 2018 banner, and more leaks point towards Battlefield V being this year’s game.

Essential Reading:

James Fleming

Subscriber

Home > News

Josef Fares Discusses A Way Out’s Length, EA’s Involvement and More

A Way Out has now launched, offering a co-operative experience involving two convicts who attempt to escape from prison. The game’s director, Josef Fares, has been pretty vocal about the game and its creation.

Speaking with GameSpot, Fares revealed some interesting facts about A Way Out:

  • It will take you 6-8 hours to finish A Way Out
  • Developer Hazelight started with just 10 people on the project, before ramping up to around 40 later in development. Only 12 people worked on Brothers.
  • Fares wrote the script himself, though he worked with a “script doctor” as well.
  • Fares says EA has been very supportive and hands-off. “If EA wants to make an apple greener, I can say no,” Fares said.
  • 100 percent of the income from A Way Out will go to developer Hazelight. EA makes nothing, Fares said. EA helps with marketing and support, but apparently gets nothing from sales.
  • He acknowledges that EA has its fair share of issues, as all publishers do. “They sh*t and take a pee like everybody else,” Fares said.
  • Fares is incredibly passionate about A Way Out and particularly its co-op multiplayer, saying he would turn down $10 million to make a strictly single-player game.
  • Fares would never make a game with mictrotransactions.
  • There are no plans for a Nintendo Switch edition, at least not yet.

Will you be picking up A Way Out? Let us know.

Essential Reading:

James Fleming

Subscriber

Home > News

The Last of Us 2 Is in a Playable State Confirmed by Voice Actor

While Naughty Dog already confirmed that we’ll be seeing The Last of Us 2 at E3 later this June, it seems the game is already in a playable state even if we haven’t seen much of it yet.

This tidbit was confirmed by actor Troy Baker who’s doing the voice-over work and motion capture stuff for Joel in The Last of Us 2. In a video interview at the MCM Comic Con in Birmingham, Troy Baker (along with Nolan North) talked about their performances in various properties, and of course, the conversation goes down The Last of Us 2 path. According to Baker, he’s played the game during a Naughty Dog playtest and deemed it “fantastic.”

Obviously, someone working on a product telling us it’s fantastic isn’t groundbreaking news, but at least we now have confirmation that the game is playable, which means we’ll probably see gameplay real soon — at least I hope. You can watch Baker talk about it in the video below (around the 11:30 mark).

Let’s hope this means that we’ll see The Last of Us 2 out soon, and not in 2020 or even later.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Fortnite Beats PUBG in Monthly Revenue With $126 Million in Sales for February

Are we seeing a changing of the guard when it comes to which game is the most popular one out there right now when it comes to Fortnite vs PUBG?? Not only are celebs playing Fortnite, but just last month, Fortnite raked in even more money than PlayerUnknown’s Battlegrounds!

Just in microtransactions and in-app purchases alone, Fortnite brought in a staggering $126 million to Epic’s bank account in February 2018 alone! This is the first time Fortnite managed to out-perform PUBG when it comes to monthly revenue. According to research firm SuperData, PUBG earned $103 million in February, which is still a very impressive figure, but the game seems to be on a downward trend compared to Fortnite’s unstoppable success.

Of course, given Fortnite is a free-to-play game, and PUBG is a $30 product has something to do with it. Or maybe  the fact that Fortnite is out on the PS4 (as well as PC and Xbox One), while PUBG can only be played on capable PCs and on the Xbox One had something to do with it too.

SuperData also attributes Fortnite’s success to its cartoony graphics and easier learning curve as some of the advantages it has against PUBG. Does this signal the start of the end for PUBG? Probably not, but it might need to concede to Fortnite’s might at this point as the most popular battle royale game. Heck, PUBG’s latest event mode is eerily similar to Fortnite, which I don’t think is a coincidence.

Source: SuperData via The Verge

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

CyberPunk 2077 Info: Multiplayer Might Be Added Post-Launch, Character Creator Confirmed & More

With CD Projekt RED resurrecting the Cyberpunk 2077 Twitter account early this year, and rumors surfacing that the game will be present at this year’s E3, it seems the studio is slowly opening up about the highly anticipated action game.

During the studio’s fiscal year 2017 financial presentation, CD Projekt RED president Adam Kicinski confirmed a few key Cyberpunk 2077 info though not a lot. Fortunately for us, Nirolak from ResetEra summed everything up in an easy-to-read bulletpoint list from DualShocker’s report.

