Home > News

PUBG Test Server Update Out Now, Check Out the Patch Notes

Just yesterday, we reported that PlayerUnknown’s Battlegrounds would be implementing in-game fog as part of the game’s big September PUBG update. Bluehole has now released the September update in the test servers, with the patch hitting the main servers within the week.

Test servers will be up for at least two days during the following timeframe:

o KST: Tuesday evening 
o CEST: Tuesday morning
o PDT: Tuesday early morning
o Live server update: Later this week – TBD

There’s a lot of new tweaks and additions for this month’s PUBG update. Aside from the fog, there’s a new town called East of Stalber, and lots more. Check out the full patch notes below.

Client Optimization

  • Optimized shadows
  • Improved performance on low-end PCs by optimizing buildings
  • Optimized client and server performance when there are multiple vehicles in a close vicinity
  • Optimized UI

World

  • Added Foggy weather 
    o The foggy weather effect will hinder player sight on the map. This weather effect has a low probability to occur 
    o In order to test the weather effect, the foggy weather will have a higher chance to occur during test server gameplay, but will be reduced for Live servers
  • Enhanced graphics of the sky in pre-existing weather effects
  • Added a new town, East of Stalber

UI/UX

  • Added new Option to change Cross-hair color
  • Added new Double Tap feature in control options for leaning (Default keys set to Q and E)
  • Added new option to improve the visual effect of going from free look back to character’s line of sight
  • Added new key binds when using Consumables
  • Teammates’ names are now representative of their current postures (IE Standing, Crouching, Prone, etc)
  • Added new key bind to mark your current position on the map (Default key set to Insert)
  • Added a new key bind to center the map around the character’s current position (Default key set to Space)
  • Added a new key bind to use the Consumables in the order of Med Kit, First Aid Kit, and Bandage (Default key set to “-“)
  • Added a new feature to reset the zeroing distance using Mouse wheel click
  • Adjusted the position of the Report window
  • Added a new feature in Settings, called “Inventory screen character render” to turn off character rendering in Inventory screen to improve performance.

New Item

  • Added a new weapon, the Mini-14. The Mini-14 is a lightweight and compact 5.56 semi-automatic marksman rifle
    o The weapon uses sniper rifle attachments for both the muzzle and magazine slots, and can take any type of optic sight
    o This weapon has lower damage stats than other DMR’s, which is compensated by very high muzzle velocity and low bullet drop

Gameplay

  • Distance at which shadows are rendered are now synchronized across all graphics settings to ensure fair play
  • Characters who are knocked out while underwater will now have a breath gauge as well as take additional damage over time
  • Adjusted the balance of several weapons:
    o Increased the Crossbow reload speed by 35%
    o Tommy gun has been removed from Care Packages and become a world spawn. It now supports attachments such as the Silencer, Vertical Foregrip, and Magazines
    o Horizontal recoil scale has been clamped for greater consistency for weapons with high horizontal recoils
  • You may now holster grenades by switching to another weapon or unarmed state unless the grenades have already been cooked
  • The firing mode of weapons will now remain consistent with the firing mode that was selected, after dropping a weapon and picking it back up again
  • Adjusted the collision damage of Motorcycles

Actions

  • Recoil animations are updated for all weapons
  • Adjusted animations and balance of throwables
    o Decreased fuse time of the Flash Grenade to 2.5 seconds
    o Increased the lethal and injury ranges of the Frag Grenade
    o Improved the animation for throwing grenades to allow for increased speeds and more accurate trajectories, but decreased visual trajectory distance of throwables
    o Cooking of grenades is now manual (Default key set to R)
    o You may now toggle the throwing mode between overhead and roll (Default key set to Right Mouse Click)
    o The movement speed of a character affects the trajectory of throwables
  • Improved leaning animation; leaning on the left side to expose less of the body 
  • Sprinting will no longer prevent regeneration of breath gauge and will stop leaning state automatically
  • You may change your stance while reloading without cancelling the reload

Sounds

  • Added new sounds when using Consumables
  • Adjusted the audible ranges of reloading and window breaking
  • Added a new sound for collisions between vehicles and characters
  • Added new sound for the animation of removing the grenade safety pin

Bug Fixes

  • Characters that fall or glitch underneath the map will now be reset to the ground automatically
  • Fixed a bug where FOV slider value would be improperly set inside of vehicles in FPP mode, regardless of FOV slider setting
  • Fixed a bug resulting in clients freezing when changing controls in the options
  • Corrected the descriptions of certain weapon attachments
  • Fixed animation bugs of other characters after reconnecting to a game
  • Fixed several bugs related to the Spectator mode
  • Fixed a bug of the breath gauge appearing at zero at the start of the game
  • Reloading will now cancel if a character loots an item with Right Click during reload
  • Fixed a bug with the honking sound remaining persistent when opening the map or performing other actions while honking
  • You may no longer set different features on a single key bind in the Options
  • Fixed a graphic bug of the Magazine position on the weapon in the Inventory screen when switching to a different weapon

Others

  • Revised the BP methodology to prevent BP farming and idle users from gaining BP
  • Added FPP Leaderboard for all regions with FPP
  • NVIDIA ShadowPlay Highlights™ now works on Window 7 and Window 8 (However, if Windows Aero is disabled it may not work)

Additionally, idle players will now stop earning BPs! It’s currently being monitored and improved on moving forward.  You can read up on vaulting tweaks, as well as adding more FPP servers on the game’s Steam page.

Once we hear more PUBG news, we’ll be sure to let you know.

Source: Steam

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Hearthstone Synergy System Getting Dropped in Arena Mode

The fans have spoken, and Blizzard has listened. The studio will be chucking out the “synergy” system it implemented in last month’s changes to Hearthstone’s Arena mode after fans voiced out that they didn’t like it.

In Arena mode, players pick between one of three random cards, which they keep on repeating until they have a full 30-card deck. Last month, as part of the Knights of the Frozen Throne expansion, Blizzard implemented a system where your options for the first two cards to be picked are limited to a smaller pool of “synergy cards.”

Over on the Hearthstone subreddit, Blizzard developer Mike “mdonais” Donais posted that the Hearthstone Arena synergy restriction will be removed, though not in the upcoming Balance patch, but the patch after that.

In case you can’t read the embedded reddit post, here’s what Donais said:

This won’t be removed in the Balance patch as that was added as a quick bonus patch.

It will be removed in a patch after that though.

Definitely a step in the right direction for Blizzard. Glad to see them listening to the community if everyone is in agreement on something that needs to be changed.

Source: Reddit via PCGamer

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

FIFA 18 Ratings for Top 100 Players Revealed

Footie fans, the FIFA 18 ratings for the top 100 players have been released by EA! The publisher has been trickling down the FIFA 18 player ratings over the past few days, and we finally have the complete list!

