Home > News

Rare Issues Statement on Sea of Thieves Lack of Content Concerns, Confirms New Cosmetic Stuff Post-Launch

While Rare’s swashbuckling action game Sea of Thieves might have just gotten released yesterday, some players might already be wondering if there’ll be enough cosmetic items and overall content to make them play for hundreds of hours.

Over on the Sea of Thieves subreddit, players are already lamenting on the apparent lack of content the game has out of the gate, and how the content feels limited just after a few hours of game time.

Speaking to IGN, Sea of Thieves Executive Producer Joe Neate issued a statement on the matter, and confirmed that new cosmetic items will be released post-launch.

“Sea of Thieves is designed from the ground up to be a game that grows and evolves, and we will release new cosmetic options ongoing as part of that, alongside new mechanics and ways to play. Our focus for launch is on delivering a great initial experience, and as we move beyond launch we will be assessing and reacting to player feedback across all areas of the game. We have worked with our community throughout the development of Sea of Thieves, and that will continue in exactly the same manner beyond launch.”

Are you concerned about the lack of content in Sea of Thieves? Is it a baseless concern given the game isn’t even out for more than a week?

In other Sea of Thieves news, go check out the Kraken in action right now! Remember, you can test the game out with the Xbox Game Pass Trial to see if it’s worth your money or not.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Studio Behind Just Cause Franchise Is Developing an Open-World Game That’ll Feature Young Adults

Remember the Just Cause franchise? The open-world action-adventure game published by Square Enix and developed by Avalanche Studios? If you’re assuming the Avalanche Studio new game list to be all about Just Cause 4, then you might be surprised at what you’re about to read.

Over on the studio’s official site, Avalanche has made a call out to “adults” ages 18-25 to be “the faces” of the studio’s in-game characters. Totaling 12 in all, the people selected will be visible in the currently untitled game “for years to come.”

At Avalanche Studios, we’re hard at work developing our next, as of yet unannounced, self-published title. We can’t say much about the game itself (or we’d have to kill you), but it will be created in true Avalanche Studios fashion and offer players tons of our trademark emergent, open-world action. In the game you will play as a young adult, whom we will bring to life using cutting-edge face scanning technology.

We are now looking for 12 adults, ages 18-25, to become the faces of our in-game characters. Not only will the 12 chosen ones have their likeness be visible in the game for years to come – played and enjoyed by gamers worldwide – but they will also get a chance to visit the studio. During the day, they’ll meet he development team, scan their faces, have lunch and fika (the latter is a cornerstone of the Swedish diet) and most importantly – get a bit of insight into how the magic of game development happens.

If you want a chance to take part and become the face of our next game, please read below for full details and conditions:

AVALANCHE STUDIOS IS LOOKING FOR:

  • Young adults of all backgrounds and ethnicities*
  • 18-25 years old
  • Preferably living in/around the Stockholm area as the studio is located there. Travel will not be provided or covered.

IN ORDER TO PARTICIPATE:

Send an email to nextface@avalanchestudios.se. In the email clearly state the following:

  • Full name
  • Age
  • Address
  • Mobile phone number
  • Why you would like to become a face in the next Avalanche Studios game
  • Please also attach one forward facing photo and one side facing photo

The last day to apply is March 30, 2018. The studio will contact the 12 that are selected before April 7 and schedule the studio visit. The participants will be required to sign an NDA before visiting. The visit will include lunch, the aforementioned fika, some swag and a studio tour but no monetary compensation will be given.

Note that participants should be free of facial hair or any facial piercings for the scanning tech to work properly. And in case you didn’t read the entire thing above, Avalanche will not be paying for travel and boarding expenses if you ever decide to try this out.

Got what it takes to be the “face” of a future video game franchise? Go try your luck. While no other details have been shared by Avalanche, this listing has made me a whole lot curious what the studio’s doing behind closed doors.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Report: Call of Duty: Modern Warfare 2 Remastered Won’t Include Multiplayer

Remember that online listing seemingly confirming the existence of Call of Duty: Modern Warfare 2 Remastered? Well, as it turns out, there’s more to it than a mistaken listing or placeholder product!

According to multiple sources (from CharlieIntel and Eurogamer), Modern Warfare 2 Remastered is an actual game, but don’t get excited just yet, as these same sources state that it will be just the campaign, and won’t include MW2 Remastered multiplayer (which is kind of the point, right?). The leaked listings put the price of MW2 Remastered at just $25, which seems low for a full-fledged remastered game. Well, this might be the reason why.

Furthermore, materials sent over to CharlieIntel indicate that Raven Software is NOT developing Modern Warfare 2 Remastered (the studio developed the Modern Warfare Remastered released in 2016), and seems to not be involved in any way with the rumored remastered. Rumors indicate that Beenox, the studio that assisted Raven Software in developing the campaign of the Call of Duty 4: Modern Warfare Remastered, might be the studio tasked in bringing the MW2 Remastered game to current-gen consoles.

Well, there you have it. It seems Modern Warfare 2 Remastered really is coming, but it won’t include the multiplayer portion. Bear in mind that these are rumors for now, and Activision has not announced anything or denied anything regarding a remastered version of Modern Warfare 2 Remastered.

Given how popular MW2’s multiplayer is/was, I wouldn’t be shocked if Activision releases it as a standalone product at some point as well. I mean, it’d be foolish not to, right?

Are you still excited to play MW2 again even without multiplayer? Or is it pointless to remaster it at all without the multiplayer?

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Overwatch Update 2.36 Patch Notes: Brigitte Added, Sombra Tweaked & More

Blizzard has shared the Overwatch Update 2.36 patch notes, the highlight of which is new hero Brigitte. This support character is now available to use on all platforms. Sombra also got hit with a little tweak.

Here’s the Overwatch Update 2.36 patch notes, via Blizzard:

Overwatch Update 2.36 Patch Notes:

PATCH HIGHLIGHTS

New Hero: Brigitte (Support):

An engineer with peerless armor-constructing abilities, Brigitte Lindholm is a valiant squire who fights on the front line to protect her allies.

Brigitte’s armor engineering capabilities make her a stalwart support hero, capable of holding her ground in combat while also providing healing and armor for her teammates. Her primary weapon is her heavy-hitting Rocket Flail that she swings in a wide arc in front of her to smash multiple enemies at once. Whip Shot enables Brigitte to fling her flail forward, striking enemies at a distance and knocking them backward. With each blow, Brigitte’s passive ability, Inspire, heals nearby allies over time.

