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PUBG Xbox One Player Count Passes 3 Million Players, Was the Most Covered Game in December

While there’s a very big chance that we’ll see PlayerUnknown’s Battlegrounds (PUBG) on the PlayStation 4 sometime soon, the only console version available now is for the Xbox One. Having said that, it seems there’s a lot of PUBG fans jumping into the Xbox One pool!

In a post on the official Xbox site, Microsoft announced that the PUBG Xbox One player count is now at over three million!  Check out the announcement of this achievement below.

Since PlayerUnknown’s Battlegrounds (PUBG) launched on Xbox One through the Xbox Game Preview program, it’s been awesome to see the excitement and passion on display from the Xbox community. Whether you’re streaming in the HypeZone on Mixer or battling for a chicken dinner with your squad, players on Xbox are helping build and improve the game on console. Today, PUBG Corp. and Xbox are excited to share that through the end of 2017 the PUBG community on Xbox One has already grown to over three million players. Thank you for your incredible support!

Microsoft has also announced that there will be a tips and tricks segment regarding PUBG on Mixer at 3 p.m. PST on January 16 to share tips on inventory management, UX shortcuts, features on the Xbox One controller and more. This will be an on-going series that will aim to assist new and existing players so they can taste the chicken-y flavor of success.

In addition to that, PUBG was the most talked about game by the media in 2017! According to ICO Partners consultant Thomas Bidaux (via Games Industry), over 7,000 articles about PUBG were published last year! Coming in at second place was Destiny 2 with 4,692 articles.

Do you own an Xbox One? Have you bought PUBG yet? If not, what are you waiting for? Don’t forget, there’s a new “Career” feature coming to the Xbox platform, which I’m guessing will involve PUBG in some way.

More PUBG Reading on MP1st:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch League Had Over 400,000 Viewers in First Day

It’s no secret that people love Blizzard’s Overwatch. And it’s also no secret that a lot of people watch competitive gaming and eSports. Combine the two and you have a recipe for success, and that’s what happened yesterday.

In the first day of the Overwatch League where the Seoul Dynasty took on the Dallas Fuel, over 400,000 people tuned in to watch! This figure was revealed by Twitch Director of Content Marketing, Ben Goldhaber over on Twitter, where he revealed that the peak was at 415,000 viewers.

What’s even more impressive about the Overwatch League viewer numbers is that the matches took place at ungodly EU hours, and it didn’t even include Chinese viewers, anyone watching on the MLG (Major League Gaming) stream, or people watching on the official phone app. Yep, that means there’s a very big possibility that the actual viewer numbers were more — so much more.

Source: PCGamesN

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dragon Ball FighterZ Hit Gameplay Showcases His Strength

With Dragon Ball FighterZ set to be released in the upcoming weeks, and an open beta to start very soon, Bandai Namco has once again released a new character trailer to keep the hype for the game going strong.

For this week, we see the legendary assassin from the sixth universe, Hit, receive a trailer showcasing his onslaught and his Time-Skip ability. You can check out said Dragon Ball FighterZ Hit gameplay video below.

From the quick glance of the video provided, it appears that Hit will fight very similar to the anime/manga version of himself. Where you can’t really see his moves thanks to his Time-Skip ability.

Additionally, with the release of the Goku Black and Hit character trailers, this means one thing: a video for Lord Beerus the God Of Destruction for universe 7 shouldn’t be too far away.

Dragon Ball FighterZ is set to be released on January 26 for the PC, PlayStation 4 and Xbox One platforms. Those who happen to pre-order the game also get early access to some in-game goodies, such as SSB versions of both Goku and Vegeta.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Wayback: A Toast to Burnout Paradise’s 10th Anniversary

Pixel Enemy content producer Tesseract Unfolded is celebrating the 10th anniversary of Burnout Paradise with a look back at the game. January 22, 2008 is when the title first launched, and it’s aged pretty well.

Give the “play” button a click and have a watch!

https://www.youtube.com/watch?v=HfJ7b4zP-ao

“Wayback is live! This month, going back to 2008 to cover my favorite racing game ever – Burnout Paradise. Also checking out OPM 64 from January 2003!”

If you like Tesseract Unfolded, get subscribed to his YouTube channel! Also, be sure to look out for more Burnout Paradise news, as a remaster has been confirmed as launching soon… in Japan, at least!

Be sure to subscribe to Pixel Enemy and give the video a “like” for more original video content!


Want to submit your own content to Pixel Enemy? Check out how right here.

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Battlefront II Developer Can “Finally” Answer Questions, Confirms Big Changes Are Coming

With much of the Star Wars Battlefront II community growing restless at the lack of communication and updates from the DICE team, it’ll no doubt be a relief to see that developers are now starting to open their mouths again, sharing details of upcoming fixes and hinting at potential new content.

Design director Dennis Brannvall has been the most vocal, spending a lot of time on Twitter answering players’ questions. Below you’ll find some of the highlights.

Head here to view all of the questions and answers, compiled by Preston1138 over on Reddit.