Striking in at number one is Cristiano Ronaldo with an overall rating of 94. and he’s followed by last year’s FIFA 17 cover athlete Lionel Messi who’s rated a 93. Check out the complete list below.

Rank Player Rating
1 Cristiano Ronaldo 94
2 Lionel Messi 93
3 Neymar 92
4 Luis Suárez 92
5 Manuel Neuer 92
6 Robert Lewandowski 91
7 Sergio Ramos 90
8 Eden Hazard 90
9 Toni Kroos 90
10 Gonzalo Higuaín 90
11 David De Gea 89
12 Luka Modrić 89
13 Gianluigi Buffon 89
14 Alexis Sánchez 89
15 Kevin De Bryune 89
16 Giorgio Chiellini 89
17 Gareth Bale 89
18 Sergio Agüero 89
19 Thibaut Courtois 89
20 Antoine Griezmann 89
21 Paulo Dybala 88
22 Thiago 88
23 Leonardo Bonucci 88
24 Arjen Robben 88
25 Thiago Silva 88
26 Mats Hummels 88
27 Diego Godín 88
28 Hugo Lloris 88
29 Pierre-Emerick Aubameyang 88
30 Zlatan Ibrahimović 88
31 Jan Oblak 88
32 Mesut Özil 88
33 Jérôme Boateng 88
34 Marco Verratti 87
35 N’Golo Kanté 87
36 Paul Pogba 87
37 Edinson Cavani 87
38 Marcelo 87
39 Arturo Vidal 87
40 Christian Eriksen 87
41 Marek Hamšik 87
42 Gerard Piqué 87
43 David Silva 87
44 Ivan Rakitić 87
45 Andres Iniesta 87
46 Samir Handanovič 87
47 Thomas Müller 86
48 Romelu Lukaku 86
49 Dries Mertens 86
50 Radja Nainggolan 86
51 Phillipe Countinho 86
52 Alex Sandro 86
53 Harry Kane 86
54 Isco 86
55 Cesc Fàbregas 86
56 Karim Benzema 86
57 Toby Alderweireld 86
58 James Rodríguez 86
59 Sergio Busquets 86
60 David Luiz 86
61 Franck Ribery 86
62 Sokratis 86
63 Diego Costa 86
64 Marco Reus 86
65 Javi Martínez 86
66 Peter Čech 86
67 David Alaba 86
68 Pepe 86
69 Miranda 86
70 Alexandre Lacazette 85
71 Casemiro 85
72 Blaise Matuidi 85
73 Keylor Navas 85
74 Jordi Alba 85
75 Miralem Pjanić 85
76 César Azpilicueta 85
77 Lorenzo Insigne 85
78 Filipe Luís 85
79 Ángel Di María 85
80 Jan Vertonghen 85
81 Marc-André ter Stegen 85
82 Yannick Carrasco 85
83 Henrikh Mkhitaryan 85
84 Vincent Kompany 85
85 Andrea Barzagli 85
86 Kamil Glik 83
87 Raphaël Varane 85
88 Danijel Subašić 85
89 Ilkay Gündoğan 85
90 Stéphane Ruffier 85
91 Claudio Marchisio 85
92 Bernd Leno 85
92 Mauro Icardi 84
94 Dele Alli 84
95 Falcao 84
96 Marco Asensio 84
97 Dani Alves 84
98 Sadio Mané 84
99 Sami Khedira 84
100 Bernardo Silva 84

Surprised at the top 10? FIFA 18 will kick off this September 29 on the PS4, PS3, Xbox One, Xbox 360, Nintendo Switch and PC.

Source: EA, Spottis

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Nintendo Direct September 13 Details, Upcoming Presentation Will Be 45 Minutes Long

A lengthy Nintendo Direct is scheduled to take place on September 13 at 6 p.m. ET. It will last 45 minutes, with Super Mario Odyssey being one of the titles showcased. 

Here’s the official description:

Tune in for nearly 45 minutes of information mainly focused on what’s headed to Nintendo Switch and Nintendo 3DS over the next few months, including new details about Super Mario Odyssey.

While many gamers will be eager to hear about these new Super Mario Odyssey “details,” we’re curious to know what else we be shown. 45 minutes is a long time, and Nintendo are being a little secretive about what’s planned.

Big titles set to launch by the end of 2017 include Mario & Luigi: Superstar Saga + Bowser’s MinionsFire Emblem Warriors, and Xenoblade Chronicles 2, and we’d expect them to make some kind of appearance.

What do you think we’ll see this Wednesday? Will you be tuning into this Nintendo Direct?

Source: Nintendo Direct September 2017

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Kamen Rider Climax Fighters Revealed, Is the First Ever English-Localized Game in the Series

Kamen Rider Climax Fighters is coming to the PS4 for Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia). It will be the first English-localized game in the Kamen Rider series, featuring Japanese voiceover with English subtitles. 

See the game in action in the newly-released gameplay trailer, embedded below:

The game will have the following features:

  • All Heisei Kamen Riders, from Kamen Rider Kuuga to the latest Kamen Rider Build assembles.
  • Game mode of 1v1 or 2v2 available, which allows gameplay of up to maximum 4 players.
  • Authentic action fighting battle first time from a back-view perspective.
  • Flat stage evolution to levelled platform stage with realistic obstacles. It allows player to fully utilize each Rider’s characteristics in battle.
  • First Online Battle feature in the Kamen Rider game series.

Even the trailer features English subtitles, showcasing the new feature!

Kamen Rider Climax Fighters is set to release December 7, in Southeast Asia. 

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

PlayerUnknown’s Battlegrounds Screenshots Showcase the New Weather Effect Coming This Week

PlayerUnknown’s Battlegrounds is about to receive a new patch that could drastically alter the game. What is this game changer? Fog!

Sure, fog is just a weather effect, but it makes long-range engagements tricky, which is a key part of PUBG‘s combat. Forcing players into close-quarter encounters should make things a bit more intense and action-packed, however, and I’m excited to give it a try. 

Another possible effect of the fog could be better performance. With fog obscuring things in the distance, PCs shouldn’t have to render as much. This could give players a boost to their frame-rate. Here’s hoping that’s the case!

Over on the official Twitter account, several in-game screenshots were posted showcasing the new PUBG fog weather effect. I’ve embedded them below. 

PlayerUnknown’s Battlegrounds is set to receive the patch this week, which will add the foggy weather, a Mini-14 rifle, and FPP leaderboards to the game. The patch will also fix “multiple bugs.”

What do you make of the fog? 

Source: Twitter (@PUBATTLEGROUNDS)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Atomega Announced, Isn’t Your Typical First-Person Shooter

Wondering what Ubisoft Reflections (Grow Up, Grow Home) have been up to? Well, the answer is Atomega, a newly-announced first-person shooter.

