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Overwatch Update 2.21 Out Now, Check the Patch Notes Here

Overwatch fans, there’s a new Overwatch update out now (1.16 or 2.21 on PlayStation 4), and clocks in at a whopping 18GB! As one can expect, there’s a lot of hero tweaks, as well as gameplay adjustments that are made. Aside from that, expect the big Halloween update to be part of it as well.

Check out the Overwatch patch notes below for both gameplay and hero tweaks.

D.Va

Boosters

  • Players now have the option to now hold down the boost button, rather than using the default toggle method. Releasing the button will end the ability. The Hold Boosters option can be found under the ‘Controls’ tab in the ‘Options’ menu – select D.Va from the dropdown menu.

Genji

Dragonblade

  • Stun attacks that hit Genji during his Dragonblade’s casting animation won’t interrupt the cast. (Soldier: 76, Winston, and Bastion’s ults work the same way.)

Orisa

Supercharger

  • Can now be interrupted when Orisa is stunned or hacked.

Sombra

Sombra balance changes

Hack

  • Now interrupts the following ultimate abilities: Ana’s Nano Boost, Orisa’s Supercharger, Mei’s Blizzard, Reinhardt’s Earthshatter, and D.Va’s Call Mech.

Overwatch Patch 1.16 User Interface changes

Assault Maps

  • A team-coloured high-water mark will now appear in the progress bar until the attacking team has overtaken the defending team’s progress
  • When capturing an objective, the progress bar is now broken into three segments; when filled, each segment will trigger an animation and audio cue
  • The number of defenders currently on the objective will now be displayed with the attacker count, just below the progress bar

Spectating

  • Team colours are now visible in the capture point progress bar on Assault, Escort, and Assault/Escort maps

Overwatch Patch 1.16 Bug Fixes

General

  • Fixed a bug that allowed muted players to become unmuted after leaving and rejoining the same match

A.I.

  • Fixed a bug that caused bots to get trapped in a movement loop after taking the tunnel under the capture point in the University section of Oasis

Competitive Play

  • Fixed an issue that caused matches to end in a draw when both teams won their first attacking rounds in overtime on Hanamura, Horizon Lunar Colony, Temple of Anubis, and Volskaya Industries
  • Custom Games and Game Browser
  • Fixed a bug that prevented the Capture Speed Modifier setting from being applied in custom games
  • Fixed a bug that prevented D.Va’s Projectile Speed slider from appearing in Custom Game settings

Heroes

  • Fixed a bug that prevented D.Va’s Micro Missles from producing rumble feedback when using a controller with vibration enabled
  • Fixed a bug that caused Lúcio’s soccer ball to fly off in the wrong direction when activating his Juggle emote at 30 FPS
  • Fixed a bug that caused Mercy to maintain forward momentum after canceling Guardian Angel mid-flight
  • Fixed a bug that could cause heroes to respawn as a different hero after being resurrected by Mercy
  • Fixed a bug that caused Roadhog’s chest to deflate when his Tuckered Out emote was activated while the Mako or Sharkbait skins were equipped
  • Fixed a bug that prevented the sound effects on Symmetra’s turrets from being heard by teammates
  • Fixed a bug that prevented Torbjörn’s weapon-draw animation from being played when turret placement was canceled

Maps

  • Fixed a bug on Junkertown that allowed some heroes to get stuck behind a barrel near the final point
  • Fixed a bug on King’s Row that caused a dark box to appear if you stared into the robot city for too long
  • Fixed a bug that allowed Sombra to reach unintended locations on Volskaya Industries
  • Fixed a bug affecting Ilios, Lijang Tower, Nepal, and Oasis that prevented overtime progress from resetting when the point had been flipped after both teams’ progress bars reached 99%

UI

  • Fixed a bug that could cause Widowmaker’s scoped overlay to appear while spectating her from third person view

It’s also been said that the Overwatch update changes how ultimates are handled when your character bites the dust. Before, once you activated your ultimate, you’d respawn with a little of it back in your meter. Now, that won’t be the case anymore. Also of note, the patch notes above are for the PC version, but if there are differences to the PS4 and Xbox One versions, we’ll update the post.

Lastly, Mercy hasn’t been tweaked just yet, so yeah, expect here to continue using her new abilities for now.

Source: Overwatch Subreddit, PCGamesN

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Xbox Live Down Worldwide, Online Gaming and Sign-In Affected (Update)

Update:

Xbox Live services are back up again! Carry, gamers!

Original Story:

If you’re trying to log on to Xbox Live right now but can’t, it’s not you, but rather, Xbox Live down time is happening! And you thought it was only Sony that had this problem, no?

According to the official Xbox Live status page, Xbox Live Core Services are all at “limited,” and affect platforms are the Xbox One, Xbox 360, Xbox on other devices and Xbox on Windows 10. As some people on NeoGAF has said, you can’t sign in at all, much less game online or check the Xbox store. 

The latest update from Microsoft:

Latest update:

Our engineers and developers are actively continuing to work to resolve the issue causing some members to have problems signing in to Xbox Live. Stay tuned, and thanks for your patience.

Over on Twitter, the official Xbox account has acknowledged the Xbox Live down time and said that they will provide more info when they have it.

If you can’t see the tweet it states:

We’ve got the proper teams investigating sign-in issues across Xbox One consoles & our website. We’ll provide more info when we have it!

Once we know more details or when it’s back up, we’ll be sure to update the post. If you can or can’t log in to Xbox Live, please leave a comment below and tell us where you’re from.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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SNES Classic Hack Tutorial Allows More Games to Be Added

While the SNES Classic is one hard retro console to get, those who have it might be wondering if there’s a way to add more games to the console other than what Nintendo included. Popular choices like Chrono Trigger, NBA Jam, and more are sure to be missed by old-school fans, but fret not! There is a way! 

Thanks to to NeoGAF user Robin64, the SNES Classic hack tutorial is made a wee bit easier. Note that MP1st does not endorse the console, and it can brick your unit if you did something wrong. For those who want to risk it, read on, since from what people have said, it’s not that hard at all. We’ve also added a video above from YouTuber ADH Gaming so it’s easier to follow. 

Here’s the SNES Classic hack tutorial from NeoGAF and Reddit.

Reddit:

How do I mod my SNES Classic?

There’s a few videos out there, but here’s one to start you off.

Can I mod non American versions of the SNES Classic (Australian, European, Japanese et cetera)?

Yes.

Will I lose my save states or progress in my games?

Most likely not, just keep in mind things happen and you might be the 1 in the 1/1000000 chance that something happens.

Is there a possibility doing this will brick my unit?

See above.

Will all my SNES ROMs work?

Cluster M says the inbuilt emulator has support for about 75% of games. The games that aren’t supported will need RetroArch.

What kind of ROMs do I need to use?

U.S. ones as the European ones are in a PAL format (note: Japanese are also in NTSC) and seem to be a bit of a hit and miss in terms of functionality (more miss than hit). All SNES Classics use the NTSC format no matter whether they’re sold in the U.S. or abroad.

Can I load PAL games onto the SNES Classic?

See above.

How many games can I fit on my SNES Classic?

Short answer is “it depends”. Games come in different sizes and you have around 260MB to work with. A ballpark figure would be around 100 or so.

Can I play NES, or other console ROMs?

Yes, check out RetroArch with a tutorial here.

I’m getting a C8 error after I’ve loaded up the ROMs!

You’ve most likely got too many games on one screen, try keeping it under 40 or so.

I’m getting a C7 error when trying to load a game!

It’s probably incompatible, check to see if you’re using a U.S. version, and if you are you’ll probably need to run it using RetroArch.

How big is the box art?

The big box art is 228×160 pixels, while the small is 40×28.

My return to menu key combination isn’t working!

The emulator processes the key combination first so depending on the combination, the emulator will process the keys in game before the Operating System can pick it up and take you to the main menu. To get around this you will either need to change the key combination, pause the game or do it on your second controller (all depending on whether the game will process keys in those states).

How do I add custom backgrounds?

Rather than repeating it here, check out this thread.

I really want to load [some program] onto my SNES Classic. Is there a way to do it?

Maybe. Search here on the subreddit to see if others have done it, try google as well. If nothing comes up, ask about it and maybe someone will know how.

How do I back up my original kernel, and where is it stored?

Kernel -> Dump Kernel

After that, you will find it under the following folder (assuming you’re using the web installer on Windows 10): Documents/hakchi2/dump

How do I revert my SNES Classic back to its original state?

Load the original kernel dump back onto the console: Kernel -> Flash Original Kernel

NeoGAF:

So what are the basics?

https://github.com/ClusterM/hakchi2/releases will always be the link to get the latest release. Right now we are on version 2.21b (internal version 2.0.21.32). Download the .zip file, unzip to a folder, and then follow these instructions to get adding your own games.