Are you excited to see what’s coming to Battlefront II? Or is it too little, too late? Let us know.

In other Battlefront II news, the original (2005) version got a new patch, Pink Darth Vader has entered the battle, and developer DICE holds four games of the Top 20 PSN downloads for 2017.

Source: Dennis Brannvall (Twitter) via Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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All Battlefield 1 Operations Are Now Open to All Players, No Premium Pass Required (Update)

Update:

I’d like to emphasize that expansion maps will only be available as part of the active Campaign, which change every two weeks as the Operations rotate. (See developer’s comments below for the full details and conditions.)

Original Story:

In what is a surprising move, but definitely appreciated, lead gameplay designer Alex Sulman has announced that Battlefield 1 will receive more free DLC. Previously only available to Premium Pass owners, all players will now be able to experience the game’s new maps via the Operations mode.

Sulman explained the thinking, and specific conditions, behind the free content:

Starting with“Fire & Ice”, Operation Campaigns will be open to all players, always, regardless of the Operations contained. Yes, that means if you have only the base version of Battlefield 1 you will still be able to play Operations that are part of expansions you do not own. Please note the following:

• These maps are only accessible in the Operations mode

• You will not have the weapons, vehicles, or Elites that exist in the corresponding expansions / maps

• You will only be able to access the Operations that are part of the active Campaign i.e. they will change every two weeks as the Operations rotate

Our goal here is to ensure the best chance at the most populated servers we can. We feel opening up the content to all players is the best way to do this. Of course the most complete way to experience this content remains via the Premium Pass which ensures you can play with all of the toys on all of the maps whenever you want.

Sulman also discussed some of the new general changes made to the Operations mode, and what the team is currently looking into:

With regards to other changes, we have reduced the total amount of points required per Operation from 30,000 to 25,000 to help reduce the time investment required and increase the chance at completing an Operation in one go. We will be monitoring this change closely to see if this new score sits at a more appropriate level.

Finally, there are a number of other issues we have heard feedback on that we are investigating solutions for. Some of these are already in the works, but due to the Holiday break, were not quite ready to hit the “Fire & Ice” release. These include:

• Getting close to the score total but not reaching it, so forcing another full Operation just to collect the small remaining score

• The current chance to get a puzzle piece not feeling worth the time investment

• The variety of skins being too familiar and not Operation Campaign specific

These issues are hot on our list and we hope to have news on potential solutions soon.

This should make Battlefield 1 players pretty happy. Newcomers have some new content to play, and veterans will see more populated servers. Good stuff!

Source: Reddit

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2 Future Updates Will “Make Good on Promises,” Bungie States

Following a long period of mostly silence, it looks like Bungie is finally ready to let the Destiny 2 community know about the game’s future. Game director Christopher Barrett tweeted a few hints of what’s to come, stating that Bungie will “make good on promises.”

Barrett will be discussing new weapon and armor mods:

In addition to PvP news:

As well as the Rumble (FFA) game type:

And yes, it’s going to be a lengthy blog post:

We won’t have to wait long to see what exactly Bungie has planned, as the “This Week at Bungie” blog post is set to go live sometime later today.

What are you hoping to see changed in Destiny 2? Let us know.

In other Destiny 2 news, this fan comic pokes fun at Tess Everis’ exploitative nature, the game’s development was apparently rebooted in early 2016, and Bungie has “lots of good info to share” this week.

Source: Christopher Barrett (Twitter) via Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Fortnite Battle Royale to Get a New City, Underground Mine & More In Next Week’s Update

Epic Games has provided a tease of what’s to come in next week’s Fortnite update. Players who boot up the game will see a “New Updates” popup. Two of three notifications show off the newly-added Cozy Campfire trap and Nvidia ShadowPlay Highlights functionality. The third notification, however, offers a preview of what’s to come.

It reads:

New City & Points of Interest (Coming Soon)

Discover a new city, underground mine and more in next week’s update.

So that’s the new content players can expect for next week!

If you missed this week’s Fortnite Battle Royale patch notes, let me break them down for you:

WEAPONS

The Boogie Bomb dance effect is now removed upon taking any damage. We will continue to monitor and iterate on this item’s functionality.
Changed the Boogie Bomb rarity to blue/rare to more accurately represent its true rarity.

GAMEPLAY

Fixed an issue which caused players to pass through their recently built and edited structures.

Fixed an issue which allowed sniper bullets to pass through players without applying any damage.

Fixed an animation issue caused by entering the DBNO state while in the air.

AUDIO

Increased the audible range of enemy footsteps, as well as their overall volume.

We’re aware of an issue causing footsteps to sometimes play at irregular intervals when offscreen. We’re working on a fix now, expect it next update.
Enemy footsteps are easier to hear when performing certain actions such as building, shooting, or collecting resources.

Fixed an issue which caused sniper bullet impact sounds to trigger more than once per shot.

Fixed the phantom bullet sounds that are sometimes heard throughout a match.

Adjusted the volume of the AC/DC Pickaxe.