Though it’s part of a crowded genre, Atomega does things a little differently. I’ll let the trailer below do the talking:

The official site describes Atomega as “a supersized fight for fun and dominance at the end of the universe.” More info follows:

An online, multiplayer FPS devised in the same gameplay lab that brought you Grow Home and Grow Up. Collect mass to evolve into increasingly powerful Exoforms, from nimble to godlike OMEGA, and battle for supremacy through intense 10 minute rounds. 

It is the very end of time. Reality dissolves like cotton candy in a puddle and all that exists are EXOFORMS, super advanced post-biological lifeforms; masters of matter and energy and the last, distant relative to man and machine. As the laws of physics slowly repeal the EXOFORMS fight for fun and dominance, replaying the final moments of the universe over and over in the last arena that will ever exist.

  • 1st person retro-arena shooter. FIGHT LIKE IT’S THE END OF TIME!
  • A single arena on the brink of destruction. MASTER YOUR LAST MOMENTS!
  • Compete online with up to 8 players. COMPETE FOR GLORY!
  • Collect Mass to evolve through 7 EXOFORMs from nimble ATOM to godlike OMEGA each with different strengths, weaknesses and tactical advantages. BIGGER IS BETTER!
  • Sustain OMEGA form to dominate the arena. YOU ARE LIKE UNTO A GOD!
  • Collect 10 HACKS to temporally boost your abilities. WHAT IS EVEN HAPPENING!

What do you think of Atomega? I want to give it a go! I grew pretty addicted to Slither.io/Agar.io, and this looks very similar, albeit a lot more visually satisfying!

Source: YouTube (Ubisoft US), Ubisoft

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Star Wars Battlefront II Beta News Video Round-Up: Maps, Modes, File Size, PC Performance & More

With the Star Wars Battlefront II beta fast approaching, fans like myself are eager for all the details we can get. Thankfully, Reddit user “Some_Info” has leaked some information which seems legitimate. (The user has been right in the past, and is trusted within the Battlefront community.) Combine this with some vocal closed alpha users and we’ve got a nice chunk of data. 

I’ve taken this “chunk” and weaved into a video. Click the “play” button above to give it a watch!

Don’t forget to check back regularly here on MP1st for the latest Star Wars Battlefront II news! With the beta fast approaching, followed by the game’s release, there’s bound to be plenty of juicy news!

For more original video, podcasts, and the latest in game trailers, be sure to subscribe to Pixel Enemy!

Essential Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > Hardware

HORI RAP V Hayabusa Review – Punched Out

While fighting games can be played using a regular console controller, fighting game purists will argue that using a proper “fight stick” can’t be beat for pin-point precision when executing combos, special and ultra moves. 

Thankfully, there’s a lot of choices for those who want an authentic arcade experience at home. One of these said choices is hardware maker HORI’s “Real Arcade Pro V Hayabusa” or more commonly known as the RAP V Hayabusa. Manufactured by reliable hardware maker HORI, the RAP V is the 2017 version of the same stick that was available for the PlayStation 3 back then, though this time, a headphone jack is included which was an oft-requested feature of the stick.

Ninja Build

Same as with the older RAP model, the RAP V Hayabusa is once again built with HORI’s Hayabusa stick and Kuro buttons. If you prefer Sanwa parts though, that’s a matter of preference. Overall, the build is very sturdy, with my 50-pound three-year old even stepping on the arcade stick with no discernible effect whatsoever visually or in performance. 

In case you didn’t know, the RAP V is cabled like its predecessor, though that most likely won’t be an issue given the generous 10-ft long cable, and the precision that comes with no controller lag from wireless controllers. Unfortunately, the upper tray that houses the cable is the lone sore spot in the stick’s build, since it feels plastic-y, and can be taken out completely very easily (which I’ve managed to do).

If you prefer to mod your arcade sticks, that might be harder to do with the RAP V given you’ll need to unscrew a lot. Admittedly, I’m quite happy with the stock sticks and buttons, nor am I hardcore enough to mod it.

Overall, the buttons might be a bit too clicky for some, but for me, it’s a welcome addition that reminds me of the time when I spent hours inside arcades playing Street Fighter II. The stick has a nice square-corner space of movement, which should feel at home for traditional fighting game fans.

Battle Tested

During my review, I used the RAP V Hayabusa on Street Fighter V, Tekken 7 and Injustice 2. While it was arcade perfect with both Street Fighter V and Tekken 7, the same couldn’t be said for Injustice 2. Mind, I attribute this mostly to me not being any good with the game, and fumbling more often than not with Injustice 2‘s peripheral button-focused gameplay mechanics. It’s not like Tekken 7 or Street Fighter V, where the stick and six buttons are all you need to pull of any move, ultimate, etc.

Speaking of buttons, the RAP V Hayabusa also has turbo buttons if you need or are into that sort of thing. I personally didn’t find any need for it, but it’s a welcome addition that should prove useful to some fight fans. This can be located on the right side, along with buttons for PS4 Home, Share, and L3 and R3. It’s out of the way, yet still within reach if you need to get to ’em.

Heavyweight Slams

The RAP V Hayabusa has product dimensions of 18.9 x 11.4 x 5.9 inches, which means it’s one hefty stick. The size is complemented by the weight (around 6lbs give or take), that gives it a fairly solid base regardless if you’re using it on a desk, carpet, floor or even your lap.

If you are considering using this on your lap, be prepared to install your own foam or non-slip rubber to put on the stick’s underbelly. The rubber stoppers are good if you’re playing it on a flat surface, but having cold steel (or hot steel) on your legs doesn’t feel good — particularly if you wear shorts while gaming. 

Sonic Boom!

Possibly the biggest con with the RAP V Hayabusa (other than the cable cover being flimsy) is that the box and manuals are in Japanese, which says something about the arcade stick as a whole. Other than that though, the build quality is excellent, it’s perfect for different kinds of fighting games, and compared to the past version, there’s a headphone jack, too. Priced at a relatively affordable $150 at Play-Asia.com (without shipping), it’s definitely bang for the buck for fighting game fans, especially considering you can use it for not only the PS4, but also for the PS3 and PC (use the PS3 setting for PC).

Sure, there might be more expensive sticks out there, and cheaper ones are viable, too. But for something that just lets you plug and play without thinking of anything else, the RAP V Hayabusa is hard to beat.

Pros:

  • Fantastic build quality
  • Bang for the buck
  • Works on PS4/PS3 and PC
  • Stock buttons and stick are good

Cons:

  • Flimsy cable cover
  • Box, manuals all in Japanese
  • No underside padding at all aside from rubber stoppers
  • Hard to mod

Review unit provided by Play-Asia.com, check the banner below to go straight to the “Games” section . Use code “pixelenemy” at checkout to get $3 off your next purchase (terms and conditions apply).
Play-Asia.com - Play-Asia.com: Online Shopping for Digital Codes, Video Games, Toys, Music, Electronics & more

Play-Asia.com: Online Shopping for Digital Codes, Video Games, Toys, Music, Electronics & more

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Tops UK Charts but Only Ships Less Than Half of First Game

In just its first week, Destiny 2 has already proven to be a mega successful for Activision and Bungie once again. In the UK weekly charts, Destiny 2 managed to snag the top spot and cement itself as the biggest launch of the year in the UK so far.