Despite what that page says, please do not use the web installer.

1) With the SNES Mini attached to your PC via USB, hold reset, turn the Mini on, wait a few seconds, then release reset. The light will not be on.
2) Go to Kernel, Dump Kernel. Install the driver if prompted. DO NOT lose this file, ever.
3) Go to Kernel, Flash Custom Kernel. Your SNES Mini is now haxed.
3a) Optional, but recommended if you aren’t doing too many games. Go to Settings, Pages/Folders Structure and pick Disable. (“Too many games” means 63 or more. SNES Mini crashes if you have that many)
4) From now on, simply use the Add Games button, pick your SNES ROM, fill out the details, assign some box art..
5) And when you’re done, hit the Sync button bottom right.
6) Now turn the SNES off, wait a moment, then turn it back on without holding reset. The light will come on, your new games will appear.

Note that in future you do not need to hold reset. Simply have the SNES Mini attached to your PC and turned on, you will be able to sync new games while it is in that state.

Why did the SNES Mini USB driver not install?

Some people have been having problems with Windows and its Driver Signature Enforcement feature. It’s suggested that you turn this off by following this guide and then try again,

What doesn’t work right now?

There is now a shared community spreadsheet here with info.

If I do this will I lose all my original saves and save states?

No

How can I alter art and stuff for the original 21 games?

You need to FTP into the machine and browse to /usr/share/games/. There you will find the preinstalled CLV-P-xxxxx games. Download those to your PC. (Make sure to set your FTP client to transfer only 1 file at a time, the SNES Mini really hates more than that)

Now copy those folders to hackchi’s /snes_games/ folders where your custom games are.

Now restart hakchi and you will see they appear as custom games too alongside previous ones you added, so you will want to deselect the original 21. Now you have copies that you can work with, such as changing their box art and thumbnails.

How do I FTP in to the machine?

With the SNES connected to your PC and turned on, open hakchi and make sure that “FTP servers” is ticked in the tools menu. If it is, just open your favourite FTP client and connect to 127.0.0.1 on port 1021 with the username root and the password clover.\

Note that for ROMS, you can find it on the internet, but that’s a bit of a grey area that we don’t want to link out to or endorse any site. 

If you managed to mod your SNES Classic, let us know how easy (or hard) it is in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Tekken 7 Sales Now at Over 2 Million Units

While Tekken 7 was just released back in June of this year, it looks like the fighting game is already a smash hit for Bandai Namco Entertainment as it has already sold over two million copies to date! The Tekken 7 sales number was revealed by Game Director Katsuhiro Harada over on Twitter.

While no platform breakdown was given, I assume this is for all three platforms, and most likely includes digital sales too. In other Tekken 7 news, check out the latest game update to see what changes were made, and there was a tournament recently too that produced a rare double KO.

Are you one of the two million people who bought Tekken 7? Does this prove that the fighting game genre is back on its feet in terms of sales?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Star Wars Battlefront II Dev Explains Crosshair Color Choices, Asks for Feedback

While I liked what I played of the Star Wars Battlefront II beta, there are a few things that need to be tweaked come release this November. One of these small but annoying things is the crosshairs, or more specifically, how thin and white they are that it sometimes gets lost amid the bright colors of the background. 

Over on the Battlefront II Subreddit, DICE developer ShadowXJ explained why the crosshair is only one color, and asks for feedback as well.

In case the embedded Reddit post isn’t showing for you, here’s what was said:

So I work on the HUD, and I would actually want to get more info from you guys on your complaints with the crosshairs.

I am aware we don’t have the color changing when you highlight over friendlies and enemies. Right now the reason for this is because we currently have color coded hit indicators, white for a weak hit, yellow for a strong hit, red for the eliminations. There was just concern about having too many different color indicators mixing with each other in the center of the screen.

But as I mentioned in a previous thread, would be really good if you can call out which specific weapons you’re having trouble reading the reticles on, are you playing PC or Console? 1080? higher? Are you losing sight of the reticle?

I know small details like reticles can get lost in the slew of discussions about big features, but I really care about this stuff. So please reply with as much specific feedback as possible, and I’ll read everything in this thread.

Hopefully, it’ll be fixed before the game’s release this November 17. For those playing the beta, DICE has already mentioned a few things that are getting buffed and nerfed based on beta feedback. Don’t forget to check out our beta impressions to see what we make of it so far.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Leviathan Prestige Raid Delayed to Next Week

Those looking forward to the Destiny 2 Leviathan Prestige Raid, you’ll have to keep on waiting. According to Bungie, the Destiny 2 Prestige Raid will roll out this October 18 at 10 a.m.m PT. Why? Well, it’s all about an exploit which makes the encounter less challenging, which I assume they meant this.

An exploit has been discovered in the Leviathan Raid that causes the encounters to be stripped of their intended challenge. To allow time to fix this issue, we are delaying the start of the Prestige Raid until next week. It’s important to us that the team who earns World First status doesn’t have their legacy tarnished by doubt, skepticism, or uncertainty.

The new start time for the Prestige Raid is Wednesday, October 18, at 10AM Pacific.

In case you didn’t check the link above out, the exploit essentially makes it so the final boss is without grunts, which makes taking Calus down a wee bit easier. Is it cheesy? Yep, but are people using it? You betcha. 

For more on Destiny 2, don’t forget to check out the weekly reset of activities. 

Source: Bungie Forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Diablo III Season 12 Stat Date Announced

While Blizzard has already confirmed that we won’t see any Diablo 4 or Diablo-themed announcements at this year’s BlizzCon, there is something that Diablo III fans can still look forward to, and that’s the next season of the RPG.

Over on Battle.net, Blizzard has announced the Season 11 end date, and when Diablo III Season 12 begins.

Season 11 will be ending on the following dates and times:

  • North America: Friday, October 20 @ 5:00 p.m. PDT 
  • Europe: Friday, October 20 @ 5:00 p.m. CEST
  • Asia: Friday, October 20 @ 5:00 p.m. KST

Season 12 will begin about three weeks afterward on the dates below:

  • North America: Thursday, November 9 @ 5:00 p.m. PDT 
  • Europe: Thursday, November 9 @ 5:00 p.m. CEST
  • Asia: Thursday, November 9 @ 5:00 p.m. KST

For the new Diablo players, don’t forget, almost everything you’ve earned will carry over to the non-Seasonal game modes. Check out the full list just to be sure.

Here’s a list of all the rewards from this Season you can expect your non-Seasonal heroes to enjoy:

Heroes

  • Seasonal heroes will be converted to either non-Seasonal Normal or Hardcore mode heroes, as appropriate. There’s no need to delete any characters to make room for them; your Seasonal heroes will continue to use the same slot they currently occupy in your roster after the rollover. You’ll also be able to use Season Rebirth to convert any non-seasonal character into a Seasonal level 1 character once the next Season begins.

Gold

  • Any gold you earn during the Season will transfer to your non-Seasonal heroes.

Paragon Experience

  • The total amount of Paragon experience earned is the amount that rolls over, but not the raw total Paragon levels that you gained.
  • For example, if your Seasonal heroes reached Paragon 300, and your current non-Seasonal heroes are already Paragon 400, your new non-Seasonal Paragon level will still be less than Paragon 700, since Paragon levels require more experience to earn the higher you go.

Blood Shards

  • Similar to the way it works with gold, any Blood Shards you have available at the end of the Season will transfer to your non-Seasonal heroes.
  • If your non-Seasonal heroes are currently at the Blood Shard cap, any Blood Shards you earn once the Season ends will temporarily ignore the cap. You can spend these at your leisure; however, you can’t pick up any additional Blood Shards until you are below the current cap.

Items

  • Items that are currently equipped on a hero or in that hero’s inventory will stay on that hero as it moves to a non-Seasonal game mode.
  • Items that are in your Seasonal stash will be sent through the in-game mail system to your non-Seasonal heroes. These items can be claimed by any non-Seasonal hero up to 30 days from the time you first log in after the Season ends. To access these items on PC, enter a game and hit the Mail icon located in the lower left corner of your screen to open your inbox. Console players can do the same by visiting the mailbox found in any town hub.
  • If you’ve unlocked Primal Ancient items by completing Greater Rift 70 on a Seasonal hero, you’ll also be able to obtain them on non-Seasonal heroes after the Season ends (if you have not previously unlocked them for non-Seasonal heroes). 

Artisan Progress and Recipes

  • If your Seasonal Artisans are a higher level than your non-Seasonal Artisans at the end of the Season, their level will transfer to your non-Seasonal Artisans.
  • Any recipes you have on your Seasonal Artisans that are not available to your non-Seasonal Artisans will be transferred as well.