Reduced the volume of the drone that teleports player out of each match.

UI

Fixed an issue which caused the “Push to Talk” setting to disappear from the Battle Royale settings when restoring default settings in Save the World.

Shortened a few Daily Challenge descriptions which would run off the screen in a few languages.

Daily challenge rewards are automatically collected if another challenge is completed in the same category.

For instance, if you complete a Battle Pass daily challenge but do not “collect” the reward, the reward will automatically be collected upon completing the next Battle Pass daily challenge.

GENERAL

Fortnite Battle Royale now supports NVIDIA ShadowPlay highlights on PC.
Fixed a rare Battle Royale server crash.

Are you looking forward to exploring a new city and underground mine? Let us know.

In other Fortnite news, Epic Games is blaming the CPU “Meltdown” flaw for the game’s downtime, the developer has acknowledged that some players are having trouble logging into their account, and the previous patch introduced a new pistol.

Source: Reddit

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Japan’s PS Plus January 2018 Games Will Make You Jealous

Prepare to be jealous of Japan’s PS Plus January 2018 games! (Unless you’re in Japan or own a Japanese account, of course!)

Ratchet & Clank (yes, the new one), Disgaea 5, BioShock: Infinite and other great titles are now available for Japanese PS Plus owners to download and play at no additional cost.

Here’s the full list of titles that will be available until March 6:

  • Aaero – PS4
  • R-Type Dimensions – PS3
  • Starblood Arena
  • The Last Blade – PS4/PS Vita
  • BioShock: Infinite – PS3
  • Disgaea 5 – PS4
  • Ratchet & Clank – PS4

For comparison, take a look at the games now available to NA and EU PS Plus subscribers:

  • Deus Ex: Mankind Divided (PS4)
  • Batman: The Telltale Series (PS4)
  • StarBlood Arena (PS Plus bonus – PS VR required)
  • That’s You! (PS Plus bonus – PlayLink)
  • Sacred 3 (PS3)
  • Book of Unwritten Tales 2 (PS3)
  • Psycho-Pass: Mandatory Happiness (PS Vita)
  • Uncanny Valley (PS Vita & PS4)

Who do you think wins the PS Plus January 2018 battle? Let us know!

Source: Siliconera

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Latest PUBG Update Hits Live Servers, Player Charges $1300 For Rare Mask

After a brief period on the Test Server, the latest PUBG update is now available for all players to enjoy. In addition to some performance optimization tweaks and alterations to the Miramar map, some new loot boxes have been added to the rewards pool.

Here’s the full list of patch notes:

World

Added more objects around La Bendita on Miramar to increase the amount of cover

Gameplay

Reduced the visible distance when parachuting down in order to test the optimization of server and client performance at the early phases of the game

Item

Changed the design of the energy drink

UI/UX

Adjusted the squad team colors (players 1~4) to better reflect their callout names (yellow, orange, blue, green)

Adjusted squad team colors to make them more consistent between different colorblind options

Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report tool

You can choose multiple items or you can just report without selecting any of them

Replays

While player’s nameplate is on (H key), now you can check the current weapon of that player by pressing G key

Added report button in replay

Report button pops up when pressing RMB on the player list (TAB key)

While observing / following mode, report button appears on the timeline (J key)

Added a care package icon changing effect according to the status

The icon will be different when the care package is falling and looted by other players

Adjusted replay system so that now a player can watch the replay without extra delay in the following cases

Solo mode

When the player won the match

When all teammates are eliminated

Bug Fixes

Fixed the issue where when a player lands from the plane the position of character teleports intermittently

Fixed the issue where character animation is frozen when rejoining after a crash

Fixed the issue where the red zone disappears instantly after it formed

Fixed the issue where some vehicles spawned on Miramar are stuck to an object and unable to move

Fixed the issue where a player sometimes couldn’t pass through a door even though it was open

Fixed the issue where mouse cursor would disappear on a replay map

Fixed the issue where when replay and death cam were played, the crosshair was bouncing

Fixed the issue where the falling speed meter text was showing abnormally in Portuguese

New Contents

Added two new crates (free / paid)

You can open the paid crate box with the Early Bird key which is purchasable in Steam market

In order to test the stability, 100,000 BP and 6 keys will be granted to each account (test server only)

The below chart shows the crate box drop rate

The new free/paid crate box has a 40% drop rate and the previous crate boxes(Wanderer and Survivor) have a 10% drop rate

DESPERADO (new paid crate box) : 40%

BIKER (new free crate box) : 40%

Wanderer : 10%

Survivor : 10%

The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes. (displayed down to two decimal places)

