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Hitman 2 September Roadmap 2019 – Here’s Everything Coming This Month

If you’re one of the many looking forward to more Hitman 2 content to play later this month, rejoice! IO Interactive has released the Hitman 2 September roadmap 2019 list, and it’s packed with new missions, challenges and more!

Hitman 2 September roadmap 2019:

September 5 / Escalation Contract

We’re going back to the bank with a bang. Brilliant.

The Dalton Dissection is a 3-stage Escalation Contract that has 47 starting with a restricted loadout, and cannot change disguise from the (lovable?) bank robber disguise. Expect this one to ramp up and fast. With new complications, targets and restrictions added, you’ll be bouncing around the bank as a bunny before you begin to believe it.

September 5 / Escalation Contract

If one Escalation Contract wasn’t enough for one day, we’ve got another one for you. This time; Whittleton Creek. This one revolves around the garden party.

Your mission is to take care of the undercover officers at the party. But please, try to do this in style. We don’t need you to become the biggest party pooper in town.

September 12 / Escalation Contract

It’s Mumbai’s turn for an Escalation Contract and this one comes loaded with a brand new suit to unlock!

Assist the Kashmirian to unlock the Cashmerian suit; 47’s own take on this stylish disguise. You’ll be needing your best long-range tactics to complete this one and earn the right to wear the new pinstripes.

September 13 / Legacy Elusive Target

On Friday the 13th, Walter Williams aka the Blackmailer returns to Paris.

He’ll be attending the Sanguine Fashion show, so you’ll find him on the catwalk, or among the guests. The client also asks you to retrieve a certain memory stick. You’ll have 10 days to get it all sorted out.

Good luck.

September 19 / Featured Contracts

Inspired by this month’s content theme of Fierce Rivalry, we’re looking for Featured Contract Submissions that fit the theme of ‘Competitive Edge’.

Our themes for Featured Contracts are purposefully open-ended to make sure that the talented Contract creators in the community are free to interpret them in many ways, ensuring some fun and varied contracts.

Head on over to the dedicated Featured Contracts Submission Thread to submit your contracts for this month’s theme. Submissions close at 9 am CEST on September 16, so get your submissions in before then!

September 19 / Escalation Contract

Become the shaman and guide your people in the Merle Revelation.

Complete all three stages and unlock the Emetic Grenade, a new item that will cause anyone affected by it to vomit. We promise it will be your favourite throwable throwup-able grenade.

September 23 / IOI Monthly Episode 7 – Haven Island

Lights, camera, action!

IOI Monthly returns for the second time in September! Episode 7 will bring an in-depth look at the new upcoming location, Haven Island with direct input from members of the development team.

September 24 / New Location Haven Island

Haven Island (The Resort) is a brand new sandbox location that welcomes players to the warm beaches and tropical paradise of The Maldives.

This latest installment picks up directly after the events in the previous mission (New York) and brings an exciting conclusion to the HITMAN 2 Expansion Pass content.

September 24 / Special Assignments

Expansion Pass owners can look forward to two new Special Assignments in September!

First up is ‘A Silver Tongue’, which takes Agent 47 to Miami to eliminate his first target. Then, the narrative between these two mission continues in Whittleton Creek in ‘A Bitter Pill’.

Stay tuned for more details on these missions on IOI Monthly #7.

September 24 / Game Update

Our major update for September arrives late in the month and on the same day as Haven Island and the Special Assignments.

Expect a range of improvements and fixes to all aspects of the game, including issues reported by our community. We’ll have more details to share on IOI Monthly # 7 and the full release notes will be published before the game update is available to download.

September 27 / Legacy Elusive Target

The retired nurse Etta Davis aka The Angel of Death returns to beautiful Marrakesh for the first time in HITMAN 2.

Be sure to make her visit to Marrakesh her last stop. You’ll have 10 days.

Good Luck.

As you can see, there’s new stuff to do every week! Once the game patch is out, we’ll let our readers know.

Source: Io Interactive

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege Player Count Reaches 50M, Making of Ember Rise Operators Detailed in Video

Released way back in 2015, it seems Rainbow Six Siege is still going strong in its fourth year. Ubisoft announced that the Rainbow Six Siege player count has now reached 50 million players!

In other Rainbow Six Siege news, we get to see how Ubisoft developed the new Operators included in the Ember Rise expansion in this new video.

Find out how Goyo and Amaru evolved throughout their development process and how their gadgets had to be adjusted as to not set fellow defenders on fire in Goyo’s case. Some of the developers behind Ember Rise share their insights and knowledge about creating this season of Rainbow Six Siege.

While Ember Rise has yet to make it outside the PTS (Private Test Server), we do know a fair bit about them and the new stuff coming into the new season.

Once the patch is out for everyone, we’ll let our readers know. Are you still playing Rainbow Six Siege? How is it in its fourth year?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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BioWare “Believes” in Anthem; “Several Other Big Projects” Being Worked On

While Anthem might have failed (at least for now) to be the big looter shooter that would take on the Destiny franchise or even Ubisoft’s The Division series, BioWare is still hard at work on the game, and has recently released a new patch for it.

In a post on the studio’s official blog, BioWare General Manager Casey Hudson gave an Anthem dev update, and also teased about some of the things the studio is working on.

Hudson says that he “believes” in Anthem, and that they have a team working on the longer term vision of the game.

Anthem

Over the last few weeks we’ve been ramping up our Cataclysm events in Anthem – a season-long event with new arenas, enemies, challenges, and rewards.  We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game.  We have plans for those more fundamental improvements, but they’ll take time.  While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content.  I believe in Anthem and would love to see its world grow, evolve, and thrive for years to come.  Thanks for your patience and support as we do the work of constantly improving and expanding the experience.

BioWare has also mentioned that they have other “big” projects in the works, though they’re not ready to talk about it now.

Other Stuff Going On

We have several other big projects in the works.  I wish I could tell you more about them, but they’re mostly super-secret right now.  I can say however that one of our projects has a large and growing team in Edmonton working through pre-production, and based on the progress I’m seeing, I can confirm that indeed the Dread Wolf rises. 

That’s comforting to hear for Anthem fans, right? Let’s hope the studio can keep the momentum up that it gained from the Cataclysm update.

Speaking of Anthem, we posted the known issues the game has that were gathered from the latest patch. There were also a bunch of stuff datamined as well, which includes new armor sets, vinyls and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Here’s a Look at the Upcoming Marvel’s Avengers Alternate Costumes Set to Be Revealed, Hulk Voiced by Three Actors

Just yesterday, we got our first look at one of the Marvel’s Avengers alternate costumes for the game’s heroes in Captain America’s Secret Empire outfit. At the end of the video, we see a bunch of comic book covers blocked by the Secret Empire issue which teases that more Marvel’s Avengers game alternate costumes will be revealed soon.

Well, thankfully, we don’t have to wait long. Over on Reddit, user M1strMR posted what seems to be the covers of the comic books that are, for the most part, hidden from view, and posted the alternate costumes for each character that’s shown in that particular comic book cover.

Some of the alternate outfits images were from the San Diego Comic-Con leak, which explains the not-so-good quality. Of course, while these alternate outfits might have been spoiled already now, there’s more incoming after, as Marvel themselves confirmed that some of the outfits can be bought via the in-game marketplace (read: microtransactions).

In other Marvel’s Avengers news, the official Instagram account confirmed that the game’s version of Hulk will feature THREE voice actors! We even get a quick Q&A with Bruce Banner actor Troy Baker as well.

 

View this post on Instagram

 

Marvel’s Avengers uses THREE talented actors to bring The Hulk & his brilliant human counterpart to life! First up is industry-icon @officialtroybaker who lends his voice & performance to the contemplative Bruce Banner. Troy answered a handful of questions about the role, and touched on his extensive history as a Marvel fan. #FollowFriday Q: If you could have any super power, what would it be & why? A: Definitely control time. That or turning villains into tacos. Because…I mean, tacos. Q: What is your first memory with a Marvel comic book? A: Traveling with my dad on business trips. No matter what town you can always find a comic book store. I’d read as many books as I could before getting caught & being made to choose between lunch or buying the next issue. I’d read it over & over until my dad came back to pick me up Q: What makes Hulk the most “super” & what makes him the most human? A: Super? Clearly the strongest. CLEARLY. THE. STRONGEST. And human? I feel he struggles the most with the duality that inherently comes with being a Super Hero. More than others he considers the human cost and social impact of his actions. Q: Bruce is often overshadowed by his big green alter-ego. How did you approach voicing Bruce Banner, since you had the ability to focus on just this facet of his personality? A: This story is unique. We really focus on who these people ARE, not just the powers they have. Action is in the explosion but drama is found in the aftermath. Playing Bruce in this space allowed me to explore him as a human and the weight he bears by being such a brutal force. Q: How does your portrayal of Bruce Banner differ than that of previous incarnations of this iconic character? A: Bruce sits at the emotional core of our story. His relationships with the characters, which is often tenuous, spotlights his inner struggle. We’ve carefully crafted an arc for Bruce that simultaneously recalls fan favourite storylines and builds upon them.

A post shared by Marvel’s Avengers (@playavengers) on

In other Marvel’s Avengers news, go check out this quick montage showcasing some of the game’s moves that were copied from the MCU. Make sure to check out official gameplay as well.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rumor – Call of Duty: Modern Warfare Beta Will Feature Vehicles, 32v32 Ground War Mode Playable

With the Call of Duty: Modern Warfare beta set to kick off next weekend, it seems reliable Call of Duty source/leaker TheGamingRevolution is at it again. This time, he has named one of the Modern Warfare beta maps, and even states that the 32v32 game mode will be playable in the beta, and that we’ll even get to drive vehicles!

He announced this over on Twitter, where he also shared players will be able to choose where to spawn, and that this 32v32 mode will feature five flags in Domination.

https://twitter.com/TheGamingRevoYT/status/1169455399545778179?s=09

Note that 32v32 mode has been confirmed by Infinity Ward, and five-flag Domination matches have been featured in multiplayer gameplay footage for 20v20 modes.

While TheGamingRevolution has been super reliable in his Modern Warfare info so far, note that this is still unconfirmed, and as such, don’t go blaming us (or him) if the Modern Warfare beta sticks to 6v6 matches.  If it’s true, though, expect a very action-packed beta period!