Shared Stash

  • Any Shared Stash slots or tabs you purchase during a Season that are not currently available to your non-Seasonal heroes will be transferred accordingly.

Achievements

  • Any achievements or achievement progress made during the Season is automatically applied to your non-Seasonal achievement profile. This happens in real time and does not require the Season to end first. Your achievement point total is also updated appropriately throughout the Season.

Kanai’s Cube

  • After the Season rollover, any Legendary Powers unlocked using Kanai’s Cube on a Seasonal Character will become available on non-Seasonal characters as appropriate.
  • At the start of a new Season, Seasonal characters will not have access to any Kanai’s Cube Legendary Powers unlocked during previous Seasonal or non-Seasonal play.

Season 10 Rewards

  • All players who reach level 70 on a hero in Season 11 will unlock exclusive transmogrification appearances for pants and boots. These appearances will unlock immediately upon hitting level 70 on a Seasonal hero, and will be available on Seasonal and non-Seasonal heroes alike (even before the Season concludes). To access your new appearances, simply visit Myriam the Mystic and open the Transmogrification tab.
  • In addition, players can earn portrait frames and an exclusive pennant for completing various chapters of the Season Journey.

Are you still playing Diablo III? If you see any big news about the game, don’t hesitate to email us about it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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CS:GO De Dust 2 Map Updated to Be More “Refined”

If there ever was a fan-favorite map in shooters, it’s de_dust and de_dust2 in Counter-Strike. While Dust2 has been out of the competitive scene since early this year, it seems the reason for that is quite simple: Valve is tweaking it to be an “updated and refined” version moving forward.

Nothing concrete has been announced so far, but we did get this tweet announcing that Dust2 updated map will be in the next beta depot.

What do you want to see in the Dust2 update? As someone who spent countless hours in the first dust map, I’d want something to change for Dust2 but not too much that it’ll change the entire map layout.

Source: PC Gamer

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

Top 5 Call of Duty: WWII Leaks You Need to Know

Over on Pixel Enemy, I’ve published a video in which I list the most interesting Call of Duty: WWII leaks. These include weapon camos, Operations, and more!

Click “play” on the video above to give it a watch, and be sure to leave any thoughts of your own in the comments below.

“This is Mack, for Pixel Enemy, here to talk about the recent Call of Duty: WWII leaks. There has been a hell of a lot info mined from the PC beta files, giving us a good idea of what to expect from the game at launch.

And while Sledgehammer Games has warned that some of this info is “inaccurate” and/or “subject to change,” we can still use it to get a feel for what the game is going to be all about.

Filtering through the leaked info is a bit of a slog, and so to save you the trouble, I figured I’d dedicate a Top 5 episode to rounding up the five most interesting Call of Duty: WWII leaks.

Let’s start with weapon camos!”

Don’t forget to check back regularly here on MP1st for the latest gaming news! 

For more original video, podcasts, and the latest in game trailers, don’t forget to subscribe to Pixel Enemy!

Essential Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Final Fantasy XIV Patch 4.1 Brings New Quests, Dungeons, Raids & More

Square Enix has released patch 4.1, “The Legend Returns” for Final Fantasy XIV.

The update introduces new main scenario quests, 24-player alliance raids, side quests, and much more.

You can find the full list of patch notes below:

  • Main Scenario Quests – The liberation of Ala Mhigo by the resistance signals the end of an era of tyranny. Lyse and her people now must decide how to greet their future, as Raubahn also faces important decisions of his own.
  • New 24-Player Alliance Raid Series – Return to Ivalice – Renowned game designer Yasumi Matsuno (FINAL FANTASY XII / FINAL FANTASY Tactics) and Keita Amemiya—creator of the Garo television and film series, from which the Patch 3.5 PvP gear, weapons, and mount designs originated—lend their talents as guest creators in this thrilling new raid series and story.
  • New High-Level Dungeon – Players can delve into the depths of The Drowned City of Skalla, the submerged ruins of a city destroyed by war and filled with promises of treasure and unsolved mysteries of years past.
  • The Minstrel’s Ballad: Shinryu’s Domain – Shinryu beckons players to the battlefield once again in a new trial battle that poses an even greater challenge than the original encounter with this fearsome foe.
  • New Side Quests – A new chapter in the fan-favorite Hildibrand adventures series arrives, in which Nashu Mhakaracca sets forth in search of her mentor in the Far East.
  • Adventurer Squadrons – Players may explore a number of dungeons in solo play by forming a party with their adventurer squadron members. Players can issue commands to squadron members, who will also grow stronger as they hone their skills during these adventures.
  • Kojin Beast Tribe Quests – Assist the Blue Kojin in creating their own treasure vault to store their gathered treasures and honor the divine, earning new rewards as you further relationships with this beast tribe.
  • New Housing Area – Residential plots of land in the picturesque Shirogane are open to new residents, offering a lifestyle experience like no other in the Hingan paradise.
  • New Custom Deliveries – Disciples of the Hand and Land can turn in crafted and gathered items each week to M’naago to help further her cause while learning more about the Resistance Widows and Orphans Fund.

For even more comprehensive details of what The Legend Returns includes, check out the official website here.

Square Enix has also listed their plans for the future including patch 4.11 and 4.15:

Additional content updates are also planned following the release of Patch 4.1. Players seeking an even greater challenge can test their skills in the Unending Coil of Bahamut (Ultimate) battle in Patch 4.11, scheduled for release two weeks after Patch 4.1, which promises to require even more determination than “Extreme” and “Savage” difficulty battles.

Additionally, Patch 4.15 will introduce Rival Wings, the newest PvP mode featuring 24-v-24 player combat with a brand-new ruleset. Adventurers can take control of mighty goblin creations as they enter the forgotten Sharlayan testing site, Astragalos, and fight and attempt to destroy their opponents’ towers.

Will you be returning to the game for the 24-player alliance raids? Let us know below.

In other Final Fantasy news, developer and publisher Square Enix is wanting to focus on games that “customers can enjoy more and play longer.” If you missed out on the Dissidia Final Fantasy NT experience, catch up with this video.

Jasmine Powell

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Battlefield 1 New Operation Campaign to Deploy in November, Future Plans Detailed

If you’re a fan of Battlefield 1’s Operations (like me!), do I have good news for you! DICE has announced that the BF1 new Operations Campaign mode will launch next month! This was revealed by DICE over on the official Battlefield website  (thanks, Danny!) where the developer also talked about future plans for the title. 

Those not familiar with Operation Campaign, it’s essentially a bunch of Operations strung together and with unique rewards added to the mix. The first Operation Campaign will be called Eastern Storm, and will combine the two Operations from In the Name of the Tsar expansion: Brusilov Offense and Red Tide, and will be available this November for Battlefield 1 Premium Pass members or those who own In the Name of the Tsar expansion.

The second Operation Campaign will also be available in November, and will be called Fall of Empires and will be a combination of the base game’s Iron Walls and Conquer Hell. DICE says there are more Operation Campaigns to come after these two. 

So what will you get for playing? Aside from the mountain of XP, there’s going to be a special Battlepack for each completed Operation Campaign, and an Operation Campaign Codex will also be handed out to players after their first successful Campaign.

In addition to that, DICE has also detailed some of the plans it has for the Battlefield franchise’s 15th year anniversary! Those who log in from October 12 to October 16 will be able to participate in Battlefield 1 Year Anniversary events that include new missions, giveaways and an Anniversary dog tag.

DICE also mentioned the third BF1 expansion, Turning Tides, and what players can expect in December when it launches.

Prepare for Battlefield 1 Turning Tides
In December, you will be able to conquer the sea, air, and land in Battlefield 1 Turning Tides, the third Battlefield 1 expansion. With a focus on naval warfare, you’ll engage in the daredevil Zeebrugge Raid and the Gallipoli Offensive, with the British Royal Marines as a new playable faction. Prepare for new maps, weapons, vehicles and other content as you take on the amphibious expeditions of World War 1.

Finally, the BF1 October update will roll out “very soon” and will include a host of fixes to the core gameplay as well as new dog tags and “new gameplay settings.”

Once we know more details about the BF1 Year Anniversary event, we’ll make sure to let people know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Paragon Patch Introduces Halloween Event, “Shadow’s Eve” Has Begun

Paragon‘s latest patch, v.43.3 released today, introducing “Shadow’s Eve.” The new event which will run from October 10 to November 1. 

Along with new event details, Epic Games has released a bunch of patch notes, updating plenty. Many heroes have been re-balanced, bugs have been polished, and a whole lot more. 

Players also have the chance to win “Shadow’s Eve Chests,” which contain exclusive skins and banners. These are awarded not only at the end of a completed match, but also by watching the official Paragon stream on Twitch.