DESPERADO items

Sleeveless Turtleneck Top (Gray) : 8.00%

Leather Boots (Black) : 8.00%

Punk Knuckle Gloves (Black) : 7.50%

Baggy Pants (Black) : 7.50%

Striped Tank-top : 7.50%

Wide Pants (Red) : 7.50%

Punk Knuckle Gloves (Red) : 7.00%

Sleeveless Turtleneck (Black) : 7.00%

Baggy Pants (Brown) : 5.00%

Long Leather Boots (Brown) : 5.00%

Striped Shirt (Gray) : 5.00%

Beanie (Brown) : 5.00%

Horn-rimmed Glasses (Black) : 4.50%

Training Pants (Light Blue) : 4.50%

Leather Boots (Brown) : 4.50%

Horn-rimmed Glasses (Brown) : 2.50%

Aviator Sunglasses : 1.30%

Checkered Jacket : 1.30%

Long-sleeved Leather Shirt : 0.60%

Leather Hoodie (Black) : 0.32%

Leather Hoodie (White) : 0.32%

Cloth Mask (Leopard) : 0.16%

BIKER items

Long-sleeved T-shirt (Red) : 15.00%

School Shoes (Brown) : 15.00%

raglan shirt : 10.00%

T-shirt (Pink striped) : 10.00%

Polka Dot T-shirt : 10.00%

Dirty Long-sleeved T-shirt : 10.00%

School Shoes (Black) : 5.00%

Skinny Jeans (Khaki) : 5.00%

Gas Mask (Half) : 4.50%

Beanie (Gray) : 4.50%

Sleeveless Turtleneck (Red) : 4.50%

Skinny Jeans (Pink) : 2.50%

Patrol Cap (Brown) : 1.20%

Sleeveless Turtleneck (Gray Striped) : 1.20%

Patrol Cap (Gray) : 0.40%

Biker Pants (Black) : 0.40%

Floral Shirt (White) : 0.26%

Sneakers (Black) : 0.26%

Padded Jacket (Purple) : 0.06%

Princess Power Tank-top : 0.06%

Floral Shirt (Black) : 0.05%

Biker Pants (Gray) : 0.05%

Aviator Goggles : 0.03%

Sleeveless Biker Jacket (Brown) : 0.01%

Sleeveless Biker Jacket (Black) : 0.01%

Cloth Mask (Checkered) : 0.01%

It seems like the new masks and leather/biker jackets are proving to be extremely rare, as was the case in the Test Server build. It appears the odds of getting these items is still 0.01%, or one every 80 years!

Despite these odds, a few players have managed to acquire the super rare items, and have put them on the Steam Market to make money. Take a look at the screenshot below to spot the $1300 Cloth Mask (Checkered) and $365 Sleeveless Biker Jacket (Black).

I’ve seen offers of up to $500 being made for the Cloth Mask. Not quite meeting the $1300 asking price, but still pretty ridiculous.

What do you make of the recent patch? Happy with the changes, overall? Let us know.

In other PUBG news, Xbox has said that sales for the console version are “very big,” netcode analysis shows that the game has a big problem, and the Battle Royale Trainer is here to help players improve.

Source: Steam

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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LawBreakers Player Count Finally Dropped to Zero on PC (Update)

Update:

As noted by several readers, other games seemed to experience downtime between 8 p.m. to 12 a.m. ET on January 10. This makes it highly likely that services for LawBreakers were also down. (This was never communicated via the game’s website or social media channels.)

While writing this article, I did check another title to try and make sure it wasn’t a Steam/Steam Charts issue. Grand Theft Auto V remained online, so I quickly dismissed that idea. It’s now clear that I should have checked more games, and I certainly will do that in the future.

However, I’d also like to note that LawBreakers‘ player count has fallen to zero before. Readers have pointed out that no one was playing the game for an hour on December 23, for example.

Original Story:

According to Steam Charts, which tracks the total number of concurrent players for all Steam titles, LawBreakers count dropped to zero during the hours of 8 p.m. to 12 a.m. ET on January 10.

I first assumed the “0” player count was due to some kind of maintenance or downtime, but I can’t find any evidence of this on the game’s site or social media channels. I also can’t find any player-submitted reports of downtime, either.

With the player base dwindling for months now, it seems it was only a matter of time before people stopped trying to find populated lobbies.

It’s unclear what will happen to LawBreakers. Publisher Nexon has expressed disappointment in the game’s performance, and I think most players are waiting for a free-to-play announcement.

I was a massive fan of what LawBreakers brought to the table during its test phases. I was even excited about its release, despite the genre being saturated and other addicting games vying for my attention.

What do make of this news? Sad to see LawBreakers struggling? Or is it unsurprising? Let us know.

Source: Steam Charts

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Sprint Out Time and Other Community Concerns Being Looked at by Sledgehammer

Just yesterday, Sledgehammer Games revealed that they’re set to roll out a “Domination XL” mode for Call of Duty: WWII that will have each kill count as 100 points instead of 50. This is all part of the studio’s effort to communicate more with the game’s fan base, and it seems more changes are on the way.

Over on Reddit, the studio posted a rundown of the community concerns, and fixes that people are asking for. While there’s no guarantee all of the things mentioned will be tweaked, Sledgehammer did say that they’re going to share their design choices for some as well. Check out the complete message below, and yes, spring out times are mentioned!