Don’t forget to check out the Modern Warfare “Road to Launch” schedule of reveals for the campaign and Spec Ops mode.

More Modern Warfare Reading:

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Alex Co

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DICE Sets Up Battlefield 5 Trello Board for Feedback, Here’s How It Works

Just a couple of weeks ago, DICE mentioned that it was working on being more transparent and making its communication better with the community. Well, today, we have our first step regarding that with the Battlefield 5 Trello board.

If you’re familiar with Trello, then it doesn’t need any explanation,and you can check it out here. But if you’re not, here’s what it is, and how it’s important for the future of Battlefield 5.

What is it?

A Trello board, for those that haven’t seen or used one before, is an easy to access hub where we can keep you updated on the issues that we’re tracking. The platform has some really cool features, that allow us to edit, update, tag and move the issues that we’re posting – all of which you can track yourself by electing to follow (either for individual issues, individual columns, or the entire board) so that you can get updates when these issues are archived, commented on, or resolved.

How does it work? 

First, we have to get some content in there. Our Trello board currently consists of the following columns (but this is only the beginning – feedback from the community will help us improve on this board):

  • FAQ – Simply put, this explains what the Trello board is, what various items within the cards are, and what the status tags mean.
  • Community Broadcasts – We will link EVERY Community Broadcast to the Trello board. Click on the card and select your prefered forum – the Battlefield Forums or the Battlefield V subreddit, and check out that Community Broadcast. And we’ll be adding  more Community Broadcasts as we roll them out.
  • Bugs/Issues Tracker – We’ll be updating – weekly – the Bugs/Issues column with new top trending bugs and issues affecting the community at large. Each card will include a name for the issue, a short description, and a tracked JIRA link. The SLA (service-level  agreement, or ETA on resolution) for any bug or issue in this list will be a maximum of 3 updates. Our goal is to get it within a maximum of 2 updates, then one. This is, by no means, an exhaustive list of every bug or issue we’re tracking, but these are the ones the community has been most vocal about or issues that cause significant gameplay issues that must be resolved quickly. As we get updates from the Dev & QA team on the status of each of these, we’ll add notes to the cards to keep you informed.
  • Feature Requests – This is something we will be bringing in as an update in the coming weeks. We’ve heard a lot of requests from the community regarding certain features, and we want to start tracking progress on those as well – and we want to keep you informed of that progress! Here’s the best part – as we add items to that list, the community can vote on what feature or request you’d like to see prioritized. We want to set appropriate expectations on this list as well, so it too will have an SLA requirement. If it’s not coming, or if it’s not coming within the next 3 major updates, it won’t be featured on the list.
  • Update/Hotfix Notes – Every Update Note, every Hotfix note since 4.0 will be hosted here, with redirect links on each of the cards to the full details of the notes. We will be sorting them in descending order, so the latest Update Notes will always be at the top.
  • Links – This list will have links to our global Twitter, Facebook, website, official forums, subreddit, Discord channels, as well as links to submit Bugs, and details on how to report harassment, cheating, and abuse.

Next, we need to keep it relevant and updated. We’ll be updating the status of items weekly, adding new trending things as they come up and archiving completed items.

And then we keep on building on it. We keep on improving it, based on your feedback.

For now, there is no way for the community to add issues or features directly on the board, but DICE is open to someday opening it up. Those not familiar or don’t want to pore over Trello, DICE has also mentioned that the main issues discussed there will be included in weekly recap posts and so on.

In other Battlefield 5 news, check out some of the datamined content from the game’s patch this week. There’s also a new Basic Training mode that teaches players the basics in playing Conquest.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Xur Location and Inventory Today September 6, 2019

It’s Friday, and that means another Destiny 2 Xur location and inventory post here on MP1st! Same as before, the list of items he’s selling are also included below.

Destiny 2 Xur location and inventory today September 6, 2019:

Location:

EDZ, Winding Cove

Exotic Gear:

Name Type Armor Perk Perk 1 Perk 2 Cost
Lord of Wolves Energy Shotgun Tracker Disabled – Kill Tracker – Crucible Tracker 29 Legendary Shards
Lion Rampant Titan Leg Armor Mobility Enhancement Mod – Restorative Mod Bomber – Dynamo – Oversize Weapon Dexterity Pulse Rifle Scavenger – Scout Rifle Scavenger 23 Legendary Shards
Sunbracers Warlock Gauntlets Mobility Enhancement Mod – Plasteel Reinforcement Mod Scout Rifle Loader – Fastball – Momentum Transfer Sniper Rifle Scavenger – Heavy Ammo Finder 23 Legendary Shards
Gemini Jester Hunter Leg Armor Mobility Enhancement Mod – Plasteel Reinforcement Mod Outreach – Power Dexterity – Machine Gun Dexterity Primary Ammo Finder – Special Ammo Finder 23 Legendary Shards

Consumables:

Name Type Cost
Five of Swords Challenge Card

Invitations:

Name Type Cost
The World Invitation of the Nine 9 Legendary Shards

In other Destiny 2 news, go check out the Weekly Reset here, and there was also a patch released this week, which you can read about here.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Upcoming Fixes for Known Issues in Update 1.40

Some bugs and issues were introduced to Anthem with the game’s latest update, Anthem update 1.40. Now BioWare has told the community about some Anthem upcoming fixes they are working on, and why these issues may have occurred in the first place.

Firstly BioWare wanted to make it clear that they didn’t intentionally stealth nerf anything. An example of stealth nerfing would be BioWare altering the amount of damage a weapon does, decreasing it, without telling the community they have done so. However, BioWare has also said that in order to fix the issues players have discovered with update 1.40, a patch will be required. Sometimes bug fixes can be pushed to game servers instead of forcing all players to download a patch, but these bugs must have something to do with the game files players have on their consoles or PC. The identified issues which BioWare is working on are as follows.

  • Damage formulas for gear and weapons not functioning as intended
  • Support items not functioning as intended
  • Jarra’s Wrath is the most powerful weapon in the game, and needs to be taken down a notch

As a result of these issues, and the fact that a patch is required to fix them BioWare is extending week 5 of the Cataclysm. This is pretty good news for the community, since the Cataclysm is the most exciting content to come to Anthem in the months after its launch. Having another week to play through the full Cataclysm arenas and explore the area as much as possible will only be something the community will enjoy, though there are always those players who will put a dampener on things by saying this shouldn’t have been an issue in the first place.

We’ll keep you up to date with any Cataclysm changes as they develop in the future.

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Anthem New Armor, Vinyls, and More Datamined From Patch 1.40

In Anthem new armor sets, vinyls, and materials have been uncovered after a user datamined the latest update. This information comes from Reddit user javano, who datamined Anthem update 1.40, which released yesterday.

Check out all of the new armor sets in the game below, and read on for vinyls and materials.

Blockade (Colossus)

blockade-colossus

Garroter (Interceptor)

garroter-interceptor

Judicator (Ranger)

judicator-ranger

Apprentice (Storm)

apprentice-storm

Check out the vinyls below and read on for materials.

Command Circuit

command-circuit

Rosaline Corruption

rosaline-corruption

Spliced Venom

spliced-venom

Crystal Rose

crystal-rose

Pierced Winter

pierced-winter

Planar Shift

planar-shift

Citrine Slash

citrine-slash

Doomed Allegiance

doomed-allegiance

That’s all the vinyls, now for the new materials.

Rusty Bubbled (Painted)

rusty-bubbled-painted

Damascus Circles (Metal)

damascus-circles-metal

Crystal (Stone)

crystal-stone

Those are all of the new items that have been datamined. There’s significantly less than the last datamine revealed, which probably means that the next content drop in Anthem is smaller than the Cataclsym. With Act 2 on the horizon, it’s possible that BioWare will include more content each week, but only time will tell what the future holds for Anthem once the Cataclysm is complete.

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Death Stranding Voice Over in JP & ENG Confirmed, 80 Minutes of Gameplay Planned at TGS

Those worried about Death Stranding voice over options, there’s good news for you today regarding that, and gameplay. Let’s touch on what we should expect at this year’s Tokyo Game Show. Good news for eager fans awaiting for some fresh Death Stranding gameplay, as not only was it confirmed we would see fresh gameplay at TGS 2019, but it has now been announced that Kojima will hold a total of three live gameplay broadcast throughout TGS week.

Taking to Twitter early this morning Kojima confirmed the Death Stranding schedule, which you can find below. It has also confirmed that the gameplay will be 80 minutes long (divided in two days)

Kojima also took the opportunity to confirm that the Japanese version of the title will indeed feature dual audio language, supporting both English and Japanese voices.


No word on if players from other regions could enjoy possibly the Japanese dub, though it is important to note that the game was natively dubbed in English first so this could be just specifically for the Japanese region and perhaps other regions that are non-English.

Death Stranding will be launching this November exclusively for the PlayStation 4. Stay tune for next week as we will be covering the Tokyo game show and all related game announcements.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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The Division 2 September 6 Update via Server-Side Now Out

Heads up, Agents! There was another The Division 2 maintenance period today, though this one only lasted for an hour. It seems there’s a good reason for taking the servers offline, as Ubisoft rolled out a The Division 2 September 6 update via server-side (meaning no download required).

Here’s what got fixed:

Fixed an issue that caused low level players who were joined by a World Tier 5 player to get all main missions unlocked.

In case you didn’t know, there was also a server-side update yesterday, and it also wrapped things up with a server-side update.

Stay tuned next week when the State of the Game developer livestream goes back on air. I gather, we’ll hear about the next big patch for the game then.

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 5 Basic Training Mode Added, Watch DICE Teach Players How to Play Battlefield

Well, here’s something that the Battlefield franchise desperately needed for a long time: DICE has added a Battlefield 5 Basic Training mode to the game, which is live now! Think of it as a crash course on how to play Battlefield 5 properly more than anything else. In the video below, “Father of Battlefield” Lars Gustavsson explains how to play Conquest, how to combat armored vehicles, resupply and more.

It also talks about each class’ abilities and what their strengths are, where to spawn and more. More importantly, it teaches how to go for objectives and what to do in order to cap a flag.