Highlights:

  • Game will seemingly be at E3, with what they’re showing at E3 being announced just before. Said they didn’t want to confirm yet.
  • The campaign is singleplayer and very expansive, and will be the first thing they show.
  • It sounds like the multiplayer might be added post launch, but they don’t want to talk about it yet. Everything is on the table in regards to it, including Battle Royale modes. This makes sense as they did a lot of the multiplayer staff hiring more recently, so they might need more time to finish that.
  • To be clear about the above, an investor asked if the multiplayer would be a Battle Royale mode, and they said anything and everything was on the table, so you shouldn’t necessarily assume it’s a Battle Royale mode. They’re probably still deciding what all the components are, but judging by their job postings, half the multiplayer design team was just hired (which seems to be led by Krakow, who did the DLC for The Witcher 3).
  • Edit: I listened to the comment about multiplayer on the video, and I think he might have meant that more in the “First and foremost we’re making an epic singleplayer game like The Witcher 3.” sense as opposed to “We’re releasing the game with only a singleplayer mode at launch.”, with the “further extensions” being a reference to offerings beyond what The Witcher 3 had, not literal multiplayer expansion packs or updates. It’s possible they intend to launch without multiplayer, but I wanted to make the ambiguity here clear so people aren’t surprised if multiplayer is in at launch.
  • The game has a character creator and you can still pick your class, despite rumors. They reiterated later that the game does not have a predefined character.
  • The studio can’t officially comment on next-gen as it’s not announced, but assured investors their game will scale to it.
  • No microtransactions for the singleplayer mode.
  • No current plans for a Switch version.

You can watch the entire presentation in the video below.

From what’s talked about here, it seems Cyberpunk 2077 will be a robust, single-player game, with an added multiplayer element. Mind, I wouldn’t be surprised to see this game on next-gen hardware as well given Kicinski’s “scale” statement.

What are you hoping to see in Cyberpunk 2077? Do you think it’ll have multiplayer out of the gate or added post-launch?

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 YouTubers and Streamers Reveal Why They’ve Abandoned the Game

Big Destiny 2 YouTubers and streamers have responded to a question asking why they no longer cover the game. Surprisingly, many of the big names responded, with the general consensus being that there’s nothing left to talk about, and that Destiny 2 is no longer fun to play.

Here’s the original question by @Fe0rdin, and the responses that were given:

Sir Dimetrious:

Not fun to play, not fun to watch. Watered down boring version of destiny 1. Feels like I’m playing a demo with how limited the subclass trees are

TripleWreck:

It’s not fun to play nor fun to watch.

Gothalion:

Because Bungie ignores 3 years of feedback and do what they feel is best. One hand doesn’t talk to the other. I miss home, but I’m not going back until it’s home.

MTashed:

Lack of audience, lack of fun, lack of growth potential, lack of meaningful content to explore, lack of replay-ability, lack of rewards for my time, The list goes on.

Luminosity:

The game just isn’t fun.

Broman:

I’m not engaged with the game the way i was with the prequel. I have no drive and desire to play and nothing to chase. I want things to be amazing again but I have to wait for them to be fixed by Bungie

In other Destiny 2 news, several top Destiny YouTubers have lessened their support of the game, Bungie is hiring a new community manager, and the developer explains the faction rewards throttle and incoming adjustments. It also seems like the next DLC will be Destiny 2 The Fallen Warmind, if these leaks are to believed.

Essential Reading:

James Fleming

Subscriber

Home > News

Get a 20% PSN Discount Code for One Transaction by Doing This Super Simple Task

Who doesn’t love a deal, right? Well, if you’re looking to buy something on the PlayStation Store, then you might want to hold off on that first since you can nab a 20 percent PSN discount code just by doing a “quest.”

Over on the live.playstation.com site, Sony is celebrating the release of Sony San Diego’s MBL The Show 18 by putting up quests for people to do, which in turn will net them various rewards. There are in-game packs to be won, but the best quest out of the lot is the one that will give you 20 percent off at the PlayStation Store! And yes, you don’t need to use the code for MLB The Show 18 if you don’t want to! Details about the quest can be read below.

MLB The Show 18 – 20% off PlayStation Store Quest
This quest is open to 18+ w/ PSN account. Quest ends 3/31/2018 or until supplies last. Code valid in the US, Canada, Mexico, Brazil, Argentina, Chile, Colombia, Peru, Panama, Costa Rica, Ecuador, Guatemala, El Salvador, Paraguay, Honduras, Bolivia, Uruguay and Nicaragua. Expires 3/31/2018. Receive 20% off one transaction made at PlayStation™Store on PS4 or the online store (store.playstation.com). Does not apply to transactions made at PlayStation™Store on PS Vita, or in-game. Some exclusions apply, including but not limited to PlayStation memberships, pre-orders, and rental video content. Code must be redeemed at checkout and discounted transaction completed before 11:59 PM PT on March 31st 2018. Voucher code is not redeemable for cash or credit and may not be used for any other purpose, and will not be replaced if lost, stolen, or damaged.