Quick Update on Community Concerns
byu/SHG_Hammer inWWII

In case you can’t see the embedded Reddit post, it reads:

Hey everyone, hope your holidays were great and relaxing. Quick update here. We’ve seen all of your feedback on how we can improve our flow of communication and let you know more about some of our design choices. We want you to know that we take your input seriously and recognize that while commenting and replying to individuals is great, the community would also like to see more frequent posts from us on r/WWII. It’s a fair and valid point, and seems to be a sentiment shared amongst many of you.

That’s why while we have a Game Update coming for you soon, we would also like to expand on some of our high-priority items below that remain top issues in the community. Some of them are issues that need to be fixed, some of them are design choices that we’d like to explain. So stay tuned for a more detailed post on the below:

  • Sprint out times
  • Spectating issue at beginning of matches
  • Domination 50 score per kill
  • Announcer volume levels
  • Health regeneration
  • Shellshock from friendly explosions
  • Scorestreaks
  • Shotgun tuning

Please feel free to leave comments and let us know what else you’d like us to talk about. Upvoting comments you agree with or that represent your concerns is also great. Thanks, everyone!

As someone who plays Call of Duty: WWII a lot, the Domination change, Shellshock annoyance, and sprint out times are the biggest concerns I have. Checking the community, sprint out time is one of the most requested tweak that people want — and with good reason.

Most likely, the changes mentioned above, will be included in the game update set to roll out later this month, which includes a fix for the spectator issue.

In other Call of Duty: WWII news, don’t forget that a new playlist update was rolled out today, and it fixed Heroic weapon variants (finally!).

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 1 New Battlepack Revision 73 Now Up, Here’s What’s in It and the Exchange

It’s another week, and that means another Battlefield 1 Battlepack Revision from DICE! For this week, the new Battlepack Revision (#73) is called “Scar,” and has the usual assortment of weapon skins.

Thanks to Reddit user siedler084, you can check out the new Battlepack Revision contents below, along with the current Exchange.

In other Battlefield 1 news, dreadnoughts vs dreadnoughts combat is coming to the game! This and other things are being tested, which you can read about here. As for Battlefield 1 developer DICE, it seems 2017 has been good to the studio, as four of the top 20 games sold on PSN in 2017 belonged to the developer.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege Update (4.2) That Nerfs Ela Out Now, Patch Notes Listed

Ubisoft has rolled out the latest Rainbow Six Siege update (4.2), and as we’ve mentioned previously, it nerfs the Operator Ela and her submachine gun super weapon. Clocking in at 772MB on the PlayStation 4, the update has a host of bug fixes, gameplay improvements and lots more.

Check out the comprehensive Rainbow Six Siege update patch notes below.

Balance Changes

Ela’s SMG will have a reduced magazine size

We have decided to lower the magazine size of her SMG from 50 to 40 bullets.

Game Designer notes: Ela overpowers her competition. Players select her almost every round, and for a good reason. All of the data we have on her (such as win ratio, K/D ratio, and Kills per round) shows that she needs to be nerfed. We have found this to be primarily because of her SMG and to a lesser extent her concussion mines.

The recoil of her SMG was already nerfed slightly with Y2S3.2, but this did not have the impact that we hoped.

For now, we’re trying to balance her while keeping her SMG’s uniqueness, which lets her fight several opponents at a time better than other defenders. We will consider other ways of nerfing this weapon if this is not enough.

In addition to the reduced magazine size, we will be reducing the overall strength of concussion effects across the board.

Reduction in Concussion effects

With Y2S4.2 patch, concussion effects will no longer disable sprinting. It will still reduce movement speed and camera rotation speed, but affected targets will recuperate much faster (4 sec, instead of 7 sec). The effect on sight and hearing will still last a total of 7 sec.

Game Designer notes: This change will affect both Ela and Zofia. We believe this will most heavily impact Ela, as Zofia also has impact grenades to rely on for increased effectiveness.

Compared to other gadgets of this nature, the concussion effect is superior in almost every way: it greatly affects movement speed, massively slows down rotation speed, and also reduces a player’s ability to hear and see.

Ash’s R4-C nerf

We reduced the damage of the R4-C to 39 (from 41).

Game Designer notes: Ash is still a pick that is too attractive when compared to other attackers. We’ve compared her most popular weapon (R4-C) to other assault rifles stats and given the R4-C’s very high rate of fire (860), its damage is a bit too high.

*We are aware of a visual issue with Suppressed damage not displaying properly in the Menu. The values in-game are true to the table above.

Capitao’s Para-308 buff

We increased the Para-308’s raw damage is to 48 (from 43). We also slightly reduced the intensity of the random components of its recoil.

Game Designer notes: Capitao right now is not attractive enough. His gadget suffers from a few issues that will need long-term solutions, but in the meantime, it’s clear that his main assault rifle is too weak.

*We are aware of a visual issue with Suppressed damage not displaying properly in the Menu. The values in-game are true to the table above.

Twitch’s Shock Drone Ammo

We reduced the max ammo for each Shock Drone to 5 (from 15).