Of course, no amount of training videos will make people go for the objectives if all they want is to lie down in the grass with their MMGS. Who knows, though, right? Maybe this will help people actually try and play for their team.

In other Battlefield 5 news, a ton of new stuff was unearthed via datamining from the game’s latest patch.

Soldiers, show this to your friends, family and everyone else who plays Battlefield.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dying Light 2 Map Is Four Times Bigger Than the First Game

In case you missed it, Techland gave us an in-depth look at Dying Light 2 with a 26-minute gameplay demo that showcased the game’s graphics, environments, and lots more. Speaking of graphics, NVIDIA just did a quick graphics chat with Techland Chief Technology Officer Pawel Rholeder that focuses on how the Dying Light 2 map is four times bigger than the first game’s.

When asked what changes players cane expect in Dying Light 2 compared to the original, Rohleder said that they’re focusing on more hand to hand combat, better parkour, and on the graphical front, as the game world will be four times bigger than the whole game before. There’s also the new quest system, new animation system and more.

Given how big the first game was, Dying Light 2 being four times bigger is an impressive task indeed. Let’s hope there are tons of stuff to do in this vast landscape.

Dying Light 2 is set for release in spring 2020.

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Alex Co

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Battlefield 5 Halloween Weapon Set, Private Games Code, “Extreme Weather” Playlist Datamined

With Battlefield 5 getting a pretty hefty patch this past Tuesday, that means another round of datamined info is sure to surface, and it indeed has! A lot has been datamined by reliable miner temporyal with chief among them are the Battlefield 5 Halloween weapon set, game code for Private Games, and lots more.

Before anyone dives in, remember that these are all datamined info and are not guaranteed will make it into the game, alright?

Check out gameplay of the Madsen MG, Welrod and Barbed Baseball Bat below.

Operation Underground Weekly Challenges

The launch of Operation Underground seems to be accompanied by four additional weekly challenges including new weapons and a gadget as rewards.

These weeks could a standalone bundle without any chapter connection (and therefore no ranks and chapter rewards) or just an addition to Chapter 4.

​Operation Underground Map Description:

“Within the narrow tunnels of the German underground railway, passenger and supply trains are halted when artillery fire ruptures the ground above causing both sides to navigate through the confined space to reach the other side.” (Ingame)

​Week 1

​https://i.redd.it/g7ekj82viqk31.jpg

Reward: Jungle Carbine / Lee Enfield No. 5 (Bolt-Action Carbine / Medic)

“A shortened version of the ubiquitous Lee Enfield No. 4, this carbine was originally developed for use by paratroopers requiring a compact weapon. It was in wartime service for decades after World War II and variants of the design see civilian use to this day.” (Ingame)

​Challenges:

VISIONS OF THE END: Play 1 round on Operation Underground.

WHAT ONE CAN DO: Resupply or heal teammates for X score in one round.

FUEL THE FLAMES: Earn X score reviving, healing and resupplying teammates.

GET UP AND GET GOING: Revive X teammates in one life.

SHAKE THE FOUNDATION: Inflict X damage using explosives.

DAMAGE DEALER: Inflict X damage.

REVERBERATE: Inflict X damage in one life.

A LINE IN THE SAND: Capture X objectives.

REAPER: Kill X enemies.

UP TO THE TASK: Complete X squad orders in one life.

LIKE RATS IN A MAZE: Earn X score on Operation Underground.

CONCRETE JUNGLE: Kill X enemies with headshots using the No. 5 Jungle Carbine.

​Week 2

​https://i.redd.it/utb71b0fmqk31.jpg

Reward: unknown

Note: Maybe we’ll get the C96 Trench Carbine in this week, maybe not…feel free to assume the worst.

​Challenges:

TWO KINDS OF PEOPLE: Make it to the last 32 in a round of Firestorm or win a round of any other game mode.

SERIAL RUMMAGER: As a squad open X strongboxes or safes in Firestorm.

GEAR UP: Equip armor plates in Firestorm X times.

EVERY OPPORTUNITY: Earn X score.

LET THE SUNSHINE IN: As a squad, open 1 vehicle lockup in Firestorm.

WHAT IS MINE IS MINE: Capture 1 Resupply Point in Firestorm.

KEEP MOVING: Capture X objectives.

NO TIME TO BLEED: Heal yourself or squadmates for X points of health in Firestorm.

MUTUAL SUPPORT: Revive squadmates or be revived by squadmates X times.

WRATH: Kill or down X enemies.

​Week 3

​https://i.redd.it/mhuh68ogmqk31.jpg

Reward: Dutch Madsen / Madsen Mini (LMG / Support)

“The Madsen machine gun saw service in both world wars, having been the first light machine gun in the world when introduced in 1902. A particularly compact variant of the weapon was used by Dutch colonial forces in the inter-war period.” (Ingame)

Madsen gameplay on Youtube: https://www.youtube.com/watch?v=vTzwEFuLSXc

Challenges:

WHAT A RUSH: Play 1 round of Rush.

BUNKER BUSTER: Win 1 round of Rush on Operation Underground.

WORTH DYING FOR: As a squad kill X enemies while attacking or defending objectives.

FIREBUG: Arm 1 objective.

DOUSED: Defuse 1 objective.

ADRENALINE ADDICT: Earn X score in Rush.

GLORY HOUNDS: Earn X score as Recon or Assault.

DIRTY WORK: Earn X score as Medic or Support.

CONTROLLED DEMOLITION: Win X rounds of Rush.

BIG LITTLE GUN: Suppress or kill X enemies using the Dutch Madsen.

Week 4

https://i.redd.it/e9pvvhhimqk31.jpg

Reward: Fliegerfaust (Gadget / probably Assault)

“A German prototype man-portable anti-aircraft launcher. Fires two salvos of unguided rockets.” (Ingame)

Fliegerfaust gameplay on Twitter: https://twitter.com/temporyal/status/1138198863024656384

​

Challenges:

WHAT REALLY MATTERS: Earn X objective score.

THE WHITES OF THEIR EYES: Kill 1 enemy from a distance of up to 15 meters.

TOOLS OF THE TRADE: Inflict X damage using the M.95, MAB38, or M28 con Tromboncino.

OPERATIONAL SUCCESS: Win X rounds.

KING OF THE HILL: Kill X enemies while attacking or defending objectives.

SANITÄTER! SONNY TATER?: Revive X teammates in one life as a Medic.

PARAMEDIC: Revive X teammates.

FALLSCHIRMJÄGERWAFFEN: Kill or down X enemies using the MP40, Kar98 or MG34.

A GAME OF NUMBERS: Heal teammates or damage enemies for X health.

FAUST THAT FLIEGER: Destroy an enemy airplane using the Fliegerfaust.

“Halloween” Epic Weapon Set

I’ve included this weapon set because of the obvious timing (end of October) between Chapter 4 and 5. Currently the Halloween set can be applied to the Lewis Gun, STEN, StG44 and Lee Enfield No. 4.

Private Games (RSP)

Patch 4.4 included a few self explanatory strings for the hopefully upcoming Private Games (RSP) system.

  • TITLE
  • PLAYER COUNT
  • GAME MODES & MAPS
  • PRE-ROUND SIZE
  • SELECT GAME MODES & MAPS: Here you can configure the number of rotations the game has. A rotation consists of a Game Mode and a Map. You must at least configure one rotation before you can create the game.
  • PASSWORD: Select a 4 digit passcode for your Private Game.
  • AVAILABLE GAMEMODES
  • Select the minimum number of players that need to join to start the game.
  • Changing the game size will reset selected game modes & maps.
  • CREATE CUSTOM GAME
  • START CUSTOM GAME
  • CREATE NEW CONFIG
  • CONFIG NAME
  • CONFIG SETTINGS

​

Sandstorm on Hamada

New Playlist: Extreme Weather

The string “ID_M_MIX_EXTREMEWEATHER” could be a sign for a playlist containing map versions with extreme weather conditions.

Battle for Greece / Grand Operations

No updates so far but I’ve spotted a recent addition called “AirborneNew” to a game mode list. This could be a hint for a revised version of Grand Operations and therefore I guess we shouldn’t expect the “Battle for Greece” coming before a potential rework…

Check out some of the other info regarding gadgets and such that were originally set to be in the now-canned 5v5 mode.

Will we see these stuff in the game? I gather, the Halloween set is a safe bet, and the Operation Underground challenges should be included as well.

Check out the Battlefield 5 weekly challenges and rewards for this week, right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Marvel’s Avengers Captain America Secret Empire Outfit Revealed, Some Alternate Outfits Can Be Purchased Confirmed

As if there was any doubt that we’ll be getting alternate outfits for characters in Marvel’s Avengers, we now have our first look at one of the official alternate outfits for Captain America and it’s from the Secret Empire story arc!

Check out the Marvel’s Avengers game Captain America Secrete Empire outfit video below!

Here are screenshots showcasing the front and back (via Reddit):

For those not familiar with the Secret Empire story arc, it was published in 2017, and it saw Cap become a sleeper Hydra agent. Yes, Steve Rogers was a Nazi, and it got mixed reviews from critics and fans alike then.

Marvel says that Marvel’s Avengers will include a wide array of iconic outfits from Marvel lore, and even all-new designs. Some outfits can be earned and unlocked in-game, while others will be purchased via microtransactons.

For more on Captain America in Marvel’s Avengers, check out some of his combat moves here, and we even got a fan-made video showcasing the MCU combat moves that Crystal Dynamics included in the game.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: Modern Warfare Campaign Reveal & Spec Ops Get Dated, Main Protagonist Will Talk

While we’ve already seen a ton of Call of Duty: Modern Warfare multiplayer, the same can’t be said for the single-player portion of the game. Sure, Infinity Ward teased that we’ll be getting a proper Modern Warfare campaign reveal, but now we know just exactly when — at least, sort of.

Over on Twitter, the official Call of Duty account, we got the “Road to Launch” plans for Modern Warfare, and it includes schedules for the Modern Warfare campaign reveal, Spec Ops premiere, and more.

Speaking of the campaign, if you’re one of those people that hate it when the protagonist (your character) doesn’t speak at all in the game, don’t fret! That won’t be the case in Modern Warfare! Over on Reddit, a fan asked whether the game’s protagonist will be talking in the campaign, and Art Director Joel Emslie confirmed it, and even said that we’ll be able to see what the character looks like.