Brigitte’s Barrier Shield deploys a frontal energy barrier that can absorb a limited amount of damage and protect any allies directly behind her. Once her Barrier Shield is deployed, she can use Shield Bash to lunge forward and stun the first enemy in her path. Drawing on her engineering prowess, Brigitte can create Repair Packs to instantly heal wounded allies or provide armor to teammates at maximum health. When Brigitte is at her strongest, she can activate her ultimate ability, Rally—a galvanizing call to arms that generates a substantial amount of armor for nearby allies and increases Brigitte’s movement speed so she can lead them into battle.

GENERAL UPDATES

General

Changed the name of Junkrat’s Scarecrow spray to Hayseed

Updated Mercy’s Toast victory pose

HERO UPDATES

Sombra

Hack

Now goes on a 2-second cooldown when interrupted by damage

Now more consistently interrupted when targets break line of sight

Developer Comments: We’re also removing the 0.1 second window of time during a hack where it couldn’t be canceled via line of sight or with other abilities including Tracer’s Recall and Zarya’s Particle Barrier, which was originally put in place so the hack wouldn’t be interrupted by small objects such as light posts. We’ve implemented a separate fix for that issue, so she should still be unaffected by those small objects.

USER INTERFACE UPDATES

General

The Team Information Screen now displays the ultimate charge of your teammates

BUG FIXES

Heroes

Fixed a bug that prevented Doomfist’s Rocket Punch from traveling forward if he had been hit by an enemy Doomfist’s Rising Uppercut

Fixed a bug that sometimes prevented players from aiming Doomfist’s Rocket Punch when facing an enemy

Fixed an issue that allowed players to jump over Doomfist’s Rocket Punch when on an incline

Fixed a bug that caused Doomfist’s Seismic Slam to cancel if he could not get close to his target

Fixed a bug that prevented Doomfist’s Rising Uppercut cooldown countdown from displaying if he was in a movement hindering ability (e.g. Zarya’s Graviton Surge or Junkrat’s Steel Trap)

Fixed a bug that caused Doomfist’s Rocket Punch cooldown to delay counting down if he was in a movement hindering ability (e.g. Zarya’s Graviton Surge or Junkrat’s Steel Trap)
Fixed a bug that prevented Doomfist’s Rocket Punch from hitting enemies that were close to him

Fixed a bug that prevented Junkrat’s RIP-Tire kills from being credited in the Kill Feed if the targets had a long death animation (e.g. D.Va’s Mech)

Fixed a bug that caused Mercy’s Regeneration to occur instantly if she took damage while at full health

Fixed a bug that caused Mercy’s wings to separate from her body if her Zhuque skin was equipped during her Toast victory pose

Fixed a bug that prevented Moira’s Biotic Orb from receiving kill credit if it expired at the same time it killed an enemy

Fixed a bug that caused Moira’s Fade visual effects to indicate the direction she was traveling in when she used the ability

Fixed a bug that prevented Reinhardt’s Charge from pinning enemies

Fixed a bug that prevented the chunks from the pumpkin in Reinhardt’s Pumpkin Smash emote from appearing after he obliterated it with his Rocket Hammer

Fixed a bug that caused Roadhog’s Chain Hook to appear at the top of an opponent’s screen if he used it against an enemy Mercy when she used Valkyrie

Fixed a bug that prevented Sombra from receiving

nvironmental kill credit if she kills an enemy using Hack

Fixed a bug that sometimes caused Sombra to be visible to enemies without displaying a “Detected” notification during Stealth

Fixed a bug that sometimes failed to teleport players using Symmetra’s Teleporter if they used an ability that increased their movement speed when passing through it (e.g. Doomfist’s Rocket Punch)

Maps

Fixed a bug that caused some objects to block projectiles on Blizzard World (e.g. souvenir carts)

UI

Fixed a bug that prevented the “Restore Defaults” button from resetting all settings in the Social Options tab

Fixed a bug that caused players to delete characters in the “Save Highlight” text box if they pressed down the delete input while their settings were below 60 FPS

Fixed a bug that caused the user interface to indicate two control points on a single control point map when playing a custom game

Essential Reading:

James Fleming

Subscriber

Home > News

Brendan Greene Discusses “PUBG Region Lock China” Complaints, Says It “Just Doesn’t Work”

Players sick of cheaters have been spamming “PUBG region lock China” comments across social media and the game’s blog posts. With the majority of cheats coming out of China, it’s understandable that hate would be directed toward Chinese players, even those that are innocent.

Brendan Greene recently spoke with USgamer about the possibility of region locking areas, but ultimately stated that “it doesn’t work.”

“I mean everyone that [suggests] region locking [is forgetting about] VPN. It just it doesn’t work … We just implemented ping-based matchmaking which really has improved the gameplay experience for a lot of players. It’s working out quite well and we’re still doing research. We have the data team looking into it and trying to improve it. And that’s the goal with the game, to keep improving it over this year and the next year and the next ten years.”

PUBG Corp. is looking at other ways to keep cheaters out of the game. Here’s hoping they can come up with a solution quickly.

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future. PUBG Mobile is also now available on both Android and iOS.

Essential Reading:

James Fleming

Subscriber

Home > News

Battlefront 2 Patch Notes Update 2.0: New Progression System, Cosmetic Rewards & More

The game-changing Battlefront 2 patch notes update 2.0 are now live. This is the big patch that promises to overhaul the progression systems, and introduce more tolerable microtransactions.

The Battlefront 2 2.0 update will be rolling out across all systems now.

Catch up on the Battlefront 2 patch notes below.

Battlefront 2 Patch Notes Update 2.0

Heroes and Villains Balancing:

Iden Versio

Iden was in need of a power increase so we decided to focus a lot on her for this Update while we watch the results of the previous Update’s impact on other Heroes.

GENERAL

Increased Base health from 550 to 650

Fixed an issue where the Secondary Fire module didn’t appear on Iden’s TL-50

DROID SHIELD

We made a small improvement to the Droid Shield as we felt it’s wasn’t active long enough. This tweak should make it very viable.

Increased active time from 10 to 12 seconds

PULSE CANNON

Iden’s Pulse Cannon has been slightly re-worked for this Update. We improved it a bit for now but we would like to re-work this ability further in the future. It now fires faster so to compensate we reduced its base damage. The zoomed-in, long range damage should feel rewarding and we wanted to push the weapon’s use in that direction. As a result we’ve reduced the explosive damage but increased the weapon’s accuracy to make it more of a skill weapon. Additionally, we’ve gone back to an earlier design idea where we wanted Iden to more freely swap between the TL-50 and the Pulse Cannon – this will make Iden feel a bit more versatile.