Game Designer notes: Twitch right now is too strong. There are several possible reasons, one of them being that her drones have the potential to deny an unreasonable amount of electronics from defenders. We feel that this change will force players to start making choices about when to shoot or to save their ammo, and which Defender gadgets to destroy.

Bandit’s barbed wire

Bandit will now have two barbed wire (down from 3).

Game Designer notes: Even if Ela has eclipsed Bandit’s pick rate, players still pick him too often. Reducing the number of barbed wires he has should bring him more in line with other Defenders.

Lesion’s Gu Mine refill timer

We lowered Lesion’s Gu Mine refill timer to 30 sec (from 35).

Game Designer notes: Lesion is in an OK place right now, but could use a slight buff. By reducing the refill timer, it will encourage his specific playstyle of staying alive as long as possible to increase the strength of his defensive gadget.

Other Improvements

Temporal Filtering

The T-AA has been fully implemented. As part of this, the Resolution Scaling and Sharpness Factor slide bars are in the Options menu.

With render scaling, you will be able to customize the ratio between render resolution and display resolution, which will allow you to maintain your target framerate. For example:

Table

More details about Temporal Filtering and Anti-Aliasing can be found here.

Bomb UI Changes

We changed the player markers for players that are interacting with the Defuser. When a teammate is interacting with the Defuser, a new animation icon appears on the player. If your teammate is in the process of disabling the Defuser, you will also notice a new animated icon on that player. The new animated icon should make it easier to identify which teammate is currently interacting with the Defuser.

Additionally, once the teammate plants the Defuser, the progress of the Defuser replaces the round timer.

These are the first steps we are taking towards improving the Bomb game mode, and we will have more information about our next steps at the Six Invitational!

Caster Camera improvements

We will be making some adjustments to the Caster Camera. These adjustments will improve the viewer experience for those watching the spectator camera, but also provide them with more information in a more digestible format.

You can see a screenshot of the new UI here:

Bug Fixes

GAMEPLAY

FIXED – Shield exploit that involves Deployable Shields being held in front of an Operator.

FIXED – Attack Operators can appear as a 2D texture when approaching broken walls while holding the hostage.

FIXED – Certain operator weapons produce extremely bright smoke and can obscure the view of the players.

FIXED – Zofia dies after using Withstand when a match has a Handicap of 75 or less Damage.

GAME MODE

Terrorist Hunt

FIXED – Bombers do not always spawn during a Terrorist Hunt Classic on Tower map.

FIXED – Last three enemies of a wave will get stuck behind the reversed table in 2F Meeting room.

Spectator Camera

FIXED – Switching to Dokkaebi on support mode during her gadget animation will show her gadget screen empty.

OPERATORS

Dokkaebi

FIXED – Dokkaebi loses functionality, and a broken animation is present if Dokkaebi gets into DBNO state while hacking the camera system.

FIXED – No warning appears when Dokkaebi is out of Logic Bomb uses and tries to activate it.

FIXED – When in ADS, you do not need to hold the appropriate key to use Logic Bomb.

Echo

FIXED – Yokai is stuck and has framed camera rotation rate on uneven terrain/debris.

FIXED – The drones including Yokai have issues smoothly turning when navigating on certain destructible surfaces.

FIXED – The Yokai drone loses signal in multiple places on Tower.

FIXED – Echo drone can stick to the canister under Mira’s Black Mirror.

Zofia

FIXED – Zofia’s LMG-E should have 150 bullets instead of 151.

FIXED – Users can extend the bleed out timer by spamming Withstand.

Ying

FIXED – Ying’s Candela will not go through the Ramps of 3F Watchtower of Oregon.

LEVEL DESIGN

Chalet

FIXED – Players can prone between objects at 1F Trophy Room and be pushed inside the wall or outside at EXT Campfire Wood.

FIXED – Nitro cells do not inflict damage if detonated on the plants from 1F Great Room.

FIXED – Defenders in Prone stance in one corner of 1F Dining Room are not contesting the objective.

Bank

FIXED – Bullets pass through the desk located at CCTV room.

Clubhouse

FIXED – Player can be stuck inside a wall if they use the vault prompt on beer cases.

Consulate

FIXED – Castle’s double door Armor Panels do not cover the entire frame.

Tower

FIXED – Player can vault in a specific location to get on a window frame.

FIXED – There are lights on the side of the tower, which can block an Attacker’s rappel trajectory.

Kanal

FIXED – Due to a missing texture, players can exploit an area using drones and kill enemies.

Coastline

FIXED – Attackers can plant the Defuser from outside the objective at Ext Main Entrance.

Theme Park

FIXED – Attackers can place a drone inside the barricaded window of EXT Sweet Shops.

FIXED – Vault prompt is missing on the rooftop of the building.

USER EXPERIENCE

FIXED – Too much smoke appears when shooting with some weapons.

FIXED – Installing the latest graphics driver for AMD will cause a crash when explosives are triggered.

FIXED – Concussion and Sonic Burst effect applies to replays if applied after the start of replay.