Find the extensive list of patch notes below:

RELEASE NOTES
  • Shadows’ Eve Event
    • Begins: 10/10/17 – Ends: 11/1/17
    • Monolith’s visuals receive a spooky upgrade
    • New event skins available:
      • Narbash
        • Bash-O’-Lantern
      • Wukong
        • Infernal Wukong
      • Yin
        • Crypt Goddess Yin
    • Past skins returning to the store:
      • v.43.3
        • Lt. Belica
          • Spider Witch Belica
        • Murdock
          • Dock-O’-Lantern
      • v.43.4
        • Gideon
          • Mephisto Gideon
        • Grux
          • Franken-Grux
      • v.43.5
        • Khaimera
          • Sweet Dreams Khaimera
        • Sparrow
          • Feline Queen Sparrow
        • Twinblast
          • Skull-Bot TwinBlast
    • Shadows’ Eve Chests
      • Chance to receive an exclusive event chest as a post match reward
      • May contain one of the following:
        • New Shadows’ Eve skin
        • Past Shadows’ Eve skin
        • One of three new banners:
          • Bash-O’-Lantern Banner
          • Infernal Wukong Banner
          • Crypt Goddess Yin Banner
        • Other rewards
          • Rep
          • Boosts
          • Crates
          • Keys
          • Mastery Tokens
    • 25% discount on each of these spooky skins:
      • Silver Ghost Kwang
      • Death Mask Sevarog
      • Undertow Gideon
      • Biofreak Murdock
      • White Tiger Greystone
      • Grux Pelt Khaimera
    • Additional store content added:
      • Fallen Standard Banner
      • Mesmerizing Dance Countess Emote
HEROES
  • Hero Adjustments and Bug Fixes
    • General
      • Base Ability Defense for all heroes increased from 25 to 30
        • Except Steel, who remains at 10
    • Aurora
      • Glacial Charge
        • Range reduced from 1200/1300/1400/1500 to 900/1000/1100/1200
      • Cryoseism
        • Cooldown increased from 130/110/90 to 140/125/110
        • Slow magnitude reduced from 250 to 150
      • General Balance
        • Basic Defense per level reduced from 2.2 to 1.9
        • Base Basic Defense reduced from 38.3 to 33.1
    • Crunch
      • General Balance
        • Mana per level increased from 18 to 24
        • Mana regen per level increased from 0.06 to 0.08
    • Dekker
      • Stasis Bomb
        • Base damage increased from 70/105/140/175 to 88/140/193/246
        • Power scaling increased from 1.25 to 1.88
      • Slow Bubble
        • Base damage increased from 88/140/193/246 to 105/164/222/281
        • Power scaling increased from 1.88 to 2.09
    • Drongo
      • “Old Rusty”
        • Slow magnitude reduced from 175 to 125
    • Feng Mao
      • Conversion Shield
        • Shield magnitude reduced from 100/175/250/325 to 75/150/225/300
      • Earth Shatter
        • Cooldown increased from 90/70/50 to 90/80/70
      • General Balance
        • Base Movespeed reduced from 740 to 700
        • Base health regen reduced from 1.14 to 1.09
        • Health regen per level reduced from 0.13 to 0.12
        • Attack damage per level reduced from 4.1 to 3.3
    • Greystone
      • Polish and Bug Fixing
        • Unbroken Spirit’s regen will now allow Greystone to heal during his ultimate
    • Grim.EXE
      • General Balance
        • Base attack damage increased from 54 to 56
        • Attack damage per level increased from 3.8 to 4.1
        • Health per level increased from 63.3 to 65.8
    • Howitzer
      • Land Mine
        • Cooldown reduced from 16s to 13s
      • General Balance
        • Base health increased from 578 to 606
        • Health per level increased from 62.4 to 63.6
        • Base Health regen increased from 0.96 to 1.01
        • Health regen per level increased from 0.1 to 0.11
        • Base Basic Defense increased from 19.2 to 20.2
    • Iggy & Scorch
      • General Balance
        • Basic defense per level reduced from 2.3 to 1.4
    • Kallari
      • Shadow Dance
        • Health regen from increased 6/8/10/12 to 8/12/16/20
      • General Balance
        • Base health increased from 549 to 583
        • Base health regen increased from 0.91 to 0.97
    • Kwang
      • Light of the Heavens
        • Cooldown increased from 8s to 10s
      • Judgement of the Heavens
        • Range reduced from 1650 to 1300  
      • Fury of the Heavens
        • Cooldown increased from 85/75/65 to 110/95/80
      • General Balance
        • Attack speed per level reduced from 2.25 to 0.9
        • Health per level reduced from 78 to 74.1
        • Health regen per level reduced from 0.13 to 0.12
    • Lt. Belica
      • Seismic Assault
        • Stun duration reduced from 1/1.4/1.8/2.2s to 0.5/1/1.5/2s
      • General Balance
        • Base health reduced from 601 to 583
      • Polish and Bug Fixing
        • Void Drone 
          • Will destroy itself if placed inside tower collision.
    • Murdock
      • General Balance
        • Base health increased from 592 to 633
        • Health per level increased from 60.9 to 68.1
        • Base health regen increased from 0.99 to 1.06
        • Health regen per level increased from 0.1 to 0.11
        • Attack damage per level increased from 4.5 to 4.8
      • Polish and Bug Fixing
        • Corrected an issue that caused Murdock to lose his Hot Pursuit Passive
    • Muriel
      • Consecrated Ground
        • Shield duration increased from 2.5 s to 3 s
        • Cooldown reduced from 10 s to 9 s
      • General Balance
        • Health per level increased from 57.4 to 61.2
    • Phase
      • Telekinetic Link
        • Cooldown reduced from 14 s to 12 s
      • Hyperflux
        • Attack speed bonus adjusted from 80 at all levels to 70/85/100
        • Mana regen bonus adjusted from 15 mana / s at all levels to 1500/3000/4500% mana regen
    • Rampage
      • General Balance
        • Mana per level increased from 15 to 18
        • Mana regen per level increased from 0.05 to 0.06
        • Base health increased from 663 to 686
        • Base health regen increased from 1.1 to 1.14
    • Revenant
      • General Balance
        • Base health increased from 610 to 633
        • Base health regen increased from 1.02 to 1.06
    • Riktor
      • Riplash
        • Cooldown reduced from 14 s at all levels to 14/13/12/11
      • Skewer
        • Cooldown reduced from 105/90/75 to 60/45/30
    • Serath
      • General Balance
        • Basic Defense per level reduced from 3.2 to 2.7
    • Sevarog
      • Siphon
        • Damage increased from 82/105/129/152 to 94/117/140/164
      • General Balance
        • Base health increased from 671 to 702
        • Health per level increased from 68.6 to 73.8
        • Base health regen increased from 1.12 to 1.17
        • Health regen per level increased from 0.11 to 0.12
        • Base Basic Defense increased from 27.8 to 29.6
    • Shinbi
      • Rushing Beat
        • Reduced delay between recast from 0.5 s to 0.1 s
      • Line Tempo
        • Mana cost reduced from 60/65/70/75 to 50/54/58/62
      • General Balance
        • Movespeed increased from 695 to 710
    • Sparrow
      • Hail of Arrows
        • Cooldown reduced from 12 s to 10 s
      • Inner Fire
        • Duration increased from 3/5/7 s to 4/6/8 s
        • Side arrow damage adjusted from 50% at all levels to 50/58/66%
      • General Balance
        • Attack damage per level increased from 3 to 3.4
        • Base Basic Defense increased from 17.3 to 20.7
    • Wraith
      • General Balance
        • Base health increased from 566 to 595
        • Base health regen increased from 0.94 to 0.99
    • Wukong
      • General Balance
        • Health per level increased from 58.5 to 64
        • Attack damage per level increased from 2.8 to 3.4
        • Health regen per level increased from 0.1 to 0.11
    • Yin
      • General Balance
        • Basic defense per level increased from 2 to 2.4
        • Base attack damage increased from 54 to 59
    • Zinx
      • General Balance
        • Base health increased from 566 to 595
        • Health per level increased from 43.1 to 46.8
        • Base health regen increased from 0.94 to 0.99
        • Health regen per level increased from 0.07 to 0.08
        • Base Basic Defense increased from 19.2 to 21.1
        • Basic Defense per level increased from 1.2 to 1.3
CARDS

NOTE: All updates are based on Level 1 card values, but will affect cards of all levels