Reduced the recharge time from 5 to 1 second

Added a zoomed-in damage increase multiplier of 80% (the explosive damage is not multiplied by this change)

Decreased the time to full power from 1.25 to 0.6 seconds

Decreased the non-zoom dispersion from 2 to 0.2 degrees (zoom dispersion is 0)

Reduced the recoil of the weapon

Reduced the start damage from 100 to 40

Reduced the end damage from 150 to 100

Reduced the start damage distance from 125 to 30 meters

Reduced the end damage distance from 150 to 50 meters

Reduced the explosive damage from 80 to 20

HOT SWAP – Star Card

This Star card has been changed to give health to Iden when her DROID STUN hits enemies, and even more when it hits Heroes. With the Pulse Cannon rework, the old version became obsolete. We know that players want more Hero Star Cards that regain health and we will investigate adding more, but this felt like it was a good fit for Iden’s Droid. We’ll monitor the balance of this Star Card until the next Update.

Boba Fett

JETPACK

We’ve heard the comparison to an F-15 and also heard that the maneuverability of Boba Fett’s jetpack is very well liked. With this tweak the speed is slightly reduced, but he should still feel fast and powerful when played.

Reduced the forward thrust speed of Boba’s Jetpack slightly

HEALTH

While reducing Boba Fett’s jetpack forward speed, we also wanted to revisit his health as it’s the lowest currently and doesn’t feel correct for a hero – even a flying one.

Increased Base Health from 500 to 550

Leia Organa

Leia’s hair has been updated to match her outfit

We’re happy with Leia’s current gameplay but will look at her SQUAD SHIELD for Heroes vs. Villains in the future. She is a very approachable character for new players. That said we’d like to push her more into a control-the-battle style of gameplay. We decided to bump up her health regeneration to keep her base health on the same level as other blaster-wielding Heroes as well as give her more of a chance to keep in the fight.

Increased maximum health regeneration for Leia from 150 to 200

Decreased health regeneration delay from 5 to 4.5 seconds

Han Solo

Han is hard to master and him having at low health without much defensive abilities made him quite vulnerable.

Increased base health from 600 to 650

Fixed an issue where Han Solo’s DETONITE CHARGE didn’t explode mid-air

Darth Vader

Fixed an issue where Darth Vader’s PUNISHING GRIP Star Card wasn’t correctly applied.

Fixed an issue where Darth Vader’s SABER THROW ability could go through a wall on Takodana

Emperor Palpatine

Fixed an issue where Palpatine’s LIGHTNING ABSORBTION Star Card didn’t grant the correct amount of health after being used

Chewbacca

STUN GRENADES can no longer be activated while other abilities are activating

Rey

While using INSIGHT, a circle shouldn’t appear under Rey for other players when activated

Yoda

The area of effect should now display properly when the UNLEASH ability is triggered

Fixed an issue where Yoda didn’t break out of immobilizing abilities when using PRESENCE

Finn

Fixed an issue where the UI marker for Finn’s DEADEYE ability would persist after the ability had ended

Fixed an issue where weathering effects weren’t working on Finn

Lando Calrissian

Fixed an issue where players were unable to spawn as Lando Calrissian if Han Solo was being played

Classes, Special Units, & Vehicles:

Assault

Fixed an issue where weapon cooling was not working correctly for weapon mods

Officer

GENERAL

Fixed an issue where Increased Cooling provided higher cooling reduction than intended

Tweaked description of Homing Shot to clarify that it can fire multiple rockets, rather than just one

Fixed an issue where weapon cooling was not working correctly for weapon mods

Default Pistol

Reduced end damage from 20 to 17

SE-44C

Reduced amount of shots that can be fired before overheating from 25 to 17

Reduced how many shots can be fired before overheating when Increased Cooling mod is equipped from 49 to 25

Reduced end damage distance from 40 to 30 meters

OFFICER’S PRESENCE

Flattened the points given to an Officer with OFFICER’S PRESENCE, regardless if the aura affects 1 or 19 allies.

Point payoff with OFFICER’S PRESENCE was stacking, meaning an Officer standing in a choke point can farm thousands of Battlepoints without effort. To fix this, we’ve removed this stacking rule.

TURRET

The Turret now spots enemies when it acquires them and primes to fire. The spotted enemy is only visible to the officer who owns the turret.

Specialist

THERMAL BINOCULARS

Enabled spotting logic, IMPROVED THERMAL BINOCULARS increase the time an enemy is spotted

Added 25 point scoring event per enemy spotted

GENERAL

Fixed an issue where weapon cooling was not working correctly for weapon mods

Heavy

Fixed an issue where it was possible to use the SENTRY ability in first person

Fixed an issue where the sound could get stuck on the SENTRY ability

Fixed an issue where weapon cooling was not working correctly for weapon mods

Aerials

Fixed an issue where the IMPROVED ROCKET LAUNCHER Star Card didn’t reduce recharge as intended

Fixed an animation issue that caused Aerials to incorrectly roll when dashing

We’ve updated the description of each of the Aerial units to more clearly differentiate them from each other. Jump Trooper –> Imperial Jump Trooper & First Order Jump Trooper. Rocket Jumper –> Rebel Rocket Jumper & Resistance Rocket Jumper

Enforcers

Fixed an issue where the Death Trooper wouldn’t see a white outline on enemies that have been affected by their SONIC IMPLODER’s blinding effect

Fixed issue where the explosion radius of the SONIC IMPLODER wasn’t improved by the EXPLOSIVE EXPERT Star Card

AT-ST

Fixed an issue where the AT-ST’s GRENADE LAUNCHER would fail to trigger after having been activated

Game Mode Changes:

Galactic Assault

Takodana

Re-worked the defender spawns in Phase 2, moving them closer to the objectives

The price of the AT-ST on Takodana has been increased from 1500 to 2500

Kashyyyk

Re-worked the defender spawns in Phase 3, moving them closer to the objectives

The LAAT respawn time has been increased to 30 seconds
Fixed an issue where the MTT health would not display correctly and it would sometimes enter an incorrect state

Deathstar II

Made Phases 2 and 3 easier to defend and Phase 1 slightly easier for the attackers by adjusting spawn positions

Tatooine

Phase 2 spawns for defenders have been adjusted for positioning and spread in an effort to increase safety directly after you’ve spawned

Attacker spawns in Phase 2 have been moved closer to the objectives to make it easier to attack

Defender spawns in Phase 3 have been moved closer to the objective to make it easier to defend

Introduced various visual quality improvements such as: reduced LOD pop-in, sharper textures, improved lighting and materials, minor destructible content, and additional environmental detailing

Adjusted frequency with which the alternative light settings appear

Kamino

Increased price of LAAT on from 400 to 1000

LAAT respawn has been increased by 30 seconds

Jakku

Fixed an issue where players spawning into the AT-ST were occasionally spawned out of bounds

Endor

Updated and re-introduced the daylight setting

Adjusted frequency with which the alternative light settings appear

Blast

Improved spawn zones for Blast on Starkiller Base

Starfighter Assault

Starfighter splash damage against troopers reduced by 50% to prevent excessive targeting of troopers.