Reward
20% off one transaction made at PlayStation™ Store. Code valid through March 31st, 2018. Some Exclusions Apply.

The quest itself is super simple: just watch the MLB The Show 18 Aaron Judge Studio Tour trailer! Complete it until you see the 0% reach 100 and voila! You’ll have earned a code that’s good for 20 percent off any PSN transaction!

Use the code, thank us later.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Fortnite Battle Royale Took Two Months to Make and Almost Wasn’t Free

Epic Games Head of Publishing Ed Zobrist revealed some interesting Fortnite Battle Royale development facts during a recent GDC panel.

As captured by PC Gamer, Zobrist confirmed that the Battle Royale portion of the game didn’t start being developed until the launch of Save the World. This means it took around two months to create.

“We started working on this just about the time Save the World was coming out … So let’s do some math: Save the World, the PvE game, launched July 21. [Battle Royale] comes out September 26.”

What’s even more interesting, is that Battle Royale was almost a mode stuck inside of Save the World, and therefore a paid-for game type. The decision to go free-to-play was apparently made just two weeks prior to launch.

That’s some seriously speedy game development, and risky last-minute decision-making. Impressive stuff, I suppose!

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

Essential Reading:

James Fleming

Subscriber

Home > News

New PUBG Event Mode Is Suspiciously Similar to Fortnite LTMs

PUBG Event Mode has been simultaneously announced and set live on the game’s PC Test Server. The Event Mode works suspiciously similarly to Fortnite‘s limited time modes, adding in mutators and special rules for a limited period.

The first PUBG Event Mode variant allows for 8-man squads.

Here’s the full announcement from PUBG Corp.:

We are very excited to announce a new system coming to PUBG – the Event Mode. You can think of the Event Mode as a periodically changing preset Custom Game where we will be trying new things and experimenting with different game parameters.

Using the Event Mode, players will be able have Battle Royale experiences otherwise not available in the public matches. But it’s designed to be much more than just a preset Custom Game, as Event Mode will feature new content, much of it available in the game only for a limited time.

The first iteration of the Event Mode will be a very simple one, as the system was only recently put together and we need to test the basics first.

This week you will be able to play with up to 8 players in a team and the rifle drop rate will be doubled. We know it’s not a huge change from the public matches but as mentioned above, this is just to get things rolling. The future of the Event Mode holds exciting things!

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future. PUBG Mobile is also now available on both Android and iOS.

Essential Reading:

James Fleming

Subscriber

Home > News

Fortnite New Shotgun: New Heavy Shotgun Is Now Live

It’s almost time for another Fortnite new shotgun controversy, as the heavy shotgun is making its way into Battle Royale with today’s 3.3.1 update.

The heavy shotgun is specifically a “ranged weapon” and so is most effective at medium ranges. I can see this causing a lot of frustrating deaths for those on the receiving end!

If you’re wondering how powerful the Fortnite heavy shotgun is compared to the weapons in the same class, take a look at the stats below (via FortniteINTEL):

Fortnite New Shotgun

Despite the new heavy shotgun not officially launching until update 3.3.1 is live, the weapon has been spotted in-game.

Here’s some Fortnite heavy shotgun gameplay from Caleb Roper:

Will you be trying to hunt down the Fortnite heavy shotgun? Or are you worried that it will be unbalanced and ruin Battle Royale? Let us know.

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

Essential Reading:

James Fleming

Subscriber

Home > News

Monster Hunter World Update 2.00 Now Live, Brings Deviljho and Balance Updates

As expected. Capcom has pushed out the first major update to Monster Hunter World! This Monster Hunter World update 2.00 brings Deviljho to the list of monsters, and a ton of balance updates to weapons.

Check out the full patch notes below, along with a trailer for Deviljho just to whet your
appetites!

WEAPON BALANCE UPDATES

Great Sword

  • Charged Slash II — Damage increased.
  • Charged Slash III — Damage increased.
  • Strong Charged Slash II — Damage increased.
  • Strong Charged Slash III — Damage increased.

Long Sword

  • Foresight Slash — Time window to successfully trigger increased.
  • Foresight Slash — Hitbox to successfully trigger increased.
  • Foresight Slash — Damage hitbox increased.
  • Foresight Slash — Increased the angle that the player can control the direction of the attack.
  • Spirit Helm Breaker — (Bug Fix) After use, you should now properly be immune to knockbacks until you land on the ground.