  • DEATH
    • Awaken the Emeric
      • Now grants +140 Max Mana
    • Numbing Rogue
      • No longer grants Power
      • Now grants +300 Max Health
      • Reduced attack speed aura from -25% to -20%
    • Plague Lord Mallenk
      • Reduced Power from 17 to 10
      • Reduced radius from 1500 to 1200
      • Reduced movement speed slow from -120 to -100
    • Vampiric Blade
      • Reduced Power from 15 to 12
  • KNOWLEDGE
    • Atomic Soldier
      • Reduced Power from 17 to 15
    • Black Ice Routine
      • Increased Max Mana from 15 to 140
    • Cryo Agent
      • Reduced cooldown from 4 seconds to 2.5 seconds
    • O.P.D. Militia
      • Increased Power from 10 to 15
      • Reduced mana cost per shot from 25 to 20
    • Shipyard Scavenger
      • Increased bonus gold for killing isolated targets from 350 to 450
    • Static Trap
      • Can no longer can be placed on top of each other
      • Now deals 100 Ability Damage
      • Reduced cooldown from 20 seconds to 15 seconds
      • Reduced lifespan from 120 seconds to 90 seconds
      • Reduced mana cost from 50 to 25
      • Reduced activation delay from 1.25 seconds to 1.0 seconds
      • Reduced root duration from 2 seconds to 1.75 seconds
    • Supply Sergeant
      • Now grants +25% Mana Regen
      • Reduced cooldown from 85 seconds to 75 seconds
    • Wetware Virus
      • Increased Mana Regen from 56% to 100%
      • Increased duration from 5 seconds to 8 seconds
  • ORDER
    • Domain of Stillness
      • Reduced cooldown from 90 seconds to 75 seconds
      • Now grants +60% Mana Regen
    • Godmother Vigilant
      • Increased Max Health from 240 to 300
  • GROWTH
    • Coursing Zephyr
      • Reduced cooldown from 90 seconds to 65 seconds
      • Increased attack speed from 17 to 21
    • Growth Totem
      • Reduced Power per minute from 1.0 to 0.75
    • Spry-kin
      • Increased Mana Regen from 72% to 100%
    • Possessed Spry-Kin
      • Reduced Power from 10 to 8
    • Unbroken Spirit
      • Reduced Power from 18 to 10
      • Reduced Ability Resistance from 36 to 30
      • Reduced Health Regen when stunned from 12% Max Health to 10% Max Health
    • Vital Waters
      • Reduced increased healing from 15% to 10%
  • CHAOS
    • Blitzrush
      • Reduced cooldown from 25 seconds to 20 seconds
      • Reduced Attack Speed from 16 to 10
      • Now grants 5 Power
    • Deathcrawler
      • Reduced cooldown from 8 seconds to 5 seconds
    • Heavy Hitter
      • Reduced Power from 16 to 13
    • Nitroboost
      • Reduced Power from 8 to 6
    • Outlander Scout
      • Now grants 180 Max Health
    • Shatter Golem
      • Reduced Power from 26 to 21
    • Tireless Reaper
      • Increased % Mana Refunded from 20% to 25%
GEMS
  • Balance changes
    • Quick Exit
      • Reduced movement speed increase from 300 to 225
    • Reduced duration from 8 seconds to 6 seconds
UI
  • Polish and Bug Fixing
    • Fixed issue where players were unable to chat on PS4 with controller
LOOT CRATE UPDATE
  • Added
    • Rare
      • Indigo Rising Flame Kwang
      • Candy Rising Flame Kwang
    • Common
      • Sky Default Muriel
      • Topaz Default Muriel
  • Removed
    • Topaz Factory Paint Gadget
    • Lunar Factory Paint Gadget
    • Onyx Warpaint Doomsday Steel
    • Molten Warpaint Doomsday Steel

Here’s the trailer for the Shadow’s Eve event:

Will you be taking part in the Shadow’s Eve festivities? 

In other Halloween news, events in Call of Duty: Infinite Warfare, Overwatch, Paladins, and Smite have all been detailed. 

Source: Epic Games

Jasmine Powell

Subscriber

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PSN Store Sale for the Week Puts the Spotlight on Devolver Digital (Update)

Update: 

The list has been updated to reflect all the sales including the non-Devolver Digital games.

Original Story:

This week’s PSN Store sale is now live! Same as every week, a bunch of games are on a price cut to entice you to pry your wallets open. For this week, a ton of Devolver Digital games are on the spotlight! You can go directly to the PSN Store via your browser, or check each link below which will also take you to the game.

Here’s the PSN Store sale for the week so far. Remember: the deals are added in bunches, so make sure to check back if there’s any update from Sony in a bit. We’ll also update the post to mention if new stuff has been added. Check out the list below (thanks to Reddit’s weebae).

Status: Updating…

Game Price % Off PS+ % Off
Absolver $26.99 10% $25.49 15%
Broforce $5.24 65% $3.74 75%
Downwell $1.74 65% $1.24 75%
Enter the Gungeon $8.99 40% $7.49 50%
Foul Play $3.49 65% $2.49 75%
Hatoful Boyfriend $2.99 70% $1.99 80%
Hatoful Boyfriend: Holiday Star $3.49 65% $2.49 75%
Hotline Miami $5.99 40% $4.99 50%
Hotline Miami 2: Wrong Number $8.99 40% $7.49 50%
Hotline Miami Collection $11.99 40% $9.99 50%
Mother Russia Bleeds $6.74 55% $5.09 66%
Not A Hero $4.54 65% $3.24 75%
RONIN $3.49 65% $2.49 75%
STRAFE $11.99 40% $9.99 50%
Shadow Warrior $14.99 50% $11.99 60%
Shadow Warrior 2 $23.99 40% $19.99 50%
The Shadow Warrior Collection $29.99 50% $23.99 60%
The Talos Principle: Deluxe Edition $17.49 65% $12.49 75%
Titan Souls $5.24 65% $3.74 75%

 

Game Price % Off PS+ % Off
100ft Robot Golf $9.99 50% $6.79 66%
Ace Banana $7.49 50% $2.99 80%
Ancient Amuletor $13.99 30% $9.99 50%
Apollo 11 VR $10.19 15% $8.39 30%
Archangel $25.49 15% $20.99 30%
Arizona Sunshine $27.99 30% $19.99 50%
Banned Footage Vol.1 $6.99 30% $5.99 40%
Banned Footage Vol.2 $10.49 30% $8.99 40%
Batman: Arkham VR $15.99 20% $13.99 30%
Battlezone $25.99 35% $19.99 50%
Carnival Games VR $8.99 55% $4.99 75%
CastleStorm VR Edition $10.49 30% $7.49 50%
Catlateral Damage $4.99 50% $2.99 70%
Chess Ultra $11.04 15% $9.09 30%
Crystal Rift $7.79 40% $5.19 60%
DEXED $4.99 50% $2.49 75%
DRIVECLUB VR $9.99 50% $6.99 65%
Darknet $10.49 30% $7.49 50%
DiRT Rally Plus: Playstation VR Bundle $48.99 30% $34.99 50%
Dick Wilde $11.24 25% $8.99 40%
Digital Domain’s Monkey King $5.99 40% $4.99 50%
Don’t Knock Twice $13.99 30% $9.99 50%
Eagle Flight $27.99 30% $19.99 50%
Fantastic Contraption $16.99 15% $13.99 30%
Farpoint $39.99 20% $29.99 40%
Fat City $7.49 50% $3.74 75%
Fated: The Silent Oath $6.99 30% $4.99 50%
Ghostbusters is Hiring: Firehouse $4.89 30% $3.49 50%
Gunjack $5.99 40% $4.99 50%
Harmonix Music VR $8.24 45% $5.99 60%
Hatsune Miku: Project DIVA X $34.99 30% $24.99 50%
Hatsune Miku: VR Future Live – 1st Stage $10.49 30% $7.49 50%
Hatsune Miku: VR Future Live – 2nd Stage $10.49 30% $7.49 50%
Hatsune Miku: VR Future Live – 3rd Stage $10.49 30% $7.49 50%
Hatsune Miku: VR Future Live Season Pass $27.99 30% $19.99 50%
Headmaster $12.99 35% $9.99 50%
Here They Lie $9.99 50% $6.99 65%
HeroCade $13.49 10% $11.99 20%
HoloBall $10.49 30% $7.49 50%
Hustle Kings VR $9.99 50% $6.99 65%
I Expect You To Die $14.99 40% $9.99 60%
Infinite Minigolf $12.74 15% $10.49 30%
Job Simulator $19.49 35% $16.49 45%
Keep Talking and Nobody Explodes $10.49 30% $7.49 50%
Loading Human: Chapter 1 $23.99 40% $15.99 60%
Mervils: A VR Adventure $12.99 35% $9.99 50%
Moonshot Galaxy $6.99 30% $4.99 50%
Mortal Blitz $13.99 30% $9.99 50%
Moto Racer 4 $19.99 50% $11.99 70%
Moto Racer 4 – Deluxe Edition $29.99 50% $17.99 70%
NBA 2KVR Experience $5.99 60% $2.99 80%
Nebulous $5.99 60% $3.74 75%
Neptune Flux $6.79 15% $5.59 30%
Passengers: Awakening $6.99 30% $4.99 50%
Perfect $6.49 35% $4.99 50%
Pinball FX2 VR $9.74 35% $7.49 50%
Pinball FX2 VR: Season 1 Pack $16.24 35% $12.49 50%
Pinball FX2 VR: The Walking Dead $3.89 35% $2.99 50%
Pixel Gear $5.49 50% $2.19 80%
PlayStation VR Worlds $9.99 50% $6.99 65%
Psychonauts In The Rhombus Of Ruin $13.99 30% $9.99 50%
RACE THE SUN $4.99 50% $1.99 80%
RESIDENT EVIL 7 biohazard $35.99 40% $29.99 50%
RESIDENT EVIL 7 biohazard Deluxe Edition $53.99 40% $44.99 50%
RESIDENT EVIL 7 biohazard Season Pass $26.99 10% $23.99 20%
Rez Infinite $20.99 30% $17.99 40%
Rise of the Tomb Raider: 20 Year Celebration $29.99 50% $23.99 60%
Rollercoaster Dreams $9.99 50% $4.99 75%
STAR WARS Battlefront Ultimate Edition $11.99 60% $5.09 83%
SUPERHYPERCUBE $17.99 40% $14.99 50%
Sneaky Bears $9.99 50% $4.99 75%
Soul Dimension $4.24 15% $3.49 30%
Sparc $17.99 40% $14.99 50%
Special Delivery $8.49 15% $6.99 30%
Star Trek: Bridge Crew $34.99 30% $24.99 50%
StarBlood Arena $13.99 30% $9.99 50%
Starship Disco $4.99 50% $2.49 75%
Statik $13.99 30% $9.99 50%
Super Stardust Ultra VR $9.99 50% $6.99 65%
Surgeon Simulator: Experience Reality $9.99 50% $7.99 60%