That’s one hefty patch, no? What else should Ubisoft tweak next?

Source: Rainbow 6

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: WWII Playlist Update Fixes Heroic Weapon Variants

Just a few weeks ago, we reported that the Heroic weapon variants in Call of Duty: WWII didn’t exactly give their advertised 15 percent XP buff.

Fortunately for us, Sledgehammer Games seems to have taken this whole “communication” thing to heart, as the studio has now rolled out a Call of Duty: WWII hotfix/playlist update that’s out right now!

Over on Reddit, Sledgehammer Games announced the hotfix, and what it does (spoilers: it only fixes Heroics and that’s it).

Hot Fix Update 1/10 – XP for Heroics
byu/SHG_Hammer inWWII

In case you can’t see the embedded message, it reads:

Hey everyone, we wanted to let you know that today we deployed a fix for the Heroic variants not granting the intended +15% XP, since they were previously granting only +10% XP.

Thank you!

This isn’t the only thing Sledgehammer aims to fix in the game, as the studio has also mentioned it’ll be rolling out a “Domination XL” mode where each kill counts as 100, and even acknowledged the spectator bug that’s been plaguing the game for months now.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sea of Thieves Closed Beta Coming January 24!

Excited for Rare’s action -adventure pirate game, Sea of Thieves? Yeah, I thought so. If you pre-ordered the game, then you’re in luck! Microsoft has just announced the Sea of Thieves closed beta schedule!

According to Joe Neate, Executive Producer at Rare, the Sea of Thieves closed beta will start on January 24 at 12 p.m. GMT (7 a.m. ET), and will run until January 28, 8 a.m. GMT (January 29, 3 a.m. ET)! It will give would-be pirates five full days of sailing, swashbuckling adventures. Those who wish to be part of the closed beta can do so by pre-ordering the game, or if you joined the “Seas of Thieves Insider Program” before December 1, 2017, you should be good to go. Beta download details can be seen here in this FAQ.

Also of note, there will be NO NDA on the Sea of Thieves beta! Players will be able to stream, create videos, share screenshots and more whenever, and wherever they want!

Sea of Thieves will walk the plank and be out worldwide this March 20 for the Xbox One and PC. Microsoft is even releasing an awesome controller to mark its launch.

Source: Xbox

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Far Cry 5 Figurine of the Game’s Cult Leader Now Up for Pre-Order, Here’s What It Looks Like

Ubisoft has announced a figutrine for its upcoming first-person action game, Far Cry 5. Called “The Father’s Calling,” it’s a figurine inspired by Far Cry 5’s Project at Eden’s Gate leader, Joseph Seed.

It’ll cost $59.99, and pre-orders are open now. Check out what it looks like below, along with official details.

DETAILS: In order to properly embody the charismatic leader of the game, Ubicollectibles has teamed up with Ubisoft Montreal studio to create this finely-detailed 32cm PVC figurine. They have chosen to represent The Father in his iconic pose: calling to his believers to defend his project. The Father’s Calling figurine includes a removable gun from Joseph’s hand and a removable cult staff on its base.

You can read up and see more images of the Far Cry 5 figurine, over on Ubsioft’s pre-order site.

Far Cry 5 will be available on March 27, 2018 for the PlayStation 4, Xbox One and PC. You can check out gameplay of the action game right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Cyberpunk 2077 Twitter Account Comes to Life After Years of Silence

With how awesome The Witcher 3: Wild Hunt (and in particular, the franchise itself), it’s hard to not get giddy for CD Projekt RED’s games. While we don’t know if we’ll see another entry in The Witcher franchise once again, we do know what the company’s next game will be and it’s Cyberpunk 2077.

Announced back in 2012, Cyberpunk 2077 has been noticeably absent in almost every game show, and has remained under lock and key at CD Projekt all this time. Well, it seems the studio might be ready to talk a bit about the game! Over on Twitter, the official Cyberpunk 2077 account finally sprung back to life after a four-year hiatus, and tweeted “beep.”

Yep, the message was just “beep” or more accurately, *beep* and that’s it. This was enough to send Twitter into a frenzy, since as of the time of this writing, the tweet has been liked over 29,000 times, and retweeted over 11,000 times.

Does this mean CD Projekt is ready to share more about the game? Maybe or maybe they just want to knock off the cobwebs from time to time. Let’s hope it’s the former, and that we’ll hear more about it soon.

Source: Cyberpunk (Twitter) via GameSpot

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Interactive Entertainment CEO: Don’t Worry About Games as a Service, PlayStation Vision “Totally Different” (Update)

Update:

Well, it seems we spoke too soon! The John Kodera Twitter account was a fake, despite being followed by legit PlayStation employees. The account is now suspended, thankfully!

Thanks, Gematsu!

Original Story:

With more and more games jumping in the “Games as a service” (Gaas) bandwagon due to the increase revenue it brings, some people might be wondering what will happen to standalone, deep, experiences.