Having said that, things aren’t as rosy as it might seem. According to MCVUK, Destiny 2 sales are down 58 percent compared to Destiny 1 which was released back in 2014. However, that doesn’t necessarily mean sales are down, but it might be due to more gamers opting for digital copies of the game.

Additional sales data reveals that 58 percent of Destiny 2 sales were for the PlayStation 4, with the remaining 42 percent to the Xbox One. Destiny 1 had a more even distribution, with 51 percent going to Sony platforms (PS4 and PS3), with the 49 percent left to the Xbox One and Xbox 360. In comparison to Sony’s big, AAA exclusive, Horizon Zero Dawn managed to beat out Destiny 2 in week one sales if you only count on platform (PS4). 

Here’s the top 10 sales in full:

1. Destiny 2 (Activision Blizzard)
2. Uncharted: The Lost Legacy (Sony)
3. Forza Horizon 3 (Microsoft)
4. Grand Theft Auto V (Take-Two)
5. Fallout 4 (Bethesda)
6. Crash Bandicoot N. Sane Trilogy (Activision Blizzard)
7. F1 2017 (Codemasters)
8. Dishonored 2 (Bethesda)
9. DOOM (Bethesda)
10. Mario + Rabbids Kingdom Battle (Ubisoft)

Given how there’s already over 1.2 million concurrent players orbiting Destiny 2’s world, I gather, Activision and Bungie aren’t really that concerned about the sales disparity. Don’t forget to read up on everything Destiny 2 on our page for Bungie’s latest.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Magic: The Gathering Getting Free-to-Play Version Called “Magic: The Gathering Arena”

If you were a kid during the ’90s (like I am) then, there’s a good possibility that you’ve either played Magic: The Gathering, or at least know of a few people that did. While the card game has been around for ages, it really hasn’t managed to penetrate the digital side of things as much as anyone would have expected.

Wizards of the Coast’s new Digital Game Studio is said to be working on Magic: The Gathering Arena — a free-to-play (F2P) version online version of the card game that incorporates the latest rules, with WoTC also planning to update the digital games’ cards roster alongside the physical version.

Over on the official Magic site, Wizards of the Coast goes a little in-depth with how Arena will work. According to the company, Magic: The Gathering Arena “is a “free-to-play, authentic Magic, reborn digitally for gamers, fans, and streamers.”

The three important goals from Wizards of the Coast are:

We want to create the deepest, richest digital card game on the market. Magicalready boasts some of the deepest strategy of any TCG in the world, tabletop or digital, and MTG Arena’s goal is to live up to that depth right at the start of Closed Beta. By the time we go into full launch, MTG Arena will feature the full card sets in Standard, with around 1,000 new cards added every year. That means deeper gameplay, more experiences to discover, and more room to explore.

We want to create a version of Magic that’s as much fun to watch as it is to play. Viewing MTG Arena on Twitch or other platforms will be a fast-paced, exciting, and easy to understand experience for fans across the globe. Our goal is nothing less than creating one of the premier esports communities, with viewing experiences packed with fun visuals, awesome sound, and cool ways to learn from and interact with our evolving catalogue of content.

We want to create a game that can evolve. We’ve created an all-new Games Rules Engine (GRE) that uses sophisticated machine learning that can read any card we can dream up for Magic. That means the shackles are off for our industry-leading designers to build and create cards and in-depth gameplay around new mechanics and unexpected but widly fun concepts, all of which can be adapted for MTG Arena thanks to the new GRE under the hood.

Interested players can sign up for the closed beta at PlayMTGArena where codes will be sent out in waves. Players will be able to get their hands on the demo at select upcoming events. You can check out the latest news by following the game’s official Twitter.

For Magic players, would you be interested in an online Magic game that’s F2P? As someone who used to play a lot of it (White Weenie deck FTW!), it has definitely piqued my interest.

Source: MagicKotaku UK

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

LawBreakers Update 1.3 Is Out for PS4 and PC, Adds New Map, Kick Decals and More

Boss Key has released a new LawBreakers update over the weekend and it adds a ton of new stuff to the shooter. Prepare for a new map variant, new ways to check XP, a bunch of gameplay tweaks and qualit of life improvements.

Before we dive into the patch notes, one of the big new tweaks is the the new “two-role limit” in Quick Play that should stop role stacking. 

Check out the complete LawBreakers update 1.3 below.

NEW ADDITIONS:

  • New Map Variant – Promenade at night!

          

  • New Feature – Role limits now set to 2!

  • New Feature – Kick decals can now be imprinted on the world!

          

  • New Feature – XP Bonus Tracker shows active streaks and bonuses in main menus.

          

MAP & MODE CHANGES:

BLITZBALL MODE –

  • Increased the radius for reducing the Blitzball shield from 850 → 1000.

OVERCHARGE MODE –

  • Increased the radius for reducing the Battery’s shield from 750 → 850.

  • Increased contest radius for the Battery to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

UPLINK MODE –

  • Increased the radius for reducing Uplink shield from 750 → 850.

  • Increased contest radius for the Uplink to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

TRENCH –

  • Added collision to the top of the the central zone (above capture point B) so that Harrier’s can now throw their Supercharger Stations up there. Other projectiles should behave more consistently as well.

BUG FIXES:

UI –

  • Fixed an issue where character podium visuals would break when FOV was set to extreme values.

  • Deadzo portrait icon now shows correct silver image in menus and in game.

  • Fixed an issue where the camera would detach from ragdoll during the death recap screen.

  • Game Mode UI Fixes

    • Fixed an issue where the Uplink world icons would stick around if you died while holding the Uplink.

    • Fixed an issue where the Turf War HUD icons could show 2 different states simultaneously.

  • Removed loss of consecutive match bonus warning when in lobby between matches or when playing in Custom Game.

SOUND –

  • Fixed missing or delayed SFX while playing in Occupy matches.

GAMEPLAY –

  • Matchmaking can no longer be entered with an old version of the game.
  • Fixed an issue where players might slowly drift around without any controller input during their first spawn.
  • Harrier
    • Fixed animation on Blastback ability to no longer look completely horizontal when performed.
    • Fixed issues where Raycaster lasers would look like they were coming out at 90 degree angles from feet.
    • Multiple fixes for Shoc-Croc lasers not rendering properly during spectator view.
    • Fixed visual issue when looking at Convergence ability to better tell where the ability is actually aiming.
  • Visuals
    • Improved Blitzball model visuals when viewing up close.
    • Fixed multiple issues where weapon impact and ability FX would stick around in world.
    • Adjusted glow values on all “Hadronium Blue” weapon skins to fix them becoming too bright and distracting.
    • “Hadronium Blue” Crisper skin fix for the glow visuals fading out when being used.