Fixed an issue where the MVP screen would continuously shake

Jetpack Cargo

Various improvements to UI clarity, issues for players joining mid-round, and respawn issues with the cargo

Arcade

Fixed an issue where AI could sometimes become static and not recognize the player

Fixed an issue where Milestones in the end-of-round were missing after completing a Mission

Fixed an issue where the battle settings were overlapping with the loading screen in Arcade

Solved an issue where Captain Phasma’s visual environment was applied to both players when playing splitscreen

Fixed an issue where it was possible to avoid the AI on Death Star II

Misc. fixes to areas where Boba Fett was able to fly out of reach of the AI

Fixed an issue where the AI would clip into a building on Tatooine

Fixed an issue where lighting would break on the guest screen when playing Duel on Crait

Fixed an issue where tickets were incorrectly counted if players fell off the map when playing Versus on Kashyyyk

For even more details, including more minor changes and fixes, click here.

 

Essential Reading:

James Fleming

Subscriber

Home > News

PUBG Xbox Update 11 Patch Notes: Performance Boosts, Inventory Changes & More

The PUBG Xbox Update 11 patch notes are now available to read and dissect. As you read, make sure your Xbox One is powered up, as the update is beginning to roll out.

PUBG Xbox Update 11 Patch Notes:

Performance / Optimization / Stability

  • Implemented texture changes to improve graphical performance
  • Optimized vehicle profiles to improve framerate
  • Additional fixes to reduce crashes

UI/UX (Inventory)

  • The layout of the inventory has been improved, adding focal points to identify selected areas, a clearer button guide and tooltips
  • Improved selection of weapon slots and attachments – players can change the focus and selection by using the D-Pad
  • Quick scrolling has been added by using LT/RT buttons

Gameplay

  • A counter has been added to show the number of players remaining on the airplane

Cosmetic Items

  • Reminder to the community that the Varsity Jacket (also known as the PUBG5 jacket) announced last week will be rewarded to players after March 22nd 12:01AM. Look for it in your in-game inventory from March 22nd, inside the customization tab of the menu.

Bug Fixes

  • Fixed issue that caused players to hear footsteps when no other players were in the vicinity
  • Fixed an issue that prevented the blue zone from being displayed correctly

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future.

Essential Reading:

James Fleming

Subscriber

Home > News

Dragon Ball FighterZ Bardock Announcement Trailer Brings the Gameplay

With the Broly announcement trailer for Dragon Ball FighterZ making its way out, it was just a matter of time Bandai Namco releases the one for Bardock. That time, my friends, is today! Bandai Namco has released the Dragon Ball FighterZ Bardock gameplay/announcement trailer, and as one can expect, there’s a lot of Saiyan ass-kicking!

Check out the trailer below to see what kind of fighter Goku’s pops was.

Goku’s family extends with Bardock. Expect a great dramatic scene between the Saiyan warrior and lord Frieza 😉 Coming on March 28th in as a DLC for Dragon Ball FighterZ

As the video description states, Bardock will be available as paid DLC this March 28 on all platforms.

Don’t forget to check out the latest Dragon Ball FighterZ title update which includes a lot of in-game fixes.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Check Out “GRIP” a New Combat Car Racing Game

Have you ever wished we had car combat games coming out of the woodwork like it was way back in the early 2000’s? While the genre has obviously seen better days, a new car combat game has been announced, it looks poised to deliver on the fun from what’s shown so far!

In a press release, Wired Productions and developer Caged Element have announced “GRIP” — a “fast, futuristic combat racer” that’s set to hit the PlayStation 4, Xbox One, Nintendo Switch and PC this year! Watch the gameplay trailer below.

Being developed using Unreal Engine 4, GRIP will support online and offline play, along with split-screen racing, and even tournaments. As one can expect from a newly announced game these days, car customization will play a big role in the gameplay; there’s also going to be stunts, tricks, weapons and destructible environments as well.

Evolved from the age of street racing, the world of GRIP is brutal and cut-throat to the core. To win the race is never enough, greatness comes from the journey and the trail of merciless destruction you unleash upon your rivals along the way. 

Scale walls, ceilings and anything else you can get your tyres on to… as you master tantalising tracks, tricks and perform mind-blowing stunts to race your way across the cosmos. Customise your vehicle, utilise devastating weapons and exploit a destructible environment to ensure not only victory, but the complete annihilation of your opponents.

GRIP will make its US debut later this week at the Game Developers Conference (GDC) in San Francisco, and will be available for hands-on time with consumers at PAX East and EGX Rezzed later this year.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Atari Console the “Atari VCS” Announced, Here’s Our First Look

If you’re an old fart (I mean, really old), then you might remember that Atari was once the king of the video game hardware space. Before Nintendo ruled the roost, and before PlayStation became a household name, Atari was the one name synonymous with video games.

While the company original teased the existence of a new Atari console with the “Ataribox” last year, things have been quiet after the initial announcement. Well, it seems there’s a good reason for that since Atari has renamed the new console! It’s now called the “Atari VCS” and based on the image below, it looks to be included with a joystick controller that has the same design as the old Atari game consoles; there’s also the control pad that looks similar to an Xbox One game controller, or an Ouya one (remember those?!) if you want to be a bit more cheeky.

new atari console

Here’s what Connected Devices COO Michael Artz had to say:

With the Atari VCS name, we know how important it is to get everything completely right and that’s why we briefly paused an imminent launch late last year. It was a difficult decision with the countdown underway, but we weren’t willing to go forward with even one thing out of alignment.

More details regarding the Atari VCS will be revealed later this week at the Game Developer’s Conference in San Francisco, with pre-order dates set to be announced sometime in April.

Do you have room for one more console in your life? What do you think of the design so far?

Source: Game Informer

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Report: Next Assassin’s Creed Game to Be Set in Greece

Are you looking forward to the next Assassin’s Creed game? While Ubisoft has been mum on the subject so far, which is understandable since the latest game in the series, Assassin’s Creed Origins, was just released in October of 2017.

Well, it seems the next Assassin’s Creed title will be set in Greece! At least according to Comicbook who got the info from “several sources linked to Ubisoft.” Additionally, these same sources have mentioned that “full production” of the game kicked off around “the start of 2017,” and is set for release on the PS4, Xbox One and PC.

Note that this should still be treated as a rumor until Ubisoft denies or acknowledges ’em (which I doubt). But nonetheless, the site’s same sources were spot-on with the leak for Assassin’s Creed Origins including its setting, and final title (according to the site).

Given how leaks seem to follow the Assassin’s Creed franchise, and how most of them turn out to be true, I wouldn’t be surprised if this one turned out correct as well.

Are you ready to bring your blade and hoodie to Greece? Or would you want a more exotic locale?

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Paragon Assets Worth $12 Million Are Now Available for Free

Paragon shuts down next month, which will a sad time for fans of the game. In happier news, Epic Games is releasing $12 million worth of AAA-quality Paragon assets for creators to use. This includes 20 characters and their skins, animations, VFX, and dialogue, as well as over 1,500 environment components.

Here’s a video showcasing what comes bundled for free:

Unreal Engine 4 developers now have free access to $12 million of assets from Paragon, Epic Games’ multiplayer online battle arena game. With even more to come soon, this initial release includes 20 AAA-quality characters, with their respective skins, animations, VFX and dialogue, along with over 1,500 environment components from Paragon. This content is now available free of charge in the Unreal Engine Marketplace, where developers may download Paragon packs to use in their own UE4 projects.

Essential Reading:

James Fleming

Subscriber

Home > News

Destiny 2 Weekly Reset Time 3/20/18 – New Milestones, Nightfall Strike, Eververse Items & More

It’s Tuesday, which means that it’s time for a Destiny 2 weekly reset. We’ve listed everything that’s new — including Milestones, the Nightfall Strike, Eververse items, and more — down below.

Milestones

Call to Arms

Win glory by participating in Crucible matches – Powerful Gear

Heroic Strikes

Complete 3 Heroic Strikes – Powerful Gear

Clan XP

Earn Clan XP in strikes, raids, the Crucible, or world activities – Powerful Gear

Flashpoint: EDZ

Complete public events on the EDZ – Powerful Gear

Nightfall

Complete the weekly Nightfall Strike – Powerful Gear

Nightfall Strike

Strike

Savathun’s Song

Eververse

Silver Purchases

Flowing Dance (Emote) – 700 Bright Dust

Cool, Dude (Emote) – 400 Bright Dust

Concentric Dawn (Vehicle) – 2500 Bright Dust

Fantail Regent (Vehicle) – 500 Bright Dust

Comstock Lode – The Prospector (Weapon Ornament) – 800 Bright Dust

Summer Storm – Riskrunner (Weapon Ornament) – 1250 Bright Dust

Omega Mechanos Grasps (Gauntlets) – 800 Bright Dust

Star Map Shell (Ghost Shell) – 2850 Bright Dust

Ghost Gold (Transmat Effect) – 450 Bright Dust

Noble Constant Red (Shader) – 40 Bright Dust

Vanguard Magnus Gloss (Shader) – 40 Bright Dust

Fireteam Medallion (Consumable) – 50 Bright Dust

Gleaming Boon of the Vanguard (Consumable) – 250 Bright Dust

Gleaming Boon of the Crucible (Consumable) – 600 Bright Dust

In other Destiny 2 news, several top Destiny YouTubers have lessened their support of the game, Bungie is hiring a new community manager, and the developer explains the faction rewards throttle and incoming adjustments. It also seems like the next DLC will be Destiny 2 The Fallen Warmind, if these leaks are to believed.

Essential Reading:

Jasmine Powell

Subscriber

Home > News

PUBG Mobile Is Now Live Worldwide, Here’s How to Play

PUBG Mobile was originally only set to launch in China. Surprising us all, the game has now launched worldwide, available on both Android and iOS devices.

Here’s the official list of PUBG Mobile features, which should give you a good idea of what to expect:

1. Official PUBG on Mobile

100 players parachute onto a remote 8×8 km island for a winner-takes-all showdown. Players have to locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a graphically and tactically rich battleground that forces players into a shrinking play zone. Get ready to land, loot, and do whatever it takes to survive and be the last man standing!

2. High-quality Graphics and HD Audio

The powerful Unreal Engine 4 creates a jaw-dropping visual experience with rich detail, realistic gameplay effects and a massive HD map for Battle Royale. Feel like you’re in the thick of the action as you play with high-quality audio, immersive 3D sound effects and 7.1 channel surround sound.

3. Realistic Weapons

A constantly growing lethal arsenal of firearms, melee weapons, and throwables with realistic ballistics and travel trajectories gives you the option to shoot, beat down, or incinerate your adversaries. Oh, and you like the pan? We’ve got the pan.

4. Travel in Style

Commandeer a variety of vehicles including cars, trucks, motorcycles, and boats to hunt down your enemies, race them to the play zone or make a swift escape.

5. Team Up with Friends

Survive the battle with your friends. Invite and team up with your friends, coordinate your battle plan through voice chat and set up the perfect ambush.

6. Fair Gaming Environment

Powerful anti-cheat mechanisms ensure a fun and fair environment for all PUBG Mobile players.

Download PUBG Mobile on Android here.

Download PUBG Mobile on iPhone here.

In other PUBG news, a flare gun has been added to the game, and it’s stupidly powerful. Looking specifically at the Xbox One version, here’s what the developer has planned for the game’s immediate future.

Essential Reading:

James Fleming

Subscriber

Home > News

Sea of Thieves Kraken Is Finally Spotted, Watch the Battle Here

The Sea of Thieves kraken was hunted throughout the game’s beta, with many searching for the mythical beast, but ultimately failing to find it. Truth is, it hadn’t actually been added to live servers, so it wasn’t even there to be found…

Now that the game has launched, the Sea of Thieves kraken has been unleashed, with players finally able to do battle with the monster.

Take a look at the video below to see super21314 taking on the mythical beast:

There doesn’t seem to be much under the water’s surface, which is a tad disappointing. But still, the Sea of Thieves kraken encounter will no doubt strike fear into the hearts of many unsuspecting pirates!

In other Sea of Thieves news, the game is now available on Xbox One and PC. You can access it for free using the Xbox Game Pass trial.

Essential Reading:

James Fleming

Subscriber

Home > News

Xbox Deals With Gold: Mirror’s Edge Catalyst, Zoo Tycoon & More

A new batch of Xbox Deals With Gold are now live and running through March 26. Big discounts are available on both Xbox One and Xbox 360 games.

Take a look at the full list of deals below:

Xbox One Deals With Gold

  • Color Symphony 2* Xbox One Game 75% DWG
  • Dragon Age: Inquisition – Game of the Year Edition* Xbox One Game 75% DWG
  • DYING: Reborn* Xbox One Game 30% DWG
  • Goliath* Xbox One Game 30% DWG
  • Grand Theft Auto V & Great White Shark Cash Card* Xbox One Game 35% DWG
  • Grand Theft Auto V and Criminal Enterprise Starter Pack Bundle* Xbox One Game 40% DWG
  • Grand Theft Auto V* Xbox One Game 50% DWG
  • Grand Theft Auto V: Megalodon Shark Cash Card* Add-On 15% DWG
  • GTAV, Starter Pack and Great White Shark Card Bundle* Xbox One Game 40% DWG
  • GTAV, Starter Pack and Megalodon Shark Card Bundle* Xbox One Game 50% DWG
  • GTAV, Starter Pack and Whale Shark Card Bundle* Xbox One Game 40% DWG
  • Horse Racing 2016* Xbox One Game 85% DWG
  • Hunter’s Legacy* Xbox One Game 60% DWG
  • Mirror’s Edge Catalyst* Xbox One Game 75% DWG
  • Mordheim: City of the Damned* Xbox One Game 75% DWG
  • Mr. Pumpkin Adventure* Xbox One Game 30% DWG
  • Octahedron* Xbox One Game 25% DWG
  • Plants vs. Zombies Garden Warfare 2* Xbox One Game 60% DWG
  • Plants vs. Zombies Garden Warfare 2: Deluxe Edition* Xbox One Game 67% DWG
  • Serial Cleaner* Xbox One Game 50% DWG
  • SMITE: Battleground of the Gods 1500 Gems Add-On 20% Spotlight
  • SMITE: Battleground of the Gods 2500 Gems Add-On 25% Spotlight
  • SMITE: Battleground of the Gods 3500 Gems Add-On 30% Spotlight
  • SMITE: Battleground of the Gods 400 Gems Add-On 15% Spotlight
  • SMITE: Battleground of the Gods 800 Gems Add-On 20% Spotlight
  • SMITE: Battleground of the Gods 8000 Gems Add-On 35% Spotlight
  • SMITE: Battleground of the Gods Ultimate God Pack Bundle Add-On 50% Spotlight
  • The Crew – Bronze Crew Credit Pack Add-On 40% Spotlight
  • The Crew – Gold Crew Credit Pack Add-On 40% Spotlight
  • The Crew – Platinum Crew Credit Pack Add-On 40% Spotlight
  • The Crew – Silver Crew Credit Pack Add-On 40% Spotlight
  • The Surge* Xbox One Game 60% DWG
  • The Surge: A Walk in the Park* Add-On 15% DWG
  • The Surge: Complete Edition* Xbox One X Enhanced 50% DWG
  • The Technomancer* Xbox One Game 75% DWG
  • Tom Clancy The Division Let it Snow Pack Add-On 50% Spotlight
  • Tom Clancy The Division Parade Pack Add-On 50% Spotlight
  • Tom Clancy’s The Division Last Stand Add-On 50% Spotlight
  • Tom Clancy’s The Division Season Pass Add-On 60% Spotlight
  • Tom Clancy’s The Division Streets of New York Outfit Bundle Add-On 50% Spotlight
  • Tom Clancy’s The Division Survival Add-On 50% Spotlight
  • Tom Clancy’s The Division Underground Add-On 50% Spotlight
  • Tom Clancy’s The Division – 1050 Premium Credits Pack Add-On 30% Spotlight
  • Tom Clancy’s The Division – 2400 Premium Credits Pack Add-On 30% Spotlight
  • Tom Clancy’s The Division – 4600 Premium Credits Pack Add-On 30% Spotlight
  • Tom Clancy’s The Division – 500 Premium Credits Pack Add-On 30% Spotlight
  • Tom Clancy’s The Division – 7200 Premium Credits Pack Add-On 30% Spotlight
  • Tom Clancy’s The Division – Frontline Outfit Pack Add-On 50% Spotlight
  • Tom Clancy’s The Division – Marine Forces Outfits Pack Add-On 50% Spotlight
  • Tom Clancy’s The Division – Military Specialists Outfits Pack Add-On 50% Spotlight
  • Tom Clancy’s The Division – Sports Fan Outfit Pack Add-On 50% Spotlight
  • Tom Clancy’s The Division – Upper East Side Outfit Pack Add-On 50% Spotlight
  • Zoo Tycoon: Ultimate Animal Collection Xbox Play Anywhere 35% Spotlight

*These offers are only valid for Xbox Live Gold members.

Please note: prices and availability are subject to change and may vary by region.

Xbox 360 Deals With Gold

  • Alien Breed 3: Descent* Arcade 75% DWG
  • Dragon Age 2* Games On Demand 75% DWG
  • Scourge: Outbreak “Blindside” Multiplayer Map Pack * Add-On 50% DWG
  • Skate 3* Backward Compatible 75% DWG
  • The Escapists* Games On Demand 75% DWG
  • The Splatters* Backward Compatible 75% DWG
  • Worms* Arcade 75% DWG

*These offers are only valid for Xbox Live Gold members.

Please note: prices and availability are subject to change and may vary by region.

Will you be picking up any of this week’s Xbox Deals With Gold? Let us know.

Source: Major Nelson

Essential Reading:

James Fleming

Subscriber

Home > News

Need for Speed Payback Update Races Out, Here’s What’s New

Ghost Games has released a new Need for Speed Payback update, which is out now! Clocking in at 5.6GB on the PlayStation 4 version, this title update brings in new activities, cars, and more.

First up, check out the new cars and how the “Bait Crates” system has been tweaked.

AllDrive: Activities

Drift Zones, Speed Runs, Speed Traps and Jumps are coming to AllDrive. Head out into Fortune Valley and put your car sideways, grab some big air and do it all with your friends alongside you.

New Events: Castrol Edge Titanium Trials

You’re invited to take part in a series of brand new events in Fortune Valley. Prove you’re the best driver around and win the Castrol Edge Titanium Trial. These new events appear automatically on your in-game map and will be visible to all players who have completed chapter two. Simply look out for the event icons in Silver Canyon, Liberty Desert and Mount Providence.

Pontiac Firebird

Be a bandit in the Pontiac Firebird, also known as the “Blackbird”. Leave the cops in a cloud of smoke in this iconic car and ultimately customize it into a one of a kind Super Build.

The Pontiac Firebird is available as a stand-alone purchase.

Aston Martin DB5

Add a touch of British luxury to your garage, in the form of the Aston Martin DB5. Drive faster than a thunderball in this absolute classic, regarded by many as the most beautiful Aston Martin ever produced. However, this one comes with a license to Super Build.

The Aston Martin DB5 is available as a stand-alone purchase.

Eddie’s Skyline

Eddie’s Skyline will be granted as a reward for everyone who has played both Need for Speed 2015 and Need for Speed Payback.

This is the first car that will be making the jump from level 299 to 399. We’re looking forward to hearing your feedback on this as it will shape the future of increasing the limit of further cars.

Bait Crates Checkpoint removal

We know that a more open cop experience is important to our community and you will have no doubt noticed that the Abandoned Car system experiments with this. Due to the ongoing feedback we’ve received and the in-game telemetry from Abandoned Cars we’ve made the decision to remove all checkpoints from the Bait Crates system. The end point will remain in place but how you get there is entirely up to you.

In addition to the checkpoint removal we have increased the spawn rate, and Bait Crates will now appear in greater frequency across Fortune Valley.

Not interested in that and just want to know the bug fixes and tweaks? Here you go!

Patch Notes – March 2018

  • New feature: AllDrive: Activities
  • New Events: Castrol Edge Titanium Trials
  • New Car: Pontiac Firebird
  • New Car: Aston Martin DB5
  • New Car: Eddies Skyline at level 399
  • Feature Improvement: Checkpoints removed from Bait Crates
  • Feature Improvement: Increased spawn rate of Bait Crates
  • Fixed an issue that would cause players to experience an infinite loading screen when trying to go back to Single Player from Multiplayer.
  • Players can now collect a poker chip that is located near to the “Danza Macabra” event when driving the McLaren P1.
  • Autolog recommendations now display the car type and rating used on repeatable events.
  • We found a rare issue that would cause the game to sometimes hang indefinitely when selecting “swap with warehouse” in AllDrive. It no longer does this.
  • Fixed an in-game money exploit. We’re not angry in you, just disappointed.
  • The Tune-up shop now displays the correct button prompt for the help option.
  • Players can no longer navigate through the pause menu after pressing the ‘Back’ prompt in the multiplayer lobby.
  • Fixed an issue that would cause some irregular behavior when a player would close the Live Tuning menu near a non-owned garage.
  • Removed some development text strings from the “Showman Intro” event. These weren’t top secret.
  • There is a rock formation near the “Throwing Skids” drift zone. Previously it had no collision applied to it, it now does. Don’t crash.
  • Players will no longer receive an infinite loading screen when failing to join a full AllDrive: Hangout.
  • Tune-up shops would sometimes, on rare occasions, display ineligible button prompts. These prompts are now legible.
  • Brake calipers were present on Ford Mustang, Nissan Fairlady and Chevrolet C10 derelicts even though the stock build already has Drum Brakes. The stock versions now only have drum brakes.
  • Cycling through a dealership will no longer cause issues when looking at the downloadable cars UI.
  • Wheelie bars no longer clip through the ground when accelerating in the Chevrolet C10 Drag super build.
  • Wheelie bars no longer clip through the ground when accelerating in the Chevrolet Bel Air Drag super build.
  • Wheelie bars no longer float above the ground when accelerating in the Volkswagen Beetle Drag super build.
  • Wheelie bars no longer float above the ground when accelerating in the Nissan Fairlady Drag super build.
  • Wheelie bars no longer float above the ground when accelerating in the Ford Mustang Drag super build.
  • In case you missed it, we fixed some issues with wheelie bars.
  • Rewards from activities are now displayed correctly within the UI.
  • Activity Speedwalls now update faster for players in the same server.
  • Players can no longer get stuck under a trailer near the “Boomville Pursuit” event. As a general rule of thumb, we don’t advise driving under trailers.
  • A White glow used to be present in brake lights on the Lamborghini Huracan.
  • Equipping Mansory Fenders, Bumpers, or Sideskirts no longer results in players being locked to the Mansory part set on the Lamborghini Huracan.
  • The progress bar for “next shipment” from the “Challenges” screen now updates after a player completes any daily challenge.
  • Fixed an issue where players couldn’t access Shipments. Side note, this was done via a server fix a week or so ago.
  • Players are no longer prompted to “Try again later” when accessing the “Challenges” menu.
  • Speedlist games sometimes enter a state where they are in post-game and matchmaking players to new servers, but also still open to new players joining the decommissioning server. It no longer does this.
  • Spamming the A button will no longer cause the game to hang when opening shipments. Patience please, nobody likes a button masher.
  • Players are now reset as expected if they go out of bounds when reaching the area near the fence, to the right side of the ramp near one of the Ford Mustang Derelict parts.
  • Diffusers on the Nissan GT-R are now using the correct geometry.
  • You used to be able to change difficulty mid-mission from (for example Hard to Easy) and gain more time per checkpoint without restarting the mission in the Runner time trial “Elysium Dash”. Not anymore.
  • If you started to play the Drag time trial “Safety Last” on Hard and then change the difficulty to Easy without restarting the mission, players would still gain more time per checkpoint than if you’d played on Hard the entire time. Also, not anymore.
  • The game would sometimes crash when opening the map right before starting an AllDrive: Activity. We fixed this before you even got to experience it.
  • Watanabe rims on the Honda S2000 no longer clip.
  • The Rocket Bunny spoiler is now visible on the Honda NSX Type-R
  • An Invisible wall was present near the rocks in the mountains on the route of the “Pedal to the Metal” speed run activity, stopping players from completing the activity with 3 stars. This invisible wall has been removed.
  • Frame rate is now more stable the first time you enter the garage.
  • Players will no longer get stuck on the ramp approximately 2.3miles into the “Praise the sun desert” event.
  • Fixed some issues with the rear bumper and fender of the Mercury Cougar.
  • During a “Bait Crate” event a player is now shown the “Escaping” message when the pursuit stops and there are no police cars are near the him.
  • The rock formation near the “Blitzkrieg” Speed Run activity now has collision applied to it.
  • The characters head no longer clips through the right window of the Mazda RX-7 when turning left.
  • The sound before getting busted in a “Bait Crate” event is no longer looped in the reputation, money and speed card selection after completing the event.
  • Watanabe rims on the Chevrolet Bel Air no longer have clipping issues.
  • Players no longer receive multiple resets after falling off the ramp and failing the jump on “Solar Project” event.
  • The Derelict sonar sound is now muted when the game is paused.
  • During the Speedcross tutorial, “$IDA_Axis0xNeg” no longer appears instead of “Drifting” and “Good drift”.
  • Adjusted several Runner events to now have balanced rewards.
  • Previously, if a player enters the “Tune-Up-Shop” with the Subaru Impreza WRX STI off-road build for the first time, the parts available were level 13. This is no longer the case and the cards are set to an appropriate level.
  • Players will receive a “Speed Card” consistent with those currently equipped after completion of the “I smell a rat” event.
  • Tune-up shops now have parts available to purchase after buying the Porsche Carrera 911 RSR 2.8 and teleporting to any Tune-up-Shop.
  • A patch of rocks located between the “Smuggler’s Trail” and “Over the Hill” events now has the correct collision applied to it.
  • Players are now notified when another player leaves the AllDrive server.
  • Fixed an issue where the game would sometimes crash when players entered a Tune-up shop in AllDrive.
  • Entering an even number of characters on the license plate of the Plymouth Barracuda no longer causes an error. Odd bug this.
  • Spoilers for the Buick GNX are now able to be customized via the wrap editor.
  • The jump cinematic camera will only trigger for the player that performs the jump, and not for anyone else near it during AllDrive.
  • The welcome to AllDrive: Hangout message will now only trigger once, on a player’s first time in the game mode.
  • Rainbow Nitrous will no longer clip through the stock exhaust and rear bumper of the Lamborghini Murciélago.
  • Players are now able to apply a primary and a secondary paint on the Ford Mustang GT stock rims.
  • Front bumpers on the Nissan Fairlady can now have decals applied to them correctly.
  • Front bumpers on the Subaru BRZ can now have decals applied to them correctly.
  • The default tail lights of the Volkswagen Golf GTI are now available in the part list.
  • Autolog now updates correctly after beating the recommended score on the “Udo Roth: Wild Streak” event.
  • Increased the intensity of the third brake light of the Audi S5, as it was too dim previously.
  • Crowds are no longer floating at the start area of the Free Ember Militia event. Spooky.
  • Snapshot Pro has been disabled during jump cinematics.
  • Players will no longer lose points to Roaming Racers if they are in-front of them. This affected the following Roaming Racers in particular; Lindsay, De’Aaron, Cassandra and LeAnne.
  • Fixed multiple #ClippingIssues.
  • Numerous other world and geometry fixes.
  • Multiple other tweaks, fixes and improvements.

Don’t forget, another update due later this year will add free roam to the racing game.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Monster Hunter World Plushies Announced, There’s a Ghillie Mantle Hoodie Too

If you want to expand your Monster Hunter World obsession, and mastering the assortment of weapons isn’t enough, then maybe this will do the trick! Capcom has announced Monster Hunter World plushies!

Shown below are plushie versions of Zorah Magdaros, a Paolumu, Pukei-Pukei, and a Legiana!

The Monster Hunter World plushies will be out in Japan this March 22 and will be sold for 2,000 yen each or around $19. If those aren’t your bag, then maybe this Ghillie Mantle hoodie is more your speed.

The hoodie will be out on March 22 as well, and will retail for 8,000 yen. You can buy both the plushies or the hoodie over on Capcom’s merchandise shop or in various hobby retailers across Japan. No word yet on whether these items will be hitting the US.

In other Monster Hunter World news, don’t forget that the game’s first major update is hitting this week which brings Deviljho to the game, along with a host of new tweaks. While you’re waiting for that, go read up on our lance end-game guide, as well as our bow guide to master new weapons.

Source: SiliconEra

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Narcos Game Based on Hit Show Coming to PC and Consoles

Are you a fan of Netflix’s Narcos? Have you ever wanted a game based on the hit show? If the answer to those questions are a resounding yes, then boy, do we have good news for you!

Curve Digital, publisher of games such as Serial Cleaner, Dear Esther, and a lot more, has announced a Narcos game adaptation set for release on PC and consoles in spring 2019! Unfortunately, that’s all we know so far. It’s not known whether it’ll be a third-person action game, a first-person shooter, or something else. While nothing’s announced so far, I think it’s safe to assume that we’ll see some sort of shooting involved, and maybe drugs, because, well, it is Narcos.

The Narcos game adaptation is currently being worked on by Curve Digital’s sister company Kuju, with studio head Brynley Gibson stating,  “We’re looking forward to creating a game that matches the fantastic storyline and gritty action of the Netflix series. We’re tremendously excited and have some amazing gameplay elements in the works that will please both fans of the show and gamers.”

What kind of gameplay do you expect to see from a Narcos game adaptation? Do you think the show’s fanbase will snort up the game like they do the TV show?

Source: Curve-Digital

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Fort Designer Lets You Share Your Fortnite Creations With the World

“Fort Designer” is a new in-browser app which lets players create and share structures created with the Fortnite set of tools. In addition to showing what the builds will look like, Fort Designer also calculates the material costs, allowing players to plan the best way to build.

Posted to Reddit by the creator, spaggi, the tool has received a ton of upvotes.

Here’s spaggi’s breakdown of what Fort Designer is, and how it works:

What is Fort Designer?

Fort Designer allows you to create, name and share awesome Fortnite Fort Designs (current focus is on BR building). I got the idea to it because I always had trouble explaining my Duo partners the Forts that I wanted to try. Also, it allows you to calculate the material costs, so you can make your Forts more effective.

What’s the Development state

I doing a very early release to collect feedback as soon as possible. This is the first public version, and a lot of stuff is missing, so be warned. You might encounter bugs. You might find the user experience confusing.

Some Basic Instructions

Right Mouse Button: Scroll
Q, E: Rotate Camera
Right Click: Change Material
Left Click: Build
G-Key: Edit
1-5 lets you select the Build items however it seems I screwed this up as the Browser doesnt allow F1 and F4 to be pressed (Web Player noob here)
Using Selection Mode (“Mouse Cursor Build Item” on the Bottom Right) lets you select, delete and hide Elements
What else?

Apart from further fixes and improvements based on your feedback, I’ll be focusing now on UI overhaul and bringing FD to iOS.

You can check out Fort Designer here (desktop only).

In other Fortnite news, it has become the most watched and most streamed game on Twitch, the Flippin’ Sexy emote is driving players wild, and a future update will bridge the Battle Royale and Save the World controls.

Essential Reading:

James Fleming

Subscriber

╳