There you have it, folks! We’re getting the Modern Warfare campaign reveal in the last week of September, and we’ll even be able to hear our character talk.

In other Modern Warfare news, it’s now been confirmed that gun charms will be in the game. A rumor has also cropped up that perks will be added to the game post-launch, but it’ll be free.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

PSN Store Sale UK & EU Deals Now Live, Here’s the List of Games

While North American gamers just got the big Totally Digital, and EA publisher sale on the PlayStation Store the other day, UK/EU gamers aren’t being left behind, as there’s also a PSN Store sale UK and EU and it’s live right now!

PSN Store UK sale:

Discount Name Price Price PS+
−57% Warlock’s Tower
PS4
£1.69
£3.99
−57% Cybarian: The Time Travelling Warrior
PS4, PSVita
£1.69
£3.99
−49% Word Wheel By Powgi
PS4, PSVita
£3.29
£6.49
−20% Madden NFL 20 Ultimate Superstar Edition
PS4
£71.99
£89.99
−49% Pic-A-Pix Color 2
PS4, PSVita
£3.29
£6.49
−20% Madden NFL 20: Superstar Edition
PS4
£63.99
£79.99
−57% Neon Junctions
PS4, PSVita
£1.69
£3.99
−30% Rise Of Insanity
PS4
£9.49
£11.99
£8.29
−57% Attack Of The Toy Tanks
PS4, PSVita
£1.69
£3.99
−57% Daggerhood
PS4, PSVita
£1.69
£3.99
−58% I And Me
PS4, PSVita
£3.29
£7.99
−57% Access Denied
PS4, PSVita
£1.69
£3.99
−49% Block-A-Pix Deluxe
PS4, PSVita
£3.29
£6.49
−57% Metagal
PS4, PSVita
£1.69
£3.99
−25% Gods Remastered
PS4
£11.99
£15.99
−66% My Big Sister
PS4, PSVita
£1.69
£4.99
−49% Crossovers By Powgi
PS4, PSVita
£3.29
£6.49
−57% Iron Snout
PS4, PSVita
£1.69
£3.99
−68% Peasant Knight
PS4, PSVita
£0.79
£2.49
−38% God’s Trigger
PS4
£7.39
£11.99
−49% Mixups By Powgi
PS4, PSVita
£3.29
£6.49
−61% Devious Dungeon 2
PS4, PSVita
£2.49
£6.49
−57% Zeroptian Invasion
PS4, PSVita
£1.69
£3.99
−49% Pic-A-Pix Classic
PS4, PSVita
£3.29
£6.49
−57% Bird Game +
PS4
£1.69
£3.99
−58% Back In 1995
PS4, PSVita
£3.29
£7.99
−66% Heroes Trials
PS4, PSVita
£1.69
£4.99
−57% Super Weekend Mode
PS4, PSVita
£1.69
£3.99
−50% Guns’N’stories: Bulletproof VR
PS4
£7.99
£15.99
−31% Desert Child
PS4
£6.19
£8.99
−75% FIFA 19 Champions Edition
PS4
£19.99
£79.99
−61% Shadow Of Loot Box
PS4
£2.49
£6.49
−60% Scribblenauts Mega Pack
PS4
£9.99
£24.99
−49% Word Sudoku By Powgi
PS4, PSVita
£3.29
£6.49
−72% Battlefield World War Bundle
PS4
£24.99
£89.99
−49% Pic-A-Pix Pieces
PS4, PSVita
£3.29
£6.49
−66% Battlefield V
PS4
£19.99
£59.99
−58% I Am The Hero
PS4, PSVita
£3.29
£7.99
−57% Jack N’ Jill
PS4, PSVita
£1.69
£3.99
−57% Super Destronaut DX
PS4, PSVita
£1.69
£3.99
−71% Realms Of Arkania: Star Trail
PS4
£9.99
£34.99
−43% Chicken Assassin: Reloaded
PS4
£3.29
£5.79
−50% Drive On Moscow
PS4
£3.99
£7.99
−45% Just In Time Incorporated
PS4
£6.49
£11.99
−57% Inksplosion
PS4, PSVita
£1.69
£3.99
−57% Tetra’s Escape
PS4, PSVita
£1.69
£3.99
−87% Hyper Sentinel
PS4
£1.49
£11.99
−75% Unravel Two
PS4
£3.99
£15.99
−49% Fill-A-Pix: Phil’s Epic Adventure
PS4, PSVita
£3.29
£6.49
−49% Pic-A-Pix Color
PS4, PSVita
£3.29
£6.49
−61% Devious Dungeon
PS4, PSVita
£2.49
£6.49
−60% The Raven Remastered
PS4
£9.99
£24.99
−60% Pure Farming 2018
PS4
£9.99
£24.99
−62% Pure Farming 2018 Digital Deluxe Edition
PS4
£12.99
£34.99
−70% De Blob 2
PS4
£7.39
£24.99
−50% Schacht
PS4
£5.49
£10.99
−63% Mass Effect: Andromeda – Standard Recruit Edition
PS4
£6.49
£17.99
−50% Burnout Paradise Remastered
PS4
£8.99
£17.99
−57% Squareboy Vs Bullies: Arena Edition
PS4, PSVita
£1.69
£3.99
−57% League Of Evil
PS4, PSVita
£1.69
£3.99
−35% A Way Out
PS4
£17.49
£24.99
£16.24
−63% Fe
PS4
£5.79
£15.99
−57% Midnight Deluxe
PS4, PSVita
£1.69
£3.99
−74% Battlestar Galactica Deadlock
PS4
£6.49
£24.99
−58% Out Of Ammo
PS4
£4.99
£11.99
−74% Scribblenauts Showdown
PS4
£8.99
£34.99
−61% One More Dungeon
PS4, PSVita
£2.49
£6.49
−47% EA Sports UFC 3
PS4
£14.49
£24.99
£13.24
−68% 36 Fragments Of Midnight
PS4, PSVita
£0.79
£2.49
−68% Firefighters: Airport Fire Department
PS4
£7.99
£24.99
−66% The Sims 4 Deluxe Party Edition
PS4
£14.99
£44.99
−55% The Sims 4 Plus Cats & Dogs Bundle
PS4
£19.99
£44.99
−55% Dishonored: Death Of The Outsider
PS4
£8.99
£19.99
−65% The Sims 4
PS4
£11.99
£34.99
−60% Star Wars Battlefront II
PS4
£8.99
£19.99
£7.99
−69% Professional Farmer: American Dream
PS4
£8.99
£24.99
£7.74
−81% Need For Speed Ultimate Bundle
PS4
£15.99
£84.99
−68% Blasting Agent: Ultimate Edition
PS4, PSVita
£0.79
£2.49
−64% Professional Construction — The Simulation
PS4
£8.99
£24.99
−67% Need For Speed Payback
PS4
£10.74
£24.99
£8.24
−68% We Sing Pop
PS4
£7.99
£24.99
−58% Battle Of The Bulge
PS4
£3.29
£7.99
−57% Twin Robots
PS4, PSVita
£1.69
£3.99
−50% It’s Quiz Time
PS4
£7.99
£15.99
−68% Firefighters: Plant Fire Department
PS4
£7.99
£24.99
−74% Realms Of Arkania: Blade Of Destiny
PS4
£8.99
£34.99
−75% De Blob
PS4
£3.99
£15.99
−74% Battlefield 1 Revolution
PS4
£8.99
£34.99
−70% Transport Giant
PS4
£7.39
£24.99
−48% Castlestorm VR Edition
PS4
£6.19
£11.99
−63% The Metronomicon: Slay The Dance Floor — Deluxe
PS4
£7.39
£19.99
−65% The Metronomicon: Slay The Dance Floor
PS4, PS3
£5.79
£16.99
−70% Skyforge: Kinetic Quickplay Pack
PS4
£5.99
£9.99
£2.99
−70% Skyforge: Slayer Quickplay Pack
PS4
£5.99
£9.99
£2.99
−79% Sublevel Zero Redux
PS4
£3.29
£15.99
−72% Lego City Undercover
PS4
£12.99
£47.99
−77% Mass Effect: Andromeda – Deluxe Recruit Edition
PS4
£7.99
£34.99
−74% Psychonauts In The Rhombus Of Ruin
PS4
£3.99
£15.49
−76% Battlefield 1 & Titanfall 2 Ultimate Bundle
PS4
£12.99
£54.99
−80% Titanfall 2: Ultimate Edition
PS4
£4.99
£24.99
−80% Torment: Tides Of Numenera
PS4
£8.99
£44.99
−77% Titanfall 2 Standard Edition
PS4
£3.99
£17.99
−68% Forestry 2017 — The Simulation
PS4
£7.99
£24.99
−68% Firefighters – The Simulation
PS4
£7.99
£24.99
−75% Darksiders Warmastered Edition
PS4
£3.99
£15.99
−71% Industry Giant 2 — Gold Edition
PS4
£9.49
£32.99
−77% Industry Giant 2
PS4
£7.99
£34.99
−64% Pineview Drive — House Of Horror
PS4
£8.99
£24.99
−48% Pinball Fx2 VR
PS4
£6.19
£11.99
−74% The Dwarves
PS4
£8.99
£34.99
−74% We Sing
PS4
£6.49
£24.99
−37% Dishonored 2
PS4
£9.99
£15.99
−59% Overcooked: Gourmet Edition
PS4
£6.49
£15.99
−69% Overcooked
PS4
£3.99
£12.99
−77% Professional Farmer 2017 — Gold Edition
PS4
£9.99
£36.99
£8.14
−75% Farmer & Forestry Bundle
PS4
£11.99
£39.99
£9.99
−79% Professional Farmer 2017
PS4
£8.99
£34.99
£7.24
−63% Battlefield 1
PS4
£6.49
£17.99
−80% Cast Of The Seven Godsends — Redux
PS4
£1.15
£5.79
−75% Star Hammer: The Vanguard Prophecy
PS4
£3.99
£15.99
−72% Pineview Drive — Joe’s Diner Horror Bundle
PS4
£8.99
£32.99
−75% Joe’s Diner
PS4
£3.99
£15.99
−77% Mirror’s Edge Catalyst
PS4
£3.99
£17.99
−85% Rise Of The Tomb Raider: 20 Year Celebration
PS4
£6.49
£44.99
−75% Mount & Blade: Warband
PS4
£3.99
£15.99
−67% Sheltered
PS4
£3.29
£9.99
−68% Team17 Indie Heroes
PS4
£9.99
£31.99
−79% Team17 Trophy Hunters Pack
PS4
£11.99
£57.99
−67% The Escapists + The Escapists: The Walking Dead Collection
PS4
£6.49
£19.99
−78% The Escapists: The Walking Dead
PS4
£3.29
£14.99
−79% Albedo: Eyes From Outer Space
PS4
£2.49
£11.99
−66% Lego Marvel’s Avengers
PS4
£9.99
£29.99
−74% Unravel Yarny Bundle
PS4
£6.49
£24.99
−78% Unravel
PS4
£3.29
£14.99
−83% EA Family Bundle
PS4
£5.79
£34.99
−67% Need For Speed Deluxe Edition
PS4
£6.49
£19.99
−68% Need For Speed
PS4
£4.99
£15.99
−43% Gauntlet: Slayer Edition
PS4
£8.99
£15.99
−67% Star Wars Battlefront Ultimate Edition
PS4
£5.79
£17.99
−58% Blazerush
PS4
£3.29
£7.99
−86% Mx Vs. Atv Supercross Encore
PS4
£3.29
£24.99
−70% Dishonored Definitive Edition
PS4
£8.99
£29.99
−64% The Book Of Unwritten Tales 2
PS4
£8.99
£24.99
−67% Overruled!
PS4
£3.29
£9.99
−79% Middle-Earth: Shadow Of Mordor -Game Of The Year Edition
PS4
£9.99
£47.99
−66% Schrödinger’s Cat And The Raiders Of The Lost Quark
PS4
£2.49
£7.39
−81% Mad Max
PS4
£8.99
£47.99
−70% Whispering Willows
PS4, PS3, PSVita
£2.89
£9.79
−73% The Escapists
PS4
£3.99
£14.99
−67% The Escapists: Supermax Edition
PS4
£5.79
£17.99
−93% Dragon Age: Inquisition Deluxe Edition
PS4
£3.99
£64.99
−75% Battlefield Hardline Standard Edition
PS4
£3.99
£15.99
−62% Battlefield Bundle
PS4
£9.49
£24.99
−58% Battlefield Hardline Ultimate Edition
PS4
£7.39
£17.99
−71% La Cops
PS4
£3.29
£11.49
−76% Battlefield Hardline Deluxe Edition
PS4
£5.79
£24.99
−74% The Bioware Bundle
PS4
£12.99
£49.99
−66% Broken Age
PS4, PSVita
£3.99
£11.99
−69% Peggle 2 Magical Masters Edition
PS4
£3.99
£12.99
−80% Peggle 2
PS4
£1.99
£9.99
−80% Flockers
PS4
£3.99
£19.99
−78% Need For Speed Rivals: Complete Edition
PS4
£6.49
£29.99
−81% Battlefield 4 Premium Edition
PS4
£6.49
£34.99
−75% Lords Of The Fallen
PS4
£3.99
£15.99
−76% Lords Of The Fallen Complete Edition
PS4
£5.79
£24.99
−77% Middle-Earth: Shadow Of Mordor Legion Edition
PS4
£8.99
£39.99
−43% Middle-Earth: Shadow Of Mordor
PS4
£8.99
£15.99
−71% The Lego Movie Videogame
PS4
£9.99
£34.99
−75% Need For Speed Rivals
PS4
£3.99
£15.99
−74% Lego Marvel Super Heroes
PS4
£8.99
£34.99
−82% Injustice: Gods Among Us Ultimate Edition
PS4
£8.99
£49.99
−81% Battlefield Anniversary Bundle
PS4
£15.99
£84.99
−75% Battlefield 4
PS4
£3.99
£15.99
−66% Fullblast
PS4, PSVita
£1.69
£4.99
−10% Yooka-Laylee And The Impossible Lair (Pre-Order)
PS4
£24.99
£24.99
£22.49
−42% Destiny 2: Forsaken — Complete Collection
PS4
£19.99
£34.99
−25% Statik
PS4
£11.99
£15.99