GENERAL ADDITIONS/IMPROVEMENTS:

  • New Feature – Tutorials!
    • Tutorial section is now available with videos about Roles, Maps, and Modes.
    • Play around on our Tutorial Sandbox map to get a better grasp on mechanics and roles.
  • Match leavers now automatically receive a D grade for matches they abandon.
  • Adjusted score grade requirements so that players will see S and S+ grades more often for performing well in match.
  • Optimized performance logic behind spawning FX.
  • Added an “Update Available” notification message for Steam and PS4.
  • Improved matchmaking logic to not automatically re-queue players joining a match in progress whose MMR is out of range.
  • Optimizations for weapon impacts to address performance hitches on PS4.
    • Articles can now be scrolled through by using the thumbsticks.

If you noticed that there doesn’t seem to be any hero changes, you’re right! Boss Key has not included any hero tweaks in this patch. PC patch notes are also out, and for the most part,it’s the same as the PS4.

You can check out the complete DLC roadmap for LawBreakers this 2017 right here.

Source: LawBreakers

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Injustice 2 Legendary Gear Multiverses Now Live, First Look at Black Manta

As we previously reported on earlier during the week, which saw NetherRealm Studios release a patch for Injustice 2 that introduced even more shaders to the DC Universe based fighter and made preparations for the Black Manta release. It seems that the Chicago-based studio responsible for the game had one more trick up their sleeve pertaining to the latest patch. 

This, of course, is none other than them quietly adding a completely new rarity into the game called “Legendary” which from the looks of things will take a long time to acquire. As the requirements to unlock these Legendary gear pieces are pretty grindy and include conditions such as sacrifice 250 epic gear pieces for that one character, win 200 matches or win a certain amount of games by finishing off your opponents with a certain move.

Despite the tedious task to unlock these new gear pieces, it seems that every character will only have one and falls under the accessory slot for them. You can check out all the requirements for the currently available Legendary gear pieces by simply clicking here.

These requirements shouldn’t come as a shock to some people, as NetherRealm Studios is pretty notorious for having some very grindy requirements in some of their games. Such as Mortal Kombat (2011), which required you to play 24 hours with every character to unlock a certain achievement.

Aside from acquiring new gear for your favorite character, NetherRealm Studios also held a new Watchtower stream today to showcase none other than Black Manta, the first character to be released for the second Fighter Pack for Injustice 2. You can check out the character in action above, or you can simply watch the stream and hear the developers talk about the upcoming character themselves.

Black Manta is set to be released September 12 for Ultimate God Pack/Fighter Pack 2 owners, for those who wish to purchase him separately can do starting September 19.

Source: Reddit, Twitch

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

Home > News

Report: Nintendo Achievements System Being Worked on for Nintendo Switch

While Nintendo has always been known to march to the beat of their own drum, more and more gamers are being lured into the meta-game of collecting Achievements for their Xbox One, and Trophies on the PS4. Is it time Nintendo followed suit with a Nintendo Achievements system of some kind? Well, according to a game developer, that might just be what’s happening now.

In a recent AMA (Ask Me Anything) session on Reddit by Lichtspeer, developer  Tom “Crunching Koalas” revealed this little nugget when answering a few reader inquires. Check out the reddit post below.

If you can’t read that, here’s what Crunching Koalas said in full:

Hey @Pangloss_ex_machina,

Nintendo doesn’t have an official support for Achievements and Leaderboards, like Sony or Microsoft but we know that they’re working on it. We’ll see how it goes and we’ll add the rankings along the way.

Also, the game has multiple levels, game modes and difficulty levels, and because of that the rankings seem a little bit scattered. At least that was our experience from other platforms. [Tom]

So Nintendo Achievements system and leaderboards?! Yep, got that. There is a chance that the devs have been misinformed, but chances are, they just let something slip that they weren’t supposed to.

Would Nintendo implementing an Achievements or Trophy system of some kind be good for the Nintendo Switch? Would it pull in any new people into the console? Share your thoughts in the comments.

Source: Lichtspeer AMA (Reddit) via Destructoid

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Here’s the Complete Project Cars 2 Car and Track List

Slightly Mad Studios’ Project Cars 2 is almost upon us, with the racing sim set to race out this September 22 on the PlayStation 4, Xbox One and PC. With every racing game, the most important stuff (aside from the gameplay) are usually the cars and tracks that players will interact with.

Thanks to Finder, the complete Project Cars 2 track and car list is here! You can check out the lists below where the manufacturer, model, year make and more can be seen.

Complete Project Cars 2 Car List:

Acura 2017 NSX Road C Launch
Acura 2017 NSX GT3 GT3 Launch
Agajanian 1963 Watson Roadster Vintage Indy Launch
Aston Martin 2017 DB11 Road D Launch
Aston Martin 1959 DBR1/300 Vintage GTC Launch
Aston Martin 2015 Vantage GT12 Road C Launch
Aston Martin 2013 Vantage GT3 GT3 Launch
Aston Martin 2013 Vantage GT4 GT4 Launch
Aston Martin 2014 Vantage GTE GTE Launch
Aston Martin 2016 Vulcan Track Day A Launch
Audi 1989 90 quattro ISMA GTO GTO Launch
Audi 2013 A1 quattro Road F Launch
Audi 2002 R8 (LMP900) LMP900 Launch
Audi 2014 R8 e-tron quattro (2014) LMP1 Launch
Audi 2015 R8 LMS GT3 Launch
Audi 2015 R8 LMS Endurance GT3 Launch
Audi 1991 V8 quattro DTM Group A DLC
Audi 2015 R8 V10 Plus 5.2 FSI quattro Road C Launch
BAC 2017 Mono Road B Launch
Bentley 2015 Continental GT3 (2015) GT3 Launch
Bentley 2016 Continental GT3 (2016) GT3 Launch
Bentley 2016 Continental GT3 Endurance GT3 Launch
Bentley 2003 Speed 8 LMP900 Launch
BMW 2011 1 Series M Coupe Road E Launch
BMW 2011 1 Series M Coupe StanceWorks Road D Launch
BMW 1973 2002 Turbo Road G Launch
BMW 1973 2002 StanceWorks Vintage GTB Launch
BMW 2012 320 TC (E90) Touring Car Launch
BMW 1978 320 Turbo Group 5 Group 5 Launch
BMW 2012 M3 GT4 (E92) GT4 Launch
BMW 1981 M1 Procar Group 4 Launch
BMW 1991 M3 Sport Evo Group A Group A Launch
BMW 2016 M6 GT3 GT3 Launch
BMW 1999 V12 LMR LMP900 Launch
BMW 2016 M6 GTLM GTE Launch
BMW 2012 Z4 GT3 GT3 Launch
Cadillac 2016 ATS-V.R GT3 GT3 Launch
Caterham 2012 SP/300.R Track Day B Launch
Caterham 2015 Seven 620 R Road D Launch
Chevrolet 1969 Camaro Z/28 ’69 TransAm Vintage GTA Launch
Chevrolet 2017 Camaro ZL-1 Road D Launch
Chevrolet 2017 Corvette Z06 Road C Launch
Chevrolet 2016 Corvette C7.R GTE Launch
Chevrolet 2016 Dallara IR-12 Chevrolet (Road) Indycar Launch
Chevrolet 2016 Dallara IR-12 Chevrolet (Oval) Indycar Launch
Ferrari 1984 288 GTO Road E Launch
Ferrari 1967 330 P4 Vintage Prototype B Launch
Ferrari 1996 33 SP LMP900 Launch
Ferrari 1971 365 GTB4 Competitzione Vintage GTA Launch
Ferrari 2016 488 GT3 GT3 Launch
Ferrari 2016 488 GTE GTE Launch
Ferrari 2003 Enzo Road B Launch
Ferrari 1989 F40 LM GTO Launch
Ferrari 1996 F50 GT GT1 Launch
Ferrari 2015 LaFerrari Road A Launch
Ford 1980 Capri Zakspeed GROUP 5 Group 5 Launch
Ford 1972 Escort RS1600 Racing Vintage GTB Launch
Ford 1972 Escort RS1600 Rallycross Vintage RX Launch
Ford 1972 Escort RS1600 Road G Launch
Ford 2016 F-150 RTR Funhaver Road G Launch
Ford 2013 Falcon FG V8 Supercars Launch
Ford 2016 Focus RS RX WRX Launch
Ford 2016 Fusion Stock Car Stockcar Series Launch
Ford 2016 GT Road B Launch
Ford 2016 GT Le Mans GTE GTE Launch
Ford 1967 GT40 MK. IV Vintage Prototype B Launch
Ford 1966 Mustang 2+2 Fastback Road G Launch
Ford 2013 Mustang Boss 302R GT4 Launch
Ford 1997 Mustang Cobra TransAm GTO Launch
Ford 2015 Mustang GT Road E Launch
Ford 2016 Mustang RTR GT4 GT4 Launch
Ford 1988 Sierra Cosworth Group A Launch
Ginetta 2015 G40 GT5 GT5 Launch
Ginetta 2013 G40 Junior G40 Junior Launch
Ginetta 2016 G55 GT3 GT3 Launch
Ginetta 2013 G55 GT4 GT4 Launch
Ginetta 2016 G57 Track Day A Launch
Ginetta 2016 LMP3 LMP3 Launch
Honda 2016 Dallara IR-12 Road Indycar Launch
Honda 2016 Dallara IR-12 Oval Indycar Launch
Honda 2015 2and4 Concept Track Day B DLC
Honda 2016 Civic Coupe GRC WRX Launch
Honda 2016 Civic Type-R Road E DLC
Jaguar 1974 E-Type V12 Group44 Vintage GTA DLC
Jaguar 2016 F-Type SVR Coupe Road D Launch
Jaguar 1994 XJ220S Road B Launch
Jaguar 1988 XJR-9 Group C Launch
Jaguar 1988 XJR-9 LM Group C Launch
KTM 2016 X-Bow GT4 Gt4 Launch
KTM 2015 X-Bow R Road D Launch
Lamborghini 2016 Aventador LP700-4 Road B Launch
Lamborghini 1999 Biabolo GTR GTO Launch
Lamborghini 2016 Huracan GT3 GT3 Launch
Lamborghini 2016 Huracan LP610-4 Road C Launch
Lamborghini 2016 Huracan LP620-2 Super Trofeo Super Trofeo Launch
Lamborghini 2010 Sesto Elemnto Track Day B Launch
Lamborghini 2013 Veneno LP750-4 Road B Launch
Ligier 2016 JS P2 Honda LMP2 Launch
Ligier 2016 JS P2 Judd LMP2 Launch
Ligier 2016 JS P2 Nissan LMP2 Launch
Ligier 2016 JS P3 LMP3 Launch
Lotus 1963 Type 25 Climax Vintage Formula D Launch
Lotus 1965 Type 38 Ford Vintage Indy Launch
Lotus 1965 Type 40 Ford Vintage Prototype B Launch
Lotus 1967 Type 48 Cosworth Vintage Formula C Launch
Lotus 1970 Type 49C Cosworth Vintage Formula C Launch
Lotus 1967 Type 51 Vintage Formula 3 Launch
Lotus 1968 Type 56 Vintage Indy Launch
Lotus 1972 Type 72D Cosworth Vintage Formula C Launch
Lotus 1977 Type 78 Cosworth Vintage Formula B Launch
Lotus 1986 Type 98 Renault Turbo Vintage Formula A Launch
Marek 2016 RP219D LMP2 LMP2 Launch
Marek 2016 RP339H LMP1 LMP1 Launch
Mazda 2015 MX-5 Radbul Formula Drift Launch
McLaren 2016 570S Road C Launch
McLaren 2016 650S GT3 GT3 Launch
McLaren 2017 720S Road A Launch
McLaren 1992 F1 Road C Launch
McLaren 1997 F1 GTR Longtail GT1 Launch
McLaren 2014 P1 Road A Launch
McLaren 2015 P1 GTR Track Day A Launch
Mercedes-AMG 2016 A 45 4MATIC Road E Launch
Mercedes-AMG 2016 A 45 SMS-R Rallycross WRX Launch
Mercedes-AMG 2016 A 45 SMS-R Touring Touring Car Launch
Mercedes-AMG 2016 C63 Coupe S Road E Launch
Mercedes-AMG 2017 GT R Road C Launch
Mercedes-AMG 2015 GT3 GT3 Launch
Mercedes-Benz 1991 190E 2.5-16 Evolution 2 DTM Group A Launch
Mercedes-Benz 1971 300 SEL 6.8 AMG Vintage GTB Launch
Mercedes-Benz 1952 300 SL (W194) Vintage GTD Launch
Mercedes-Benz 1998 CLK-LM GT1 Launch
Mercedes-Benz 2012 SLS AMG GT3 GT3 Launch
Mercedes-Benz 1989 Sauber C9 LM Mercedes-Benz Group C Launch
Mercedes-Benz 1989 Sauber C9 Mercedes-Benz Group C Launch
Mini 2016 Countryman RX WRX Launch
Mitsubishi 2006 Lancer Evolution IX FQ360 Road E Launch
Mitsubishi 2016 Lancer Evolution VI SVA Track Day A Launch
Mitsubishi 1999 Lancer Evolution VI T.M.E Road F Launch
Mitsubishi 2012 Lancer Evolution X FQ400 Road E Launch
Nissan 1981 280ZX ISMA GTX Group 5 DLC
Nissan 1984 300ZX Turbo ISMA GTS GTO Launch
Nissan 1994 300ZX Turbo LM GTO Launch
Nissan 1973 Fairlady 240ZG GTS-II Vintage GTA Launch
Nissan 2017 GT-R Nismo (R35) Road C Launch
Nissan 2016 GT-R Nismo GT3 (R35) GT3 Launch
Nissan 1988 GTP ZX-Turbo Group C Launch
Nissan 1982 KDR30 Super Silhouette Group 5 Launch
Nissan 1998 R390 GT1 GT1 Launch
Nissan 1989 R89C Group C Launch
Nissan 1989 R89C LM Group C Launch
Nissan 1991 Skyline GT-R (BNR32) Group A Group A DLC
Nissan 1999 Skyline GT-R (R34) SMS-R Track Day B Launch
Oslbergs 2016 MSE RX Supercar Lite RX Lites Launch
Opel 2016 Astra TCR Touring Car DLC
Oreca 2013 03 Nissan LMP2 Launch
Pagani 2016 Huayra BC Road A Launch
Pagani 2011 Zonda Cinque Roadster Road B Launch
Pagani 2015 Zonda Revolucion Track Day A Launch
Panoz 1998 Esperante GTR1 GT1 DLC
Porsche 1998 911 GT1-98 GT1 Launch
Porsche 2016 911 GT3 R GT3 Launch
Porsche 2016 911 GT3 R Endurance GT3 Launch
Porsche 2016 911 GT3 RS Road B Launch
Porsche 2015 918 Spyder Weissach Road A Launch
Porsche 1977 935/77 Group 5 Launch
Porsche 1979 935/80 Group 5 Launch
Porsche 1977 936 Spyder Group 6 Launch
Porsche 1987 962C Group C Launch
Porsche 1988 962C Langheck Group C Launch
Porsche 2016 Cayman GT4 Clubsport MR GT4 Launch
Radical 2015 RXC Turbo Road A Launch
Radical 2011 SR3-RS Track Day B Launch
Radical 2011 SR8-RX Track Day A Launch
Renault 2015 Renault 3.5 Formula Renault 3.5 Launch
Renault 1978 Alpine A445B Group 6 Launch
Renault 2014 Clio Cup Touring Car Launch
Renault 2015 Megane R.S 275 Trophy-R Road F Launch
Renault 2016 Megane R.S SMS-R Rallycross WRX Launch
Renault 2016 Megane R.S SMS-R Touring Touring Car Launch
Renault 2009 Megane Tophy V6 Megane Trophy Launch
Renault 2015 R.S 01 Renault Sport Trophy Launch
Renault 2015 R.S 01 GT3 GT3 Launch
RWD 2016 P20 LMP2 LMP2 Launch
RWD 2016 P30 LMP1 LMP1 Launch
SMS 2011 Formula A Formula A Launch
SMS 2016 Formula C Formula C Launch
SMS 2012 Formula Rookie Formula Rookie Launch
SMS 2018 Formula X Formula X Launch
SMS 2016 Kart Kart One Launch
Toyota 2013 86 Road G Launch
Toyota 2013 GT-86 Road G Launch
Toyota 2015 GT-86 Rocket Bunny GT4 GT4 Launch
Toyota 2015 GT-86 Rocket Bunny Street Road C Launch
Toyota 1998 GT-One (1998) GT1 Launch
Toyota 1999 GT-One (1999) LMP900 Launch
Toyota 2014 TS040 Hybrid LMP1 Launch
Volkswagen 2016 Polo RX Supercar WR Launch