 

Game Price % Off PS+ % Off
TEKKEN 7 $47.99 20% $35.99 40%
Tethered $13.74 45% $9.99 60%
The Assembly $14.99 50% $10.49 65%
The Bellows $4.24 15% $3.49 30%
The Brookhaven Experiment $13.99 30% $9.99 50%
Time Machine VR $19.49 35% $14.99 50%
Tiny Trax $16.99 15% $13.99 30%
Trackmania Turbo $17.99 55% $13.99 65%
Tumble VR $4.99 50% $3.49 65%
Unearthing Mars $7.49 50% $4.49 70%
VEV: Viva Ex Vivo VR Edition‎ Basic Bundle $6.99 30% $4.99 50%
VEV: Viva Ex Vivo‎ VR Edition $3.49 30% $2.49 50%
VEV: Viva Ex Vivo‎ VR Edition Complete Bundle $11.19 30% $7.99 50%
VR Invaders – Complete Edition $12.59 30% $8.99 50%
VR Ping Pong $7.49 50% $4.49 70%
Virry VR: Feel the Wild $7.99 20% $5.99 40%
Volume $9.99 50% $6.79 66%
Waddle Home $7.49 25% $4.99 50%
Werewolves Within $20.99 30% $14.99 50%
Windlands $12.49 50% $9.99 60%

Don’t forget, the sale ends on October 17 at 11 a.m. ET, so you have about a week to decide whether you want to get some of the games listed or not.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Madden 18 Update Now Live, Includes New Features & Fixes

EA has released a new patch for Madden NFL 18, bringing in some new features, while also focusing on general stability issues to prevent crashes. The patch also changes the visuals on some of the players, and more.

You can find the full list of patch notes below:

NEW FEATURES

  • Longshot Game Rewind – Ability to replay gameplay moments in Longshot.
  • Squads Seasons – Play seasons in MUT Squads
  • MUT Champions Monthly Leaderboards – See how you stack up on a monthly basis in MUT Champions
  • MUT Champions Lineup Restrictions – MUT Champions events can now support lineup restrictions in the future
  • Tournament Official Rules – View and agree to the official rules for Competitive Madden
  • Video Player – UI Tiles can now trigger videos

TOP UPDATES

  • Addressed the issue with players recovering a fumble not being able to be tackled
  • Tuning to decrease Hit Stick and Cut Stick fumbles globally
  • Addressed the issue with receivers assigned to a bubble screen running the incorrect route
  • Addressed an issue where the QB could not dive while scrambling
  • Addressed the issue where the Gun Monster formation was leading to pancake blocks by the offensive line
  • Added several new chemistry abilities to MUT, including:
    • Unfakeable – When user-controlled, player does not get faked out by ball carrier moves; when AI-controlled, can only be faked out by Tier 1 moves
    • Secure Tackler – When user-controlled, player does not allow broken tackles; when AI-controlled, can only allow broken tackles to Tier 1 moves
    • Footsteps – These defensive players will apply a higher catch-penalty to receivers when they are near the receiver during the catch point
    • Situational Pass Rusher – When pass rushing, these players receive a boost to pass-rush success chance on third and fourth and long situations
    • Primetime Protector – These blockers excel at pass blocking in third and fourth and long situations
    • Lead the Way – These blockers are more likely to succeed at run blocking when in a pull or lead block assignment
    • INT Specialist – These defenders are far less likely to drop interceptions unless the ball is tipped
  • Added Vicis Zero1 Helmet with six supporting facemasks

GENERAL UPDATE

  • Added overall general stability to address crashes

VISUAL UPDATES

  • Addressed visual inaccuracies on the following players and coaches:
    • Patriots’ David Harris
    • Bears’ Leonard Floyd
    • Bears’ Cameron Meredith
    • Cardinals’ Robert Nkemdiche
    • Panthers’ Julius Peppers
    • Lions’ Ameer Abdullah
    • Lions’ Jim Caldwell
    • Lions’ Teez Tabor
    • Giants’ Evan Engram
    • Giants’ Paul Perkins
    • Texans’ J.J. Watt
    • Ravens’ Marlon Humphrey
    • Colts’ T.J. Green
    • Raiders’ coach Jack Del Rio
    • Chargers’ Mike Williams
    • Saints’ Michael Thomas
    • Steelers’ Sammie Coates
    • Free agent Colin Kaepernick
    • Rams’ Sammy Watkins
  • Added Nike Force Savage Elite cleat
  • Added Nike Alpha Menace Elite cleat (replaces Nike Untouchable)
  • Addressed the loading screen to reflect proper steps around revealing Run Fit play art in Pre-Play
  • Addressed the issue around reset option in Edit Uniforms not functioning

GAMEPLAY UPDATES

  • Addressed many exploit blitzes that deal with QB Contain players and “locking” the tackles
  • Addressed an issue around the “Bad Ballhawk” user banner triggering incorrectly
  • Addressed an issue where the spot of the ball would be incorrect after a muffed punt
  • Addressed an issue around Defensive Pass Interference catch animations triggering incorrectly in Competitive game style
  • Fixed an issue around the Gauntlet in Skills Trainer stopping at level 39
  • Fixed an issue around the Gunslinger trait sometimes not functioning correctly
  • Addressed issue around the Camera being reset after a kicking play in MUT Squads
  • Fixed exploit around Playmaker mechanic while using Target Passing
  • Addressed animation issue with cut blocks
  • Added timing rumble to kick meter when enabling Accessibility Options
  • Fixed an issue where a user would be unable to call a timeout after the opponent had called a previous timeout
  • Fixed an exploit blitz out of 3-4 Under
  • Tuned diving catches on Competitive game style
  • Fixed an issue where the defense could reset the offense’s ID Mike via Reset Play mechanic
  • Added penalties to users who use the LB/L1 CPU-defensive assist mechanic on Competitive game style
  • Addressed clock issues in overtime
  • Tuned reach tackle attempts by defenders being blocked by receivers
  • Added additional thresholds for broken sacks on Competitive game style
  • Added additional thresholds for hit stick fumbles on Competitive game style
  • Added additional thresholds for auto-broken tackles on Competitive game style
  • Added additional thresholds for AI Strip Ball attempts on Competitive game style
  • Tuned to increase inaccurate throws when using non-QBs at the QB position
  • Addressed two exploits around receiver motions that forced defensive backs out of their coverage assignments
  • Addressed issue of receivers freezing at the line in MUT Squads
  • Reduced frequency of Illegal Block in the Back penalties in Simulation game style
  • Fixed an issue around fumble recoveries not being tracked correctly in the stats menu
  • Tuned to improve man coverage defenders getting beat deep by slower receivers
  • Added a banner that triggers when a player with a “low” catch rating drops a pass or INT
  • Added a banner that triggers when a AI player with high hit power causes a big hit fumble
  • Added a banner that triggers when a AI player with the strip ball trait causes a strip fumble
  • Improved the MUT Chemistry abilities graphics, which will now be chemistry blue when it flickers, and will also show the symbol of the ability that is triggering in the player ring
  • Added the ability to create more complex rules for sets and lineup restrictions

FRANCHISE UPDATES

  • Addressed an issue around incorrect amount of XP being spent when purchasing traits
  • Tuned Speed Regression for running backs in offline Franchises (already in Cloud)
  • Added Vegas as a relocation option to offline Franchise (already in Cloud)
  • Fixed Screens not properly scaling when viewing in 4K
  • Updated Player and Coach career stats and Legacy Scores in Franchise
  • Fixed an issue with ball spotting when exiting Supersim
  • Addressed multiple issues in Franchise Twitter feed
  • Addressed an issue where Edit Player/Create a Player right-arm sleeve would not appear in Franchise
  • Addressed issues around WR Off the Line mechanics in Franchise Player mode when playing as a WR
  • Color Rush games will now have the correct uniforms in Play Now Live Thursday Primetime games
  • Fill Roster setting has been fixed to auto-sign a free agent if there are no active players at a position where one is required when enabled
  • Fixed an issue where injured players would appear as healthy in Franchise games
  • The Team Tab depth chart will now correctly re-order itself when returning a player early from injury
  • Addressed an issue with FS/SS having a Season Goal of 0+ Interceptions

What do you think to the new patch?

In other Madden 18 news, check out this formation that rendered the AI completely useless. Also, if you’re still on the fence about picking up the game, here’s our review. 

Source: EA Sports

Jasmine Powell

Subscriber

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Ghost Recon Wildlands Patch Kicks Off PVP “Ghost War”

Ubisoft’s latest patch for Ghost Recon Wildlands brings the much-awaited PVP release with Title Update 8, going live on PS4 and Xbox One today, before touching down on PC on October 12.

The patch for consoles will be up to 11GB in size, depending on which version of the game you already have installed, and for PC it will be 4.7GB on Steam and 9.5GB on Uplay.

Alongside the PVP launch, Ubisoft has fixed several issues with the game, including user interface bugs, gameplay animations, game stability, and co-op connectivity.

Find the full update below:

MISSIONS/NARRATION

  • – In “El Cardinal”, fixed a bug where the player couldn’t redeploy freely after failing the mission

USER INTERFACE

  • – Fixed a bug where a “NEW” tag would appear on the loadout even though there is no new unlocked item
  • – Fixed a bug where the “Missile incoming” warning would be displayed too late
  • – Fixed some situations where the prestige points earned wouldn’t appear on screen

COOP

  • – Fixed a bug where a player wouldn’t be kicked from the lobby if the command was initiated from several players
  • – Added relay servers for improved connectivity between players

GAMEPLAY

  • – Fixed a bug where a player shooting from the trunk of a car could lose control over the character
  • – Polished the new helicopter’s landing animation

STABILITY

  • – Fixed a bug where Norton antivirus users would have troubles launching the game

NARCO ROAD

  • – In “El Invisible”, fixed a bug where the “mission failed” screen would not appear, making the mission unavailable.
PC
  • – Fixed the mouse input precision for the new helicopter control scheme. We implemented mouse acceleration which decays as helicopter picks up speed, and a deceleration when player is driving, as previous implementation was losing angular velocity too fast
  • – Fixed an issue causing vehicle doors to always shown as being closed when using NVidia Ansel

On top of the bug fixes and improvements to the main game, this update is bringing the PvP mode: Ghost War. Tom Clancy’s Ghost Recon Wildlands: Ghost War is an intense tactical 4v4 adversarial experience. At launch, you will have 12 classes to choose from as you battle enemies across 8 different maps. You will need to plan your actions and tactics carefully, as even your downed teammates can become objectives since you will be able to revive them at any time.

Watch the PVP launch trailer below:

Will you be testing out the new PVP mode?

In other Ghost Recon Wildlands news, the game will be free to try this weekend on consoles and PC. For more on the “Ghost War” PVP, take a look at the full details here.

Source: Ubisoft

Jasmine Powell

Subscriber

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Star Wars Battlefront II Features Darth Vader Armed With New Powers

Darth Vader is coming to Star Wars Battlefront II, because of course he is! This news will come as no surprise to most of you, as what would a Battlefront game be without this iconic dark lord? 

This time around, Darth Vader comes packing some tweaked abilities that makes him a little different to play as. What follows is the official description of what Vader can do in Battlefront II:

Anger fuels the dark side of the Force, and Vader’s rage is nearly boundless. By drawing from his potent fury, Vader can periodically increase both his durability and his damage output, becoming stronger as a battle unfolds. Vader is always dangerous, but when he calls upon his anger, he is nearly unstoppable.

Vader can also attack at range with his lightsaber with a powerful throw, sending the red blade of energy scything through enemy ranks and then returning it to his hand. This allows him to make potent strikes at a distance.

And of course, Darth Vader wields his iconic Force choke, punishing his enemies with a telekinetic attack that lifts them off the ground as it weakens them. The crushing grip of the Sith Lord holds victims in the air, then drops his enemies at a place of his choosing (like a nearby cliff).

Darth Vader was always my number one pick in the original game, so I’m very happy to see his return.

Will you be playing as Vader when Star Wars Battlefront II launches on November 17?

In other Battlefront II news, upcoming balance changes have been detailed. The game’s frame-rate and PS4 Pro graphics have been analyzed. Finally, after hitting the level cap, we put together a Battlefront 2 beta impressions piece. 

Source: PlayStation Blog EU

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > News

Smite Halloween Event 2017 Includes Ghoulish New Cosmetics

Get ready to ‘depart to the afterlife’ with Smite’s annual Halloween update that features mummies, zombies, cute cuddly ghosts and the grim reaper himself.

The appropriately titled “Departure to the Afterlife” patch for Smite, is filled with none other than some spooky cosmetic skins to the game that will sure to put a smile on the faces of those who love to celebrate Halloween. Wherein you can check a glimpse of them by viewing the card art below:

Skins

This ghoulish update that’s now live on the PC not only sees some delightful skins being added to the free-to-play moba, it also features the profanity driven announcer pack from HiRezTina. In which you can catch a glimpse of the announcer pack in action here.

Don’t worry, the guys in charge of the bleep button are working overtime for this announcer pack.

New content aside, here’s a few of item and god changes you can expect to go live such as a nerf to Hide Of The Urchin item that’s been very popular as of lately in the pro leagues.

Item changes

Armored Cloak:

  • Decreased Physical Protections from 30 to 25
  • Decreased Magical Protections from 30 to 25

Hide Of The Urchin:

  • Increased Cost from 2350g to 2450g
  • Decreased Physical Protections from 35 to 30
  • Decreased Magical Protections from 35 to 30

The Crusher:

  • Increased Attack Speed from 15% to 20%

Soul Reaver:

  • Decreased Cost from 2950 to 2750

God Balancing

Ao Kuang:

  • Dragon Call: Increase Ranged Dragon Damage from 15/20/25/30/35 to 20/25/30/35/40.
  • Wild Storm: No longer triggers basic attack items or effects. Will still trigger charges of Dragon Call.
    Increased Base Damage from 80/125/170/215/260 to 90/135/180/225/270

Awilix:

  • Feathered Step: Reduced Damage from 60/90/120/150/180 to 40/75/110/145/180.
  • Moonlight Charge: Increased Physical Power Scaling from 60% to 70%

Cu Chulainn:

  • Berserk (Passive): Decreased Base Shield health from 40 to 20.
  • Berserk(Passive): Increases Shield health per level from 23 to 24.
  • Barbed Spear: Reduced Rage gained for every non-god target hit from 6 to 5.
  • Barbed Spear: Increased Rage gained for every god target hit from 6 to 8
  • Salmon’s Leap: Reduced Rage gained for every non-god target hit from 6 to 5.
  • Salmon’s Leap: Increased Rage gained for every god target hit from 6 to 8.
  • Spear of Mortal Pain: Reduced Rage gained for every non-god target hit from 6 to 5.
  • Spear of Mortal Pain: Increased Rage gained for every god target hit from 6 to 8.

Erlang Shen:

  • 72 Transformation: Decreased Mink Form Base Damage from 90/150/210/270/330 to 70/130/190/250/310
  • 72 Transformation: Decrease Mink Attack Speed and Haste buff from 5s to 4s

Hachiman:

  • General: Increased Base Movement Speed from 360 to 365
  • Eagle Eye: Ammo increased from 3/3/3/4/4 to 3/3/4/4/4
  • Eagle Eye: Damage reduced from 10/15/20/20/25 and 0/5/10/10/15 to 10/15/15/20/25 and 0/5/5/10/15
  • Iaijutsu: Cooldown reduced from 18/18/17/17/16s to 16s
  • Mounted Archery: Damage Adjusted from 225/285/335/390/445 to 225/280/335/390/445

Izanami: 

  • Fade Away: Reduced casting time before the leap from 0.65s to 0.35s.
  • Dark Portal: Reduced warm-up time from 0.85s to 0.6s.
  • Dark Portal: Reduced post-fire time from 0.85s to 0.6s.