Would you want us to post more UK, Asia online deals? If so, let us know in the comments.

Source: Pure PlayStation

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Monster Hunter World Update 10.11 Patch Notes Listed, Brings Iceborne Content & Massive Changelog

Here it is, monster slayers! Capcom has rolled out the Monster Hunter World update 10.11, which as you might have guessed, brings over the Iceborne expansion content! Of course, you won’t be able to play it unless you but there are other gameplay changes made as well. Clocking in at a gargantuan 34GB on PS4, check out the Monster Hunter World update 10.11 patch notes below.

Monster Hunter World update 10.11 patch notes:

World Changes

Version update 10.11 (PS4) / 10.1.0.1 (Xbox One) brings a lot of changes and new features into World and Iceborne. For Iceborne players, the list is a little longer being more focused on new features, such as the Clutch Claw, and of course the new story with all the added monsters and gear; however, we still wanted to highlight some of the important additions and changes that apply to World players (who do not own Iceborne) as well.

Highlights:

  • Guardian Armor: This free armor set is included with the update and gives you a head start in your journey through the Monster Hunter: World story. Along with a great selection of survival skills, its defense value can be upgrade to withstand battles against the mighty Elder Dragons you’ll face near the end of the World story.
  • View Mode: This feature allows you to break free from the standard camera controls to line up the perfect photo. Note: this does not pause the game.
  • Squad Card: This is the evolution of the Squads feature, and allows you to invite and accept requests even if the other players are not currently online or in the same Online Session as you.
  • Additional HUD / UI Options: Added options to toggle individual HUD elements On or Off, adjust certain aspects of the Chat Window, Hunting Horn UI, etc.
  • Dynamic Multiplayer Difficulty: This new system improves the original difficulty scaling from World to now adjust between three settings: single player, two players, and multiplayer (three or four players). The system also scales up or down to match the number of players, so if players leave the quest for any reason, the difficulty scales down if you end up with a party of two hunters, or by yourself.
  • Accessibility Options: Added an option to view your own player silhouette so you can keep track of your actions even if monsters, objects or terrain obstruct your view. Also added a “Color Blind” option so you can adjust color correction for certain key UI elements, such as Sharpness and other gauges.
  • Various Quality of Life Improvements: Here are just a few examples:
    • “Take All” button added to Quest Rewards screen;
    • Option to remove all Decorations that were slotted in equipment pieces;
    • A “Craft All” function for combining items via Radial Menu;
    • Option to equip Item Loadouts without changing Radial Menu settings;
    • …and more.

New Story Progression

  • A new story that starts after the ending of Monster Hunter: World has been added.
  • Master Rank added.
  • New Headquarters and Gathering Hub added.
  • New locales and endemic life added in line with the new story.
  • New monsters added in line with the new story.
  • New weapons, armor, and skills added.
  • Guardian armor set and items to upgrade your weapons are available by talking to room service. These effective items will help players to advance through the beginning of the game.

New Actions

  • Clutch Claw added.
  • New moves and combos, etc. added to all weapons
  • All weapons can now fire the Slinger with the weapon unsheathed.
  • New training area features added.
  • Increased Palico level and gadget proficiency.
  • Tailraiders can now be mounted after establishing good relations with the Lynian tribes. Tailraider monsters will automatically move to areas when directed.

New System Features

  • View Mode for taking screenshots has been added. View Mode can be accessed from the start menu under System.
  • New character parts added.
  • Character creation now features numerical values for your character’s customization.
  • Your room in Seliana can now be redecorated.
  • The Radial Menu can now be used while in base for things such as gestures, poses, and stickers.
  • HUD display options added.
  • New emblem designs for the squad emblem, as well as the ability to re-edit emblems has been added.
  • Sub-leaders can now be assigned to a squad.
  • Squad Card added – A Squad Card is similar to a Guild Card in that only the Squad leader and sub-leader can give it to other players. Players who accept a Squad Card can use it to send a request to join the squad.
  • Palico Edit Vouchers can now be purchased from the store, allowing you to change the appearance of your Palico.

Major Changes

  • Temporal Mantle effects have been changed and adjusted.
  • Some skill effects have been fixed.
  • Some weapon effects have been fixed.
  • The decoration name below has been changed:
    • “Smoke Jewel” > “Survival Jewel”
  • The skill names below have been changed:
    • “Sporepuff Expert” > “Survival Expert”
    • “Aquatic Expert” > “Aquatic/Polar Mobility”
  • Two player difficulty has been added to multiplayer.
  • When going on a quest with two players, the difficulty will be adjusted to this setting.
  • Extra slots for item loadouts
  • Extra slots for the equipment box and equipment loadouts
  • Extra slots for your wishlist
  • The Research Base now has a Smithy proxy and Resource Center.
  • Layered armor can now be created at the Smithy.
  • Some rules for the display colors of character names have been changed.
  • Endemic life now appears in a variety of sizes.

Common Actions:

  • When aiming the slinger with your weapon drawn, you cannot change which monster you’re targeting with the R3 button and target camera.
  • You cannot pick up items in the field (stones, etc.) while aiming.
  • Auto lock-on still activates when aiming the slinger, even with no ammo loaded.
  • When clinging to a wall, pressing the Circle button with no slinger ammo allows you to jump, but you can no longer jump if you are aiming.
  • The animation for picking up small tracks can be canceled sooner.
  • Depending on the skill, the maximum scaling for elemental and abnormal status values has changed.
  • Max scaling for elemental damage has been reworked. A weapon’s base element value no longer starts low and quickly reaches its max value.
  • The mounted knife attack power has been increased, thus decreasing the time until a successful knock down.
  • Wedge Beetles cannot be used if a monster is in the line of sight.
  • When you are knocked back and your weapon is sheathed, holding down the R2 button will allow you to perform a guard when using the Great Sword, Sword & Shield, Lance, or Gunlance.
  • Fixed an issue where button input was incorrectly recognized upon canceling slinger aim when pressing a button after a slinger shot was fired and the slinger was still being aimed.
  • Fixed an issue where invincibility incorrectly ran out upon rising and moving after rising from a small knockdown or large knockback.
  • Slinger reload animation has been tweaked so that reload occurs faster.
  • Slinger Flash Pod now fires faster, but its effective range is smaller.
  • Evading after certain moves has been changed so that you can now climb small ledges if you evade toward them.
  • Certain actions for all weapons will no longer be performed when holding down the aim button.