If you’re one of the many that don’t want every game they play to be some kind of service, Sony has you covered. Over on Twitter, John (Tsuyoshi) Kodera, the newly appointed CEO and President of Sony Interactive Entertainment (Sony’s PlayStation division), told a fan that the PlayStation brand’s “vision” is “totally different” from the GaaS business model.

This is definitely good news. While most of us here on MP1st play a lot of multiplayer games, we’re still big fans of rich, narrative-driven single-player experiences. And unless you shoehorn some type of loot box mechanic into these types of games, they don’t necessarily fit the GaaS revenue stream.

Are you happy with Kodera’s statement or should he get with the program and find a way to make Sony’s games lineup be involved in the GaaS mode to prolong their longevity?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Star Wars Battlefront II Was the Most Downloaded Game on PSN Last Month. DICE Holds Four Games of Top 20 for 2017

While there’s a lot of controversy and negativity surrounding EA and DICE’s Star Wars Battlefront II, it seems the game’s selling at a decent pace. Not only did it reach the #1 spot in Australia’s gaming charts back in November, but Battlefront II was even the most downloaded game last month on the PlayStation Store.

This was revealed by the official Sony PlayStation Blog earlier today, where it also revealed the most downloaded DLC, PSVR game and so on for last month.

PS4 games:

  1. Star Wars Battlefront 2 (8)
  2. FIFA 18 (3)
  3. Call of Duty: WWII (1)
  4. GTA V (6)
  5. Need For Speed: Payback (2)
  6. Gang Beasts (New)
  7. Assassin’s Creed Origins (5)
  8. Rocket League (14)
  9. Wolfenstein: The New Order (Re-entry)
  10. The Last Of Us Remastered (RE)
  11. Horizon Zero Dawn (15)
  12. Crash Bandicoot N Sane Trilogy (RE)
  13. Tom Clancy’s Rainbow Six: Siege (12)
  14. The Sims 4 (16)
  15. EA Sports UFC 2 (7)
  16. Knowledge is Power (New)
  17. Gran Turismo Sport (4)
  18. Minecraft (RE)
  19. The Witcher 3: Wild Hunt (13)
  20. ARK: Survival Evolved (RE)

PS VR games:

  1. Superhot (9)
  2. Job Simulator (5)
  3. Doom VFR (New)
  4. Rollercoaster Legends (New)
  5. Batman Arkham VR (2)
  6. The Elder Scrolls V: Skyrim VR (1)
  7. Arizona Sunshine (RE)
  8. Robinson: The Journey (RE)
  9. Everest VR (RE)
  10. Accounting+ (New)

DLC:

  1. Fortnite – Standard Founder’s Pack (7)
  2. Destiny 2 – Curse of Osiris (New)
  3. ARK: Survival Evolved – Aberration (New)
  4. Destiny 2 – Expansion Pass (6)
  5. Tom Clancy’s Rainbow Six Siege – Year 3 Pass (New)
  6. Horizon Zero Dawn – The Frozen Wilds (1)
  7. Battlefield 1 – Premium Pass (2)
  8. Rocket League – Fast & Furious ’99 Nissan Skyline GT-R R34 (4)
  9. Call of Duty: WWII – Season Pass (3)
  10. Rocket League – Batman v Superman: Dawn of Justice Car Pack (9)

PS Vita games:

  1. Assassin’s Creed III Liberation (RE)
  2. Need for Speed Most Wanted (RE)
  3. Minecraft (9)
  4. Borderlands 2 (RE)
  5. Uncharted: Golden Abyss (RE)
  6. XCOM: Enemy Unknown Plus (RE)
  7. Persona 4: Dancing All Night (RE)
  8. Lego Star Wars: The Force Awakens (RE)
  9. Persona 4 Golden (8)
  10. Adventures of Mana (RE)

In addition that, DICE seems to have done well in 2017, too. You might not have noticed it, but the PlayStation Store’s biggest-selling games of 2017 list had four games made by DICE in the top 20!

PS4:

  1. FIFA 2018
  2. Call of Duty WWII
  3. Rocket League
  4. GTA V
  5. Crash Bandicoot N Sane Trilogy
  6. Horizon Zero Dawn
  7. ARK: Survival Evolved
  8. FIFA 2017
  9. EA Sports UFC 2
  10. Rainbow Six Siege
  11. Destiny 2
  12. Battlefield 1
  13. Minecraft
  14. Star Wars Battlefront
  15. The Witcher 3: Wild Hunt
  16. Ghost Recon Wildlands
  17. Gran Turismo Sport
  18. Star Wars Battlefront 2
  19. Battlefield 4
  20. Assassin’s Creed Origins

In case you didn’t know what games DICE made in the list, it’s Battlefront II, the first Battlefront, Battlefield 1, and Battlefield 4! DICE’s publisher EA had seven games in total out of the top 20, which isn’t bad at all. Note that these are only PlayStation Store units sold, and doesn’t include physical sales and the like.

What does this all mean? I’d say people still love Star Wars games, and DICE games seems to be highly sought after still. Oh, and EA is still making crazy amounts of money even with the backlash and all.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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