Sword & Shield

  • Roundslash — Damage increased.
  • Wedge beetles can now be used when using the slinger with your weapon drawn.

Dual Blades

  • Demon Gauge — Can now be increased by Demon Mode roundslashes and Demon Flurry Rush.
  • Demon Mode — Fixed a bug where you could not cancel Demon Mode when transitioning from a Demon Dodge.

Hammer

  • Charge Tier 2 — Charged Upswing stun values increased.
  • Charge Tier 2 — Charged Brutal Upswing stun values increased.
  • Charge Tier 3 — Charged Big Bang stun values increased.

Hunting Horn

  • The Encore effect for the Self-Improvement melody now also increases your attack power (the effect is now “Attack Up + Deflected Attack Prevention”).

Lance

  • Counter-thrust — Temporary knockback negation during a successful counter-thrust.

Gunlance

  • Shelling — Damage parameters increased when sharpness is yellow or worse.
  • Sharpness loss alleviated for all Wyrmstake Cannon and Wyvern’s Fire attacks.
  • Wyrmstake Cannon — Damage increased.
  • Wyvern’s Fire — Damage increased.

Switch Axe

  • Zero Sum Discharge — Level 4 Earplugs effect during use.
  • It is now possible to chain the beginning of Sword: Jumping Element Discharge into Zero Sum Discharge.
  • Zero Sum Discharge Finisher — Damaged increased.
  • Mounted Discharge Finisher — No longer causes sharpness loss.
  • Zero Sum Discharge — (Bug Fix) After use, you should now properly be immune to knockbacks until you land on the ground.

Charge Blade

  • Impact Phials — Attack power bonuses from effects other than that of the Artillery skill (for the explosions) were decreased.
  • Axe: Super Amped Element Discharge — Stun values decreased for Impact Phials.
  • Phial stun values increased for all attacks other than Axe: Super Amped Element Discharge.
  • Elemental values increased for Power Element Phials.
  • Axe: Super Amped Element Discharge — Power Element Phial explosions spaced closer together to make them easier to hit.

Insect Glaive

  • Improved the effect of the attack power increase for red/white and red/white/orange extract hybrid effects.
  • Extract effect times increased overall.
  • Extract effect times no longer decrease while mounting a monster.

Bow

  • Dashing Shot — Fixed a bug where the Spread/Power Shots skill effect was applied twice.
  • Dragon Piercer — Fixed a bug where you could shoot past the attack’s angle limitations. Now shoots straight ahead of the player, regardless of the camera angle, when shot with the camera angle past the attack’s angle limitations.

Light Bowgun and Heavy Bowgun

  • No adjustments were made.

———-

GAME SYSTEM ADDITIONAL AND CHANGES

  • Optimized data processing to reduce loading times.
  • Added the feature “Kick from Online Session” to the player list.
  • Added “Return to Gathering Hub” (single player) and “Disband & Return to Gathering Hub” (multiplayer) to the options for “Select Return Destination” after a quest.
  • Added the “Text Size” setting for changing subtitle text size, under Start Menu > Options Game Settings.
  • In the “Online Session” menu, the name for the menu command “Squad Session Search” was changed to “Create/Search for a Squad Session” (the functionality is unchanged).
  • Attacks from allies no longer interrupt you during the carving animation. Additionally, players are now immune to all hit reactions, including bombs, during carving animations after quest completion.
  • Slightly reduced the amount that the Scoutfly Level (which is tied to monster research levels) gauge decreases after each quest.
  • Added the game version number to the game’s title screen (for this update—PS4: 2.00; Xbox One: 2.0.0.0).

If you notice anything that’s not in the patch notes, let us know in the comments.

Source: Capcom Unity

More Monster Hunter World Reading at MP1st:

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

A Way Out Gets New “Official” Trailer

EA has released a new A Way Out game trailer for Hazelight Studios’ upcoming action-adventure game! If you’ve never heard of this ambitious and unique co-op game, then this trailer should give you an idea of what you’ll be doing.

From Hazelight Studios, creators of Brothers – A Tale of Two Sons comes an exclusively co-op adventure unlike anything you’ve played before. Join Vincent and Leo, two inmates who must work together to escape in an action-packed story. Your path to freedom will require you to solve puzzles, complete minigames, talk, shoot, fight, sneak, drive, and run as you navigate the dangers inside the prison walls and beyond.

You can check out the A Way Out Trophies and Achievements list right here.

A Way Out will be out this coming Friday for the PS4, Xbox One and PC.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

╳