Great Sword

  • Charged Slash attack power and elemental scaling have been improved, while new combo additions have been added.
  • Charged Slash II: Elemental scaling slightly improved, abnormal status scaling slightly improved
  • Charged Slash III: Attack power slightly increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Strong Charged Slash I: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Strong Charged Slash II: Attack power increased, elemental scaling improved, abnormal status scaling improved
  • Strong Charged Slash III: Attack power increased, elemental scaling improved, abnormal status scaling improved
  • True Charged Slash I: Attack power decreased, part damage decreased, elemental scaling improved
  • True Charged Slash II: Attack power slightly decreased, part damage decreased, elemental scaling slightly improved
  • True Charged Slash III: Part damage decreased, elemental scaling improved
  • Strong Wide Slash II: Elemental scaling slightly improved, abnormal status scaling slightly improved
  • Strong Wide Slash III: Elemental scaling improved, abnormal status scaling improved
  • Leaping Wide Slash I: Attack power slightly increased, elemental scaling improved, abnormal status scaling improved
  • Leaping Wide Slash II: Attack power increased, elemental scaling improved, abnormal status scaling improved
  • Leaping Wide Slash III: Attack power slightly increased, elemental scaling improved, abnormal status scaling improved
  • Jumping Slash I: Attack power decreased
  • Jumping Slash II: Attack power greatly decreased, elemental scaling slightly decreased, abnormal status scaling slightly decreased
  • Jumping Slash III: Attack power decreased, elemental scaling slightly decreased, abnormal status scaling slightly decreased
  • Sliding Attack II: Elemental scaling slightly improved, abnormal status scaling slightly improved
  • Sliding Attack III: Elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Head Attack I: Attack power increased
  • Mounted Head Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Head Attack III: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Back Attack I: Attack power increased
  • Mounted Back Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Back Attack III: Attack power greatly increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Tail Attack I: Attack power increased
  • Mounted Tail Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved
  • Mounted Tail Attack III: Attack power greatly increased, elemental scaling slightly improved, abnormal status scaling slightly improved

Long Sword

  • Natural recovery of the Spirit Gauge is slightly shorter.
  • When using Foresight Slash, if you cannot use the Spirit Gauge, the Critical Eye effect will not activate. Attack hitbox and attack power have been decreased.
  • Fixed an issue where the Spirit Roundslash would deal damage of the aura level above the current level.
  • Fixed an issue where a Spirit Blade would be performed instead of a Foresight Slash when pressing the R2+X Buttons together from an Overhead Slash.
  • The attack power of the first hits for Spirit Slash III has been decreased.
  • The attack power of the fourth hit of Spirit Storm when done to the monster’s head has been decreased.

Sword & Shield

  • The weapon can no longer be sheathed after firing the slinger with the weapon drawn.
  • Pressing the L2+R2 buttons after a side or backwards evade will fire a slinger shot.
  • The timing of the thrust after a Return Stroke hitting left, right, or behind the player has been adjusted.
  • The animation when trying to fire the slinger with no ammo can now be canceled with an evade.
  • Fixed an issue where the player would guard instead of sheathing the weapon due to an R1 or R2 button input being left in the button buffer after repeatedly firing the slinger.
  • Fixed an issue where sharpness would be erroneously used on the first shield attack of the Backstep -> Charged Attack.

Dual Blades

  • With the exception of certain attacks, overall elemental and abnormal status scaling has been decreased.
  • Fixed an issue where a Midair Spinning Blade Dance would be performed erroneously if the player gets hit by a roar just after jumping off a ledge via Demon Mode Evade and landing on top of the ledge.
  • Fixed an issue where super armor would not be present while climbing the face of a ledge.

Hammer

  • Increased the stun values of charged attacks
  • Fixed an issue where stamina would be slightly regenerated when charging and moving after an evade.
  • You can now perform Overhead Smash I after a Spinning Strong Upswing.

Hunting Horn

  • The angles at which you can move during a performance have been increased.
  • Fixed an issue where two notes would be added to the musical staff when performing a jumping draw attack while wearing the Glider Mantle.
  • Speed increased for Right Swing, Left Swing, Performance start-up speed, Encore, Front Performance, Back Performance, Side Performance, and 3 music note stock Right/Left Performance.
  • Backwards Strike attack power increased

Lance

  • Guard Dash (Left, Right, Back) can now be performed after the start up of a guard.
  • With the exception of certain attacks, overall elemental and abnormal status scaling has been decreased.

Gunlance

  • Jumping Thrust now comes out easier after a Lunging Upthrust while sliding.
  • Charged Shelling now comes out easier from Shelling attack.
  • The charge time for Charged Shelling is now shorter.
  • The fixed damage ratio for a Long type Charged Shelling attack has been slightly increased.
  • The fixed damage ratio for a Normal type Burst Fire has been slightly increased.
  • Wide Sweep will no longer knock down players.
  • Wyrmstake Blast loads faster.
  • Combos from Wyrmstake Blast are now possible after loading it.
  • You can now perform shelling and thrusts from lateral shelling, thrust, and lunging upthrust.
  • Guard point has been added to Wyrmstake Blast’s loading animation. If you have the Guard skill, you can use Wyrmstake Blast after a guard.
  • If Wyrmstake Blast does not hit the mark, the equipped slinger ammo will drop to the ground.
  • Wyrmstake Blast’s detonation damage is slightly increased.

Switch Axe

  • While pressing Circle button repeatedly for Wild Swing, if a button is pressed to combo into another attack, even if you stop pressing the Circle button, Wild Swing will not stop.
  • Fade Slash motion has changed to move you even further back.
  • Axe Morph has been added to attack route when you land after canceling and landing from Element Discharge.
  • Left and right evade distance increased while in axe mode
  • Fixed an issue where super armor would not be present while climbing ledges in axe mode.
  • You can now perform actions faster after a Downward Fade Slash.
  • The Morph Slash into Sword Mode now moves you forward a greater distance.
  • The button input timing for transitioning from the first hit of Wild Swing into the Axe’s Overhead Slash has been relaxed.
  • Axe: Overhead Slash attack power slightly increased
  • Axe: Rising Slash attack power slightly increased
  • Element Discharge loop attack power slightly increased
  • Element Discharge (Amped State) starting attack power slightly increased
  • Element Discharge (Amped State) loop attack power slightly increased
  • Sword: Left Rising Slash to Double Slash combo attack power slightly increased
  • Heavenward Flurry’s second hit attack power slightly increased
  • Heavenward Flurry (Amped State)’s second hit attack power slightly increased
  • Sword: Left Rising Slash to Double Slash (Amped State) combo attack power slightly increased
  • Element Discharge explosion attack power slightly increased
  • Elemental damage increased when using element phials
  • Explosion damage from Element Discharge finisher increased
  • Wild Swing elemental and abnormal status scaling slightly decreased

Charge Blade

  • Super Amped Element Discharge element phials will now spread less and hit closer together.
  • Charging phials in sword mode will now match the animation.
  • The timing of the charge blade reverting back to sword mode after a (Super) Amped Element Discharge now matches the animation.
  • The timing of phials being used during a (Super) Amped Element Discharge now matches the animation.
  • Fixed an issue where pressing the L2 button would cause the camera to go into aim mode (zoomed in) if done during an attack with a guard point.
  • In order to perform Return Stroke, you must now hold the required button down longer.
  • You will now fall off a ledge properly when guarding while falling.
  • Spinning Slash (Axe to Sword Morph Slash) attack slightly increased
  • Fade Slash attack power slightly increased
  • Dash Slam attack power slightly increased
  • Jumping Slash (Jumping Morph Slash) attack power slightly increased
  • Axe: Smash (Sword to Axe morph slash and draw attack) attack power slightly increased
  • Overhead Slash attack power slightly increased
  • Rising Slash attack power slightly increased
  • Element Discharge I attack power slightly increased
  • Element Discharge II (first hit) attack power slightly increased
  • Amped Element Discharge attack power slightly decreased
  • Super Amped Element Discharge (second hit) attack power slightly decreased with phials available
  • Super Amped Element Discharge (third hit) attack power decreased with phials available
  • Super Amped Element Discharge (second hit) attack power slightly decreased with phials not available
  • Super Amped Element Discharge explosion’s elemental scaling slightly decreased when using a charge blade with element phials

Insect Glaive

  • Kinsect’s attack now hits the targeted monster easier.
  • When Strong Jumping Slash hits a target on the way down, the animation and timing of the hit now occur at the same time.
  • Fixed an issue where Jumping Advancing Slash and Strong Jumping Advancing Slash wouldn’t consume stamina.
  • Jumping Advancing Slash attack power and mount buildup slightly increased
  • Mounted attacks now do more damage while moving from body part to body part. This primarily affects the Insect Glaive, which attacks while moving.
  • Kinsect Bonus increased
    Sever Boost slightly increased
    Blunt Boost slightly increased
    Element Boost slightly increased
    Speed Boost slightly increased
    Stamina Boost stamina recovery speed increased
    Stamina Boost recovery amount when recalling your Kinsect slightly increased
    Health Boost slightly increased
  • Kinsect effects could bestow some knockback prevention to the player, but depending on the skill these effects may increase.
  • With the exception of certain attacks, overall elemental and abnormal status scaling have been decreased.

Bow

  • Aim distance has been reworked so that Super Critical Range will now be displayed.
  • Normal shot Level 1 damage to parts decreased, elemental scaling decreased
  • Normal shot Level 2 damage to parts slightly decreased, elemental scaling decreased
  • Normal shot Level 3 elemental scaling decreased
  • Normal shot Level 4 elemental scaling slightly decreased
  • Power shot Level 1 damage to parts decreased, elemental scaling decreased
  • Power shot Level 2 damage to parts slightly decreased, elemental scaling slightly decreased
  • Power shot Level 3 elemental scaling slightly decreased
  • Power shot Level 4 elemental scaling slightly decreased, abnormal status effect scaling slightly decreased
  • Arc shot Level 1-4 stun scaling decreased
  • Dragon Piercer Level 1: Fixed damage decreased, damage to parts slightly decreased, elemental scaling slightly decreased
  • Dragon Piercer Level 2: Fixed damage decreased, damage to parts slightly decreased, elemental scaling slightly decreased
  • Dragon Piercer Level 3: Fixed damage decreased, damage to parts slightly decreased
  • Dragon Piercer Level 4: Fixed damage slightly decreased, damage to parts slightly decreased
  • Midair Shot Level 3 after a wall jump: Attack power decreased, fixed damage decreased, damage to parts decreased
  • Midair Shot Level 4 after a wall jump: Attack power decreased, fixed damage decreased, damage to parts decreased, elemental scaling slightly decreased, abnormal status effect scaling slightly decreased

Light Bowgun, Heavy Bowgun

  • Adjusted Cluster Bomb behavior. After a cluster bomb is fired, it can no longer be detonated on the way up, only once it begins its descent.
  • Aim distance has been reworked so that super critical range will now be displayed.
  • Spread Ammo vertical firing range expanded
  • Fixed an issue where Spread Ammo 1 would gain piercing and other properties.
  • Fixed an issue where piercing shots would be fired in a direction different from the reticle.
  • Fixed an issue where the Bowgun pierce shot trajectory would come into effect without intention and cause unnatural behavior.
  • Fixed an issue where the Light Bowgun’s Wyvernblast would detonate under specific conditions.
  • Increased the number of ammo crafted when crafting Flaming, Water, Freeze, Thunder, Poison, and Exhaust ammo
  • Decreased the number of Bomberries you can possess
  • Normal ammo 3, Pierce ammo 3 attack power slightly increased
  • Cluster Bomb 1, 2, and 3 explosion attack power slightly decreased, damage to parts decreased
  • Wyvern ammo attack power slightly increased
  • Sticky ammo 2 attack power slightly increased
  • Sticky ammo 3 attack power increased
  • Flaming, Water, Freeze, Thunder raw damage slightly increased, elemental scaling decreased
  • Decreased the cooldown period for Heavy Bowgun special ammo

Skill Adjustments and Changes:

  • In Iceborne, in addition to new skills, existing skills have an increased level cap.
  • Existing skills have had their effects changed.
    • Poison Resistance
      • Previously this skill shortened the time you took poison damage, but now it extends the intervals between when you can receive poison damage.
    • Stun Resistance
      • Reduces stun duration even further
        • Level 1: 30% → 60%
        • Level 2: 60% → 90%
    • Hunger Resistance
      • Time before stamina cap reduction increased even more
        • Level 1: 30% → 50%
        • Level 2: 60% → 100%
    • Iron Skin
      • Reduces Defense Down status even more
        • Level 1: 30% → 50%
        • Level 2: 60% → 75%
    • Blight Resistance
      • Reduces the duration of all elemental blights even more
        • Level 1: 30% → 50%
        • Level 2: 60% → 75%
    • Entomologist
      • When slaying small insects, it will become easier to carve materials from them.
    • Tool Specialist
      • Reduces the cooldown time on tools even more
        • Level 1: 5% → 10%
        • Level 2: 10% → 20%
        • Level 3: 20% → 30%
    • Stealth
      • Makes it even more likely for the monster to lose sight of the player
    • Dungmaster
      • Makes it even more likely that a monster will leave an area after being hit by a dung pod
    • Blindsider
      • Increases the effective range of flash attacks
    • Affinity Sliding
      • Skill effect activates sooner and duration is increased
    • Poison Duration Up
      • Poison duration increased even more
    • Airborne
      • Jumping attack power increased even more
    • Item Prolonger
      • Even more items are now affected by this skill (Demon Powder, Hardshell Powder, Hot Drinks, Cool Drinks)
    • Critical Status
      • When a critical hit occurs with the Great Sword, Hammer, Hunting Horn, or Heavy Bowgun, the abnormal status effect scaling is improved even further.
    • Critical Element
      • When a critical hit occurs, the elemental scaling is improved even further.
    • Non-elemental Boost
      • Maximum increased attack power is lower
    • Defense Boost
      • At Level 3 and above, defense of the equipment equipped is increased 5% – 10% even more depending on the level of the skill.
    • Heavy Artillery
      • Attack power for ballistae, cannons, etc. is increased even more
        • Level 1: 10% → 50%
        • Level 2: 20% → 100%
    • Slugger
      • Makes it even easier to stun monsters
        • Level 1 Stun Power: 10% → 20%
        • Level 2 Stun Power: 20% → 30%
        • Level 3 Stun Power: 30% → 40%
    • Stamina Thief
      • Further increases the ability for certain attacks to exhaust monsters
        • Level 1 Exhaust Power: 10% → 20%
        • Level 2 Exhaust Power: 20% → 30%
        • Level 3 Exhaust Power: 30% → 40%
    • Survival Expert (formerly Sporepuff Expert)
      • Sporepuffs and Thawpuffs give the players extra health upon use.
        • Level 1: 20 to 50 points of health
        • Level 2: 35 to 80 points of health
        • Level 3: 60 to 100 points of health
    • Cliffhanger
      • Stamina use has reduced, and now works while grappling via clutch claw.
        • Stamina use reduction changed from 25% → 50%
    • Razor Sharp/Spare Shot
      • Rate of ammo or coatings not being used has been reduced.
    • Agitator
      • Affinity rate while skill is activated has been changed.
        • Level 1: 3% → 5%
        • Level 2: 6% → 5%
        • Level 3: 9% → 5%
        • Level 4: 12% → 5%
        • Level 5: 15% → 10%
    • Weakness Exploit
      • Normal affinity percentage decreased. Bonus affinity added when wounding a weak point, or wounding a body part and turning it into a weak point using the clutch claw’s weapon attack. (the number in parentheses indicates total affinity after the bonus is added)
        • Level 1: 15% → 10% (15%)
        • Level 2: 30% → 15% (30%)
        • Level 3: 50% → 30% (50%)
    • Critical Eye
      • Affinity increased even more
        • Level 1: +3% → +5%
        • Level 2: +6% → +10%
        • Level 3: +10% → +15%
        • Level 4: +15% → +20%
        • Level 5: +20% → +25%
        • Level 6: +25% → +30%
        • Level 7: +30% → +40%
    • Heroics
      • Improved defense on activation, and bonus attack power decreased
        • Level 1: Attack +5% and Defense +15 → Defense +50
        • Level 2: Attack +10% and Defense +20 → Attack +5% and Defense +50
        • Level 3: Attack +15% and Defense +25 → Attack +5% and Defense +100
        • Level 4: Attack +20% and Defense +30 → Attack +10% and Defense +100
        • Level 5: Attack +30% and Defense +40 → Attack +15% and Defense +100
    • Aquatic/Polar Mobility (formerly Aquatic Expert)
      • In addition to water, this skill now applies to areas with deep snow.
    • Fortify
      • Fixed an issue where effects would continue during an expedition, and now the duration limit is 50 minutes (max value and number of times it can be used have not changed).
    • Maximum Might
      • This now activates when stamina is at its maximum for several seconds. After activation, if stamina is used, the effects will continue for a few seconds.
    • Flinch Free
      • When 3 extracts have been gathered by the Kinsect, knockback reduction is improved even more.
    • Protective Polish
      • Added a flickering effect to the icon to notify when the effect is about to expire

Bug Fixes related to Skills:

  • Fixed an issue where certain skills would deactivate when switching equipment with skills activated in the tent.
Mantles
  • The active duration of the Temporal Mantle is reduced with each use
    • Before update: Active duration of 90 seconds, cooldown of 300 seconds
    • After update: Active duration of 120 seconds, cooldown of 300 seconds, 20 seconds are taken off active duration every time the effect is activated
  • Reduced cooldown time on the Glider Mantle
    • Before update: Cooldown of 210 seconds
    • After update: Cooldown of 120 seconds
  • Assassin’s Hood now causes monsters to flinch from a mid-air attack while in stealth mode, instead of a knockdown.
  • Adjusted so that miniscule amounts of damage remove mantles less frequently.
Items
  • Nulberries can now remove blastblight.
  • Fixed an issue where Dash Juice would cause sleep accumulation to be reset to 0.
  • Fixed an issue concerning the duration time until the stamina cap is reduced when eating a Well-Done Steak after a faint.
  • Jewel name changed in accordance with a skill name change:
    “Smoke Jewel” > “Survival Jewel”
Food Skills
  • Fixed an issue with Felyne Riser so that invulnerability time will activate properly.
Palicoes
  • Max level cap raised from 30 to 50
  • Gadget proficiency level cap raised from 10 to 15
  • Tailraider Unity level cap raised from 5 to 10
  • Palicoes will now perform the same gestures as the player when at a table.
Camera
  • When the focus camera is being used, guarding will not follow the monster.
  • Lock-on and targeting canceling as well as switching targets can no longer be performed with the R3 Button when you are aiming the slinger with your weapon drawn.
Abnormal Status
  • The health gauge is always displayed when afflicted with Bleeding.
  • The health gauge is always displayed when afflicted with the Effluvium.
  • Stun accumulation goes down faster.
  • Fixed an issue where the timer would reset and the player would be afflicted with Defense Down (L) when already afflicted with Defense Down (S).
  • Fixed an issue where the timer would reset and the player would be afflicted with Blight Resistance Down (L) when already afflicted with Blight Resistance Down (S).

Quest Adjustments

  • Track gathering volume has been adjusted for low and high rank game progression.
  • When accidentally dropping into an area other than the camp when the quest starts, the player will end up either in an area with good gathering points or in the same area as the monster.
  • After completing an optional quest, you can now set your return destination in the options.
  • New acknowledgments have been added to the Hunter Highlights that appear after completing a quest. These acknowledgements may feature the same person in multiple categories.
  • A new feature has been added to summarize the Hunter Highlights.

Monster Adjustments

  • When the player is a certain distance away, attacks from outside the area may not inflict damage.
  • Monster breath attacks will no longer trigger certain interactables such as Vitalilies or Sporepuffs.
  • Near death, monsters will no longer go to sleep at their nest if the player is present.
  • Monsters with friendly relations (Rathalos and Rathian, for example) will no longer flinch when hit by each other’s attacks.
  • Fixed an issue where the abnormal status effect would accumulate even when already afflicted with that status.
  • Quest difficulty will now scale in real-time according to the number of players in the quest.
  • Monsters will go into rage mode less easily during low and high rank multiplayer quests.
  • Guard directional hitboxes of certain attacks that are difficult to block have been adjusted so that players will not be hit by unintended attacks.
  • Certain attacks of Teostra will now do slightly less stun damage.
  • Certain attacks of Kirin will now do slightly less damage.
  • The frequency of how often monster partners (Rathalos and Rathian, for example) will call for each other has been reduced.
  • Tweaked the effect length of monster roars and tremors on players
  • Regular attacks will no longer leave wound marks on the monsters, as clutch claw attacks will now do that when a monster part has been wounded.
  • When a monster calls for a partner, the corresponding monster’s roar can now be heard.
  • Monster dung will be generated from a location between the monster’s legs.
  • Monsters will now build a tolerance to flash attacks. While monsters will be less susceptible to flash attacks or be completely immune to them for a period of time, their tolerance will reset afterwards.
  • Monsters that appear in a master rank expedition will now stay in the locale longer.

Options

  • Default return destination after a quest can now be changed.
  • Health and Stamina gauges can be set to display at all times.
  • HUD On/Off customization options added
  • For HDR settings, in addition to brightness and color, you can now adjust contrast. Each option can now be adjusted in greater detail.
  • Color Blind settings added
  • Camera & Scoutfly settings added
  • Super Fast option added to camera speed
  • Super Fast option added to reticle speed
  • Type 4 added to Item Control Settings
  • Player Silhouette Display setting added
  • Hunting Horn Button Guide setting added
  • Character Name display setting added
  • Trajectory Reticle Controls added

Chat Window, Shoutouts, Stickers, Gestures, Poses

  • Chat window size, Font size, Weapon icon, and text color display rules added
  • Filter feature updated
  • New shoutouts added
  • Auto-translation feature added to automatic shoutouts
  • Custom shoutout space added
  • New stickers added
  • New gestures added
  • Set poses and pose sets added

Custom Radial Menu

  • Options for linking the Custom Radial Menu to Item Loadouts added
  • Custom Radial Menu for use within headquarters added
  • Craft All option added to Custom Radial Menu

View Mode

  • View Mode added

Other

  • The Randomize setting is now available when creating your hunter and Palico.
  • You can now see all settings when creating your hunter and Palico.
  • Luminescent added to hunter makeup settings
  • Pages added to the quest reward screen
  • Take All option added to the quest reward screen
  • The display rules for player name color have changed.
  • Story summaries added to the loading screens
  • Large monsters, small monsters, and endemic life are separately categorized in the Monster Field Guide.
  • Sound options added upon booting the game for the first time
  • The Sharpness gauge now shows how much sharpness is extended by the Handicraft skills
  • The game will no longer save when you exit the title screen’s option settings without changing anything.
  • Option added to the shortcut menu to accept all guild cards and items from other players

Item Box

  • Up to 80 item loadouts can now be registered.
  • The equipment box can now be upgraded up to 100 pages.
  • Up to 28 equipment loadouts can now be registered.
  • The Palico equipment box can now be upgraded up to 30 pages.
  • You can now set custom radial info when registering item loadouts.
  • You can now set whether custom radial info is also called up when using an item loadout.
  • Layered armor loadout option added
  • Layered armor and regular armor pigment colors are now managed separately.
  • When registering an equipment loadout, you can now add layered armor.
  • Layered armor menu layout has been revamped to make it easier to use.
  • Bowgun customization option added

Smithy

  • You can now forge layered armor.
  • Checkmarks are added to charms that you have already crafted.
  • The wishlist feature can now hold up to 36 items.
  • You can now select between changing hunter or Palico equipment with the Change Equipment option.
  • Remove all decorations option added
  • Sort decoration option added to the Set Decorations menu

Quest Counter

  • Threat level is displayed on tempered monster investigations.

Research Base

  • Smithy and Resource Center facilities will become available in the Research Base as you progress in the game.

Botanical Research

  • You can now cultivate Dung Pods.

Ecological Research

  • Large monsters, small monsters, and endemic life are separately categorized in the Monster Field Guide.

Resource Center

  • Special reward spots have been added to the Manage Investigation screen.
  • Delete all unregistered investigations option added
  • The number of investigations you can register and maintain has been increased.

Poogie

  • Poogie standby points adjusted
  • Shake mode added when Poogie is searching for items
  • Unity decay slightly mitigated

Elder Melder

  • The jewels that can be crafted at the Elder Melder can now be sorted by rarity or alphabetical order.
  • Materials used for melding items or decorations are now displayed in the same ascending order as items in other locations.
  • Adjusted how melding is calculated

Endemic Life

  • Endemic life now have sizes, and a Detailed Settings option is available under Place Your Pets in your room.

Training Area

  • A cumulative damage log has been added to the training room.
  • The types of slinger ammo you can pick up has increased.

Other

  • Adjustments have been made to the sorting rules to make sorting armor easier when crafting or sorting via slots.
  • When selling Lifepowder, the price has changed to 190 zenny.

Online

  • Online session ID input and display is now shown in segments of 3.
  • You can now set up to 2 welcome messages in the Gathering Hub.
  • Squad Card added
  • Option available to send your guild card along with a squad card
  • Option to display HR, MR, and Language in the squad member list
  • Sub-leaders can be set for a squad.
  • Expanded on the friend invite feature
  • Login Bonuses are now available at UTC 00:00
  • Option to re-edit your squad emblem added
  • 20 more options added to squad emblem’s shape and design

Graphics

  • The reflection of natural light on water has been made more natural for better quality and to fix a graphical issue.
  • A Contrast setting has been added to HDR settings and the Color and Brightness settings have been expanded.
  • Players will now cast a shadow even in areas without direct sunlight, such as caves.
  • SDR brightness adjustments have been retooled for a more natural-looking brightness.
  • The shadow of the hunter’s face is more defined, making it appear more expressive.
  • Via options, you can now set whether the player’s silhouette will now be displayed when a monster gets between the camera and the player.
  • When memory is available, background textures may be displayed in higher resolution.
  • Via options, HUD icon colors for Sharpness gauge, Charge Blade phials, Insect Glaive extract, etc. can now be adjusted.

That’s one insane patch, no? Don’t forget, those without Iceborne can still experience the changes listed above.

Source: Monster Hunter

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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  • Use accurate information: The internet consists of numerous websites filled up with wrong information. When listing evidence and facts related to your topic, make certain to use only reputable websites. Your essay should pass the right information and not the wrong ones.

  •  Be unique: Try to be genuine when writing your essay. Plagiarism is a major offense, and you want to do your best to ensure you don’t plagiarize. Make efforts to write content in your own voice instead of just copying and pasting information from the internet.

  •  Let your work be easy to understand: Make certain that every aspect of your essay can easily be understood by readers. Use easy language as opposed to extremely complex ones. Make sure you break down those areas that may be difficult to understand. An essay that readers can’t read will have a negative impact instead of the impact you desire.

  •  Follow instructions: Before you buy essay online, ensure you carefully go through the instructions of your essay before you start. Also, pay attention to the required word count.

  •  Revise your work: After you have written your essay, go through it once more for any errors you may have missed. Sometimes it is easy to spot errors when reading through one more time. This is important because if there are too many errors, you will ruin your chances of getting a good grade regardless of how properly written your essay is.

Pre-Write Your Essay

This is similar to the outline as many students tend to forget how important it is. If you want to write a successful essay, you need to prepare. So before you write your essay, you need to think about your ideas. By getting your ideas beforehand, you can easily make your essay distinct and appealing to readers.

Write Your Drafts: Write My Essay

This is also another crucial part of writing an essay. A draft is something you write without being bothered about mistakes or errors. You do it before you revise and organize it later on. Begin in a manner similar to how you would write the actual essay.

Put Your Structure in Place

You need to determine the structure of your essay before you start. Typically, an essay structure should include:

  • Introduction: This is the first aspect of your essay. Here, you need to include the topic question and urge your readers to keep reading.

  • Body: This is the major part of the essay. You offer all the facts and evidence you have about the topic here. It is ideal to group them into various paragraphs all working together to achieve the same results.

  • Conclusion: this is a summary of all you have stated in the body and introduction. You need to include your final statement here.

All of these tips above can help improve your essay writing and answer the question: “who will help me write my essay?”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Mortal Kombat 11 Update 1.09 Patch Notes and File Size – Here’s What Got Changed (Update #2)

Update #2:

NetherRealm has gone on Twitter to say that the patch is for the “Kombat League,” which leads us to believe this is for the exploit.

Other than that, the studio has not shared anything else. We’ll update the post if we hear anything more.

Update:

Patch notes below are from an older build. NetherRealm hasn’t released the complete patch notes for today’s update for consoles. We’ll update the story once we get them.

Original Story:

With last week’s Mortal Kombat 11 PC update going live, it was just a matter of time until consoles get it, and it’s here now. NetherRealm Studios has released Mortal Kombat 11 update 1.09, and it’s a small download. Clocking in at just 236MB, you can check the full Mortal Kombat 11 update 1.09 patch notes below.

Mortal Kombat 11 update 1.09 patch notes:

•Kung Lao’s Swaggering Shaolin Hat is now the correct visual and unlocked for players

•Fixed an issue where some Augments were not awarding their Experience bonuses when socketed into certain pieces of gear

•Fixed an rare issue where after Chip Avoided or Last Breath has occurred Offensive/Defensive Meter could have an invalid regeneration rate

•Fixed a rare issue where Meter regeneration rate could become invalid if the meter was not allowed to refill to maximum for a long period of time over multiple rounds

Krypt •Kollector’s Trading Table now has the correct inventory displayed

For those wondering, the Mortal Kombat 11 forfeit exploit is still in the game (this patch didn’t fix it). However, if you’re still encountering it in Kombat League matches, here’s a fix to help you preserve that “L.”

If we encounter any new details regarding this patch, we’ll update the post. In the meantime, go check out at some of the upcoming fighters coming to the game in this video.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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