Raijin:

  • Percussive Storm: Percussive Storm projectiles now have a radius of 6 units at all times, increased from 4.5 at maximum range. They no longer scale in size.
  • Percussive Storm: Decreased Base Damage from 35/50/65/80/95 to 30/45/60/75/90.
  • Raiju: Increased projectile speed by ~20%.
  • Thunder Crash: Players will now be able to move during the warm up of Thunder Crash.
  • Taiko Drums: Added additional support to limit the times players can become stuck, unable to cast any shots of Taiko Drums.

Of course no Smite Halloween update would be complete without the return of a certain favorite game mode and chest. Which sees both the Halloween themed arena map makes it’s return with the update as well as the Halloween chest becoming available once again with a few new items in it’s loot pool such as both Cupid’s and Thanatos’ new skin that were previously mentioned in the story.

Aside from the new skins being made available in the Halloween chest, you can also expect to grab the Jack O’ Lantern jump stamp and the Spooky music theme as well.

Which new skins are you looking forward to purchasing with new update? Let us know in the comment section below.

Source: Smite

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

Home > News

Destiny 2 Weekly Reset October 10 – New Milestones, Nightfall Strike, Eververse Items & More

It’s Tuesday, which means that it’s time for a Destiny 2 weekly reset. We’ve listed everything that’s new — including Milestones, the Nightfall Strike, Eververse items, and more — down below. 

Milestones

Call to Arms

Win glory by participating in Crucible matches – Powerful Gear

Clan XP

Earn Clan XP in strikes, raids, the Crucible, or world activities – Powerful Gear

Flashpoint: Nessus

Complete public events on Nessus – Powerful Gear

Nightfall

Complete the weekly Nightfall Strike – Powerful Gear

Nightfall Strike

Strike

The Inverted Spire

Modifiers

Attrition – Health and shield regeneration is significantly impaired. Defeating enemies may create wells of Light. Collect these to restore your health and charge your super.

Timewarp: Killing Time – Defeat enemies to extend the mission timer, up to a limit.

Eververse 

Dancehall (Emote) – 700 Bright Dust

Bureacucratic Walk (Emote) – 700 Bright Dust

Fast Track (Vehicle) – 600 Bright Dust

Tidal Dawn (Ship) – 500 Bright Dust

Ego and Squid (Ship) – 2000 Bright Dust

Break The Dawn – Merciless (Weapon Ornament) – 800 Bright Dust

Black Pulse – Rat King (Weapon Ornament) – 800 Bright Dust

Cloak of Optimacy (Cloak) – 800 Bright Dust

Competitive Shell (Ghost Shell) – 250 Bright Dust

Interchange Shell (Ghost Shell) – 250 Bright Dust

Suros Modular Shine (Shader) – 40 Bright Dust

Xenosilver (Shader) – 40 Bright Dust

Nebula Rose (Shader)- 40 Bright Dust

Fireteam Medallion (Consumable) – 50 Bright Dust

Relevant Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > DLC and Expansions

Warframe Plains of Eidolon Gameplay Trailer Reminds You It’s Coming Soon

Digital Extremes’ highly successful free-to-play game Warframe will be getting another huge expansion soon on PC, and sometime in November for the PlayStation 4 and Xbox One. To whet appetites for the “Plains of Eidolon” expansion, a new trailer is out that hypes up the Warframe Plains of Eidolon launch.

Official details from the expansion straight from Warframe’s official website:

In Plains of Eidolon you will set foot in a Landscape larger than anything you’ve seen in Warframe — and you’re free to explore it on your own terms. Explore, discover, fight, and fly in ways you never have before.

PLAINS OF EIDOLON

Welcome to the Plains of Eidolon. Sentients once fought on this battleground in an attempt to destroy a massive Orokin Tower that the Ostrons now call home. The Sentients’ defeat is forever immortalized in the ancient graveyard that litters the Landscape.

Time in the Plains cycles the same for all Tenno. For every 100 minutes of beautiful sunshine, there are 50 minutes of haunted night.

PROTECT THE OSTRONS

The Grineer have organized drilling stations and sprawling outposts throughout the Plains to excavate the technology of the Old War. Take missions from the Ostrons to fight Grineer during the day and clear out their bases, but be fast, as these Grineer will call reinforcements when they spot danger. As you venture deeper into the Plains the Grineer enemies will get progressively stronger, so come prepared.

BECOME AN EIDOLON HUNTER

When night falls on the Plains, towering Spectral Sentients known as Eidolons ascend from the waters and wander in search of all they’ve lost. Small, deadly Sentient drones appear throughout the Plains to protect the Eidolons. Many Grineer will retreat to their camps in fear of the Eidolons and attempt to wait out the night.

Gather your fellow Tenno. You’ll need to work together to take down these massive creatures. Only the greatest Eidolon Hunters that combine forces will reign victorious.

TRAVEL BY LAND OR AIR

When you’re not sliding down hills or Bullet Jumping over mountains, you can summon your Sky Archwing at will to fly through the open Landscape. Spot and battle Grineer enemies from the sky and experience the beautiful scenery. Movement for your Archwing has been reworked to make it easy to fly through the Plains and engage enemies on the ground.

EXPLORE THE PLAINS

Experience the great outdoors like never before! Craft spears and bait to catch a variety of fish species and return them to the Ostrons to make consumables. Mine for ore and rare gems that have been affected by traces of Spectral Energy left over from the Old War. Venture far into the wild to explore hidden caves that hold secrets of their own.

CETUS

Use your new-found freedom to explore the bustling town of Cetus. Learn about its scavenger-inhabitants, the Ostrons, and their rich culture that revolves around the grotesque harvesting of biomechanical tissue from long-dormant Orokin Towers. Talk to the Ostrons in town to discover how the ongoing war with the Grineer has shaped their lives. Increase your Standing with the Ostrons by completing their requested missions and they’ll share their culture and knowledge while granting you access to their wares.

MEET THE VENDORS

Cetus’ merchants have everything you’ll need for time on the Plains. Want to immediately engage in battle? Pick up Bounties from Konzu. Feeling hungry for dinner? Go to Fisher Hai-Luk to unlock a variety of fishing spears and bait. A wealth of options are at your fingertips! Forge your own unique weapon, refine minerals to gems, customize your companions and Orbiter with all new Decorations, and buy paper mache Warframe masks for your Operator.

newnew

CRAFT YOUR OWN WEAPONS

At Hok’s Anvil you have the ability to design and build a new weapon using the Ostrons’ component-based crafting. Zaws are modular weapons with interchangeable components that affect the appearance, functionality, stances, and stats of the weapon. They are forged using three weapon parts; a strike, grip, and link — all of which are obtained by crafting Blueprints that Hok provides. Name your Weapon, improve it by adding Gilding, or earn Cetus Standing by pledging the Zaw to the Ostrons.

newnew

Lots more details can be seen here. Once the Plains of Eidolon update is out on PC and consoles, we’ll report on it and if there’s any balance tweaks included.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: WWII Prestige System, Headquarters, Contracts, Quartermaster & More Info Leaked

[tps_header]The Call of Duty: WWII info leaks keep on coming! We’ve already reported on the Zombies mode leak that mentioned the weapons, perks and other stuff in the mode, and we’ve also posted the weapons and maps list leak, and just yesterday, we posted the scorestreaks, camos and emotes leak as well.

Today, the COD: WWII Prestige system, daily and weekly “orders” and more have been leaked as well. Brief disclaimer just like in the previous leaks, these are all data-mined from the COD: WWII PC beta, and as such, some things might have already changed for the final version, or some have been tweaked to have different names or removed entirely. 

Thanks to Reddit user rTwGNaywaoaLh again, we now know a lot more details about the Headquarters social mode, the Quartermaster, and more.[/tps_header]

[tps_title]Call of Duty: WWII Headquarters[/tps_title]

Headquarters

WELCOME TO HQ – LAY OF THE LAND

Welcome to the Live Lobby, soldier. While you’re here you’re going to gear up, get to know your comrades, and relax before the fighting starts. There’s a lot to do on the base before heading out to the front lines, so let’s get started.

  • Meet the Requisitions Officer
  • Pick up credits from Payroll
  • Acquire supply drop from Quartermaster
  • Open your supply drop
  • Shoot 5 Targets at Firing Range
  • Press &&1 to inspect your weapon
  • Return to the Requisitions Officer
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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