Complete Project Cars 2 Track List:

(Circuit – Layouts – Region)

Autodromo Internacional do Algarve
1
Europe
Azure Circuit
1
Europe
Azure Coast
5
Europe
Bannochbrae Road Circuit
1
Europe
Brands Hatch (Indy and GP)
2
Europe
Brno
1
Europe
Cadwell Park
3
Europe
Chesterfield Karting Circuit
1
Europe
Circuit de Barcelona-Catalunya
3
Europe
Donington Park
3
Europe
Glencairn Karting Circuit
6
Europe
Greenwood Karting Circuit
1
Europe
Hockenheimring
3
Europe
Hockenheimring Classic
1
Europe
Hockenheimring Rallycross
1
Europe
Autodromo Internazionale Enzo E Dino Ferrari Imola
1
Europe
Knockhill
5
Europe
Knockhill Rallycross
1
Europe
Lankebanen Rallycross
1
Europe
Circuit de la Sarthe
2
Europe
Le Mans Karting International
1
Europe
Rallycross of Loheac
1
Europe
Lydden Hill
2
Europe
Mercedes-Benz Driving Events Ice Track
6
Europe
Autodromo Nazionale Monza
2
Europe
Autodromo Nazionale Monza Historic
3
Europe
Nurburgring Nordschleife
4
Europe
Nurburgring GP
4
Europe
Nurburgring GP + Nordschleife combined
1
Europe
Motorsport Arena Oschersleben
3
Europe
Oulton Park
3
Europe
Red Bull Ring
3
Europe
Rouen Les Essarts
2
Europe
Sampala Ice Circuit
1
Europe
Silverstone
4
Europe
Silverstone Classic
1
Europe
Snetterton
3
Europe
Circuit de Spa-Francorchamps
1
Europe
Circuit de Spa-Francorchamps Historic
1
Europe
Summerton Karting Circuit
3
Europe
Wildcrest Rallycross
2
Europe
Circuit Zolder
1
America
California Highway
5
America
Circuit of the Americas
3
America
Daytona International Speedway
2
America
Daytona Rallycross
1
America
Dirtfish
3
America
Indianapolis Motor Speedway
2
America
Mazda Raceway Laguna Seca
1
America
Long Beach Street Circuit
1
America
Mojave
5
America
Road America
1
America
Sonoma Raceway
3
America
Texas Motor Speedway
3
America
Watkins Glen International
2
America
Willow Springs International Raceway
2
America
Bathurst Mount Panorama
1
Australia
Dubai Autodrome GP
4
Middle East
Dubai Kartdrome
1
Middle East
Fuji
1
Asia
Ruapuna Park
5
New Zealand
Sakitto
4
Asia
Sportsland Sugo
1
Asia
Zhuhai International Circuit
1
Asia

That’s a lot of cars and tracks, no? Project Cars 2 will be available on September 22. We’ll have more info about the game before then.

Source: Finder

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Friday the 13th: The Game Achieves Guinness World Record

Friday the 13th: The Game has made into the Guinness World Records 2018 Gamer’s Edition. It has achieved this thanks to its crowdfunding success, which helped fund the game’s development and eventual launch across multiple platforms. 

Here’s the entry with all of the official details:

Most crowdfunded videogame based on a movie

Having obtained rights for the 1980s slasher movie franchise of the same name, Friday the 13th: The Game (Gun Media, 2017) had raised $2,060,651 (£1,693,760) across the platforms Kickstarter and Backerkit, as of 10 Mar 2017. 

It was pointed out by @tinoivezah on Twitter:

We’ll admit, it’s a pretty specific award, but still worth talking about! Gamers went nuts about the opportunity to play as Jason (and his victims). 

Did you back Friday the 13th: The Game? If so, are you happy with how it turned out?

Source: ComicBook via COG Connected

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Report: Nintendo Switch Sales Break 5 Million Units Worldwide

We’ve now got a good idea of how well the Nintendo Switch is selling. According to the reliable VGChartz, Nintendo’s home-but-also-portable console has broken the five million units sold milestone. That figure includes all sales, all over the world.

Here are the specifics:

The Nintendo Switch reached the milestone for the week ending July 22, 2017. The console sold 272,770 units to bring its lifetime sales to 5,195,578 units. There have also been 10,106,874 games sold for the Switch at retail.

Breaking down the sales by region, the Switch has sold best in the US with 1,740,629 units sold (34%), compared to 1,398,764 units sold in Europe (27%) and 1,200,307 units sold in Japan (23%). Looking more closely at Europe, the console has sold an estimated 225,726 units in the UK, 303,712 units in Germany, and 348,925 units in France.

That’s a lot of hardware being shifted in its first year. Nintendo has benefited from a large number of quality games launching at, or close to, its release.

For more on software sales, check out the full article.

Source: VGChartz

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

NBA 2K18 System Requirements Unveiled, It Is Pretty Easy to Run

NBA 2K18 is set to launch September 19, coming to the PS4, PS3, Xbox One, Xbox 360, Nintendo Switch, and PC. (Though four days early access will be granted to those who pre-order.) While console owners have nothing to fear when it comes to running the game, PC players need to know if their system is up to the task.

Thankfully, the minimum and recommended PC specs have now been revealed. You can check them out below.

MINIMUM:

    • OS: Windows 7×64 / Windows 8.1×64 / Windows 10×64
    • Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 805 @ 2.50 GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 450 1GB / ATI® Radeon™ HD 6770 1GB or better
    • DirectX: Version 11
    • Storage: 70 GB available space
    • Sound Card: DirectX 9.0x compatible Dual-Analog Gamepad: Recommended

RECOMMENDED:

    • OS: Windows 7×64 / Windows 8.1×64 / Windows 10×64
    • Processor: Intel® Core™ i5-4430 @ 3 GHz / AMD FX-8370 @ 3.4 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 770 2GB / ATI® Radeon™ R9 270 2GB or better
    • DirectX: Version 11
    • Storage: 70 GB available space
    • Sound Card: DirectX 9.0c compatible

Happily, it doesn’t look like NBA 2K18 is too demanding! Is your PC capable enough?

Source: NBA2KWishlist.com

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Report: Star Wars Battlefront II Beta Details Leaked, Available Maps, Modes, File Size & More

In case you didn’t know, the Star Wars Battlefront II multiplayer beta is almost upon us! Set to roll out this October on the PlayStation 4, Xbox One and PC, those who pre-ordered will be able to play it starting October 4, with the beta being available to everyone just two days after on October 6.

While DICE has been quiet regarding the beta, a lot of new details have surfaced courtesy of Reddit user Some_Info. Brief background on why this specific redditor’s posts weigh more than others: he/she was able to leak a bunch of things about Battlefront II before E3’s big press conference, Some_Info was also able to share Battlefront II space battles info before EA revealed them officially at gamescom.

Now that’s out of the way, he/she is now back with Battlefront II beta details. 

  • The beta will have three maps: Galactic Assault on Theed (40 players), Starfighter Assault on Fondor (24 players), Strike on Takodana.
  • Offline mode Skirmish will also be available and contain solo, split-screen and co-op gameplay for two players.
  • Available Heroes during the beta will be the same ones we saw at EA’s EA Play event at E3. 
  • A new vehicle called the “LAAT gunship” will be present in the beta, but it’s suggested that it’ll be on a predetermined flight path and cannot be controller by players.
  • Size of the beta is expected to be 14-16GB.
  • Five to nine emotes will be available for soldiers.
  • Players will be able to earn credits and collect Star Cards, but all progress will be wiped once the beta is done.
  • The Battlefront II beta graphics will be further improved compared to the E3 build.

Once we know more official details about the Battlefront II beta, we’ll be sure to let you know. Bear in mind that none of these are official, so don’t be surprised if some things change.

Are you excited about the beta? What are you expecting from it?

Source: WCCFTech

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Raid: World War II Developer Diary Explores the Setting Choice & Character Design

Click “play” on the video above to watch a new developer diary from the Lion Game Lion team, in which they discuss the chosen setting for Raid: World War II. The developers also talk about character design, and who players will be taking control of.

If Raid isn’t yet on your radar, enjoy this crash course on what the game is all about:

In RAID’s world-wide fight against evil, four prisoners of war are freed by an ominous secret British intelligence officer, “Mrs. White,” who needs to take down Hitler and his Third Reich once and for all. Players will utilize key game features to save Europe from the Nazi threat and get rich, including:

  • Class Based Gameplay – Players choose from four different classes – Recon, Assault, Insurgent, or Demolitions – each with their own highly developed skill tree that allows for various play styles; 
  • War Cries – Each character class can unleash their own powerful War Cry to buff their player or the entire team; 
  • Character Customization – RAID’s four heroes represent the main combatants from the European theatre of WWII: Great Britain, USA, Germany and the Soviet Union. Each character possesses a unique look and a customizable uniform; 
  • Lethal Weapon Modifications – the Second World War was infamous for arming the world with deadly and experimental weapons that went “bang” in lethal fashion. RAID: World War II gives players access to an array of precision killing machines complete with weapons upgrades such as custom barrels, stocks, fore grips, optic sights and much more to satisfy a variety tastes; 
  • Operations Mode – RAID: World War II offers players the opportunity to play through extended versions of their favorite missions by undertaking the “Operations” gameplay mode. Operations challenges players through a chained series of highly modified raids, featuring new storylines, and added content and objectives; 
  • Challenge Cards – By participating and completing successful raids, players will earn Challenge Cards that allow them to customize the rules of a raid in a give-and-take fashion. For example, enemy ammo drops will increase, providing players with more ammunition to hold enemies at bay; however, the damage inflicted by enemies will be greater; 
  • Real-World Locations – The game’s setting takes place in real-world locations across war-torn Europe. From mighty m dominating the heart of Berlin, to the idyllic bridge over the Elbe, players will travel through a war-torn Europe and bring destruction to Nazis in every corner of Hitler’s Reich.

Raid: World War II is set to launch first on PC on September 26, with the PlayStation 4 and Xbox One versions landing on October 10 in North America (October 13 for everywhere else).

Source: Lion Game Lion (YouTube)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber